The plugin test fixtures start the interpreter before the test points
data_dir at its temporary directory, so PythonInterpreter creates
{data_dir}/python/packages and {data_dir}/log with an empty data_dir: a
python/ and log/ folder in whatever directory the tests run from. When that
is the test binary's folder, the next run's embedded-interpreter tests took
the stray python/ as their home and failed to start Python.
Give each fixture that initializes the plugin manager its own temporary
data directory, set up before initialize(), and only use the python/ folder
next to the test binary as the interpreter's home when it holds a standard
library.
With stealth mode off the home page asks for the login status every 2 s,
and while nobody is logged in that ends in clear_user_secret(), which
opened the system keychain and deleted the OrcaSlicer/Auth entry on the
UI thread every tick. A working keychain cost a D-Bus round trip per tick;
a keychain that never answers blocked the UI for 25 s per tick. It also
deleted a login another running instance had just saved, and ignored
use_encrypted_token_file, so opting out of the keychain did not help.
Remember whether this process read a secret from the store or wrote one,
and only then touch the store when a logged-out poll asks for a logout.
A logged-out instance never touches the keychain, and in encrypted-file
mode the poll no longer opens the keychain at all. A secret this process
cannot read, such as a token file encrypted for another OS user sharing
the data directory, is left alone by the poll. An explicit logout still
wipes both backends, so a token stranded by switching the token storage
option cannot sign the account back in later.
# Description
Include variant-aware validation, temperature and pressure controls,
named nozzle selection, and filament sidebar refresh.
## Support nozzle-specific filament cooling and tuning
Filament presets can require different cooling and tuning for Standard
and High Flow nozzle variants. This change makes part and auxiliary
cooling, pressure advance, temperature limits, and multitool ramming
settings follow the selected variant, with matching UI controls and
profile validation.
The Snapmaker U1 profiles in #15755 / Snorca illustrate why this
matters:
| Profile | Standard cooling | High Flow cooling |
|---|---|---|
| Snapmaker ABS | Part fan: 15–15% | Part fan: 10–60% |
| Snapmaker PETG HF, 0.4 mm | Part fan: 20–40% | Part fan: 30–60% |
| Snapmaker PETG-CF | Part fan: 0–20%; auxiliary: 0% | Part fan: 5–40%;
auxiliary: 20% |
| Snapmaker PLA Matte | Auxiliary: 80% | Auxiliary: 100% |
These differences need to survive variant selection, editing, and
slicing. Shared single values continue to apply across variants, and
short filament arrays fall back to element zero, matching the loader.
### Additional changes
- Preserve named nozzle selections when refreshing the diameter
selector.
- Enable or disable the pressure-advance input for the selected variant.
- Initialize profile-validation slicing with the printer’s declared
nozzle volume type.
- Refresh filament controls after preset loading.
Profile changes remain separate in `u1-hf`.
### Validation
- All 13 focused variant-tool tests passed.
- Broader checks encountered an existing Windows path-separator
assertion failure, reproduced with upstream code.
- C++ build and GUI validation have not been run.
[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
## Summary
Adds a new paint-style **Texture Displacement** gizmo that stamps
grayscale
height-map textures onto a model's surface and turns them into real
relief -
engraved or embossed detail - either as a live preview or baked into
actual mesh
geometry.
You paint where a texture applies, stack up to **8 blended texture
layers**
(image-editor semantics: Add / Subtract / Multiply / Divide), choose how
each is
projected onto the surface (Triplanar / Cylindrical / Spherical / LSCM
unwrap /
From-view), and - for the LSCM projection - lay the charts out by hand
in a new
dockable 2D **UV Editor** pane. Coarse models can be **Subdivided** or
**Remeshed** first so there are enough vertices to carry fine detail,
and the
result is committed with **Bake**, restricted to the painted area only.
The tool only ever affects the **painted** region; everything left
unpainted
keeps its original surface, and bake blends the relief seamlessly into
it with no
remeshing or hole-filling at the seam.
---
## User-facing features
- **Paint the affected area** with Brush (circle/sphere), single-Face,
or
Connected-area flood fill; or **Select whole model** - reusing the
existing
`TriangleSelector` / `FacetsAnnotation` painting machinery, one full
mask per
layer slot.
- **Up to 8 texture layers**, each with its own paint mask, texture, and
parameters, combined in slot order like image layers.
- **Per-layer controls:** Depth, Tile size, Rotation, Midlevel
(bidirectional
emboss/engrave), Smoothing, Edge smoothing, Invert, Blend mode, Tile
(Repeat / Mirrored-repeat / decal), and Projection.
- **Projection methods:** Triplanar (blended, seam-free across sharp
edges),
Cylindrical, Spherical, **Unwrap (LSCM)** - a real CGAL conformal
parameterization - and **From view** (slide-projector decals).
- **UV Editor pane** for LSCM layers: move / rotate / scale / snap / cut
/ join
islands, average texel density, Checker and Distortion overlays, manual
mark-
seam workflow, live model update while dragging.
- **View modes:** Normal (true displaced geometry = what Bake produces),
Fast
(GPU bump-shaded approximation of the active layer), Checker, Distortion
heatmap, and an independent Wireframe toggle.
- **Mesh prep:** Subdivide (1–5* uniform 1->4 split) with cyan-wireframe
preview,
and CGAL isotropic **Remesh** to a target edge length.
- **Texture library:** 10 shipped seamless 512×512 grayscale height
maps, plus
import of any PNG/JPG/BMP (converted to an 8-bit grayscale map and
copied into
the user data dir so app updates can't clobber it).
- **Bake** runs in the background (off the UI thread); the preview is
free to
explore and only Bake changes the real mesh.
---
## How it works (implementation)
- **Bake is accumulate-then-displace and topology-preserving.** The
output mesh
has exactly the input's vertices and triangles in the same order; only
displaced vertex positions differ. Each layer is evaluated against the
**base
mesh** and folded per-vertex into a shared accumulator via its blend
mode, then
every touched vertex moves once along its precomputed undisplaced
normal. This
replaced an earlier sequential re-mesh-per-layer design that was the
root cause
of the "second layer never applies" bug and made blend modes impossible.
- **Boundary vertices are pinned.** Any vertex shared with an unpainted
triangle
is never displaced, which is what keeps bakes seamless with zero
remeshing.
- **LSCM unwrap** uses a new `MeshBoolean::cgal::parameterize_lscm()`
built on
CGAL's already-vendored `Surface_mesh_parameterization` package - **no
new
external dependency**.
- **Fast GPU preview** perturbs the shading normal from the height
gradient
(analytic mm-per-mm slope for triplanar; Mikkelsen's
screen-space-derivative
method for the conformal LSCM path), so apparent depth matches the bake.
- **Background jobs:** preview compute and bake both run off the UI
thread on the
shared job worker (queued, not `replace_job`, so a preview never cancels
an
in-flight bake); a generation counter discards stale results.
- **UV Editor** shares the app's single real `wxGLContext` and reuses
the
registered `flat`/`flat_texture` shaders; island drags update one affine
matrix
per island rather than re-uploading geometry.
---
## Backward compatibility & constraints
- **Feature is fully gated behind the new gizmo** - it adds no new
default
behavior and does not touch existing slicing, profiles, or defaults.
Models
that never open the tool are unaffected.
- **Cross-platform** - pure `libslic3r` / `libslic3r_gui` /
`libslic3r_cgal`
code; no new dependency and no `deps/` rebuild. (Built and tested on
Windows;
no platform-specific APIs introduced.)
- **`.3mf` compatibility:** **baked** relief round-trips fine, since it
becomes
ordinary mesh geometry via the existing serialization path. **Unbaked**
paint
masks and layer definitions are **not yet serialized** - see
Limitations. No
existing project data is affected.
---
## Testing
Unit tests in `tests/libslic3r/test_texture_displacement.cpp` - **run
and
passing** (7 cases, 116 assertions). Coverage:
- `decode_height_texture` round-trip
- Empty-layer no-op
- Full-cube uniform displacement
- Boundary-vertex pinning on a hand-built fan mesh
- Regression: a **second layer over the same area actually contributes**
(the
bug the bake rewrite fixed)
- Table-driven check of all four blend modes
- The lowest painted layer ignoring its blend mode
`BUILD_TESTS` is `OFF` in the checked-in cache; enable to run:
```bash
cmake -S . -B build -DBUILD_TESTS=ON
cmake --build build --config Release --target libslic3r_tests -- -m
./build/tests/libslic3r/Release/libslic3r_tests.exe "[TextureDisplacement]" --order rand
```
---
Fan speeds, the recommended nozzle temperature range, minimal purge and
multi-tool ramming flow now take one value per extruder variant. Each
single value is repeated for every variant the filament lists, so every
preset loads exactly what it did before.
Printers without a named nozzle variant no longer switch profiles when their
current diameter is picked in the sidebar. The filament tab reads the selected
variant through one helper.
Fan speeds, multi-tool ramming, the tower interface and flush temperature
fallbacks and the custom G-code placeholders now use the extruder variant a
filament prints with on each layer, instead of reading by filament id.
main moved the CAD docs into docs/HLSD/design-tab.md and the offer
generator and atlas into scripts/CAD/ (#15803).
- The four docs this branch had edited are deleted as on main. What the
branch changes about the design goes into the HLSD doc: the right-click
is judged by drift over the whole press, with no time budget; a Text
feature stores its outlines as well as its string, font and height; a
new section on how the Design canvas renders bodies (studio lighting
through the shared phong shader, B-rep edge ribbons).
- gen_offer_table.py keeps both main's atlas validation and this
branch's L() markers on user-facing strings.
- The Text verb's hint is now changed in scripts/CAD/tool_atlas.json as
well, so `gen_offer_table.py --check` passes.
- DesignPanel.cpp keeps the DesignTextDialog include and main's new
path in the offer comment.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
* Add developer flag for printer agents
* Parse user print info on the UI thread to prevent heap corruption (#119)
get_user_print_info()'s HTTP fetch can run on a worker thread (e.g. BindJob),
but parse_user_print_info() mutates userMachineList (insert/erase/delete
MachineObject). on_machine_alive (SSDP) mutates the same maps on the UI thread
without locking, so parsing off-thread races the map and frees MachineObjects
out from under it -> heap corruption.
Keep all device-list mutation on the UI thread: parse inline when already on
the main thread, otherwise marshal via CallAfter so it stays serialized with
on_machine_alive.
* Prevent loss of user access code on LAN reselect
Keep user access code intact to maintain access rights even if
device slot is unpopulated, ensuring continuous connection
and status message reception.
* Harden send flow and separate upload failure recovery (#111)
* fix(send): harden FT send path + IP pre-flight UX
* Remove early returns
* Working Moonraker and Qidi printer agent transport (#104)
Folds the Qidi AMS box-mapping print
overrides (apply_box_mapping +
start_* wrappers) that the transport
fix builds on.
* Add support for runtime error status in plugins
Distinguish a loaded plugin whose
capability errored (RuntimeError,
warn-styled, stays checked) from a
load-time Error. Status now derives
via resolve_plugin_status(); enum
ordinal keeps dialog sort priority.
Unloading clears stale errors.
* Resolve duplicate agent ID conflicts
Reject a printer-agent capability
whose agent ID is already owned by
another capability or built-in:
flag the plugin error, disable the
capability, and warn the user
instead of silently ignoring it.
* fix: checkbox should depend on plugin is_loaded status
* Replace fake-enum printer agent dropdown (#121)
A dedicated PrinterAgentChoice field
reads rows straight from the live
agent registry and stores the agent
id string, replacing the fake-coEnum
index mapping. The field moves to
TabPrinter and registers with the
searcher so UnsavedChanges renders
it; the PhysicalPrinterDialog copy
and its update hook are removed
(#125). switch_printer_agent now
resolves ids via
resolve_printer_agent_id.
* Reset device selection on agent swap or unload (#124)
set_live_printer_agent centralizes
the swap: deselect the machine,
clear stale sidebar state and the
previous agent's Other Devices, then
install the new agent (or null when
its provider vanished). Plugin
load/unload callbacks refresh the
dropdown and re-run agent selection.
load_last_machine no longer falls
back to the first available machine.
* Gate agent mode behind use_printer_agents toggle
Replace per-printer auto-activation
(is_current_printer_agent_plugin)
with a global experimental AppConfig
toggle, default off: legacy
print-host behavior is unchanged
until the user opts in. The toggle
drives device-tab routing, print
button defaults, connect-button
visibility and sidebar layout, and
dedups machine-select dialog opens.
* Track BBLPrinterAgentPlugin.py
* Add printer-agent and plugin status tests
Ports the agent lifecycle, duplicate
agent-id, built-in-id clash and
status-resolution tests. The loader
runs on a detached worker thread, so
the lifecycle tests live in their own
executable. Tests install the
production unload-side registry
wiring themselves (no GUI in the
test binary) and register agents
manually so concurrent loads stay
deterministic.
* fix: pin HTTP to prevent connection refusal
Set `use_ssl` to false to ensure Moonraker
connectivity, as the service uses HTTP rather
than HTTPS, preventing connection issues. Initialize
device info early for reliable name resolution.
* Bring Moonraker device panel to feature parity
The monitor panel showed wrong or missing
data for Moonraker printers, and its
controls did nothing.
Push payload now carries layer number and
total layers. Remaining time replaces the
wrong total_duration - print_duration
formula. The chamber light toggle maps to
Klipper SET_PIN / SET_LED, and pause,
resume and stop post to
/printer/print/{action}. Task thumbnails
resolve via /server/files/thumbnails onto
a new MachineObject thumbnail url.
Filament sync switches to pull mode so the
agent is queried on demand.
Not compiled or run.
* Stop blocking print on unreported nozzle data
* fix: make Klipper macro lamp control reliable
* Surface Moonraker webcams and gate unrunnable controls
* Keep Bambu AMS dialect out of the agent waist
M620 is Bambu firmware dialect, not a
neutral command. Composing it in
MachineObject let non-Bambu agents
(Moonraker/Klipper) forward it and
report success on firmware that
cannot run it.
Agents now own the dialect: the
default refusal on IPrinterAgent
returns not-supported so the UI
can say so; BBLPrinterAgent keeps
the byte-identical composition.
* Fix multi-color filament logic
Reuse color decoding across functions to improve
code readability and maintain consistency in
multi-color filament handling.
* Move Moonraker commands off the UI thread
Pause/resume/stop, g-code sends, temps, and
light ran synchronous HTTP on the UI thread,
freezing the app up to 10s per click on slow
or unreachable printers.
Run them on a single agent-owned FIFO worker
so g-code ordering is preserved, while command
translation stays synchronous so unsupported-
command dialogs still work.
Add a pending-disabled state to the pause,
resume, and abort buttons for Moonraker-family
printers: the icon only flips once the
WebSocket reports the real state, which also
rules out double-click races.
* Show Snapmaker U1 camera in Device tab
The U1 exposes no /server/webcams/list entry;
its camera only captures after an explicit
camera.start_monitor RPC, which the Moonraker
websocket executes unauthenticated but only
answers over MQTT - so the call is fire and
forget.
Start the camera when the camera view is
shown and renew every 300 s: the printer
retires the capture task at ~362 s and
stop_monitor is accepted but ineffective,
so teardown is simply to stop renewing.
Frames land in monitor.jpg as still JPEGs
(~2 fps at interval 0), so the webview loads
a local HTML wrapper that repolls with a
cache buster.
* fix: start stream when camera URL changes
* fix: stop Qidi slot parse throwing on null
* Keep printer-agent progress in sync
Keep the shared task progress aligned with agent
reports that lack Bambu cloud task identity.
Release the lazily allocated task during reset to
avoid leaks when machine objects reconnect.
* docs: document the printer-agent subsystem
* fix: merge access codes into one
* Reconcile implementation split with PR tip
* feat: abstract remaining gcode commands in devicemanager
* refactor: abstract bambu specific protocol to printer agent
* refactor: push bbl workflows to bbl printer agent
* remove unused
* fix: default impl
* fix callback error
* fix: remove redundant cache
* specify api for getting file transfer url
* revert file transfer abstraction
* fix: ams filament mapping workflow
* feat: update qidi to use subscription based filament sync mode
* fix: resolve stubgen byte header conflict
* fix: ams sync info and periodic ams sync via subscription workflow
* fix: skip filament sync dialog if filamentSyncMode is none
* feat: parse nozzle information for qidi and moonraker printer agents
* fix: extend access code requirements t 0, 8 or more characters.
* remove irrelevant docs
* fix: remove heavy includes from IPrinterAgent
* fix: defer filesystem and camera abstractions
* fix: remote do_fetch_filament_info from tests
* cleanup moonraker and snapmaker printer agents
* fix: access codes regression
* fix: tests
* fix: printer agent switching on preset change
* fix: remove unused variable
* fix: snapmaker U1 SelectMachineDialog blocking print
* fix: merge artifact
* fix: clear up some unrelated changes
* feat: connect to cloud printer and monitor
* feat: connect to cloud printer and monitor
* feat: generic camera stream support for http snapshot and rtsp
* fix: build & access code UI
* feat: generic camera stream support for http snapshot and rtsp
* fix: build & access code UI
* feat: connect to cloud printer and monitor
* feat: connect to cloud printer and monitor
* fix: build errors
* feat: camera via webrtc
* fix: build
* fix: cmake
* feat: remove frame assembler and change config to set protocol
* fix: orcaprinteragent refactor
* fix: LAN paths and camera stream
* feat: use ffmpeg to render http camera stream
* fix: make model_id/dev_type optional instead of blocking
* fix: connect via ip dialog
* feat: LAN impl for Orca Printer Agent
* fix: model_id resolution method for non bambu printers
* fix: ffmpeg http camera stream jittering due to incomplete frames
* fix: revert sdcard check
* feat: check printer storage status before sending
* fix: moonraker printer agent hang on printer power cut
* fix: shim layer for any compatibiliity changes
* fix: cloud printers were using the wrong MQTT endpoint
* feat: cloud download via HTTP
* temp: doc for intended change
* fix: warnings
* fix: warnings
* fix: camera auto-play on startup
* fix: split infra from impl
* fix: uninitialized ams state blocking print
* Fixes nullptr deref
* Log first before std::move
* fix: printer agent virutal optional functions
* fix: parameterize orcaslicer_copy_test_dlls() for printer_agent_plugin_tests
* Revert "fix: parameterize orcaslicer_copy_test_dlls() for printer_agent_plugin_tests"
This reverts commit 2f566e3779.
* Guard libdatachannel. Remove unused code
* fix: unit tests & unused variables
* fix(ci): deps build order for datachannel
* Resolve printer agent first before getting cloud printer agent
* fix(ci): set depends openssl
* fix: re-include apply header guarded by ifdef __APPLE__
* fix(ci): add libdatachannel to flatpak manifest
* fix: add internal_developer_mode chekc back to MediaPlayCtrl::load()
* fix: invoke js clearInterval on WebMediaController::stop
* fix: change rtc log level
* fix: inject provider, agent id and generation to get_user_print_info to ensure correct metadata
* fix: revert moonraker specific behavior
* fix: remove stale comment
* fix: use ORCA_CLOUD_PROVIDER instead of hardcoded string
* fix: remove hardcoded ICE servers
* feat: enable https camera stream mode
* fix: move non-mandatory printer agent function stubs to IPrinterAgent
* fix: dedupe compatible printer type check
* fix: stop the correct media controller
* fix: scope get_my_machine_list to printers listed under the current printer agent
* fix: move printer agent plugin tests into test_plugin_lifecycle.cpp
* fix: always build bundled DataChannel dep
* fix: disable unused DataChannel media support
* revert: filament sync work
* fix: wrap command_* with small wrapper
* fix: regression bug, connecting to bambu needs bblp username
* fix: default impl for vendor agnostic gcode commansd
* refactor: media controller playback routing and ownership
* fix: bump libdatachannel ver & update flatpak to use tar instead
* fix: stop flatpak DataChannel build from re-cloning over the sandboxed network
* fix: update windows ffmpeg prebuild
* fix: update printer agent plugin API
* fix: shift camera signaling channel to network agent
* fix: follow external-packages for flatpak libdatachannel deps & add flatpak path to use source_dir
* feat: add printer-agent.md doc to HLSD
* fix: guard DeviceManager command dispatch when no printer agent is bound
* fix: port BBL implementations from #15711
* refactor: connect_printer api and dialog
* fix(tests): make omitted printer agent operations answer like a missing agent
* fix: preserve printer agent defaults in PrinterAgentPluginCapabilityTrampoline
* test: cover printer agent default command dispatch
* fix: validate windows FFmpeg avformat library
* feat: extend optional printer model warnings to calibration & ams workflows
* fix: handle malformed printer progress values safely
* fix: clear webview document on stop
* chore: reduce diagnostic logging level to trace
* refactor: centralize printer compatibility checks
* tests: add device manager integration coverage
* tests: cover WebMediaController lifecycle with wxWebView stub
* fix: make integration tests headless
* refactor: collapse command_ams_refresh_rfid and command_ams_refresh_rfid2
* refactor: make printer connection SSL agent-specific
* fix: persist input printer host and port
* fix: use correct device id for Moonraker connections
* fix: make moonraker gcode commands asynchronous
* fix: preserve moonraker device names
* fix: add include for non BBL_RELEASE_TO_PUBLIC path in BBLPrinterAgent
---------
Co-authored-by: Andrew <159703254+andrewsoonqn@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Lam Wei Lun <weilun.lam@gmail.com>
When a 3mf is tagged as written by OrcaSlicer or BambuStudio, the CLI
treats it as a project and reads the printer settings stored in the
file. #14580 guarded four of those reads, but printable_height still
called opt_float() without a check, so a 3mf whose
project_settings.config is empty or missing crashed with a null
dereference. The handy models OrcaBadge.3mf and OrcaSliced.3mf are both
like this.
Skip the read when the option is absent, like the reads around it. The
bed-size logic further down already treats an old printable height of 0
as unknown and uses the current printer's.
OrcaSlicer#16019's Windows unit-test jobs failed on one test, "Hole
standards: ... 82° countersink": CTest passes the test name to Catch on
the command line, the ° arrives in the ANSI code page, the filter
matches no test and the run counts as failed ("No test cases matched",
"No tests ran"). The name now says "82 degree"; it was the only test
name in the suite outside ASCII.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Expand shared filament and process values to their declared variant widths while preserving existing tuning. Bump the Snapmaker bundle version to 02.04.00.22.
Validation: Snapmaker profile check passed with zero errors and warnings; verified all expanded entries repeat their original values.
Co-authored-by: Codex <codex@openai.com>
Use the shared unsigned variant index for adaptive pressure advance and volumetric speed controls, resolving missing identifiers and the ambiguous string accessor.
Co-authored-by: Codex <codex@openai.com>
Refinement now tapers off away from the paint, and the unpainted surface is kept out of
simplification, so what one bake leaves unpainted is still the model's own triangles when a later
bake paints there. A second bake used to refine the slivers and long triangles the first one left
around its stroke, and came out many times denser, with walls off the texture's lines.
Once the budget is met the progress fraction stops moving, and a cancel was only checked when it
moved, so Cancel did nothing until the flat-face merging finished. It is now also checked every 16k
steps.
Meeting the triangle budget by merging flat faces alone no longer raises the warning, and the
warning now quotes the budget instead of the triangle count left after the flat faces were merged.
A vertex pinned on flat ground could collect a fan of thousands of slivers, and validating each
collapse next to it walked the whole fan, turning a second of simplification into minutes. Collapses
that would leave more than 64 faces around a vertex are now skipped.
The Windows builds of OrcaSlicer#16019 failed in DesignSketchTool.cpp:
windows.h defines near (and far) as empty macros, so
`Vec2d near = m_op_anchor;` reads as `Vec2d = m_op_anchor;` under
clang-cl. The variable is now called closest.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
* Fill Settings Missing From a CLI Project From Its System Presets
A project saved before a printer or process option existed has no value
for it. The GUI takes such keys from the project's system preset; the
CLI left them at the option default, so e.g. extruder_clearance_dist_to_rod
sliced as 40 instead of the P1S's 33.
The CLI now resolves the project's system printer and process presets by
name and copies the keys the project lacks, skipping preset bookkeeping,
print-host keys, the extruder variant layout and keys the legacy handler
drops. PresetBundle::resolve_system_preset finds the vendor through its
manifest or preset cache, so it also works in release builds, which ship
vendors as caches only.
* Load a CLI Project's Printer and Process Settings as the GUI Does
The CLI filled only the keys a project lacked from its system preset.
The GUI builds a project preset differently: the project's values go
over the default preset, without the print-host keys, and every key
the project does not list in different_settings_to_system is refreshed
to its base system preset's current value. After a profile update the
two sliced the same project differently.
That step now lives in Preset::load_external_config, which takes plain
configs and gets the base preset from a callback, so the collection
lookup stays in PresetCollection. PresetBundle::project_different_keys
builds the kept-key set from a project's escaped entry, adding the
preset bookkeeping keys, and is used by both the GUI and the CLI.
PresetCollection::load_external_preset calls the shared step with no
change in behaviour.
The CLI now builds the project's printer and process configs with the
same step, passing the system preset from resolve_system_preset. That
drops the hand-kept skip list for print-host and variant-layout keys
and the legacy-key check: the shared step already excludes print-host
keys and maps per-variant values onto the base preset's variant layout.
The --uptodate path and a printer or process given on the command line
are left as they were.
Because the GUI's kept-key set always holds the bookkeeping keys, the
refresh runs for every project that names a system preset, so the CLI
now loads that preset's vendor on every such run.
Reported: the Revolve axis could only be the sketch plane's X or Y axis
through its origin, so a half-profile drawn beside a centerline, the
usual way, could not be revolved about that centerline.
- CadFeature::revolve_axis_entity names a Line of the profile sketch to
revolve about (a construction centerline, or an edge of the profile
itself); -1 keeps revolve_axis. Appended at the end of the framed
recipe, so existing projects load and rebuild unchanged. Revolve and
Surface Revolve resolve their axis in one place (revolve_axis_of); an
index that no longer names a line fails with a reason.
- SketchEngine::make_revolve takes the world axis. A profile with points
on both sides of it is refused with "the profile crosses the revolve
axis"; MakeRevol failed there with no reason.
- The Axis list of both cards reads Plane X, Plane Y, then every line of
the sketch, named as the constraint list names them (Centerline E4,
Line E3). A fresh revolve preselects the sketch's centerline when it
has exactly one. The gizmo turns about the chosen axis and draws it
dashed; construction lines no longer pull its centre.
Tests: a rectangle beside a construction centerline revolves into the
tube of the expected volume along that line; about its own edge, into a
cylinder; an axis through it is refused with the reason; a stale axis
index fails with a reason; the axis survives save and load. The
truncated-recipe test accounts for the new tail field.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Reported: once extruded, a part is hard to read; the lighting says
little about its shape. Both lights of the object shaders sit near the
camera, so the sides of a part come out in almost the same tone, and
nothing marks where one face ends and the next begins.
- The phong shader gains a studio lighting model, chosen by a new
lighting_model uniform: a sky/ground hemisphere in world space (up
faces cool and bright, down faces warm and dark), a key light from the
upper left and a weak fill from the right, a plastic-like highlight,
and a darker base with a faint sheen toward the silhouette so curved
faces read as round. GLCanvas3D::set_studio_lighting() makes a canvas
draw its objects with it whatever the realistic-view preferences; only
the Design canvas turns it on. Every canvas sets the uniform on each
use, 0 for the slicer's, so they render as before.
- Every B-rep edge of a body is drawn as a thin dark line over it, depth
tested and pulled a few pixels toward the eye so it wins against the
faces meeting at it and hides behind the faces in front. The seam of a
closed surface and degenerate edges are left out
(GeometryEngine::display_edges). Edges are sampled once per shape and
kept across recomputes that leave a body unchanged; bodies faded by
body focus get fainter edges, and a dress-up previewing its result
alone hides them with the bodies.
Tests: display_edges gives a box its 12 edges at their lengths, a
cylinder its two round rims without the seam, a cone its base rim
without the seam or the apex.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
The context menu still said the text outline is added to the sketch as
editable lines, which is what it did before Text became its own
feature. Only SVG goes into the open sketch now; the comments on that
path say so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Reported on the rig: Text showed no preview where it would go, its
dialog was pinned over the middle of the window (GNOME attaches a modal
dialog to its parent and it cannot be moved), and once confirmed the
text could not be edited and did not appear in the feature tree. Inside
an open sketch it became loose lines of that sketch.
- Text is always a feature, "Text N" in the tree. A new text goes on the
plane of the open sketch (committed first when it holds anything,
closed when it is empty), else centred on the picked face, else on the
reference plane.
- The dialog is modeless and opens at the top right of the window. The
feature is created at the first character and redrawn on every change,
so the text appears in the view where it will be as it is typed. Enter
inserts it, then the usual move/scale gizmo and Confirm; Esc, Cancel or
closing the dialog takes it out again (undo to the checkpoint taken
when it appeared).
- CadFeature keeps text_string, text_font (the WxFontUtils descriptor)
and text_height, appended at the end of the framed recipe. Editing a
Text feature reopens the dialog with them and redraws the outline in
place, keeping its placement. The outlines are still saved, so the
project opens the same on a machine without that font.
- The MCP control refuses writes while the Text dialog is open.
Tests: the text parameters survive a save and load along with the
outline; the truncated-recipe test accounts for the new tail fields.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Offset worked on the single entity under the pointer. On an outline made
of many short entities (a text glyph, an imported shape) that is a
segment a few tenths of a millimetre long, and the starting distance was
a tenth of that: the ghost was too small to see, and a typed distance
moved one invisible segment. It read as "Offset does nothing, no
preview".
- The pick takes the chain the entity belongs to (connected_loop, same
construction state), highlights all of it, and offsets it as one
outline through offset_entities, which already joins and trims chains
at their seams.
- The starting distance is a twentieth of the outline's size, so the
preview is visible at once.
- The arrow reads its side off the ghost, since the engine may walk the
picked entity backwards in the chain; it keeps pointing at the offset
copy, flipped for a negative distance.
- A single entity still gets its Parallel/Concentric constraint. A chain's
offset is placed as geometry, since its joined entities no longer map
one to one onto the originals.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
A sketch drawn on the rig extruded to walls with no caps. Every joint of
its loop met, so the loop analysis called it closed and MakeFace
accepted it, but the loop crossed itself: an arc left the top line's end
heading back over it and crossed it again 2.5 mm on. A second arc left a
0.28 mm line tangent to it but the other way, a cusp. The prism of that
face is an invalid solid, and it was shipped as a body.
- SketchEngine::wires_to_face checks the face it builds and, when OCCT
calls it invalid, fails with "the profile crosses or folds back on
itself, so it does not bound one region". The extrude reports that
instead of producing the broken body.
- sketch_loop_defect() judges a closed loop of lines and arcs exactly:
any contact between two of its entities away from the joints they
share, or a joint where the curve turns straight back (a cusp; OCCT
still builds that one, but it is never what was meant). It returns the
point.
- The sketch uses it on every region: the loop is tinted red, the point
gets a marker, and the status line says what the red means the first
time one appears. The MCP loop report lists the defects and no longer
calls such a profile buildable.
Tests: the rig's profile, with each defect and with both, from a
recording of the real entities. The analysis names the cusp at its joint
and the crossing on the top line, in either traversal order, and
passes ordinary tangent and collinear joints. The extrude refuses every
crossing variant with the reason, and the same arcs swept the other way
round extrude to a valid solid.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
A solid edge could only be picked one at a time, and Fillet/Chamfer took
either that one edge or a whole face group. Rounding three chosen edges
meant three features, whose edge ids each resolve against a body the
previous one had already changed.
- Shift+click (or Ctrl+click) on an edge of the body already picked adds
it to the selection, or removes it; the same modifiers that extend a
sketch selection. The whole set is highlighted. A plain click replaces
it, as before.
- Fillet/Chamfer dresses every picked edge in ONE feature at one size,
all ids resolved against the same body. The card says "3 edges", the
status line and the offer header name the count.
- CadFeature gains dressup_edges, appended at the end of the framed
recipe, so existing projects load and rebuild unchanged. dressup_edge
keeps the first edge, so an older build opening a newer project still
dresses that edge instead of falling back to the face group.
- The MCP fillet/chamfer verbs take `edge` as one id or an array.
Tests: a fillet on the four picked top edges equals the Top face group
exactly; the list survives save/load; two opposite chamfers remove
exactly twice one; a missing id fails with a reason. The truncated-
recipe test accounts for the new tail field.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Drawing a line or a rounded rectangle crashed the Linux AppImage: the
constraint list labels were formatted from narrow literals holding "—",
"·" and "°". wx converts a bare char* with the current locale, and the
AppImage's AppRun sets LC_ALL=C, so the conversion failed, the format
string came out NULL and wxString::Format dereferenced it
(wxFormatConverterBase<wchar_t>::Convert, from constraint_label via
rebuild_constraint_list). A build started under a UTF-8 locale never
showed it.
These literals, and the "…" of the interference report, now go through
wxString::FromUTF8, as the panel's other non-ASCII literals already do.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
- Text opens a dialog instead of a bare text entry: any installed font
(bold, italic), the height in mm, and a live outline of exactly what
will be inserted with its size. Enter inserts, Esc cancels; the last
font and height are remembered. text_to_regions gains an overload
taking a loaded font.
- The offer menu opens with a greyed title naming what the rows act on
("Flat face 4 of Body 2", "Sketch line", "Nothing selected").
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
- Offer table: user-facing strings carry the L() marker so xgettext
extracts them; DesignOffer.hpp, DesignSketchTool.cpp and
SketchInlineEditor.cpp are listed in localization/i18n/list.txt.
- Offer: model-mode Constrain sits in the same row as the sketch one;
Interference is wired; Rib shows its R key; a verb that accepts the
selection but is blocked by the document stays greyed with its reason
instead of vanishing from the submenu; one refusal wording per verb.
- Extrude infers Join when the profile touches a solid (new
CadDocument::body_touching_sketch) and on face push/pull; New body in
free space. Revolve/Sweep/Loft/Boolean use the same result words.
- Interference and volume/area reports go to the status line in mm3/mm2
instead of modal dialogs; Delete Body no longer asks (it is undoable).
- New feature names match the card header ("Extrude 3"), translated;
"Coordinate system", "Angle (°)", center/color spelling, translated
face and length readouts, slot hints say width.
- CAD gizmos in Prepare are selectable only with the CAD feature on; the
sketch auto-close setting is stored per design.
- Docs: confirm/cancel rules, enabling the feature and MCP in
design_tab.md; drift-only right-click in interaction-model.md; the
portability note rewritten to describe the integration as it is.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Keyboard and mouse
- Esc drops what is pending (picks, a dimension's first point, an edit-op or transform) and
never applies it; Enter applies a ready edit-op/transform, ends a polyline/spline chain,
ends an armed tool, and confirms a feature card exactly when its ✓ is enabled.
- Right-click only abandons the gesture in progress; with nothing pending it opens the offer
in every tool (Trim, edit-ops, transforms, Dimension, Constrain, TransformArt, move gizmo).
Clicking empty space no longer commits. The offer needs no timing, only a still press.
- Delete removes only an explicit selection. Undo/redo inside a sketch go through the same
route as the buttons (whole shapes, with redo); Edit > Undo follows the shown tab.
- The canvas no longer handles Delete/Esc/Ctrl+Z itself (Backspace in a value field deleted
the geometry it measured); F is in the panel's key map.
- Value fields: a refused value keeps the field open with the reason; click outside and Tab
commit; an untouched field commits the exact value; any decimal separator is accepted;
lengths are always mm; validation is the same for every editor.
- Snapping: the marker shows only where the click will actually snap; pick tolerances are
one set of pixel budgets (Constrain picks within reach; no mm floor on labels).
Messages and consistency
- set_status(kind, text) gives every status line its own colour and glyph; kernel errors are
translated into sentences and formatted, not concatenated; sketch refusals go to the status
line instead of the per-frame HUD that erased them.
- Hints describe the gestures that now work; Dimension shows its second step; Constrain uses
the sketch palette (red means conflict only); the straight slot's value is its width.
- Hole/Thread/Project keep the user's pick or refuse up front; circular pattern opens with its
own preview; thread fields use the nominal diameter and the ISO internal depth.
Integration
- MCP loads the project's recipe before touching the document, refuses to mutate it while the
tab is busy, never runs a request that already timed out, only replaces a socket at its
path, caps line length and removes the socket at exit; not started in the G-code viewer.
- Hiding a feature keeps later body references on their bodies; a design keeps its modeling
origin across printer changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Sketch layer
- Trim/extend of an arc (and a circle opened into an arc) rewrites p0/p1 from the new angles;
the wire builder, the solver and snapping read them.
- Tangency binds the arc end that touches the line (or the other arc) instead of always the
start, so a fillet tangent to both legs solves; circle-circle / circle-arc tangency uses the
centre distance instead of CURVE_CURVE_TANGENT, which aborts on a circle.
- Point-on-line distances and circle-line tangency keep the side the geometry is on; a point
on an arc's rim uses PT_ON_CIRCLE.
- The partitioned solve keeps constraints onto the origin/axes and counts free entities' DOF.
- Zero-radius circles get no solver primitive and build no wire; constraints the solver cannot
apply are reported in SketchSolveResult::skipped.
- EllipseArc: mirror no longer yields the complement; after a solve its angles and ends are
re-derived; on the XZ plane it is no longer built mirrored.
- Offset: a circle follows the "+d = left of travel" rule (it shrinks, like a CCW arc chain);
chains are joined at the weld tolerance. Bridge end pole fixed (G1, no cusp). Negative-scale
transforms keep arcs and ellipses on their ends. Inference tolerances aligned with the weld.
Model layer
- Body references follow the body across delete / reorder / hide (resolved by the feature
that made it); datum-plane ordinals are re-pointed; an index past the end is an error, not
"the last body". New set_feature_enabled(). A move that puts a consumer above its input is
refused.
- Threads made from now on read thread_radius as the nominal major radius (internal: bore to
minor, groove to major; external: groove cut into the rod); older recipes build as before.
Bad thread parameters say why. Circular patterns span their angle end to end (new ones);
add_pattern pivots on the modeling origin.
- clear() drops variables; expression fields the GUI offers are bindable (thread_diameter,
helix_*, thicken_thickness, ...); deg()/rad() in expressions; the recipe saves the modeling
origin and body colours; names/colours follow bodies by identity.
- Boolean and dress-up failures throw instead of returning the input; one produces_body();
hole standards corrected (82° inch countersinks, UNC names, #10-24); legacy profile solve
validates indices and writes back only on success; v4 recipes read with a frozen field list.
Tests cover each of the above.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Twelve defects found by the 2D design pass.
- ONE erase path repairs the dimensions' cached constraint indices. Removing a
constraint renumbered m_constraints and left every later DimAnnot.con pointing
one slot short, and set_dimension_value checked only the range, not the slot's
identity — so editing a dimension's value could overwrite an unrelated
constraint. All five mutators (badge delete, fillet/chamfer, Move/Rotate/Scale,
the two drop paths) now route through erase_constraints().
- apply_dimension validates BEFORE moving or recording. A value outside a case's
threshold moved nothing and then recorded the constraint anyway, handing the
solver a number it could never satisfy; the socket guarded against this, the
tool did not.
- A Distance and its zero case are one dimension slot: typing 0 and then 5 used
to leave a Coincident AND a Distance on the same operands.
- A dimension whose constraint the solver rejected is named: the label renders in
the refusal colour and the commit says the sketch is over-constrained, instead
of showing a number the geometry does not have.
- Six silent refusals now speak: fillet/chamfer on a non-corner and on an
overrunning radius, offset on an ellipse or spline (the kernel's own reason),
a rejected array binding ladder, a dimension pick on an unsupported entity.
- set_tool commits a ready transform instead of dropping it, the rule the ready
edit-op already followed.
- Constraint releases are reported, and roles_of is one function again (the two
copies had already diverged on EllipseArc).
- Labels no longer collide: every label is its own centred ImGui window at an
anchor whose offsets are multiples of the text height, so on a feature smaller
than one text height a line's Length and Angle labels landed on the same spot.
draw_text, the one function all of them pass through, now pushes a colliding
label clear of the ones already drawn this frame.
Verified: build and LTO link on behemoth (exit 0, new binary); on the rig,
badge-delete took constraints 3->2 with dof 9->10 and the geometry untouched;
the draw-then-edit chain committed a typed 70 to exactly 70.0 mm; and a 5.4 mm
selected line renders "5.4 mm" and "21.8°" as separate readable labels.
NOT yet exercised: the stale-index corruption itself (needs a middle delete with
a labelled dimension after it), the poison-value guard through the field, the
transform commit, and the red refusal label.
The design pass over the rest of the 2D tool suite: Select/Measure,
Dimensioning, Constraints, Modification (Trim/Extend/Split/Offset/Mirror),
Dress-up (Fillet/Chamfer) and Transform, each with its FSM, its event routing,
its C++20 blueprint and the defects it exposed.
Thirty-two findings, every one verified against the tree with file:line, plus
nineteen open scope calls and a closing note that orders the six cross-cutting
changes by what unblocks what. Batches 1-8 were delivered in-session; only
their cross-cutting results (six archetypes, two defect classes) survive here.