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Author SHA1 Message Date
Hanif Koh 6186329ef3 Keep GLCanvas3D Building With SLIC3R_CAD Off
The bed-axes toggle added for the Design tab's reference planes reads
m_design_sketch_tool, which only exists under SLIC3R_CAD. Compute the
flag once and read the sketch tool inside the same guard as its other
uses.
2026-10-07 20:47:56 +08:00
+9 -5
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@@ -2427,11 +2427,15 @@ void GLCanvas3D::_render_scene(const Camera& camera, const Size& cnv_size)
if (m_canvas_type == ECanvasType::CanvasView3D) {
// m_show_bed gates the plate list too: hiding the bed but leaving its grid and outline
// floating would read as a rendering fault rather than a deliberate view option.
// Design tab: while its reference planes are up they draw their own axes from the modeling
// origin, where the bed's triad would otherwise sit on top of them.
if (show_bed)
_render_bed(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(),
m_show_world_axes && !(m_design_sketch_tool != nullptr && m_design_sketch_tool->draws_reference_axes()));
if (show_bed) {
bool show_axes = m_show_world_axes;
#ifdef SLIC3R_CAD
// Design tab: while its reference planes are up they draw their own axes from the modeling
// origin, where the bed's triad would otherwise sit on top of them.
show_axes = show_axes && !(m_design_sketch_tool != nullptr && m_design_sketch_tool->draws_reference_axes());
#endif
_render_bed(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(), show_axes);
}
m_frame_profiler.mark("bed");
if (show_bed) //BBS: add outline logic
_render_platelist(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(), only_current, only_body, hover_id, true, show_grid);