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Author SHA1 Message Date
Hanif Koh 721a3eb8bb Judge Plugin Audit Keywords Only Below the Allowed Root
The audit hook denies any path with a component containing secret, cert
or conf, before the allowed roots are considered. On Linux the data
directory is ~/.config/OrcaSlicer, so every file a plugin touched under
its own data folder from a plugin callback was denied. Judge only the
components below the deepest allowed root that holds the path: the
root's own components are the host's choice, while a keyword below it
still denies, which keeps the bundled certificate folder unreachable.
2026-10-08 14:46:54 +08:00
173 changed files with 3710 additions and 2660 deletions
+3 -3
View File
@@ -5,10 +5,10 @@ endif ()
orcaslicer_add_cmake_project(
CGAL
# GIT_REPOSITORY https://github.com/CGAL/cgal.git
# GIT_TAG 28811b671a12b5caa9e3688569dadbc6b3728fe6 # v6.2.1
# GIT_TAG 3654f780ae0c64675cabaef0e5ddaf904c48b4b7 # releases/CGAL-5.6.3
# For whatever reason, this keeps downloading forever (repeats downloads if finished)
URL https://github.com/CGAL/cgal/releases/download/v6.2.1/CGAL-6.2.1.zip
URL_HASH SHA256=eebd737d9b7f0199647ba5c1f9f6c7a3d0651aacef9c2fd4dedc52da6c25edbe
URL https://github.com/CGAL/cgal/releases/download/v5.6.3/CGAL-5.6.3.zip
URL_HASH SHA256=5d577acb4a9918ccb960491482da7a3838f8d363aff47e14d703f19fd84733d4
DEPENDS dep_Boost dep_Eigen dep_GMP dep_MPFR
)
@@ -33,8 +33,8 @@
// Axis-aligned bounding box tree for tet tri intersection
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
// Boolean operations
#include <CGAL/Polyhedron_3.h>
@@ -41,9 +41,9 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -56,8 +56,8 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
typedef typename Kernel::Segment_3 Segment_3;
typedef typename Kernel::Triangle_3 Triangle;
typedef typename std::vector<Triangle>::iterator Iterator;
typedef typename CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
@@ -451,8 +451,8 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
typedef CGAL::Exact_predicates_exact_constructions_kernel Kernel;
typedef Kernel::Triangle_3 Triangle;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
@@ -498,9 +498,9 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&,
@@ -509,7 +509,7 @@ template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT,
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#include <cstdint>
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&,
@@ -518,7 +518,7 @@ Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&,
Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&,
Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
@@ -14,8 +14,8 @@
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -67,9 +67,9 @@ namespace igl
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -139,9 +139,9 @@ namespace igl
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -12,8 +12,8 @@
#include "points_inside_component.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <cassert>
@@ -23,8 +23,8 @@
#include "../../vertex_triangle_adjacency.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -156,9 +156,9 @@ IGL_INLINE size_t igl::copyleft::cgal::extract_cells(
std::vector<VectorXI> Is(num_components);
std::vector<
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, std::vector<
Kernel::Triangle_3 >::iterator > > > > trees(num_components);
std::vector< std::vector<Kernel::Triangle_3 > >
@@ -9,8 +9,8 @@ template <
IGL_INLINE void igl::copyleft::cgal::hausdorff(
const Eigen::MatrixBase<DerivedV>& V,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -27,8 +27,8 @@ IGL_INLINE void igl::copyleft::cgal::hausdorff(
{
CGAL::Point_3<Kernel> query(x,y,z);
typename CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -41,5 +41,5 @@ IGL_INLINE void igl::copyleft::cgal::hausdorff(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::hausdorff<Eigen::Matrix<double, -1, -1, 0, -1, -1>, CGAL::Simple_cartesian<double>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, double&, double&);
template void igl::copyleft::cgal::hausdorff<Eigen::Matrix<double, -1, -1, 0, -1, -1>, CGAL::Simple_cartesian<double>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, double&, double&);
#endif
@@ -38,8 +38,8 @@ namespace igl
IGL_INLINE void hausdorff(
const Eigen::MatrixBase<DerivedV>& V,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -12,8 +12,8 @@
#include "../../remove_unreferenced.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -12,8 +12,8 @@
#include "../../remove_unreferenced.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -29,8 +29,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
using namespace std;
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef typename std::vector<Triangle_3>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
Tree tree;
vector<Triangle_3> T;
@@ -43,8 +43,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance_precompute(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -90,8 +90,8 @@ template <
IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
const Eigen::MatrixBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -103,8 +103,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
{
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef typename std::vector<Triangle_3>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
typedef typename Tree::Point_and_primitive_id Point_and_primitive_id;
typedef CGAL::Point_3<Kernel> Point_3;
@@ -134,7 +134,7 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
#endif
@@ -63,8 +63,8 @@ namespace igl
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -89,8 +89,8 @@ namespace igl
IGL_INLINE void point_mesh_squared_distance(
const Eigen::MatrixBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -13,8 +13,8 @@
#include "assign_scalar.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <cassert>
@@ -35,8 +35,8 @@ namespace igl {
typedef Kernel::Triangle_3 Triangle;
typedef Kernel::Plane_3 Plane_3;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
template<typename DerivedF, typename DerivedI>
@@ -23,8 +23,8 @@
#include <CGAL/IO/output_surface_facets_to_polyhedron.h>
// Axis-aligned bounding box tree for tet tri intersection
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <vector>
IGL_INLINE bool igl::copyleft::cgal::signed_distance_isosurface(
@@ -18,9 +18,9 @@ IGL_INLINE void igl::copyleft::cgal::submesh_aabb_tree(
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -51,7 +51,7 @@ IGL_INLINE void igl::copyleft::cgal::submesh_aabb_tree(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
#endif
@@ -14,8 +14,8 @@
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -44,9 +44,9 @@ namespace igl
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
-195
View File
@@ -1,195 +0,0 @@
# Multi-extruder and multi-AMS device control
`DeviceManager`/`MachineObject` model the toolheads, AMS units, and filament slots of a connected
printer and drive the device-control UI from that model. The model represents the counts as
device-reported runtime values rather than compile-time caps, so a printer with an arbitrary number
of toolheads, several AMS units, and a non-uniform number of slots per unit is handled by the same
code paths. The printer agent is responsible for translating its printer's state into the shared
JSON dialect this model consumes; the agent boundary is described in
[printer-agent.md](printer-agent.md), and this document describes the dialect and the model.
## Model layout
`MachineObject` owns the device subsystems that this document covers:
- `DevExtderSystem` — the toolheads (extruders) and their per-toolhead filament/temperature state.
- `DevFilaSystem` — the AMS units (`DevAms`) and their trays (`DevAmsTray`).
- `DevNozzleSystem` — the nozzles and, on rack printers, `DevNozzleRack`.
- `DevFilaSwitch` — a filament switch that can feed several AMS units to more than one extruder.
Each subsystem exposes its own count — `DevExtderSystem::GetTotalExtderCount()`,
`DevFilaSystem::GetAmsCount()`, `DevAms::GetSlotCount()` — and the rest of the application derives
its layout from those values rather than from fixed assumptions.
## Wire dialect
The dialect is the Bambu-shaped JSON that `DeviceManager` and `MachineObject` already consume. An
agent whose printer speaks something else is expected to translate into it; the agent is not free
to invent a new shape. Two representations coexist for extruders, and one for AMS/slots.
### Extruders
The generic representation is `print.device.extruder`, parsed by
`ExtderSystemParser::ParseV2_0` (`DevExtruderSystem.cpp`). It has a packed `state` integer and an
`info` array with one object per toolhead:
```text
device.extruder.state packed integer
bits 0..3 total extruder count
bits 4..7 current extruder id
bits 8..11 target extruder id
bits 12..14 switch state
bits 15..18 currently loading extruder id
bit 19 busy for loading
device.extruder.info[] one entry per toolhead
id extruder id
filam_bak array of backup-group bits
info bit 1 has filament, bit 2 buffer has filament, bit 3 nozzle present
temp bits 0..15 current temperature, bits 16..31 target temperature
spre slot_id bits 0..7, ams_id bits 8..15 (previous)
snow same packing (current)
star same packing (target)
stat bit 0..15 AMS status, bits 16..31 RFID status
hnow current nozzle id
```
The legacy single/dual representation is the pair of scalar fields `nozzle_temper` /
`nozzle_target_temper`, plus the `print.ams.tray_tar` / `tray_now` tray pointer, parsed by
`ExtderSystemParser::ParseV1_0`. That parser is a fallback and only fills the main extruder when the
reported toolhead count is one.
Physical extruder ids are fixed (`MAIN_EXTRUDER_ID = 0`, `DEPUTY_EXTRUDER_ID = 1`). Bambu printers
present the two toolheads as a left/right pair and invert the physical-to-logical mapping; generic
printers use the toolhead id itself as the logical id. `DevNozzle::GetLogicExtruderId()` /
`GetExtruderId()` centralise that distinction.
### AMS units and slots
AMS units arrive as `print.ams.ams[]` and are parsed by `DevFilaSystemParser::ParseV1_0`. Each unit
carries an `id` and an `info` bitfield:
```text
info bits 0..3 type: 0 dummy, 1 AMS, 2 AMS-Lite, 3 N3F, 4 N3S, 5 AMS-Lite-mixed (N9)
info bits 8..11 bound extruder id (0xE marks a switch-bound unit)
info bits 24..27 switch inlet when the unit is switch-bound
```
`DevAmsType` (`DevDefs.h`) enumerates the resulting unit kinds: `EXT_SPOOL`, `AMS`, `AMS_LITE`,
`N3F`, `N3S`, and the `AMS_LITE_MIXED` N9 variant. `AMS_LITE_MIXED` reports itself as `AMS_LITE` to
generic callers; code that needs the distinction uses `IsAmsLiteMixed()`.
A unit whose bound-extruder nibble is `0xE` is switch-bound: it is kept only when a `DevFilaSwitch`
is installed, in which case its extruder id is pinned to the main extruder and its binding set
becomes `{0, 1}`; otherwise the unit is dropped from the AMS list.
Each unit owns a map of `DevAmsTray` keyed by the tray id from the payload. The slot count is a
property of the unit kind and the reported trays:
- `AMS`, `AMS_LITE`, and `N3F` report four slots on Bambu printers, matching the firmware contract;
- `N3S` reports one slot;
- `EXT_SPOOL` and any non-Bambu unit report the number of trays actually present.
The tray ids are the payload's slot indices; they are expected to be unique, 0-based, and contiguous
within a unit, because the generic tray-index mapping below is cumulative.
Bulk/extended spools are carried by `print.vir_slot`, which `DeviceManager` parses into
`MachineObject::vt_slot`. Two ids are fixed: `VIRTUAL_TRAY_MAIN_ID = 255` (extruder 0) and
`VIRTUAL_TRAY_DEPUTY_ID = 254` (extruder 1); the id convention is `vt_id = 255 - extruder_id`, so
further extruders use 253, 252, … . The `vir_slot` parser recognises the 255/254 pair; the agent
filament descriptor path `DevFilaSystemParser::ParseAgentFilament` is the entry that stores a fuller
descending set in `vt_slot`.
## Mapping
Several subsystems relate AMS units, trays, and extruders, and more than one place derives a tray
index. The Bambu mapping path (`DevMappingUtil`) computes `ams_id * 4 + slot_id` and knows only the
Bambu unit kinds; `DevFilaSystem` provides the device model's own mapping below. The two agree for
Bambu units and diverge for a non-Bambu unit whose slot count is not four.
### AMS id to extruder id
`DevFilaSystem::GetExtruderIdByAmsId()` resolves an AMS id to the extruder it feeds:
- an AMS unit returns its bound extruder (`DevAms::GetExtruderId()`);
- a virtual tray returns `VIRTUAL_TRAY_MAIN_ID - vt_id`;
- Bambu's virtual AMS ids map to the main/deputy extruder.
A unit may be bound to more than one extruder when a `DevFilaSwitch` feeds it; the binding set
(`DevAms::m_binded_extruder_set`) and switch inlet are read by switch-aware code while the
single-extruder id stays pinned for legacy callers.
### Tray index
`DevFilaSystem::GetTrayIndexMap()` maps a global tray index to an `(ams_id, slot_id)` pair and is
used for backup-slot translation, calibration addressing, and the mapping popups.
- Bambu AMS: `ams_id * 4 + slot_id`; N3S: the AMS id; AMS-Lite-mixed (N9): `24 + slot_id`.
- Generic (non-Bambu): a running lane index — the count of trays in preceding units plus the slot
id. This depends on each unit's tray ids being 0-based and contiguous.
### Virtual-slot recognition
`devPrinterUtil::IsVirtualSlot()` decides whether an id denotes a virtual tray. On Bambu printers it
is the fixed pair `{255, 254}`. On generic printers it is the descending range
`[255 - count + 1, 255]`, where `count` is the selected printer preset's extruder count. The preset
is expected to match the connected device; when the two disagree the virtual range is wrong, which
is why a mismatch is reported rather than silently accepted.
## Device-control UI
The device-control widgets follow the same device-reported counts.
- `AMSModel` (`AMSItem.hpp`) mirrors `DevAmsType` numerically: `EXT_AMS`, `GENERIC_AMS`, `AMS_LITE`,
`N3F_AMS`, `N3S_AMS`. A plain `AMS` maps to `GENERIC_AMS`.
- On non-Bambu printers `use_generic_ams_layout()` routes `GENERIC_AMS` units through a variable-lane
rendering that draws one lane per reported tray; Bambu keeps its fixed four-slot rendering.
- `AMSControl` picks its layout by vendor: Bambu keeps the left/right presentation
(`CreateAmsSingleNozzle` for one toolhead, `CreateAmsDoubleNozzle` for two), while non-Bambu
printers use `CreateAmsMultiNozzle`, which builds one preview and one AMS simplebook per toolhead
for any count.
- The status panel's `ExtruderImage` renders one per-toolhead state per nozzle and is resized to
`GetTotalExtderCount()`. Non-Bambu printers choose the active toolhead through
`m_generic_nozzle_selector` (shown when more than one toolhead exists); Bambu keeps its left/right
`m_nozzle_btn_panel`. Nozzle temperature controls are created on demand per toolhead.
## Constraints
- **Single dialect.** The agent translates its protocol into this JSON; the model does not learn
vendor protocols. Extending the model with a new unit kind or field means extending the dialect.
- **Agent-produced counts.** Toolhead, AMS, and slot counts come from the device payload. Nothing
caps them at two toolheads or four slots except the Bambu contract described above.
- **Extruder dialect invariants.** `device.extruder.state`'s count field must equal the length of
`info[]`, and `info[]` must be ordered by extruder id with `id` equal to the array index: the
parser places toolheads by array position while `GetExtderById()` indexes by id.
- **Preset/device agreement.** The generic layout and virtual-slot range derive their count from the
selected printer preset. A printer preset must therefore declare the same number of
`nozzle_diameter` entries as the device has toolheads; a mismatch is surfaced because the sidebar
and extruder logic would otherwise disagree.
- **Bambu compatibility.** Bambu-specific presentation (left/right pair, fixed 4-slot units, fixed
virtual ids, physical/logical inversion) is preserved behind the vendor check. Generic paths do
not alter it.
- **Tray-index invariant.** The generic tray-index map is cumulative, so payload tray ids must be
unique, 0-based, and contiguous per unit. A malformed id is a producer error.
- **Protocol markers.** The dialect has no neutral equivalent for some Bambu state, so agents that
lack it send empty `print.cfg`, `print.fun`, `print.aux`, and `print.stat`. Their presence selects
the new-protocol parse path; they are compatibility markers, not feature switches.
## Main implementation locations
- [`DevExtruderSystem`](../../src/slic3r/GUI/DeviceCore/DevExtruderSystem.h) — toolhead model and the
`device.extruder` parser
- [`DevFilaSystem`](../../src/slic3r/GUI/DeviceCore/DevFilaSystem.h) — AMS/tray model, the AMS parser,
and the mapping helpers
- [`DevDefs.h`](../../src/slic3r/GUI/DeviceCore/DevDefs.h) — `DevAmsType`, extruder ids, and virtual
tray ids
- [`DeviceManager.cpp`](../../src/slic3r/GUI/DeviceManager.cpp) — message dispatch, `vir_slot`
parsing, and device state assembly
- [`AMSControl.cpp`](../../src/slic3r/GUI/Widgets/AMSControl.cpp) — per-toolhead AMS panes
(`CreateAmsMultiNozzle`) and the generic layout
- [`AMSItem.hpp`](../../src/slic3r/GUI/Widgets/AMSItem.hpp) — `AMSModel` and the variable-lane AMS
rendering
- [`StatusPanel.cpp`](../../src/slic3r/GUI/StatusPanel.cpp) — `ExtruderImage`, the toolhead selector,
and per-toolhead temperature controls
- [`MoonrakerPrinterAgent.cpp`](../../src/slic3r/Utils/MoonrakerPrinterAgent.cpp) — producer example
(AMS payload and the `device.extruder` encoding)
+5 -6
View File
@@ -39,7 +39,7 @@ presets are never serialized — they have their own storage and their own lifec
| Location | Contents on a shipped build | Role |
|---|---|---|
| `resources/profiles/` | `<vendor>.opc` alone — the profile and its preset JSONs both pruned | What the app ships with and what installing copies from; read directly for vendors not installed |
| `resources/profiles/` | `<vendor>.opc` alone — the profile and its preset JSONs both pruned | What the app ships with; what installing copies from, and the only thing it is read for |
| `<data_dir>/system/` | `<vendor>.opc` alone, or `<vendor>.json` + `<vendor>/` after an update | What the user has installed |
| `<data_dir>/system/` (dev build) | `<vendor>.json` + `<vendor>/` + `<vendor>.opc` written at runtime | A developer tree caches as it parses |
| `<data_dir>/cache/wizard_profile_data.json` | The wizard's derived vendor catalog plus the stamps it was built from | Written and read by the setup wizard only; never shipped (see "The wizard's profile-data cache") |
@@ -182,11 +182,10 @@ one startup.
**A vendor is loaded from where it is installed and nowhere else.** For startup that
is `<data_dir>/system/`; resources reaches the app by being *installed* into that
directory first, never by being loaded from. (The setup wizard and the Create Printer
dialog also offer vendors the user has not installed, and load those from
`resources/profiles`; see "The wizard's profile-data cache". The dialog's vendor-only and
filament-only scans read a cache only where it is the whole installation, and never write
one.) There is one lookup tier and one parse source:
directory first, never by being loaded from. (The setup wizard is the one caller with
a different notion of "where": it also shows vendors the user has not installed, and
loads those from `resources/profiles` — see "The wizard's profile-data cache".) There
is one lookup tier and one parse source:
```
load vendor V from <data_dir>/system:
+2
View File
@@ -295,6 +295,8 @@ src/slic3r/GUI/CAD/DesignSketchTool.cpp
src/slic3r/GUI/CAD/SketchInlineEditor.cpp
src/slic3r/GUI/CAD/DesignOffer.hpp
src/slic3r/GUI/CAD/DesignTextDialog.cpp
src/slic3r/GUI/Gizmos/GLGizmoPrimitive.cpp
src/slic3r/GUI/Gizmos/GLGizmoSketch.cpp
src/slic3r/GUI/KeyChord.cpp
src/slic3r/GUI/Shortcuts.cpp
src/libslic3r/CAD/CadDocument.cpp
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{
"name": "Creality",
"version": "02.03.02.87",
"version": "02.03.02.86",
"force_update": "0",
"description": "Creality configurations",
"machine_model_list": [
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"family": "M3D",
"machine_tech": "FFF",
"nozzle_diameter": "0.4",
"bed_texture": "m3d_enabler_D7500_bed_texture.svg",
"bed_texture": "model/M3D_bed_texture.png",
"default_materials": "Generic PLA @System"
}
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"family": "M3D",
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"nozzle_diameter": "0.4",
"bed_model": "m3d_enabler_D8500_bed_model.stl",
"bed_texture": "m3d_enabler_D8500_bed_texture.svg",
"bed_model": "model/M3D_bed_model.stl",
"bed_texture": "model/M3D_bed_texture.png",
"default_materials": "Generic PLA @System"
}
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