* Add caching system for presets * Removing user\bundle serialization and keeping it only for system presets * Integrate caching into WebGuideDialog which speeds up time of SetupWizzard and PrinterSelection dialog * Add CI\CD step to prepare cache file in ahead of time so user does not need to wait * Add partial cache generation when only one of the vendros is changed to speed up recalculation time * Handle corrupted files * Add cache to GuideDialog as previos version didn't work as expected * Add inspecting tool and fix CI cache generation * Generate cache per vendor * Simplify code by mergin it in PresetBundle * Simplify code a bit more * Add cereal serialize() to VendorProfile, PrinterModel, Preset, and Semver * Remove CachedPrinterModel/VendorProfile/Preset mirror structs from VendorCache * Fix use-after-free in CallAfter lambda; replace raw thread pointer with unique_ptr * Use get_vendor_cache_key() to match cache keys written by the app * Remove BOM added by VSC * Skip invalid vendors * Remove leftover cache file * Fix build for windows arm64 * Revert json cache back * Update check for stale cache * Serealize all value fields for Preset class to minimize regression later * Minimize field duplication by moving Cache thing into PresetBundle * Add tests for Cache system * Add a bit more tests * Merge branch 'main' into feature/cache_profiles_and_optimize_loading_speed * Rvert from per-verndor to single cache file Replace N per-vendor .cache files with a single system_presets.cache that holds all vendors and presets in one serialized blob. Cache load is now all-or-nothing: on hit all vendors are applied from the bundle (sub-second); on miss all vendors are parsed from JSON and a fresh bundle is written to the user cache dir. Invalidation is driven by bundle_key - a sorted concatenation of all vendor JSON version strings. Any vendor update invalidates the whole cache and triggers re-parse on next launch. Guide wizard (WebGuideDialog) loads the bundled cache into a plain PresetBundle instead of a separate VendorGuideData struct, removing the duplicate data model. generate_system_cache simplified from a per-vendor loop to a single save_system_presets_cache() call producing one output file. * Transfer all Preset fields from cache via move assignmet apply_vendor_preset_group was copying fields manually and missed bundle_id, user_id, base_id, sync_info, updated_time, key_values, ini_str. Replace field-by-field copy with move assignment of the fully-deserialized Preset, then restore the vendor pointer which is excluded from serialization. * Ignore cache for future * Remove not used files * Ship one preset cache per vendor in place of the profile JSONs Each vendor's system presets serialize into a single <vendor>.opc built at package time, and a shipped build carries that file alone — the profile JSON and its sub-file tree are pruned. The vendor loader, the setup wizard's profile list and the resource installer all read a vendor through its cache, falling back to parsing whenever one is absent, stale or unreadable, so the cache stays an optimization and never a source of truth. Caches hold presets in source form and resolve inheritance at load, through the same code the JSON path uses. * Make the preset cache self-describing and load each vendor from the system folder alone The cached DynamicPrintConfig is keyed by name, through a per-file dictionary of the distinct opt_keys, the type each was written as, and the distinct enum value names, instead of by serialization_key_ordinal — a position assigned by declaration order at static init, where inserting one option shifts every later ordinal and the lookup then succeeds on the wrong option. Because a name-keyed payload drops the options this build cannot place rather than being rejected wholesale, the schema fingerprint goes, and with it the two fallbacks that existed only because an installed cache died on every app upgrade: the second lookup tier into resources/profiles and the parse fallback to the same place. A vendor is loaded from <data_dir>/system/ and nowhere else, as on main — which is what makes the app write its .opc files there again. * Simplify the preset cache internals after review * Use the shared temp-dir helper in the preset bundle loading test * Bound stamp string reads in the preset cache * Speed up the setup wizard with a profile-data cache The wizard's per-vendor fast path threw on vendors present only in resources, falling back to a ~29 s raw JSON scan on every open. Each vendor now loads from the directory it was found in, and the derived model/machine/filament/process catalog is cached whole in <data_dir>/cache/wizard_profile_data.json, stamped by each vendor's name and version - a fresh cache makes an open one file read, with no bundle built and no presets installed (~0.2 s vs ~2 s). * Remove debug SVG dump from a geometry test * Move the per-vendor cache file format into PresetCacheFormat * Move the vendor install helpers from PresetBundle into Utils * rename * fix flatpak * change cache version to 1 --------- Co-authored-by: SoftFever <softfeverever@gmail.com>
OrcaSlicer: an open source Next-Gen Slicing Software for Precision 3D Prints.
Optimize your prints with ultra-fast slicing, intelligent support generation, and seamless printer compatibility—engineered for perfection.
Official links and community
Official Website:
Github Repository:
Follow us:
Join our Discord community:
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⚠️ CAUTION: Several clickbait and malicious websites, such as orca-slicer[.]com and orcaslicer[.]net, are pretending to be the official OrcaSlicer site. These sites may redirect you to dangerous downloads or contain misleading information. Our only official website is www.orcaslicer.com. If you come across any of these in search results, please report them as unsafe or phishing to help keep the community secure with: - Google Safe Browsing - Microsoft Security Intelligence - IPThreat |
Main features
- Advanced Calibration Tools
Comprehensive suite: temperature towers, flow rate, retraction & more for optimal performance. - Precise Wall and Seam Control
Adjust outer wall spacing and apply scarf seams to enhance print accuracy. - Sandwich Mode and Polyholes Support
Use varied infill patterns and accurate hole shapes for improved clarity. - Overhang and Support Optimization
Modify geometry for printable overhangs with precise support placement. - Granular Controls and Customization
Fine-tune print speed, layer height, pressure, and temperature with precision. - Network Printer Support
Seamless integration with Klipper, PrusaLink, and OctoPrint for remote control. - Mouse Ear Brims & Adaptive Bed Mesh
Automatic brims and adaptive mesh calibration ensure consistent adhesion. - User-Friendly Interface
Intuitive drag-and-drop design with pre-made profiles for popular printers. - Open-Source & Community Driven
Regular updates fueled by continuous community contributions. - Wide Printer Compatibility
Supports a broad range of printers: Bambu Lab, Prusa, Creality, Voron, and more. - Additional features can be found in the change notes.
Wiki
The wiki aims to provide a detailed explanation of the slicer settings, including how to maximize their use and how to calibrate and set up your printer.
Download
Stable Release
📥 Download the Latest Stable Release
Visit our GitHub Releases page for the latest stable version of OrcaSlicer, recommended for most users.
Nightly Builds
🌙 Download the Latest Nightly Build
Explore the latest developments in OrcaSlicer with our nightly builds. Feedback on these versions is highly appreciated.
Belt Printer Builds
The nightly release ships two parallel builds: the standard build and a belt-printer build. Both are attached to the same release — tell them apart by the filename suffix:
- Standard — no suffix (e.g.
OrcaSlicer_Windows_Installer_x64_nightly.exe) - Belt —
_beltsuffix (e.g.OrcaSlicer_Windows_Installer_x64_nightly_belt.exe)
The _belt builds add experimental support for belt / conveyor (infinite-Z) printers, where the model is sliced against a tilted belt surface instead of a flat horizontal bed. They include ready-to-use belt printer profiles, the full belt slicing pipeline (mesh rotation and G-code transforms), belt-aware support generation, and a tilted-bed preview.
⚠️ Belt printer support is under active development and is not yet merged into
main— it currently ships only in these parallel_beltbuilds, produced from thebelt-printerbranch. See tracking PR #14394 and the original documentation in #12998.
How to install
Windows
Download the Windows Installer exe for your preferred version from the releases page. Both x64 and arm64 installers are published — pick the one matching your CPU.
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For convenience there is also a portable build available.
Troubleshooting
- If you have troubles to run the build, you might need to install following runtimes:
- MicrosoftEdgeWebView2RuntimeInstallerX64
- vcredist2019_x64
- Alternative Download Link Hosted by Microsoft
- This file may already be available on your computer if you've installed visual studio. Check the following location:
%VCINSTALLDIR%Redist\MSVC\v142
Microsoft Store
Install from the Microsoft Store when you prefer a Store-signed package (helps on Windows 11 Smart App Control).
Windows Package Manager
winget install --id=SoftFever.OrcaSlicer -e
Mac
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Download the universal DMG, which runs on both Apple Silicon and Intel Macs.
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Drag OrcaSlicer.app to Application folder.
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If you want to run a build from a PR, you also need to follow the instructions below:
Quarantine
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Option 1 (You only need to do this once. After that the app can be opened normally.):
- Step 1: Hold cmd and right click the app, from the context menu choose Open.
- Step 2: A warning window will pop up, click Open
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Option 2: Execute this command in terminal:
xattr -dr com.apple.quarantine /Applications/OrcaSlicer.app -
Option 3:
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Homebrew Cask
brew install --cask orcaslicer
The Homebrew cask installs the official macOS DMG from GitHub Releases.
Linux
Flathub (Recommended)
OrcaSlicer is available through FlatHub:
Install from the command line:
flatpak install flathub com.orcaslicer.OrcaSlicer
flatpak run com.orcaslicer.OrcaSlicer
It can also be installed through graphical software managers (KDE Discover, GNOME Software, etc.) when Flathub is enabled. Search for OrcaSlicer in your software center.
AppImage
AppImages are published for both x86_64 and aarch64 (ARM64). Pick the file matching your CPU — the ARM64 build has aarch64 in its name (e.g. OrcaSlicer_Linux_AppImage_Ubuntu2404_aarch64_*.AppImage).
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Download App image from the releases page.
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Double click the downloaded file to run it.
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If you run into trouble executing it, try this command in the terminal:
chmod +x /path_to_appimage/OrcaSlicer_Linux.AppImage
How to Compile
All updated build instructions for Windows, macOS, and Linux are now available on the official OrcaSlicer Wiki - How to build page.
Please refer to the wiki to ensure you're following the latest and most accurate steps for your platform.
Klipper Note
If you're running Klipper, it's recommended to add the following configuration to your printer.cfg file.
# Enable object exclusion
[exclude_object]
# Enable arcs support
[gcode_arcs]
resolution: 0.1
Supports
OrcaSlicer is an open-source project, and we're deeply grateful to all our sponsors and backers.
Their generous support helps fund filaments and other essential 3D printing materials for the project.
Thank you! :)
Sponsors
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Backers:
Ko-fi supporters ☕: Backers list
Support the project
Some Background
Open-source slicing has always been built on a tradition of collaboration and attribution. Slic3r, created by Alessandro Ranellucci and the RepRap community, laid the foundation. PrusaSlicer by Prusa Research built on Slic3r and acknowledged that heritage. Bambu Studio in turn forked from PrusaSlicer, and SuperSlicer by @supermerill extended PrusaSlicer with community-driven enhancements. Each project carried the work of its predecessors forward, crediting those who came before.
OrcaSlicer began in that same spirit, drawing from BambuStudio, PrusaSlicer, and ideas inspired by CuraSlicer and SuperSlicer. But it has since grown far beyond its origins. Through relentless innovation — introducing advanced calibration tools, precise wall and seam control, tree supports, adaptive slicing, and hundreds of other features — OrcaSlicer has become the most widely used and actively developed open-source slicer in the 3D printing community. Many of its innovations have been adopted by other slicers, making it a driving force for the entire industry.
The OrcaSlicer logo was designed by community member Justin Levine.
License
- OrcaSlicer is licensed under the GNU Affero General Public License, version 3.
- The GNU Affero General Public License, version 3 ensures that if you use any part of this software in any way (even behind a web server), your software must be released under the same license.
- OrcaSlicer includes a pressure advance calibration pattern test adapted from Andrew Ellis' generator, which is licensed under GNU General Public License, version 3. Ellis' generator is itself adapted from a generator developed by Sineos for Marlin, which is licensed under GNU General Public License, version 3.
- The Bambu networking plugin is based on non-free libraries from BambuLab. It is optional to the OrcaSlicer and provides extended functionalities for Bambulab printer users.


