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2 Commits
fix/ota-pr
...
feature/in
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2b09c512d7 | ||
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29d4513694 |
@@ -233,6 +233,9 @@ void AppConfig::set_defaults()
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if (get("reverse_mouse_wheel_zoom").empty())
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set_bool("reverse_mouse_wheel_zoom", false);
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if (get("infinite_camera_drag").empty())
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set_bool("infinite_camera_drag", false);
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if (get("enable_append_color_by_sync_ams").empty())
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set_bool("enable_append_color_by_sync_ams", true);
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if (get("enable_merge_color_by_sync_ams").empty())
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@@ -32,15 +32,13 @@ static void append_and_translate(ExPolygons &dst, const ExPolygons &src, const P
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for (; dst_idx < dst.size(); ++dst_idx)
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dst[dst_idx].translate(instance_shift);
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}
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// BBS: generate brim area by objs
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static void append_and_translate(ExPolygons& dst, const ExPolygons& src,
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const PrintInstance& instance, size_t instance_idx, std::map<ObjectInstanceID, ExPolygons>& brimAreaMap) {
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// Orca: Translate the brim area into print coordinates and store it per instance.
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static void append_and_translate(const ExPolygons& src, const PrintInstance& instance,
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size_t instance_idx, std::map<ObjectInstanceID, ExPolygons>& brimAreaMap) {
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ExPolygons srcShifted = src;
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Point instance_shift = instance.shift_without_plate_offset();
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for (size_t src_idx = 0; src_idx < srcShifted.size(); ++src_idx)
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srcShifted[src_idx].translate(instance_shift);
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srcShifted = diff_ex(srcShifted, dst);
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//expolygons_append(dst, temp2);
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for (ExPolygon& expoly : srcShifted)
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expoly.translate(instance_shift);
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expolygons_append(brimAreaMap[{ instance.print_object->id(), instance_idx }], std::move(srcShifted));
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}
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@@ -572,7 +570,7 @@ static ExPolygons outer_inner_brim_area(const Print& print,
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for (size_t instance_idx = 0; instance_idx < object->instances().size(); ++instance_idx) {
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const PrintInstance& instance = object->instances()[instance_idx];
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if (!brim_area_object.empty())
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append_and_translate(brim_area, brim_area_object, instance, instance_idx, brimAreaMap);
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append_and_translate(brim_area_object, instance, instance_idx, brimAreaMap);
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append_and_translate(no_brim_area, no_brim_area_object, instance);
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append_and_translate(holes, holes_object, instance);
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append_and_translate(objectIslands, objectIsland, instance);
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@@ -875,6 +873,14 @@ void make_brim(const Print& print, PrintTryCancel try_cancel, Polygons& islands_
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ExPolygons islands_area_ex = outer_inner_brim_area(print,
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float(flow.scaled_spacing()), brimAreaMap, objPrintVec, printExtruders);
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if (!print.config().combine_brims) {
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ExPolygons claimed_area;
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for (auto& [_, areas] : brimAreaMap) {
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areas = diff_ex(areas, claimed_area);
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expolygons_append(claimed_area, areas);
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}
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}
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// BBS: Find boundingbox of the first layer
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for (const ObjectID printObjID : print.print_object_ids()) {
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BoundingBox bbx;
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@@ -4535,6 +4535,16 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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else if (evt.Dragging() || is_camera_rotate(evt, button_mappings) || is_camera_pan(evt, button_mappings)) {
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m_mouse.dragging = true;
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// Orca: this event reports the position the pointer was teleported to by the infinite
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// camera drag. Restart the drag from there, so the jump is not turned into a camera
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// movement. Dropping the origin also keeps the drag consistent on platforms which
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// silently ignore the warp request (Wayland), where the pointer never actually moved.
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if (m_mouse.drag.pointer_wrapped) {
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m_mouse.drag.pointer_wrapped = false;
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m_mouse.set_start_position_2D_as_invalid();
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m_mouse.set_start_position_3D_as_invalid();
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}
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if (m_layers_editing.state != LayersEditing::Unknown && layer_editing_object_idx != -1) {
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if (m_layers_editing.state == LayersEditing::Editing) {
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_perform_layer_editing_action(&evt);
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@@ -4616,6 +4626,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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camera.auto_type(Camera::EType::Perspective);
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m_dirty = true;
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m_mouse.ignore_right_up = true; // will be reset on button up event even if not right button is pressed
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_wrap_mouse_pointer_on_canvas_border(pos);
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}
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m_camera_movement = true;
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@@ -4642,6 +4653,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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camera.set_target(camera.get_target() + orig - cur_pos);
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m_dirty = true;
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m_mouse.ignore_right_up = true; // will be reset on button up event even if not right button is pressed
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_wrap_mouse_pointer_on_canvas_border(pos);
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}
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m_camera_movement = true;
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@@ -5529,6 +5541,7 @@ void GLCanvas3D::mouse_up_cleanup()
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m_moving = false;
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m_camera_movement = false;
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m_mouse.drag.move_volume_idx = -1;
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m_mouse.drag.pointer_wrapped = false;
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m_mouse.set_start_position_3D_as_invalid();
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m_mouse.set_start_position_2D_as_invalid();
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m_mouse.dragging = false;
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@@ -10226,6 +10239,47 @@ Vec3d GLCanvas3D::_mouse_to_bed_3d(const Point& mouse_pos)
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return mouse_ray(mouse_pos).intersect_plane(0.0);
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}
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// Orca: Blender-like infinite camera drag. Once a pan/orbit drag reaches a canvas border the
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// pointer is teleported to the opposite one, so that the movement is only limited by how long
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// the user keeps dragging and not by the window (or screen) bounds.
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// The drag is flagged instead of being offset by the jump, because the warp request is not
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// honoured everywhere - Wayland compositors ignore it, in which case the pointer stays at the
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// border and the drag simply stops there, exactly as it does with this feature disabled.
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void GLCanvas3D::_wrap_mouse_pointer_on_canvas_border(const Point& mouse_pos)
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{
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if (m_canvas == nullptr || !wxGetApp().app_config->get_bool("infinite_camera_drag"))
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return;
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const Size cnv_size = get_canvas_size();
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auto wrapped_coord = [](int coord, int size) {
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// The pointer is teleported once it comes this close to a border and lands the same
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// distance away from the opposite one, so that it never wraps back on the next event.
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// The margin is proportional to the canvas because the pointer can travel a lot between
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// two motion events of a fast drag, and the border would be missed if it were too thin.
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const int border = std::clamp(size / 32, 12, 48);
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const int span = size - 2 * border;
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// Nothing to wrap into if the canvas is smaller than the two margins.
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if (span <= 0 || (coord >= border && coord <= size - border))
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return coord;
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// Clamping matters when the pointer is reported far outside of the canvas.
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return std::clamp(coord + (coord < border ? span : -span), border, size - border);
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};
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const Point wrapped(wrapped_coord(static_cast<int>(mouse_pos.x()), cnv_size.get_width()),
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wrapped_coord(static_cast<int>(mouse_pos.y()), cnv_size.get_height()));
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if (wrapped == mouse_pos)
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return;
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Vec2d logical_pos = wrapped.cast<double>();
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#if ENABLE_RETINA_GL
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const double factor = m_retina_helper->get_scale_factor();
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logical_pos /= factor;
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#endif // ENABLE_RETINA_GL
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m_canvas->WarpPointer(static_cast<int>(std::lround(logical_pos.x())), static_cast<int>(std::lround(logical_pos.y())));
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m_mouse.drag.pointer_wrapped = true;
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}
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// While it looks like we can call
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// this->reload_scene(true, true)
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// the two functions are quite different:
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@@ -333,6 +333,9 @@ class GLCanvas3D
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int move_volume_idx{ -1 };
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bool move_requires_threshold{ false };
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Point move_start_threshold_position_2D{ Invalid_2D_Point };
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// Orca: set when the pointer has been teleported to the opposite canvas border
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// by the infinite camera drag, see GLCanvas3D::_wrap_mouse_pointer_on_canvas_border()
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bool pointer_wrapped{ false };
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};
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bool dragging{ false };
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@@ -1221,6 +1224,10 @@ public:
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private:
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bool _is_shown_on_screen() const;
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// Orca: teleports the pointer to the opposite canvas border when a camera drag reaches
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// one, so that panning/orbiting is not limited by the window bounds.
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void _wrap_mouse_pointer_on_canvas_border(const Point& mouse_pos);
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void _update_slice_error_status();
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void _switch_toolbars_icon_filename();
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@@ -1785,6 +1785,9 @@ void PreferencesDialog::create_items()
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auto reverse_mouse_zoom = create_item_checkbox(_L("Reverse mouse zoom"), _L("If enabled, reverses the direction of zoom with mouse wheel."), "reverse_mouse_wheel_zoom");
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g_sizer->Add(reverse_mouse_zoom);
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auto item_infinite_camera_drag = create_item_checkbox(_L("Infinite camera drag"), _L("If enabled, the mouse pointer is teleported to the opposite side of the 3D view when it reaches a border while panning or orbiting, so camera movement is not limited by the window bounds."), "infinite_camera_drag");
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g_sizer->Add(item_infinite_camera_drag);
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std::vector<wxString> ButtonDragActions = {_L("None"), _L("Pan"), _L("Rotate")};
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auto item_left_mouse_drag = create_item_combobox(_L("Left Mouse Drag"), _L("Set the action that dragging the left mouse button should perform."), "left_mouse_drag_action", ButtonDragActions);
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g_sizer->Add(item_left_mouse_drag);
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@@ -153,6 +153,24 @@ TEST_CASE("Object brims are generated per instance", "[SkirtBrim]")
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}
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}
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TEST_CASE("Uncombined neighboring brims precede their respective objects", "[SkirtBrim]")
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{
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Print print;
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Model model;
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place_two_cubes_apart(0, {
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{ "skirt_loops", 0 },
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{ "brim_type", "outer_only" },
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{ "brim_width", 5 },
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{ "combine_brims", 0 },
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}, print, model);
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print.process();
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REQUIRE(print.skirt_brim_groups().size() == 1);
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REQUIRE(print.skirt_brim_groups().front().brims.size() == 2);
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CHECK(role_sequence(gcode(print), { "brim", "perimeter" }) ==
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std::vector<std::string>{ "brim", "perimeter", "brim", "perimeter" });
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}
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TEST_CASE("Combine brims merges neighboring object instances", "[SkirtBrim]")
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{
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Print print;
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