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Author SHA1 Message Date
Hanif Koh 3956fcc836 Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 03:31:10 +08:00
Hanif Koh f4f43535e5 Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
2026-10-02 02:13:49 +08:00
Hanif Koh 843e8c40e6 Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
2026-10-01 23:46:58 +08:00
Hanif Koh db4e2f7ced Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
2026-10-01 23:46:58 +08:00
494 changed files with 3 additions and 4203 deletions
+1 -10
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@@ -10,10 +10,6 @@ CheckOptions:
# GTK or pthread one), library internals and forward declarations, CPython's
# headers behind Python.h, curl's behind curl.h, oneTBB's behind tbb/, and
# admesh's stl.h, which the include path also exposes without its directory.
# Clipper's own clipper.hpp is only included through libslic3r/clipper.hpp or
# clipper_z.hpp, which configure it first, and Boost.Polygon's headers only
# work through boost/polygon/polygon.hpp or voronoi.hpp. minilzo's config
# headers are internal to minilzo.h.
# FFmpeg's C headers are left alone because they are only included inside
# extern "C", which an inserted include would miss. OS-specific headers (GLib,
# GTK, D-Bus, POSIX, the Windows SDK) are only used inside platform #if blocks,
@@ -48,9 +44,4 @@ CheckOptions:
fcntl\.h;
termios\.h;
[/\\](um|shared)[/\\].*;
sal\.h;
clipper[/\\]clipper\.hpp;
png(lib)?conf\.h;
mcut[/\\]platform\.h;
boost[/\\]polygon[/\\].*;
lzo(conf|defs)\.h
sal\.h
+1 -1
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@@ -45,7 +45,7 @@ on:
schedule:
- cron: '15 2 * * *' # 10:15 AM Singapore time (UTC+8), when macOS runners are least busy
- cron: '0 17 * * *' # run once a day at 1 AM Singapore time (UTC+8)
workflow_dispatch: # allows for manual dispatch
inputs:
-28
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@@ -1,28 +0,0 @@
# Reports the newest push build of main that was not cancelled, for the README badge.
name: Main build status
on:
workflow_run:
workflows: ["Build all"]
types: [completed]
branches: [main]
workflow_dispatch:
permissions:
actions: read
jobs:
status:
if: github.repository == 'OrcaSlicer/OrcaSlicer'
runs-on: ubuntu-latest
steps:
- env:
GH_TOKEN: ${{ github.token }}
run: |
for attempt in 1 2 3; do
conclusion=$(gh api "repos/${{ github.repository }}/actions/workflows/build_all.yml/runs?branch=main&event=push&status=completed&per_page=100" \
--jq '[.workflow_runs[] | select(.conclusion != "cancelled")][0].conclusion') && break
sleep 10
done
echo "Latest finished push build of main: $conclusion"
[ "$conclusion" = success ]
+1 -1
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@@ -6,7 +6,7 @@
<a href="https://trendshift.io/repositories/15552" target="_blank"><img src="https://trendshift.io/api/badge/repositories/15552" alt="OrcaSlicer%2FOrcaSlicer | Trendshift" style="width: 250px; height: 55px;" width="250" height="55"/></a>
[![GitHub Repo stars](https://img.shields.io/github/stars/OrcaSlicer/OrcaSlicer)](https://github.com/OrcaSlicer/OrcaSlicer/stargazers) [![Build all](https://img.shields.io/github/actions/workflow/status/OrcaSlicer/OrcaSlicer/main_build_status.yml?label=Build%20all)](https://github.com/OrcaSlicer/OrcaSlicer/actions/workflows/build_all.yml)
[![GitHub Repo stars](https://img.shields.io/github/stars/OrcaSlicer/OrcaSlicer)](https://github.com/OrcaSlicer/OrcaSlicer/stargazers) [![Build all](https://github.com/OrcaSlicer/OrcaSlicer/actions/workflows/build_all.yml/badge.svg?branch=main)](https://github.com/OrcaSlicer/OrcaSlicer/actions/workflows/build_all.yml)
OrcaSlicer: an open source Next-Gen Slicing Software for Precision 3D Prints.
Optimize your prints with ultra-fast slicing, intelligent support generation, and seamless printer compatibility—engineered for perfection.
-9
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@@ -1,19 +1,10 @@
#include "AABBMesh.hpp"
#include "Point.hpp"
#include <Eigen/Core>
#include <Execution/ExecutionTBB.hpp>
#include <igl/Hit.h>
#include <cstddef>
#include <cassert>
#include <cmath>
#include <algorithm>
#include <libslic3r/AABBTreeIndirect.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <limits>
#include <numeric>
#include <vector>
#ifdef SLIC3R_HOLE_RAYCASTER
#include <libslic3r/SLA/Hollowing.hpp>
-4
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@@ -1,10 +1,6 @@
#ifndef PRUSASLICER_AABBMESH_H
#define PRUSASLICER_AABBMESH_H
#include <cstddef>
#include <limits>
#include <cmath>
#include <cassert>
#include <memory>
#include <vector>
-5
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@@ -6,20 +6,15 @@
#ifndef slic3r_AABBTreeIndirect_hpp_
#define slic3r_AABBTreeIndirect_hpp_
#include <Eigen/Core>
#include <algorithm>
#include <cstddef>
#include <cassert>
#include <limits>
#include <type_traits>
#include <utility>
#include <vector>
#include <Eigen/Geometry>
#include "BoundingBox.hpp"
#include "Utils.hpp" // for next_highest_power_of_2()
#include "libslic3r.h"
// Definition of the ray intersection hit structure.
#include <igl/Hit.h>
-6
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@@ -6,15 +6,9 @@
#include "libslic3r.h"
#include "libslic3r/AABBTreeIndirect.hpp"
#include "libslic3r/Line.hpp"
#include <Eigen/Core>
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstddef>
#include <tuple>
#include <limits>
#include <type_traits>
#include <utility>
#include <vector>
namespace Slic3r {
-4
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@@ -1,11 +1,7 @@
#ifndef ASTAR_HPP
#define ASTAR_HPP
#include <cassert>
#include <cmath> // std::isinf() is here
#include <type_traits>
#include <cstddef>
#include <limits>
#include <unordered_map>
#include "libslic3r/MutablePriorityQueue.hpp"
-11
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@@ -1,19 +1,8 @@
#include "LineSplit.hpp"
#include "AABBTreeLines.hpp"
#include "libslic3r/ClipperZUtils.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "SVG.hpp"
#include "Utils.hpp"
#include <limits>
#include "libslic3r/libslic3r.h"
#include <algorithm>
#include <cstddef>
#include <cassert>
#include <vector>
#include <utility>
//#define DEBUG_SPLIT_LINE
-5
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@@ -2,11 +2,6 @@
#define SRC_LIBSLIC3R_ALGORITHM_LINE_SPLIT_HPP_
#include "ClipperZUtils.hpp"
#include "libslic3r/Point.hpp"
#include <cstdint>
#include <cstddef>
#include <vector>
#include "libslic3r/ExPolygon.hpp"
namespace Slic3r {
namespace Algorithm {
@@ -1,25 +1,11 @@
#include "RegionExpansion.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Polygon.hpp"
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cassert>
#include <iterator>
#include <cstdint>
#include <libslic3r/AABBTreeIndirect.hpp>
#include <libslic3r/ClipperZUtils.hpp>
#include <libslic3r/ClipperUtils.hpp>
#include <libslic3r/Utils.hpp>
#include <math.h>
#include <numeric>
#include <vector>
#include <utility>
namespace Slic3r {
namespace Algorithm {
@@ -1,12 +1,10 @@
#ifndef SRC_LIBSLIC3R_ALGORITHM_REGION_EXPANSION_HPP_
#define SRC_LIBSLIC3R_ALGORITHM_REGION_EXPANSION_HPP_
#include <cstddef>
#include <cstdint>
#include <libslic3r/Point.hpp>
#include <libslic3r/Polygon.hpp>
#include <libslic3r/ExPolygon.hpp>
#include <vector>
namespace Slic3r {
namespace Algorithm {
-1
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@@ -1,7 +1,6 @@
#ifndef ANYPTR_HPP
#define ANYPTR_HPP
#include <boost/variant/variant.hpp>
#include <memory>
#include <type_traits>
#include <boost/variant.hpp>
-14
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@@ -1,8 +1,3 @@
#include "Technologies.hpp"
#include "Config.hpp"
#include "PrintConfig.hpp"
#include "calib.hpp"
#include "Semver.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Format/DRC.hpp"
@@ -14,18 +9,9 @@
#include "LocalesUtils.hpp"
#include "Thread.hpp"
#include "format.hpp"
#include "libslic3r_version.h"
#include "nlohmann/json.hpp"
#include <algorithm>
#include <string>
#include <exception>
#include <boost/none.hpp>
#include <cstddef>
#include <system_error>
#include <chrono>
#include <map>
#include <cstring>
#include <utility>
#include <vector>
#include <stdexcept>
-3
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@@ -5,11 +5,8 @@
#include <chrono>
#include <map>
#include <string>
#include "LocalesUtils.hpp"
#include "nlohmann/json.hpp"
#include <boost/algorithm/string/trim_all.hpp>
#include <utility>
#include <vector>
#include "libslic3r/Config.hpp"
#include "libslic3r/Semver.hpp"
@@ -2,9 +2,7 @@
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include "BeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include <vector>
namespace Slic3r::Arachne
{
@@ -12,7 +12,6 @@
#include "DistributedBeadingStrategy.hpp"
#include "RedistributeBeadingStrategy.hpp"
#include "OuterWallInsetBeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne {
@@ -6,7 +6,6 @@
#include <cassert>
#include "DistributedBeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -3,12 +3,10 @@
#include <boost/log/trivial.hpp>
#include <cassert>
#include <string>
#include <utility>
#include <cstddef>
#include "LimitedBeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
@@ -6,7 +6,6 @@
#include <algorithm>
#include <utility>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -7,7 +7,6 @@
#include <numeric>
#include <utility>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -4,11 +4,8 @@
#include "WideningBeadingStrategy.hpp"
#include <algorithm>
#include <string>
#include <utility>
#include <vector>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -10,18 +10,10 @@
#include <cmath>
#include <cstdint>
#include <limits>
#include <math.h>
#include <list>
#include <memory>
#include <utility>
#include <cassert>
#include <cstdlib>
#include <vector>
#include "libslic3r/Point.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
#include "libslic3r/Geometry/VoronoiUtils.hpp"
#include "ankerl/unordered_dense.h"
#include "libslic3r/Arachne/SkeletalTrapezoidationEdge.hpp"
@@ -4,12 +4,10 @@
#ifndef SKELETAL_TRAPEZOIDATION_EDGE_H
#define SKELETAL_TRAPEZOIDATION_EDGE_H
#include <cassert>
#include <memory> // smart pointers
#include <list>
#include <vector>
#include "libslic3r/libslic3r.h"
#include "utils/ExtrusionJunction.hpp"
namespace Slic3r::Arachne
@@ -6,17 +6,11 @@
#include <ankerl/unordered_dense.h>
#include <boost/log/trivial.hpp>
#include <algorithm>
#include <cstdint>
#include <iostream>
#include <cassert>
#include <cinttypes>
#include <optional>
#include <utility>
#include "../Line.hpp"
#include "libslic3r/Arachne/utils/HalfEdge.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/utils/HalfEdgeNode.hpp"
#include "libslic3r/Arachne/SkeletalTrapezoidationEdge.hpp"
#include "libslic3r/Arachne/SkeletalTrapezoidationJoint.hpp"
#include "libslic3r/Point.hpp"
@@ -6,7 +6,6 @@
#include <memory> // smart pointers
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
-21
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@@ -2,31 +2,12 @@
// CuraEngine is released under the terms of the AGPLv3 or higher.
#include <algorithm> //For std::partition_copy and std::min_element.
#include <cstddef>
#include <cstdint>
#include <memory>
#include <cassert>
#include <cmath>
#include <math.h>
#include <limits>
#include <unordered_set>
#include "WallToolPaths.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Arachne/utils/ExtrusionLine.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/Arachne/utils/PolygonsPointIndex.hpp"
#include "libslic3r/Flow.hpp"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategyFactory.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/Arachne/utils/SparsePointGrid.hpp"
#include "libslic3r/Arachne/utils/SquareGrid.hpp"
#include "SkeletalTrapezoidation.hpp"
#include "../ClipperUtils.hpp"
#include "libslic3r/libslic3r.h"
#include "utils/linearAlg2D.hpp"
#include "EdgeGrid.hpp"
#include "utils/SparseLineGrid.hpp"
@@ -36,8 +17,6 @@
#include "Utils.hpp"
#include <boost/log/trivial.hpp>
#include <utility>
#include <vector>
//#define ARACHNE_STITCH_PATCH_DEBUG
-6
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@@ -4,16 +4,10 @@
#ifndef CURAENGINE_WALLTOOLPATHS_H
#define CURAENGINE_WALLTOOLPATHS_H
#include <cstddef>
#include <boost/container_hash/hash.hpp>
#include <memory>
#include <ankerl/unordered_dense.h>
#include <vector>
#include <utility>
#include "BeadingStrategy/BeadingStrategyFactory.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "utils/ExtrusionLine.hpp"
#include "../Polygon.hpp"
#include "../PrintConfig.hpp"
@@ -6,9 +6,6 @@
#define UTILS_EXTRUSION_JUNCTION_H
#include "../../Point.hpp"
#include "libslic3r/libslic3r.h"
#include <cstddef>
#include <vector>
namespace Slic3r::Arachne
{
@@ -2,16 +2,11 @@
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstdlib>
#include <vector>
#include "ExtrusionLine.hpp"
#include "../../VariableWidth.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
@@ -22,7 +22,6 @@
#include "../../BoundingBox.hpp"
#include "../../ExtrusionEntity.hpp"
#include "../../Flow.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
namespace Slic3r {
@@ -4,9 +4,6 @@
#ifndef UTILS_POLYGONS_POINT_INDEX_H
#define UTILS_POLYGONS_POINT_INDEX_H
#include <utility>
#include <functional>
#include <cstddef>
#include <vector>
#include "../../Point.hpp"
@@ -6,10 +6,7 @@
#include <vector>
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "PolygonsPointIndex.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne
{
@@ -4,7 +4,6 @@
#include "PolylineStitcher.hpp"
#include "ExtrusionLine.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/utils/PolygonsPointIndex.hpp"
#include "libslic3r/Polygon.hpp"
@@ -6,14 +6,11 @@
#define UTILS_SPARSE_GRID_H
#include <cassert>
#include <unordered_map>
#include <cstddef>
#include <vector>
#include <functional>
#include "../../Point.hpp"
#include "SquareGrid.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne {
@@ -6,15 +6,10 @@
#define UTILS_SPARSE_LINE_GRID_H
#include <cassert>
#include <cstddef>
#include <utility>
#include <unordered_map>
#include <vector>
#include <functional>
#include "libslic3r/Point.hpp"
#include "SparseGrid.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne {
@@ -6,13 +6,9 @@
#define UTILS_SPARSE_POINT_GRID_H
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <vector>
#include "libslic3r/Point.hpp"
#include "SparseGrid.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne {
@@ -4,11 +4,7 @@
#include "SquareGrid.hpp"
#include <cassert>
#include <cstdint>
#include <utility>
#include <functional>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
using namespace Slic3r::Arachne;
@@ -5,9 +5,6 @@
#define UTILS_LINEAR_ALG_2D_H
#include "../../Point.hpp"
#include <cstdint>
#include <math.h>
#include <cmath>
namespace Slic3r::Arachne::LinearAlg2D
{
-6
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@@ -1,14 +1,8 @@
#include "ArcFitter.hpp"
#include "Point.hpp"
#include "Circle.hpp"
#include "MultiPoint.hpp"
#include "Polyline.hpp"
#include "libslic3r.h"
#include <cmath>
#include <cassert>
#include <vector>
#include <cstddef>
namespace Slic3r {
-3
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@@ -2,9 +2,6 @@
#define slic3r_ArcFitter_hpp_
#include "Circle.hpp"
#include <cstddef>
#include "Point.hpp"
#include <vector>
namespace Slic3r {
-24
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@@ -1,28 +1,9 @@
#include "Arrange.hpp"
#include "ExPolygon.hpp"
#include "Point.hpp"
#include "Print.hpp"
#include "BoundingBox.hpp"
#include "PrintConfig.hpp"
#include "libslic3r.h"
#include <Eigen/Core>
#include <boost/geometry/index/parameters.hpp>
#include <functional>
#include <algorithm>
#include <cstdlib>
#include <cmath>
#include <cstddef>
#include <boost/geometry/algorithms/convert.hpp>
#include <array>
#include <boost/geometry/index/predicates.hpp>
#include <iterator>
#include <exception>
#include <libnest2d/backends/libslic3r/geometries.hpp>
#include "libnest2d/common.hpp"
#include "libnest2d/geometry_traits_nfp.hpp"
#include "libnest2d/nester.hpp"
#include "libnest2d/geometry_traits.hpp"
#include <libnest2d/optimizers/nlopt/subplex.hpp>
#include <libnest2d/placers/nfpplacer.hpp>
#include <libnest2d/selections/firstfit.hpp>
@@ -32,11 +13,6 @@
#include <ClipperUtils.hpp>
#include <boost/geometry/index/rtree.hpp>
#include <utility>
#include <vector>
#include <tuple>
#include <set>
#include <string>
#if defined(_MSC_VER) && defined(__clang__)
#define BOOST_NO_CXX17_HDR_STRING_VIEW
-9
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@@ -2,17 +2,8 @@
#define ARRANGE_HPP
#include "ExPolygon.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "PrintConfig.hpp"
#include "Print.hpp"
#include <cmath>
#include "libslic3r.h"
#include <vector>
#include <string>
#include <functional>
#include <iostream>
#include <ostream>
#define BED_SHRINK_SEQ_PRINT 5
-3
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@@ -1,8 +1,5 @@
#include "BoundingBox.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "libslic3r.h"
#include <Eigen/Core>
#include <algorithm>
#include <assert.h>
-3
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@@ -5,10 +5,7 @@
#include "Exception.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include <cassert>
#include <cstddef>
#include <ostream>
#include <vector>
namespace Slic3r {
-11
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@@ -1,18 +1,7 @@
#include "BridgeDetector.hpp"
#include "BoundingBox.hpp"
#include "ClipperUtils.hpp"
#include "ExPolygon.hpp"
#include "Geometry.hpp"
#include "libslic3r.h"
#include "Polygon.hpp"
#include "Line.hpp"
#include "Polyline.hpp"
#include "Point.hpp"
#include <algorithm>
#include <utility>
#include <vector>
#include <cstddef>
#include <cmath>
namespace Slic3r {
-7
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@@ -9,14 +9,7 @@
#include "PrincipalComponents2D.hpp"
#include "libslic3r.h"
#include "ExPolygon.hpp"
#include <cmath>
#include <cstdlib>
#include <limits>
#include <string>
#include <vector>
#include <tuple>
#include <unordered_map>
#include <utility>
namespace Slic3r {
-19
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@@ -1,37 +1,18 @@
#include "BoundingBox.hpp"
#include "BrimEarsPoint.hpp"
#include "ClipperUtils.hpp"
#include "EdgeGrid.hpp"
#include "ExPolygon.hpp"
#include "Flow.hpp"
#include "Geometry.hpp"
#include "ExtrusionEntity.hpp"
#include "Layer.hpp"
#include "Point.hpp"
#include "ObjectID.hpp"
#include "Polygon.hpp"
#include "Line.hpp"
#include "MultiPoint.hpp"
#include "Polyline.hpp"
#include "Print.hpp"
#include "PrintBase.hpp"
#include "ShortestPath.hpp"
#include "libslic3r.h"
#include "PrintConfig.hpp"
#include "MaterialType.hpp"
#include "Model.hpp"
#include <algorithm>
#include <cstddef>
#include <cmath>
#include <cstdint>
#include <limits>
#include <map>
#include <string>
#include <tbb/parallel_for.h>
#include <boost/log/trivial.hpp>
#include <utility>
#include <vector>
#ifndef NDEBUG
// #define BRIM_DEBUG_TO_SVG
-2
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@@ -4,10 +4,8 @@
#include "ExPolygon.hpp"
#include "ObjectID.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include<map>
#include <utility>
#include<vector>
namespace Slic3r {
-3
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@@ -1,10 +1,7 @@
#ifndef BRIMEARSPOINT_HPP
#define BRIMEARSPOINT_HPP
#include <cstdlib>
#include "libslic3r.h"
#include <libslic3r/Point.hpp>
#include <vector>
namespace Slic3r {
-13
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@@ -1,24 +1,11 @@
#include "BuildVolume.hpp"
#include "BoundingBox.hpp"
#include "ClipperUtils.hpp"
#include "Polygon.hpp"
#include "Geometry/Circle.hpp"
#include "ExtrusionEntity.hpp"
#include "TriangleMesh.hpp"
#include "Geometry/ConvexHull.hpp"
#include "GCode/GCodeProcessor.hpp"
#include "Point.hpp"
#include "libslic3r.h"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <vector>
#include <cassert>
#include <cstdlib>
#include <limits>
#include <utility>
#include <cstddef>
#include <string_view>
namespace Slic3r {
-4
View File
@@ -5,13 +5,9 @@
#include "Geometry/Circle.hpp"
#include "Polygon.hpp"
#include "BoundingBox.hpp"
#include "libslic3r.h"
#include <admesh/stl.h>
#include <array>
#include <string_view>
#include <vector>
#include <utility>
namespace Slic3r {
-16
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@@ -1,14 +1,8 @@
#include "libslic3r/CAD/CadDocument.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/CAD/GeometryEngine.hpp"
#include "libslic3r/CAD/SketchConstraints.hpp"
#include "libslic3r/CAD/SketchSolver.hpp"
#include "libslic3r/CAD/SketchImport.hpp" // transform_regions for imported art
#include <Standard_Handle.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <Standard_TypeDef.hxx>
#include <array>
#include <Standard_Failure.hxx>
@@ -32,10 +26,6 @@
#include <BRepOffsetAPI_DraftAngle.hxx>
#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <functional>
#include <exception>
#include <cstdint>
#include <cereal/cereal.hpp>
#include <gp_Pln.hxx>
#include <TopTools_ListOfShape.hxx>
#include <BRepPrimAPI_MakeCylinder.hxx>
@@ -79,18 +69,12 @@
#include <cmath>
#include <cctype>
#include <cstdio>
#include <math.h>
#include <map>
#include <set>
#include <stdexcept>
#include <algorithm>
#include <sstream>
#include <cereal/archives/binary.hpp>
#include <BRepTools.hxx>
#include <string>
#include <vector>
#include <utility>
namespace Slic3r {
-4
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@@ -1,20 +1,16 @@
#ifndef slic3r_CadDocument_hpp_
#define slic3r_CadDocument_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/CAD/GeometryEngine.hpp" // FaceGroup
#include "libslic3r/Color.hpp" // ColorRGBA (per-body display colour override)
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Wire.hxx>
#include <cereal/cereal.hpp>
#include <cereal/types/vector.hpp>
#include <cereal/types/string.hpp>
#include <cstdint>
#include <cstddef>
#include <map>
#include <cereal/types/map.hpp>
#include <string>
-16
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@@ -1,25 +1,12 @@
#include "libslic3r/CAD/GeometryEngine.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepLProp_SLProps.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <cstddef>
#include <algorithm>
#include <GeomAbs_SurfaceType.hxx>
#include <TopAbs_Orientation.hxx>
#include <Standard_Handle.hxx>
#include <cstdint>
#include <Poly_Triangle.hxx>
#include <GeomAbs_CurveType.hxx>
#include <gp_Cylinder.hxx>
#include <BRepFilletAPI_MakeFillet.hxx>
#include <BRepFilletAPI_MakeChamfer.hxx>
#include <math.h>
#include <gp_Mat.hxx>
#include <stdexcept>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
@@ -56,9 +43,6 @@
#include <array>
#include <map>
#include <cmath>
#include <vector>
#include <string>
#include <utility>
namespace Slic3r {
-3
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@@ -1,7 +1,6 @@
#ifndef slic3r_GeometryEngine_hpp_
#define slic3r_GeometryEngine_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <BRepPrimAPI_MakeBox.hxx>
@@ -9,8 +8,6 @@
#include <BRepPrimAPI_MakeSphere.hxx>
#include <BRepPrimAPI_MakeCone.hxx>
#include <BRepPrimAPI_MakeTorus.hxx>
#include <TopoDS_Shape.hxx>
#include <array>
#include <gp_Ax2.hxx>
#include <TopoDS_Solid.hxx>
#include <TopoDS_Face.hxx>
-5
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@@ -1,11 +1,6 @@
#include "libslic3r/CAD/SketchConstraints.hpp"
#include "libslic3r/Point.hpp"
#include <Eigen/Core>
#include <Eigen/Dense>
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <vector>
namespace Slic3r {
-1
View File
@@ -2,7 +2,6 @@
#define slic3r_SketchConstraints_hpp_
#include "libslic3r/Point.hpp"
#include <Eigen/Core>
#include <vector>
#include <Eigen/Dense>
-14
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@@ -1,18 +1,7 @@
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <Standard_Handle.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <GeomAbs_JoinType.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <Standard_TypeDef.hxx>
#include <TopAbs_Orientation.hxx>
#include <Poly_Triangle.hxx>
#include <TopAbs_State.hxx>
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <limits>
#include <BRepBuilderAPI_MakeWire.hxx>
@@ -58,11 +47,8 @@
#include <TopoDS_Wire.hxx>
#include <GeomAPI_IntCS.hxx>
#include <map>
#include <math.h>
#include <tuple>
#include <stdexcept>
#include <vector>
#include <utility>
namespace Slic3r {
-8
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@@ -1,8 +1,5 @@
#include "libslic3r/CAD/SketchImport.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/EmbossShape.hpp"
#include "libslic3r/Emboss.hpp"
#include "libslic3r/NSVGUtils.hpp"
#include "libslic3r/ExPolygon.hpp"
@@ -12,11 +9,6 @@
#include <algorithm>
#include <limits>
#include <vector>
#include <string>
#include <memory>
#include <utility>
#include <nanosvg/nanosvg.h>
namespace Slic3r {
-6
View File
@@ -1,13 +1,7 @@
#include "libslic3r/CAD/SketchInference.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/Point.hpp"
#include <algorithm>
#include <cmath>
#include <vector>
#include <cstddef>
#include <optional>
#include <math.h>
namespace Slic3r {
-2
View File
@@ -1,9 +1,7 @@
#ifndef slic3r_SketchInference_hpp_
#define slic3r_SketchInference_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include <math.h>
#include <vector>
#include <optional>
#include <cmath>
-4
View File
@@ -1,7 +1,5 @@
#include "libslic3r/CAD/SketchSolver.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include <math.h>
#include <slvs.h>
#include <cmath>
@@ -9,8 +7,6 @@
#include <functional>
#include <map>
#include <unordered_map>
#include <vector>
#include <utility>
namespace Slic3r {
-2
View File
@@ -1,6 +1,4 @@
#include "libslic3r/CAD/ThreadStandards.hpp"
#include <vector>
#include <string>
namespace Slic3r {
-4
View File
@@ -2,11 +2,7 @@
#define CSGMESH_HPP
#include <libslic3r/AnyPtr.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <admesh/stl.h>
#include <string>
#include <utility>
namespace Slic3r { namespace csg {
-4
View File
@@ -1,11 +1,7 @@
#ifndef CSGMESHCOPY_HPP
#define CSGMESHCOPY_HPP
#include "libslic3r/AnyPtr.hpp"
#include "CSGMesh.hpp"
#include "libslic3r/libslic3r.h"
#include <utility>
#include <cstddef>
namespace Slic3r { namespace csg {
-4
View File
@@ -3,13 +3,9 @@
#include "CSGMesh.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/SLA/Hollowing.hpp"
#include "libslic3r/MeshSplitImpl.hpp"
#include <utility>
#include <memory>
namespace Slic3r { namespace csg {
@@ -1,17 +1,11 @@
#ifndef PERFORMCSGMESHBOOLEANS_HPP
#define PERFORMCSGMESHBOOLEANS_HPP
#include <cstddef>
#include <stack>
#include <utility>
#include <tuple>
#include <vector>
#include <boost/log/trivial.hpp>
#include "CSGMesh.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Execution/ExecutionTBB.hpp"
//#include "libslic3r/Execution/ExecutionSeq.hpp"
#include "libslic3r/MeshBoolean.hpp"
-8
View File
@@ -3,16 +3,8 @@
#include "CSGMesh.hpp"
#include <cstddef>
#include <functional>
#include <cassert>
#include <stack>
#include <vector>
#include <utility>
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Execution/Execution.hpp"
#include "libslic3r/TriangleMeshSlicer.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/Execution/ExecutionTBB.hpp"
@@ -3,7 +3,6 @@
#include "CSGMesh.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
namespace Slic3r { namespace csg {
-3
View File
@@ -1,9 +1,6 @@
#ifndef slic3r_Channel_hpp_
#define slic3r_Channel_hpp_
#include <boost/optional/optional.hpp>
#include <boost/none.hpp>
#include <cstddef>
#include <memory>
#include <deque>
#include <condition_variable>
-6
View File
@@ -2,14 +2,8 @@
#include <cmath>
#include <cassert>
#include <cstddef>
#include <utility>
#include <math.h>
#include "Geometry.hpp"
#include "Point.hpp"
#include "Line.hpp"
#include "Polygon.hpp"
#include "libslic3r.h"
//BBS: Refer to ArcWelderLib for the arc fitting functions
-2
View File
@@ -3,8 +3,6 @@
#include "Point.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include <cmath>
namespace Slic3r {
-8
View File
@@ -1,14 +1,6 @@
#include "Clipper2Utils.hpp"
#include "Polyline.hpp"
#include "clipper2/clipper.core.h"
#include "Point.hpp"
#include "ExPolygon.hpp"
#include "clipper2/clipper.engine.h"
#include "clipper2/clipper.offset.h"
#include "libslic3r.h"
#include "clipper2/clipper.h"
#include <utility>
#include <cstddef>
namespace Slic3r {
-2
View File
@@ -4,9 +4,7 @@
#include "ExPolygon.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
#include "clipper2/clipper.core.h"
#include "clipper2/clipper.h"
#include "clipper2/clipper.offset.h"
namespace Slic3r {
-8
View File
@@ -1,18 +1,10 @@
#ifndef slic3r_Clipper2ZUtils_hpp_
#define slic3r_Clipper2ZUtils_hpp_
#include "clipper2/clipper.core.h"
#include <cstdint>
#include <cstddef>
#include <array>
#include <iterator>
#include <cassert>
#include <numeric>
#include <utility>
#include <vector>
#include <algorithm>
#include <clipper2/clipper2_z.hpp>
#include <libslic3r/ExPolygon.hpp>
#include <libslic3r/Point.hpp>
namespace Slic3r { namespace Clipper2ZUtils {
-15
View File
@@ -1,25 +1,10 @@
#include <cstddef>
#include <algorithm>
#include <cstdlib>
#include <cassert>
#include <cmath>
#include <limits>
#include <numeric>
#include <unordered_map>
#include <utility>
#include <vector>
#include "ClipperUtils.hpp"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "Geometry.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
#include "Line.hpp"
#include "ShortestPath.hpp"
#include "libslic3r.h"
#include "Surface.hpp"
// #define CLIPPER_UTILS_DEBUG
-7
View File
@@ -1,18 +1,11 @@
#ifndef slic3r_ClipperUtils_hpp_
#define slic3r_ClipperUtils_hpp_
#include "Point.hpp"
#include "Polyline.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include "clipper.hpp"
#include "ExPolygon.hpp"
#include "Polygon.hpp"
#include "Surface.hpp"
#include <cstddef>
#include <iterator>
#include <cassert>
#include <vector>
// import these wherever we're included
using Slic3r::ClipperLib::jtMiter;
-5
View File
@@ -1,12 +1,7 @@
#ifndef slic3r_ClipperZUtils_hpp_
#define slic3r_ClipperZUtils_hpp_
#include "libslic3r.h"
#include <cstddef>
#include <algorithm>
#include <cassert>
#include <numeric>
#include <utility>
#include <vector>
#include <clipper/clipper_z.hpp>
-8
View File
@@ -1,15 +1,7 @@
#include "libslic3r.h"
#include "Color.hpp"
#include <cstddef>
#include <cstdlib>
#include <cassert>
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <random>
#include <string>
#include <vector>
static const float INV_255 = 1.0f / 255.0f;
-2
View File
@@ -9,9 +9,7 @@
#include <cstdio>
#include <fstream>
#include <limits>
#include <string>
#include <utility>
#include <vector>
namespace Slic3r {
namespace {
-22
View File
@@ -1,6 +1,4 @@
#include "Config.hpp"
#include "Exception.hpp"
#include "Point.hpp"
#include "format.hpp"
#include "Utils.hpp"
#include "LocalesUtils.hpp"
@@ -8,20 +6,7 @@
#include <algorithm>
#include <assert.h>
#include <cmath>
#include <boost/algorithm/string/join.hpp>
#include <cstdlib>
#include <exception>
#include <cctype>
#include <boost/algorithm/string/trim.hpp>
#include <fstream>
#include <functional>
#include <set>
#include <initializer_list>
#include <map>
#include <list>
#include <optional>
#include <memory>
#include <sstream>
#include <iostream>
#include <iomanip>
@@ -41,15 +26,8 @@
#include <boost/nowide/fstream.hpp>
#include <boost/property_tree/ini_parser.hpp>
#include <boost/format.hpp>
#include <stdexcept>
#include <string.h>
#include <string>
#include <vector>
#include <utility>
#include <system_error>
//BBS: add json support
#include "libslic3r.h"
#include "libslic3r_version.h"
#include "nlohmann/json.hpp"
using namespace nlohmann;
-10
View File
@@ -3,11 +3,6 @@
#include <assert.h>
#include <algorithm>
#include <boost/container_hash/hash.hpp>
#include <cctype>
#include <initializer_list>
#include <limits>
#include <cmath>
#include <map>
#include <climits>
#include <cfloat>
@@ -15,15 +10,10 @@
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <optional>
#include <sstream>
#include <set>
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
#include "LocalesUtils.hpp"
#include "libslic3r.h"
#include "clonable_ptr.hpp"
#include "Exception.hpp"
-4
View File
@@ -2,18 +2,14 @@
#include "ExtrusionEntity.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "Layer.hpp"
#include "Line.hpp"
#include "Point.hpp"
#include "Print.hpp"
#include "SLA/IndexedMesh.hpp"
#include "libslic3r.h"
#include <Eigen/Core>
#include <cfloat>
#include <cmath>
#include <initializer_list>
#include <math.h>
#include <string>
#include <utility>
namespace Slic3r {
-4
View File
@@ -2,10 +2,6 @@
#include "Config.hpp"
#include "GCode.hpp"
#include "GCodeWriter.hpp"
#include <vector>
#include <utility>
#include <cstddef>
#include <cassert>
namespace Slic3r {
-3
View File
@@ -1,10 +1,7 @@
#ifndef slic3r_CustomGCode_hpp_
#define slic3r_CustomGCode_hpp_
#include <map>
#include <cstddef>
#include <string>
#include <utility>
#include <vector>
#include <nlohmann/json.hpp>
-34
View File
@@ -1,38 +1,4 @@
#include "CutSurface.hpp"
#include "libslic3r/Emboss.hpp"
#include <vector>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Surface_mesh/Surface_mesh.h>
#include "libslic3r/Point.hpp"
#include "libslic3r/ExPolygon.hpp"
#include <cstdint>
#include <limits>
#include <string>
#include <utility>
#include "libslic3r/BoundingBox.hpp"
#include <cstddef>
#include "libslic3r/Polygon.hpp"
#include <cassert>
#include <array>
#include <cmath>
#include <math.h>
#include <algorithm>
#include <queue>
#include <CGAL/enum.h>
#include <CGAL/Kernel/global_functions_3.h>
#include <CGAL/Named_function_parameters.h>
#include "libslic3r/AABBTreeIndirect.hpp"
#include <cstdlib>
#include "libslic3r/libslic3r.h"
#include <boost/property_map/property_map.hpp>
#include <CGAL/Polygon_mesh_processing/self_intersections.h>
#include <CGAL/AABB_face_graph_triangle_primitive.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_tree.h>
#include <CGAL/boost/graph/graph_traits_Surface_mesh.h>
#include <iterator>
#include <optional>
#include <CGAL/Surface_mesh/IO/OFF.h>
/// models_input.obj - Check transormation of model to each others
/// projection_center.obj - circle representing center of projection with correct distance
-2
View File
@@ -1,8 +1,6 @@
#ifndef slic3r_CutSurface_hpp_
#define slic3r_CutSurface_hpp_
#include "libslic3r/BoundingBox.hpp"
#include <string>
#include <vector>
#include <admesh/stl.h> // indexed_triangle_set
#include "ExPolygon.hpp"
-11
View File
@@ -1,24 +1,13 @@
#include "CutUtils.hpp"
#include "Geometry.hpp"
#include "Point.hpp"
#include "TriangleMesh.hpp"
#include "libslic3r.h"
#include "Model.hpp"
#include "TriangleMeshSlicer.hpp"
#include "TriangleSelector.hpp"
#include "ObjectID.hpp"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <cassert>
#include <string>
#include <vector>
#include <utility>
#include <cstddef>
#include <optional>
#include <math.h>
#include <cmath>
namespace Slic3r {
-1
View File
@@ -5,7 +5,6 @@
#include "Point.hpp"
#include "Model.hpp"
#include <optional>
#include <vector>
namespace Slic3r {
-11
View File
@@ -1,21 +1,10 @@
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <cstdint>
#include <utility>
#include <cmath>
#include <set>
#include <vector>
#include <float.h>
#include <unordered_map>
#include <png.h>
#include "Polygon.hpp"
#include "Point.hpp"
#include "Polyline.hpp"
#include "ExPolygon.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include "ClipperUtils.hpp"
#include "EdgeGrid.hpp"
-12
View File
@@ -1,24 +1,12 @@
#ifndef slic3r_EdgeGrid_hpp_
#define slic3r_EdgeGrid_hpp_
#include <cstddef>
#include <cassert>
#include <limits>
#include <cstdlib>
#include <algorithm>
#include <stdint.h>
#include <math.h>
#include <vector>
#include <utility>
#include <string>
#include "Line.hpp"
#include "Point.hpp"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "libslic3r.h"
#include "Polygon.hpp"
#include "Polyline.hpp"
namespace Slic3r {
namespace EdgeGrid {
@@ -1,6 +1,3 @@
#include "Point.hpp"
#include "BoundingBox.hpp"
#include "Polygon.hpp"
#include "clipper/clipper_z.hpp"
#include "libslic3r.h"
@@ -13,14 +10,8 @@
#include "SVG.hpp"
#include "Utils.hpp"
#include <algorithm>
#include <cmath>
#include <cassert>
#include <cstddef>
#include <vector>
#include <utility>
#include <math.h>
#include <limits>
// #define CONTOUR_DISTANCE_DEBUG_SVG
-23
View File
@@ -1,35 +1,12 @@
#include <cmath>
#include <cassert>
#include <algorithm>
#include <functional>
#include <iterator>
#include <cstdint>
#include <memory>
#include <cstdio>
#include <cctype>
#include <limits>
#include <math.h>
#include <Eigen/Geometry>
#include <Eigen/Core>
#include <numeric>
#include "Emboss.hpp"
#include <optional>
#include <stdio.h>
#include <numeric>
#include <cstdlib>
#include <boost/nowide/convert.hpp>
#include <boost/log/trivial.hpp>
#include <ClipperUtils.hpp> // union_ex + for boldness(polygon extend(offset))
#include "ExPolygon.hpp"
#include <vector>
#include "AABBTreeIndirect.hpp"
#include <utility>
#include "EmbossShape.hpp"
#include <string>
#include "IntersectionPoints.hpp"
#include "Polygon.hpp"
#include "TextConfiguration.hpp"
#include "Point.hpp"
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "imgui/imstb_truetype.h" // stbtt_fontinfo
-8
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@@ -1,19 +1,11 @@
#ifndef slic3r_Emboss_hpp_
#define slic3r_Emboss_hpp_
#include <string>
#include <map>
#include <utility>
#include <cassert>
#include <cstddef>
#include <functional>
#include <cstdint>
#include <vector>
#include <set>
#include <optional>
#include <memory>
#include <admesh/stl.h> // indexed_triangle_set
#include "Point.hpp"
#include "Polygon.hpp"
#include "ExPolygon.hpp"
#include "EmbossShape.hpp" // ExPolygonsWithIds
-2
View File
@@ -9,11 +9,9 @@
#include <cereal/types/vector.hpp>
#include <cereal/types/optional.hpp>
#include <cereal/archives/binary.hpp>
#include <vector>
#include "Point.hpp" // Transform3d
#include "ExPolygon.hpp"
#include "ExPolygonSerialize.hpp"
#include "libslic3r.h"
#include "nanosvg/nanosvg.h" // NSVGimage
namespace Slic3r {
-10
View File
@@ -2,23 +2,13 @@
#include "ExPolygon.hpp"
#include "Exception.hpp"
#include "Geometry/MedialAxis.hpp"
#include "Point.hpp"
#include "MultiPoint.hpp"
#include "Polygon.hpp"
#include "Line.hpp"
#include "ClipperUtils.hpp"
#include "Polyline.hpp"
#include "SVG.hpp"
#include "libslic3r.h"
#include <algorithm>
#include <cassert>
#include <limits>
#include <cstddef>
#include <cmath>
#include <cstdlib>
#include <list>
#include <utility>
#include <vector>
namespace Slic3r {
-7
View File
@@ -1,17 +1,10 @@
#ifndef slic3r_ExPolygon_hpp_
#define slic3r_ExPolygon_hpp_
#include "Line.hpp"
#include "Point.hpp"
#include "libslic3r.h"
#include "Polygon.hpp"
#include "Polyline.hpp"
#include <utility>
#include <initializer_list>
#include <cstddef>
#include <cstdint>
#include <cassert>
#include <iterator>
#include <vector>
namespace Slic3r {
-3
View File
@@ -1,13 +1,10 @@
#ifndef slic3r_ExPolygonCollection_hpp_
#define slic3r_ExPolygonCollection_hpp_
#include "Point.hpp"
#include "Polygon.hpp"
#include "libslic3r.h"
#include "ExPolygon.hpp"
#include "Line.hpp"
#include "Polyline.hpp"
#include <vector>
namespace Slic3r {

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