Commit Graph

29133 Commits

Author SHA1 Message Date
RF47
5194e46877 yw4z suggestion
Co-Authored-By: yw4z <yw4z@outlook.com>
2026-05-18 10:33:47 -03:00
RF47
edaf582136 cached model to avoid per-frame uploads 2026-05-18 09:31:07 -03:00
RF47
8420fb8adc remove duplicated code 2026-05-18 09:31:07 -03:00
RF47
c05142da91 set shadow fill color 2026-05-18 09:31:07 -03:00
RF47
d7a400db5b free SSAO 2026-05-18 09:31:07 -03:00
RF47
2126118f9f avoid rebinding/redefining state each render. 2026-05-18 09:31:07 -03:00
RF47
6848418bb4 Depth texture allocation 2026-05-18 09:31:07 -03:00
RF47
30350f88a1 No Normal textures 2026-05-18 09:31:07 -03:00
Rodrigo Faselli
773d2c05aa tweeks 2026-05-18 09:31:06 -03:00
RF47
729f0736e0 Update Preferences.cpp 2026-05-18 09:31:06 -03:00
RF47
ea1b514064 shadows availables with gouraud 2026-05-18 09:31:06 -03:00
RF47
d5f33f9c7c clean 1 2026-05-18 09:31:06 -03:00
RF47
41da44f49a Fix 2 2026-05-18 09:31:06 -03:00
RF47
722c10b5f1 SSAO independent 2026-05-18 09:31:06 -03:00
RF47
08da3fe8d9 fix 1 2026-05-18 09:31:06 -03:00
RF47
64ef0330dd cast shadows
sombra 3

sombra 2
2026-05-18 09:31:06 -03:00
RF47
6baf01d0e5 phong in preview mode 2026-05-18 09:31:05 -03:00
RF47
986c51f067 Adjust 2026-05-18 09:31:05 -03:00
RF47
7159bb43cd better SSAO 2026-05-18 09:31:05 -03:00
RF47
74dc760ab0 3D canvas menu
Co-Authored-By: yw4z <yw4z@outlook.com>
2026-05-18 09:31:05 -03:00
RF47
18d40c5b61 SSAO 2026-05-18 09:31:05 -03:00
Rodrigo Faselli
aa157a8298 Add shader selection to graphics preferences 2026-05-18 09:31:05 -03:00
RF47
644c928864 Phong Shading 2026-05-18 09:31:05 -03:00
Thomas Henauer
b9ff15054f Fix wxGTK submenu popup parenting and sizing on Wayland (#13707) 2026-05-18 18:01:19 +08:00
CSLRDoesntGameDev
ddeaa4ba82 Add patches to the Anycubic Kobra X machine json (#13677)
add patched anycubic kobra x machine json

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-18 16:57:24 +08:00
Ian Chua
b333b04815 log: add logs surrounding logout to potentially catch any unwanted logouts or errors (#13713)
# Description

Currently, there is some suspicious behavior going on with the logout
flow, adding some logs to potentially catch any unwanted logouts or
unintentional behaviors.


[How to Download Pull Requests Artifacts for
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2026-05-18 16:39:59 +08:00
Ioannis Giannakas
e5ca01ba9e Fix per-volume "Only one wall" overrides being ignored on assembly parts (#13714) 2026-05-18 09:24:28 +01:00
Ian Chua
6a06b63d6f add logs to http_get/post/put/delete 2026-05-18 16:12:03 +08:00
Ian Chua
d0701b9597 Merge branch 'main' into fix/network-logs 2026-05-18 15:41:50 +08:00
Ian Chua
232fc30db1 log: add logs surrounding logout to potentially catch any unwanted logouts or errors 2026-05-18 15:18:31 +08:00
yw4z
f0392ab226 Show filament edit button or action menu dynamically depends on single / multi materilal usage (#12651)
* init

* fix build error

* add guards

* Update Plater.cpp
2026-05-18 13:59:22 +08:00
Hanno Witzleb
3ca7c4b752 Unify Tool UI Footer (#12850)
* unify footer
adds "Done" Buttons,
standardize "Reset" Buttons,
adds disabled logic to "Reset" Buttons

* adds ImGuiWrapper::COL_WARNING = ColorRGB:Warning,
replaces ColorRGB::Warning

* consistently display warnings,
moves assermbly warning after footer,
make cut warnings warning color

* adds separator above cut warnings

* adds tooltip entry in move, rotate & scale for auto-drop

* use wrapper tooltip in wrapper->button for consistent text color

* restructures brim ears button,
renames "Reset" button in painting tools to "Erase All",
small styling fixes

* small adjustments,
moves "Edge detection" checkbox in painting tool underneath,
moves "Section View" in Brim ears tool after buttons,
moves warnings in Assemble tool under footer

* small brim ear tool structure changes,
adds separator between "Head Diameter" and "Max angle",
adds tooltip to "Auto-generate" button,
rewords shortcut descriptions to match other tools

---------

Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
2026-05-18 12:58:58 +08:00
Hanno Witzleb
15451c6c50 Feature: Multiple dovetail cuts (#12318)
* adds UI and preview plane for multiple dovetail cuts

* adds multiple dovetail cuts to perform_with_groove()

* adds ui text info for spacing, adjusts max_val for gap to respect plate dimensions

* adds spacing before multpile UI

* adjusts wording, adjust gap max by count

---------

Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-18 12:57:48 +08:00
r3dbaba
1447602d43 Add ability to assign None/Pan/Rotate to mouse buttons (#10736)
* Add logic to handle the left, middle and right buttons being assigned to do nothing, pan or rotate

* Add entries for setting the drag actions to preferences

* Allow the label text in preferences to wrap

* Show mouse mappings in Help -> Keyboard Shortcuts

* Re-add preferences in updated layout

* Add camera mouse options under camera

* Change mouse action strings to use L() for localization

* Display "None" when it is selected instead of blank in keyboard shortcuts

---------

Co-authored-by: Rob O <robertolabode@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-05-18 08:54:21 +08:00
yw4z
6cf7db1ded Match titlebar font on Linux (#12828)
* Update BBLTopbar.cpp

* Update BBLTopbar.cpp

* Update BBLTopbar.cpp

* Update BBLTopbar.cpp
2026-05-18 00:43:22 +03:00
Ioannis Giannakas
d52d0a082d Option to always travel to wipe tower before Tx commands on multi-toolhead setups using type 2 tower (#13703)
* Option to always travel to wipe tower before Tx commands on multi-toolhead setups using type 2 tower
2026-05-17 20:46:08 +01:00
SoftFever
484ce81e38 Fix sidebar filament count for multi-extruder printers (#13706)
load_selections() and update_selections() size the parallel project_config
arrays (filament_colour, filament_colour_type, filament_map) off
filament_presets.size(). When the saved list is shorter than the printer's
nozzle count — never-used printer, hand-trimmed conf, or fewer filament_NN
entries than nozzles — the loaded colors get truncated and the sidebar
starts up one combo short.
2026-05-18 01:18:09 +08:00
Matthew Nickerson
bcbc581417 fix: harden CLI export without OpenGL thumbnails (#13532)
## Summary
- skip CLI thumbnail generation when an OpenGL/GLFW context cannot be
created, allowing export workflows to continue in headless/automation
environments
- guard filament variant remapping against missing config options and
out-of-range variant indexes
- log warnings instead of dereferencing invalid config state during
CLI/profile-driven export

## Context
These guards came out of automating OrcaSlicer CLI exports for printer
workflows. In that flow, slicing/export can still be valid even when
thumbnail rendering is unavailable, but the current path can proceed
into OpenGL thumbnail setup after context creation fails. Separately,
malformed or mismatched filament/profile state can index past option
vectors during multi-filament value remapping.

## Test plan
- `git diff --check`
- `cmake --build build/arm64 --config RelWithDebInfo --target OrcaSlicer
-- -j4`
2026-05-17 20:10:39 +08:00
Noisyfox
c965b2a5b3 Fix macOS object-list filament editor crash/glitch (#13700)
# Description

Fixes a macOS object-list filament editor crash/glitch where the
filament column could enter Cocoa native text editing and expose
`wxCustomRendererObject: 0x...` or crash while committing an invalid
`DataViewBitmapText` value.

The visible `wxCustomRendererObject` glitch was observed on macOS
through Cocoa `wxDataViewCtrl` editing. The underlying unsafe
assignment/variant/editor assumptions are not inherently macOS-only, so
the defensive data-path fixes are cross-platform.

Changes:
- Adds an explicit `DataViewBitmapText` assignment operator that avoids
copying the `wxObject` base, matching the existing copy constructor.
- Rejects unexpected variant types before reading object-list
name/filament values as `DataViewBitmapText`.
- Hardens filament editor value extraction against unexpected editor
controls.
- On macOS, routes filament-column editing through the custom
bitmap-choice renderer instead of `wxDataViewCtrl::EditItem()`, avoiding
native text editing of `wxCustomRendererObject`.



Fixes https://github.com/OrcaSlicer/OrcaSlicer/issues/13682

Previous PR with conversation:
[#13684](https://github.com/OrcaSlicer/OrcaSlicer/pull/13684)

This should fix the crash observed by @Noisyfox as we're addressing the
underlying problem of presenting the `wxCustomRendererObject`.

## Tests

Validated on macOS arm64. Repeated double-click/edit attempts on an
unselected object's filament cell no longer show
`wxCustomRendererObject` and no crash reproduced.

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2026-05-17 19:48:12 +08:00
TheLegendTubaGuy
da5a13a032 Fix DataViewBitmapText assignment 2026-05-17 02:29:39 -05:00
Noisyfox
1c0d0b89cc Keep painting after cut (#13472)
[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)


This can be enabled in Preference->Developer->Keep painted feature after
mesh change.

<img width="731" height="633" alt="init"
src="https://github.com/user-attachments/assets/8b195486-538e-4eda-9e77-bfdf1a794306"
/>


TODO:
- [ ] Bug fixes
- [ ] Make it faster
- Keep painting after other mesh operations such as reload from
disk/simplify/boolean operation etc:
  - [x] Planar cut
  - [x] Dovetail cut
  - [x] Cut with part assigned to other side
  - [x] Split to parts
  - [x] Split to objects
  - [x] Mesh boolean gizmo
  - [x] Mesh boolean in right click
- [x] Reload from disk/replace stl (won't work well if mesh changed too
much)
  - [x] Fix model
- [x] Simplify/smooth (this two won't work well due to too much mesh
changes)
- [x] Add options in settings since I think this will be experimental
for a long time until being tested by a lot of ppl
2026-05-17 14:38:37 +08:00
Ian Bassi
873d0ed26e Graphics Preferences: Anti-aliasing + FPS (#13538)
* Expose Antialiasing velues

Expose Antialiasing multipliers.
Default to 4 as current implementation but enables the user to disable it to improve performante or increase sampling to improve quality.

* FXAA

* Improve descriptions

* Require restart when MSAA setting changes

Detect changes to the OpenGL MSAA (multisample anti-aliasing) preference when opening Preferences and prompt the user to restart the application to apply the change. Adds a constant key for the MSAA setting, stores the previous value, checks for changes (similar to the existing FXAA handling), and shows a warning dialog explaining the restart will close the current project without saving. If the user accepts, recreate_GUI is invoked to apply the MSAA change immediately.

* Revert "Require restart when MSAA setting changes"

This reverts commit dde134d346c3849598c91d025d2faed1b51c8a22.

* Menu and FPS options

* Fix FPS limiter and remove VSYNC

* Grouped FPS settings and mode up rigth fps counter

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-05-17 13:31:51 +08:00
Rodrigo Faselli
b3fe733bf2 Fix Build (#13694) 2026-05-16 12:56:00 -03:00
SoftFever
a0e1aa2507 update agents.md 2026-05-16 22:22:06 +08:00
yw4z
95b23cea0f [Linux] Fix scrollbar appears while 1 filament exist on filament area (#13363)
init
2026-05-16 22:10:17 +08:00
packerlschupfer
f760f4e462 Fix Flow Ratio dialog shrinking after main window minimize (#13545)
FlowRateCalibrationDialog was missing the SetSizeHints call that every
other calibration dialog in calib_dlg.cpp uses (Cornering, Pa, Pa Pattern,
Max Volumetric Speed, Temperature, Retraction, VFA, Input Shaping). Without
it, the dialog has no enforced minimum size: on wxGTK, iconizing the main
window while the dialog is open triggers a layout/refresh that re-runs
Fit() with transient zero-sized children, collapsing the dialog to ~222x249
px with the OK button clipped and unreachable. The window manager then
honors the (incorrect) small geometry hint, so the user cannot resize it
back manually.

Two changes:

* Add v_sizer->SetSizeHints(this) after Fit() in the constructor, matching
  the pattern used by all other dialogs in this file. This locks in the
  correct minimum the first time Fit() runs, before any iconize event.

* Remove the redundant Fit() from on_dpi_changed. With SetSizeHints in
  place the WM enforces the minimum, but the unconditional Fit() on every
  DPI/refresh signal was the trigger for the shrink path; Refresh() alone
  is sufficient here.

Co-authored-by: Packerlschupfer <packerl@schupfer.at>
2026-05-16 21:29:01 +08:00
Ian Bassi
9ec2fe3c45 Add tooltips to Transfer buttons (#13535)
* Add tooltips to Transfer buttons

Set contextual tooltips for the Discard, Transfer and Save buttons when a dependent preset is present. The code computes the previous and new profile names and provides localized explanatory tooltips that clarify that switching will discard changes, transfer "New Value" settings, or save changes into the current profile. This improves UX by making the consequences of each action explicit.

* added some endlines

Co-Authored-By: yw4z <yw4z@outlook.com>

---------

Co-authored-by: yw4z <yw4z@outlook.com>
2026-05-16 21:28:15 +08:00
Andrei
a0717853df Reduce warnings stemming from libslic3r/Config.hpp (#13533)
https://github.com/prusa3d/PrusaSlicer/pull/15106
2026-05-16 21:16:57 +08:00
gaaat98
82cedc0316 Improved SnapmakerPrinterAgent filament sync (#13265)
* Improved SnapmakerPrinterAgent filament sync

* Update src/slic3r/Utils/SnapmakerPrinterAgent.cpp

Fixed missing assignment

* fixed issues

---------
2026-05-16 20:04:10 +08:00
Kevin J. Lynagh
8dd1dd8921 Fix filament syncing by fixing nozzle diameter guards (#13330)
* Remove unused `get_printer_preset` calls.

* `Plater::check_printer_initialized` should skip nozzle flow type checks if nozzle is unknown.

Also remove unnecessary `is_multi_extruders` check.

* Remove unused `CalibUtils::is_same_nozzle_diameters()` fn.

* Simplify `CalibUtils::check_printable_status_before_cali`.

The single-arity can delegate to the vectorized arity.

* Add `DevExtruderSystem::NozzleDiameterMatchesOrUnknown` to simply checks.

* Update `CalibrationPresetPage::update_sync_button_status()` to use `NozzleDiameterMatchesOrUnknown`.

Simplify logic by iterating over each extruder and checking for diameter and volume type match.

The previous code had several mistakes (from what I could tell):

- `curr_obj->is_multi_extruders()` doesn't imply exactly 2 extruders
- the single/multi branch served no purpose
- the single branch failed to check the volume type

* Specify `std::fabs` and add explicit import.

Ref: https://github.com/OrcaSlicer/OrcaSlicer/pull/13330#discussion_r3133613736

Not sure how idiomatic this is in C++ / OrcaSlicer codebase, but CoPilot suggested it and it seems reasonable.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-05-16 19:13:40 +08:00