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Author SHA1 Message Date
Hanif Koh aecb863493 Log Instead of Showing Info and Substitution Dialogs When Opening a BambuStudio Project
Every BambuStudio project opened with a "BambuStudio Project" info dialog
(or, from BambuStudio 2.8.2, one saying the file is newer than the
compatible version and to update the software), followed by the
configuration-substitution dialogs for the project and its embedded
presets. None of them asks anything and all of them fire for every
BambuStudio file.

For BambuStudio projects (untagged files newer than 2.3.2, the existing
test) log the version with the unrecognized settings, and each replaced
value, instead. The geometry-only, invalid-values and G-code safety
dialogs stay, and other 3MFs are unchanged.
2026-10-05 16:29:13 +08:00
629 changed files with 788 additions and 1601 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "OrcaFilamentLibrary",
"version": "02.04.00.19",
"version": "02.04.00.18",
"force_update": "0",
"description": "Orca Filament Library",
"filament_list": [
@@ -6,7 +6,7 @@
"filament_id": "OFvgE0Zh",
"instantiation": "false",
"fan_cooling_layer_time": [
"80"
"85"
],
"fan_min_speed": [
"50"
-23
View File
@@ -141,18 +141,6 @@ using namespace nlohmann;
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/GuiColor.hpp"
#include <GLFW/glfw3.h>
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/BuildVolume.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Exception.hpp"
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include "libslic3r/GCode/ToolOrdering.hpp"
#include "libslic3r/ObjectID.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/ProjectTask.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/GUI/Jobs/SendJob.hpp"
namespace fs = boost::filesystem;
@@ -3618,9 +3606,6 @@ int CLI::run(int argc, char **argv)
{
if (opt_key == "compatible_prints" || opt_key == "compatible_printers" || opt_key == "model_id" || opt_key == "dev_model_name" || opt_key == "filament_settings_id")
continue;
// rebuilt from every filament after this loop
if (filament_dev_options.find(opt_key) != filament_dev_options.end())
continue;
ConfigOption *opt = m_print_config.option(opt_key, true);
if (opt == nullptr) {
// opt_key does not exist in this ConfigBase and it cannot be created, because it is not defined by this->def().
@@ -3684,14 +3669,6 @@ int CLI::run(int argc, char **argv)
}
}
// The stored values cannot be told apart per filament, so they are kept as they are unless every slot has a config.
std::vector<const DynamicPrintConfig *> filament_configs(filament_count, nullptr);
for (size_t index = 0; index < load_filaments_config.size(); index++)
if (load_filaments_index[index] >= 1 && load_filaments_index[index] <= filament_count)
filament_configs[load_filaments_index[index] - 1] = &load_filaments_config[index];
if (std::find(filament_configs.begin(), filament_configs.end(), nullptr) == filament_configs.end())
set_filament_dev_options(m_print_config, filament_configs);
if (m_print_config.option<ConfigOptionStrings>("filament_extruder_variant")) {
std::vector<int>& filament_self_indice = m_print_config.option<ConfigOptionInts>("filament_self_index", true)->values;
int index_size = m_print_config.option<ConfigOptionStrings>("filament_extruder_variant")->size();
+1 -4
View File
@@ -5,6 +5,7 @@
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Format/bbs_3mf.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
#include <set>
#include <string>
#include <vector>
@@ -13,10 +14,6 @@
#include "libslic3r/Model.hpp"
#include "libslic3r/Format/AssembleList.hpp"
namespace Slic3r { class Preset; }
namespace Slic3r { struct PlateBBoxData; }
namespace Slic3r { struct ThumbnailData; }
namespace Slic3r {
namespace IO {
@@ -57,8 +57,6 @@
#include <iostream>
#include <set>
#include <string>
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/Format/STEP.hpp"
namespace fs = boost::filesystem;
-1
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@@ -26,7 +26,6 @@
#include <stdexcept>
#include <string>
#include <vector>
#include "libslic3r/PrintConfig.hpp"
using namespace Slic3r;
namespace fs = boost::filesystem;
@@ -20,7 +20,6 @@
#include <numeric>
#include <vector>
#include <utility>
#include "libslic3r/BoundingBox.hpp"
namespace Slic3r {
namespace Algorithm {
@@ -28,8 +28,6 @@
#include "libslic3r/Arachne/SkeletalTrapezoidationJoint.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/Arachne/utils/ExtrusionLine.hpp"
#include "libslic3r/Arachne/SkeletalTrapezoidationGraph.hpp"
#include "libslic3r/Arachne/utils/PolygonsSegmentIndex.hpp"
#ifndef NDEBUG
#include "libslic3r/EdgeGrid.hpp"
@@ -11,6 +11,7 @@
#include <list>
#include <vector>
#include "utils/HalfEdgeGraph.hpp"
#include "utils/PolygonsSegmentIndex.hpp"
#include "utils/ExtrusionJunction.hpp"
#include "utils/ExtrusionLine.hpp"
+1
View File
@@ -11,6 +11,7 @@
#include <vector>
#include <utility>
#include "BeadingStrategy/BeadingStrategyFactory.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "utils/ExtrusionLine.hpp"
@@ -14,6 +14,7 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/Polygon.hpp"
@@ -19,7 +19,9 @@
#include "ExtrusionJunction.hpp"
#include "../../Polyline.hpp"
#include "../../Polygon.hpp"
#include "../../BoundingBox.hpp"
#include "../../ExtrusionEntity.hpp"
#include "../../Flow.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
@@ -15,6 +15,7 @@
#include "SparsePointGrid.hpp"
#include "PolygonsPointIndex.hpp"
#include "../../Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/libslic3r.h"
+1 -1
View File
@@ -29,6 +29,7 @@
#include <libnest2d/utils/rotcalipers.hpp>
#include <numeric>
#include <ClipperUtils.hpp>
#include <boost/geometry/index/rtree.hpp>
#include <utility>
@@ -44,7 +45,6 @@
#include <boost/log/trivial.hpp>
#include <boost/multiprecision/integer.hpp>
#include <boost/rational.hpp>
#include "MultiMaterialSegmentation.hpp"
namespace libnest2d {
#if !defined(_MSC_VER) && defined(__SIZEOF_INT128__) && !defined(__APPLE__)
-5
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@@ -32,11 +32,6 @@
#include <boost/log/trivial.hpp>
#include <utility>
#include <vector>
#include "Config.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "MultiMaterialSegmentation.hpp"
#include "SurfaceCollection.hpp"
#include "TriangleMesh.hpp"
#ifndef NDEBUG
// #define BRIM_DEBUG_TO_SVG
-4
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@@ -90,10 +90,6 @@
#include <string>
#include <vector>
#include <utility>
#include "libslic3r/Color.hpp"
#include "libslic3r/TriangleMesh.hpp"
class Geom2d_TrimmedCurve;
namespace Slic3r {
-2
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@@ -62,8 +62,6 @@
#include <vector>
#include <utility>
class Geom_TrimmedCurve;
namespace Slic3r {
// Single source of truth for the weld tolerance the viewport and the kernel share.
-1
View File
@@ -11,7 +11,6 @@
#include <unordered_map>
#include <vector>
#include <utility>
#include "libslic3r/Point.hpp"
namespace Slic3r {
+1 -4
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@@ -6,12 +6,9 @@
// hand-rolled SketchConstraints: full constraint set, real DoF counting, and
// over-constrained (bad-constraint) detection. Solves on a fixed 2D XY workplane.
#include "libslic3r/CAD/SketchEngine.hpp"
#include <vector>
namespace Slic3r { enum class SketchPointRole; }
namespace Slic3r { struct SketchEntity; }
namespace Slic3r { struct SketchEntityConstraintDef; }
namespace Slic3r {
struct SketchSolveResult {
+2
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@@ -5,8 +5,10 @@
#include <cstddef>
#include <utility>
#include <math.h>
#include "Geometry.hpp"
#include "Point.hpp"
#include "Line.hpp"
#include "Polygon.hpp"
#include "libslic3r.h"
+1 -2
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@@ -2,11 +2,10 @@
#define slic3r_Circle_hpp_
#include "Point.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include <cmath>
namespace Slic3r { class Line; }
namespace Slic3r {
constexpr double ZERO_TOLERANCE = 0.000005;
+1 -1
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@@ -12,6 +12,7 @@
#include "ClipperUtils.hpp"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "Geometry.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
@@ -23,7 +24,6 @@
#include <clipper2/clipper.h>
#include <utility>
#include <vector>
#include "ExtrusionEntity.hpp"
// #define CLIPPER_UTILS_DEBUG
-1
View File
@@ -3,7 +3,6 @@
#include <clipper2/clipper2_z.hpp>
#include <cstddef>
#include "Point.hpp"
namespace Slic3r {
namespace ClipperZUtils {
-1
View File
@@ -13,7 +13,6 @@
#include <libslic3r/ClipperUtils.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/ExPolygon.hpp>
#include "Polygon.hpp"
namespace Slic3r {
-3
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@@ -14,9 +14,6 @@
#include <math.h>
#include <string>
#include <utility>
#include "Config.hpp"
#include "Polyline.hpp"
#include "PrintConfig.hpp"
namespace Slic3r {
+3
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@@ -1,4 +1,7 @@
#include "CustomGCode.hpp"
#include "Config.hpp"
#include "GCode.hpp"
#include "GCodeWriter.hpp"
#include <vector>
#include <utility>
#include <cstddef>
+1 -3
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@@ -6,9 +6,7 @@
#include <vector>
#include <admesh/stl.h> // indexed_triangle_set
#include "ExPolygon.hpp"
namespace Slic3r::Emboss { class IProject3d; }
namespace Slic3r::Emboss { class IProjection; }
#include "Emboss.hpp" // IProjection
namespace Slic3r{
-1
View File
@@ -19,7 +19,6 @@
#include <optional>
#include <math.h>
#include <cmath>
#include "BoundingBox.hpp"
namespace Slic3r {
+1 -1
View File
@@ -8,6 +8,7 @@
#include "ElephantFootCompensation.hpp"
#include "Flow.hpp"
#include "Geometry.hpp"
#include "SVG.hpp"
#include "Utils.hpp"
#include <algorithm>
@@ -18,7 +19,6 @@
#include <utility>
#include <math.h>
#include <limits>
#include "ExtrusionEntity.hpp"
// #define CONTOUR_DISTANCE_DEBUG_SVG
@@ -1,6 +1,7 @@
#ifndef slic3r_ElephantFootCompensation_hpp_
#define slic3r_ElephantFootCompensation_hpp_
#include "libslic3r.h"
#include "ExPolygon.hpp"
#include <vector>
+2
View File
@@ -1,5 +1,6 @@
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "Exception.hpp"
#include "Geometry/MedialAxis.hpp"
#include "Point.hpp"
#include "MultiPoint.hpp"
@@ -7,6 +8,7 @@
#include "Line.hpp"
#include "ClipperUtils.hpp"
#include "Polyline.hpp"
#include "SVG.hpp"
#include "libslic3r.h"
#include <algorithm>
#include <cassert>
-1
View File
@@ -5,7 +5,6 @@
#include <vector>
#include <utility>
#include <algorithm>
#include "Polygon.hpp"
using namespace Slic3r;
// IMPROVE: use one dimensional vector for polygons offset with searching by std::lower_bound
-1
View File
@@ -6,7 +6,6 @@
#include <cassert>
#include <algorithm>
#include <cmath>
#include "Config.hpp"
namespace Slic3r {
+1
View File
@@ -2,6 +2,7 @@
#define slic3r_Extruder_hpp_
#include "libslic3r.h"
#include "Point.hpp"
#include <vector>
namespace Slic3r {
+1 -1
View File
@@ -2,6 +2,7 @@
#include "ExtrusionEntityCollection.hpp"
#include "ExPolygon.hpp"
#include "ClipperUtils.hpp"
#include "Extruder.hpp"
#include "Flow.hpp"
#include <algorithm>
#include <cassert>
@@ -20,7 +21,6 @@
#include <string_view>
#include "Utils.hpp"
#include "libslic3r.h"
#include "ArcFitter.hpp"
#define L(s) (s)
-1
View File
@@ -25,7 +25,6 @@
#include "ExtrusionEntity.hpp"
#include "libslic3r.h"
#include "ExtrusionSimulator.hpp"
#include "Polyline.hpp"
#ifndef M_PI
#define M_PI 3.1415926535897932384626433832795
+1
View File
@@ -2,6 +2,7 @@
#define slic3r_ExtrusionSimulator_hpp_
#include "Point.hpp"
#include "libslic3r.h"
#include "ExtrusionEntity.hpp"
#include "BoundingBox.hpp"
+1
View File
@@ -2,6 +2,7 @@
#include "BoundingBox.hpp"
#include "TriangleMesh.hpp"
#include "SLA/IndexedMesh.hpp"
#include "Model.hpp"
#include <cstdint>
#include <cstddef>
#include <unordered_set>
@@ -5,12 +5,10 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/Arachne/utils/ExtrusionLine.hpp"
#include "libslic3r/PerimeterGenerator.hpp"
#include <cstddef>
namespace Slic3r { class PerimeterGenerator; }
namespace Slic3r { struct FuzzySkinConfig; }
namespace Slic3r::Arachne { struct ExtrusionLine; }
namespace Slic3r::Feature::FuzzySkin {
void fuzzy_polyline(Points& poly, bool closed, coordf_t slice_z, const FuzzySkinConfig& cfg);
@@ -18,10 +18,6 @@
#include <algorithm>
#include <unordered_set>
#include <vector>
#include "libslic3r/Config.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/SurfaceCollection.hpp"
namespace std {
template<> struct hash<Slic3r::GridPoint3>
@@ -6,15 +6,14 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Print.hpp"
#include "VoxelUtils.hpp"
#include <functional>
#include <cstddef>
#include <utility>
#include <unordered_set>
#include <vector>
#include "libslic3r/MultiMaterialSegmentation.hpp"
namespace Slic3r { class PrintObject; }
namespace Slic3r {
@@ -10,13 +10,13 @@
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/Fill/FillRectilinear.hpp"
#include "libslic3r/Surface.hpp"
#include <functional>
#include <limits>
#include <cassert>
#include <memory>
#include <utility>
#include "libslic3r/BoundingBox.hpp"
namespace Slic3r
{
-7
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@@ -41,13 +41,6 @@
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r.h"
#include "libslic3r/ExtrusionEntityCollection.hpp"
#include "libslic3r/MultiMaterialSegmentation.hpp"
#include "libslic3r/Slicing.hpp"
#include "libslic3r/SurfaceCollection.hpp"
namespace Slic3r::FillAdaptive { struct Octree; }
namespace Slic3r::FillLightning { class Generator; }
namespace Slic3r {
-1
View File
@@ -16,7 +16,6 @@
#include "libslic3r/Polyline.hpp"
#include <utility>
#include "Fill3DHoneycomb.hpp"
#include "libslic3r/Polygon.hpp"
namespace Slic3r {
-2
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@@ -11,8 +11,6 @@
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r { class Point; }
namespace Slic3r {
class Fill3DHoneycomb : public Fill
-3
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@@ -49,9 +49,6 @@
#include <boost/geometry/geometries/point.hpp>
#include <boost/geometry/geometries/segment.hpp>
#include <boost/geometry/index/rtree.hpp>
#include "libslic3r/Config.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/SurfaceCollection.hpp"
namespace Slic3r {
-1
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@@ -48,7 +48,6 @@
#include "libslic3r/Line.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Flow.hpp"
// #define INFILL_DEBUG_OUTPUT
namespace Slic3r {
+2 -3
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@@ -24,11 +24,10 @@
#include "../PrintConfig.hpp"
#include "../Flow.hpp"
#include "../ExtrusionEntity.hpp"
#include "../ExtrusionEntityCollection.hpp"
#include "../ShortestPath.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
namespace Slic3r { class ExtrusionEntityCollection; }
namespace Slic3r {
-1
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@@ -20,7 +20,6 @@
#include <libslic3r/ShortestPath.hpp>
#include <utility>
#include <vector>
#include "libslic3r/ExtrusionEntity.hpp"
namespace Slic3r {
+1 -2
View File
@@ -4,10 +4,9 @@
#include "libslic3r/ExPolygon.hpp"
#include "FillBase.hpp"
#include <utility>
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r { class Point; }
namespace Slic3r {
class FillConcentric : public Fill
@@ -19,11 +19,6 @@
#include <libslic3r/ShortestPath.hpp>
#include <vector>
#include <utility>
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Flow.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r { class Surface; }
namespace Slic3r {
@@ -4,8 +4,6 @@
#include "libslic3r/ExtrusionEntity.hpp"
#include "FillBase.hpp"
namespace Slic3r { class Surface; }
namespace Slic3r {
class FillConcentricInternal : public Fill
@@ -7,6 +7,7 @@
#include <utility>
#include <vector>
#include "../libslic3r.h"
#include "../Point.hpp"
#include "../Polygon.hpp"
#include "../Polyline.hpp"
+2 -1
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@@ -1,4 +1,6 @@
#include "../ClipperUtils.hpp"
#include "../ShortestPath.hpp"
#include "../Surface.hpp"
#include <algorithm>
#include <cmath>
#include <cstddef>
@@ -11,7 +13,6 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polyline.hpp"
#include "FillCrossHatch.hpp"
#include "libslic3r/Polygon.hpp"
namespace Slic3r {
+2 -2
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@@ -4,13 +4,13 @@
#include <map>
#include <utility>
#include "../libslic3r.h"
#include "libslic3r/ExPolygon.hpp"
#include "FillBase.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r { class Point; }
namespace Slic3r {
class FillCrossHatch : public Fill
+2 -1
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@@ -1,5 +1,7 @@
#include "../ClipperUtils.hpp"
#include "../MarchingSquares.hpp"
#include "../ShortestPath.hpp"
#include "../Surface.hpp"
#include <cmath>
#include <algorithm>
#include <cstddef>
@@ -16,7 +18,6 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polyline.hpp"
#include "FillGyroid.hpp"
#include "libslic3r/Polygon.hpp"
// ---------------------------------------------------------------------------
// Marching-squares scalar field for the optimized gyroid branch.
+2 -2
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@@ -1,14 +1,14 @@
#ifndef slic3r_FillGyroid_hpp_
#define slic3r_FillGyroid_hpp_
#include "../libslic3r.h"
#include "libslic3r/ExPolygon.hpp"
#include "FillBase.hpp"
#include <utility>
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r { class Point; }
namespace Slic3r {
class FillGyroid : public Fill
+2 -1
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@@ -1,4 +1,6 @@
#include "../ClipperUtils.hpp"
#include "../ShortestPath.hpp"
#include "../Surface.hpp"
#include "libslic3r/Fill/FillBase.hpp"
#include "libslic3r/ExPolygon.hpp"
@@ -12,7 +14,6 @@
#include <cstddef>
#include <algorithm>
#include "FillHoneycomb.hpp"
#include "libslic3r/Polygon.hpp"
namespace Slic3r {
+1
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@@ -1,5 +1,6 @@
#include "../ClipperUtils.hpp"
#include "../Print.hpp"
#include "../ShortestPath.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Fill/Lightning/Layer.hpp"
#include "FillBase.hpp"
+1 -2
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@@ -6,10 +6,9 @@
#include <memory>
#include <functional>
#include <utility>
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r { class Point; }
namespace Slic3r {
class PrintObject;
+1 -2
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@@ -1,6 +1,7 @@
#include "../ClipperUtils.hpp"
#include "../ExPolygon.hpp"
#include "../ShortestPath.hpp"
#include "../Surface.hpp"
#include "libslic3r/Fill/FillBase.hpp"
#include <utility>
#include "libslic3r/Point.hpp"
@@ -14,8 +15,6 @@
#include <cstdlib>
#include "FillLine.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Polygon.hpp"
namespace Slic3r {
+1 -1
View File
@@ -1,5 +1,6 @@
#include "../ClipperUtils.hpp"
#include "../ShortestPath.hpp"
#include "../Surface.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Fill/FillBase.hpp"
@@ -17,7 +18,6 @@
#include <cstddef>
#include <type_traits>
#include "FillPlanePath.hpp"
#include "libslic3r/Config.hpp"
namespace Slic3r {
+1
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@@ -24,6 +24,7 @@
#include "../Geometry.hpp"
#include "../Surface.hpp"
#include "../ShortestPath.hpp"
#include "../VariableWidth.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Fill/FillBase.hpp"
+1 -2
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@@ -12,11 +12,10 @@
#include <cstddef>
#include <vector>
#include <utility>
#include "libslic3r/Flow.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
namespace Slic3r { class Flow; }
namespace Slic3r {
class PrintRegionConfig;
+2 -3
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@@ -1,5 +1,7 @@
#include "../ClipperUtils.hpp"
#include "../ExPolygon.hpp"
#include "../Surface.hpp"
#include "../VariableWidth.hpp"
#include "Arachne/WallToolPaths.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
@@ -20,9 +22,6 @@
#include <math.h>
#include <utility>
#include <vector>
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Line.hpp"
namespace Slic3r {
+1 -2
View File
@@ -4,10 +4,9 @@
#include "libslic3r/ExPolygon.hpp"
#include "FillBase.hpp"
#include <utility>
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r { class Point; }
namespace Slic3r {
class FillSpiralInset : public Fill
+1
View File
@@ -3,6 +3,7 @@
#include <utility>
#include "libslic3r/libslic3r.h"
#include "FillBase.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Polyline.hpp"
-1
View File
@@ -16,7 +16,6 @@
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include "libslic3r/Polygon.hpp"
namespace marchsq {
using namespace Slic3r;
+1
View File
@@ -3,6 +3,7 @@
#include <utility>
#include "libslic3r/libslic3r.h"
#include "FillBase.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Polyline.hpp"
@@ -30,9 +30,6 @@
#include <cmath>
#include <utility>
#include <cassert>
#include "libslic3r/Config.hpp"
#include "libslic3r/MultiMaterialSegmentation.hpp"
#include "libslic3r/SurfaceCollection.hpp"
/* Possible future tasks/optimizations,etc.:
* - Improve connecting heuristic to favor connecting to shorter trees
+1
View File
@@ -14,6 +14,7 @@
#include "../../ClipperUtils.hpp"
#include "../../Geometry.hpp"
#include "Utils.hpp"
#include "libslic3r/libslic3r.h"
#include <cassert>
@@ -19,7 +19,6 @@
#include "libslic3r/BoundingBox.hpp"
#include "SVG.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Line.hpp"
//#define LIGHTNING_TREE_NODE_DEBUG_OUTPUT
+1 -1
View File
@@ -1,6 +1,7 @@
#include "Flow.hpp"
#include "Exception.hpp"
#include "Config.hpp"
#include "I18N.hpp"
#include "Print.hpp"
#include "libslic3r.h"
#include <cmath>
@@ -9,7 +10,6 @@
#include <boost/algorithm/string/predicate.hpp>
#include <string>
#include <math.h>
#include "PrintConfig.hpp"
// Mark string for localization and translate.
#define L(s) Slic3r::I18N::translate(s)
+1
View File
@@ -4,6 +4,7 @@
#include <math.h>
#include "FlushVolPredictor.hpp"
#include "slic3r/Utils/ColorSpaceConvert.hpp"
#include "Utils.hpp"
#include "FlushVolCalc.hpp"
+2
View File
@@ -3,9 +3,11 @@
#include "../Model.hpp"
#include "../Utils.hpp"
#include "../LocalesUtils.hpp"
#include "../GCode.hpp"
#include "../Geometry.hpp"
#include "../GCode/ThumbnailData.hpp"
#include "../Semver.hpp"
#include "../Time.hpp"
#include "../I18N.hpp"
#include "libslic3r/Point.hpp"
+7
View File
@@ -12,10 +12,17 @@
#include <boost/nowide/cstdio.hpp>
#include "../libslic3r.h"
#include "../Exception.hpp"
#include "../Model.hpp"
#include "../GCode.hpp"
#include "../PrintConfig.hpp"
#include "../Utils.hpp"
#include "../I18N.hpp"
#include "../Geometry.hpp"
#include "../CustomGCode.hpp"
#include "../LocalesUtils.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
+1
View File
@@ -1,3 +1,4 @@
#include "../libslic3r.h"
#include "../Model.hpp"
#include "../TriangleMesh.hpp"
#include "../TexturePainting.hpp"
+2 -1
View File
@@ -1,6 +1,7 @@
#include "SL1.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Config.hpp"
#include "GCode/ThumbnailData.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
@@ -34,6 +35,7 @@
#include "libslic3r/SlicesToTriangleMesh.hpp"
#include "libslic3r/MarchingSquares.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/MTUtils.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/SLA/RasterBase.hpp"
#include "libslic3r/miniz_extension.hpp"
@@ -48,7 +50,6 @@
#include <string>
#include <utility>
#include <string_view>
#include "libslic3r/SLA/Pad.hpp"
namespace marchsq {
+1
View File
@@ -1,3 +1,4 @@
#include "../libslic3r.h"
#include "../Model.hpp"
#include "../TriangleMesh.hpp"
#include "libslic3r/Exception.hpp"
+1
View File
@@ -1,3 +1,4 @@
#include "../libslic3r.h"
#include "../Model.hpp"
#include "../TriangleMesh.hpp"
+1 -1
View File
@@ -9,6 +9,7 @@
#include "../Geometry.hpp"
#include "../GCode/ThumbnailData.hpp"
#include "../Semver.hpp"
#include "../Time.hpp"
#include "../I18N.hpp"
#include "libslic3r/Point.hpp"
@@ -112,7 +113,6 @@ namespace pt = boost::property_tree;
#include "NSVGUtils.hpp"
#include <fast_float/fast_float.h>
#include "libslic3r/ProjectTask.hpp"
// Slightly faster than sprintf("%.9g"), but there is an issue with the karma floating point formatter,
// https://github.com/boostorg/spirit/pull/586
-1
View File
@@ -37,7 +37,6 @@
#include "TopoDS.hxx"
#include "BRepExtrema_SelfIntersection.hxx"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Polyline.hpp"
namespace Slic3r {
const double STEP_TRANS_CHORD_ERROR = 0.005;
+1 -8
View File
@@ -120,6 +120,7 @@
#include <Shiny/Shiny.h>
#include "miniz_extension.hpp"
using namespace std::literals::string_view_literals;
@@ -131,14 +132,6 @@ using namespace std::literals::string_view_literals;
#endif
#include <assert.h>
#include "AABBTreeLines.hpp"
#include "Extruder.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "FilamentMixer.hpp"
#include "Format/STEP.hpp"
#include "Model.hpp"
#include "MultiNozzleUtils.hpp"
#include "Slicing.hpp"
namespace fs = boost::filesystem;
+3 -4
View File
@@ -4,8 +4,10 @@
#include "ExtrusionEntity.hpp"
#include "Polygon.hpp"
#include "Config.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "Print.hpp"
#include "libslic3r.h"
#include "ExPolygon.hpp"
#include "GCodeWriter.hpp"
#include "Layer.hpp"
#include "Point.hpp"
@@ -20,6 +22,7 @@
#include "GCode/WipeTower.hpp"
#include "GCode/SeamPlacer.hpp"
#include "GCode/GCodeProcessor.hpp"
#include "EdgeGrid.hpp"
#include "GCode/ThumbnailData.hpp"
#include "libslic3r/ObjectID.hpp"
#include "GCode/ExtrusionProcessor.hpp"
@@ -45,10 +48,6 @@
#include <cfloat>
#include <vector>
#include <utility>
#include "BoundingBox.hpp"
#include "Polyline.hpp"
namespace Slic3r { class ExtrusionEntityCollection; }
namespace Slic3r {
@@ -19,9 +19,6 @@
#include <cctype>
#include <string>
#include <utility>
#include "libslic3r/Config.hpp"
#include "libslic3r/GCodeWriter.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r {
@@ -6,6 +6,7 @@
#include "../ExPolygon.hpp"
#include "../Geometry.hpp"
#include "../ClipperUtils.hpp"
#include "../SVG.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
@@ -30,10 +31,6 @@
#include <boost/range/adaptor/reversed.hpp>
#include <vector>
#include <utility>
#include "libslic3r/Extruder.hpp"
#include "libslic3r/GCodeWriter.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/SurfaceCollection.hpp"
namespace Slic3r {
@@ -1,13 +1,13 @@
#ifndef slic3r_AvoidCrossingPerimeters_hpp_
#define slic3r_AvoidCrossingPerimeters_hpp_
#include "../libslic3r.h"
#include "../ExPolygon.hpp"
#include "../EdgeGrid.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/BoundingBox.hpp"
#include <vector>
#include "libslic3r/MultiMaterialSegmentation.hpp"
namespace Slic3r {
-1
View File
@@ -23,7 +23,6 @@
#include <atomic>
#include <utility>
#include <vector>
#include "libslic3r/Model.hpp"
namespace Slic3r {
+3 -2
View File
@@ -1,12 +1,15 @@
#ifndef slic3r_ConflictChecker_hpp_
#define slic3r_ConflictChecker_hpp_
#include "../Utils.hpp"
#include "../Model.hpp"
#include "../Print.hpp"
#include "../Layer.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/ExtrusionEntityCollection.hpp"
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include <queue>
@@ -17,8 +20,6 @@
#include <vector>
#include <optional>
namespace Slic3r { class ExtrusionEntityCollection; }
namespace Slic3r {
struct LineWithID
-3
View File
@@ -30,9 +30,6 @@
#endif
#include <assert.h>
#include "libslic3r/Config.hpp"
#include "libslic3r/GCodeWriter.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r {
+1
View File
@@ -1,6 +1,7 @@
#ifndef slic3r_CoolingBuffer_hpp_
#define slic3r_CoolingBuffer_hpp_
#include "../libslic3r.h"
#include "../Point.hpp"
#include <cstddef>
#include <map>
-2
View File
@@ -33,8 +33,6 @@
#include <boost/log/trivial.hpp>
#include <string>
#include <string_view>
#include "libslic3r/Config.hpp"
#include "libslic3r/GCodeWriter.hpp"
*/
+3
View File
@@ -2,8 +2,11 @@
#define slic3r_GCode_FanMover_hpp_
#include "../libslic3r.h"
#include "../PrintConfig.hpp"
#include "../ExtrusionEntity.hpp"
#include "../Point.hpp"
#include "../GCodeReader.hpp"
#include "../GCodeWriter.hpp"
#include <cstdint>
+1 -2
View File
@@ -1,9 +1,9 @@
#include "libslic3r/ArcFitter.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/CustomGCode.hpp"
#include "libslic3r/Exception.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/CommonDefs.hpp"
#include "libslic3r/ArcFitter.hpp"
#include "ExtrusionEntity.hpp"
#include "libslic3r/GCodeReader.hpp"
#include "GCodeWriter.hpp"
@@ -73,7 +73,6 @@
#include <chrono>
#include "Geometry/ArcWelder.hpp"
#include "libslic3r/MultiNozzleUtils.hpp"
static const float DEFAULT_TOOLPATH_WIDTH = 0.4f;
static const float DEFAULT_TOOLPATH_HEIGHT = 0.2f;
@@ -17,7 +17,6 @@
#include <unordered_map>
#include <utility>
#include <vector>
#include "libslic3r/Print.hpp"
namespace Slic3r {
+2 -2
View File
@@ -3,8 +3,10 @@
#ifndef slic3r_OrderingStrategies_hpp_
#define slic3r_OrderingStrategies_hpp_
#include "../libslic3r.h"
#include "../Point.hpp"
#include <cstddef>
#include "libslic3r/PrintConfig.hpp"
#ifndef SLIC3R_TEST_HARNESS
#include "../Print.hpp"
@@ -15,8 +17,6 @@
#include <utility>
#include <vector>
namespace Slic3r { enum class PrintOrder; }
namespace Slic3r {
// --- Path improvement (operate on index vectors into `centers`) ---
+2 -1
View File
@@ -13,7 +13,9 @@
#include <algorithm>
#include <string>
#include "../libslic3r.h"
#include "../PrintConfig.hpp"
#include "../LocalesUtils.hpp"
#include "../GCode.hpp"
#include "PressureEqualizer.hpp"
@@ -21,7 +23,6 @@
#include "libslic3r/Exception.hpp"
#include "fast_float/fast_float.h"
#include "GCodeWriter.hpp"
#include "libslic3r/Config.hpp"
namespace Slic3r {
@@ -1,6 +1,7 @@
#ifndef slic3r_GCode_PressureEqualizer_hpp_
#define slic3r_GCode_PressureEqualizer_hpp_
#include "../libslic3r.h"
#include "../ExtrusionEntity.hpp"
#include "../PrintConfig.hpp"
#include <string>
-2
View File
@@ -20,8 +20,6 @@
#include <Eigen/Geometry>
#include <vector>
#include <cstddef>
#include "libslic3r/Config.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r {
@@ -12,8 +12,6 @@
#include "libslic3r/Polygon.hpp"
#include "RetractWhenCrossingPerimeters.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/SurfaceCollection.hpp"
namespace Slic3r {

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