Mirror of snaporca 6724ea27c5 (DesignPanel.cpp applied as a patch; parity 30, shared files
byte-identical).
chrome_only's rule is "acts on the DOCUMENT, not on a selection". Text and SVG both call
add_imported_sketch(), which drops the art on a picked solid face via
SketchPlane::from_face() — a selection-consuming profile creator, like Sketch. Now
sk_text / sk_svg in the sketch half's Create row, where their toolbar buttons already sit.
Verified on the rig: Create ends Point, Text, SVG.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca e5e223a794 (DesignPanel.cpp applied as a patch; parity 30, hpp
byte-identical).
Every body combo opened on index 0, so picking a body and pressing Mirror acted on a
different solid while the card showed that other body as the target. Nine sites now read
the viewport selection; Boolean takes the picked body as target and a different one as
tool, since defaulting both to the same body is a no-op.
Verified functionally on the rig: picked the 20x20 body, mirrored, and the new body
measures 20x20 — not the 80x50 one it would have used before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
* fixes: may be used uninitialized [-Wmaybe-uninitialized]
* fixes: arc_len_next may be used uninitialized [-Wmaybe-uninitialized]
* review result: reverts {} initializer with = to keep code style consistent
Mirror of snaporca 352cf1c259 (data only — tool_atlas.json + the regenerated
DesignOffer.hpp; both byte-identical across the forks).
"Fillet / chamfer / draft" rather than naming shell too: Shell is in Remove and Delete
Face in Modify. Only the toolbar's dressup dropdown groups all five.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 3677937964 (DesignPanel.cpp applied as a patch; parity 30, shared
files byte-identical).
The card header read "Fillet 1" over a chamfer because the offer's Chamfer address opened
the tool before setting the type, and open_tool() titles the card from that combo. Choose
first, then open.
"Dress-up" removed from the offer row (-> "Fillet / chamfer"), the card field (-> "Type",
it was a label reading Dress-up whose value said Chamfer) and the toolbar tooltip.
Verified on the rig: header "Chamfer 1", field "Type: Chamfer", row "Fillet / chamfer".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 6d5510734b (DesignPanel.cpp applied as a patch; parity re-checked at
30 lines, shared files byte-identical).
Polygon's Sides/Circumscribed card is deleted — the choice is made in Create > Polygon,
which names the counts and the two fits, because the side count cannot be recovered after
drawing. Dress-up, Combine and Pattern were single verbs hiding several behind a combo
and now name each one in the offer. Fixes fillet and chamfer both carrying key:S+F, which
made the offer's Chamfer open a Fillet.
Built green and verified on the rig: the Dress-up card opened from Chamfer reads Chamfer.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 0c83f59f13 (DesignPanel.cpp applied as a patch, not copied, so this
fork's 30 permitted divergent lines survive; parity re-checked at 30/16 with the shared
files byte-identical).
The sketch dropdown never registered "fly:<family>#<row>" addresses the way
feat_dropdown does for model verbs, so the offer could name a family but only ever arm
its first tool — Rectangle always gave a corner rectangle. Adds the registration, 14
atlas verbs (including the entire array family, which was absent, and rotate/scale), an
action for the sk_move row that previously did nothing when picked, and a second submenu
level so variants nest under their family instead of flattening 19 create tools.
Built green and verified on the rig: Oblique rectangle arms oblique, not corner.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca ac85277bac..0e7cb3ec78 (six changes, applied as a patch to
DesignPanel.cpp rather than copied, so this fork's 30 permitted divergent lines survive
— parity re-checked afterwards: the five shared files are byte-identical, DesignCanvas.cpp
and DesignPanel.cpp differ by exactly 16 and 30 lines).
- The straight slot's inline field says Radius, which is what it sets. It stores the
half-width and passed the typed number through unchanged, so 30 produced a 60 mm slot.
- The offer opens from the keyboard (Menu, Shift+F10), anchored on the viewport rather
than wherever the pointer happens to be. The card hint names the new route.
- The sketch card's Plane combo is gone; the plane comes from the viewport. Also stops
build_candidate collapsing a face plane to a base plane while editing.
- Mass properties and the dead Edit row are wired into the offer; DesignOffer.hpp is
regenerated from tool_atlas.json, verified by re-running the generator and diffing.
- docs/rig_build_traps.md + scripts/rig-build.sh, which derives its fork identity from
project() so it cannot be pointed at the other fork's image or volume.
- docs/design_tab.md refreshed (44 commits stale) + a PR description, with this fork's
own merge-base and diff shape rather than snaporca's.
Built green in the deps container with the new script and verified on the rig: Menu and
Shift+F10 both open the offer at the viewport centre with the pointer parked off-canvas,
and the sketch card shows no Plane row.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
LayerResult's second field is typed size_t, so std::numeric_limits::max
should also use size_t and not something related to coordinates for the
layer_id.
Confirming a sketch while an inline value field was open left the field behind. The
editor is a top-level frame, so it survived the session that owned it, and inline_busy
stayed set with it — on_mouse_impl then returned true at its first branch for every
later click and the viewport was simply dead. No refusal, no message: exactly the
"click the geometry, nothing happens" the pick bugs above it were mistaken for.
finish() and cancel() now call close_session_chrome(): dismiss the open field
(keep-as-drawn, the same contract the polyline terminators already use), drop the
queue of fields behind it, and clear the corner readout — which had the same defect
for the same reason, sitting on 336.8° over a committed sketch because nothing redraws
the HUD once the tool stops.
Verified on the rig on the exact reported sequence: line on XZ, Return to accept the
length, Confirm with the Angle field still open. The field goes, the sketch commits,
and the next click reaches the pick (pick trace shows down/up consumed) and selects
Sketch1.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Type a new length into a sketch quote and the number changed while the geometry
sat still, with the solver dropping to "Conflicting constraints" — a broken
constraint state the user never asked for, arrived at by doing the one thing the
status line invited.
An experiment separated the two candidate causes. Same gesture, one variable:
a line committed WITH a driving length refused the edit and conflicted; a line
committed with none (Esc keeps it as drawn) accepted it and visibly shrank. So
the value was never the problem and the solver was not wrong — it was being
handed two contradicting constraints and correctly declining to choose.
The quote-edit path appended unconditionally:
a.con = int(m_constraints.size());
m_constraints.push_back(constraint_for(a));
Accepting the length at draw time creates Distance(P0,P1) = 64.9. Clicking the
quote later creates a SECOND Distance on the same two points asking for 30. Over
-constrained by construction. A line with no dimension yet only ever gets one
constraint, which is exactly why this looked intermittent rather than total.
upsert_constraint() finds an existing constraint with the same type and operands,
overwrites its value and returns its index; it appends only when there is none.
Operand order is ignored — a Distance from A to B is the same constraint as B to
A, and so is an Angle. Returning the index matters as much as the update: it
keeps the annotation's `con` pointing at the constraint that is actually live, so
the NEXT edit is an update too rather than reverting to appending after one good
round. upsert_dimension() applies the same rule to the visible quote, which had
been stacking labels reading different values on the same pixel, and keeps the
existing label position so a placed quote does not teleport.
set_dimension_value already did the right thing through a.con. The machinery
existed; these two call sites never consulted it.
Verified on :11 on the exact failing case — draw a line, Return to lock the
length, Confirm, double-click to re-open, click the line, type 30 into the quote:
the line shrinks, the quote reads 30.0 mm, one label not two, and the solver
stays at "3 degrees of freedom" with no conflict.
NOT included: record_dimension_constraint() has the same unconditional push_back
in all six of its branches. It belongs to the legacy Constrain mode with
different selection semantics and I could not exercise it, so it is flagged
rather than changed blind.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Selecting a committed sketch line lit the right tree row and then told the user
to go and press Edit in the panel. That is the side-panel dependency this tab
exists to remove, and it made "selectable" true while "editable from the
geometry" stayed false.
on_edit_feature already does the whole job — re-open the entities in the sketch
UI with handles and live quotes — and was only ever reachable from a tree row.
A double-click on a committed stroke now calls it for that feature. Double-click
on empty space still fits the view, so nothing is taken away.
The stroke hit test is now one hit_display_sketch() shared by the click and the
double-click. Two copies of "what is under the pointer" drift, and a double-click
acting on a different entity than the click before it is a miserable thing to
chase. It also reports the entity index, which the tracer prints, so a pick that
lands on the wrong stroke can be seen rather than inferred.
Verified on :11 end to end: draw an open line, commit, double-click it. The
tracer prints "double-click -> edit sketch feature 0 (entity 0)", the panel
reads "Editing sketch — drag a handle or click a quote to edit", and a click
inside the session selects the line with endpoint handles, live quotes and
"1 selected — Delete removes them".
NOT delivered by this commit, found while verifying it: typing a new value into
a length quote is accepted and displayed but the geometry does not move and the
solver drops to "Conflicting constraints". Filed separately — it lives in the
constraint layer, not in selection, and nothing here touches it.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Reported from the rig: a committed sketch holding a single open line rendered on
the plate and could not be selected, so it could not be edited or deleted from
the viewport at all.
The viewport pick for committed sketches iterated region_loops(). That function
exists to find EXTRUDABLE regions and, as its own walk comment says, an open
chain "stalls" and is discarded. So for a sketch of open entities it returns an
empty list, the pick loop has nothing to iterate, and every click falls through
to bare plate. Not a tolerance problem and not a focus problem: there was no
candidate geometry to test against.
Whether a stroke bounds a closed region has nothing to do with whether the user
can point at it. The stroke test now covers every non-construction entity, and a
separate entity->region map preserves what a hit REPORTS, so a click inside a
closed loop still names that loop exactly as before. Region membership decides
the report, not whether the hit can happen.
The rest of the path was already written and simply unreachable: the panel's
handler has a region < 0 branch that selects the feature, highlights it in the
tree and says "Sketch selected — Extrude it, or Edit / Delete from the tree".
This makes existing behaviour reachable rather than adding new behaviour.
Verified on :11 with the pick tracer (SNAPORCA_PICK_TRACE=1), which is what
distinguished the two failure modes: before, the click reached the handler and
fell through to handle_solid_click ("no solid data"); after, it is consumed by
the display-sketch test and never reaches it, and the panel reads "Sketch
selected" with Sketch1 lit in the tree.
Construction geometry stays unpickable, matching region_loops' own filter. It is
the same class of bug — a construction line cannot be selected to delete it —
but including it risks construction stealing picks from real geometry, so it is
left as a separate decision.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
contradicting itself about the plane
Reported from the rig: pick a plane, press Sketch, and you are told to pick a
plane. The app prescribed a sequence and then refused to acknowledge that you
had followed it. Right-click did nothing, so there was no way to reach a
drawing tool except the toolbar this tab exists to retire.
act_sketch was two lines: set the mode, then print "Click a face or a reference
plane in the viewport, then a sketch tool" — unconditionally, without ever
asking whether a plane was already chosen. The plane was never lost; m_ref_plane
held it and begin_sketch captures it when the first tool is armed. The sentence
was simply false.
It now asks. sketch_plane_target() is a companion to sketch_plane_from_selection
that distinguishes "the user chose XZ" from "nothing chosen, falling back to XY"
— a distinction m_ref_plane cannot express on its own, being always a valid
index, so m_plane_picked carries it. With a target the readout names it and the
offer opens on the Create row; without one the old prompt stands, because then
it is true. The card above the status line was a local wxStaticText that nothing
could update, so it went on asking for a plane two inches from a line saying the
plane was chosen. It is a member now and the two are written together.
Right-click inside a sketch was excluded wholesale so that it could end a
polyline chain, abandon an anchor, exit a tool. That made every sketch row in
the atlas unreachable. The honest test is not which mode we are in but whether
the tool actually USED this right-click, and only the tool knows: on_mouse now
wraps on_mouse_impl and records that once, for every terminator, instead of
threading a flag through the twenty-odd sites that consume a RightDown. The
canvas read-and-clears it on the matching release.
Underneath all of it was one confusion — MODE versus SESSION — at four sites.
begin_sketch does not run until the first tool is armed, so is_sketching() is
false for exactly the interval between "press Sketch" and "pick a tool", which
is precisely when the drawing tools must be on offer. The keyboard learned this
once already (snaporca-0ud, whose comment states the rule) and I reintroduced it
in offer_selection_kind and again in show_offer_menu, where the offer built from
the FEATURE map and rendered nine rows that all refused the sketch selection.
Both now call sketch_map_applies(), so they cannot drift apart again. The
keyboard keeps its own split: its "sketching" gates undo and delete-last-entity,
which genuinely need a live session.
Verified on :11 against a fresh build. Pick XZ, press Sketch: card reads
"Drawing on XZ", status reads "Sketching on XZ — pick a tool", offer opens with
Create and Reference live and the six rows needing geometry greyed. Right-click
while idle opens the offer. Right-click as a terminator does NOT — the chain
ends, the line lands on XZ, its length field arms at 49.36 mm. That last one is
the regression the blanket exclusion was buying and the reason this shape of fix
was chosen over a mode test.
Refs snaporca-6vs.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
The pick cycle died two commits ago and left no viewport route to a whole
body at all: one click resolves vertex, edge or face, double-click is
already zoom-to-fit, and the only way to take a body was the Bodies list —
a geometry-first violation for as long as it stood. The rubber band is that
route.
Left-drag is the gesture, as asked. That button was orbit, so this canvas
now maps the mouse the way every CAD the user already knows does: left
selects, middle orbits, right pans. The change is a single flag on
GLCanvas3D set only by DesignCanvas, so Prepare and Preview keep the mouse
their users learned. Sketch mode inherits the same mapping, which is the
consistent reading — Design is one modality, not two.
Past an 8 px budget a press becomes a sweep, anchored at the ORIGINAL press
point rather than at the frame where the threshold was crossed, so the
first few pixels are not lost. Below the budget it is still a click and the
existing vertex/edge/face pick runs untouched. Sampling is the display
mesh's triangle vertices plus centroids — the same points the ray pick
tests, already in world coordinates — and the body with the most samples
inside wins, because the selection callback downstream carries one body.
Crossing semantics: touching selects. Enclosed-only for left-to-right and
crossing for right-to-left is the fuller CAD convention and is deferred,
not forgotten; with one selectable body it would have bought nothing.
Two defects fixed on the way, both found by exercising this:
Right-drag pans, and every pan ended by popping the offer over wherever the
camera stopped — the context menu arriving as the reward for moving the
view. The offer is now the release of a STATIONARY right-click, at the same
8 px budget the pick uses.
The selection handler wrote m_status twice. Only the later write ever
reached the screen, so the earlier block had been dead since it was
written, and its labels drifted out of step with the live ones unnoticed —
including a vertex fix I made this morning in the branch that never
renders. Deleted, with a note saying why, rather than left as two writers
for the next person to pick the wrong one.
Verified on :11 against a fresh build: click takes face 5; left-drag across
the body reports "selected (whole body)" with the whole solid tinted and
the camera unmoved; left-drag over empty space clears; stationary
right-click opens the offer; right-drag pans with no menu; middle-drag
orbits. Precedence re-checked after the deletion — face at 25 px from the
corner, vertex from 10 px in.
Refs snaporca-9xw.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Completes the precedence Tommaso asked for: vertex, then edge, then face, all
from ONE click, all decided in screen pixels. Verified on :11 by sweeping into
the right corner of a plate — x=1250 and 1290 report "face 5 selected", x=1308,
1318 and 1323 report "vertex selected" — and the cyan marker lands exactly on
the corner in the render.
The vertex tolerance (11 px) is deliberately LARGER than the edge one (8 px). A
corner lies ON its edges, so equal radii would make vertices unreachable: every
click near one would resolve to the edge underneath. Bigger-wins-first is what
makes the smallest entity actually pickable.
Vertices come from the sampled edge polylines' endpoints rather than a separate
topology walk — every corner of a face is the end of one of its edges, so the
data was already in hand.
The highlight is a camera-facing square scaled by 1/zoom, the same trick the
edge ribbon uses, so it reads as a constant dot at any zoom. This is why vertex
picking did not ship with the previous commit: the Edge render path billboards
a ribbon and degenerates on a two-point input, and a selection you cannot see
is not a selection (L5). Better to add the primitive than to fake the feature.
DesignPanel now distinguishes level 4: a picked corner sets neither face nor
edge, because a corner is not its face, and the offer classifies it as
OfferSel::Vertex — where Plane, Axis and Coord Sys already accept it.
snaporca-9xw (rubber band still open — see the issue).
Tommaso, correctly: fix selection before building on it. I had taken the
whole→face→edge click cycle as terrain and hung the tool offer off it, when §10
of the charter already listed that cycle as an L5 violation. An offer can only
ever be as truthful as the selection beneath it, so this is the foundation and
it should have come first.
NOW: one click selects the SMALLEST thing under the pointer — the edge if the
cursor is within tolerance of one, otherwise the face. No repeat clicks, no
state, no memory of what was picked before. Verified by sweeping a column of
single clicks down a plate on :11: y=800..915 all report "face 5 selected", and
y=925/935 — within a few pixels of the front edge — report "edge 3 selected".
One gesture, one deterministic result, which is what L5 asks for.
TOLERANCE IS IN SCREEN PIXELS. The old edge step compared a ray-to-segment
distance in millimetres, so the same gesture meant different things at
different zoom levels. The pointer is a screen object; its tolerance has to be
one too. 8 px, measured against the edge polyline projected through the camera.
WHAT IS NOT HERE, AND WHY IT IS NOT FAKED. Whole-body selection has no viewport
gesture in this commit. Double-click is ALREADY zoom-to-fit, bound earlier in
the same on_mouse, and this pick runs on LeftUp where LeftDClick() can never be
true — so a double-click branch here would have been dead code that reads like
a working feature. I wrote one, found it unreachable, and deleted it rather
than leave it. The body gesture is the rubber band, which is its own piece of
work; until it lands bodies are selected from the Bodies list, and the hole is
named in a comment at the site instead of being left for someone to trip over.
Six status strings that promised the cycle ("click again for a face", "click
again for an edge", "click again to reset") are gone — they described a
behaviour that no longer exists, and a hint that lies is worse than none.
Both forks build. Parity: DesignSketchTool.cpp byte-identical, DesignPanel.cpp
30 divergent lines — the invariant exactly.
snaporca-6vs.
Row order is RATIFIED (charter 4.1, 2026-07-31) and this is the first working
implementation of it: right-click in the Design viewport and a vertical list
opens at the pointer with the eight families in their fixed order, the verbs
that apply live, and the ones that do not disabled IN PLACE carrying their
reason.
THE MAP EXISTS ONCE. DesignOffer.hpp is GENERATED from docs/ux/tool_atlas.json
by docs/ux/mockups/gen_offer_table.py — the same file the 113 mockups are drawn
from. A drawing and the product therefore cannot drift apart, which is the only
way row constancy survives contact with a codebase. Never hand-edit the header.
NOTHING IS RE-IMPLEMENTED. Each row routes to the code that already runs that
verb: "key:S+E" through m_keys_feature, "key:L" through m_keys_sketch,
"fly:material#4" through the feature flyout's own action, "btn:colour" through
the standalone button. The offer is a second door onto the same room, so the
toolbar, the shortcuts and the menu cannot drift into three behaviours. The 8
verbs with kernel support but no GUI path show disabled, which is honest and
matches section 10 of the charter.
Right-click only fires the offer when the canvas is IDLE. Right-click already
ends a polyline chain and finishes the move gizmo; taking those over would
break two working interactions to add a third.
Two things the running build corrected, both found by looking at screenshots:
- THE REASON MUST BE TRUE FOR WHAT IS IN FRONT OF THE USER. Taking the first
refusal in a family printed "Transform needs a body — add or import one
first" on a document that HAS a body, because the real obstacle was that
nothing was selected. Now the reason comes from a verb that accepts the
current selection and fails only on document state; if no verb in the family
accepts this selection at all, it says "select something first" or says
nothing. A menu whose whole value is telling the truth cannot ship a lie.
- Classification follows the level the pick cycle has REACHED, not the face the
ray happened to hit, so the header cannot name a face while the whole body is
lit. Sketching on the face you merely clicked is untouched — that path is
sketch_plane_from_selection (snaporca-3a2).
Verified on :11 end to end: nothing selected shows Sketch live with Shift+S and
seven greyed rows each explaining itself; a selected solid shows Move directly
with Shift+Y (one applicable verb, so no submenu and no extra click) and five
families as submenus. Both forks compile and link.
Fork parity re-checked after the port: DesignPanel.cpp 30 divergent lines,
DesignCanvas.cpp 16, every other CAD file byte-identical — the invariant exactly.
snaporca-96r.
The tower travel took retract()'s default vertical Z hop instead of the
configured one, so the nozzle rose in place over the part and oozed
rather than departing with the travel. Pass the filament's z_hop_types
through, mapping Auto to a spiral lift as append_tcr does.
* Sync WipeTower from BambuStudio(through ca1881761)
* Fix post-slice self-invalidation on custom multi-extruder printers
* Complete the rib wipe tower port in WipeTower2
The rib tower is now always square (prime_tower_width is ignored, as the
GUI already implies), carries the rib origin offset like the BBL tower so
the rib tips sit inside the configured position, clamps the rib length to
the tower diagonal, and extends the ribs for short towers.
* Use the squared rib tower size in arrange estimates
estimate_wipe_tower_polygon reserved the arrange footprint and clamped the
tower X position with the raw prime_tower_width, under-reserving space
whenever the rib wall squares the tower to a different width.
* Print the WipeTower2 shell with a non-support, non-soluble filament
Like the BBL tower: the layer's sparse infill, wall, and brim go to the
first toolchange to a non-support/non-soluble filament, or are printed
with the incoming filament before any toolchange. The minimal-purge
clamp now also covers toolchanges that get no finish-layer saving.
Output is unchanged when no support/soluble filament is used.
* Port the skip-points gap wall to WipeTower2
prime_tower_skip_points was stubbed for Type2 towers: the wall call
hard-coded skip_points=false, the gap cutter received an empty vector,
and append_tcr2 never routed the entry travel. Now the toolchange entry
positions are precomputed from the finalized plan, the wall is cut open
at each entry, and the entry travel approaches around the tower bounding
box through the opening when it starts outside the tower. The geometry
helpers are re-synced with the BBL versions (add_extra_point guards,
per-point side selection). The cone wall keeps its separate path, where
the option stays inert.
Behavior change: non-BBL towers now honor the (default-on) checkbox with
gap walls and routed entries; with the option off the output is
unchanged, and the BBL tower path is untouched.
* Route the in-place toolchange tower entry through the skip-point gap
On multi-tool printers without ramming the tool changes away from the
tower and the entry travel is the tcr's own positioning move, which went
straight across the printed wall. Append the avoid-perimeter path to the
change-filament gcode instead, so the head approaches around the tower
and enters through the wall opening (append_tcr parity).
* Iron the purge start out through the skip-point gap in WipeTower2
Port the BBL tower's entry line ironing: extrude the first 3 mm of the
purge, retract, drag the nozzle 1.5x back out through the wall gap at
F600, creep back at F240 and unretract, so the toolchange start blob
ends up in the gap instead of on the wall. Fires only when the purge
starts at the left-edge entry heading right (in-place toolchangers);
SEMM ram/cooling wipes start mid-box and the priming line has no wall,
so both keep their previous output.
* Reserve WipeTower2 toolchange depth to match the printed purge
The planner reserved ramming rows gated only on enable_filament_ramming and
sized them with the SEMM 0.25s time step, while toolchange_Unload rams on
(semm && enable_filament_ramming) || filament_multitool_ramming with the
multitool time step. Disabling multitool ramming therefore left ~3 unprinted
rows per toolchange as blank bands in the tower. Without ramming the first
wipe line also needs reserved depth of its own (it no longer rides the last
ramming row), plus the y_step/2 offset the wipe start inherits from the
ramming start position - otherwise the tightened boxes truncate the ordered
purge at the box edge.
* Tile WipeTower2 purge rows contiguously across toolchange blocks
Without ramming, each purge block reserved one wipe pitch more than its
rows occupy (ceil+1 rounding plus the ram-geometry start offset), and the
wipe began a full pitch inside the block, leaving a blank band of exactly
two pitches between adjacent blocks. Plan the block as whole wipe rows,
start the first row so the row lattice continues across the block
boundary, and fill the reserved box instead of stopping at the ordered
volume, mirroring how the BBL WipeTower keeps planned depth identical to
printed rows. Ram-printing toolchanges (SEMM with ramming enabled,
multitool ramming) are unchanged.
* Scrub the WipeTower2 toolchange entry with the BBL flat-ironing spiral
The entry scrub now matches the BBL tower's toolchange_wipe_new sequence:
after the ironing drag the retracted nozzle runs a dry expanding-square
spiral centred on the wall-gap entry point before resuming the purge row.
The spiral runs whenever the gap wall is on (disable per filament via
filament_tower_ironing_area = 0); WipeTower2 no longer reads
prime_tower_flat_ironing.
* Restart the WipeTower2 wipe at the box boundary after multitool ramming
With the gap wall on a multi-tool printer, quantize the ram band up to its
whole reserved rows (as the BBL tower does for the old-tool purge) and start
CP TOOLCHANGE WIPE at the left-edge boundary on a fresh row below it instead
of continuing from wherever the ram serpentine ended. The entry scrub then
runs at the wall gap on ram toolchanges too, and the wipe box is whole rows,
so it is filled completely like the no-ram case. SEMM and skip-points-off
behavior is unchanged.
* Move the WipeTower2 wall gap to the wipe start row for ram toolchanges
* code cleanup
* Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
* fix typo
---------
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
The plane combo is gone. A sketch takes its plane from what is picked in
the viewport: a face on a solid, or one of the reference-plane ghosts,
clicked in 3D. The card is now a single line of instruction instead of a
control.
The combo had become worse than redundant. Once a picked face could be
the plane it displayed a row that CONTRADICTED the actual target — it
still said XY while the sketch went onto the face — so the one place a
user could look to confirm where they were drawing was the one place
guaranteed to be wrong.
What replaces it is state, not UI: m_ref_plane records which reference
plane was last clicked in 3D (0/1/2 = XY/XZ/YZ, >=3 indexes the datums)
and ref_plane_name() turns it into text for the on-geometry hint. Clicking
a ghost plane while a session is live re-planes it immediately, which the
combo's own handler used to do; that behaviour is kept, just driven from
the geometry instead of the widget. A plane click also drops a stale face
pick, so last pick wins in both directions.
populate_plane_choices() stays — seven other pickers use it (Plane base,
Axis A/B, Helix, Project, Mirror, Cut). Those are the next candidates,
tracked on snaporca-e1p; this commit only removes the one that had become
actively misleading.
Also: tessellation now matches Orca's OWN STEP importer, linear deflection
0.003 instead of 0.01 (Format/STEP.hpp default; angular was already 0.5
rad and unchanged). The Design viewport was never using a different
rendering technique — it hosts a real GLCanvas3D, builds a real
Model/ModelVolume and goes through the same reload/GLVolume path and the
same shaders as Prepare and Preview. What differed was the mesh handed to
it: 3.3x coarser than anything else in the application, which is why a
curved face read as faceted beside an imported part. Suite unaffected at
154 cases / 2125 assertions, so nothing depended on the old density.
Verified on :10: the card shows no dropdown, one click on a face then a
sketch tool still reports "on the picked face", and the circle is drawn in
that face's plane (artifacts/shots/h3a2-02-sketch.png, h3a2-03-drawn.png).
snaporca-e1p, snaporca-3a2.
The previous commit made a picked face the sketch plane and I verified it
by clicking the face TWICE. That was the wrong test. handle_solid_click
cycles whole -> face -> edge, and "First click on a (new) body/face
selects the WHOLE solid; refine on repeat clicks" — so at level 1
m_sel_solid_face is -1, and one click on a face, which is what selecting
a face means to anyone, still fell through to the plane combo. The fix
was real and unreachable, which from the outside is indistinguishable
from no fix at all.
The face id was never missing. handle_solid_click resolves it by ray on
the FIRST click and passes it to on_solid_selection_changed regardless of
the cycle level; the panel simply discarded it whenever level < 2. Keep
it in m_pick_face/m_pick_face_body and let a sketch use it, preferring an
explicit face-level selection when there is one. Nothing about the cycle
changes, so body operations that rely on whole-body selection are
untouched.
The new state is dropped wherever the existing picks are, so a stale face
cannot come back: choosing a body from the Bodies list (an explicit
choice with nothing pointed at), picking a committed sketch loop (last
pick wins), undo/redo (recompute invalidates topology ids), and when a
sketch consumes the face.
Verified on :10 with ONE click, which is the flow that was broken: build
a box, single-click its top face, S then C, and the hint reads "Circle —
click center, then radius · on the picked face" with the circle drawn in
that face's plane (artifacts/shots/g3a2-01-one-click.png,
g3a2-02-sketch.png, g3a2-03-drawn.png).
GUI-only, so the kernel suite is unaffected — plane_of_face and its 154
cases / 2125 assertions are unchanged from the previous commit.
snaporca-3a2.
Selecting a face and sketching on it is the most common gesture in solid
modelling, and it was impossible. The plane came from a combo holding
XY/XZ/YZ plus datums, and plane_from_choice had no face branch at all, so
the only route onto a face was to build a Coincident datum plane on it
first, confirm that, reopen the sketch and find the datum in the
dropdown. Three extra steps and a junk feature in the tree.
The fix is not another combo row. A new sketch now takes its plane from
what is SELECTED IN THE VIEWPORT: a picked planar face wins outright, and
only when nothing is picked does it fall back to the reference plane —
which is itself normally set by clicking one of the ghost planes in 3D,
not by opening the combo. The tool hint names the target ("Circle — click
center, then radius · on the picked face") so the choice is visible on the
geometry side rather than needing a control to read back.
CadDocument::plane_of_face is the shared derivation, so the sketch path
and the Coincident datum method cannot drift apart. It refuses
non-planar faces: face_normal_world evaluates at the mid parameter, which
on a cylinder or a fillet is a tangent plane at one arbitrary point —
fine for offsetting a datum, wrong as a sketch plane, and silently
sketching on a tangent is worse than declining.
Picking the face also CONSUMES it. Leaving the pick live meant the next
Extrude saw a selected face and push/pulled it instead of extruding the
sketch just drawn — the same trap the imported-art path already guards
against.
Verified on :10 end to end with no combo interaction: build a box, click
its top face twice to cycle whole -> face, press S then C, and the circle
is drawn in the plane of that face with its Radius tab on the geometry
(artifacts/shots/f3a2-03-face.png, f3a2-04-sketch-on-face.png,
f3a2-05-circle-drawn.png). Kernel side: 154 cases / 2125 assertions green
on both forks, including that a cylinder resolves exactly its two flat
caps and refuses the barrel.
Still side-panel-shaped and to be dealt with separately: the Plane combo
remains on the card and now merely displays a stale row when a face is
the real target. It should show the actual target or go away.
snaporca-3a2.
entities_to_wire handles exactly two shapes: one lone closed entity
(Circle/Ellipse), or a chain of open ones (Line/Arc/EllipseArc/BSpline).
Anything else -- a circle coexisting with a line, two circles -- returns a
null wire. build_sketch_wire answered that by falling through to its
legacy tail, which ends in a rectangle built from width/height. For an
entity sketch those fields are whatever they were initialised to, so the
extrude produced a box the user never drew, silently and with ok:true.
That is how the ellipse+stray-arc case in the P2 Tier-B.1 verification
turned into a default-rectangle solid.
Throw there instead. The legacy profile/shape paths below are still
reached by sketches that legitimately carry no entities at all, so the
enum and profile constructors are untouched -- only the case where
entities exist and cannot be turned into a wire now fails, which is
exactly the case that was fabricating geometry.
This does NOT implement the multi-loop support the issue asks for. Doing
that properly means deciding containment -- a circle inside a rectangle is
a hole, a circle beside it is a second region -- and make_extrude_regions
cannot be reused because it takes flattened Vec2d contours for imported
Text/SVG art and would discard the analytic circle. Guessing containment
would trade a visible failure for a wrong solid, which is the opposite of
the point. Left scoped on snaporca-88v.
Also converts the three float comparisons in the two test cases added this
session from Approx to WithinAbs/WithinRel, per tests/CLAUDE.md, which
rules Approx out for being asymmetric and double-only. The rest of the
file's pre-existing Approx uses are left alone.
153 cases / 2090 assertions green on both forks; no existing test depended
on the default-rectangle fallback.
snaporca-88v (partial: the silent-fallback half).
# Description
Python plugins currently have no way to localize their own dialogs to
match the app: the UI language is stored in `OrcaSlicer.conf`, which the
plugin audit hook deny-lists by design (the file sits next to cloud
secrets), and the host API exposes no app info. As a result, localized
plugins have to guess the language from the OS locale, which does not
always match the slicer UI (and the embedded interpreter often gets no
`LANG` at all in GUI sessions).
This PR adds a minimal read-only accessor:
```python
orca.host.app_language() # -> "en_US", "ru_RU", ...
```
It returns `GUI_App::current_language_code_safe()` — only the language
code string, nothing else from the config, so the audit-hook security
model is untouched.
No breaking changes; one file, +10 lines.
# Screenshots/Recordings/Graphs
(screenshots of the test dialog will be attached below)
## Tests
- Built on macOS (arm64, Ninja) with this change — compiles clean.
- Ran a minimal script-capability plugin calling
`orca.host.app_language()` on a system with Russian UI: the dialog shows
`'ru_RU'`.
- Guard before GUI init follows the same exception pattern as the
neighbouring `plater()`/`preset_bundle()` accessors.
<img width="903" height="826" alt="Снимок экрана 2026-07-28 в 23 10 48"
src="https://github.com/user-attachments/assets/27088265-b55d-4958-8602-7c3ab4993003"
/>
<img width="437" height="276" alt="Снимок экрана 2026-07-28 в 23 10 56"
src="https://github.com/user-attachments/assets/9845b401-dc8e-4353-aa24-5ace678270d6"
/>
With the gap wall on a multi-tool printer, quantize the ram band up to its
whole reserved rows (as the BBL tower does for the old-tool purge) and start
CP TOOLCHANGE WIPE at the left-edge boundary on a fresh row below it instead
of continuing from wherever the ram serpentine ended. The entry scrub then
runs at the wall gap on ram toolchanges too, and the wipe box is whole rows,
so it is filled completely like the no-ram case. SEMM and skip-points-off
behavior is unchanged.
The entry scrub now matches the BBL tower's toolchange_wipe_new sequence:
after the ironing drag the retracted nozzle runs a dry expanding-square
spiral centred on the wall-gap entry point before resuming the purge row.
The spiral runs whenever the gap wall is on (disable per filament via
filament_tower_ironing_area = 0); WipeTower2 no longer reads
prime_tower_flat_ironing.
Without ramming, each purge block reserved one wipe pitch more than its
rows occupy (ceil+1 rounding plus the ram-geometry start offset), and the
wipe began a full pitch inside the block, leaving a blank band of exactly
two pitches between adjacent blocks. Plan the block as whole wipe rows,
start the first row so the row lattice continues across the block
boundary, and fill the reserved box instead of stopping at the ordered
volume, mirroring how the BBL WipeTower keeps planned depth identical to
printed rows. Ram-printing toolchanges (SEMM with ramming enabled,
multitool ramming) are unchanged.
The planner reserved ramming rows gated only on enable_filament_ramming and
sized them with the SEMM 0.25s time step, while toolchange_Unload rams on
(semm && enable_filament_ramming) || filament_multitool_ramming with the
multitool time step. Disabling multitool ramming therefore left ~3 unprinted
rows per toolchange as blank bands in the tower. Without ramming the first
wipe line also needs reserved depth of its own (it no longer rides the last
ramming row), plus the y_step/2 offset the wipe start inherits from the
ramming start position - otherwise the tightened boxes truncate the ordered
purge at the box edge.
Plugins have no way to localize their own dialogs: the UI language lives in
OrcaSlicer.conf, which the plugin audit hook deny-lists because the file sits
next to cloud secrets. Add a read-only host accessor that returns just the
language code (current_language_code_safe), so plugins can match the app
language without touching the config file.
Port the BBL tower's entry line ironing: extrude the first 3 mm of the
purge, retract, drag the nozzle 1.5x back out through the wall gap at
F600, creep back at F240 and unretract, so the toolchange start blob
ends up in the gap instead of on the wall. Fires only when the purge
starts at the left-edge entry heading right (in-place toolchangers);
SEMM ram/cooling wipes start mid-box and the priming line has no wall,
so both keep their previous output.
* For dialog without explicitly `SetMinSize`, we should use `SetSizerAndFit` instead, otherwise the dialog will not show correctly on GTK3. (OrcaSlicer/OrcaSlicer#14561)
- and if `SetSizer` is called before the full layout has been built, then an extra `SetSizeHints` should be called before layout/fit so the min size can be properly set automatically based on children's min sizes accordingly.
* Fix GTK3 dialog min size: SetSizer → SetSizerAndFit for dialogs without explicit SetMinSize
Replace SetSizer() with SetSizerAndFit() in 11 dialog constructors that
neither call SetMinSize() nor SetSizeHints(), ensuring proper minimum
size propagation from child widgets on GTK3.
SetSizerAndFit internally calls sizer->SetSizeHints(window), which
sets the window's minimum size based on children — the same fix
applied to ProjectDropDialog in 8a7662083e.
Also drop sizer->Fit(this) calls where present, since they only
resize but don't set the min size hint needed by GTK3.
Co-Authored-By: Claude <noreply@anthropic.com>
* Update code style
* Update TroubleshootDialog.hpp
* Fix unsaved preset dialog layout
* Fix MsgDialog layout
* Fix other 3 instances in MsgDialog.cpp
* Fix a few more instances
* Fix printer option dialog too big on Windows
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>