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Author SHA1 Message Date
Hanif Koh 721a3eb8bb Judge Plugin Audit Keywords Only Below the Allowed Root
The audit hook denies any path with a component containing secret, cert
or conf, before the allowed roots are considered. On Linux the data
directory is ~/.config/OrcaSlicer, so every file a plugin touched under
its own data folder from a plugin callback was denied. Judge only the
components below the deepest allowed root that holds the path: the
root's own components are the host's choice, while a keyword below it
still denies, which keeps the bundled certificate folder unreachable.
2026-10-08 14:46:54 +08:00
228 changed files with 4220 additions and 615 deletions
+3 -36
View File
@@ -8,10 +8,9 @@ SCRIPT_PATH=$(dirname "$(readlink -f "${0}")")
pushd "${SCRIPT_PATH}" > /dev/null
function usage() {
echo "Usage: ./${SCRIPT_NAME} [-1][-b][-c][-d][-D][-e][-F][-g][-h][-i][-j N][-J N][-p][-r][-s][-t][-u][-l][-L]"
echo "Usage: ./${SCRIPT_NAME} [-1][-b][-c][-d][-D][-e][-F][-g][-h][-i][-j N][-p][-r][-s][-t][-u][-l][-L]"
echo " -1: limit builds to one core (where possible)"
echo " -j N: limit builds to N cores (where possible)"
echo " -J N: build up to N dependencies at a time, each still using -j jobs (default: 1)"
echo " -b: build in Debug mode"
echo " -c: force a clean build"
echo " -C: enable ANSI-colored compile output (GNU/Clang only)"
@@ -37,13 +36,12 @@ function usage() {
}
SLIC3R_PRECOMPILED_HEADERS="ON"
DEPS_PARALLEL=""
unset name
BUILD_DIR=build
BUILD_CONFIG=Release
FORWARDED_ARGS=()
while getopts ":1j:J:bcCdDeFghiprstulL" opt ; do
while getopts ":1j:bcCdDeFghiprstulL" opt ; do
case ${opt} in
1 )
export CMAKE_BUILD_PARALLEL_LEVEL=1
@@ -53,10 +51,6 @@ while getopts ":1j:J:bcCdDeFghiprstulL" opt ; do
export CMAKE_BUILD_PARALLEL_LEVEL=$OPTARG
FORWARDED_ARGS+=("-j" "$OPTARG")
;;
J )
DEPS_PARALLEL=$OPTARG
FORWARDED_ARGS+=("-J" "$OPTARG")
;;
b )
BUILD_DIR=build-dbg
BUILD_CONFIG=Debug
@@ -141,11 +135,6 @@ if [[ -n "${CLEAN_DOCKER_IMAGE}" ]] && [[ -z "${USE_DOCKER}" ]] ; then
exit 1
fi
if [[ -n "${DEPS_PARALLEL}" ]] && ! [[ "${DEPS_PARALLEL}" =~ ^[1-9][0-9]*$ ]] ; then
echo "Error: -J expects a positive integer."
exit 1
fi
function check_available_memory_and_disk() {
FREE_MEM_GB=$(free --gibi --total | grep 'Mem' | rev | cut --delimiter=" " --fields=1 | rev)
MIN_MEM_GB=10
@@ -548,29 +537,7 @@ if [[ -n "${BUILD_DEPS}" ]] ; then
fi
print_and_run cmake -S deps -B deps/$BUILD_DIR "${CMAKE_C_CXX_COMPILER_CLANG[@]}" "${CMAKE_LLD_LINKER_ARGS[@]}" "${CMAKE_CCACHE_ARGS[@]}" -G Ninja "${COLORED_OUTPUT}" "${BUILD_ARGS[@]}"
# The top-level build runs one dependency at a time by default, which keeps the console
# output readable and lets that dependency's own build use all of CMAKE_BUILD_PARALLEL_LEVEL.
# -J raises the top level instead, and -j still applies in full to every dependency, so the
# worst case is -J times -j compile jobs at once. Ninja has no job server to share a pool
# across the nested builds, so that ceiling is not enforced anywhere: pick -J to suit the RAM.
DEPS_JOBS=1
if [[ -n "${DEPS_PARALLEL}" ]] ; then
DEPS_JOBS=${DEPS_PARALLEL}
SAVED_PARALLEL_LEVEL=${CMAKE_BUILD_PARALLEL_LEVEL-}
export CMAKE_BUILD_PARALLEL_LEVEL=${CMAKE_BUILD_PARALLEL_LEVEL:-$(nproc)}
echo "Building up to ${DEPS_JOBS} dependencies at a time, ${CMAKE_BUILD_PARALLEL_LEVEL} jobs each: up to $(( DEPS_JOBS * CMAKE_BUILD_PARALLEL_LEVEL )) compile jobs at once."
fi
print_and_run cmake --build deps/$BUILD_DIR -j"${DEPS_JOBS}"
if [[ -n "${DEPS_PARALLEL}" ]] ; then
# Give the whole -j back to the OrcaSlicer build below.
if [[ -n "${SAVED_PARALLEL_LEVEL}" ]] ; then
export CMAKE_BUILD_PARALLEL_LEVEL=${SAVED_PARALLEL_LEVEL}
else
unset CMAKE_BUILD_PARALLEL_LEVEL
fi
fi
print_and_run cmake --build deps/$BUILD_DIR -j1
fi
if [[ -n "${BUILD_ORCA}" ]] || [[ -n "${BUILD_TESTS}" ]] ; then
+3 -3
View File
@@ -5,10 +5,10 @@ endif ()
orcaslicer_add_cmake_project(
CGAL
# GIT_REPOSITORY https://github.com/CGAL/cgal.git
# GIT_TAG 28811b671a12b5caa9e3688569dadbc6b3728fe6 # v6.2.1
# GIT_TAG 3654f780ae0c64675cabaef0e5ddaf904c48b4b7 # releases/CGAL-5.6.3
# For whatever reason, this keeps downloading forever (repeats downloads if finished)
URL https://github.com/CGAL/cgal/releases/download/v6.2.1/CGAL-6.2.1.zip
URL_HASH SHA256=eebd737d9b7f0199647ba5c1f9f6c7a3d0651aacef9c2fd4dedc52da6c25edbe
URL https://github.com/CGAL/cgal/releases/download/v5.6.3/CGAL-5.6.3.zip
URL_HASH SHA256=5d577acb4a9918ccb960491482da7a3838f8d363aff47e14d703f19fd84733d4
DEPENDS dep_Boost dep_Eigen dep_GMP dep_MPFR
)
@@ -33,8 +33,8 @@
// Axis-aligned bounding box tree for tet tri intersection
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
// Boolean operations
#include <CGAL/Polyhedron_3.h>
@@ -41,9 +41,9 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -56,8 +56,8 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
typedef typename Kernel::Segment_3 Segment_3;
typedef typename Kernel::Triangle_3 Triangle;
typedef typename std::vector<Triangle>::iterator Iterator;
typedef typename CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
@@ -451,8 +451,8 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
typedef CGAL::Exact_predicates_exact_constructions_kernel Kernel;
typedef Kernel::Triangle_3 Triangle;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
@@ -498,9 +498,9 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&,
@@ -509,7 +509,7 @@ template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT,
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#include <cstdint>
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&,
@@ -518,7 +518,7 @@ Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&,
Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&,
Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
@@ -14,8 +14,8 @@
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -67,9 +67,9 @@ namespace igl
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -139,9 +139,9 @@ namespace igl
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -12,8 +12,8 @@
#include "points_inside_component.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <cassert>
@@ -23,8 +23,8 @@
#include "../../vertex_triangle_adjacency.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -156,9 +156,9 @@ IGL_INLINE size_t igl::copyleft::cgal::extract_cells(
std::vector<VectorXI> Is(num_components);
std::vector<
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, std::vector<
Kernel::Triangle_3 >::iterator > > > > trees(num_components);
std::vector< std::vector<Kernel::Triangle_3 > >
@@ -9,8 +9,8 @@ template <
IGL_INLINE void igl::copyleft::cgal::hausdorff(
const Eigen::MatrixBase<DerivedV>& V,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -27,8 +27,8 @@ IGL_INLINE void igl::copyleft::cgal::hausdorff(
{
CGAL::Point_3<Kernel> query(x,y,z);
typename CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -41,5 +41,5 @@ IGL_INLINE void igl::copyleft::cgal::hausdorff(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::hausdorff<Eigen::Matrix<double, -1, -1, 0, -1, -1>, CGAL::Simple_cartesian<double>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, double&, double&);
template void igl::copyleft::cgal::hausdorff<Eigen::Matrix<double, -1, -1, 0, -1, -1>, CGAL::Simple_cartesian<double>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, double&, double&);
#endif
@@ -38,8 +38,8 @@ namespace igl
IGL_INLINE void hausdorff(
const Eigen::MatrixBase<DerivedV>& V,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -12,8 +12,8 @@
#include "../../remove_unreferenced.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -12,8 +12,8 @@
#include "../../remove_unreferenced.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -29,8 +29,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
using namespace std;
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef typename std::vector<Triangle_3>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
Tree tree;
vector<Triangle_3> T;
@@ -43,8 +43,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance_precompute(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -90,8 +90,8 @@ template <
IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
const Eigen::MatrixBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -103,8 +103,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
{
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef typename std::vector<Triangle_3>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
typedef typename Tree::Point_and_primitive_id Point_and_primitive_id;
typedef CGAL::Point_3<Kernel> Point_3;
@@ -134,7 +134,7 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
#endif
@@ -63,8 +63,8 @@ namespace igl
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -89,8 +89,8 @@ namespace igl
IGL_INLINE void point_mesh_squared_distance(
const Eigen::MatrixBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -13,8 +13,8 @@
#include "assign_scalar.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <cassert>
@@ -35,8 +35,8 @@ namespace igl {
typedef Kernel::Triangle_3 Triangle;
typedef Kernel::Plane_3 Plane_3;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
template<typename DerivedF, typename DerivedI>
@@ -23,8 +23,8 @@
#include <CGAL/IO/output_surface_facets_to_polyhedron.h>
// Axis-aligned bounding box tree for tet tri intersection
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <vector>
IGL_INLINE bool igl::copyleft::cgal::signed_distance_isosurface(
@@ -18,9 +18,9 @@ IGL_INLINE void igl::copyleft::cgal::submesh_aabb_tree(
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -51,7 +51,7 @@ IGL_INLINE void igl::copyleft::cgal::submesh_aabb_tree(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
#endif
@@ -14,8 +14,8 @@
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -44,9 +44,9 @@ namespace igl
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
+5 -6
View File
@@ -39,7 +39,7 @@ presets are never serialized — they have their own storage and their own lifec
| Location | Contents on a shipped build | Role |
|---|---|---|
| `resources/profiles/` | `<vendor>.opc` alone — the profile and its preset JSONs both pruned | What the app ships with and what installing copies from; read directly for vendors not installed |
| `resources/profiles/` | `<vendor>.opc` alone — the profile and its preset JSONs both pruned | What the app ships with; what installing copies from, and the only thing it is read for |
| `<data_dir>/system/` | `<vendor>.opc` alone, or `<vendor>.json` + `<vendor>/` after an update | What the user has installed |
| `<data_dir>/system/` (dev build) | `<vendor>.json` + `<vendor>/` + `<vendor>.opc` written at runtime | A developer tree caches as it parses |
| `<data_dir>/cache/wizard_profile_data.json` | The wizard's derived vendor catalog plus the stamps it was built from | Written and read by the setup wizard only; never shipped (see "The wizard's profile-data cache") |
@@ -182,11 +182,10 @@ one startup.
**A vendor is loaded from where it is installed and nowhere else.** For startup that
is `<data_dir>/system/`; resources reaches the app by being *installed* into that
directory first, never by being loaded from. (The setup wizard and the Create Printer
dialog also offer vendors the user has not installed, and load those from
`resources/profiles`; see "The wizard's profile-data cache". The dialog's vendor-only and
filament-only scans read a cache only where it is the whole installation, and never write
one.) There is one lookup tier and one parse source:
directory first, never by being loaded from. (The setup wizard is the one caller with
a different notion of "where": it also shows vendors the user has not installed, and
loads those from `resources/profiles` — see "The wizard's profile-data cache".) There
is one lookup tier and one parse source:
```
load vendor V from <data_dir>/system:
+2
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@@ -295,6 +295,8 @@ src/slic3r/GUI/CAD/DesignSketchTool.cpp
src/slic3r/GUI/CAD/SketchInlineEditor.cpp
src/slic3r/GUI/CAD/DesignOffer.hpp
src/slic3r/GUI/CAD/DesignTextDialog.cpp
src/slic3r/GUI/Gizmos/GLGizmoPrimitive.cpp
src/slic3r/GUI/Gizmos/GLGizmoSketch.cpp
src/slic3r/GUI/KeyChord.cpp
src/slic3r/GUI/Shortcuts.cpp
src/libslic3r/CAD/CadDocument.cpp
@@ -0,0 +1,4 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="40" height="40" viewBox="0 0 40 40">
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@@ -1,6 +1,6 @@
{
"name": "Creality",
"version": "02.03.02.87",
"version": "02.03.02.86",
"force_update": "0",
"description": "Creality configurations",
"machine_model_list": [
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@@ -2,9 +2,9 @@
"type": "machine_model",
"name": "Creality Ender-2 Pro",
"nozzle_diameter": "0.4",
"bed_model": "creality_ender2pro_buildplate_model.stl",
"bed_model": "creality_k1_buildplate_model.stl",
"default_bed_type": "Cool Plate",
"bed_texture": "creality_ender2pro_buildplate_texture.svg",
"bed_texture": "",
"family": "Creality",
"hotend_model": "",
"machine_tech": "FFF",
@@ -2,9 +2,9 @@
"type": "machine_model",
"name": "Creality Sermoon D3 Pro",
"nozzle_diameter": "0.4",
"bed_model": "creality_sermoond3_buildplate_model.stl",
"bed_model": "creality_cr10v2_buildplate_model.stl",
"default_bed_type": "High Temp Plate",
"bed_texture": "creality_sermoond3_buildplate_texture.svg",
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"family": "M3D",
"machine_tech": "FFF",
"nozzle_diameter": "0.4",
"bed_texture": "m3d_enabler_D7500_bed_texture.svg",
"bed_texture": "model/M3D_bed_texture.png",
"default_materials": "Generic PLA @System"
}
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"family": "M3D",
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"nozzle_diameter": "0.4",
"bed_model": "m3d_enabler_D8500_bed_model.stl",
"bed_texture": "m3d_enabler_D8500_bed_texture.svg",
"bed_model": "model/M3D_bed_model.stl",
"bed_texture": "model/M3D_bed_texture.png",
"default_materials": "Generic PLA @System"
}
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