phong in preview mode

This commit is contained in:
RF47
2026-05-17 17:45:06 -03:00
parent 986c51f067
commit 6baf01d0e5

View File

@@ -6,6 +6,7 @@
#include "libslic3r/Print.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/LocalesUtils.hpp"
#include "libslic3r/PresetBundle.hpp"
@@ -222,7 +223,11 @@ void GCodeViewer::SequentialView::Marker::render(int canvas_width, int canvas_he
if (!m_visible)
return;
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
const bool reflections = wxGetApp().app_config != nullptr &&
wxGetApp().app_config->get(SETTING_OPENGL_SHADING_MODEL) == "phong";
GLShaderProgram* shader = wxGetApp().get_shader(reflections ? "phong" : "gouraud_light");
if (shader == nullptr)
shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
return;
@@ -2414,7 +2419,11 @@ void GCodeViewer::render_shells(int canvas_width, int canvas_height)
//if (!m_shells.visible || m_shells.volumes.empty())
return;
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
const bool reflections = wxGetApp().app_config != nullptr &&
wxGetApp().app_config->get(SETTING_OPENGL_SHADING_MODEL) == "phong";
GLShaderProgram* shader = wxGetApp().get_shader(reflections ? "phong" : "gouraud_light");
if (shader == nullptr)
shader = wxGetApp().get_shader("gouraud_light");
if (shader == nullptr)
return;