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Author SHA1 Message Date
ExPikaPaka 2c8e1f1c24 Merge branch 'main' into feature/texdisp-color-mixing
The "Mix by" combo main reworded is gone on this branch: ColorMixMode went with
the per-triangle interleave. Kept its removal, with main's spelling for the line
that stays, and updated the shader comments main added, which still described
the interleave.
2026-10-07 09:08:13 +02:00
ExPikaPaka 1f7a8ec91b Colour only the faces the paint actually covered
A bake coloured anything within the relief depth of the painted area, matching
it back by proximity. On a part thinner than that depth the surface nearest the
opposite face is the painted one, so the texture appeared there too, and on the
sides as well.

Proximity cannot answer this: the result is displaced geometry, so a face is no
longer where its base surface was. Inverting the relief makes a pushed-in face
and the far side of a thin wall indistinguishable by distance or by normal.

The pipeline now records, per face, whether the paint covered the geometry it
came from. That is taken on the refined mesh, where exclude_weight still says
exactly which faces the paint left out, and carried through decimation, the
T-junction repair and the weld rather than sampled again.

Only the painted/unpainted split is reliable in that record. The colour beside
it is sampled at displaced positions while the sampler answers for the base
surface, so a painted face can come back without one - FACE_NO_COLOUR, not
FACE_UNPAINTED. Where to sample still comes from the base surface, as before.

The old proximity test remains as a fallback when the per-face record does not
line up with the output.
2026-10-07 08:52:54 +02:00
ExPikaPaka fb74c8710c Mix filament colours in the slicer instead of in the paint mask
Each mix in the palette now becomes a mixed filament slot, and the mask names
that slot. The slicer alternates its components from one print layer to the
next, so the blend is as fine as the layer height.

Painting the interleave into the mesh could never be finer than the triangles,
which is why color_band_mm() had to widen a band to two triangle rows and why
lowering the layer height did not make the bands thinner. That path is gone:
ColorMixMode, make_mix_resolver(), ColorResolveFn and the shaders' own
interleave go with it.

Sidebar::ensure_mixed_filament() creates or finds a slot, so a feature can ask
for a blend without the modal dialog. A paint mask names at most ExtruderMax
states, so the palette is capped to fit beside the physical filaments; a mix
with no slot left falls back to its dominant component.

The palette is built from physical filaments only - the slots it creates are
extruders too, and feeding them back in produced mixes of mixes with components
no blend can name. Preview colouring uses the full extruder list instead, since
the bake writes slot indices; grouping against the shorter list dropped those
triangles out of the mesh.

Also lowers PREFER_PURE_DE from 10 to 2: ten Delta E is not a visible step but a
different colour, and it turned most lookups that wanted a mix back into a plain
filament.
2026-10-07 08:52:45 +02:00
263 changed files with 4654 additions and 1524 deletions
@@ -105,12 +105,11 @@ Rules:
`single_extruder_multi_material` off, and in the app when the printer tab loads a printer with a
different number of extruders, the pair is rebuilt from `extruder_variant_list` (one
`Direct Drive Standard` per extruder when the list is absent) and the variant arrays are resized to
the rebuilt pair, padded with their first value or cut. The `machine_max_*` limits are padded the
same way, so extruder 2 and up of a list-less printer take extruder 1's normal limit as their
silent one too. The resize skips `hotend_heating_rate` / `hotend_cooling_rate`: they keep their
width, and an extruder beyond it reads their first value. With the three in agreement that changes
nothing; a pair written without the list is replaced. A listed variant the pair lacks is a menu
choice that reads variant index 0.
the rebuilt pair, padded with their first value or cut. The resize skips the `machine_max_*` limits
and `hotend_heating_rate` / `hotend_cooling_rate`: they keep their width, and an extruder beyond it
reads their first value, so extruder 2 and up of a list-less printer take extruder 1's normal limit
as their silent one too. With the three in agreement that changes nothing; a pair written without
the list is replaced. A listed variant the pair lacks is a menu choice that reads variant index 0.
- The pair without `extruder_variant_list` slices, but the sidebar offers no variant switch and
the app cannot add variants to a list-less process: nothing is lost while every extruder
has exactly one variant, and every further variant is unreachable.
+3 -3
View File
@@ -5,10 +5,10 @@ endif ()
orcaslicer_add_cmake_project(
CGAL
# GIT_REPOSITORY https://github.com/CGAL/cgal.git
# GIT_TAG 28811b671a12b5caa9e3688569dadbc6b3728fe6 # v6.2.1
# GIT_TAG 3654f780ae0c64675cabaef0e5ddaf904c48b4b7 # releases/CGAL-5.6.3
# For whatever reason, this keeps downloading forever (repeats downloads if finished)
URL https://github.com/CGAL/cgal/releases/download/v6.2.1/CGAL-6.2.1.zip
URL_HASH SHA256=eebd737d9b7f0199647ba5c1f9f6c7a3d0651aacef9c2fd4dedc52da6c25edbe
URL https://github.com/CGAL/cgal/releases/download/v5.6.3/CGAL-5.6.3.zip
URL_HASH SHA256=5d577acb4a9918ccb960491482da7a3838f8d363aff47e14d703f19fd84733d4
DEPENDS dep_Boost dep_Eigen dep_GMP dep_MPFR
)
@@ -33,8 +33,8 @@
// Axis-aligned bounding box tree for tet tri intersection
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
// Boolean operations
#include <CGAL/Polyhedron_3.h>
@@ -41,9 +41,9 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -56,8 +56,8 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
typedef typename Kernel::Segment_3 Segment_3;
typedef typename Kernel::Triangle_3 Triangle;
typedef typename std::vector<Triangle>::iterator Iterator;
typedef typename CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef typename CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef typename CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
@@ -451,8 +451,8 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
typedef CGAL::Exact_predicates_exact_constructions_kernel Kernel;
typedef Kernel::Triangle_3 Triangle;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
if (F.rows() <= 0 || I.rows() <= 0) {
@@ -498,9 +498,9 @@ IGL_INLINE void igl::copyleft::cgal::closest_facet(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, std::vector<std::vector<size_t, std::allocator<size_t>>, std::allocator<std::vector<size_t, std::allocator<size_t>>>> const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>>::iterator, CGAL::Boolean_tag<false>>, CGAL::Default>> const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3>> const&, std::vector<bool, std::allocator<bool>> const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&);
// generated by autoexplicit.sh
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&,
@@ -509,7 +509,7 @@ template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT,
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#include <cstdint>
template void igl::copyleft::cgal::closest_facet<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&,
@@ -518,7 +518,7 @@ Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&,
Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, std::vector<std::vector<size_t, std::allocator<size_t> >, std::allocator<std::vector<size_t, std::allocator<size_t> > > > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> > const&, std::vector<bool, std::allocator<bool> > const&,
Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&,
Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
@@ -14,8 +14,8 @@
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -67,9 +67,9 @@ namespace igl
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -139,9 +139,9 @@ namespace igl
const std::vector<std::vector<size_t> > & VF,
const std::vector<std::vector<size_t> > & VFi,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
const std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -12,8 +12,8 @@
#include "points_inside_component.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <cassert>
@@ -23,8 +23,8 @@
#include "../../vertex_triangle_adjacency.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -156,9 +156,9 @@ IGL_INLINE size_t igl::copyleft::cgal::extract_cells(
std::vector<VectorXI> Is(num_components);
std::vector<
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, std::vector<
Kernel::Triangle_3 >::iterator > > > > trees(num_components);
std::vector< std::vector<Kernel::Triangle_3 > >
@@ -9,8 +9,8 @@ template <
IGL_INLINE void igl::copyleft::cgal::hausdorff(
const Eigen::MatrixBase<DerivedV>& V,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -27,8 +27,8 @@ IGL_INLINE void igl::copyleft::cgal::hausdorff(
{
CGAL::Point_3<Kernel> query(x,y,z);
typename CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -41,5 +41,5 @@ IGL_INLINE void igl::copyleft::cgal::hausdorff(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::hausdorff<Eigen::Matrix<double, -1, -1, 0, -1, -1>, CGAL::Simple_cartesian<double>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, double&, double&);
template void igl::copyleft::cgal::hausdorff<Eigen::Matrix<double, -1, -1, 0, -1, -1>, CGAL::Simple_cartesian<double>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, double&, double&);
#endif
@@ -38,8 +38,8 @@ namespace igl
IGL_INLINE void hausdorff(
const Eigen::MatrixBase<DerivedV>& V,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -12,8 +12,8 @@
#include "../../remove_unreferenced.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -12,8 +12,8 @@
#include "../../remove_unreferenced.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -29,8 +29,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
using namespace std;
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef typename std::vector<Triangle_3>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
Tree tree;
vector<Triangle_3> T;
@@ -43,8 +43,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance_precompute(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -90,8 +90,8 @@ template <
IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
const Eigen::MatrixBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -103,8 +103,8 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
{
typedef CGAL::Triangle_3<Kernel> Triangle_3;
typedef typename std::vector<Triangle_3>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
typedef typename Tree::Point_and_primitive_id Point_and_primitive_id;
typedef CGAL::Point_3<Kernel> Point_3;
@@ -134,7 +134,7 @@ IGL_INLINE void igl::copyleft::cgal::point_mesh_squared_distance(
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1>> const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1>> const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1>>&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1>>&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Epeck, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive_3<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 3, 1, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> > const&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
template void igl::copyleft::cgal::point_mesh_squared_distance_precompute<CGAL::Simple_cartesian<double>, Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Simple_cartesian<double>, CGAL::AABB_triangle_primitive<CGAL::Simple_cartesian<double>, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >::iterator, CGAL::Boolean_tag<false> >, CGAL::Default> >&, std::vector<CGAL::Triangle_3<CGAL::Simple_cartesian<double> >, std::allocator<CGAL::Triangle_3<CGAL::Simple_cartesian<double> > > >&);
#endif
@@ -63,8 +63,8 @@ namespace igl
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -89,8 +89,8 @@ namespace igl
IGL_INLINE void point_mesh_squared_distance(
const Eigen::MatrixBase<DerivedP> & P,
const CGAL::AABB_tree<
CGAL::AABB_traits_3<Kernel,
CGAL::AABB_triangle_primitive_3<Kernel,
CGAL::AABB_traits<Kernel,
CGAL::AABB_triangle_primitive<Kernel,
typename std::vector<CGAL::Triangle_3<Kernel> >::iterator
>
>
@@ -13,8 +13,8 @@
#include "assign_scalar.h"
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <cassert>
@@ -35,8 +35,8 @@ namespace igl {
typedef Kernel::Triangle_3 Triangle;
typedef Kernel::Plane_3 Plane_3;
typedef std::vector<Triangle>::iterator Iterator;
typedef CGAL::AABB_triangle_primitive_3<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits_3<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_triangle_primitive<Kernel, Iterator> Primitive;
typedef CGAL::AABB_traits<Kernel, Primitive> AABB_triangle_traits;
typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
template<typename DerivedF, typename DerivedI>
@@ -23,8 +23,8 @@
#include <CGAL/IO/output_surface_facets_to_polyhedron.h>
// Axis-aligned bounding box tree for tet tri intersection
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <vector>
IGL_INLINE bool igl::copyleft::cgal::signed_distance_isosurface(
@@ -18,9 +18,9 @@ IGL_INLINE void igl::copyleft::cgal::submesh_aabb_tree(
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
@@ -51,7 +51,7 @@ IGL_INLINE void igl::copyleft::cgal::submesh_aabb_tree(
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits_3<CGAL::Epeck, CGAL::AABB_triangle_primitive_3<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
template void igl::copyleft::cgal::submesh_aabb_tree<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, CGAL::Epeck>(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, CGAL::AABB_tree<CGAL::AABB_traits<CGAL::Epeck, CGAL::AABB_triangle_primitive<CGAL::Epeck, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >::iterator, CGAL::Boolean_tag<false> > > >&, std::vector<CGAL::Epeck::Triangle_3, std::allocator<CGAL::Epeck::Triangle_3> >&, std::vector<bool, std::allocator<bool> >&);
#endif
@@ -14,8 +14,8 @@
#include <vector>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_triangle_primitive_3.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_triangle_primitive.h>
#include <CGAL/intersections.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
@@ -44,9 +44,9 @@ namespace igl
const Eigen::MatrixBase<DerivedF>& F,
const Eigen::MatrixBase<DerivedI>& I,
CGAL::AABB_tree<
CGAL::AABB_traits_3<
CGAL::AABB_traits<
Kernel,
CGAL::AABB_triangle_primitive_3<
CGAL::AABB_triangle_primitive<
Kernel, typename std::vector<
typename Kernel::Triangle_3 >::iterator > > > & tree,
std::vector<typename Kernel::Triangle_3 > & triangles,
+5 -6
View File
@@ -39,7 +39,7 @@ presets are never serialized — they have their own storage and their own lifec
| Location | Contents on a shipped build | Role |
|---|---|---|
| `resources/profiles/` | `<vendor>.opc` alone — the profile and its preset JSONs both pruned | What the app ships with and what installing copies from; read directly for vendors not installed |
| `resources/profiles/` | `<vendor>.opc` alone — the profile and its preset JSONs both pruned | What the app ships with; what installing copies from, and the only thing it is read for |
| `<data_dir>/system/` | `<vendor>.opc` alone, or `<vendor>.json` + `<vendor>/` after an update | What the user has installed |
| `<data_dir>/system/` (dev build) | `<vendor>.json` + `<vendor>/` + `<vendor>.opc` written at runtime | A developer tree caches as it parses |
| `<data_dir>/cache/wizard_profile_data.json` | The wizard's derived vendor catalog plus the stamps it was built from | Written and read by the setup wizard only; never shipped (see "The wizard's profile-data cache") |
@@ -182,11 +182,10 @@ one startup.
**A vendor is loaded from where it is installed and nowhere else.** For startup that
is `<data_dir>/system/`; resources reaches the app by being *installed* into that
directory first, never by being loaded from. (The setup wizard and the Create Printer
dialog also offer vendors the user has not installed, and load those from
`resources/profiles`; see "The wizard's profile-data cache". The dialog's vendor-only and
filament-only scans read a cache only where it is the whole installation, and never write
one.) There is one lookup tier and one parse source:
directory first, never by being loaded from. (The setup wizard is the one caller with
a different notion of "where": it also shows vendors the user has not installed, and
loads those from `resources/profiles` — see "The wizard's profile-data cache".) There
is one lookup tier and one parse source:
```
load vendor V from <data_dir>/system:
+2
View File
@@ -295,6 +295,8 @@ src/slic3r/GUI/CAD/DesignSketchTool.cpp
src/slic3r/GUI/CAD/SketchInlineEditor.cpp
src/slic3r/GUI/CAD/DesignOffer.hpp
src/slic3r/GUI/CAD/DesignTextDialog.cpp
src/slic3r/GUI/Gizmos/GLGizmoPrimitive.cpp
src/slic3r/GUI/Gizmos/GLGizmoSketch.cpp
src/slic3r/GUI/KeyChord.cpp
src/slic3r/GUI/Shortcuts.cpp
src/libslic3r/CAD/CadDocument.cpp
@@ -0,0 +1 @@
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@@ -1,6 +1,6 @@
{
"name": "Creality",
"version": "02.03.02.87",
"version": "02.03.02.86",
"force_update": "0",
"description": "Creality configurations",
"machine_model_list": [
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"type": "machine_model",
"name": "Creality Ender-2 Pro",
"nozzle_diameter": "0.4",
"bed_model": "creality_ender2pro_buildplate_model.stl",
"bed_model": "creality_k1_buildplate_model.stl",
"default_bed_type": "Cool Plate",
"bed_texture": "creality_ender2pro_buildplate_texture.svg",
"bed_texture": "",
"family": "Creality",
"hotend_model": "",
"machine_tech": "FFF",
@@ -2,9 +2,9 @@
"type": "machine_model",
"name": "Creality Sermoon D3 Pro",
"nozzle_diameter": "0.4",
"bed_model": "creality_sermoond3_buildplate_model.stl",
"bed_model": "creality_cr10v2_buildplate_model.stl",
"default_bed_type": "High Temp Plate",
"bed_texture": "creality_sermoond3_buildplate_texture.svg",
"bed_texture": "creality_cr10v2_buildplate_texture.svg",
"family": "Creality",
"hotend_model": "",
"machine_tech": "FFF",
@@ -2,9 +2,9 @@
"type": "machine_model",
"name": "Creality Sermoon D3",
"nozzle_diameter": "0.4",
"bed_model": "creality_sermoond3_buildplate_model.stl",
"bed_model": "creality_cr10v2_buildplate_model.stl",
"default_bed_type": "High Temp Plate",
"bed_texture": "creality_sermoond3_buildplate_texture.svg",
"bed_texture": "creality_cr10v2_buildplate_texture.svg",
"family": "Creality",
"hotend_model": "",
"machine_tech": "FFF",
@@ -2,9 +2,9 @@
"type": "machine_model",
"name": "Creality Sermoon V1 Pro",
"nozzle_diameter": "0.4",
"bed_model": "creality_sermoonv1_buildplate_model.stl",
"bed_model": "creality_k1_buildplate_model.stl",
"default_bed_type": "Cool Plate",
"bed_texture": "creality_sermoonv1_buildplate_texture.svg",
"bed_texture": "",
"family": "Creality",
"hotend_model": "",
"machine_tech": "FFF",
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View File
@@ -1,6 +1,6 @@
{
"name": "Elegoo",
"version": "02.04.00.11",
"version": "02.04.00.12",
"force_update": "0",
"description": "Elegoo configurations",
"machine_model_list": [
@@ -15,6 +15,6 @@
"Elegoo"
],
"filament_start_gcode": [
"; filament start gcode\n"
"; Elegoo PLA filament start gcode\n"
]
}
+1 -1
View File
@@ -1,7 +1,7 @@
{
"name": "Kingroon",
"url": "https://kingroon.com/",
"version": "02.04.00.04",
"version": "02.04.00.03",
"force_update": "1",
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}
@@ -5,8 +5,8 @@
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"family": "Kingroon",
"bed_model": "mini_bed.stl",
"bed_texture": "Kingroon_buildplate.svg",
"bed_model": "kp3s_bed.stl",
"bed_texture": "Kingroon_buildplate.png",
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@@ -6,7 +6,7 @@
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}
@@ -6,7 +6,7 @@
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"family": "M3D",
"machine_tech": "FFF",
"nozzle_diameter": "0.4",
"bed_texture": "m3d_enabler_D7500_bed_texture.svg",
"bed_texture": "model/M3D_bed_texture.png",
"default_materials": "Generic PLA @System"
}
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"family": "M3D",
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"nozzle_diameter": "0.4",
"bed_model": "m3d_enabler_D8500_bed_model.stl",
"bed_texture": "m3d_enabler_D8500_bed_texture.svg",
"bed_model": "model/M3D_bed_model.stl",
"bed_texture": "model/M3D_bed_texture.png",
"default_materials": "Generic PLA @System"
}
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