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Author SHA1 Message Date
Lam Wei Lun a06ed2d182 Unify the below-plate view across the painting gizmos
The painting gizmos clip the selected instance at the plate, so a sinking
object stopped at the bed with nothing to show how it continues below it, and
the plate disappeared along with the bed mesh. Give every paint tool the same
view of that region:

- Draw the part of the selected instance below the plate at 50% opacity with
  depth writes off, so it reads as the object going through the plate.
- Keep the plate and its grid while the bed mesh is hidden, instead of losing
  every reference plane in the scene.
- Mark the plate intersection with a 0.4 mm outline rather than an opaque
  filled cap, which covered the model and hid the ghost from above.
- Gate the bed mesh and the below-plate pass on the same predicate. Texture
  displacement derives from GLGizmoPainterBase like the other painters but was
  missing from the gizmo type list in is_bed_visible(), so it kept its bed.
- Add GLVolume::simple_render()'s ban_color_volume so the ghost keeps its alpha
  for volumes with MMU segmentation facets, whose sub-models carry their own
  opaque filament colours, and stop gating the ghost on is_active: the colour
  painter marks the whole instance inactive and draws it in its own pass.
2026-10-21 13:04:16 +08:00
SoftFever 91ad6954ea Faster slicing of layers cut into many pieces (#15985)
# Description

Slicing performance work, split out of #14662 so it can be reviewed on
its own. No new features and no behaviour change: the same G-code,
produced faster. Nothing here knows about texture displacement.

The trigger was a plate that took about 24 min to slice at 0.1 mm once a
colour texture was baked onto it. The cause is general, not
texture-specific: ClipperLib's sweep line costs grow with the number of
edges crossing a scan line, and any layer cut into tens of thousands of
small pieces (fine relief, dense colour painting, heavily fragmented
models) makes several per-piece loops redo whole-layer work.

## What changed

**Restrict whole-layer work to the neighbourhood that needs it**
- `make_fills`: clip the layer's no-overlap area to each expolygon's box
before intersecting.
- `discover_vertical_shells`: the small-piece filter compares only
against the nearby part of the layer.
- `bridge_over_infill`: whole-layer union/diff/intersection restricted
to the candidate's neighbourhood; fill boundary expanded once per
spacing; anchor tree built only from lines crossing the scan range; bbox
pre-check in the collision test.

**Batch booleans by tile instead of per piece.**
`ClipperUtils::tile_expolygons` groups a layer's pieces into tiles, so a
huge clip contour is clipped once per tile rather than once per piece.
`detect_surfaces_type` at 0.1 mm went from about 145 s to about 50 s.

**Parallelize what is already independent:** a layer's regions in
`detect_surfaces_type`, `process_external_surfaces` and
`discover_vertical_shells`; wall generation and solid infill splitting;
colour segmentation and vertical shells.

**Stop copying polygons on move.** `MultiPoint` had no `Points &&`
constructor, so every derived move constructor passing
`std::move(points)` copied them. Added it, marked the moves `noexcept`,
and made `append(vector&&)` move its elements. Note the consequence: a
moved-from `Polygon` or `Polyline` is now really empty where it used to
silently keep its points.

**Seam placement.** `visit_nearby_points` visits candidates as the k-d
tree finds them instead of collecting them into a vector first.

**Travel ordering and sharp-tail detection** test only the pairs whose
boxes can meet, through a uniform grid and a bbox pre-filter, instead of
every pair.

## Results

| | before | after |
|---|---|---|
| Painted plate, 0.1 mm, 2000k triangles | 1447 s | 587 s |
| Same plate, default 750k | 99.5 s | 85.6 s |
| Unpainted, 0.1 mm | 523 s | 430 s |

## Tests

**179 of 179 G-code outputs byte-identical** across 11 models and 17
configurations (default, fine layers, zero and dense infill, no shells,
normal and tree supports, extra bridge layers, interface shells, three
`ensure_vertical_shell_thickness` modes, thick walls, spiral mode, five
seam modes), comparing full library builds of this branch against its
merge base. The painted plate is part of that matrix, and it is the case
whose layers reach the tiling threshold at all.

New unit tests:
- `test_kdtree.cpp`: the visiting and collecting searches return the
same points in the same order, and a radius search returns exactly the
points inside the radius.
- `test_clipper_utils.cpp`: the tiled and plain `diff_ex` and
`intersection_ex` return the same rings with the same coordinates, with
and without the safety offset, compared after rotating each ring to its
lowest point and sorting. The fixture asserts it really is split into
more than one tile, so it cannot quietly stop covering the tiled path.
2026-10-21 12:31:43 +08:00
Kris Austin f31a931f2e Stop logging parse errors for vendor profiles removed by packaging (#16710)
Don't log a parse error for a vendor profile pruned beside its cache

Packaging deletes <vendor>.json for every vendor that ships a .opc cache, but installable_cache_version still read it to compare versions. Every packaged build logged a JSON parse error per installed vendor at startup. Check that the file exists first, as installed_vendor_version already does. The returned version does not change.
2026-10-20 21:40:39 -05:00
Error404JoyNotFound 0132d97d0f fix(ui): clarify seam gap tooltip to use "nozzle diameter" (#10147) (#15983)
ref : seam gap tooltip
2026-10-20 21:25:16 -05:00
Sergei 8f3b1ccafb Flashforge: set exclude_object_tolerance to 0.2 for AD5M/Pro, AD5X, Creator 5 (#16687)
Sets the exclude-object outline tolerance to 0.2 mm in the four AD5M and AD5M Pro base process profiles. Every AD5M, AD5M Pro, AD5X, Creator 5, Creator 5 Pro and Adventurer A5 process inherits it, and so do some Guider 4 processes. Fewer outline points let these Klipper printers fit more objects on a plate without the "Timer too close" error. Also bumps the Flashforge profile version.
2026-10-20 21:05:56 -05:00
Kris Austin 8a14a0383f fix: error on calculations with post-processed placeholders (#16597)
Placeholders that GCodeProcessor fills in after the G-code is generated
(print_time_total_sec and the other print_time_* parts,
used_filament_length, and the print statistics such as total_weight)
hold a tag such as @TOTAL_WEIGHT@ while the template is evaluated.
Multiplying one already failed with a type error. Adding a number
joined the tag as text, so {total_weight + 5} printed 123.455 for a
123.45 g print, and a comparison compared the tag as text, so
{if total_weight > 100} was always true. Neither gave an error.

PlaceholderParser::set_deferred() now registers such a value. Printing
it and joining it to text work as before. A calculation, a comparison,
a regex or a condition on it fails with an error that says the value is
known only after the G-code is generated, also after it was copied to a
variable or through regex_replace(). Adding a number or another
deferred value to one is treated as a sum and fails too. Text that
already contains one joins a number as text, like any other string.

filament_change() inside an {if} branch that is not taken now does
nothing. It used to set the current extruder from an uninitialized
value.
2026-10-20 21:01:50 -05:00
Brandon Wees 3d0cb36544 fix: install a plugin printer agent once it registers for selected preset (#16708)
* fix: install a plugin printer agent once it registers for the selected preset

* fix: check for the pending printer agent after every plugin load
2026-10-20 20:48:02 -05:00
yw4z 283d40949c Fix: Filament / Printer areas collapses after closing selection dialogs (#16600)
The Printer and Filament title bars now toggle on mouse down instead of mouse up. Closing a dialog over a title bar could send it a stray mouse up, which folded the section. A double click is also bound so it still toggles twice, and Label passes double clicks to its parent.
2026-10-20 19:37:38 -05:00
TheLegendTubaGuy 07da005fab Fix current gen Qidi printer AMS sync (#16679)
Newer Qidi firmware for the Q2, Q2C, Plus 5 and Max 4 stores a slot's color as a hex list and its filament as a material id, and filament sync crashed on it. Each slot is now read in either form, the filament type comes from the box object, and any other JSON type error fails the sync instead of closing Orca.
2026-10-20 19:16:54 -05:00
Rodrigo Faselli 25fd549d17 jtround -> jtmiter corners multiline infill (#16707) 2026-10-20 19:28:08 -03:00
yw4z 2457173764 Fix: Instance position not syncs after drop and Object list sink icon/button not appears or non functional (#16501)
* sync instances on drop

* fix sinking object not works while auto drop is off
2026-10-20 22:40:49 +03:00
Javad Shafique c081aa97f7 fix: SimplyPrint device tab ignores the uploaded file import URL (#16555)
The tab switch queued a reload of the host's home page, which ran after the import URL and replaced it. Switch tabs synchronously first, then queue the import URL so it is the last page loaded.
2026-10-20 13:28:36 -05:00
SoftFever 0ed0c57ed3 Merge branch 'main' into perf/slicing-optimizations 2026-10-21 01:20:16 +08:00
SoftFever 651eed392c Attach holes Clipper2 misplaces to the expolygon around them 2026-10-21 01:13:02 +08:00
Ian ChuaandSoftFever 37dcc65752 fix: Allow plugins to read the embedded Python stdlib (#16669)
* Stop re-asking for plugin permissions granted in an earlier session

* fix: Allow plugins to read the embedded Python stdlib

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-10-20 21:31:25 +08:00
HanifKoh cdb7eda54f Update GMP to 6.3.0 to Avoid the x18 Register on Apple Silicon (#16686)
* Update GMP to 6.3.0 to Avoid the x18 Register on Apple Silicon

GMP 6.2.1's arm64 assembly keeps loop counters in x18, which Apple reserves and
macOS zeroes on every return to user space (syscalls, page faults, preemption).
When that happens inside one of those loops the counter underflows and the
routine walks the stack until the guard page: EXC_BAD_ACCESS / SIGBUS inside
__gmpn_* whenever CGAL falls back to exact arithmetic (texture import boundary
smoothing, text emboss cuts, mesh repair, mesh boolean).

6.3.0 moves those counters to ordinary temporaries (gmp-6.2 changeset
f4ff6ff711ed); no x18 use remains under mpn/arm64. The GCC 15 patch applies
unchanged apart from a line offset. The tarball comes from the GNU mirror, like
MPFR. Windows is unaffected: MSVC copies the prebuilt libgmp-10 and the arm64
job stages MSYS2's GMP.

Built with the deps recipe flags and ran make check on Linux x86_64 (clang 18,
200/200) and macOS arm64 (Apple clang, 199/199).

* Add gmplib.org as a Fallback Download for GMP

Same two-source pattern as MPFR: the GNU mirror first, the project's own
server second, one hash for both.

* Use the OrcaSlicer_deps Mirror as the GMP Fallback Download

SoftFever published gmp-6.3.0.tar.xz in SoftFever/OrcaSlicer_deps, the
same mirror 6.2.1 came from. Both sources serve the .tar.xz release file,
byte-identical (one SHA-256): the GNU server first, the mirror as fallback.

* Stage GMP 6.3.0 for the Flatpak Build

The Flatpak sandbox has no network, so the manifest pre-downloads every
dependency tarball into external-packages/. Point the GMP entry at the
6.3.0 .tar.xz the deps recipe now expects.
2026-10-20 19:52:44 +08:00
SoftFever 55b8fe296f Merge branch 'main' into perf/slicing-optimizations 2026-10-20 19:37:06 +08:00
raistlin7447 17c3bbb7b6 Merge branch 'main' into perf/slicing-optimizations 2026-10-19 11:33:03 -05:00
Rodrigo Faselli c030131bcc Merge branch 'main' into perf/slicing-optimizations 2026-10-11 22:39:31 -03:00
Rodrigo Faselli ac8ac299a5 add missing headers
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-10-11 22:36:16 -03:00
Rodrigo Faselli 0f48982b78 Merge branch 'main' into perf/slicing-optimizations 2026-10-11 15:00:58 -03:00
SoftFever f6e8821b13 Merge branch 'main' into perf/slicing-optimizations 2026-10-10 01:09:46 +08:00
SoftFever 076d88f34e Merge branch 'main' into perf/slicing-optimizations 2026-10-09 22:19:27 +08:00
SoftFever 7f554fde04 Restore the internal bridge expansion from #16056 lost in the main merge 2026-10-09 22:11:47 +08:00
SoftFever d704ee5538 Merge branch 'main' into perf/slicing-optimizations
# Conflicts:
#	src/libslic3r/PerimeterGenerator.cpp
#	src/libslic3r/PrintObject.cpp
#	src/libslic3r/Support/TreeSupport.cpp
2026-10-09 19:48:26 +08:00
Rodrigo Faselli 7de1dc1548 Merge branch 'main' into perf/slicing-optimizations 2026-10-04 13:26:02 -03:00
Rodrigo Faselli b6140110f2 Merge branch 'main' into perf/slicing-optimizations 2026-10-03 10:57:31 -03:00
Ian Bassi 7b0e2f3ce5 Keep the G-code identical to main on Clipper2
Since main moved to Clipper2, parts of this branch no longer gave the same
G-code as main:

- bridge_over_infill dropped expand(limiting_area, 0.3 * flow.spacing()) as
  a no-op. The offset is below one unit, but Clipper2 still unites its
  result, which splits and merges touching polygons and so changes the
  anchor lines. Running it on the polygons next to the bridge gives main's
  anchors without the whole-layer pass.
- tsp_remove_crossings stopped at the first repeated ordering, where main
  runs on to its pn * pn cap. The loop is periodic from that point, so it
  now takes only the steps to the ordering main stops on.
- With a single tile, the tiled booleans now make the plain call instead of
  cutting the clip to the tile first.

The tiled boolean test compared rings exactly. With the safety offset a tile
unites only the clip polygons near it, and Clipper2 can then round a
crossing 1 unit differently, so that case allows 1 unit.

Comments that named ClipperLib now say Clipper, and
docs/HLSD/polygon-clipping.md describes the tiled booleans.

G-code of the five handy models in four configurations and of a baked
texture relief is byte-identical to main. Colour-painted models still
differ: segmenting each island on its own splits a colour's region into
different pieces than one diagram over the layer, which on one model also
changes the first layer's tool order.
2026-10-02 20:26:59 -03:00
ExPikaPaka d80c69341c Say what the code does, not what it replaced
The timings and the runs that never finished belong in the commit
messages, where they can be read against the change; a reader of the
code cannot check them. Kept the cost that still explains the design.

MultiPoint also spells out the consequence: a moved-from Polygon or
Polyline is now really empty where it used to silently keep its points.

The two wall spacing comments the parallel loop reindented are plain
ASCII now, so the whole file is.
2026-10-02 18:13:46 -03:00
ExPikaPaka 4a63a7d916 Compare the tiled booleans polygon by polygon
Area alone would pass on a result whose pieces were merged across tiles
or which kept the cut edges of the clip. The rings are compared after
rotating each to its lowest point and sorting, so only the ordering is
free. The fixture now also asserts it really is split into more than one
tile, which is the path being tested.
2026-10-02 18:13:46 -03:00
ExPikaPaka de1dfd0611 Hand the island's walls over instead of copying them
append(const ExtrusionEntity &) clones; the collection each island
produced was deep-copied into the layer's loops and then thrown away.
The no-overlap areas are moved as well.
2026-10-02 18:13:46 -03:00
ExPikaPaka 11a5971cef Include what the new code uses
The Windows build stopped on test_kdtree.cpp: it calls std::iota without
including <numeric>, which libstdc++ happens to pull in anyway. Added
there, and the same for <limits> and <algorithm>/<cmath> where the
recent changes rely on them being included by something else.
2026-10-02 18:13:45 -03:00
ExPikaPaka 82f37ddb3a Fix the Windows build: near and far are macros there
bridge_over_infill's helper for splitting polygons by proximity named
its locals near and far. The Windows headers define both as macros that
expand to nothing, so "Polygons near;" declared nothing and the uses of
it did not compile. Renamed; no behaviour change.
2026-10-02 18:13:37 -03:00
ExPikaPaka fb03d1a1cb Visit seam candidates as the search finds them
Collecting every candidate within the radius into a vector cost more
than the search itself. Same order, so the seams are unchanged;
align_seam_points ~19.6 s at 0.1 mm / 2000k, was ~21.
2026-10-02 18:13:37 -03:00
ExPikaPaka 2b4bdead73 Run a layer's regions in parallel where they are independent
detect_surfaces_type, process_external_surfaces and the vertical shells
each waited on their own heaviest layer in turn. The LOTR map plate
slices in ~10.5 min at 0.1 mm / 2000k, was ~11.5; ~87 s at normal
settings, was ~97.
2026-10-02 18:13:37 -03:00
ExPikaPaka b1f0d6c6f6 Move polygons instead of copying them on move
MultiPoint had no rvalue constructor, so the derived move constructors
bound to the const reference and copied; append reserved exactly, so
collecting pieces one by one was quadratic. Colour segmentation ~3 s at
0.1 mm / 2000k, was ~40, and ordinary prints gain too.
2026-10-02 18:13:37 -03:00
ExPikaPaka 14751a8b06 Project painted faces onto the shell layers per tile
Only the slices within the deepest shell offset decide the result, so
the work is done per tile of the face. Top and bottom segmentation
~130 s at 0.1 mm / 2000k, was ~180.
2026-10-02 18:13:36 -03:00
ExPikaPaka 9a86d79038 Tile the booleans on layers of many pieces
ClipperLib slows down with the number of edges on a scan line, and a
layer cut through a fine relief has tens of thousands of pieces.
detect_surfaces_type ~50 s at 0.1 mm / 2000k, was ~145.
2026-10-02 18:13:05 -03:00
ExPikaPaka d905f1a39b Merge colour and top/bottom regions per island
The merge took anything from 3 to 38 minutes at 0.1 mm / 2000k, now
~2.5. Every region is grouped with the islands it overlaps, so the
result is the same.
2026-10-02 18:12:41 -03:00
ExPikaPaka 84ec518f26 Slice fine texture relief without stalling
A colour texture baked at 0.1 mm / 2000k made the top layers thousands
of islands and slicing never finished. Colour segmentation runs per
island, the merge subtracts piece by piece, the support check tests only
nearby islands, and the travel ordering finds crossings through a grid.
2026-10-02 18:12:41 -03:00
ExPikaPaka 1fc153308f Generate walls and split solid infill in parallel
Same output, ~2.2 min for the LOTR map plate, was ~2.6.
2026-10-02 18:12:41 -03:00
ExPikaPaka 3167c3665a Run colour segmentation and vertical shells in parallel
Same output, ~2.6 min for the LOTR map plate, was ~2.9.
2026-10-02 18:12:40 -03:00
ExPikaPaka 6d34d83e78 Faster slicing of colour-painted layers
A layer split into ~1000 colour fragments (a colour texture baked over a
large top face) made several per-fragment loops redo whole-layer ClipperLib
work, so slicing took ~33 min; it now takes ~3 min with the same output.

- make_fills: clip the layer's no-overlap area to each expolygon's box
  before intersecting
- discover_vertical_shells: small-piece filter compares only against the
  nearby part of the layer
- bridge_over_infill: whole-layer union/diff/intersections restricted to the
  candidate's neighbourhood; fill boundary expanded once per spacing; anchor
  tree built only from lines crossing the scan range; bbox pre-check in the
  collision test; limiting outline taken directly instead of through
  expand(..., 0.3 * flow.spacing()), which offsets by 0.135 scaled units
  (flow.spacing() is in mm) and only cost a whole-layer pass per candidate
2026-10-02 18:11:17 -03:00
52 changed files with 2422 additions and 835 deletions

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+6 -2
View File
@@ -59,9 +59,13 @@ else ()
set(_cross_compile_arg --host=${TOOLCHAIN_PREFIX}) set(_cross_compile_arg --host=${TOOLCHAIN_PREFIX})
endif () endif ()
# 6.3.0 is the first release whose arm64 assembly avoids x18, which macOS
# reserves and zeroes on every return to user space; 6.2.1 crashes on Apple
# silicon whenever CGAL falls back to exact arithmetic.
ExternalProject_Add(dep_GMP ExternalProject_Add(dep_GMP
URL https://github.com/SoftFever/OrcaSlicer_deps/releases/download/gmp-6.2.1/gmp-6.2.1.tar.bz2 URL https://ftp.gnu.org/gnu/gmp/gmp-6.3.0.tar.xz
URL_HASH SHA256=eae9326beb4158c386e39a356818031bd28f3124cf915f8c5b1dc4c7a36b4d7c https://github.com/SoftFever/OrcaSlicer_deps/releases/download/gmp-6.3.0/gmp-6.3.0.tar.xz
URL_HASH SHA256=a3c2b80201b89e68616f4ad30bc66aee4927c3ce50e33929ca819d5c43538898
DOWNLOAD_DIR ${DEP_DOWNLOAD_DIR}/GMP DOWNLOAD_DIR ${DEP_DOWNLOAD_DIR}/GMP
PATCH_COMMAND git apply ${GMP_DIRECTORY_FLAG} --verbose ${CMAKE_CURRENT_LIST_DIR}/0001-GMP_GCC15.patch PATCH_COMMAND git apply ${GMP_DIRECTORY_FLAG} --verbose ${CMAKE_CURRENT_LIST_DIR}/0001-GMP_GCC15.patch
BUILD_IN_SOURCE ON BUILD_IN_SOURCE ON
+17
View File
@@ -62,6 +62,23 @@ Clipper2 behaves differently by default, the wrapper adjusts it.
clip do not leave slivers. clip do not leave slivers.
- Open polylines are clipped with the non-zero rule and keep their direction. - Open polylines are clipped with the non-zero rule and keep their direction.
### Tiled booleans
The sweep slows down with the number of edges crossing a scan line, so a layer
cut into thousands of pieces makes every whole-layer boolean expensive.
`diff_ex_by_piece()` and `intersection_ex_by_piece()` take a subject of
non-overlapping `ExPolygons`, group them into tiles with
`ClipperUtils::tile_expolygons()`, and run each tile in parallel against only
the clip polygons near it, cut to the tile's box. Below 128 pieces there is a
single tile, and they are the plain `diff_ex()` / `intersection_ex()`.
The result covers the same area as the plain call. Without the safety offset
the rings are the same. With it, each tile unites only the clip polygons near
it, so a clip edge that the whole-layer union splits where it crosses a distant
clip polygon stays whole, and a crossing with the subject can round 1 unit
differently. The tiles' results are concatenated in tile order, so the order of
the output `ExPolygons` differs from the plain call.
### Offsets ### Offsets
- Before offsetting, input vertices closer than - Before offsetting, input vertices closer than
+1 -1
View File
@@ -1,7 +1,7 @@
{ {
"name": "Flashforge", "name": "Flashforge",
"url": "", "url": "",
"version": "02.04.00.11", "version": "02.04.00.12",
"force_update": "0", "force_update": "0",
"description": "Flashforge configurations", "description": "Flashforge configurations",
"machine_model_list": [ "machine_model_list": [
@@ -8,6 +8,7 @@
"compatible_printers": [ "compatible_printers": [
"Flashforge Adventurer 5M 0.4 Nozzle" "Flashforge Adventurer 5M 0.4 Nozzle"
], ],
"exclude_object_tolerance": "0.2",
"filename_format": "{input_filename_base}_{filament_type[initial_tool]}_{print_time}.gcode", "filename_format": "{input_filename_base}_{filament_type[initial_tool]}_{print_time}.gcode",
"post_process": "", "post_process": "",
"only_one_wall_top": "0", "only_one_wall_top": "0",
@@ -8,6 +8,7 @@
"compatible_printers": [ "compatible_printers": [
"Flashforge Adventurer 5M Pro 0.4 Nozzle" "Flashforge Adventurer 5M Pro 0.4 Nozzle"
], ],
"exclude_object_tolerance": "0.2",
"filename_format": "{input_filename_base}_{filament_type[0]}_{print_time}.gcode", "filename_format": "{input_filename_base}_{filament_type[0]}_{print_time}.gcode",
"post_process": "", "post_process": "",
"only_one_wall_top": "0", "only_one_wall_top": "0",
@@ -8,6 +8,7 @@
"compatible_printers": [ "compatible_printers": [
"Flashforge Adventurer 5M 0.6 Nozzle" "Flashforge Adventurer 5M 0.6 Nozzle"
], ],
"exclude_object_tolerance": "0.2",
"filename_format": "{input_filename_base}_{filament_type[initial_tool]}_{print_time}.gcode", "filename_format": "{input_filename_base}_{filament_type[initial_tool]}_{print_time}.gcode",
"post_process": "", "post_process": "",
"only_one_wall_top": "0", "only_one_wall_top": "0",
@@ -8,6 +8,7 @@
"compatible_printers": [ "compatible_printers": [
"Flashforge Adventurer 5M Pro 0.6 Nozzle" "Flashforge Adventurer 5M Pro 0.6 Nozzle"
], ],
"exclude_object_tolerance": "0.2",
"filename_format": "{input_filename_base}_{filament_type[initial_tool]}_{print_time}.gcode", "filename_format": "{input_filename_base}_{filament_type[initial_tool]}_{print_time}.gcode",
"post_process": "", "post_process": "",
"only_one_wall_top": "0", "only_one_wall_top": "0",
@@ -226,10 +226,10 @@ modules:
sha256: f353e7b99bd0cbfc27ac9082de51acf32a8bc0b3e21ff9661ecca6f205ec1d81 sha256: f353e7b99bd0cbfc27ac9082de51acf32a8bc0b3e21ff9661ecca6f205ec1d81
dest: external-packages/OpenVDB dest: external-packages/OpenVDB
# GMP 6.2.1 # GMP 6.3.0
- type: file - type: file
url: https://github.com/SoftFever/OrcaSlicer_deps/releases/download/gmp-6.2.1/gmp-6.2.1.tar.bz2 url: https://ftp.gnu.org/gnu/gmp/gmp-6.3.0.tar.xz
sha256: eae9326beb4158c386e39a356818031bd28f3124cf915f8c5b1dc4c7a36b4d7c sha256: a3c2b80201b89e68616f4ad30bc66aee4927c3ce50e33929ca819d5c43538898
dest: external-packages/GMP dest: external-packages/GMP
# MPFR 4.2.2 # MPFR 4.2.2
+272 -25
View File
@@ -7,9 +7,13 @@
#include <cmath> #include <cmath>
#include <limits> #include <limits>
#include <numeric> #include <numeric>
#include <optional>
#include <unordered_map> #include <unordered_map>
#include <tbb/parallel_for.h>
#include "ClipperUtils.hpp" #include "ClipperUtils.hpp"
#include "AABBTreeIndirect.hpp"
#include "BoundingBox.hpp" #include "BoundingBox.hpp"
#include "ExPolygon.hpp" #include "ExPolygon.hpp"
#include "Point.hpp" #include "Point.hpp"
@@ -276,6 +280,7 @@ Polylines c2_to_polylines(const C2::Paths64 &paths)
return out; return out;
} }
// Only sizes the reserve of c2_to_expolygons(): for a tree Clipper2 misnested (see below) the count is approximate.
size_t c2_count_expolygons(const C2::PolyPath64 &outer) size_t c2_count_expolygons(const C2::PolyPath64 &outer)
{ {
size_t cnt = 1; size_t cnt = 1;
@@ -285,17 +290,90 @@ size_t c2_count_expolygons(const C2::PolyPath64 &outer)
return cnt; return cnt;
} }
void c2_append_expolygons(const C2::PolyPath64 &outer, ExPolygons &out) // Clipper2 sometimes puts a path at the wrong level of its PolyTree: a hole beside the outer path around it instead of
// under it, or an island at the level of holes. Taken as they are, a misplaced hole becomes a clockwise contour and its
// outer an expolygon that covers it; whole-layer booleans cancel the two, but anything handling expolygons one at a time
// sees the hole filled. So the orientation of a path decides its role: a clockwise path where a contour belongs is
// collected in stray_holes, for c2_attach_stray_holes() to give to the contour around it.
void c2_append_expolygons(const C2::PolyPath64 &outer, ExPolygons &out, std::vector<const C2::Path64*> &stray_holes)
{ {
ExPolygon &expoly = out.emplace_back(); if (C2::Area(outer.Polygon()) < 0.) {
expoly.contour.points = c2_to_points(outer.Polygon()); stray_holes.emplace_back(&outer.Polygon());
expoly.holes.reserve(outer.Count()); for (const auto &island : outer)
for (const auto &hole : outer) c2_append_expolygons(*island, out, stray_holes);
expoly.holes.emplace_back().points = c2_to_points(hole->Polygon()); return;
// Islands inside the holes. }
for (const auto &hole : outer) // Indexed, as the recursion below may reallocate out.
for (const auto &island : *hole) const size_t idx = out.size();
c2_append_expolygons(*island, out); out.emplace_back().contour.points = c2_to_points(outer.Polygon());
out[idx].holes.reserve(outer.Count());
for (const auto &child : outer)
if (C2::Area(child->Polygon()) > 0.)
c2_append_expolygons(*child, out, stray_holes);
else {
out[idx].holes.emplace_back().points = c2_to_points(child->Polygon());
// Islands inside the hole.
for (const auto &island : *child)
c2_append_expolygons(*island, out, stray_holes);
}
}
// Whether outer encloses inner, two paths of one Clipper2 result. Such paths don't cross, they only touch, and rounding
// both to the grid leaves a touching vertex up to about 1.5 units across the other path. So a vertex of inner that close
// to outer doesn't count, the first vertex clear of it decides, and a path touching at every vertex goes by a point
// strictly inside it: either lies on the same side of outer as the whole path. A sliver too thin to hold such a point is
// taken as not enclosed. A hole closely hugging an island inside it would pass, so callers skip any outer no larger than
// inner: a path inside another is always the smaller.
bool path_encloses(const Polygon &outer, const Polygon &inner)
{
// The rounding of the two paths, and of the projection Polygon::on_boundary() measures to.
static constexpr double touching = 3.;
for (const Point &pt : inner.points)
if (! outer.on_boundary(pt, touching))
return contains(outer, pt, true);
const std::optional<Point> pt = ClipperUtils::interior_point(inner);
return pt && contains(outer, *pt, true);
}
// Gives each stray hole to the innermost of the contours out[first..] around it. Contours of a Clipper2 result don't
// cross, so those around a hole are nested and the innermost one is the smallest: candidates are tried smallest first,
// from the first one larger than the hole.
void c2_attach_stray_holes(ExPolygons &out, size_t first, const std::vector<const C2::Path64*> &stray_holes)
{
if (stray_holes.empty())
return;
using Tree = AABBTreeIndirect::Tree<2, coord_t>;
std::vector<AABBTreeIndirect::BoundingBoxWrapper> bboxes;
bboxes.reserve(out.size() - first);
for (size_t i = first; i < out.size(); ++ i)
bboxes.emplace_back(i, get_extents(out[i].contour));
Tree tree;
tree.build_modify_input(bboxes);
// Contour areas, computed when a contour first becomes a candidate.
std::vector<double> areas(out.size(), 0.);
std::vector<size_t> candidates;
for (const C2::Path64 *path : stray_holes) {
Polygon hole;
hole.points = c2_to_points(*path);
const double hole_area = - C2::Area(*path);
const BoundingBox bbox = get_extents(hole);
const Tree::BoundingBox hole_bbox(bbox.min, bbox.max);
candidates.clear();
AABBTreeIndirect::traverse(tree,
[&hole_bbox](const Tree::Node &node) { return node.bbox.contains(hole_bbox); },
[&candidates](const Tree::Node &node) { candidates.emplace_back(node.idx); return true; });
for (size_t idx : candidates)
if (areas[idx] == 0.)
areas[idx] = out[idx].contour.area();
std::sort(candidates.begin(), candidates.end(), [&areas](size_t a, size_t b) { return areas[a] < areas[b]; });
auto larger = std::upper_bound(candidates.begin(), candidates.end(), hole_area, [&areas](double area, size_t idx) { return area < areas[idx]; });
if (auto it = std::find_if(larger, candidates.end(), [&out, &hole](size_t idx) { return path_encloses(out[idx].contour, hole); });
it == candidates.end())
// Nothing around it: keep the path as Clipper2 returned it.
out.emplace_back().contour = std::move(hole);
else
out[*it].holes.emplace_back(std::move(hole));
}
} }
ExPolygons c2_to_expolygons(const C2::PolyTree64 &tree) ExPolygons c2_to_expolygons(const C2::PolyTree64 &tree)
@@ -305,8 +383,10 @@ ExPolygons c2_to_expolygons(const C2::PolyTree64 &tree)
cnt += c2_count_expolygons(*outer); cnt += c2_count_expolygons(*outer);
ExPolygons out; ExPolygons out;
out.reserve(cnt); out.reserve(cnt);
std::vector<const C2::Path64*> stray_holes;
for (const auto &outer : tree) for (const auto &outer : tree)
c2_append_expolygons(*outer, out); c2_append_expolygons(*outer, out, stray_holes);
c2_attach_stray_holes(out, 0, stray_holes);
return out; return out;
} }
@@ -800,6 +880,114 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
{ return _clipper_ex(ctIntersection, ClipperUtils::SurfacesProvider(subject), ClipperUtils::SurfacesProvider(clip), do_safety_offset); } { return _clipper_ex(ctIntersection, ClipperUtils::SurfacesProvider(subject), ClipperUtils::SurfacesProvider(clip), do_safety_offset); }
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset) Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset)
{ return _clipper_ex(ctIntersection, ClipperUtils::SurfacesPtrProvider(subject), ClipperUtils::ExPolygonsProvider(clip), do_safety_offset); } { return _clipper_ex(ctIntersection, ClipperUtils::SurfacesPtrProvider(subject), ClipperUtils::ExPolygonsProvider(clip), do_safety_offset); }
namespace ClipperUtils {
std::vector<ExPolygonsTile> tile_expolygons(const ExPolygons &expolygons, size_t per_tile)
{
BoundingBox extent;
std::vector<BoundingBox> bboxes;
bboxes.reserve(expolygons.size());
for (const ExPolygon &expoly : expolygons) {
bboxes.emplace_back(get_extents(expoly));
extent.merge(bboxes.back());
}
if (! extent.defined)
return {};
const int tiles = std::clamp(int(std::sqrt(double(expolygons.size()) / double(std::max<size_t>(per_tile, 1)))), 1, 32);
const Point size = extent.size();
const coord_t tile_w = std::max<coord_t>(1, size.x() / tiles + 1), tile_h = std::max<coord_t>(1, size.y() / tiles + 1);
std::vector<ExPolygonsTile> out(size_t(tiles * tiles));
for (size_t i = 0; i < expolygons.size(); ++ i) {
const Point c = bboxes[i].center();
ExPolygonsTile &tile = out[size_t(std::clamp(int((c.y() - extent.min.y()) / tile_h), 0, tiles - 1) * tiles +
std::clamp(int((c.x() - extent.min.x()) / tile_w), 0, tiles - 1))];
tile.members.emplace_back(i);
tile.bbox.merge(bboxes[i]);
}
out.erase(std::remove_if(out.begin(), out.end(), [](const ExPolygonsTile &tile) { return tile.members.empty(); }), out.end());
return out;
}
// Between two consecutive heights of its vertices the polygon is a set of trapezoids, and the line through the middle
// of that band meets no vertex and no horizontal edge: its crossings with the edges alternate into and out of the
// polygon, and there each trapezoid is at least half as wide as at its widest. So the bands are tried widest first,
// until the middle of the widest span on that line rounds to a point strictly inside. A band under two units has no
// grid line inside it.
std::optional<Point> interior_point(const Polygon &polygon)
{
std::vector<coord_t> heights;
heights.reserve(polygon.size());
for (const Point &pt : polygon.points)
heights.emplace_back(pt.y());
std::sort(heights.begin(), heights.end());
heights.erase(std::unique(heights.begin(), heights.end()), heights.end());
std::vector<std::pair<coord_t, coord_t>> bands;
for (size_t i = 1; i < heights.size(); ++ i)
if (heights[i] - heights[i - 1] >= 2)
bands.emplace_back(heights[i - 1], heights[i]);
std::sort(bands.begin(), bands.end(), [](const auto &a, const auto &b) { return a.second - a.first > b.second - b.first; });
std::vector<double> crossings;
for (const auto &[low, high] : bands) {
const coord_t y = low + (high - low) / 2;
crossings.clear();
for (size_t i = 0, j = polygon.size() - 1; i < polygon.size(); j = i ++) {
const Point &a = polygon.points[j];
const Point &b = polygon.points[i];
if ((a.y() > y) != (b.y() > y))
crossings.emplace_back(double(a.x()) + double(y - a.y()) * double(b.x() - a.x()) / double(b.y() - a.y()));
}
std::sort(crossings.begin(), crossings.end());
// Inside from the first crossing to the second, from the third to the fourth...
double left = 0., right = 0.;
for (size_t i = 1; i < crossings.size(); i += 2)
if (crossings[i] - crossings[i - 1] > right - left) {
left = crossings[i - 1];
right = crossings[i];
}
if (const Point pt(coord_t(std::round(0.5 * (left + right))), y); right > left && contains(polygon, pt, false))
return pt;
}
return std::nullopt;
}
}
static Slic3r::ExPolygons clipper_ex_by_piece(ClipType clipType, const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{
// A few dozen subject ExPolygons to a tile, each tile one Clipper call with the clip cut to the tile's box.
const std::vector<ClipperUtils::ExPolygonsTile> tiles = ClipperUtils::tile_expolygons(subject, 32);
// One tile is the plain call: cutting the clip would only cost time.
if (tiles.size() <= 1)
return _clipper_ex(clipType, ClipperUtils::ExPolygonsProvider(subject), ClipperUtils::PolygonsProvider(clip), do_safety_offset);
std::vector<BoundingBox> clip_bboxes;
clip_bboxes.reserve(clip.size());
for (const Polygon &polygon : clip)
clip_bboxes.emplace_back(get_extents(polygon));
std::vector<Slic3r::ExPolygons> out_tiles(tiles.size());
tbb::parallel_for(size_t(0), tiles.size(), [&](size_t tile_idx) {
const ClipperUtils::ExPolygonsTile &tile = tiles[tile_idx];
Slic3r::ExPolygons local_subject;
local_subject.reserve(tile.members.size());
for (size_t i : tile.members)
local_subject.emplace_back(subject[i]);
// Grown so that the cut edges of the clip stay clear of the subject, also after the safety offset.
const BoundingBox bbox = tile.bbox.inflated(SCALED_EPSILON);
Polygons local_clip;
for (size_t i = 0; i < clip.size(); ++i)
if (clip_bboxes[i].overlap(bbox))
if (Polygon clipped = ClipperUtils::clip_clipper_polygon_with_subject_bbox(clip[i], bbox); ! clipped.empty())
local_clip.emplace_back(std::move(clipped));
out_tiles[tile_idx] = _clipper_ex(clipType, ClipperUtils::ExPolygonsProvider(local_subject), ClipperUtils::PolygonsProvider(local_clip), do_safety_offset);
});
Slic3r::ExPolygons out;
for (Slic3r::ExPolygons &out_tile : out_tiles)
append(out, std::move(out_tile));
return out;
}
Slic3r::ExPolygons diff_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{ return clipper_ex_by_piece(ctDifference, subject, clip, do_safety_offset); }
Slic3r::ExPolygons intersection_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{ return clipper_ex_by_piece(ctIntersection, subject, clip, do_safety_offset); }
// May be used to "heal" unusual models (3DLabPrints etc.) by providing fill_type (pftEvenOdd, pftNonZero, pftPositive, pftNegative). // May be used to "heal" unusual models (3DLabPrints etc.) by providing fill_type (pftEvenOdd, pftNonZero, pftPositive, pftNegative).
Slic3r::ExPolygons union_ex(const Slic3r::Polygons &subject, PolyFillType fill_type) Slic3r::ExPolygons union_ex(const Slic3r::Polygons &subject, PolyFillType fill_type)
{ return _clipper_ex(ctUnion, ClipperUtils::PolygonsProvider(subject), ClipperUtils::EmptyPathsProvider(), ApplySafetyOffset::No, fill_type); } { return _clipper_ex(ctUnion, ClipperUtils::PolygonsProvider(subject), ClipperUtils::EmptyPathsProvider(), ApplySafetyOffset::No, fill_type); }
@@ -1007,24 +1195,75 @@ Lines _clipper_ln(ClipType clipType, const Lines &subject, const Polygons &clip)
return retval; return retval;
} }
static void traverse_pt_outside_in(const C2::PolyPath64 &parent, Polygons *retval) // Chains the loops of one level of the tree, each followed by the loops under it, depth first. Clipper2 may put a loop
// beside the loop around it instead of under it (see c2_append_expolygons()), out of the nesting order the callers rely
// on: the spiral of FillSpiralInset continues only into a loop inside the last one. So a loop whose orientation doesn't
// fit its level (CCW under the top or a CW loop, CW under a CCW loop) goes under the smallest loop of the level around
// it, the one Clipper2 failed to put it under, and stays where it is if none is.
static void traverse_pt_outside_in(const std::vector<const C2::PolyPath64*> &nodes, bool holes, Polygons *retval)
{ {
// collect ordering points struct Loop
Points ordering_points; {
ordering_points.reserve(parent.Count()); const C2::PolyPath64 *node;
for (const auto &node : parent) double area;
ordering_points.emplace_back(node->Polygon().front().x, node->Polygon().front().y); // The loops to traverse under this one: its children, then the misplaced loops it takes in.
std::vector<const C2::PolyPath64*> next;
bool moved = false;
};
std::vector<Loop> loops;
std::vector<size_t> fitting, misfits;
loops.reserve(nodes.size());
for (const C2::PolyPath64 *node : nodes) {
Loop &loop = loops.emplace_back(Loop{ node, C2::Area(node->Polygon()), {} });
loop.next.reserve(node->Count());
for (const auto &child : *node)
loop.next.emplace_back(child.get());
((loop.area < 0.) == holes ? fitting : misfits).emplace_back(loops.size() - 1);
}
if (! misfits.empty()) {
// Candidates are tried smallest first, from the first one larger than the misplaced loop (see path_encloses()).
std::sort(fitting.begin(), fitting.end(), [&loops](size_t a, size_t b) { return std::abs(loops[a].area) < std::abs(loops[b].area); });
std::vector<C2::Rect64> bounds(loops.size());
for (size_t i = 0; i < loops.size(); ++ i)
bounds[i] = C2::GetBounds(loops[i].node->Polygon());
for (size_t misfit : misfits) {
Loop &loop = loops[misfit];
const C2::Rect64 &box = bounds[misfit];
Polygon inner;
inner.points = c2_to_points(loop.node->Polygon());
for (size_t idx : fitting) {
// The slack of a vertex rounded across the candidate, as in c2_attach_stray_holes().
const C2::Rect64 &around = bounds[idx];
if (std::abs(loops[idx].area) <= std::abs(loop.area) || around.left - SCALED_EPSILON > box.left ||
around.right + SCALED_EPSILON < box.right || around.top - SCALED_EPSILON > box.top || around.bottom + SCALED_EPSILON < box.bottom)
continue;
Polygon outer;
outer.points = c2_to_points(loops[idx].node->Polygon());
if (path_encloses(outer, inner)) {
loops[idx].next.emplace_back(loop.node);
loop.moved = true;
break;
}
}
}
}
// Perform the ordering, push results recursively. // Chain the loops staying on this level, push results recursively.
std::vector<size_t> staying;
Points ordering_points;
for (size_t i = 0; i < loops.size(); ++ i)
if (! loops[i].moved) {
staying.emplace_back(i);
ordering_points.emplace_back(loops[i].node->Polygon().front().x, loops[i].node->Polygon().front().y);
}
//FIXME pass the last point to chain_points? //FIXME pass the last point to chain_points?
for (size_t idx : chain_points(ordering_points)) { for (size_t idx : chain_points(ordering_points)) {
const C2::PolyPath64 &node = *parent.Child(idx); const Loop &loop = loops[staying[idx]];
retval->emplace_back().points = c2_to_points(node.Polygon()); retval->emplace_back().points = c2_to_points(loop.node->Polygon());
if (node.IsHole()) if (loop.area < 0.)
// Orient a hole, which is clockwise oriented, to CCW. // Orient a hole, which is clockwise oriented, to CCW.
retval->back().reverse(); retval->back().reverse();
// traverse the next depth traverse_pt_outside_in(loop.next, loop.area > 0., retval);
traverse_pt_outside_in(node, retval);
} }
} }
@@ -1032,8 +1271,12 @@ Polygons union_pt_chained_outside_in(const Polygons &subject)
{ {
C2::PolyTree64 tree; C2::PolyTree64 tree;
c2_clip(C2::ClipType::Union, to_paths64(ClipperUtils::PolygonsProvider(subject)), {}, C2::FillRule::EvenOdd, tree); c2_clip(C2::ClipType::Union, to_paths64(ClipperUtils::PolygonsProvider(subject)), {}, C2::FillRule::EvenOdd, tree);
std::vector<const C2::PolyPath64*> top_level;
top_level.reserve(tree.Count());
for (const auto &node : tree)
top_level.emplace_back(node.get());
Polygons retval; Polygons retval;
traverse_pt_outside_in(tree, &retval); traverse_pt_outside_in(top_level, false, &retval);
return retval; return retval;
} }
@@ -1070,6 +1313,8 @@ ExPolygons top_level_expolygons(const ExPolygons &expolygons, ExPolygons *nested
c2_clip(C2::ClipType::Union, to_paths64(ClipperUtils::ExPolygonsProvider(expolygons)), {}, C2::FillRule::EvenOdd, tree); c2_clip(C2::ClipType::Union, to_paths64(ClipperUtils::ExPolygonsProvider(expolygons)), {}, C2::FillRule::EvenOdd, tree);
ExPolygons out; ExPolygons out;
out.reserve(tree.Count()); out.reserve(tree.Count());
const size_t first_nested = nested ? nested->size() : 0;
std::vector<const C2::Path64*> stray_holes;
for (const auto &outer : tree) { for (const auto &outer : tree) {
ExPolygon &expoly = out.emplace_back(); ExPolygon &expoly = out.emplace_back();
expoly.contour.points = c2_to_points(outer->Polygon()); expoly.contour.points = c2_to_points(outer->Polygon());
@@ -1077,9 +1322,11 @@ ExPolygons top_level_expolygons(const ExPolygons &expolygons, ExPolygons *nested
expoly.holes.emplace_back().points = c2_to_points(hole->Polygon()); expoly.holes.emplace_back().points = c2_to_points(hole->Polygon());
if (nested) if (nested)
for (const auto &island : *hole) for (const auto &island : *hole)
c2_append_expolygons(*island, *nested); c2_append_expolygons(*island, *nested, stray_holes);
} }
} }
if (nested)
c2_attach_stray_holes(*nested, first_nested, stray_holes);
return out; return out;
} }
+20
View File
@@ -5,12 +5,14 @@
#include "Polyline.hpp" #include "Polyline.hpp"
#include "Line.hpp" #include "Line.hpp"
#include "libslic3r.h" #include "libslic3r.h"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp" #include "ExPolygon.hpp"
#include "Polygon.hpp" #include "Polygon.hpp"
#include "Surface.hpp" #include "Surface.hpp"
#include <cstddef> #include <cstddef>
#include <iterator> #include <iterator>
#include <cassert> #include <cassert>
#include <optional>
#include <vector> #include <vector>
namespace Slic3r { namespace Slic3r {
@@ -332,6 +334,19 @@ namespace ClipperUtils {
[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygon &src, const BoundingBox &bbox, const bool get_entire_polygons = false); [[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygon &src, const BoundingBox &bbox, const bool get_entire_polygons = false);
[[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygons &src, const BoundingBox &bbox, const bool get_entire_polygons = false); [[nodiscard]] Polygons clip_clipper_polygons_with_subject_bbox(const ExPolygons &src, const BoundingBox &bbox, const bool get_entire_polygons = false);
// Splits ExPolygons into tiles by the centres of their boxes, about `per_tile` of them to a tile, to run Clipper on a
// layer of many pieces tile by tile. Returns the non-empty tiles, each with the indices of its ExPolygons and their box.
struct ExPolygonsTile
{
BoundingBox bbox;
std::vector<size_t> members;
};
[[nodiscard]] std::vector<ExPolygonsTile> tile_expolygons(const ExPolygons &expolygons, size_t per_tile);
// A grid point strictly inside the polygon, or none if the polygon is at most a few units thick everywhere.
// Decides on which side of another path a path lies when every one of its vertices touches that path.
[[nodiscard]] std::optional<Point> interior_point(const Polygon &polygon);
} }
// offset Polygons // offset Polygons
@@ -527,6 +542,11 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No); Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No); Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r::Surfaces &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No); Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
// diff_ex() / intersection_ex() of the subject split into tiles, each against only the part of the clip near it, the tiles in
// parallel. The same area as the operation on the whole subject when its ExPolygons do not overlap, and much faster for a
// subject of thousands of pieces spread over a layer: Clipper slows down with the number of edges crossing a scan line.
Slic3r::ExPolygons diff_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::ExPolygons intersection_ex_by_piece(const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset = ApplySafetyOffset::No);
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip); Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::Polygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip); Slic3r::Polylines intersection_pl(const Slic3r::Polyline &subject, const Slic3r::ExPolygon &clip);
Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip); Slic3r::Polylines intersection_pl(const Slic3r::Polylines &subject, const Slic3r::ExPolygon &clip);
+31 -12
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@@ -22,6 +22,8 @@
#include "../PrintConfig.hpp" #include "../PrintConfig.hpp"
#include "../Surface.hpp" #include "../Surface.hpp"
#include <tbb/parallel_for.h>
#include "AABBTreeLines.hpp" #include "AABBTreeLines.hpp"
#include "libslic3r/Config.hpp" #include "libslic3r/Config.hpp"
#include "libslic3r/ExPolygon.hpp" #include "libslic3r/ExPolygon.hpp"
@@ -675,24 +677,28 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
if (!line_based_pattern) { if (!line_based_pattern) {
const coord_t scaled_spacing = scaled<coord_t>(fill.params.spacing); const coord_t scaled_spacing = scaled<coord_t>(fill.params.spacing);
for (const ExPolygon &expolygon : fill.expolygons) { // Each expolygon is split on its own, so they run in parallel and are collected in their original order.
std::vector<std::pair<ExPolygons, ExPolygons>> split_parts(fill.expolygons.size()); // normal, narrow
tbb::parallel_for(size_t(0), fill.expolygons.size(), [&](size_t idx) {
const ExPolygon &expolygon = fill.expolygons[idx];
Polygons filled_area = to_polygons(expolygon); Polygons filled_area = to_polygons(expolygon);
// "Core" area: open (erode+dilate) to drop thin features, then clamp back to the original polygon. // "Core" area: open (erode+dilate) to drop thin features, then clamp back to the original polygon.
Polygons inner_area = intersection(filled_area, opening(filled_area, scaled_spacing, scaled_spacing)); Polygons inner_area = intersection(filled_area, opening(filled_area, scaled_spacing, scaled_spacing));
if (inner_area.empty()) { if (inner_area.empty()) {
narrow_infill.emplace_back(expolygon); split_parts[idx].second.emplace_back(expolygon);
continue; return;
} }
ExPolygons inner_ex = union_ex(inner_area); ExPolygons inner_ex = union_ex(inner_area);
ExPolygons expolys{expolygon}; ExPolygons expolys{expolygon};
ExPolygons narrow_ex = diff_ex(expolys, inner_ex); split_parts[idx].second = diff_ex(expolys, inner_ex); // narrow infill area
ExPolygons normal_ex = intersection_ex(expolys, inner_ex); split_parts[idx].first = intersection_ex(expolys, inner_ex); // normal infill area
});
append(normal_infill, normal_ex); // normal infill area for (auto &[normal_ex, narrow_ex] : split_parts) {
append(narrow_infill, narrow_ex); // narrow infill area append(normal_infill, std::move(normal_ex));
append(narrow_infill, std::move(narrow_ex));
} }
return; return;
@@ -714,7 +720,10 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
} }
const double aligning_angle = -base_angle + PI; const double aligning_angle = -base_angle + PI;
for (const ExPolygon &expolygon : fill.expolygons) { // Each expolygon is reconstructed on its own, so they run in parallel and are collected in their original order.
std::vector<Polygons> split_reconstructed(fill.expolygons.size());
tbb::parallel_for(size_t(0), fill.expolygons.size(), [&](size_t expolygon_idx) {
const ExPolygon &expolygon = fill.expolygons[expolygon_idx];
Polygons filled_area = to_polygons(expolygon); Polygons filled_area = to_polygons(expolygon);
polygons_rotate(filled_area, aligning_angle); polygons_rotate(filled_area, aligning_angle);
BoundingBox bb = get_extents(filled_area); BoundingBox bb = get_extents(filled_area);
@@ -845,8 +854,10 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
} }
} }
polygons_append(normal_fill_areas, reconstructed_area); split_reconstructed[expolygon_idx] = std::move(reconstructed_area);
} });
for (Polygons &reconstructed_area : split_reconstructed)
polygons_append(normal_fill_areas, std::move(reconstructed_area));
polygons_rotate(normal_fill_areas, -aligning_angle); polygons_rotate(normal_fill_areas, -aligning_angle);
@@ -1473,7 +1484,15 @@ void Layer::make_fills(const FillAdaptive::RegionOctrees* fill_octrees, FillLigh
f->set_bounding_box(body >= 0 ? this->object()->separated_body_bboxes()[body] : bbox); f->set_bounding_box(body >= 0 ? this->object()->separated_body_bboxes()[body] : bbox);
f->adapt_fill_octree = octrees ? octrees->get(body) : nullptr; f->adapt_fill_octree = octrees ? octrees->get(body) : nullptr;
f->no_overlap_expolygons = intersection_ex(surface_fill.no_overlap_expolygons, ExPolygons() = {expoly}, ApplySafetyOffset::Yes); // Only the part of the layer-wide no-overlap area under this expolygon matters, so clip it to the
// expolygon's box first (padded past the safety offset, which grows the clip side). The result is
// identical; the cost is not: a layer split into many small fills, e.g. by colour painting,
// otherwise intersects every one of them with the whole layer.
BoundingBox no_overlap_bbox = get_extents(expoly);
no_overlap_bbox.offset(SCALED_EPSILON);
f->no_overlap_expolygons = intersection_ex(
ClipperUtils::clip_clipper_polygons_with_subject_bbox(surface_fill.no_overlap_expolygons, no_overlap_bbox),
ExPolygons() = {expoly}, ApplySafetyOffset::Yes);
if (params.symmetric_infill_y_axis) { if (params.symmetric_infill_y_axis) {
params.symmetric_y_axis = f->extended_object_bounding_box().center().x(); params.symmetric_y_axis = f->extended_object_bounding_box().center().x();
expoly.symmetric_y(params.symmetric_y_axis); expoly.symmetric_y(params.symmetric_y_axis);
+1 -1
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@@ -2914,7 +2914,7 @@ void multiline_fill(Polylines& polylines, const FillParams& params, float spacin
const float delta = float(scale_(t)); const float delta = float(scale_(t));
// Arc tolerance of 1/500 of the offset, Clipper2's default. // Arc tolerance of 1/500 of the offset, Clipper2's default.
for (const Polygon &ring : offset(polylines, delta, jtRound, 0.002 * delta, etOpenRound)) for (const Polygon &ring : offset(polylines, delta, jtMiter, 0.002 * delta, etOpenRound))
if (ring.size() >= 3) if (ring.size() >= 3)
all_polylines.emplace_back(ring.split_at_first_point()); all_polylines.emplace_back(ring.split_at_first_point());
} }
+14 -14
View File
@@ -3979,22 +3979,22 @@ void GCode::_do_export(Print& print, GCodeOutputStream &file, ThumbnailsGenerato
this->placeholder_parser().set("hold_chamber_temp_for_flat_print", new ConfigOptionBool(hold_chamber_temp_for_flat_print)); this->placeholder_parser().set("hold_chamber_temp_for_flat_print", new ConfigOptionBool(hold_chamber_temp_for_flat_print));
} }
this->placeholder_parser().set("print_time_total_sec", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Total_Sec_Placeholder))); this->placeholder_parser().set_deferred("print_time_total_sec", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Total_Sec_Placeholder));
this->placeholder_parser().set("print_time_day", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Day_Placeholder))); this->placeholder_parser().set_deferred("print_time_day", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Day_Placeholder));
this->placeholder_parser().set("print_time_hour", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Hour_Placeholder))); this->placeholder_parser().set_deferred("print_time_hour", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Hour_Placeholder));
this->placeholder_parser().set("print_time_minute", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Minute_Placeholder))); this->placeholder_parser().set_deferred("print_time_minute", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Minute_Placeholder));
this->placeholder_parser().set("print_time_sec", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Sec_Placeholder))); this->placeholder_parser().set_deferred("print_time_sec", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Sec_Placeholder));
this->placeholder_parser().set("used_filament_length", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Used_Filament_Length_Placeholder))); this->placeholder_parser().set_deferred("used_filament_length", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Used_Filament_Length_Placeholder));
// The final print statistics are known only after the whole G-code is generated, so they are filled in during post-processing too. // The final print statistics are known only after the whole G-code is generated, so they are filled in during post-processing too.
// The running extruded_* totals are left alone; profiles use them as numbers. // The running extruded_* totals are left alone; profiles use them as numbers.
this->placeholder_parser().set("used_filament", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Used_Filament_Length_Placeholder))); this->placeholder_parser().set_deferred("used_filament", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Used_Filament_Length_Placeholder));
this->placeholder_parser().set("print_time", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Normal_Print_Time_Placeholder))); this->placeholder_parser().set_deferred("print_time", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Normal_Print_Time_Placeholder));
this->placeholder_parser().set("normal_print_time", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Normal_Print_Time_Placeholder))); this->placeholder_parser().set_deferred("normal_print_time", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Normal_Print_Time_Placeholder));
this->placeholder_parser().set("silent_print_time", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Silent_Print_Time_Placeholder))); this->placeholder_parser().set_deferred("silent_print_time", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Silent_Print_Time_Placeholder));
this->placeholder_parser().set("total_weight", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Weight_Placeholder))); this->placeholder_parser().set_deferred("total_weight", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Weight_Placeholder));
this->placeholder_parser().set("total_cost", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Cost_Placeholder))); this->placeholder_parser().set_deferred("total_cost", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Cost_Placeholder));
this->placeholder_parser().set("total_wipe_tower_cost", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Wipe_Tower_Cost_Placeholder))); this->placeholder_parser().set_deferred("total_wipe_tower_cost", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Wipe_Tower_Cost_Placeholder));
this->placeholder_parser().set("total_wipe_tower_filament", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Wipe_Tower_Filament_Placeholder))); this->placeholder_parser().set_deferred("total_wipe_tower_filament", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Wipe_Tower_Filament_Placeholder));
// Sync variant-mapped params into placeholder_parser before processing start gcode // Sync variant-mapped params into placeholder_parser before processing start gcode
update_placeholder_parser_with_variant_params(); update_placeholder_parser_with_variant_params();
+78 -5
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@@ -6,6 +6,7 @@
#include "../ShortestPath.hpp" #include "../ShortestPath.hpp"
#include "libslic3r/Point.hpp" #include "libslic3r/Point.hpp"
#include "libslic3r/PrintConfig.hpp" #include "libslic3r/PrintConfig.hpp"
#include "libslic3r/libslic3r.h"
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>
@@ -141,15 +142,87 @@ bool tsp_remove_crossings(std::vector<size_t>& path, const Points& centers)
return {std::numeric_limits<size_t>::max(), std::numeric_limits<size_t>::max()}; return {std::numeric_limits<size_t>::max(), std::numeric_limits<size_t>::max()};
}; };
// For many islands, the same scan with the edges binned in a uniform grid over their boxes, so each edge is only tested against the edges sharing a
// cell with it - two edges whose boxes overlap always do. It returns the same crossing as the all-pairs scan
// (smallest i, then smallest j), so the result is unchanged. The all-pairs scan is quadratic in the edge count and
// runs again after every reversal; rebuilding the grid costs more than it saves below the threshold.
constexpr size_t grid_min_size = 500;
BoundingBox extent;
for (size_t idx : path)
extent.merge(centers[idx]);
const int grid_n = std::clamp(int(std::sqrt(double(pn))), 1, 256);
const coord_t cell_w = std::max<coord_t>(1, (extent.max.x() - extent.min.x()) / grid_n + 1);
const coord_t cell_h = std::max<coord_t>(1, (extent.max.y() - extent.min.y()) / grid_n + 1);
const auto for_cells = [&](const Point& a, const Point& b, auto&& fn) {
const int x0 = int((std::min(a.x(), b.x()) - extent.min.x()) / cell_w), x1 = int((std::max(a.x(), b.x()) - extent.min.x()) / cell_w);
const int y0 = int((std::min(a.y(), b.y()) - extent.min.y()) / cell_h), y1 = int((std::max(a.y(), b.y()) - extent.min.y()) / cell_h);
for (int y = y0; y <= y1; ++y)
for (int x = x0; x <= x1; ++x)
fn(y * grid_n + x);
};
std::vector<std::vector<size_t>> edge_cells(size_t(grid_n) * grid_n);
auto find_crossing_grid = [&]() -> std::pair<size_t, size_t> {
for (std::vector<size_t>& cell : edge_cells)
cell.clear();
for (size_t j = 0; j < n_edges; ++j)
for_cells(centers[path[j]], centers[path[(j + 1) % pn]], [&](int cell) { edge_cells[cell].emplace_back(j); });
for (size_t i = 0; i < n_edges; ++i) {
const Point& ai = centers[path[i]];
const Point& bi = centers[path[(i + 1) % pn]];
size_t first_j = std::numeric_limits<size_t>::max();
for_cells(ai, bi, [&](int cell) {
for (size_t j : edge_cells[cell]) {
if (j < i + 2 || j >= first_j) continue;
// Skip the (0, pn-1) pair: edges (0,1) and (pn-1,0) share node 0.
if (i == 0 && j == pn - 1) continue;
const Point& aj = centers[path[j]];
const Point& bj = centers[path[(j + 1) % pn]];
if (!bboxes_overlap(ai, bi, aj, bj)) continue;
if (Geometry::segments_intersect(ai, bi, aj, bj))
first_j = j;
}
});
if (first_j != std::numeric_limits<size_t>::max())
return {i, first_j};
}
return {std::numeric_limits<size_t>::max(), std::numeric_limits<size_t>::max()};
};
// Process crossings one at a time: find first, reverse it, restart scan. // Process crossings one at a time: find first, reverse it, restart scan.
// Cap iterations to prevent infinite loops on collinear/overlapping segments. // Cap iterations to prevent infinite loops on collinear/overlapping segments.
int max_iters = static_cast<int>(pn * pn); const int max_iters = static_cast<int>(pn * pn);
bool improved = false; bool improved = false;
while (max_iters-- > 0) { // Reversing between two segments that only touch or overlap along a line need not remove the intersection, so on
auto [ci, cj] = find_crossing(); // islands laid out on a regular grid (a tiled texture, an array of parts) the loop can cycle through the same
if (ci == std::numeric_limits<size_t>::max()) break; // orderings until the pn * pn cap. Once an ordering repeats the rest of the loop is periodic, so only the steps
improved = true; // to the ordering the capped loop would have stopped on are taken.
std::unordered_map<uint64_t, int> seen_paths; // path hash -> reversals done when it was reached
const auto path_hash = [&path]() {
uint64_t h = 1469598103934665603ull; // FNV-1a
for (size_t idx : path)
h = (h ^ uint64_t(idx)) * 1099511628211ull;
return h;
};
const auto reverse_first_crossing = [&]() {
auto [ci, cj] = pn >= grid_min_size ? find_crossing_grid() : find_crossing();
if (ci == std::numeric_limits<size_t>::max())
return false;
std::reverse(path.begin() + ci + 1, path.begin() + cj + 1); std::reverse(path.begin() + ci + 1, path.begin() + cj + 1);
return true;
};
seen_paths.emplace(path_hash(), 0);
for (int iter = 1; iter <= max_iters && reverse_first_crossing(); ++iter) {
improved = true;
if (auto [it, inserted] = seen_paths.emplace(path_hash(), iter); !inserted) {
for (int steps = (max_iters - iter) % (iter - it->second); steps > 0; --steps)
reverse_first_crossing();
break;
}
} }
return improved; return improved;
} }
+18 -13
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@@ -29,6 +29,7 @@
#include <memory> #include <memory>
#include <random> #include <random>
#include <algorithm> #include <algorithm>
#include <limits>
#include <queue> #include <queue>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
@@ -1207,21 +1208,21 @@ std::optional<std::pair<size_t, size_t>> SeamPlacer::find_next_seam_in_layer(
const size_t layer_idx, const float max_distance, const size_t layer_idx, const float max_distance,
const SeamPlacerImpl::SeamComparator &comparator) const { const SeamPlacerImpl::SeamComparator &comparator) const {
using namespace SeamPlacerImpl; using namespace SeamPlacerImpl;
std::vector<size_t> nearby_points_indices = find_nearby_points(*layers[layer_idx].points_tree, projected_position, // Find the best nearby point and the nearest one. A layer of a fine relief has tens of thousands of candidates within
max_distance); // the radius, so they are looked at as the search finds them rather than collected into a vector first.
constexpr size_t none = std::numeric_limits<size_t>::max();
if (nearby_points_indices.empty()) { size_t best_nearby_point_index = none;
return {}; size_t nearest_point_index = none;
} visit_nearby_points(*layers[layer_idx].points_tree, projected_position, max_distance,
[&layers, &comparator, &projected_position, layer_idx, &best_nearby_point_index, &nearest_point_index]
size_t best_nearby_point_index = nearby_points_indices[0]; (size_t nearby_point_index) {
size_t nearest_point_index = nearby_points_indices[0]; if (best_nearby_point_index == none) {
// The first point found starts both, as the first of the collected ones did.
// Now find best nearby point, nearest point, and corresponding indices best_nearby_point_index = nearest_point_index = nearby_point_index;
for (const size_t &nearby_point_index : nearby_points_indices) { }
const SeamCandidate &point = layers[layer_idx].points[nearby_point_index]; const SeamCandidate &point = layers[layer_idx].points[nearby_point_index];
if (point.perimeter.finalized) { if (point.perimeter.finalized) {
continue; // skip over finalized perimeters, try to find some that is not finalized return; // skip over finalized perimeters, try to find some that is not finalized
} }
if (comparator.is_first_better(point, layers[layer_idx].points[best_nearby_point_index], if (comparator.is_first_better(point, layers[layer_idx].points[best_nearby_point_index],
projected_position.head<2>()) projected_position.head<2>())
@@ -1233,6 +1234,10 @@ std::optional<std::pair<size_t, size_t>> SeamPlacer::find_next_seam_in_layer(
|| layers[layer_idx].points[nearest_point_index].perimeter.finalized) { || layers[layer_idx].points[nearest_point_index].perimeter.finalized) {
nearest_point_index = nearby_point_index; nearest_point_index = nearby_point_index;
} }
});
if (best_nearby_point_index == none) {
return {};
} }
const SeamCandidate &best_nearby_point = layers[layer_idx].points[best_nearby_point_index]; const SeamCandidate &best_nearby_point = layers[layer_idx].points[best_nearby_point_index];
+30
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@@ -318,6 +318,36 @@ std::vector<size_t> find_nearby_points(const KDTreeIndirectType &kdtree, const P
return visitor.result; return visitor.result;
} }
// Visits the points within max_distance of center, in the order find_nearby_points() would collect them, and hands
// each of them to `visitor_fn` instead of returning them all: a search over a dense set spends more on collecting the
// points into a vector than on the search itself, and its caller usually keeps only a few of them.
template<typename KDTreeIndirectType, typename PointType, typename VisitorFn>
void visit_nearby_points(const KDTreeIndirectType &kdtree, const PointType &center,
const typename KDTreeIndirectType::CoordType &max_distance, VisitorFn visitor_fn)
{
using CoordType = typename KDTreeIndirectType::CoordType;
struct Visitor {
const KDTreeIndirectType &kdtree;
const PointType center;
const CoordType max_distance_squared;
VisitorFn visitor_fn;
unsigned int operator()(size_t idx, size_t dimension) {
auto dist = CoordType(0);
for (size_t i = 0; i < KDTreeIndirectType::NumDimensions; ++i) {
CoordType d = center[i] - kdtree.coordinate(idx, i);
dist += d * d;
}
if (dist < max_distance_squared)
visitor_fn(idx);
return kdtree.descent_mask(center[dimension], max_distance_squared, idx, dimension);
}
} visitor { kdtree, center, max_distance * max_distance, visitor_fn };
kdtree.visit(visitor);
}
template<typename KDTreeIndirectType, typename PointType> template<typename KDTreeIndirectType, typename PointType>
std::vector<size_t> find_nearby_points(const KDTreeIndirectType &kdtree, const PointType &center, std::vector<size_t> find_nearby_points(const KDTreeIndirectType &kdtree, const PointType &center,
const typename KDTreeIndirectType::CoordType& max_distance) const typename KDTreeIndirectType::CoordType& max_distance)
+2 -1
View File
@@ -99,10 +99,11 @@ void LayerRegion::slices_to_fill_surfaces_clipped()
by_surface[size_t(surface.surface_type)].emplace_back(&surface); by_surface[size_t(surface.surface_type)].emplace_back(&surface);
// Trim surfaces by the fill_boundaries. // Trim surfaces by the fill_boundaries.
this->fill_surfaces.surfaces.clear(); this->fill_surfaces.surfaces.clear();
const Polygons fill_boundaries = to_polygons(this->fill_expolygons);
for (size_t surface_type = 0; surface_type < size_t(stCount); ++ surface_type) { for (size_t surface_type = 0; surface_type < size_t(stCount); ++ surface_type) {
const SurfacesPtr &this_surfaces = by_surface[surface_type]; const SurfacesPtr &this_surfaces = by_surface[surface_type];
if (! this_surfaces.empty()) if (! this_surfaces.empty())
this->fill_surfaces.append(intersection_ex(this_surfaces, this->fill_expolygons), SurfaceType(surface_type)); this->fill_surfaces.append(intersection_ex_by_piece(to_expolygons(this_surfaces), fill_boundaries), SurfaceType(surface_type));
} }
} }
+272 -72
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@@ -22,6 +22,7 @@
#include "Surface.hpp" #include "Surface.hpp"
#include "libslic3r.h" #include "libslic3r.h"
#include <numeric>
#include <cmath> #include <cmath>
#include <cstddef> #include <cstddef>
#include <list> #include <list>
@@ -1361,10 +1362,15 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
} }
#endif // MM_SEGMENTATION_DEBUG_TOP_BOTTOM #endif // MM_SEGMENTATION_DEBUG_TOP_BOTTOM
// When the upper surface of an object is occluded, it should no longer be considered the upper surface // When the upper surface of an object is occluded, it should no longer be considered the upper surface.
// Every (colour, layer) pair is trimmed on its own, so they all run at once: the painted faces of a finely
// textured part project hundreds of thousands of triangles onto one layer, which used to be trimmed serially.
{ {
for (size_t extruder_idx = 0; extruder_idx < num_facets_states; ++extruder_idx) { const size_t occluded_pairs = num_facets_states * layers.size();
for (size_t layer_idx = 0; layer_idx < layers.size(); ++layer_idx) { tbb::parallel_for(tbb::blocked_range<size_t>(0, occluded_pairs), [&](const tbb::blocked_range<size_t> &range) {
for (size_t pair_idx = range.begin(); pair_idx < range.end(); ++pair_idx) {
const size_t extruder_idx = pair_idx / layers.size();
const size_t layer_idx = pair_idx % layers.size();
if (!top_raw[extruder_idx].empty() && !top_raw[extruder_idx][layer_idx].empty() && layer_idx + 1 < layers.size()) { if (!top_raw[extruder_idx].empty() && !top_raw[extruder_idx][layer_idx].empty() && layer_idx + 1 < layers.size()) {
top_raw[extruder_idx][layer_idx] = diff(top_raw[extruder_idx][layer_idx], input_expolygons[layer_idx + 1]); top_raw[extruder_idx][layer_idx] = diff(top_raw[extruder_idx][layer_idx], input_expolygons[layer_idx + 1]);
} }
@@ -1372,7 +1378,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
bottom_raw[extruder_idx][layer_idx] = diff(bottom_raw[extruder_idx][layer_idx], input_expolygons[layer_idx - 1]); bottom_raw[extruder_idx][layer_idx] = diff(bottom_raw[extruder_idx][layer_idx], input_expolygons[layer_idx - 1]);
} }
} }
} });
} }
std::vector<std::vector<ExPolygons>> triangles_by_color_bottom(num_facets_states); std::vector<std::vector<ExPolygons>> triangles_by_color_bottom(num_facets_states);
@@ -1430,11 +1436,58 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
return out; return out;
}; };
// Projects a painted top or bottom face `ex` of layer `layer_idx` onto the shell layers below or above it (in
// `shell_layers`, nearest first), one more perimeter in on each, stopping at the first layer where nothing is left.
// Only the slices within the deepest offset of `ex` (three times that with the miter joins) decide the result, so the
// work is done per tile of `ex`'s ExPolygons on the slices cut to the tile's box grown by that much: the same result, but
// each Clipper call stays the size of a tile rather than of a layer cut through a fine relief, and the tiles run in
// parallel.
const auto project_to_shells = [&input_expolygons](const ExPolygons &ex, size_t layer_idx, const std::vector<size_t> &shell_layers,
const LayerColorStat &stat, ShellProjections &dst) {
std::vector<float> offsets(shell_layers.size());
float offset = 0.f;
for (size_t i = 0; i < shell_layers.size(); ++i) {
//BBS: offset width should be 2*spacing to avoid too narrow area which has overlap of wall line
offset -= (stat.extrusion_spacing + stat.extrusion_width);
offsets[i] = offset;
}
if (offsets.empty())
return;
const coord_t reach = coord_t(std::ceil(DefaultMiterLimit * std::abs(offsets.back()))) + 10 * SCALED_EPSILON;
const std::vector<ClipperUtils::ExPolygonsTile> tiles = ClipperUtils::tile_expolygons(ex, 16);
// [shell layer][tile]
std::vector<std::vector<ExPolygons>> shells(shell_layers.size(), std::vector<ExPolygons>(tiles.size()));
tbb::parallel_for(size_t(0), tiles.size(), [&](size_t tile_idx) {
const ClipperUtils::ExPolygonsTile &tile = tiles[tile_idx];
const BoundingBox bbox = tile.bbox.inflated(reach);
ExPolygons tile_ex;
tile_ex.reserve(tile.members.size());
for (size_t i : tile.members)
tile_ex.emplace_back(ex[i]);
Polygons layer_slices_trimmed = ClipperUtils::clip_clipper_polygons_with_subject_bbox(input_expolygons[layer_idx], bbox);
for (size_t i = 0; i < shell_layers.size() && ! layer_slices_trimmed.empty(); ++i) {
const ExPolygons trimmed = intersection_ex(layer_slices_trimmed, ClipperUtils::clip_clipper_polygons_with_subject_bbox(input_expolygons[shell_layers[i]], bbox));
shells[i][tile_idx] = opening_ex(intersection_ex(tile_ex, offset_ex(trimmed, offsets[i])), stat.small_region_threshold);
layer_slices_trimmed = to_polygons(trimmed);
}
});
for (size_t i = 0; i < shell_layers.size(); ++i) {
ExPolygons shell;
for (ExPolygons &tile_shell : shells[i])
append(shell, std::move(tile_shell));
if (shell.empty())
break;
dst.emplace_back(shell_layers[i], std::move(shell));
}
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&num_layers, &num_facets_states, &layer_color_stat, &top_raw, &triangles_by_color_top, tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&num_layers, &num_facets_states, &layer_color_stat, &top_raw, &triangles_by_color_top,
&throw_on_cancel_callback, &input_expolygons, &bottom_raw, &triangles_by_color_bottom, &throw_on_cancel_callback, &bottom_raw, &triangles_by_color_bottom, &project_to_shells,
&shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) { &shell_triangles_by_color_top, &shell_triangles_by_color_bottom](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx) { // Each colour writes only its own vectors, so the colours run in parallel: a painted top or bottom face
// projects onto a single layer, which otherwise did all of its colours on one thread.
tbb::parallel_for(size_t(0), size_t(num_facets_states), [&](size_t color_idx) {
throw_on_cancel_callback(); throw_on_cancel_callback();
LayerColorStat stat = layer_color_stat(layer_idx, color_idx); LayerColorStat stat = layer_color_stat(layer_idx, color_idx);
if (std::vector<Polygons> &top = top_raw[color_idx]; ! top.empty() && ! top[layer_idx].empty()) if (std::vector<Polygons> &top = top_raw[color_idx]; ! top.empty() && ! top[layer_idx].empty())
@@ -1443,18 +1496,10 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
top_ex = opening_ex(top_ex, stat.small_region_threshold); top_ex = opening_ex(top_ex, stat.small_region_threshold);
if (! top_ex.empty()) { if (! top_ex.empty()) {
append(triangles_by_color_top[color_idx][layer_idx], top_ex); append(triangles_by_color_top[color_idx][layer_idx], top_ex);
float offset = 0.f; std::vector<size_t> shell_layers;
ExPolygons layer_slices_trimmed = input_expolygons[layer_idx]; for (int last_idx = int(layer_idx) - 1; last_idx > std::max(int(layer_idx - stat.top_shell_layers), int(0)); --last_idx)
for (int last_idx = int(layer_idx) - 1; last_idx > std::max(int(layer_idx - stat.top_shell_layers), int(0)); --last_idx) { shell_layers.emplace_back(size_t(last_idx));
//BBS: offset width should be 2*spacing to avoid too narrow area which has overlap of wall line project_to_shells(top_ex, layer_idx, shell_layers, stat, shell_triangles_by_color_top[color_idx][layer_idx]);
//offset -= stat.extrusion_width ;
offset -= (stat.extrusion_spacing + stat.extrusion_width);
layer_slices_trimmed = intersection_ex(layer_slices_trimmed, input_expolygons[last_idx]);
ExPolygons last = opening_ex(intersection_ex(top_ex, offset_ex(layer_slices_trimmed, offset)), stat.small_region_threshold);
if (last.empty())
break;
shell_triangles_by_color_top[color_idx][layer_idx].emplace_back(size_t(last_idx), std::move(last));
}
} }
} }
if (std::vector<Polygons> &bottom = bottom_raw[color_idx]; ! bottom.empty() && ! bottom[layer_idx].empty()) if (std::vector<Polygons> &bottom = bottom_raw[color_idx]; ! bottom.empty() && ! bottom[layer_idx].empty())
@@ -1463,21 +1508,13 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
bottom_ex = opening_ex(bottom_ex, stat.small_region_threshold); bottom_ex = opening_ex(bottom_ex, stat.small_region_threshold);
if (! bottom_ex.empty()) { if (! bottom_ex.empty()) {
append(triangles_by_color_bottom[color_idx][layer_idx], bottom_ex); append(triangles_by_color_bottom[color_idx][layer_idx], bottom_ex);
float offset = 0.f; std::vector<size_t> shell_layers;
ExPolygons layer_slices_trimmed = input_expolygons[layer_idx]; for (size_t last_idx = layer_idx + 1; last_idx < std::min(layer_idx + stat.bottom_shell_layers, num_layers); ++last_idx)
for (size_t last_idx = layer_idx + 1; last_idx < std::min(layer_idx + stat.bottom_shell_layers, num_layers); ++last_idx) { shell_layers.emplace_back(last_idx);
//BBS: offset width should be 2*spacing to avoid too narrow area which has overlap of wall line project_to_shells(bottom_ex, layer_idx, shell_layers, stat, shell_triangles_by_color_bottom[color_idx][layer_idx]);
//offset -= stat.extrusion_width;
offset -= (stat.extrusion_spacing + stat.extrusion_width);
layer_slices_trimmed = intersection_ex(layer_slices_trimmed, input_expolygons[last_idx]);
ExPolygons last = opening_ex(intersection_ex(bottom_ex, offset_ex(layer_slices_trimmed, offset)), stat.small_region_threshold);
if (last.empty())
break;
shell_triangles_by_color_bottom[color_idx][layer_idx].emplace_back(last_idx, std::move(last));
}
} }
} }
} });
} }
}); });
@@ -1498,20 +1535,23 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
&shell_top_by_layer, &shell_bottom_by_layer](const tbb::blocked_range<size_t> &range) { &shell_top_by_layer, &shell_bottom_by_layer](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) { for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
throw_on_cancel_callback(); throw_on_cancel_callback();
ExPolygons painted_exploys; // The per-colour unions below are independent of each other, so they run in parallel (a painted top or
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) { // bottom face puts all of its colours on one layer); whatever combines the colours stays in colour order.
const auto merge_colour_union = [&](size_t color_idx) {
auto &self = triangles_by_color_merged[color_idx][layer_idx]; auto &self = triangles_by_color_merged[color_idx][layer_idx];
append(self, std::move(triangles_by_color_bottom[color_idx][layer_idx])); append(self, std::move(triangles_by_color_bottom[color_idx][layer_idx]));
append(self, std::move(triangles_by_color_top[color_idx][layer_idx])); append(self, std::move(triangles_by_color_top[color_idx][layer_idx]));
self = union_ex(self); self = union_ex(self);
};
tbb::parallel_for(size_t(0), triangles_by_color_merged.size(), merge_colour_union);
append(painted_exploys, self); ExPolygons painted_exploys;
} for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx)
append(painted_exploys, triangles_by_color_merged[color_idx][layer_idx]);
painted_exploys = union_ex(painted_exploys); painted_exploys = union_ex(painted_exploys);
//BBS: merge the top and bottom shell layers //BBS: merge the top and bottom shell layers
for (size_t color_idx = 0; color_idx < triangles_by_color_merged.size(); ++color_idx) { tbb::parallel_for(size_t(0), triangles_by_color_merged.size(), [&](size_t color_idx) {
auto &self = triangles_by_color_merged[color_idx][layer_idx]; auto &self = triangles_by_color_merged[color_idx][layer_idx];
auto top_area = diff_ex(union_ex(shell_top_by_layer[color_idx][layer_idx]), painted_exploys); auto top_area = diff_ex(union_ex(shell_top_by_layer[color_idx][layer_idx]), painted_exploys);
@@ -1520,7 +1560,7 @@ static inline std::vector<std::vector<ExPolygons>> segmentation_top_and_bottom_l
append(self, top_area); append(self, top_area);
append(self, bottom_area); append(self, bottom_area);
self = union_ex(self); self = union_ex(self);
} });
// Trim one region by the other if some of the regions overlap. // Trim one region by the other if some of the regions overlap.
ExPolygons painted_regions; ExPolygons painted_regions;
for (size_t color_idx = 1; color_idx < triangles_by_color_merged.size(); ++color_idx) { for (size_t color_idx = 1; color_idx < triangles_by_color_merged.size(); ++color_idx) {
@@ -1887,7 +1927,69 @@ static void remove_multiple_edges_in_vertices(MMU_Graph &graph, const std::vecto
} }
} }
static std::vector<std::vector<ExPolygons>> merge_segmented_layers(const std::vector<std::vector<ExPolygons>> &segmented_regions,
// Finds the islands (layer ExPolygons) a region piece overlaps. A top or bottom region is projected from the neighbouring
// layers and may reach past the island it belongs to, or over several islands.
class IslandLocator
{
public:
explicit IslandLocator(const ExPolygons &islands) : m_islands(islands)
{
m_bboxes.reserve(islands.size());
for (const ExPolygon &island : islands) {
m_bboxes.emplace_back(get_extents(island));
m_extent.merge(m_bboxes.back());
}
if (!m_extent.defined)
return;
const Point size = m_extent.size();
m_cell_w = std::max<coord_t>(1, size.x() / GRID + 1);
m_cell_h = std::max<coord_t>(1, size.y() / GRID + 1);
m_grid.assign(GRID * GRID, {});
for (size_t i = 0; i < m_bboxes.size(); ++i)
for_cells(m_bboxes[i], [&](int cell) { m_grid[cell].emplace_back(i); });
}
void find(const ExPolygon &piece, std::vector<size_t> &out) const
{
out.clear();
const BoundingBox bbox = get_extents(piece);
if (!m_extent.defined || !m_extent.overlap(bbox))
return;
for_cells(bbox, [&](int cell) {
for (size_t i : m_grid[cell])
if (m_bboxes[i].overlap(bbox))
out.emplace_back(i);
});
sort_remove_duplicates(out);
if (out.size() > 1)
out.erase(std::remove_if(out.begin(), out.end(), [&](size_t i) {
const BoundingBox common(m_bboxes[i].min.cwiseMax(bbox.min), m_bboxes[i].max.cwiseMin(bbox.max));
return intersection(ClipperUtils::clip_clipper_polygons_with_subject_bbox(piece, common.inflated(SCALED_EPSILON)),
ClipperUtils::clip_clipper_polygons_with_subject_bbox(m_islands[i], common.inflated(SCALED_EPSILON))).empty();
}), out.end());
}
private:
static constexpr int GRID = 64;
template<typename Fn> void for_cells(const BoundingBox &bb, Fn &&fn) const
{
const int x0 = std::clamp(int((bb.min.x() - m_extent.min.x()) / m_cell_w), 0, GRID - 1), x1 = std::clamp(int((bb.max.x() - m_extent.min.x()) / m_cell_w), 0, GRID - 1);
const int y0 = std::clamp(int((bb.min.y() - m_extent.min.y()) / m_cell_h), 0, GRID - 1), y1 = std::clamp(int((bb.max.y() - m_extent.min.y()) / m_cell_h), 0, GRID - 1);
for (int y = y0; y <= y1; ++y)
for (int x = x0; x <= x1; ++x)
fn(y * GRID + x);
}
const ExPolygons &m_islands;
std::vector<BoundingBox> m_bboxes;
BoundingBox m_extent;
coord_t m_cell_w = 1, m_cell_h = 1;
std::vector<std::vector<size_t>> m_grid;
};
static std::vector<std::vector<ExPolygons>> merge_segmented_layers(const std::vector<ExPolygons> &input_expolygons,
const std::vector<std::vector<ExPolygons>> &segmented_regions,
std::vector<std::vector<ExPolygons>> &&top_and_bottom_layers, std::vector<std::vector<ExPolygons>> &&top_and_bottom_layers,
const size_t num_facets_states, const size_t num_facets_states,
const std::function<void()> &throw_on_cancel_callback) const std::function<void()> &throw_on_cancel_callback)
@@ -1898,33 +2000,91 @@ static std::vector<std::vector<ExPolygons>> merge_segmented_layers(const std::ve
assert(!top_and_bottom_layers.size() || num_facets_states == top_and_bottom_layers.size()); assert(!top_and_bottom_layers.size() || num_facets_states == top_and_bottom_layers.size());
BOOST_LOG_TRIVIAL(debug) << "Print object segmentation - Merging segmented layers in parallel - Begin"; BOOST_LOG_TRIVIAL(debug) << "Print object segmentation - Merging segmented layers in parallel - Begin";
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&segmented_regions, &top_and_bottom_layers, &segmented_regions_merged, &num_facets_states, &throw_on_cancel_callback](const tbb::blocked_range<size_t> &range) { // Every region of a layer is merged together with the regions of the islands it overlaps, and the islands are further
// apart than the dimple removal below reaches, so this gives the same result as merging the layer at once. On a layer
// cut through a fine relief every region shares thousands of hole contours with every other, and Clipper, splitting
// and re-linking one huge polygon over and over, took anything up to half an hour for a layer; per island each operation
// stays the size of the island, and the islands run in parallel.
tbb::parallel_for(tbb::blocked_range<size_t>(0, num_layers), [&](const tbb::blocked_range<size_t> &range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) { for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
assert(segmented_regions[layer_idx].size() == num_facets_states); assert(segmented_regions[layer_idx].size() == num_facets_states);
// Zero is skipped because it is the default color of the volume throw_on_cancel_callback();
// Group the islands joined by a region overlapping several of them; the last group takes the regions lying
// outside every island.
const ExPolygons &islands = input_expolygons[layer_idx];
const IslandLocator locator(islands);
std::vector<size_t> parent(islands.size() + 1);
std::iota(parent.begin(), parent.end(), 0);
const auto root = [&parent](size_t i) {
while (parent[i] != i)
i = parent[i] = parent[parent[i]];
return i;
};
// Islands of every piece: side regions of colours 1.., then top/bottom regions of colours 0..
std::vector<const ExPolygon *> pieces;
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id)
for (const ExPolygon &piece : segmented_regions[layer_idx][extruder_id])
pieces.emplace_back(&piece);
if (!top_and_bottom_layers.empty())
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx)
for (const ExPolygon &piece : top_and_bottom_layers[color_idx][layer_idx])
pieces.emplace_back(&piece);
std::vector<std::vector<size_t>> overlapped(pieces.size());
tbb::parallel_for(size_t(0), pieces.size(), [&](size_t i) { locator.find(*pieces[i], overlapped[i]); });
std::vector<size_t> piece_island(pieces.size());
for (size_t i = 0; i < pieces.size(); ++i) {
piece_island[i] = overlapped[i].empty() ? islands.size() : overlapped[i].front();
for (size_t island : overlapped[i])
parent[root(island)] = root(piece_island[i]);
}
std::vector<size_t> bucket_of(parent.size(), size_t(-1));
size_t num_buckets = 0;
for (size_t i = 0; i < parent.size(); ++i)
if (size_t &b = bucket_of[root(i)]; b == size_t(-1))
b = num_buckets++;
// [bucket][colour]
std::vector<std::vector<ExPolygons>> sides(num_buckets, std::vector<ExPolygons>(num_facets_states));
std::vector<std::vector<ExPolygons>> tops(num_buckets, std::vector<ExPolygons>(num_facets_states));
size_t piece_idx = 0;
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id)
for (const ExPolygon &piece : segmented_regions[layer_idx][extruder_id])
sides[bucket_of[root(piece_island[piece_idx++])]][extruder_id].emplace_back(piece);
if (!top_and_bottom_layers.empty())
for (size_t color_idx = 0; color_idx < num_facets_states; ++color_idx)
for (const ExPolygon &piece : top_and_bottom_layers[color_idx][layer_idx])
tops[bucket_of[root(piece_island[piece_idx++])]][color_idx].emplace_back(piece);
// Side regions minus the top/bottom regions of every colour.
std::vector<std::vector<ExPolygons>> merged(num_buckets, std::vector<ExPolygons>(num_facets_states));
tbb::parallel_for(size_t(0), num_buckets, [&](size_t bucket) {
Polygons tops_all;
for (const ExPolygons &t : tops[bucket])
polygons_append(tops_all, t);
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id)
if (!sides[bucket][extruder_id].empty())
merged[bucket][extruder_id] = tops_all.empty() ? std::move(sides[bucket][extruder_id]) :
diff_ex_by_piece(sides[bucket][extruder_id], tops_all);
});
// Then this colour's top/bottom regions, with the dimples removed (#7235) when the layer has side regions left.
for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id) { for (size_t extruder_id = 1; extruder_id < num_facets_states; ++extruder_id) {
throw_on_cancel_callback(); if (top_and_bottom_layers.empty() || top_and_bottom_layers[extruder_id][layer_idx].empty()) {
if (!segmented_regions[layer_idx][extruder_id].empty()) { for (size_t bucket = 0; bucket < num_buckets; ++bucket)
ExPolygons segmented_regions_trimmed = segmented_regions[layer_idx][extruder_id]; append(segmented_regions_merged[layer_idx][extruder_id - 1], std::move(merged[bucket][extruder_id]));
if (!top_and_bottom_layers.empty()) { continue;
for (const std::vector<ExPolygons> &top_and_bottom_by_extruder : top_and_bottom_layers) {
if (!top_and_bottom_by_extruder[layer_idx].empty() && !segmented_regions_trimmed.empty()) {
segmented_regions_trimmed = diff_ex(segmented_regions_trimmed, top_and_bottom_by_extruder[layer_idx]);
}
}
}
segmented_regions_merged[layer_idx][extruder_id - 1] = std::move(segmented_regions_trimmed);
}
if (!top_and_bottom_layers.empty() && !top_and_bottom_layers[extruder_id][layer_idx].empty()) {
bool was_top_and_bottom_empty = segmented_regions_merged[layer_idx][extruder_id - 1].empty();
append(segmented_regions_merged[layer_idx][extruder_id - 1], top_and_bottom_layers[extruder_id][layer_idx]);
// Remove dimples (#7235) appearing after merging side segmentation of the model with tops and bottoms painted layers.
if (!was_top_and_bottom_empty)
segmented_regions_merged[layer_idx][extruder_id - 1] = offset2_ex(union_ex(segmented_regions_merged[layer_idx][extruder_id - 1]), float(SCALED_EPSILON), -float(SCALED_EPSILON));
} }
bool was_top_and_bottom_empty = true;
for (size_t bucket = 0; bucket < num_buckets && was_top_and_bottom_empty; ++bucket)
was_top_and_bottom_empty = merged[bucket][extruder_id].empty();
tbb::parallel_for(size_t(0), num_buckets, [&](size_t bucket) {
ExPolygons &region = merged[bucket][extruder_id];
append(region, tops[bucket][extruder_id]);
if (!was_top_and_bottom_empty && !region.empty())
region = offset2_ex(union_ex(region), float(SCALED_EPSILON), -float(SCALED_EPSILON));
});
for (size_t bucket = 0; bucket < num_buckets; ++bucket)
append(segmented_regions_merged[layer_idx][extruder_id - 1], std::move(merged[bucket][extruder_id]));
} }
} }
}); // end of parallel_for }); // end of parallel_for
@@ -2212,16 +2372,56 @@ std::vector<std::vector<ExPolygons>> segmentation_by_painting(const PrintObject
assert(!color_poly.empty()); assert(!color_poly.empty());
assert(!color_poly.front().empty()); assert(!color_poly.front().empty());
if (has_layer_only_one_color(color_poly)) { // Each island (an ExPolygon with its holes) is segmented on its own. Any point of an island is closer to
// If the whole layer is painted using the same color, it is not needed to construct a Voronoi diagram for the segmentation of this layer. // that island's contours than to any other island's - the way out crosses its own boundary first - so its
segmented_regions[layer_idx][size_t(color_poly.front().front().color)] = input_expolygons[layer_idx]; // Voronoi cells, and with them its colour regions, depend on nothing else. A layer cut through a fine relief
} else { // has thousands of islands, and one Voronoi diagram over all of them degenerated into overlapping regions
MMU_Graph graph = build_graph(layer_idx, color_poly); // that every boolean afterwards had to untangle. Per island the diagrams stay small and the islands run in
remove_multiple_edges_in_vertices(graph, color_poly); // parallel; an island in a single colour needs no diagram at all.
graph.remove_nodes_with_one_arc(); const ExPolygons &islands = input_expolygons[layer_idx];
segmented_regions[layer_idx] = extract_colored_segments(graph, num_facets_states); std::vector<std::pair<size_t, size_t>> island_contours(islands.size()); // [first, last) into color_poly
//segmented_regions[layer_idx] = extract_colored_segments(color_poly, num_extruders, layer_idx); {
// The same order EdgeGrid::Grid::create() lists the contours in, and so colorize_contours().
size_t idx = 0;
for (size_t island_idx = 0; island_idx < islands.size(); ++island_idx) {
const size_t first = idx;
if (!islands[island_idx].contour.empty())
++idx;
for (const Polygon &hole : islands[island_idx].holes)
if (!hole.empty())
++idx;
island_contours[island_idx] = {first, idx};
}
assert(idx == color_poly.size());
} }
std::vector<std::vector<ExPolygons>> island_regions(islands.size());
tbb::parallel_for(size_t(0), islands.size(), [&](size_t island_idx) {
const auto [first, last] = island_contours[island_idx];
if (first == last)
return;
const std::vector<ColoredLines> island_poly(color_poly.begin() + first, color_poly.begin() + last);
std::vector<ExPolygons> &regions = island_regions[island_idx];
if (has_layer_only_one_color(island_poly)) {
regions.assign(num_facets_states, ExPolygons());
regions[size_t(island_poly.front().front().color)].emplace_back(islands[island_idx]);
} else {
MMU_Graph graph = build_graph(layer_idx, island_poly);
remove_multiple_edges_in_vertices(graph, island_poly);
graph.remove_nodes_with_one_arc();
regions = extract_colored_segments(graph, num_facets_states);
// The faces of one colour tile it without overlapping; merged here, where an island is small,
// every later boolean gets a few regions instead of thousands of faces sharing their edges. An
// island with many holes keeps its faces: merged, each colour would be one region with thousands
// of holes, and subtracting from that is far slower than from the faces one at a time.
if (island_poly.size() <= 64)
for (ExPolygons &faces : regions)
if (faces.size() > 1)
faces = union_ex(faces);
}
});
for (std::vector<ExPolygons> &regions : island_regions)
for (size_t color_idx = 0; color_idx < regions.size(); ++color_idx)
append(segmented_regions[layer_idx][color_idx], std::move(regions[color_idx]));
#ifdef MM_SEGMENTATION_DEBUG_REGIONS #ifdef MM_SEGMENTATION_DEBUG_REGIONS
export_regions_to_svg(debug_out_path("3-mm-regions-sides-%d-%d.svg", layer_idx, iRun), segmented_regions[layer_idx], input_expolygons[layer_idx]); export_regions_to_svg(debug_out_path("3-mm-regions-sides-%d-%d.svg", layer_idx, iRun), segmented_regions[layer_idx], input_expolygons[layer_idx]);
@@ -2244,7 +2444,7 @@ std::vector<std::vector<ExPolygons>> segmentation_by_painting(const PrintObject
throw_on_cancel_callback(); throw_on_cancel_callback();
} }
std::vector<std::vector<ExPolygons>> segmented_regions_merged = merge_segmented_layers(segmented_regions, std::move(top_and_bottom_layers), num_facets_states, throw_on_cancel_callback); std::vector<std::vector<ExPolygons>> segmented_regions_merged = merge_segmented_layers(input_expolygons, segmented_regions, std::move(top_and_bottom_layers), num_facets_states, throw_on_cancel_callback);
throw_on_cancel_callback(); throw_on_cancel_callback();
#ifdef MM_SEGMENTATION_DEBUG_REGIONS #ifdef MM_SEGMENTATION_DEBUG_REGIONS
+6 -2
View File
@@ -23,11 +23,15 @@ public:
MultiPoint() {} MultiPoint() {}
MultiPoint(const MultiPoint &other) : points(other.points) {} MultiPoint(const MultiPoint &other) : points(other.points) {}
MultiPoint(MultiPoint &&other) : points(std::move(other.points)) {} MultiPoint(MultiPoint &&other) noexcept : points(std::move(other.points)) {}
MultiPoint(std::initializer_list<Point> list) : points(list) {} MultiPoint(std::initializer_list<Point> list) : points(list) {}
explicit MultiPoint(const Points &_points) : points(_points) {} explicit MultiPoint(const Points &_points) : points(_points) {}
// Without it, the derived classes' move constructors passing std::move(points) here copied them, which
// also means a moved-from Polygon or Polyline is now really empty where it used to silently keep its
// points: a use-after-move anywhere in the tree that happened to work before now sees nothing.
explicit MultiPoint(Points &&_points) noexcept : points(std::move(_points)) {}
MultiPoint& operator=(const MultiPoint &other) { points = other.points; return *this; } MultiPoint& operator=(const MultiPoint &other) { points = other.points; return *this; }
MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; } MultiPoint& operator=(MultiPoint &&other) noexcept { points = std::move(other.points); return *this; }
virtual ~MultiPoint() = default; virtual ~MultiPoint() = default;
void scale(double factor); void scale(double factor);
void scale(double factor_x, double factor_y); void scale(double factor_x, double factor_y);
+424 -399
View File
@@ -32,6 +32,8 @@
#include <tuple> #include <tuple>
#include <unordered_set> #include <unordered_set>
#include <thread> #include <thread>
#include <tbb/blocked_range.h>
#include <tbb/parallel_for.h>
#include <vector> #include <vector>
#include "libslic3r.h" #include "libslic3r.h"
#include <utility> #include <utility>
@@ -2583,467 +2585,490 @@ void PerimeterGenerator::process_arachne()
const bool only_one_wall_first_layer = this->config->only_one_wall_first_layer && has_bottom_shell_layers(*this->config); const bool only_one_wall_first_layer = this->config->only_one_wall_first_layer && has_bottom_shell_layers(*this->config);
// we need to process each island separately because we might have different // we need to process each island separately because we might have different
// extra perimeters for each one // extra perimeters for each one
for (const Surface& surface : all_surfaces) { // Each island is independent up to its outputs, so they are generated in parallel - a layer split into thousands
coord_t bead_width_0 = ext_perimeter_spacing; // of islands (e.g. by colour painting) otherwise ran on one thread - and the outputs are then committed in the
// detect how many perimeters must be generated for this island // original island order, which is what the extra overhang perimeters (applied to the last island's loops and to
int loop_number = this->config->wall_loops + surface.extra_perimeters - 1; // 0-indexed loops // all fill surfaces so far) depend on.
int sparse_infill_density = this->config->sparse_infill_density.value; struct ArachneSurfaceResult
if (this->config->alternate_extra_wall && this->layer_id % 2 == 1 && !m_spiral_vase && sparse_infill_density > 0) // add alternating extra wall {
loop_number++; ExtrusionEntityCollection loops;
bool has_loops = false;
ExPolygons infill;
ExPolygons no_overlap;
};
std::vector<ArachneSurfaceResult> results(all_surfaces.size());
tbb::parallel_for(tbb::blocked_range<size_t>(0, all_surfaces.size()), [&](const tbb::blocked_range<size_t> &range) {
for (size_t surface_idx = range.begin(); surface_idx < range.end(); ++surface_idx) {
const Surface &surface = all_surfaces[surface_idx];
ArachneSurfaceResult &result = results[surface_idx];
coord_t bead_width_0 = ext_perimeter_spacing;
// detect how many perimeters must be generated for this island
int loop_number = this->config->wall_loops + surface.extra_perimeters - 1; // 0-indexed loops
int sparse_infill_density = this->config->sparse_infill_density.value;
if (this->config->alternate_extra_wall && this->layer_id % 2 == 1 && !m_spiral_vase && sparse_infill_density > 0) // add alternating extra wall
loop_number++;
// Set the bottommost layer to be one wall // Set the bottommost layer to be one wall
const bool is_bottom_layer = (this->layer_id == object_config->raft_layers) ? true : false; const bool is_bottom_layer = (this->layer_id == object_config->raft_layers) ? true : false;
if (is_bottom_layer && only_one_wall_first_layer) if (is_bottom_layer && only_one_wall_first_layer)
loop_number = 0; loop_number = 0;
// Orca: set the topmost layer to be one wall according to the config // Orca: set the topmost layer to be one wall according to the config
const bool is_topmost_layer = (this->upper_slices == nullptr) ? true : false; const bool is_topmost_layer = (this->upper_slices == nullptr) ? true : false;
if (is_topmost_layer && loop_number > 0 && only_one_wall_top) if (is_topmost_layer && loop_number > 0 && only_one_wall_top)
loop_number = 0; loop_number = 0;
auto apply_precise_outer_wall = config->precise_outer_wall && config->wall_sequence == WallSequence::InnerOuter; auto apply_precise_outer_wall = config->precise_outer_wall && config->wall_sequence == WallSequence::InnerOuter;
// Orca: properly adjust offset for the outer wall if precise_outer_wall is enabled. // Orca: properly adjust offset for the outer wall if precise_outer_wall is enabled.
ExPolygons last = offset_ex(surface.expolygon.simplify_p(surface_simplify_resolution), ExPolygons last = offset_ex(surface.expolygon.simplify_p(surface_simplify_resolution),
apply_precise_outer_wall? -float(ext_perimeter_width - ext_perimeter_spacing ) apply_precise_outer_wall? -float(ext_perimeter_width - ext_perimeter_spacing )
: -float(ext_perimeter_width / 2. - ext_perimeter_spacing / 2.)); : -float(ext_perimeter_width / 2. - ext_perimeter_spacing / 2.));
Arachne::WallToolPathsParams input_params = Arachne::make_paths_params(this->layer_id, *object_config, *print_config); Arachne::WallToolPathsParams input_params = Arachne::make_paths_params(this->layer_id, *object_config, *print_config);
// Set params is_top_or_bottom_layer for adjusting short-wall removal sensitivity. // Set params is_top_or_bottom_layer for adjusting short-wall removal sensitivity.
input_params.is_top_or_bottom_layer = (is_bottom_layer || is_topmost_layer) ? true : false; input_params.is_top_or_bottom_layer = (is_bottom_layer || is_topmost_layer) ? true : false;
coord_t wall_0_inset = 0; coord_t wall_0_inset = 0;
if (apply_precise_outer_wall) if (apply_precise_outer_wall)
wall_0_inset = -coord_t(ext_perimeter_width / 2 - ext_perimeter_spacing / 2); wall_0_inset = -coord_t(ext_perimeter_width / 2 - ext_perimeter_spacing / 2);
//PS: One wall top surface for Arachne //PS: One wall top surface for Arachne
ExPolygons top_expolygons; ExPolygons top_expolygons;
// Calculate how many inner loops remain when TopSurfaces is selected. // Calculate how many inner loops remain when TopSurfaces is selected.
const int inner_loop_number = (only_one_wall_top && upper_slices != nullptr) ? loop_number - 1 : -1; const int inner_loop_number = (only_one_wall_top && upper_slices != nullptr) ? loop_number - 1 : -1;
// Set one perimeter when TopSurfaces is selected. // Set one perimeter when TopSurfaces is selected.
if (only_one_wall_top && loop_number > 0) if (only_one_wall_top && loop_number > 0)
loop_number = 0; loop_number = 0;
Arachne::WallToolPathsParams input_params_tmp = input_params; Arachne::WallToolPathsParams input_params_tmp = input_params;
Polygons last_p = to_polygons(last); Polygons last_p = to_polygons(last);
Arachne::WallToolPaths wallToolPaths(last_p, bead_width_0, perimeter_spacing, coord_t(loop_number + 1), Arachne::WallToolPaths wallToolPaths(last_p, bead_width_0, perimeter_spacing, coord_t(loop_number + 1),
wall_0_inset, layer_height, input_params_tmp); wall_0_inset, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> perimeters = wallToolPaths.getToolPaths(); std::vector<Arachne::VariableWidthLines> perimeters = wallToolPaths.getToolPaths();
ExPolygons infill_contour = union_ex(wallToolPaths.getInnerContour()); ExPolygons infill_contour = union_ex(wallToolPaths.getInnerContour());
// Check if there are some remaining perimeters to generate (the number of perimeters // Check if there are some remaining perimeters to generate (the number of perimeters
// is greater than one together with enabled the single perimeter on top surface feature). // is greater than one together with enabled the single perimeter on top surface feature).
if (inner_loop_number >= 0) { if (inner_loop_number >= 0) {
assert(upper_slices != nullptr); assert(upper_slices != nullptr);
coord_t perimeter_width = this->perimeter_flow.scaled_width(); coord_t perimeter_width = this->perimeter_flow.scaled_width();
// Filter out areas that are too thin and expand top surface polygons a bit to hide the wall line. // Filter out areas that are too thin and expand top surface polygons a bit to hide the wall line.
// ORCA: skip if the top surface area is smaller than "min_width_top_surface" // ORCA: skip if the top surface area is smaller than "min_width_top_surface"
const float top_surface_min_width = std::max<float>(float(ext_perimeter_spacing) / 4.f + scaled<float>(0.00001), float(scale_(config->min_width_top_surface.get_abs_value(unscale_(perimeter_width)))) / 4.f); const float top_surface_min_width = std::max<float>(float(ext_perimeter_spacing) / 4.f + scaled<float>(0.00001), float(scale_(config->min_width_top_surface.get_abs_value(unscale_(perimeter_width)))) / 4.f);
// Get top ExPolygons from the given contour. uncovered reports whether the upper layer leaves any of the // Get top ExPolygons from the given contour. uncovered reports whether the upper layer leaves any of the
// contour uncovered, before bridges and too thin areas are filtered out. // contour uncovered, before bridges and too thin areas are filtered out.
auto get_top_expolygons = [&](const ExPolygons &contour, bool &uncovered) { auto get_top_expolygons = [&](const ExPolygons &contour, bool &uncovered) {
// Contour bounding box. // Contour bounding box.
BoundingBox contour_bbox = get_extents(contour); BoundingBox contour_bbox = get_extents(contour);
contour_bbox.offset(SCALED_EPSILON); contour_bbox.offset(SCALED_EPSILON);
Polygons upper_slices_clipped; Polygons upper_slices_clipped;
if (object_config->interface_shells) { if (object_config->interface_shells) {
auto upper_slicer_same_region = to_expolygons(this->upper_slices_same_region->surfaces); auto upper_slicer_same_region = to_expolygons(this->upper_slices_same_region->surfaces);
upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(upper_slicer_same_region, contour_bbox); upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(upper_slicer_same_region, contour_bbox);
} else } else
upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*upper_slices, contour_bbox); upper_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*upper_slices, contour_bbox);
ExPolygons top = diff_ex(contour, upper_slices_clipped); ExPolygons top = diff_ex(contour, upper_slices_clipped);
uncovered = !top.empty(); uncovered = !top.empty();
if (top.empty()) if (top.empty())
return top; return top;
if (lower_slices != nullptr) { if (lower_slices != nullptr) {
const float bridge_offset = float(std::max<coord_t>(ext_perimeter_spacing, perimeter_width)); const float bridge_offset = float(std::max<coord_t>(ext_perimeter_spacing, perimeter_width));
const Polygons lower_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*lower_slices, contour_bbox); const Polygons lower_slices_clipped = ClipperUtils::clip_clipper_polygons_with_subject_bbox(*lower_slices, contour_bbox);
const ExPolygons current_slices_bridges = offset_ex(diff_ex(top, lower_slices_clipped), bridge_offset); const ExPolygons current_slices_bridges = offset_ex(diff_ex(top, lower_slices_clipped), bridge_offset);
// Remove bridges from top surface polygons. // Remove bridges from top surface polygons.
top = diff_ex(top, current_slices_bridges); top = diff_ex(top, current_slices_bridges);
}
// Shrink the polygon to remove the small areas, then expand it back out plus a maragin to hide the wall line a little.
// ORCA: Expand the polygon with half the perimeter width in addition to the contracted amount,
// not the full perimeter width as PS does, to enable thin lettering to print on the top surface without nozzle collisions
// due to thin lines being generated
top = offset2_ex(top, -top_surface_min_width, top_surface_min_width + float(perimeter_width * 0.85));
// Get final top ExPolygons (bridges were excluded above, so they stay walled).
return intersection_ex(top, contour);
};
// Walls with the full count, as generated when the single perimeter feature is disabled. Generated on first use.
std::vector<Arachne::VariableWidthLines> full_perimeters;
Polygons full_inner_contour;
bool full_perimeters_generated = false;
auto generate_full_perimeters = [&]() {
if (full_perimeters_generated)
return;
Arachne::WallToolPaths full_tool_paths(last_p, bead_width_0, perimeter_spacing, coord_t(inner_loop_number + 2), wall_0_inset, layer_height, input_params_tmp);
full_perimeters = full_tool_paths.getToolPaths();
full_inner_contour = full_tool_paths.getInnerContour();
full_perimeters_generated = true;
};
// ORCA: the single wall pass allows Arachne 2 beads across a wall, so it fills a wall narrower than 3 outer wall
// widths by widening both, where the full pass adds a middle bead. Over the top surface that is the intent;
// anywhere else it leaves no room for the inner walls. When the single wall pass's outer walls run away from
// the full pass's outside the top surface, take the full pass's outer walls and the area inside them instead.
// Walls closer than outer_wall_tolerance count as the same wall: a widened bead's centerline moves by half
// the width added, and only beads widened by more than twice the tolerance are looked for.
const coord_t outer_wall_tolerance = bead_width_0 / 10;
if (widest_bead(perimeters) > bead_width_0 + 2 * outer_wall_tolerance) {
// The single wall pass's inner contour where it widens no bead: inside nominal width outer walls.
const ExPolygons nominal_infill_contour = offset_ex(last, -float(bead_width_0 + wall_0_inset));
bool nominal_uncovered = false;
// Grown by an outer wall width to take in the outer walls bordering the top surface.
const ExPolygons top_zone = offset_ex(get_top_expolygons(nominal_infill_contour, nominal_uncovered), float(bead_width_0));
if (nominal_uncovered) {
generate_full_perimeters();
if (! full_perimeters.empty() && ! full_perimeters.front().empty() &&
length_off_reference(perimeters, full_perimeters.front(), top_zone, outer_wall_tolerance) > double(perimeter_width)) {
perimeters = { full_perimeters.front() };
infill_contour = diff_ex(nominal_infill_contour, walls_footprint(full_perimeters.front()), ApplySafetyOffset::Yes);
}
}
} }
// Shrink the polygon to remove the small areas, then expand it back out plus a maragin to hide the wall line a little. bool uncovered = false;
// ORCA: Expand the polygon with half the perimeter width in addition to the contracted amount, top_expolygons = get_top_expolygons(infill_contour, uncovered);
// not the full perimeter width as PS does, to enable thin lettering to print on the top surface without nozzle collisions
// due to thin lines being generated
top = offset2_ex(top, -top_surface_min_width, top_surface_min_width + float(perimeter_width * 0.85));
// Get final top ExPolygons (bridges were excluded above, so they stay walled). if (uncovered) {
return intersection_ex(top, contour); // ORCA: onion the real region (inside the outer wall) so the remaining walls follow the actual
}; // geometry, then cut away the parts over the top surface. Re-onioning the non-top complement
// instead - the fallback when there is no top fill - walls the top/non-top interface and rings
// top-surface islands with inner walls that don't exist when the feature is disabled.
const bool clip_walls_over_top = top_fill_replaces_inner_walls(*this->config);
const Polygons inner_region = to_polygons(offset_ex(clip_walls_over_top ? infill_contour
: diff_ex(infill_contour, top_expolygons),
wall_0_inset));
Arachne::WallToolPaths inner_wall_tool_paths(inner_region, perimeter_spacing, perimeter_spacing, coord_t(inner_loop_number + 1), 0, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> inner_perimeters = inner_wall_tool_paths.getToolPaths();
// Walls with the full count, as generated when the single perimeter feature is disabled. Generated on first use. if (clip_walls_over_top) {
std::vector<Arachne::VariableWidthLines> full_perimeters; Polygons kept_over_top;
Polygons full_inner_contour; clip_inner_walls_over_top(inner_perimeters, top_expolygons, perimeter_width, kept_over_top);
bool full_perimeters_generated = false; // Route the top fill around the walls kept despite grazing the top.
auto generate_full_perimeters = [&]() { if (! kept_over_top.empty())
if (full_perimeters_generated) top_expolygons = diff_ex(top_expolygons, kept_over_top);
return; }
Arachne::WallToolPaths full_tool_paths(last_p, bead_width_0, perimeter_spacing, coord_t(inner_loop_number + 2), wall_0_inset, layer_height, input_params_tmp);
full_perimeters = full_tool_paths.getToolPaths();
full_inner_contour = full_tool_paths.getInnerContour();
full_perimeters_generated = true;
};
// ORCA: the single wall pass allows Arachne 2 beads across a wall, so it fills a wall narrower than 3 outer wall // Recalculate indexes of inner perimeters before merging them: they come after the single outer wall.
// widths by widening both, where the full pass adds a middle bead. Over the top surface that is the intent; if (!perimeters.empty())
// anywhere else it leaves no room for the inner walls. When the single wall pass's outer walls run away from for (Arachne::VariableWidthLines &inner_perimeter : inner_perimeters)
// the full pass's outside the top surface, take the full pass's outer walls and the area inside them instead. for (Arachne::ExtrusionLine &el : inner_perimeter)
// Walls closer than outer_wall_tolerance count as the same wall: a widened bead's centerline moves by half ++el.inset_idx;
// the width added, and only beads widened by more than twice the tolerance are looked for.
const coord_t outer_wall_tolerance = bead_width_0 / 10; perimeters.insert(perimeters.end(), inner_perimeters.begin(), inner_perimeters.end());
if (widest_bead(perimeters) > bead_width_0 + 2 * outer_wall_tolerance) { infill_contour = union_ex(top_expolygons, inner_wall_tool_paths.getInnerContour());
// The single wall pass's inner contour where it widens no bead: inside nominal width outer walls. } else {
const ExPolygons nominal_infill_contour = offset_ex(last, -float(bead_width_0 + wall_0_inset)); // There is no top surface ExPolygon, so use the walls generated like when the single perimeter
bool nominal_uncovered = false; // feature is disabled.
// Grown by an outer wall width to take in the outer walls bordering the top surface.
const ExPolygons top_zone = offset_ex(get_top_expolygons(nominal_infill_contour, nominal_uncovered), float(bead_width_0));
if (nominal_uncovered) {
generate_full_perimeters(); generate_full_perimeters();
if (! full_perimeters.empty() && ! full_perimeters.front().empty() && perimeters = std::move(full_perimeters);
length_off_reference(perimeters, full_perimeters.front(), top_zone, outer_wall_tolerance) > double(perimeter_width)) { infill_contour = union_ex(full_inner_contour);
perimeters = { full_perimeters.front() };
infill_contour = diff_ex(nominal_infill_contour, walls_footprint(full_perimeters.front()), ApplySafetyOffset::Yes);
}
} }
} }
//PS
bool uncovered = false; loop_number = int(perimeters.size()) - 1;
top_expolygons = get_top_expolygons(infill_contour, uncovered);
if (uncovered) { #ifdef ARACHNE_DEBUG
// ORCA: onion the real region (inside the outer wall) so the remaining walls follow the actual {
// geometry, then cut away the parts over the top surface. Re-onioning the non-top complement static int iRun = 0;
// instead - the fallback when there is no top fill - walls the top/non-top interface and rings export_perimeters_to_svg(debug_out_path("arachne-perimeters-%d-%d.svg", layer_id, iRun++), to_polygons(last), perimeters, union_ex(wallToolPaths.getInnerContour()));
// top-surface islands with inner walls that don't exist when the feature is disabled.
const bool clip_walls_over_top = top_fill_replaces_inner_walls(*this->config);
const Polygons inner_region = to_polygons(offset_ex(clip_walls_over_top ? infill_contour
: diff_ex(infill_contour, top_expolygons),
wall_0_inset));
Arachne::WallToolPaths inner_wall_tool_paths(inner_region, perimeter_spacing, perimeter_spacing, coord_t(inner_loop_number + 1), 0, layer_height, input_params_tmp);
std::vector<Arachne::VariableWidthLines> inner_perimeters = inner_wall_tool_paths.getToolPaths();
if (clip_walls_over_top) {
Polygons kept_over_top;
clip_inner_walls_over_top(inner_perimeters, top_expolygons, perimeter_width, kept_over_top);
// Route the top fill around the walls kept despite grazing the top.
if (! kept_over_top.empty())
top_expolygons = diff_ex(top_expolygons, kept_over_top);
}
// Recalculate indexes of inner perimeters before merging them: they come after the single outer wall.
if (!perimeters.empty())
for (Arachne::VariableWidthLines &inner_perimeter : inner_perimeters)
for (Arachne::ExtrusionLine &el : inner_perimeter)
++el.inset_idx;
perimeters.insert(perimeters.end(), inner_perimeters.begin(), inner_perimeters.end());
infill_contour = union_ex(top_expolygons, inner_wall_tool_paths.getInnerContour());
} else {
// There is no top surface ExPolygon, so use the walls generated like when the single perimeter
// feature is disabled.
generate_full_perimeters();
perimeters = std::move(full_perimeters);
infill_contour = union_ex(full_inner_contour);
} }
} #endif
//PS
loop_number = int(perimeters.size()) - 1; // All closed ExtrusionLine should have the same the first and the last point.
// But in rare cases, Arachne produce ExtrusionLine marked as closed but without
// equal the first and the last point.
assert([&perimeters = std::as_const(perimeters)]() -> bool {
for (const Arachne::VariableWidthLines& perimeter : perimeters)
for (const Arachne::ExtrusionLine& el : perimeter)
if (el.is_closed && el.junctions.front().p != el.junctions.back().p)
return false;
return true;
}());
#ifdef ARACHNE_DEBUG int start_perimeter = int(perimeters.size()) - 1;
{ int end_perimeter = -1;
static int iRun = 0; int direction = -1;
export_perimeters_to_svg(debug_out_path("arachne-perimeters-%d-%d.svg", layer_id, iRun++), to_polygons(last), perimeters, union_ex(wallToolPaths.getInnerContour()));
}
#endif
// All closed ExtrusionLine should have the same the first and the last point. bool is_outer_wall_first =
// But in rare cases, Arachne produce ExtrusionLine marked as closed but without this->config->wall_sequence == WallSequence::OuterInner ||
// equal the first and the last point. this->config->wall_sequence == WallSequence::InnerOuterInner;
assert([&perimeters = std::as_const(perimeters)]() -> bool {
for (const Arachne::VariableWidthLines& perimeter : perimeters)
for (const Arachne::ExtrusionLine& el : perimeter)
if (el.is_closed && el.junctions.front().p != el.junctions.back().p)
return false;
return true;
}());
int start_perimeter = int(perimeters.size()) - 1;
int end_perimeter = -1;
int direction = -1;
bool is_outer_wall_first =
this->config->wall_sequence == WallSequence::OuterInner ||
this->config->wall_sequence == WallSequence::InnerOuterInner;
if (layer_id == 0){ // disable inner outer inner algorithm after the first layer if (layer_id == 0){ // disable inner outer inner algorithm after the first layer
is_outer_wall_first = is_outer_wall_first =
this->config->wall_sequence == WallSequence::OuterInner || this->outer_walls_first_for_brim(); this->config->wall_sequence == WallSequence::OuterInner || this->outer_walls_first_for_brim();
} }
if (is_outer_wall_first) { if (is_outer_wall_first) {
start_perimeter = 0; start_perimeter = 0;
end_perimeter = int(perimeters.size()); end_perimeter = int(perimeters.size());
direction = 1; direction = 1;
}
std::vector<Arachne::ExtrusionLine*> all_extrusions;
for (int perimeter_idx = start_perimeter; perimeter_idx != end_perimeter; perimeter_idx += direction) {
if (perimeters[perimeter_idx].empty())
continue;
for (Arachne::ExtrusionLine& wall : perimeters[perimeter_idx])
all_extrusions.emplace_back(&wall);
}
// Find topological order with constraints from extrusions_constrains.
std::vector<size_t> blocked(all_extrusions.size(), 0); // Value indicating how many extrusions it is blocking (preceding extrusions) an extrusion.
std::vector<std::vector<size_t>> blocking(all_extrusions.size()); // Each extrusion contains a vector of extrusions that are blocked by this extrusion.
std::unordered_map<const Arachne::ExtrusionLine*, size_t> map_extrusion_to_idx;
for (size_t idx = 0; idx < all_extrusions.size(); idx++)
map_extrusion_to_idx.emplace(all_extrusions[idx], idx);
auto extrusions_constrains = Arachne::WallToolPaths::getRegionOrder(all_extrusions, is_outer_wall_first);
for (auto [before, after] : extrusions_constrains) {
auto after_it = map_extrusion_to_idx.find(after);
++blocked[after_it->second];
blocking[map_extrusion_to_idx.find(before)->second].emplace_back(after_it->second);
}
std::vector<bool> processed(all_extrusions.size(), false); // Indicate that the extrusion was already processed.
Point current_position = all_extrusions.empty() ? Point::Zero() : all_extrusions.front()->junctions.front().p; // Some starting position.
std::vector<PerimeterGeneratorArachneExtrusion> ordered_extrusions; // To store our result in. At the end we'll std::swap.
ordered_extrusions.reserve(all_extrusions.size());
while (ordered_extrusions.size() < all_extrusions.size()) {
size_t best_candidate = 0;
double best_distance_sqr = std::numeric_limits<double>::max();
bool is_best_closed = false;
std::vector<size_t> available_candidates;
for (size_t candidate = 0; candidate < all_extrusions.size(); ++candidate) {
if (processed[candidate] || blocked[candidate])
continue; // Not a valid candidate.
available_candidates.push_back(candidate);
} }
std::sort(available_candidates.begin(), available_candidates.end(), [&all_extrusions](const size_t a_idx, const size_t b_idx) -> bool { std::vector<Arachne::ExtrusionLine*> all_extrusions;
return all_extrusions[a_idx]->is_closed < all_extrusions[b_idx]->is_closed; for (int perimeter_idx = start_perimeter; perimeter_idx != end_perimeter; perimeter_idx += direction) {
}); if (perimeters[perimeter_idx].empty())
for (const size_t candidate_path_idx : available_candidates) {
auto& path = all_extrusions[candidate_path_idx];
if (path->junctions.empty()) { // No vertices in the path. Can't find the start position then or really plan it in. Put that at the end.
if (best_distance_sqr == std::numeric_limits<double>::max()) {
best_candidate = candidate_path_idx;
is_best_closed = path->is_closed;
}
continue; continue;
for (Arachne::ExtrusionLine& wall : perimeters[perimeter_idx])
all_extrusions.emplace_back(&wall);
}
// Find topological order with constraints from extrusions_constrains.
std::vector<size_t> blocked(all_extrusions.size(), 0); // Value indicating how many extrusions it is blocking (preceding extrusions) an extrusion.
std::vector<std::vector<size_t>> blocking(all_extrusions.size()); // Each extrusion contains a vector of extrusions that are blocked by this extrusion.
std::unordered_map<const Arachne::ExtrusionLine*, size_t> map_extrusion_to_idx;
for (size_t idx = 0; idx < all_extrusions.size(); idx++)
map_extrusion_to_idx.emplace(all_extrusions[idx], idx);
auto extrusions_constrains = Arachne::WallToolPaths::getRegionOrder(all_extrusions, is_outer_wall_first);
for (auto [before, after] : extrusions_constrains) {
auto after_it = map_extrusion_to_idx.find(after);
++blocked[after_it->second];
blocking[map_extrusion_to_idx.find(before)->second].emplace_back(after_it->second);
}
std::vector<bool> processed(all_extrusions.size(), false); // Indicate that the extrusion was already processed.
Point current_position = all_extrusions.empty() ? Point::Zero() : all_extrusions.front()->junctions.front().p; // Some starting position.
std::vector<PerimeterGeneratorArachneExtrusion> ordered_extrusions; // To store our result in. At the end we'll std::swap.
ordered_extrusions.reserve(all_extrusions.size());
while (ordered_extrusions.size() < all_extrusions.size()) {
size_t best_candidate = 0;
double best_distance_sqr = std::numeric_limits<double>::max();
bool is_best_closed = false;
std::vector<size_t> available_candidates;
for (size_t candidate = 0; candidate < all_extrusions.size(); ++candidate) {
if (processed[candidate] || blocked[candidate])
continue; // Not a valid candidate.
available_candidates.push_back(candidate);
} }
const Point candidate_position = path->junctions.front().p; std::sort(available_candidates.begin(), available_candidates.end(), [&all_extrusions](const size_t a_idx, const size_t b_idx) -> bool {
double distance_sqr = (current_position - candidate_position).cast<double>().norm(); return all_extrusions[a_idx]->is_closed < all_extrusions[b_idx]->is_closed;
if (distance_sqr < best_distance_sqr) { // Closer than the best candidate so far. });
if (path->is_closed || (!path->is_closed && best_distance_sqr != std::numeric_limits<double>::max()) || (!path->is_closed && !is_best_closed)) {
best_candidate = candidate_path_idx; for (const size_t candidate_path_idx : available_candidates) {
best_distance_sqr = distance_sqr; auto& path = all_extrusions[candidate_path_idx];
is_best_closed = path->is_closed;
if (path->junctions.empty()) { // No vertices in the path. Can't find the start position then or really plan it in. Put that at the end.
if (best_distance_sqr == std::numeric_limits<double>::max()) {
best_candidate = candidate_path_idx;
is_best_closed = path->is_closed;
}
continue;
} }
const Point candidate_position = path->junctions.front().p;
double distance_sqr = (current_position - candidate_position).cast<double>().norm();
if (distance_sqr < best_distance_sqr) { // Closer than the best candidate so far.
if (path->is_closed || (!path->is_closed && best_distance_sqr != std::numeric_limits<double>::max()) || (!path->is_closed && !is_best_closed)) {
best_candidate = candidate_path_idx;
best_distance_sqr = distance_sqr;
is_best_closed = path->is_closed;
}
}
}
auto& best_path = all_extrusions[best_candidate];
ordered_extrusions.push_back({ best_path, best_path->is_contour() });
processed[best_candidate] = true;
for (size_t unlocked_idx : blocking[best_candidate])
blocked[unlocked_idx]--;
if (!best_path->junctions.empty()) { //If all paths were empty, the best path is still empty. We don't upate the current position then.
if (best_path->is_closed)
current_position = best_path->junctions[0].p; //We end where we started.
else
current_position = best_path->junctions.back().p; //Pick the other end from where we started.
} }
} }
auto& best_path = all_extrusions[best_candidate]; // printf("New Layer: Layer ID %d\n",layer_id); //debug - new layer
ordered_extrusions.push_back({ best_path, best_path->is_contour() }); if (this->config->wall_sequence == WallSequence::InnerOuterInner && layer_id > 0) { // only enable inner outer inner algorithm after first layer
processed[best_candidate] = true; if (ordered_extrusions.size() > 2) { // 3 walls minimum needed to do inner outer inner ordering
for (size_t unlocked_idx : blocking[best_candidate]) int position = 0; // index to run the re-ordering for multiple external perimeters in a single island.
blocked[unlocked_idx]--; int arr_i, arr_j = 0; // indexes to run through the walls in the for loops
int outer, first_internal, second_internal, max_internal, current_perimeter; // allocate index values
// To address any remaining scenarios where the outer perimeter contour is not first on the list as arachne sometimes reorders the perimeters when clustering
// for OI mode that is used the basis for IOI
bringContoursToFront(ordered_extrusions);
std::vector<PerimeterGeneratorArachneExtrusion> reordered_extrusions;
// Debug statement to print spacing values:
//printf("External threshold - Ext perimeter: %d Ext spacing: %d Int perimeter: %d Int spacing: %d\n", this->ext_perimeter_flow.scaled_width(),this->ext_perimeter_flow.scaled_spacing(),this->perimeter_flow.scaled_width(), this->perimeter_flow.scaled_spacing());
if (!best_path->junctions.empty()) { //If all paths were empty, the best path is still empty. We don't upate the current position then. // Get searching thresholds. For an external perimeter we take the external perimeter spacing/2 plus the internal perimeter spacing/2 and expand by the factor
if (best_path->is_closed) // rounding errors. When precise wall is enabled, the external perimeter full spacing is used.
current_position = best_path->junctions[0].p; //We end where we started. coord_t threshold_external = (apply_precise_outer_wall)
else // Precise outer wall: use the full external spacing
current_position = best_path->junctions.back().p; //Pick the other end from where we started. ? ( this->ext_perimeter_flow.scaled_spacing()
} + this->perimeter_flow.scaled_spacing()/2.0 )
} // Normal: half ext spacing plus half int spacing
: ( this->ext_perimeter_flow.scaled_spacing()/2.0
// printf("New Layer: Layer ID %d\n",layer_id); //debug - new layer + this->perimeter_flow.scaled_spacing()/2.0 );
if (this->config->wall_sequence == WallSequence::InnerOuterInner && layer_id > 0) { // only enable inner outer inner algorithm after first layer
if (ordered_extrusions.size() > 2) { // 3 walls minimum needed to do inner outer inner ordering
int position = 0; // index to run the re-ordering for multiple external perimeters in a single island.
int arr_i, arr_j = 0; // indexes to run through the walls in the for loops
int outer, first_internal, second_internal, max_internal, current_perimeter; // allocate index values
// To address any remaining scenarios where the outer perimeter contour is not first on the list as arachne sometimes reorders the perimeters when clustering // For the intenal perimeter threshold, the distance is the internal perimeter spacing expanded by the factor to cover rounding errors.
// for OI mode that is used the basis for IOI coord_t threshold_internal = this->perimeter_flow.scaled_spacing();
bringContoursToFront(ordered_extrusions);
std::vector<PerimeterGeneratorArachneExtrusion> reordered_extrusions;
// Debug statement to print spacing values: // Re-order extrusions based on distance
//printf("External threshold - Ext perimeter: %d Ext spacing: %d Int perimeter: %d Int spacing: %d\n", this->ext_perimeter_flow.scaled_width(),this->ext_perimeter_flow.scaled_spacing(),this->perimeter_flow.scaled_width(), this->perimeter_flow.scaled_spacing()); // Alorithm will aggresively optimise for the appearance of the outermost perimeter
ordered_extrusions = reorderPerimetersByProximity(ordered_extrusions,threshold_external,threshold_internal );
// Get searching thresholds. For an external perimeter we take the external perimeter spacing/2 plus the internal perimeter spacing/2 and expand by the factor reordered_extrusions = ordered_extrusions; // copy them into the reordered extrusions vector to allow for IOI operations to be performed below without altering the base ordered extrusions list.
// rounding errors. When precise wall is enabled, the external perimeter full spacing is used.
coord_t threshold_external = (apply_precise_outer_wall)
// Precise outer wall ⇒ use “full external spacing”
? ( this->ext_perimeter_flow.scaled_spacing()
+ this->perimeter_flow.scaled_spacing()/2.0 )
// Normal ⇒ half ext spacing + half int spacing
: ( this->ext_perimeter_flow.scaled_spacing()/2.0
+ this->perimeter_flow.scaled_spacing()/2.0 );
// For the intenal perimeter threshold, the distance is the internal perimeter spacing expanded by the factor to cover rounding errors. // Now start the sandwich mode wall re-ordering using the reordered_extrusions as the basis
coord_t threshold_internal = this->perimeter_flow.scaled_spacing(); // scan to find the external perimeter, first internal, second internal and last perimeter in the island.
// We then advance the position index to move to the second island and continue until there are no more
// Re-order extrusions based on distance // perimeters left.
// Alorithm will aggresively optimise for the appearance of the outermost perimeter while (position < reordered_extrusions.size()) {
ordered_extrusions = reorderPerimetersByProximity(ordered_extrusions,threshold_external,threshold_internal ); outer = first_internal = second_internal = current_perimeter = -1; // initialise all index values to -1
reordered_extrusions = ordered_extrusions; // copy them into the reordered extrusions vector to allow for IOI operations to be performed below without altering the base ordered extrusions list. max_internal = reordered_extrusions.size()-1; // initialise the maximum internal perimeter to the last perimeter on the extrusion list
// run through the walls to get the index values that need re-ordering until the first one for each
// Now start the sandwich mode wall re-ordering using the reordered_extrusions as the basis // is found. Start at "position" index to enable the for loop to iterate for multiple external
// scan to find the external perimeter, first internal, second internal and last perimeter in the island. // perimeters in a single island
// We then advance the position index to move to the second island and continue until there are no more // printf("Reorder Loop. Position %d, extrusion list size: %d, Outer index %d, inner index %d, second inner index %d\n", position, reordered_extrusions.size(),outer,first_internal,second_internal);
// perimeters left. for (arr_i = position; arr_i < reordered_extrusions.size(); ++arr_i) {
while (position < reordered_extrusions.size()) { // printf("Perimeter: extrusion inset index %d, ordered extrusions array position %d\n",reordered_extrusions[arr_i].extrusion->inset_idx, arr_i);
outer = first_internal = second_internal = current_perimeter = -1; // initialise all index values to -1 switch (reordered_extrusions[arr_i].extrusion->inset_idx) {
max_internal = reordered_extrusions.size()-1; // initialise the maximum internal perimeter to the last perimeter on the extrusion list case 0: // external perimeter
// run through the walls to get the index values that need re-ordering until the first one for each if (outer == -1)
// is found. Start at "position" index to enable the for loop to iterate for multiple external outer = arr_i;
// perimeters in a single island break;
// printf("Reorder Loop. Position %d, extrusion list size: %d, Outer index %d, inner index %d, second inner index %d\n", position, reordered_extrusions.size(),outer,first_internal,second_internal); case 1: // first internal wall
for (arr_i = position; arr_i < reordered_extrusions.size(); ++arr_i) { if (first_internal==-1 && arr_i>outer && outer!=-1){
// printf("Perimeter: extrusion inset index %d, ordered extrusions array position %d\n",reordered_extrusions[arr_i].extrusion->inset_idx, arr_i); first_internal = arr_i;
switch (reordered_extrusions[arr_i].extrusion->inset_idx) { }
case 0: // external perimeter break;
if (outer == -1) case 2: // second internal wall
outer = arr_i; if (second_internal == -1 && arr_i > first_internal && outer!=-1){
break; second_internal = arr_i;
case 1: // first internal wall }
if (first_internal==-1 && arr_i>outer && outer!=-1){ break;
first_internal = arr_i; }
} if(outer >-1 && first_internal>-1 && reordered_extrusions[arr_i].extrusion->inset_idx == 0){ // found a new external perimeter after we've found at least a first internal perimeter to re-order.
break; // This means we entered a new island.
case 2: // second internal wall arr_i=arr_i-1; //step back one perimeter
if (second_internal == -1 && arr_i > first_internal && outer!=-1){ max_internal = arr_i; // new maximum internal perimeter is now this as we have found a new external perimeter, hence a new island.
second_internal = arr_i; break; // exit the for loop
}
break;
}
if(outer >-1 && first_internal>-1 && reordered_extrusions[arr_i].extrusion->inset_idx == 0){ // found a new external perimeter after we've found at least a first internal perimeter to re-order.
// This means we entered a new island.
arr_i=arr_i-1; //step back one perimeter
max_internal = arr_i; // new maximum internal perimeter is now this as we have found a new external perimeter, hence a new island.
break; // exit the for loop
}
}
// printf("Layer ID %d, Outer index %d, inner index %d, second inner index %d, maximum internal perimeter %d \n",layer_id,outer,first_internal,second_internal, max_internal);
if (outer > -1 && first_internal > -1 && second_internal > -1) { // found all three perimeters to re-order? If not the perimeters will be processed outside in.
std::vector<PerimeterGeneratorArachneExtrusion> inner_outer_extrusions; // temporary array to hold extrusions for reordering
inner_outer_extrusions.resize(max_internal - position + 1); // reserve array containing the number of perimeters before a new island. Variables are array indexes hence need to add +1 to convert to position allocations
// printf("Allocated array size %d, max_internal index %d, start position index %d \n",max_internal-position+1,max_internal,position);
for (arr_j = max_internal; arr_j >=position; --arr_j){ // go inside out towards the external perimeter (perimeters in reverse order) and store all internal perimeters until the first one identified with inset index 2
if(arr_j >= second_internal){
//printf("Inside out loop: Mapped perimeter index %d to array position %d\n", arr_j, max_internal-arr_j);
inner_outer_extrusions[max_internal-arr_j] = reordered_extrusions[arr_j];
current_perimeter++;
} }
} }
// printf("Layer ID %d, Outer index %d, inner index %d, second inner index %d, maximum internal perimeter %d \n",layer_id,outer,first_internal,second_internal, max_internal);
if (outer > -1 && first_internal > -1 && second_internal > -1) { // found all three perimeters to re-order? If not the perimeters will be processed outside in.
std::vector<PerimeterGeneratorArachneExtrusion> inner_outer_extrusions; // temporary array to hold extrusions for reordering
inner_outer_extrusions.resize(max_internal - position + 1); // reserve array containing the number of perimeters before a new island. Variables are array indexes hence need to add +1 to convert to position allocations
// printf("Allocated array size %d, max_internal index %d, start position index %d \n",max_internal-position+1,max_internal,position);
for (arr_j = position; arr_j < second_internal; ++arr_j){ // go outside in and map the remaining perimeters (external and first internal wall(s)) using the outside in wall order for (arr_j = max_internal; arr_j >=position; --arr_j){ // go inside out towards the external perimeter (perimeters in reverse order) and store all internal perimeters until the first one identified with inset index 2
// printf("Outside in loop: Mapped perimeter index %d to array position %d\n", arr_j, current_perimeter+1); if(arr_j >= second_internal){
inner_outer_extrusions[++current_perimeter] = reordered_extrusions[arr_j]; //printf("Inside out loop: Mapped perimeter index %d to array position %d\n", arr_j, max_internal-arr_j);
inner_outer_extrusions[max_internal-arr_j] = reordered_extrusions[arr_j];
current_perimeter++;
}
}
for (arr_j = position; arr_j < second_internal; ++arr_j){ // go outside in and map the remaining perimeters (external and first internal wall(s)) using the outside in wall order
// printf("Outside in loop: Mapped perimeter index %d to array position %d\n", arr_j, current_perimeter+1);
inner_outer_extrusions[++current_perimeter] = reordered_extrusions[arr_j];
}
for(arr_j = position; arr_j <= max_internal; ++arr_j) // replace perimeter array with the new re-ordered array
ordered_extrusions[arr_j] = inner_outer_extrusions[arr_j-position];
} }
// go to the next perimeter from the current position to continue scanning for external walls in the same island
for(arr_j = position; arr_j <= max_internal; ++arr_j) // replace perimeter array with the new re-ordered array position = arr_i + 1;
ordered_extrusions[arr_j] = inner_outer_extrusions[arr_j-position];
} }
// go to the next perimeter from the current position to continue scanning for external walls in the same island
position = arr_i + 1;
} }
} }
}
bool steep_overhang_contour = false; bool steep_overhang_contour = false;
bool steep_overhang_hole = false; bool steep_overhang_hole = false;
if (!config->overhang_reverse) { if (!config->overhang_reverse) {
// Skip steep overhang detection no reverse is specified // Skip steep overhang detection no reverse is specified
steep_overhang_contour = true; steep_overhang_contour = true;
steep_overhang_hole = true; steep_overhang_hole = true;
} }
if (ExtrusionEntityCollection extrusion_coll = traverse_extrusions(*this, ordered_extrusions, steep_overhang_contour, steep_overhang_hole); !extrusion_coll.empty()) { if (ExtrusionEntityCollection extrusion_coll = traverse_extrusions(*this, ordered_extrusions, steep_overhang_contour, steep_overhang_hole); !extrusion_coll.empty()) {
if (config->overhang_reverse) { if (config->overhang_reverse) {
reorient_perimeters(extrusion_coll, steep_overhang_contour, steep_overhang_hole, reorient_perimeters(extrusion_coll, steep_overhang_contour, steep_overhang_hole,
this->config->overhang_reverse_internal_only); this->config->overhang_reverse_internal_only);
}
defer_unsupported_loops(*this, extrusion_coll);
result.loops = std::move(extrusion_coll);
result.has_loops = true;
} }
defer_unsupported_loops(*this, extrusion_coll);
this->loops->append(extrusion_coll);
}
const coord_t spacing = (perimeters.size() == 1) ? ext_perimeter_spacing2 : perimeter_spacing; const coord_t spacing = (perimeters.size() == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
if (offset_ex(infill_contour, -float(spacing / 2.)).empty()) if (offset_ex(infill_contour, -float(spacing / 2.)).empty())
infill_contour.clear(); // Infill region is too small, so let's filter it out. infill_contour.clear(); // Infill region is too small, so let's filter it out.
// create one more offset to be used as boundary for fill // create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary) // we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the // and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions // non-collapsing regions
coord_t inset = coord_t inset =
(loop_number < 0) ? 0 : (loop_number < 0) ? 0 :
(loop_number == 0) ? (loop_number == 0) ?
// one loop // one loop
ext_perimeter_spacing : ext_perimeter_spacing :
// two or more loops? // two or more loops?
perimeter_spacing; perimeter_spacing;
coord_t top_inset = inset; coord_t top_inset = inset;
top_inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset)))); top_inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset))));
if(is_topmost_layer || is_bottom_layer) if(is_topmost_layer || is_bottom_layer)
inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset)))); inset = coord_t(scale_(this->config->top_bottom_infill_wall_overlap.get_abs_value(unscale<double>(inset))));
else else
inset = coord_t(scale_(this->config->infill_wall_overlap.get_abs_value(unscale<double>(inset)))); inset = coord_t(scale_(this->config->infill_wall_overlap.get_abs_value(unscale<double>(inset))));
// simplify infill contours according to resolution // simplify infill contours according to resolution
Polygons pp; Polygons pp;
for (ExPolygon& ex : infill_contour) for (ExPolygon& ex : infill_contour)
ex.simplify_p(m_scaled_resolution, &pp); ex.simplify_p(m_scaled_resolution, &pp);
ExPolygons not_filled_exp = union_ex(pp); ExPolygons not_filled_exp = union_ex(pp);
// collapse too narrow infill areas // collapse too narrow infill areas
const auto min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE)); const auto min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
ExPolygons infill_exp = offset2_ex( ExPolygons infill_exp = offset2_ex(
not_filled_exp,
float(-min_perimeter_infill_spacing / 2.),
float(inset + min_perimeter_infill_spacing / 2.));
// append infill areas to fill_surfaces
if (!top_expolygons.empty()) {
infill_exp = union_ex(infill_exp, offset_ex(top_expolygons, double(top_inset)));
}
this->fill_surfaces->append(infill_exp, stInternal);
apply_extra_perimeters(infill_exp);
// BBS: get the no-overlap infill expolygons
{
ExPolygons polyWithoutOverlap;
polyWithoutOverlap = offset2_ex(
not_filled_exp, not_filled_exp,
float(-min_perimeter_infill_spacing / 2.), float(-min_perimeter_infill_spacing / 2.),
float(+min_perimeter_infill_spacing / 2.)); float(inset + min_perimeter_infill_spacing / 2.));
if (!top_expolygons.empty()) // append infill areas to fill_surfaces
polyWithoutOverlap = union_ex(polyWithoutOverlap, top_expolygons); if (!top_expolygons.empty()) {
this->fill_no_overlap->insert(this->fill_no_overlap->end(), polyWithoutOverlap.begin(), polyWithoutOverlap.end()); infill_exp = union_ex(infill_exp, offset_ex(top_expolygons, double(top_inset)));
} }
result.infill = std::move(infill_exp);
// BBS: get the no-overlap infill expolygons
{
ExPolygons polyWithoutOverlap;
polyWithoutOverlap = offset2_ex(
not_filled_exp,
float(-min_perimeter_infill_spacing / 2.),
float(+min_perimeter_infill_spacing / 2.));
if (!top_expolygons.empty())
polyWithoutOverlap = union_ex(polyWithoutOverlap, top_expolygons);
result.no_overlap = std::move(polyWithoutOverlap);
}
}
});
for (ArachneSurfaceResult &result : results) {
if (result.has_loops)
// Moved, not copied: append(const ExtrusionEntity &) clones the whole wall tree of the island.
this->loops->append(std::move(result.loops));
this->fill_surfaces->append(result.infill, stInternal);
apply_extra_perimeters(result.infill);
append(*this->fill_no_overlap, std::move(result.no_overlap));
} }
} }
+81 -8
View File
@@ -243,7 +243,7 @@ namespace client
struct expr struct expr
{ {
expr() {} expr() {}
expr(const expr &rhs) : m_type(rhs.type()), it_range(rhs.it_range) expr(const expr &rhs) : m_type(rhs.type()), it_range(rhs.it_range), m_deferred(rhs.m_deferred)
{ if (rhs.type() == TYPE_STRING) m_data.s = new std::string(*rhs.m_data.s); else m_data.set(rhs.m_data); } { if (rhs.type() == TYPE_STRING) m_data.s = new std::string(*rhs.m_data.s); else m_data.set(rhs.m_data); }
expr(expr &&rhs) : expr(std::move(rhs), rhs.it_range.begin(), rhs.it_range.end()) {} expr(expr &&rhs) : expr(std::move(rhs), rhs.it_range.begin(), rhs.it_range.end()) {}
@@ -258,13 +258,16 @@ namespace client
explicit expr(std::string &&s) : m_type(TYPE_STRING) { m_data.s = new std::string(std::move(s)); } explicit expr(std::string &&s) : m_type(TYPE_STRING) { m_data.s = new std::string(std::move(s)); }
explicit expr(const std::string &s, const Iterator &it_begin, const Iterator &it_end) : explicit expr(const std::string &s, const Iterator &it_begin, const Iterator &it_end) :
m_type(TYPE_STRING), it_range(it_begin, it_end) { m_data.s = new std::string(s); } m_type(TYPE_STRING), it_range(it_begin, it_end) { m_data.s = new std::string(s); }
explicit expr(expr &&rhs, const Iterator &it_begin, const Iterator &it_end) : m_type(rhs.type()), it_range{ it_begin, it_end } explicit expr(expr &&rhs, const Iterator &it_begin, const Iterator &it_end) : m_type(rhs.type()), it_range{ it_begin, it_end }, m_deferred(rhs.m_deferred)
{ {
m_data.set(rhs.m_data); m_data.set(rhs.m_data);
rhs.m_type = TYPE_EMPTY; rhs.m_type = TYPE_EMPTY;
rhs.m_deferred = Deferred::None;
} }
expr &operator=(const expr &rhs) expr &operator=(const expr &rhs)
{ {
// set_s() clears m_deferred, which is also rhs.m_deferred on a self-assignment.
const Deferred deferred = rhs.m_deferred;
if (rhs.type() == TYPE_STRING) { if (rhs.type() == TYPE_STRING) {
this->set_s(rhs.s()); this->set_s(rhs.s());
} else { } else {
@@ -272,6 +275,7 @@ namespace client
m_data.set(rhs.m_data); m_data.set(rhs.m_data);
} }
this->it_range = rhs.it_range; this->it_range = rhs.it_range;
m_deferred = deferred;
return *this; return *this;
} }
@@ -281,8 +285,10 @@ namespace client
this->reset(); this->reset();
m_type = rhs.type(); m_type = rhs.type();
this->it_range = rhs.it_range; this->it_range = rhs.it_range;
m_deferred = rhs.m_deferred;
m_data.set(rhs.m_data); m_data.set(rhs.m_data);
rhs.m_type = TYPE_EMPTY; rhs.m_type = TYPE_EMPTY;
rhs.m_deferred = Deferred::None;
} }
return *this; return *this;
} }
@@ -291,7 +297,8 @@ namespace client
{ {
if (this->type() == TYPE_STRING) if (this->type() == TYPE_STRING)
delete m_data.s; delete m_data.s;
m_type = TYPE_EMPTY; m_type = TYPE_EMPTY;
m_deferred = Deferred::None;
} }
~expr() { reset(); } ~expr() { reset(); }
@@ -304,6 +311,10 @@ namespace client
}; };
Type type() const { return m_type; } Type type() const { return m_type; }
bool numeric_type() const { return m_type == TYPE_INT || m_type == TYPE_DOUBLE; } bool numeric_type() const { return m_type == TYPE_INT || m_type == TYPE_DOUBLE; }
// A deferred string is either one deferred value or text that contains at least one.
enum class Deferred : unsigned char { None, Value, Text };
bool deferred() const { return m_deferred != Deferred::None; }
void set_deferred(Deferred deferred) { m_deferred = deferred; }
bool& b() { return m_data.b; } bool& b() { return m_data.b; }
bool b() const { return m_data.b; } bool b() const { return m_data.b; }
@@ -323,18 +334,21 @@ namespace client
std::string& s() { return *m_data.s; } std::string& s() { return *m_data.s; }
const std::string& s() const { return *m_data.s; } const std::string& s() const { return *m_data.s; }
void set_s(const std::string &s) { void set_s(const std::string &s) {
m_deferred = Deferred::None;
if (this->type() == TYPE_STRING) if (this->type() == TYPE_STRING)
*m_data.s = s; *m_data.s = s;
else else
this->set_s_take_ownership(new std::string(s)); this->set_s_take_ownership(new std::string(s));
} }
void set_s(std::string &&s) { void set_s(std::string &&s) {
m_deferred = Deferred::None;
if (this->type() == TYPE_STRING) if (this->type() == TYPE_STRING)
*m_data.s = std::move(s); *m_data.s = std::move(s);
else else
this->set_s_take_ownership(new std::string(std::move(s))); this->set_s_take_ownership(new std::string(std::move(s)));
} }
void set_s(const char *s) { void set_s(const char *s) {
m_deferred = Deferred::None;
if (this->type() == TYPE_STRING) if (this->type() == TYPE_STRING)
*m_data.s = s; *m_data.s = s;
else else
@@ -478,12 +492,21 @@ namespace client
{ {
if (this->type() == TYPE_EMPTY) { if (this->type() == TYPE_EMPTY) {
// Inside an if / else block to be skipped. // Inside an if / else block to be skipped.
} else if (m_deferred == Deferred::Value && (rhs.type() != TYPE_STRING || rhs.m_deferred == Deferred::Value)) {
// A deferred value added to a number or to another deferred value is meant as a sum.
this->throw_if_deferred();
} else if (rhs.m_deferred == Deferred::Value && this->type() != TYPE_STRING) {
rhs.throw_if_deferred();
} else if (this->type() == TYPE_STRING) { } else if (this->type() == TYPE_STRING) {
// Convert the right hand side to string and append. // Convert the right hand side to string and append.
*m_data.s += rhs.to_string(); *m_data.s += rhs.to_string();
if (this->deferred() || rhs.deferred())
m_deferred = Deferred::Text;
} else if (rhs.type() == TYPE_STRING) { } else if (rhs.type() == TYPE_STRING) {
// Conver the left hand side to string, append rhs. // Conver the left hand side to string, append rhs.
this->set_s(this->to_string() + rhs.s()); this->set_s(this->to_string() + rhs.s());
if (rhs.deferred())
m_deferred = Deferred::Text;
} else { } else {
const char *err_msg = L("Cannot add non-numeric types."); const char *err_msg = L("Cannot add non-numeric types.");
this->throw_if_not_numeric(err_msg); this->throw_if_not_numeric(err_msg);
@@ -602,6 +625,8 @@ namespace client
if (lhs.type() == TYPE_EMPTY) if (lhs.type() == TYPE_EMPTY)
// Inside an if / else block to be skipped // Inside an if / else block to be skipped
return; return;
lhs.throw_if_deferred();
rhs.throw_if_deferred();
bool value = false; bool value = false;
if (lhs.numeric_type() && rhs.numeric_type()) { if (lhs.numeric_type() && rhs.numeric_type()) {
// Both types are numeric. // Both types are numeric.
@@ -731,6 +756,7 @@ namespace client
if (lhs.type() == TYPE_EMPTY) if (lhs.type() == TYPE_EMPTY)
// Inside an if / else block to be skipped // Inside an if / else block to be skipped
return; return;
lhs.throw_if_deferred();
const std::string *subject = nullptr; const std::string *subject = nullptr;
if (lhs.type() == TYPE_STRING) { if (lhs.type() == TYPE_STRING) {
// One type is string, the other could be converted to string. // One type is string, the other could be converted to string.
@@ -761,6 +787,7 @@ namespace client
if (subject.type() == TYPE_EMPTY) if (subject.type() == TYPE_EMPTY)
// Inside an if / else block to be skipped // Inside an if / else block to be skipped
return; return;
subject.throw_if_deferred();
if (subject.type() != TYPE_STRING) if (subject.type() != TYPE_STRING)
subject.throw_exception(L("regex_replace() first parameter must be a string.")); subject.throw_exception(L("regex_replace() first parameter must be a string."));
try { try {
@@ -785,6 +812,8 @@ namespace client
return; return;
} }
if (! out.b()) { if (! out.b()) {
match.throw_if_deferred();
pattern.throw_if_deferred();
if (match.type() != TYPE_STRING) if (match.type() != TYPE_STRING)
match.throw_exception(L("one_of(): First parameter (the string to match against) has to be a string value")); match.throw_exception(L("one_of(): First parameter (the string to match against) has to be a string value"));
if (pattern.type() != TYPE_STRING) if (pattern.type() != TYPE_STRING)
@@ -818,6 +847,8 @@ namespace client
if (lhs.type() == TYPE_EMPTY) if (lhs.type() == TYPE_EMPTY)
// Inside an if / else block to be skipped // Inside an if / else block to be skipped
return; return;
lhs.throw_if_deferred();
rhs.throw_if_deferred();
bool value = false; bool value = false;
if (lhs.type() == TYPE_BOOL && rhs.type() == TYPE_BOOL) { if (lhs.type() == TYPE_BOOL && rhs.type() == TYPE_BOOL) {
value = (op == '|') ? (lhs.b() || rhs.b()) : (lhs.b() && rhs.b()); value = (op == '|') ? (lhs.b() || rhs.b()) : (lhs.b() && rhs.b());
@@ -830,8 +861,16 @@ namespace client
static void logical_or (expr &lhs, expr &rhs) { logical_op(lhs, rhs, '|'); } static void logical_or (expr &lhs, expr &rhs) { logical_op(lhs, rhs, '|'); }
static void logical_and(expr &lhs, expr &rhs) { logical_op(lhs, rhs, '&'); } static void logical_and(expr &lhs, expr &rhs) { logical_op(lhs, rhs, '&'); }
static const char* deferred_message()
{
return L("This value is known only after the G-code is generated. It can be printed, but not used in a calculation or a comparison.");
}
// Reports the deferred message for a type error on a deferred value, since it holds a tag in place of the value.
void throw_exception(const char *message) const void throw_exception(const char *message) const
{ {
if (this->deferred())
message = deferred_message();
boost::throw_exception(qi::expectation_failure<Iterator>( boost::throw_exception(qi::expectation_failure<Iterator>(
this->it_range.begin(), this->it_range.end(), spirit::info(std::string("*") + message))); this->it_range.begin(), this->it_range.end(), spirit::info(std::string("*") + message)));
} }
@@ -842,11 +881,18 @@ namespace client
this->throw_exception(message); this->throw_exception(message);
} }
void throw_if_deferred() const
{
if (this->deferred())
this->throw_exception(deferred_message());
}
private: private:
// This object will take ownership of the parameter string object "s". // This object will take ownership of the parameter string object "s".
void set_s_take_ownership(std::string* s) { assert(this->type() != TYPE_STRING); Data tmp; tmp.s = s; m_data.set(tmp); m_type = TYPE_STRING; } void set_s_take_ownership(std::string* s) { assert(this->type() != TYPE_STRING); Data tmp; tmp.s = s; m_data.set(tmp); m_type = TYPE_STRING; }
Type m_type = TYPE_EMPTY; Type m_type = TYPE_EMPTY;
Deferred m_deferred = Deferred::None;
union Data { union Data {
bool b; bool b;
@@ -895,6 +941,8 @@ namespace client
std::string error_message; std::string error_message;
// Local variables declared in {if} branches that were not taken, see PlaceholderParser::check_inactive_branches. // Local variables declared in {if} branches that were not taken, see PlaceholderParser::check_inactive_branches.
mutable std::set<std::string> inactive_local_variables; mutable std::set<std::string> inactive_local_variables;
// Tags of PlaceholderParser::set_deferred(), matched by value so that a copy in a variable is deferred too.
const std::set<std::string> *deferred_tags = nullptr;
// Table to translate symbol tag to a human readable error message. // Table to translate symbol tag to a human readable error message.
static std::map<std::string, std::string> tag_to_error_message; static std::map<std::string, std::string> tag_to_error_message;
@@ -970,6 +1018,18 @@ namespace client
} else } else
this->config_local.set_key_value(opt_key, opt.release()); this->config_local.set_key_value(opt_key, opt.release());
} }
void mark_deferred(expr &output) const {
if (output.type() != expr::TYPE_STRING)
return;
expr::Deferred deferred = expr::Deferred::None;
if (deferred_tags != nullptr && output.s().find('@') != std::string::npos)
for (const std::string &tag : *deferred_tags)
if (output.s().find(tag) != std::string::npos) {
deferred = output.s() == tag ? expr::Deferred::Value : expr::Deferred::Text;
break;
}
output.set_deferred(deferred);
}
static void legacy_variable_expansion(const MyContext *ctx, IteratorRange &opt_key, std::string &output) static void legacy_variable_expansion(const MyContext *ctx, IteratorRange &opt_key, std::string &output)
{ {
@@ -1430,6 +1490,7 @@ namespace client
vector_element_to_expr(ctx, opt, output); vector_element_to_expr(ctx, opt, output);
else else
scalar_variable_to_expr(ctx, opt, output); scalar_variable_to_expr(ctx, opt, output);
ctx->mark_deferred(output);
} }
output.it_range = opt.it_range; output.it_range = opt.it_range;
} }
@@ -1516,7 +1577,7 @@ namespace client
if (ctx->skipping()) { if (ctx->skipping()) {
} else if (lhs.opt) { } else if (lhs.opt) {
if (lhs.opt->is_vector()) if (lhs.opt->is_vector())
rhs.throw_exception(L("Cannot assign a scalar value to a vector variable.")); ctx->throw_exception(L("Cannot assign a scalar value to a vector variable."), rhs.it_range);
OptWithPos lhs_opt{ lhs.opt, lhs.it_range, true }; OptWithPos lhs_opt{ lhs.opt, lhs.it_range, true };
scalar_variable_assign_scalar(ctx, lhs_opt, rhs); scalar_variable_assign_scalar(ctx, lhs_opt, rhs);
} else { } else {
@@ -1542,7 +1603,7 @@ namespace client
if (ctx->skipping()) { if (ctx->skipping()) {
} else if (lhs.opt) { } else if (lhs.opt) {
if (lhs.opt->is_scalar()) if (lhs.opt->is_scalar())
rhs_value.throw_exception(L("Cannot assign a vector value to a scalar variable.")); ctx->throw_exception(L("Cannot assign a vector value to a scalar variable."), rhs_value.it_range);
OptWithPos lhs_opt{ lhs.opt, lhs.it_range, true }; OptWithPos lhs_opt{ lhs.opt, lhs.it_range, true };
vector_variable_assign_expr_with_count(ctx, lhs_opt, rhs_count, rhs_value); vector_variable_assign_expr_with_count(ctx, lhs_opt, rhs_count, rhs_value);
} else { } else {
@@ -1568,7 +1629,7 @@ namespace client
if (! ctx->skipping()) { if (! ctx->skipping()) {
check_writable(ctx, lhs); check_writable(ctx, lhs);
if (lhs.opt->is_scalar()) if (lhs.opt->is_scalar())
rhs_value.throw_exception(L("Cannot assign a vector value to a scalar variable.")); ctx->throw_exception(L("Cannot assign a vector value to a scalar variable."), rhs_value.it_range);
vector_variable_assign_expr_with_count(ctx, lhs, rhs_count, rhs_value); vector_variable_assign_expr_with_count(ctx, lhs, rhs_count, rhs_value);
} }
} }
@@ -1803,10 +1864,21 @@ namespace client
static void filament_change(const MyContext* ctx, expr& param) static void filament_change(const MyContext* ctx, expr& param)
{ {
if (param.type() == expr::TYPE_EMPTY)
// Inside an if / else block to be skipped
return;
MyContext *context = const_cast<MyContext *>(ctx); MyContext *context = const_cast<MyContext *>(ctx);
param.throw_if_deferred();
context->current_extruder_id = param.as_i(); context->current_extruder_id = param.as_i();
} }
// The replacement may put a deferred tag into the result.
static void regex_replace(const MyContext *ctx, expr &subject, IteratorRange &pattern, expr &replacement)
{
expr::regex_replace(subject, pattern, replacement);
ctx->mark_deferred(subject);
}
static void throw_exception(const std::string &msg, const IteratorRange &it_range) static void throw_exception(const std::string &msg, const IteratorRange &it_range)
{ {
// An asterix is added to the start of the string to differentiate the boost::spirit::info::tag content // An asterix is added to the start of the string to differentiate the boost::spirit::info::tag content
@@ -2409,7 +2481,7 @@ namespace client
| (kw["zdigits"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > conditional_expression(_r1) > optional_parameter(_r1)) | (kw["zdigits"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > conditional_expression(_r1) > optional_parameter(_r1))
[ px::bind(&expr::digits<true>, _val, _2, _3) ] [ px::bind(&expr::digits<true>, _val, _2, _3) ]
| (kw["regex_replace"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > regular_expression > ',' > conditional_expression(_r1) > ')') | (kw["regex_replace"] > '(' > conditional_expression(_r1) [_val = _1] > ',' > regular_expression > ',' > conditional_expression(_r1) > ')')
[ px::bind(&expr::regex_replace, _val, _2, _3) ] [ px::bind(&MyContext::regex_replace, _r1, _val, _2, _3) ]
| (kw["int"] > '(' > conditional_expression(_r1) > ')') [ px::bind(&FactorActions::to_int, _1, _val) ] | (kw["int"] > '(' > conditional_expression(_r1) > ')') [ px::bind(&FactorActions::to_int, _1, _val) ]
| (kw["round"] > '(' > conditional_expression(_r1) > ')') [ px::bind(&FactorActions::round, _1, _val) ] | (kw["round"] > '(' > conditional_expression(_r1) > ')') [ px::bind(&FactorActions::round, _1, _val) ]
| (kw["ceil"] > '(' > conditional_expression(_r1) > ')') [ px::bind(&FactorActions::ceil, _1, _val) ] | (kw["ceil"] > '(' > conditional_expression(_r1) > ')') [ px::bind(&FactorActions::ceil, _1, _val) ]
@@ -2614,6 +2686,7 @@ std::string PlaceholderParser::process(const std::string &templ, unsigned int cu
context.config = &this->config(); context.config = &this->config();
context.config_override = config_override; context.config_override = config_override;
context.config_outputs = config_outputs; context.config_outputs = config_outputs;
context.deferred_tags = &m_deferred_tags;
context.current_extruder_id = current_extruder_id; context.current_extruder_id = current_extruder_id;
context.context_data = context_data; context.context_data = context_data;
return process_macro(templ, context); return process_macro(templ, context);
+4
View File
@@ -60,6 +60,9 @@ public:
void set(const std::string &key, double value) { this->set(key, new ConfigOptionFloat(value)); } void set(const std::string &key, double value) { this->set(key, new ConfigOptionFloat(value)); }
void set(const std::string &key, const std::vector<std::string> &values) { this->set(key, new ConfigOptionStrings(values)); } void set(const std::string &key, const std::vector<std::string> &values) { this->set(key, new ConfigOptionStrings(values)); }
void set(const std::string &key, ConfigOption *opt) { m_config.set_key_value(key, opt); } void set(const std::string &key, ConfigOption *opt) { m_config.set_key_value(key, opt); }
// Orca: sets a value known only after the G-code is generated, as a tag that post-processing replaces.
// A template may print it or join it to text, and a calculation or a comparison on it throws.
void set_deferred(const std::string &key, const std::string &tag) { this->set(key, tag); m_deferred_tags.insert(tag); }
DynamicConfig& config_writable() { return m_config; } DynamicConfig& config_writable() { return m_config; }
const DynamicConfig& config() const { return m_config; } const DynamicConfig& config() const { return m_config; }
const ConfigOption* option(const std::string &key) const { return m_config.option(key); } const ConfigOption* option(const std::string &key) const { return m_config.option(key); }
@@ -88,6 +91,7 @@ private:
// config has a higher priority than external_config when looking up a symbol. // config has a higher priority than external_config when looking up a symbol.
DynamicConfig m_config; DynamicConfig m_config;
const DynamicConfig *m_external_config; const DynamicConfig *m_external_config;
std::set<std::string> m_deferred_tags;
}; };
} }
+2 -2
View File
@@ -34,7 +34,7 @@ public:
explicit Polygon(const Points &points) : MultiPoint(points) {} explicit Polygon(const Points &points) : MultiPoint(points) {}
Polygon(std::initializer_list<Point> points) : MultiPoint(points) {} Polygon(std::initializer_list<Point> points) : MultiPoint(points) {}
Polygon(const Polygon &other) : MultiPoint(other.points) {} Polygon(const Polygon &other) : MultiPoint(other.points) {}
Polygon(Polygon &&other) : MultiPoint(std::move(other.points)) {} Polygon(Polygon &&other) noexcept : MultiPoint(std::move(other.points)) {}
static Polygon new_scale(const std::vector<Vec2d> &points) { static Polygon new_scale(const std::vector<Vec2d> &points) {
Polygon pgn; Polygon pgn;
pgn.points.reserve(points.size()); pgn.points.reserve(points.size());
@@ -43,7 +43,7 @@ public:
return pgn; return pgn;
} }
Polygon& operator=(const Polygon &other) { points = other.points; return *this; } Polygon& operator=(const Polygon &other) { points = other.points; return *this; }
Polygon& operator=(Polygon &&other) { points = std::move(other.points); return *this; } Polygon& operator=(Polygon &&other) noexcept { points = std::move(other.points); return *this; }
Point& operator[](Points::size_type idx) { return this->points[idx]; } Point& operator[](Points::size_type idx) { return this->points[idx]; }
const Point& operator[](Points::size_type idx) const { return this->points[idx]; } const Point& operator[](Points::size_type idx) const { return this->points[idx]; }
+2 -2
View File
@@ -26,7 +26,7 @@ class Polyline : public MultiPoint {
public: public:
Polyline() {}; Polyline() {};
Polyline(const Polyline& other) : MultiPoint(other.points), fitting_result(other.fitting_result) {} Polyline(const Polyline& other) : MultiPoint(other.points), fitting_result(other.fitting_result) {}
Polyline(Polyline &&other) : MultiPoint(std::move(other.points)), fitting_result(std::move(other.fitting_result)) {} Polyline(Polyline &&other) noexcept : MultiPoint(std::move(other.points)), fitting_result(std::move(other.fitting_result)) {}
Polyline(std::initializer_list<Point> list) : MultiPoint(list) { Polyline(std::initializer_list<Point> list) : MultiPoint(list) {
fitting_result.clear(); fitting_result.clear();
} }
@@ -47,7 +47,7 @@ public:
fitting_result = other.fitting_result; fitting_result = other.fitting_result;
return *this; return *this;
} }
Polyline& operator=(Polyline&& other) { Polyline& operator=(Polyline&& other) noexcept {
points = std::move(other.points); points = std::move(other.points);
fitting_result = std::move(other.fitting_result); fitting_result = std::move(other.fitting_result);
return *this; return *this;
+1 -1
View File
@@ -6459,7 +6459,7 @@ void PrintConfigDef::init_fff_params()
def->label = L("Seam gap"); def->label = L("Seam gap");
def->category = L("Quality"); def->category = L("Quality");
def->tooltip = L("In order to reduce the visibility of the seam in a closed loop extrusion, the loop is interrupted and shortened by a specified amount.\n" def->tooltip = L("In order to reduce the visibility of the seam in a closed loop extrusion, the loop is interrupted and shortened by a specified amount.\n"
"This amount can be specified in millimeters or as a percentage of the current extruder diameter. The default value for this parameter is 10%."); "This amount can be specified in millimeters or as a percentage of the nozzle diameter. The default value for this parameter is 10%.");
def->sidetext = L("mm or %"); def->sidetext = L("mm or %");
def->min = 0; def->min = 0;
def->mode = comAdvanced; def->mode = comAdvanced;
+352 -184
View File
@@ -50,6 +50,7 @@
#include <cstdlib> #include <cstdlib>
#include <cstdint> #include <cstdint>
#include <float.h> #include <float.h>
#include <array>
#include <functional> #include <functional>
#include <ios> #include <ios>
#include <iomanip> #include <iomanip>
@@ -76,6 +77,7 @@
#include <Eigen/Core> #include <Eigen/Core>
#include <tbb/parallel_for.h> #include <tbb/parallel_for.h>
#include <tbb/parallel_invoke.h>
#include <tbb/spin_mutex.h> #include <tbb/spin_mutex.h>
#include <tbb/concurrent_unordered_set.h> #include <tbb/concurrent_unordered_set.h>
@@ -1930,7 +1932,9 @@ void PrintObject::detect_surfaces_type()
bool interface_shells = ! spiral_mode && m_config.interface_shells.value; bool interface_shells = ! spiral_mode && m_config.interface_shells.value;
size_t num_layers = spiral_mode ? std::min(size_t(this->printing_region(0).config().bottom_shell_layers), m_layers.size()) : m_layers.size(); size_t num_layers = spiral_mode ? std::min(size_t(this->printing_region(0).config().bottom_shell_layers), m_layers.size()) : m_layers.size();
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) { // The regions of a layer do not see each other here, and a layer cut through a fine relief takes far longer than the
// others, so the regions run next to each other instead of one after another, each still over all layers.
tbb::parallel_for(size_t(0), this->num_printing_regions(), [&](size_t region_id) {
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " in parallel - start"; BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " in parallel - start";
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (Layer *layer : m_layers) for (Layer *layer : m_layers)
@@ -1988,7 +1992,7 @@ void PrintObject::detect_surfaces_type()
if (upper_layer) { if (upper_layer) {
ExPolygons upper_slices = interface_shells ? ExPolygons upper_slices = interface_shells ?
diff_ex(layerm_slices_surfaces, upper_layer->m_regions[region_id]->slices.surfaces, ApplySafetyOffset::Yes) : diff_ex(layerm_slices_surfaces, upper_layer->m_regions[region_id]->slices.surfaces, ApplySafetyOffset::Yes) :
diff_ex(layerm_slices_surfaces, upper_layer->lslices, ApplySafetyOffset::Yes); diff_ex_by_piece(layerm_slices_surfaces, to_polygons(upper_layer->lslices), ApplySafetyOffset::Yes);
surfaces_append(top, opening_ex(upper_slices, offset), stTop); surfaces_append(top, opening_ex(upper_slices, offset), stTop);
} else { } else {
// if no upper layer, all surfaces of this one are solid // if no upper layer, all surfaces of this one are solid
@@ -2014,7 +2018,7 @@ void PrintObject::detect_surfaces_type()
surfaces_append( surfaces_append(
bottom, bottom,
opening_ex( opening_ex(
diff_ex(layerm_slices_surfaces, lower_layer->lslices, ApplySafetyOffset::Yes), diff_ex_by_piece(layerm_slices_surfaces, to_polygons(lower_layer->lslices), ApplySafetyOffset::Yes),
offset), offset),
surface_type_bottom_other); surface_type_bottom_other);
// if user requested internal shells, we need to identify surfaces // if user requested internal shells, we need to identify surfaces
@@ -2045,34 +2049,44 @@ void PrintObject::detect_surfaces_type()
// and top surfaces; let's do an intersection to discover them and consider them // and top surfaces; let's do an intersection to discover them and consider them
// as bottom surfaces (to allow for bridge detection) // as bottom surfaces (to allow for bridge detection)
if (! top.empty() && ! bottom.empty()) { if (! top.empty() && ! bottom.empty()) {
const auto cracks = intersection_ex(top, bottom); const auto cracks = intersection_ex_by_piece(to_expolygons(top), to_polygons(bottom));
if (!cracks.empty()) { if (!cracks.empty()) {
if (lower_layer) { // Only detect small cracks for non-first layer, because first layer should always be bottom if (lower_layer) { // Only detect small cracks for non-first layer, because first layer should always be bottom
const float small_crack_threshold = -layerm->flow(frExternalPerimeter).scaled_width() * 1.5; const float small_crack_threshold = -layerm->flow(frExternalPerimeter).scaled_width() * 1.5;
// Only the bottom surfaces near a crack can take part: one that contains it must contain its box,
// and one whose box misses the grown crack is left unchanged by removing it. A layer cut through
// a fine relief has thousands of both, which made this loop quadratic.
for (const auto& crack : cracks) { for (const auto& crack : cracks) {
if (offset_ex(crack, small_crack_threshold).empty()) { if (offset_ex(crack, small_crack_threshold).empty()) {
// For small cracks, if it's part of a large bottom surface, then it should be added to bottom as well // For small cracks, if it's part of a large bottom surface, then it should be added to bottom as well
if (std::any_of(bottom.begin(), bottom.end(), [&crack, small_crack_threshold](const Surface& s) { const BoundingBox crack_bbox = get_extents(crack);
if (std::any_of(bottom.begin(), bottom.end(), [&crack, &crack_bbox, small_crack_threshold](const Surface& s) {
const auto& se = s.expolygon; const auto& se = s.expolygon;
return diff_ex(crack, se, ApplySafetyOffset::Yes).empty() return get_extents(se).inflated(SCALED_EPSILON).contains(crack_bbox)
&& diff_ex(crack, se, ApplySafetyOffset::Yes).empty()
&& se.area() > crack.area() * 2 && se.area() > crack.area() * 2
&& !offset_ex(diff_ex(se, crack), small_crack_threshold).empty(); && !offset_ex(diff_ex(se, crack), small_crack_threshold).empty();
})) continue; })) continue;
// Crack too small, leave it as part of the top surface, remove it from bottom surfaces // Crack too small, leave it as part of the top surface, remove it from bottom surfaces
const ExPolygons grown_crack = offset_ex(crack, -small_crack_threshold);
const BoundingBox grown_bbox = get_extents(grown_crack);
Surfaces bot_tmp; Surfaces bot_tmp;
for (auto& b : bottom) { for (auto& b : bottom) {
surfaces_append(bot_tmp, diff_ex(b.expolygon, offset_ex(crack, -small_crack_threshold)), b.surface_type); if (get_extents(b.expolygon).overlap(grown_bbox))
surfaces_append(bot_tmp, diff_ex(b.expolygon, grown_crack), b.surface_type);
else
bot_tmp.emplace_back(std::move(b));
} }
bottom = std::move(bot_tmp); bottom = std::move(bot_tmp);
} }
} }
} }
Polygons top_polygons = to_polygons(std::move(top)); ExPolygons top_expolygons = to_expolygons(std::move(top));
top.clear(); top.clear();
surfaces_append(top, diff_ex(top_polygons, bottom), stTop); surfaces_append(top, diff_ex_by_piece(top_expolygons, to_polygons(bottom)), stTop);
} }
} }
@@ -2163,7 +2177,7 @@ void PrintObject::detect_surfaces_type()
{ {
Polygons topbottom = to_polygons(top); Polygons topbottom = to_polygons(top);
polygons_append(topbottom, to_polygons(bottom)); polygons_append(topbottom, to_polygons(bottom));
surfaces_append(surfaces_out, diff_ex(surfaces_prev_expolys, topbottom), stInternal); surfaces_append(surfaces_out, diff_ex_by_piece(surfaces_prev_expolys, topbottom), stInternal);
} }
surfaces_append(surfaces_out, std::move(top)); surfaces_append(surfaces_out, std::move(top));
@@ -2340,29 +2354,31 @@ void PrintObject::detect_surfaces_type()
} }
} }
); );
// ==============================================================================================================
// === ORCA: Interim workaround - for now the new stInternalAfterExternalBridge surfaace is re-classified ==============
// === back to a bottom bridge. As a starting point, this improves bridging reliability as it extrudes ==========
// === two external bridge layers. However, TODO: Implement a new surface type throughout the codebase ==========
// ==============================================================================================================
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
tbb::parallel_for( tbb::blocked_range<size_t>(0, m_layers.size()), [this, region_id](const tbb::blocked_range<size_t> &range) {
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer) {
Surfaces &surfs = m_layers[idx_layer]->m_regions[region_id]->slices.surfaces;
for (Surface &s : surfs) {
if (s.surface_type == stInternalAfterExternalBridge) {
s.surface_type = stBottomBridge;
}
}
}
}
);
}
} }
// ============================================================================================================== // ==============================================================================================================
// === ORCA: End of second external bridge layer changes ======================================================= // === ORCA: End of second external bridge layer changes =======================================================
// ============================================================================================================== // ==============================================================================================================
}); // for each this->print->region_count
// ==============================================================================================================
// === ORCA: Interim workaround - for now the new stInternalAfterExternalBridge surfaace is re-classified ==============
// === back to a bottom bridge. As a starting point, this improves bridging reliability as it extrudes ==========
// === two external bridge layers. However, TODO: Implement a new surface type throughout the codebase ==========
// ==============================================================================================================
// Once all the regions have their second bridge layer, and before their slices are trimmed into fill surfaces below.
if ((this->config().enable_extra_bridge_layer.value == eblApplyToAll) || (this->config().enable_extra_bridge_layer.value == eblExternalBridgeOnly)) {
tbb::parallel_for(tbb::blocked_range<size_t>(0, m_layers.size()), [this](const tbb::blocked_range<size_t> &range) {
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++idx_layer)
for (LayerRegion *layerm : m_layers[idx_layer]->regions())
for (Surface &s : layerm->slices.surfaces)
if (s.surface_type == stInternalAfterExternalBridge)
s.surface_type = stBottomBridge;
});
m_print->throw_if_canceled();
}
tbb::parallel_for(size_t(0), this->num_printing_regions(), [&](size_t region_id) {
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " - clipping in parallel - start"; BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " - clipping in parallel - start";
// Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces. // Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
tbb::parallel_for( tbb::parallel_for(
@@ -2379,7 +2395,7 @@ void PrintObject::detect_surfaces_type()
}); });
m_print->throw_if_canceled(); m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " - clipping in parallel - end"; BOOST_LOG_TRIVIAL(debug) << "Detecting solid surfaces for region " << region_id << " - clipping in parallel - end";
} // for each this->print->region_count });
// Mark the object to have the region slices classified (typed, which also means they are split based on whether they are supported, bridging, top layers etc.) // Mark the object to have the region slices classified (typed, which also means they are split based on whether they are supported, bridging, top layers etc.)
m_typed_slices = true; m_typed_slices = true;
@@ -2446,8 +2462,10 @@ void PrintObject::process_external_surfaces()
BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - end"; BOOST_LOG_TRIVIAL(debug) << "Collecting surfaces covered with extrusions in parallel - end";
} }
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) { BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces in parallel - start";
BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - start"; // The regions of a layer do not see each other here, and a layer cut through a fine relief takes far longer than the
// others, so the regions run next to each other instead of one after another, each still over all layers.
tbb::parallel_for(size_t(0), this->num_printing_regions(), [this, &surfaces_covered](size_t region_id) {
tbb::parallel_for( tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()), tbb::blocked_range<size_t>(0, m_layers.size()),
[this, &surfaces_covered, region_id](const tbb::blocked_range<size_t>& range) { [this, &surfaces_covered, region_id](const tbb::blocked_range<size_t>& range) {
@@ -2462,9 +2480,9 @@ void PrintObject::process_external_surfaces()
} }
} }
); );
m_print->throw_if_canceled(); });
BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces for region " << region_id << " in parallel - end"; m_print->throw_if_canceled();
} BOOST_LOG_TRIVIAL(debug) << "Processing external surfaces in parallel - end";
} }
void PrintObject::discover_vertical_shells() void PrintObject::discover_vertical_shells()
@@ -2503,10 +2521,10 @@ void PrintObject::discover_vertical_shells()
// The "ensure vertical wall thickness" feature is not applicable to any of the regions. Quit. // The "ensure vertical wall thickness" feature is not applicable to any of the regions. Quit.
return; return;
BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom"; BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - start : cache top / bottom";
//FIXME Improve the heuristics for a grain size. // One layer per task: on a layer cut through a fine relief the unions below take far longer than elsewhere, and a
size_t grain_size = std::max(num_layers / 16, size_t(1)); // few such layers next to each other must not end up in one task.
tbb::parallel_for( tbb::parallel_for(
tbb::blocked_range<size_t>(0, num_layers, grain_size), tbb::blocked_range<size_t>(0, num_layers, 1),
[this, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) { [this, &cache_top_botom_regions](const tbb::blocked_range<size_t>& range) {
const std::initializer_list<SurfaceType> surfaces_bottom { stBottom, stBottomBridge }; const std::initializer_list<SurfaceType> surfaces_bottom { stBottom, stBottomBridge };
const size_t num_regions = this->num_printing_regions(); const size_t num_regions = this->num_printing_regions();
@@ -2514,67 +2532,198 @@ void PrintObject::discover_vertical_shells()
m_print->throw_if_canceled(); m_print->throw_if_canceled();
const Layer &layer = *m_layers[idx_layer]; const Layer &layer = *m_layers[idx_layer];
DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[idx_layer]; DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[idx_layer];
// Simulate single set of perimeters over all merged regions. const auto top_bottom_expansion = [&layer](size_t region_id) {
float perimeter_offset = 0.f; return float(layer.m_regions[region_id]->flow(frSolidInfill).scaled_spacing()) * top_bottom_expansion_coeff;
float perimeter_min_spacing = FLT_MAX; };
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
static size_t debug_idx = 0; static size_t debug_idx = 0;
++ debug_idx; ++ debug_idx;
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
for (size_t region_id = 0; region_id < num_regions; ++ region_id) { // The top surfaces, the bottom surfaces and the holes are independent of each other.
LayerRegion &layerm = *layer.m_regions[region_id]; tbb::parallel_invoke(
float top_bottom_expansion = float(layerm.flow(frSolidInfill).scaled_spacing()) * top_bottom_expansion_coeff; [&]() {
// Top surfaces. for (size_t region_id = 0; region_id < num_regions; ++ region_id)
append(cache.top_surfaces, offset(layerm.slices.filter_by_type(stTop), top_bottom_expansion)); append(cache.top_surfaces, offset(layer.m_regions[region_id]->slices.filter_by_type(stTop), top_bottom_expansion(region_id)));
// append(cache.top_surfaces, offset(layerm.fill_surfaces.filter_by_type(stTop), top_bottom_expansion)); // append(cache.top_surfaces, offset(layerm.fill_surfaces.filter_by_type(stTop), top_bottom_expansion));
// Bottom surfaces. // Save some computing time by reducing the number of polygons.
append(cache.bottom_surfaces, offset(layerm.slices.filter_by_types(surfaces_bottom), top_bottom_expansion)); cache.top_surfaces = union_(cache.top_surfaces);
// append(cache.bottom_surfaces, offset(layerm.fill_surfaces.filter_by_types(surfaces_bottom), top_bottom_expansion)); },
// Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only. [&]() {
// First find the maxium number of perimeters per region slice. for (size_t region_id = 0; region_id < num_regions; ++ region_id)
unsigned int perimeters = 0; append(cache.bottom_surfaces, offset(layer.m_regions[region_id]->slices.filter_by_types(surfaces_bottom), top_bottom_expansion(region_id)));
for (Surface &s : layerm.slices.surfaces) // append(cache.bottom_surfaces, offset(layerm.fill_surfaces.filter_by_types(surfaces_bottom), top_bottom_expansion));
perimeters = std::max<unsigned int>(perimeters, s.extra_perimeters); cache.bottom_surfaces = union_(cache.bottom_surfaces);
perimeters += layerm.region().config().wall_loops.value; },
// Then calculate the infill offset. [&]() {
if (perimeters > 0) { // Simulate single set of perimeters over all merged regions.
Flow extflow = layerm.flow(frExternalPerimeter); float perimeter_offset = 0.f;
Flow flow = layerm.flow(frPerimeter); float perimeter_min_spacing = FLT_MAX;
perimeter_offset = std::max(perimeter_offset, for (size_t region_id = 0; region_id < num_regions; ++ region_id) {
0.5f * float(extflow.scaled_width() + extflow.scaled_spacing()) + (float(perimeters) - 1.f) * flow.scaled_spacing()); const LayerRegion &layerm = *layer.m_regions[region_id];
perimeter_min_spacing = std::min(perimeter_min_spacing, float(std::min(extflow.scaled_spacing(), flow.scaled_spacing()))); // Calculate the maximum perimeter offset as if the slice was extruded with a single extruder only.
} // First find the maxium number of perimeters per region slice.
polygons_append(cache.holes, to_polygons(layerm.fill_expolygons)); unsigned int perimeters = 0;
} for (const Surface &s : layerm.slices.surfaces)
// Save some computing time by reducing the number of polygons. perimeters = std::max<unsigned int>(perimeters, s.extra_perimeters);
cache.top_surfaces = union_(cache.top_surfaces); perimeters += layerm.region().config().wall_loops.value;
cache.bottom_surfaces = union_(cache.bottom_surfaces); // Then calculate the infill offset.
// For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print. if (perimeters > 0) {
if (perimeter_offset > 0.) { Flow extflow = layerm.flow(frExternalPerimeter);
// The layer.lslices are forced to merge by expanding them first. Flow flow = layerm.flow(frPerimeter);
polygons_append(cache.holes, offset2(layer.lslices, 0.3f * perimeter_min_spacing, - perimeter_offset - 0.3f * perimeter_min_spacing)); perimeter_offset = std::max(perimeter_offset,
0.5f * float(extflow.scaled_width() + extflow.scaled_spacing()) + (float(perimeters) - 1.f) * flow.scaled_spacing());
perimeter_min_spacing = std::min(perimeter_min_spacing, float(std::min(extflow.scaled_spacing(), flow.scaled_spacing())));
}
polygons_append(cache.holes, to_polygons(layerm.fill_expolygons));
}
// For a multi-material print, simulate perimeter / infill split as if only a single extruder has been used for the whole print.
if (perimeter_offset > 0.) {
// The layer.lslices are forced to merge by expanding them first.
polygons_append(cache.holes, offset2(layer.lslices, 0.3f * perimeter_min_spacing, - perimeter_offset - 0.3f * perimeter_min_spacing));
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{ {
Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices)); Slic3r::SVG svg(debug_out_path("discover_vertical_shells-extra-holes-%d.svg", debug_idx), get_extents(layer.lslices));
svg.draw(layer.lslices, "blue"); svg.draw(layer.lslices, "blue");
svg.draw(union_ex(cache.holes), "red"); svg.draw(union_ex(cache.holes), "red");
svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05)); svg.draw_outline(union_ex(cache.holes), "black", "blue", scale_(0.05));
svg.Close(); svg.Close();
} }
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
} }
cache.holes = union_(cache.holes); cache.holes = union_(cache.holes);
});
} }
}); });
m_print->throw_if_canceled(); m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - end : cache top / bottom"; BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells in parallel - end : cache top / bottom";
} }
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) { // With one top/bottom cache for all regions, the shell and hole accumulation in the loop below depends on nothing
// region-specific but the shell settings and the external perimeter spacing, so a region sharing them with an earlier
// one reuses its result instead of repeating it: that accumulation is a union over several layers of top/bottom
// surfaces, and a multi-material print has a region per filament.
using AccumulationKey = std::array<double, 5>;
struct ShellAccumulation
{
AccumulationKey key;
Polygons shell;
Polygons holes;
};
const auto accumulation_key = [](const PrintRegionConfig &region_config, const LayerRegion *layerm) {
return AccumulationKey{ double(region_config.top_shell_layers.value), region_config.top_shell_thickness.value,
double(region_config.bottom_shell_layers.value), region_config.bottom_shell_thickness.value,
double(layerm->flow(frExternalPerimeter).scaled_spacing()) };
};
const auto accumulate_shell = [this, &cache_top_botom_regions](size_t idx_layer, const PrintRegionConfig &region_config,
const LayerRegion *layerm, Polygons &shell, Polygons &holes) {
const Layer *layer = m_layers[idx_layer];
polygons_append(holes, cache_top_botom_regions[idx_layer].holes);
auto combine_holes = [&holes](const Polygons &holes2) {
if (holes.empty() || holes2.empty())
holes.clear();
else
holes = intersection(holes, holes2);
};
auto combine_shells = [&shell](const Polygons &shells2) {
if (shell.empty())
shell = std::move(shells2);
else if (! shells2.empty()) {
polygons_append(shell, shells2);
// Running the union_ using the Clipper library piece by piece is cheaper
// than running the union_ all at once.
shell = union_(shell);
}
};
static constexpr const bool one_more_layer_below_top_bottom_surfaces = false;
if (int n_top_layers = region_config.top_shell_layers.value; n_top_layers > 0) {
// Gather top regions projected to this layer.
coordf_t print_z = layer->print_z;
int i = int(idx_layer) + 1;
int itop = int(idx_layer) + n_top_layers;
bool at_least_one_top_projected = false;
for (; i < int(cache_top_botom_regions.size()) &&
(i < itop || m_layers[i]->print_z - print_z < region_config.top_shell_thickness - EPSILON);
++ i) {
at_least_one_top_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.top_surfaces);
}
if (!at_least_one_top_projected && i < int(cache_top_botom_regions.size())) {
// Lets consider this a special case - with only 1 top solid and minimal shell thickness settings, the
// boundaries of solid layers are not anchored over/under perimeters, so lets fix it by adding at least one
// perimeter width of area
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].top_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i < int(cache_top_botom_regions.size()) &&
(i <= itop || m_layers[i]->bottom_z() - print_z < region_config.top_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
if (int n_bottom_layers = region_config.bottom_shell_layers.value; n_bottom_layers > 0) {
// Gather bottom regions projected to this layer.
coordf_t bottom_z = layer->bottom_z();
int i = int(idx_layer) - 1;
int ibottom = int(idx_layer) - n_bottom_layers;
bool at_least_one_bottom_projected = false;
for (; i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->bottom_z() < region_config.bottom_shell_thickness - EPSILON);
-- i) {
at_least_one_bottom_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.bottom_surfaces);
}
if (!at_least_one_bottom_projected && i >= 0) {
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].bottom_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->print_z < region_config.bottom_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
};
std::vector<std::vector<ShellAccumulation>> shell_accumulations(top_bottom_surfaces_all_regions ? num_layers : 0);
if (! shell_accumulations.empty()) {
// Every (layer, key) pair is accumulated once, before the regions, so that nothing in the loop below is shared
// between them and they can run next to each other.
std::vector<std::array<size_t, 3>> todo; // layer, its slot, a region holding the key
for (size_t idx_layer = 0; idx_layer < num_layers; ++ idx_layer) {
std::vector<ShellAccumulation> &accumulations = shell_accumulations[idx_layer];
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
if (this->printing_region(region_id).config().ensure_vertical_shell_thickness.value != evstAll)
continue;
const LayerRegion *layerm = m_layers[idx_layer]->m_regions[region_id];
const AccumulationKey key = accumulation_key(layerm->region().config(), layerm);
if (std::none_of(accumulations.begin(), accumulations.end(), [&key](const ShellAccumulation &a) { return a.key == key; })) {
todo.push_back({ idx_layer, accumulations.size(), region_id });
accumulations.push_back({ key, {}, {} });
}
}
}
tbb::parallel_for(size_t(0), todo.size(), [this, &todo, &shell_accumulations, &accumulate_shell](size_t i) {
m_print->throw_if_canceled();
const LayerRegion *layerm = m_layers[todo[i][0]]->m_regions[todo[i][2]];
ShellAccumulation &out = shell_accumulations[todo[i][0]][todo[i][1]];
accumulate_shell(todo[i][0], layerm->region().config(), layerm, out.shell, out.holes);
});
m_print->throw_if_canceled();
}
const auto process_region = [&](size_t region_id) {
const PrintRegion &region = this->printing_region(region_id); const PrintRegion &region = this->printing_region(region_id);
if (region.config().ensure_vertical_shell_thickness.value != evstAll ) if (region.config().ensure_vertical_shell_thickness.value != evstAll )
// This region will be handled by discover_horizontal_shells(). // This region will be handled by discover_horizontal_shells().
continue; return;
//FIXME Improve the heuristics for a grain size. //FIXME Improve the heuristics for a grain size.
size_t grain_size = std::max(num_layers / 16, size_t(1)); size_t grain_size = std::max(num_layers / 16, size_t(1));
@@ -2614,7 +2763,7 @@ void PrintObject::discover_vertical_shells()
grain_size = 1; grain_size = 1;
tbb::parallel_for( tbb::parallel_for(
tbb::blocked_range<size_t>(0, num_layers, grain_size), tbb::blocked_range<size_t>(0, num_layers, grain_size),
[this, region_id, &cache_top_botom_regions] [this, region_id, &shell_accumulations, &accumulation_key, &accumulate_shell]
(const tbb::blocked_range<size_t>& range) { (const tbb::blocked_range<size_t>& range) {
// printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end()); // printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) { for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
@@ -2664,80 +2813,19 @@ void PrintObject::discover_vertical_shells()
} }
} }
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
polygons_append(holes, cache_top_botom_regions[idx_layer].holes); const AccumulationKey key = accumulation_key(region_config, layerm);
auto combine_holes = [&holes](const Polygons &holes2) { const ShellAccumulation *reused = shell_accumulations.empty() ? nullptr :
if (holes.empty() || holes2.empty()) [&]() -> const ShellAccumulation * {
holes.clear(); for (const ShellAccumulation &a : shell_accumulations[idx_layer])
else if (a.key == key)
holes = intersection(holes, holes2); return &a;
}; return nullptr;
auto combine_shells = [&shell](const Polygons &shells2) { }();
if (shell.empty()) if (reused != nullptr) {
shell = std::move(shells2); shell = reused->shell;
else if (! shells2.empty()) { holes = reused->holes;
polygons_append(shell, shells2); } else
// Running the union_ using the Clipper library piece by piece is cheaper accumulate_shell(idx_layer, region_config, layerm, shell, holes);
// than running the union_ all at once.
shell = union_(shell);
}
};
static constexpr const bool one_more_layer_below_top_bottom_surfaces = false;
if (int n_top_layers = region_config.top_shell_layers.value; n_top_layers > 0) {
// Gather top regions projected to this layer.
coordf_t print_z = layer->print_z;
int i = int(idx_layer) + 1;
int itop = int(idx_layer) + n_top_layers;
bool at_least_one_top_projected = false;
for (; i < int(cache_top_botom_regions.size()) &&
(i < itop || m_layers[i]->print_z - print_z < region_config.top_shell_thickness - EPSILON);
++ i) {
at_least_one_top_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.top_surfaces);
}
if (!at_least_one_top_projected && i < int(cache_top_botom_regions.size())) {
// Lets consider this a special case - with only 1 top solid and minimal shell thickness settings, the
// boundaries of solid layers are not anchored over/under perimeters, so lets fix it by adding at least one
// perimeter width of area
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].top_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i < int(cache_top_botom_regions.size()) &&
(i <= itop || m_layers[i]->bottom_z() - print_z < region_config.top_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
if (int n_bottom_layers = region_config.bottom_shell_layers.value; n_bottom_layers > 0) {
// Gather bottom regions projected to this layer.
coordf_t bottom_z = layer->bottom_z();
int i = int(idx_layer) - 1;
int ibottom = int(idx_layer) - n_bottom_layers;
bool at_least_one_bottom_projected = false;
for (; i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->bottom_z() < region_config.bottom_shell_thickness - EPSILON);
-- i) {
at_least_one_bottom_projected = true;
const DiscoverVerticalShellsCacheEntry &cache = cache_top_botom_regions[i];
combine_holes(cache.holes);
combine_shells(cache.bottom_surfaces);
}
if (!at_least_one_bottom_projected && i >= 0) {
Polygons anchor_area = intersection(expand(cache_top_botom_regions[idx_layer].bottom_surfaces,
layerm->flow(frExternalPerimeter).scaled_spacing()),
to_polygons(m_layers[i]->lslices));
combine_shells(anchor_area);
}
if (one_more_layer_below_top_bottom_surfaces)
if (i >= 0 &&
(i > ibottom || bottom_z - m_layers[i]->print_z < region_config.bottom_shell_thickness - EPSILON))
combine_holes(cache_top_botom_regions[i].holes);
}
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{ {
Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell)); Slic3r::SVG svg(debug_out_path("discover_vertical_shells-perimeters-before-union-%d.svg", debug_idx), get_extents(shell));
@@ -2831,11 +2919,8 @@ void PrintObject::discover_vertical_shells()
Polygons object_volume; Polygons object_volume;
Polygons internal_volume; Polygons internal_volume;
{ {
Polygons shrinked_bottom_slice = idx_layer > 0 ? to_polygons(m_layers[idx_layer - 1]->lslices) : Polygons{}; if (idx_layer > 0 && idx_layer + 1 < m_layers.size())
Polygons shrinked_upper_slice = (idx_layer + 1) < m_layers.size() ? object_volume = to_polygons(intersection_ex_by_piece(m_layers[idx_layer - 1]->lslices, to_polygons(m_layers[idx_layer + 1]->lslices)));
to_polygons(m_layers[idx_layer + 1]->lslices) :
Polygons{};
object_volume = intersection(shrinked_bottom_slice, shrinked_upper_slice);
internal_volume = closing(polygonsInternal, SCALED_EPSILON); internal_volume = closing(polygonsInternal, SCALED_EPSILON);
} }
@@ -2846,15 +2931,34 @@ void PrintObject::discover_vertical_shells()
// the in-model condition is there due to small sloping surfaces, e.g. top of the hull of the benchy // the in-model condition is there due to small sloping surfaces, e.g. top of the hull of the benchy
// 2. the area does not fully cover an internal polygon // 2. the area does not fully cover an internal polygon
// This is there mainly for a very thin parts, where the solid layers would be missing if the part area is quite small // This is there mainly for a very thin parts, where the solid layers would be missing if the part area is quite small
// Both tests below compare a small piece against the whole layer. Done literally, that is
// quadratic in the number of pieces, which is what a layer split up by colour painting has,
// so each is restricted to the part of the layer near the piece with an identical result:
// object_volume is clipped to the piece's box, and only the internal polygons whose box meets
// the expanded piece take part in the count, since the others pass through the difference
// unchanged and add the same number to both sides of it.
std::vector<BoundingBox> internal_bboxes;
internal_bboxes.reserve(internal_volume.size());
for (const Polygon &poly : internal_volume)
internal_bboxes.emplace_back(get_extents(poly));
regularized_shell.erase(std::remove_if(regularized_shell.begin(), regularized_shell.end(), regularized_shell.erase(std::remove_if(regularized_shell.begin(), regularized_shell.end(),
[&internal_volume, &min_perimeter_infill_spacing, [&internal_volume, &internal_bboxes, &min_perimeter_infill_spacing,
&object_volume](const ExPolygon &p) { &object_volume](const ExPolygon &p) {
return (p.area() < min_perimeter_infill_spacing * scaled(1.5) || const bool small = p.area() < min_perimeter_infill_spacing * scaled(1.5) ||
(p.area() < min_perimeter_infill_spacing * scaled(8.0) && (p.area() < min_perimeter_infill_spacing * scaled(8.0) &&
diff(to_polygons(p), object_volume).empty())) && diff(to_polygons(p),
diff(internal_volume, ClipperUtils::clip_clipper_polygons_with_subject_bbox(
expand(to_polygons(p), min_perimeter_infill_spacing)) object_volume, get_extents(p).inflated(SCALED_EPSILON)))
.size() >= internal_volume.size(); .empty());
if (!small)
return false;
const Polygons expanded = expand(to_polygons(p), min_perimeter_infill_spacing);
const BoundingBox bbox = get_extents(expanded);
Polygons nearby;
for (size_t i = 0; i < internal_volume.size(); ++i)
if (internal_bboxes[i].overlap(bbox))
nearby.emplace_back(internal_volume[i]);
return diff(nearby, expanded).size() >= nearby.size();
}), }),
regularized_shell.end()); regularized_shell.end());
} }
@@ -2876,8 +2980,9 @@ void PrintObject::discover_vertical_shells()
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// Trim the internal & internalvoid by the shell. // Trim the internal & internalvoid by the shell.
Slic3r::ExPolygons new_internal = diff_ex(layerm->fill_surfaces.filter_by_type(stInternal), regularized_shell); const Polygons regularized_shell_polygons = to_polygons(regularized_shell);
Slic3r::ExPolygons new_internal_void = diff_ex(layerm->fill_surfaces.filter_by_type(stInternalVoid), regularized_shell); Slic3r::ExPolygons new_internal = diff_ex_by_piece(to_expolygons(layerm->fill_surfaces.filter_by_type(stInternal)), regularized_shell_polygons);
Slic3r::ExPolygons new_internal_void = diff_ex_by_piece(to_expolygons(layerm->fill_surfaces.filter_by_type(stInternalVoid)), regularized_shell_polygons);
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING #ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{ {
@@ -2904,7 +3009,15 @@ void PrintObject::discover_vertical_shells()
layerm->export_region_fill_surfaces_to_svg_debug("3_discover_vertical_shells-final"); layerm->export_region_fill_surfaces_to_svg_debug("3_discover_vertical_shells-final");
} }
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */ #endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
} // for each region }; // for each region
if (top_bottom_surfaces_all_regions)
// Nothing is shared between the regions, and a layer cut through a fine relief takes far longer than the others,
// so they run next to each other instead of one after another.
tbb::parallel_for(size_t(0), this->num_printing_regions(), process_region);
else
// Here every region fills the one top/bottom cache with its own surfaces first.
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id)
process_region(region_id);
} // void PrintObject::discover_vertical_shells() } // void PrintObject::discover_vertical_shells()
// #define DEBUG_BRIDGE_OVER_INFILL // #define DEBUG_BRIDGE_OVER_INFILL
@@ -3425,6 +3538,16 @@ void PrintObject::bridge_over_infill()
vertical_lines[i].b = Point{x, y_max}; vertical_lines[i].b = Point{x, y_max};
} }
// The vertical lines only span the bridged area's x range, so anchors entirely outside it can never be
// hit. Leaving them out gives the same intersections without building a tree over the whole layer's
// boundary for every bridge.
const coord_t scan_x_min = bb_x.min.x();
const coord_t scan_x_max = bb_x.min.x() + coord_t(n_vlines) * scan_spacing;
anchors.erase(std::remove_if(anchors.begin(), anchors.end(),
[scan_x_min, scan_x_max](const Line &l) {
return std::max(l.a.x(), l.b.x()) < scan_x_min || std::min(l.a.x(), l.b.x()) > scan_x_max;
}),
anchors.end());
auto anchors_and_walls_tree = AABBTreeLines::LinesDistancer<Line>{std::move(anchors)}; auto anchors_and_walls_tree = AABBTreeLines::LinesDistancer<Line>{std::move(anchors)};
auto bridged_area_tree = AABBTreeLines::LinesDistancer<Line>{to_lines(bridged_area)}; auto bridged_area_tree = AABBTreeLines::LinesDistancer<Line>{to_lines(bridged_area)};
@@ -3669,26 +3792,58 @@ void PrintObject::bridge_over_infill()
std::vector<CandidateSurface> expanded_surfaces; std::vector<CandidateSurface> expanded_surfaces;
expanded_surfaces.reserve(surfaces_by_layer[lidx].size()); expanded_surfaces.reserve(surfaces_by_layer[lidx].size());
// The expanded fill boundary depends only on the bridging flow, and total_fill_area is not
// modified below, so build it once per spacing rather than once per candidate. A layer split
// into many candidates (e.g. by colour painting) otherwise repeats a layer-wide offset for each.
std::map<coord_t, Polylines> boundary_by_spacing;
// expansion_area is a clean, non-overlapping set, so cutting a bridge out of it only changes the
// polygons near that bridge. The rest are passed through untouched instead of being fed to Clipper
// with the whole layer again for every candidate.
// Not `near`/`far`: the Windows headers still define those as macros, and they expand to
// nothing, which turns the declaration below into an empty one.
const auto split_near = [](const Polygons &polys, const BoundingBox &bbox, Polygons &rest) {
Polygons nearby;
for (const Polygon &p : polys)
(get_extents(p).overlap(bbox) ? nearby : rest).emplace_back(p);
return nearby;
};
for (const CandidateSurface &candidate : surfaces_by_layer[lidx]) { for (const CandidateSurface &candidate : surfaces_by_layer[lidx]) {
const auto &region_config = candidate.region->region().config(); const auto &region_config = candidate.region->region().config();
const bool turning_pattern = region_config.sparse_infill_pattern == ipHilbertCurve || const bool turning_pattern = region_config.sparse_infill_pattern == ipHilbertCurve ||
region_config.sparse_infill_pattern == ipOctagramSpiral; region_config.sparse_infill_pattern == ipOctagramSpiral;
const Flow &flow = candidate.region->bridging_flow(frSolidInfill, true); const Flow &flow = candidate.region->bridging_flow(frSolidInfill, true);
ExPolygons bridge_components = intersection_ex(expand(candidate.new_polys, flow.scaled_spacing()), deep_infill_area); const Polygons expanded_polys = expand(candidate.new_polys, flow.scaled_spacing());
// deep_infill_area and internal_unsupported_area cover the whole layer; only their part under
// this candidate can change the results, so they are clipped to its box first.
ExPolygons bridge_components;
if (!expanded_polys.empty())
bridge_components = intersection_ex(expanded_polys,
ClipperUtils::clip_clipper_polygons_with_subject_bbox(
deep_infill_area, get_extents(expanded_polys).inflated(SCALED_EPSILON)));
// Orca: Filter whole bridge areas so their holes remain holes. // Orca: Filter whole bridge areas so their holes remain holes.
bridge_components.erase(std::remove_if(bridge_components.begin(), bridge_components.end(), bridge_components.erase(std::remove_if(bridge_components.begin(), bridge_components.end(),
[&internal_unsupported_area](const ExPolygon &component) { [&internal_unsupported_area](const ExPolygon &component) {
return intersection_ex(component, internal_unsupported_area).empty(); return intersection_ex(component, ClipperUtils::clip_clipper_polygons_with_subject_bbox(
internal_unsupported_area,
get_extents(component).inflated(SCALED_EPSILON)))
.empty();
}), }),
bridge_components.end()); bridge_components.end());
Polygons area_to_be_bridge = to_polygons(std::move(bridge_components)); Polygons area_to_be_bridge = to_polygons(std::move(bridge_components));
Polygons limiting_area = union_(area_to_be_bridge, expansion_area);
if (area_to_be_bridge.empty()) if (area_to_be_bridge.empty())
continue; continue;
Polylines boundary_plines = to_polylines(expand(total_fill_area, 1.3f * flow.scaled_spacing())); // Not split like the cut of expansion_area below: the whole limiting area is grown by 30% of the spacing,
// which merges neighbouring polygons, and any of its boundary can anchor the bridge.
Polygons limiting_area = union_(area_to_be_bridge, expansion_area);
auto boundary_it = boundary_by_spacing.find(flow.scaled_spacing());
if (boundary_it == boundary_by_spacing.end())
boundary_it = boundary_by_spacing
.emplace(flow.scaled_spacing(), to_polylines(expand(total_fill_area, 1.3f * flow.scaled_spacing())))
.first;
Polylines boundary_plines = boundary_it->second;
{ {
Polylines limiting_plines = to_polylines(expand(limiting_area, 0.3f * flow.scaled_spacing())); Polylines limiting_plines = to_polylines(expand(limiting_area, 0.3f * flow.scaled_spacing()));
boundary_plines.insert(boundary_plines.end(), limiting_plines.begin(), limiting_plines.end()); boundary_plines.insert(boundary_plines.end(), limiting_plines.begin(), limiting_plines.end());
@@ -3764,9 +3919,12 @@ void PrintObject::bridge_over_infill()
// Check collision with other expanded surfaces // Check collision with other expanded surfaces
{ {
bool reconstruct = false; bool reconstruct = false;
Polygons tmp_expanded_area = expand(bridging_area, 3.0f * flow.scaled_spacing()); Polygons tmp_expanded_area = expand(bridging_area, 3.0 * flow.scaled_spacing());
const BoundingBox tmp_expanded_bbox = get_extents(tmp_expanded_area);
for (const CandidateSurface &s : expanded_surfaces) { for (const CandidateSurface &s : expanded_surfaces) {
if (!intersection(s.new_polys, tmp_expanded_area).empty()) { // Surfaces whose boxes miss each other cannot intersect, which is most pairs on a busy layer.
if (get_extents(s.new_polys).overlap(tmp_expanded_bbox) &&
!intersection(s.new_polys, tmp_expanded_area).empty()) {
bridging_angle = s.bridge_angle; bridging_angle = s.bridge_angle;
reconstruct = true; reconstruct = true;
break; break;
@@ -3790,10 +3948,20 @@ void PrintObject::bridge_over_infill()
bridging_area = union_(bridging_area, construct_anchored_polygon(bridging_area, to_lines(boundary_plines), flow, bridging_area = union_(bridging_area, construct_anchored_polygon(bridging_area, to_lines(boundary_plines), flow,
bridging_angle, scan_spacing, true)); bridging_angle, scan_spacing, true));
} }
bridging_area = intersection(bridging_area, limiting_area); // Each of these meets one bridge with the whole layer, so the layer side is first cut down to the
bridging_area = intersection(bridging_area, total_fill_area); // bridge's box (and expansion_area split as above); the result is the same.
bridging_area = diff(bridging_area, total_top_area); if (!bridging_area.empty()) {
expansion_area = diff(expansion_area, bridging_area); const BoundingBox bridging_bbox = get_extents(bridging_area).inflated(SCALED_EPSILON);
bridging_area = intersection(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(limiting_area, bridging_bbox));
bridging_area = intersection(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(total_fill_area, bridging_bbox));
bridging_area = diff(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(total_top_area, bridging_bbox));
}
if (!bridging_area.empty()) {
Polygons kept;
const Polygons cut = split_near(expansion_area, get_extents(bridging_area).inflated(SCALED_EPSILON), kept);
append(kept, diff(cut, bridging_area));
expansion_area = std::move(kept);
}
#ifdef DEBUG_BRIDGE_OVER_INFILL #ifdef DEBUG_BRIDGE_OVER_INFILL
debug_draw(std::to_string(lidx) + "_" + std::to_string(cluster_idx) + "_" + std::to_string(job_idx) + "_" + "_expanded_bridging" + std::to_string(r), debug_draw(std::to_string(lidx) + "_" + std::to_string(cluster_idx) + "_" + std::to_string(job_idx) + "_" + "_expanded_bridging" + std::to_string(r),
+1 -1
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@@ -1004,9 +1004,9 @@ public:
::fread(&y, sizeof(coord_t), 1, file); ::fread(&y, sizeof(coord_t), 1, file);
poly.points.emplace_back(Point(x * scale, y * scale)); poly.points.emplace_back(Point(x * scale, y * scale));
} }
printf("Polygon %d, area: %lf\n", i, area(poly.points));
if (which == -1 || which == i) if (which == -1 || which == i)
m_support_polygons_deserialized.emplace_back(std::move(poly)); m_support_polygons_deserialized.emplace_back(std::move(poly));
printf("Polygon %d, area: %lf\n", i, area(poly.points));
} }
::fread(&n_polygons, 4, 1, file); ::fread(&n_polygons, 4, 1, file);
m_trimming_polygons_deserialized.reserve(n_polygons); m_trimming_polygons_deserialized.reserve(n_polygons);
+37 -7
View File
@@ -996,16 +996,46 @@ void TreeSupport::detect_overhangs(bool check_support_necessity/* = false*/)
if (is_auto(stype) && config_detect_sharp_tails) if (is_auto(stype) && config_detect_sharp_tails)
{ {
// BBS detect sharp tail // BBS detect sharp tail
// On a belt, "below" has to include the belt itself and the
// shear-advanced lower layer, or every belt-contact island reads as
// a sharp tail -- which is what the empty-predecessor skip above was
// really masking. effective_lower is exactly that notion of below.
const ExPolygons &tail_lower = belt_ovh_active ? effective_lower : lower_polys;
// Each island is tested only against the lower islands whose box meets its own; overlaps() tries
// every pair, which is quadratic in the island counts of the two layers.
std::vector<BoundingBox> lower_bboxes;
lower_bboxes.reserve(tail_lower.size());
for (const ExPolygon &lower : tail_lower)
lower_bboxes.emplace_back(get_extents(lower));
for (const ExPolygon& expoly : curr_polys) { for (const ExPolygon& expoly : curr_polys) {
bool is_sharp_tail = false; bool is_sharp_tail = false;
// 1. nothing below // 1. nothing below
// this is a sharp tail region if it's floating and non-ignorable. // this is a sharp tail region if it's floating and non-ignorable
// On a belt, "below" has to include the belt itself and the const ExPolygons expanded = offset_ex(expoly, 0.1 * extrusion_width_scaled);
// shear-advanced lower layer, or every belt-contact island reads as const BoundingBox bbox = get_extents(expanded);
// a sharp tail -- which is what the empty-predecessor skip above was ExPolygons lower_nearby;
// really masking. effective_lower is exactly that notion of below. for (size_t i = 0; i < tail_lower.size(); ++i)
const ExPolygons &tail_lower = belt_ovh_active ? effective_lower : lower_polys; if (lower_bboxes[i].overlap(bbox))
if (!overlaps(offset_ex(expoly, 0.1 * extrusion_width_scaled), tail_lower)) { lower_nearby.emplace_back(tail_lower[i]);
// As overlaps(expanded, lower_nearby), with each lower island cut to the island's box first:
// below a fine relief the lower layer is a few islands with thousands of holes, and the whole
// of that boundary would otherwise be intersected once per island above.
const auto overlaps_nearby = [&]() {
for (const ExPolygon &a : expanded) {
if (a.empty())
continue;
const BoundingBox a_bbox = get_extents(a);
for (const ExPolygon &b : lower_nearby) {
if (b.empty() || !get_extents(b).overlap(a_bbox))
continue;
const Polygons b_near = ClipperUtils::clip_clipper_polygons_with_subject_bbox(b, a_bbox.inflated(SCALED_EPSILON));
if (!intersection_pl(to_polylines(b_near), a).empty() || b.contains(a.contour.points.front()))
return true;
}
}
return false;
};
if (!overlaps_nearby()) {
is_sharp_tail = !offset_ex(expoly, -0.1 * extrusion_width_scaled).empty(); is_sharp_tail = !offset_ex(expoly, -0.1 * extrusion_width_scaled).empty();
} }
+2 -2
View File
@@ -68,7 +68,7 @@ public:
thickness(other.thickness), thickness_layers(other.thickness_layers), thickness(other.thickness), thickness_layers(other.thickness_layers),
bridge_angle(other.bridge_angle), extra_perimeters(other.extra_perimeters) bridge_angle(other.bridge_angle), extra_perimeters(other.extra_perimeters)
{}; {};
Surface(Surface &&rhs) Surface(Surface &&rhs) noexcept
: surface_type(rhs.surface_type), expolygon(std::move(rhs.expolygon)), : surface_type(rhs.surface_type), expolygon(std::move(rhs.expolygon)),
thickness(rhs.thickness), thickness_layers(rhs.thickness_layers), thickness(rhs.thickness), thickness_layers(rhs.thickness_layers),
bridge_angle(rhs.bridge_angle), extra_perimeters(rhs.extra_perimeters) bridge_angle(rhs.bridge_angle), extra_perimeters(rhs.extra_perimeters)
@@ -94,7 +94,7 @@ public:
return *this; return *this;
} }
Surface& operator=(Surface &&rhs) Surface& operator=(Surface &&rhs) noexcept
{ {
surface_type = rhs.surface_type; surface_type = rhs.surface_type;
expolygon = std::move(rhs.expolygon); expolygon = std::move(rhs.expolygon);
+4 -4
View File
@@ -167,10 +167,10 @@ inline void append(std::vector<T, Alloc> &dest, std::vector<T, Alloc> &&src)
{ {
if (dest.empty()) if (dest.empty())
dest = std::move(src); dest = std::move(src);
else { else
dest.reserve(dest.size() + src.size()); // insert() grows the capacity geometrically; reserving exactly the new size reallocated on every call, which
std::move(std::begin(src), std::end(src), std::back_inserter(dest)); // made appending piece by piece quadratic.
} dest.insert(dest.end(), std::make_move_iterator(src.begin()), std::make_move_iterator(src.end()));
src.clear(); src.clear();
src.shrink_to_fit(); src.shrink_to_fit();
} }
+3 -1
View File
@@ -2024,7 +2024,9 @@ static Semver installable_cache_version(const boost::filesystem::path& dir, cons
const auto cache_ver = Semver::parse(VendorCacheFile::peek_version((dir / (vendor + ".opc")).string(), vendor)); const auto cache_ver = Semver::parse(VendorCacheFile::peek_version((dir / (vendor + ".opc")).string(), vendor));
if (! cache_ver) if (! cache_ver)
return Semver::invalid(); return Semver::invalid();
const Semver profile_ver = get_version_from_json((dir / (vendor + ".json")).string()); // Packaging prunes the profile of every vendor that ships a cache.
const boost::filesystem::path json = dir / (vendor + ".json");
const Semver profile_ver = boost::filesystem::exists(json) ? get_version_from_json(json.string()) : Semver();
return cache_covers(*cache_ver, profile_ver) ? *cache_ver : Semver::invalid(); return cache_covers(*cache_ver, profile_ver) ? *cache_ver : Semver::invalid();
} }
+2 -2
View File
@@ -700,7 +700,7 @@ void GLVolume::render_with_outline(const GUI::Size& cnv_size)
} }
//BBS add render for simple case //BBS add render for simple case
void GLVolume::simple_render(GLShaderProgram* shader, ModelObjectPtrs& model_objects, std::vector<ColorRGBA>& extruder_colors, bool ban_light) void GLVolume::simple_render(GLShaderProgram* shader, ModelObjectPtrs& model_objects, std::vector<ColorRGBA>& extruder_colors, bool ban_light, bool ban_color_volume)
{ {
if (this->is_left_handed()) if (this->is_left_handed())
glFrontFace(GL_CW); glFrontFace(GL_CW);
@@ -734,7 +734,7 @@ void GLVolume::simple_render(GLShaderProgram* shader, ModelObjectPtrs& model_obj
} }
} while (0); } while (0);
if (color_volume && !picking) { if (color_volume && !picking && !ban_color_volume) {
const bool brighten_selected = selected && !disabled && !force_native_color && !force_neutral_color; const bool brighten_selected = selected && !disabled && !force_native_color && !force_neutral_color;
// when force_transparent, we need to keep the alpha // when force_transparent, we need to keep the alpha
+1 -1
View File
@@ -370,7 +370,7 @@ public:
virtual void render_with_outline(const GUI::Size& cnv_size); virtual void render_with_outline(const GUI::Size& cnv_size);
//BBS: add simple render function for thumbnail //BBS: add simple render function for thumbnail
void simple_render(GLShaderProgram* shader, ModelObjectPtrs& model_objects, std::vector<ColorRGBA>& extruder_colors, bool ban_light =false); void simple_render(GLShaderProgram* shader, ModelObjectPtrs& model_objects, std::vector<ColorRGBA>& extruder_colors, bool ban_light =false, bool ban_color_volume = false);
void set_bounding_boxes_as_dirty() { void set_bounding_boxes_as_dirty() {
m_transformed_bounding_box.reset(); m_transformed_bounding_box.reset();
+90 -24
View File
@@ -2804,7 +2804,9 @@ void GLCanvas3D::_render_scene(const Camera& camera, const Size& cnv_size)
_render_bed(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(), show_axes); _render_bed(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(), show_axes);
} }
m_frame_profiler.mark("bed"); m_frame_profiler.mark("bed");
if (show_bed) //BBS: add outline logic // Exception: the painting gizmos hide the bed mesh on purpose and draw the plate instead,
// so there the plate list is the only bed reference in the scene.
if (show_bed || _is_below_plate_view_active()) //BBS: add outline logic
_render_platelist(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(), only_current, only_body, hover_id, true, show_grid); _render_platelist(camera.get_view_matrix(), camera.get_projection_matrix(), !camera.is_looking_downward(), only_current, only_body, hover_id, true, show_grid);
if (m_design_canvas && show_bed) if (m_design_canvas && show_bed)
// Design tab: replace the plate's corner-origin grid with the origin-centred CAD grid. // Design tab: replace the plate's corner-origin grid with the origin-centred CAD grid.
@@ -2816,6 +2818,7 @@ void GLCanvas3D::_render_scene(const Camera& camera, const Size& cnv_size)
_render_shadows(camera.get_view_matrix(), camera.get_projection_matrix()); _render_shadows(camera.get_view_matrix(), camera.get_projection_matrix());
m_frame_profiler.mark("shadows"); m_frame_profiler.mark("shadows");
_render_objects(GLVolumeCollection::ERenderType::Opaque, !m_gizmos.is_running()); _render_objects(GLVolumeCollection::ERenderType::Opaque, !m_gizmos.is_running());
_render_below_plate_volumes();
m_frame_profiler.mark("objects"); m_frame_profiler.mark("objects");
_render_sla_slices(); _render_sla_slices();
_render_selection(); _render_selection();
@@ -5632,14 +5635,10 @@ void GLCanvas3D::do_move(const std::string& snapshot_type, bool force_volume_mov
// Fixes sinking/flying instances (snaps object to buildplate) // Fixes sinking/flying instances (snaps object to buildplate)
for (const std::pair<int, int>& i : done) { for (const std::pair<int, int>& i : done) {
ModelObject* mo = m_model->objects[i.first]; ModelObject* mo = m_model->objects[i.first];
if (!mo->auto_drop) {
continue;
}
const double shift_z = mo->get_instance_min_z(i.second); const double shift_z = mo->get_instance_min_z(i.second);
//BBS: don't call translate if the z is zero //BBS: don't call translate if the z is zero
if ((current_printer_technology() == ptSLA || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) { if (mo->auto_drop && (current_printer_technology() == ptSLA || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) {
const Vec3d shift(0.0, 0.0, -shift_z); const Vec3d shift(0.0, 0.0, -shift_z);
m_selection.translate(i.first, i.second, shift); m_selection.translate(i.first, i.second, shift);
mo->translate_instance(i.second, shift); mo->translate_instance(i.second, shift);
@@ -5763,14 +5762,10 @@ void GLCanvas3D::do_rotate(const std::string& snapshot_type)
for (const std::pair<int, int> &i : done) { for (const std::pair<int, int> &i : done) {
ModelObject *mo = m_model->objects[i.first]; ModelObject *mo = m_model->objects[i.first];
if (!mo->auto_drop) {
continue;
}
// BBS: don't call translate if the z is zero // BBS: don't call translate if the z is zero
const double shift_z = mo->get_instance_min_z(i.second); const double shift_z = mo->get_instance_min_z(i.second);
// leave sinking instances as sinking // leave sinking instances as sinking
if ((min_zs.find({i.first, i.second})->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) { if (mo->auto_drop && (min_zs.find({i.first, i.second})->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) {
const Vec3d shift(0.0, 0.0, -shift_z); const Vec3d shift(0.0, 0.0, -shift_z);
m_selection.translate(i.first, i.second, shift); m_selection.translate(i.first, i.second, shift);
mo->translate_instance(i.second, shift); mo->translate_instance(i.second, shift);
@@ -5865,14 +5860,10 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
for (const std::pair<int, int>& i : done) { for (const std::pair<int, int>& i : done) {
ModelObject* mo = m_model->objects[i.first]; ModelObject* mo = m_model->objects[i.first];
if (!mo->auto_drop) {
continue;
}
//BBS: don't call translate if the z is zero //BBS: don't call translate if the z is zero
double shift_z = mo->get_instance_min_z(i.second); double shift_z = mo->get_instance_min_z(i.second);
// leave sinking instances as sinking // leave sinking instances as sinking
if ((min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) { if (mo->auto_drop && (min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) {
Vec3d shift(0.0, 0.0, -shift_z); Vec3d shift(0.0, 0.0, -shift_z);
m_selection.translate(i.first, i.second, shift); m_selection.translate(i.first, i.second, shift);
mo->translate_instance(i.second, shift); mo->translate_instance(i.second, shift);
@@ -5985,14 +5976,10 @@ void GLCanvas3D::do_mirror(const std::string& snapshot_type)
for (const std::pair<int, int>& i : done) { for (const std::pair<int, int>& i : done) {
ModelObject* mo = m_model->objects[i.first]; ModelObject* mo = m_model->objects[i.first];
if (!mo->auto_drop) {
continue;
}
//BBS: don't call translate if the z is zero //BBS: don't call translate if the z is zero
double shift_z = mo->get_instance_min_z(i.second); double shift_z = mo->get_instance_min_z(i.second);
// leave sinking instances as sinking // leave sinking instances as sinking
if ((min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD)&&(shift_z != 0.0f)) { if (mo->auto_drop && (min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) && (shift_z != 0.0f)) {
Vec3d shift(0.0, 0.0, -shift_z); Vec3d shift(0.0, 0.0, -shift_z);
m_selection.translate(i.first, i.second, shift); m_selection.translate(i.first, i.second, shift);
mo->translate_instance(i.second, shift); mo->translate_instance(i.second, shift);
@@ -8840,6 +8827,84 @@ void GLCanvas3D::_render_bed(const Transform3d& view_matrix, const Transform3d&
m_bed.render(*this, view_matrix, projection_matrix, bottom, scale_factor, show_axes); m_bed.render(*this, view_matrix, projection_matrix, bottom, scale_factor, show_axes);
} }
bool GLCanvas3D::_is_below_plate_view_active() const
{
return dynamic_cast<const GLGizmoPainterBase*>(m_gizmos.get_current()) != nullptr && m_gizmos.is_hiding_instances();
}
// The painting gizmo clips the selected object at the plate, so the part under the plate is not drawn.
// This pass draws that part of the selected instance again at 50% opacity, depth writes off.
void GLCanvas3D::_render_below_plate_volumes()
{
if (!_is_below_plate_view_active() || m_volumes.empty())
return;
GLShaderProgram* shader = wxGetApp().get_shader("gouraud");
if (shader == nullptr)
return;
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
const Transform3d& proj_matrix = camera.get_projection_matrix();
const int object_idx = m_selection.get_object_idx();
const int instance_idx = m_selection.get_instance_idx();
// Depth test stays on so whatever is already in the depth buffer hides the ghost; depth writes
// are off and back faces are culled, so each pixel blends only the near surface once.
const GLboolean cull_face = ::glIsEnabled(GL_CULL_FACE);
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_CULL_FACE));
glsafe(::glCullFace(GL_BACK));
glsafe(::glDepthMask(GL_FALSE));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
shader->start_using();
// Keep z <= SINKING_Z_THRESHOLD, the complement of the clip the painting gizmo applies.
shader->set_uniform("z_range", std::array<float, 2>{ -FLT_MAX, float(SINKING_Z_THRESHOLD) });
shader->set_uniform("clipping_plane", m_volumes.get_clipping_plane());
shader->set_uniform("use_color_clip_plane", false);
shader->set_uniform("is_outline", false);
shader->set_uniform("slope.actived", false);
shader->set_uniform("print_volume.type", -1);
shader->set_uniform("extruder_printable_heights", std::array<float, 3>{ 0.0f, 0.0f, 0.0f });
shader->set_uniform("shadow_intensity", 0.0f);
// simple_render() needs these to reach the plain surface; with ban_color_volume it ignores both.
ModelObjectPtrs& model_objects = wxGetApp().model().objects;
std::vector<ColorRGBA> extruder_colors = wxGetApp().plater()->get_extruders_colors();
for (GLVolume* volume : m_volumes.volumes) {
// is_active cannot gate this pass: the color painter marks the whole instance inactive and
// draws it in its own gizmo pass. The instance and print-part checks below are what pick
// this ghost out of the scene.
if (volume->object_idx() != object_idx || volume->instance_idx() != instance_idx ||
volume->is_modifier || volume->is_wipe_tower || volume->volume_idx() < 0)
continue;
volume->set_render_color();
ColorRGBA color = volume->render_color;
color.a(0.5f);
volume->model.set_color(color);
const Transform3d model_matrix = volume->world_matrix();
shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
shader->set_uniform("projection_matrix", proj_matrix);
shader->set_uniform("volume_world_matrix", model_matrix);
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader->set_uniform("view_normal_matrix", view_normal_matrix);
// Painted facets would send render() through the MMU segmentation sub-models, which carry
// their own opaque filament colours; the ghost draws the plain surface so the alpha holds.
volume->simple_render(shader, model_objects, extruder_colors, false, true);
}
shader->stop_using();
glsafe(::glDisable(GL_BLEND));
glsafe(::glDepthMask(GL_TRUE));
if (cull_face == GL_FALSE)
glsafe(::glDisable(GL_CULL_FACE));
}
bool GLCanvas3D::_hides_inactive_plates() const bool GLCanvas3D::_hides_inactive_plates() const
{ {
return m_canvas_type == ECanvasType::CanvasView3D && !m_design_canvas && wxGetApp().focus_mode(); return m_canvas_type == ECanvasType::CanvasView3D && !m_design_canvas && wxGetApp().focus_mode();
@@ -11968,9 +12033,10 @@ bool GLCanvas3D::is_bed_visible() const
if (!m_main_toolbar.is_enabled()) if (!m_main_toolbar.is_enabled())
return true; return true;
const auto type = m_gizmos.get_current_type(); // The painting gizmos clip the selected instance at the plate (see InstancesHider), so the bed
return type != GLGizmosManager::FdmSupports && type != GLGizmosManager::Seam && // mesh would sit in front of the part below it. They draw the plate and its grid instead (see
type != GLGizmosManager::MmSegmentation && type != GLGizmosManager::FuzzySkin; // _render_scene) and the below-plate part as a translucent ghost.
return !_is_below_plate_view_active();
} }
Vec3d GLCanvas3D::get_camera_pan_anchor(Camera& camera, ECameraNavigationType navigation_type, Vec3d GLCanvas3D::get_camera_pan_anchor(Camera& camera, ECameraNavigationType navigation_type,
+2
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@@ -1552,6 +1552,8 @@ private:
void _render_imex_ghost_tooltip(); void _render_imex_ghost_tooltip();
void _render_section_view_caps(); void _render_section_view_caps();
void _render_wireframe_overlay(); void _render_wireframe_overlay();
bool _is_below_plate_view_active() const;
void _render_below_plate_volumes();
bool _is_xray_view_active() const; bool _is_xray_view_active() const;
void _render_xray_volumes(); void _render_xray_volumes();
//BBS: GUI refactor: add canvas size as parameters //BBS: GUI refactor: add canvas size as parameters
+22 -3
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@@ -3002,7 +3002,8 @@ void GUI_App::init_plugin_gui_wiring()
}; };
// why: a newly loaded plugin only adds a selectable agent // why: a newly loaded plugin only adds a selectable agent
// refresh the dropdown and leave the live agent alone // refresh the dropdown and leave the live agent alone, unless the selected preset was
// waiting for this agent: plugins load after the startup preset is applied
auto refresh_printer_agent_dropdown_after_load = [](const std::string&) auto refresh_printer_agent_dropdown_after_load = [](const std::string&)
{ {
if (!wxTheApp) if (!wxTheApp)
@@ -3014,8 +3015,11 @@ void GUI_App::init_plugin_gui_wiring()
app->CallAfter([app] app->CallAfter([app]
{ {
if (!app->is_closing()) if (app->is_closing())
app->refresh_printer_agent_dropdown(); return;
app->switch_printer_agent_if_pending();
app->refresh_printer_agent_dropdown();
}); });
}; };
@@ -4303,6 +4307,21 @@ void GUI_App::switch_printer_agent()
select_machine(effective_agent_id); select_machine(effective_agent_id);
} }
void GUI_App::switch_printer_agent_if_pending()
{
if (!m_agent || !preset_bundle)
return;
const std::string wanted_agent_id = resolve_printer_agent_id(preset_bundle->printers.get_edited_preset().config.opt_string("printer_agent"));
const auto live_agent = m_agent->get_printer_agent();
if (live_agent && live_agent->get_agent_info().id == wanted_agent_id)
return;
if (!NetworkAgentFactory::get_printer_agent_info(wanted_agent_id))
return;
switch_printer_agent();
}
void GUI_App::select_machine(const std::string& agent_id) void GUI_App::select_machine(const std::string& agent_id)
{ {
// Skip for BBL agent for now - uses its own device discovery/selection // Skip for BBL agent for now - uses its own device discovery/selection
+3
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@@ -412,6 +412,9 @@ public:
// Reconcile the live printer agent with the stored preset selection. // Reconcile the live printer agent with the stored preset selection.
void switch_printer_agent(); void switch_printer_agent();
// Install the selected preset's agent if it is registered but not live, e.g. when its plugin
// finishes loading after the startup preset was applied. Otherwise leave the live agent alone.
void switch_printer_agent_if_pending();
std::string resolve_printer_agent_id(const std::string& stored_id) const; std::string resolve_printer_agent_id(const std::string& stored_id) const;
// ORCA TODO: in the future, bbl presets should specify "bbl" printer agent id // ORCA TODO: in the future, bbl presets should specify "bbl" printer agent id
+6 -2
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@@ -1618,7 +1618,9 @@ void ObjectList::list_manipulation(const wxPoint& mouse_pos, bool evt_context_me
get_selected_item_indexes(obj_idx, vol_idx, item); get_selected_item_indexes(obj_idx, vol_idx, item);
if (obj_idx != -1) { if (obj_idx != -1) {
Plater::TakeSnapshot snapshot(plater, _u8L("Shift objects to bed")); Plater::TakeSnapshot snapshot(plater, _u8L("Shift objects to bed"));
(*m_objects)[obj_idx]->ensure_on_bed(); // Shift on request also when auto drop is off, which ensure_on_bed() skips.
ModelObject* mo = (*m_objects)[obj_idx];
mo->translate_instances(-mo->min_z() * Vec3d::UnitZ());
cnv->reload_scene(true, true); cnv->reload_scene(true, true);
update_info_items(obj_idx); update_info_items(obj_idx);
notify_instance_updated(obj_idx); notify_instance_updated(obj_idx);
@@ -6734,7 +6736,9 @@ void ObjectList::OnEditingStarted(wxDataViewEvent &event)
Plater::TakeSnapshot snapshot(plater, _u8L("Shift objects to bed")); Plater::TakeSnapshot snapshot(plater, _u8L("Shift objects to bed"));
int obj_idx, vol_idx; int obj_idx, vol_idx;
get_selected_item_indexes(obj_idx, vol_idx, item); get_selected_item_indexes(obj_idx, vol_idx, item);
(*m_objects)[obj_idx]->ensure_on_bed(); // Shift on request also when auto drop is off, which ensure_on_bed() skips.
ModelObject* mo = (*m_objects)[obj_idx];
mo->translate_instances(-mo->min_z() * Vec3d::UnitZ());
cnv->reload_scene(true, true); cnv->reload_scene(true, true);
update_info_items(obj_idx); update_info_items(obj_idx);
notify_instance_updated(obj_idx); notify_instance_updated(obj_idx);
+4 -5
View File
@@ -7,7 +7,6 @@
#include <cstddef> #include <cstddef>
#include <glad/gl.h>
#include "slic3r/GUI/Selection.hpp" #include "slic3r/GUI/Selection.hpp"
#include <limits> #include <limits>
#include "libslic3r/Model.hpp" #include "libslic3r/Model.hpp"
@@ -174,6 +173,9 @@ void InstancesHider::on_update()
m_clippers.emplace_back(new MeshClipper); m_clippers.emplace_back(new MeshClipper);
m_clippers.back()->set_plane(ClippingPlane(-Vec3d::UnitZ(), z_min)); m_clippers.back()->set_plane(ClippingPlane(-Vec3d::UnitZ(), z_min));
m_clippers.back()->set_mesh(mesh->its); m_clippers.back()->set_mesh(mesh->its);
// Outline only: a filled cap would read as a surface the object does not have, and it
// covers the model below it. 0.4 mm matches the cut gizmo's contour width.
m_clippers.back()->set_behaviour(false, 0.4);
} }
m_old_meshes = meshes; m_old_meshes = meshes;
} }
@@ -214,10 +216,7 @@ void InstancesHider::render_cut() const
else else
clipper->set_limiting_plane(ClippingPlane::ClipsNothing()); clipper->set_limiting_plane(ClippingPlane::ClipsNothing());
glsafe(::glPushAttrib(GL_DEPTH_TEST)); clipper->render_contour(mv->is_model_part() ? ColorRGBA(0.8f, 0.3f, 0.0f, 1.0f) : color_from_model_volume(*mv));
glsafe(::glDisable(GL_DEPTH_TEST));
clipper->render_cut(mv->is_model_part() ? ColorRGBA(0.8f, 0.3f, 0.0f, 1.0f) : color_from_model_volume(*mv));
glsafe(::glPopAttrib());
++clipper_id; ++clipper_id;
} }
+8 -2
View File
@@ -2865,7 +2865,8 @@ Sidebar::Sidebar(Plater *parent)
// add printer title // add printer title
scrolled_sizer->Add(p->m_panel_printer_title, 0, wxEXPAND | wxALL, 0); scrolled_sizer->Add(p->m_panel_printer_title, 0, wxEXPAND | wxALL, 0);
p->m_panel_printer_title->Bind(wxEVT_LEFT_UP, [this] (auto & e) { // ORCA Bind with LEFT_DOWN, since closing a dialog over the title bar can send it a stray LEFT_UP
auto toggle_printer_section = ([this] (wxMouseEvent & e) {
if (!p || !p->combo_printer || !p->m_text_printer_settings || !p->m_panel_printer_content || !m_scrolled_sizer) if (!p || !p->combo_printer || !p->m_text_printer_settings || !p->m_panel_printer_content || !m_scrolled_sizer)
return; return;
// ORCA Show printer name on title when its folded to inform user without expanding it again // ORCA Show printer name on title when its folded to inform user without expanding it again
@@ -2876,6 +2877,8 @@ Sidebar::Sidebar(Plater *parent)
p->m_panel_printer_separator->Show(isShown); p->m_panel_printer_separator->Show(isShown);
m_scrolled_sizer->Layout(); m_scrolled_sizer->Layout();
}); });
p->m_panel_printer_title->Bind(wxEVT_LEFT_DOWN , toggle_printer_section);
p->m_panel_printer_title->Bind(wxEVT_LEFT_DCLICK, toggle_printer_section);
// ORCA add bottom border for seperation wile sections folded // ORCA add bottom border for seperation wile sections folded
p->m_panel_printer_separator = new wxPanel(p->scrolled, wxID_ANY, wxDefaultPosition, wxSize(-1, FromDIP(2))); // ORCA staticline class not works without string p->m_panel_printer_separator = new wxPanel(p->scrolled, wxID_ANY, wxDefaultPosition, wxSize(-1, FromDIP(2))); // ORCA staticline class not works without string
p->m_panel_printer_separator->SetBackgroundColour("#FFFFFF"); p->m_panel_printer_separator->SetBackgroundColour("#FFFFFF");
@@ -3248,7 +3251,8 @@ Sidebar::Sidebar(Plater *parent)
p->m_panel_filament_title = new StaticBox(p->scrolled, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL | wxBORDER_NONE); p->m_panel_filament_title = new StaticBox(p->scrolled, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL | wxBORDER_NONE);
p->m_panel_filament_title->SetBackgroundColor(title_bg); p->m_panel_filament_title->SetBackgroundColor(title_bg);
p->m_panel_filament_title->SetBackgroundColor2(0xF1F1F1); p->m_panel_filament_title->SetBackgroundColor2(0xF1F1F1);
p->m_panel_filament_title->Bind(wxEVT_LEFT_UP, [this](wxMouseEvent &e) { // ORCA Bind with LEFT_DOWN, since closing a dialog over the title bar can send it a stray LEFT_UP
auto toggle_filament_section = ([this](wxMouseEvent &e) {
if (!p || !p->m_filament_area_wrapper || !m_scrolled_sizer || !p->m_bpButton_set_filament || !p->m_purge_mode_btn || !p->m_flushing_volume_btn || !p->m_bpButton_add_filament || !ams_btn) if (!p || !p->m_filament_area_wrapper || !m_scrolled_sizer || !p->m_bpButton_set_filament || !p->m_purge_mode_btn || !p->m_flushing_volume_btn || !p->m_bpButton_add_filament || !ams_btn)
return; return;
// ORCA exclude area of del button from titlebar collapse/expand feature to fix undesired collapse when user spams del filament button // ORCA exclude area of del button from titlebar collapse/expand feature to fix undesired collapse when user spams del filament button
@@ -3267,6 +3271,8 @@ Sidebar::Sidebar(Plater *parent)
CallAfter([this]{update_filaments_counter(true);}); // call after all UI processing done CallAfter([this]{update_filaments_counter(true);}); // call after all UI processing done
}); });
p->m_panel_filament_title->Bind(wxEVT_LEFT_DOWN , toggle_filament_section);
p->m_panel_filament_title->Bind(wxEVT_LEFT_DCLICK, toggle_filament_section);
wxBoxSizer* bSizer39; wxBoxSizer* bSizer39;
bSizer39 = new wxBoxSizer( wxHORIZONTAL ); bSizer39 = new wxBoxSizer( wxHORIZONTAL );
+6 -23
View File
@@ -579,29 +579,12 @@ void Selection::drop()
wxGetApp().plater()->take_snapshot(L("Move object")); wxGetApp().plater()->take_snapshot(L("Move object"));
this->move_to_center(Vec3d(0, 0, -min_z)); // do_move() writes every volume back to the model and refreshes the view.
setup_cache();
for (unsigned int i : m_list) { TransformationType transformation_type;
GLVolume& volume = *(*m_volumes)[i]; transformation_type.set_relative();
// Skip the wipe tower: its synthetic id (>= 1000) is not an index into m_model->objects. translate(Vec3d(0, 0, -min_z), transformation_type);
if (volume.object_idx() >= 1000) wxGetApp().plater()->get_view3D_canvas3D()->do_move("");
continue;
ModelObject* model_object = m_model->objects[volume.object_idx()];
if (model_object != nullptr) {
if (m_mode == Volume) {
ModelVolume* cur_mv = model_object->volumes[volume.volume_idx()];
cur_mv->set_transformation(volume.get_volume_transformation());
} else if (m_mode == Instance) {
model_object->instances[volume.instance_idx()]->set_transformation(volume.get_instance_transformation());
}
model_object->invalidate_bounding_box();
this->notify_instance_update(volume.object_idx(), volume.instance_idx());
}
}
wxGetApp().plater()->get_view3D_canvas3D()->post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_MOVED));
} }
void Selection::center_plate(const int plate_idx) { void Selection::center_plate(const int plate_idx) {
+1 -1
View File
@@ -310,7 +310,7 @@ Label::Label(wxWindow *parent, wxFont const &font, wxString const &text, long st
SetBackgroundColour(StaticBox::GetParentBackgroundColor(parent)); SetBackgroundColour(StaticBox::GetParentBackgroundColor(parent));
SetForegroundColour("#262E30"); SetForegroundColour("#262E30");
if (style & LB_PROPAGATE_MOUSE_EVENT) { if (style & LB_PROPAGATE_MOUSE_EVENT) {
for (auto evt : { wxEVT_LEFT_UP, wxEVT_LEFT_DOWN }) for (auto evt : { wxEVT_LEFT_UP, wxEVT_LEFT_DOWN, wxEVT_LEFT_DCLICK}) // ORCA also propagete LEFT_DCLICK event that used on sidebar titlebars
Bind(evt, [this] (auto & e) { GetParent()->GetEventHandler()->ProcessEventLocally(e); }); Bind(evt, [this] (auto & e) { GetParent()->GetEventHandler()->ProcessEventLocally(e); });
}; };
if (style & LB_AUTO_WRAP) { if (style & LB_AUTO_WRAP) {
+25 -6
View File
@@ -73,7 +73,14 @@ bool QidiPrinterAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode
// 3. Fetch slot info and build AmsTrayData directly // 3. Fetch slot info and build AmsTrayData directly
std::vector<AmsTrayData> trays; std::vector<AmsTrayData> trays;
int box_count = 0; int box_count = 0;
if (!fetch_slot_info(device_info.base_url, device_info.api_key, dict, series_id, trays, box_count, error)) { bool slots_ok = false;
try {
slots_ok = fetch_slot_info(device_info.base_url, device_info.api_key, dict, series_id, trays, box_count, error);
} catch (const nlohmann::json::exception& e) {
// A slot value of an unexpected type fails the sync instead of escaping to the UI
error = e.what();
}
if (!slots_ok) {
BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::fetch_filament_info: Failed to fetch slot info: " << error; BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::fetch_filament_info: Failed to fetch slot info: " << error;
return false; return false;
} }
@@ -91,7 +98,7 @@ bool QidiPrinterAgent::fetch_slot_info(const std::string& base_url,
int& box_count, int& box_count,
std::string& error) std::string& error)
{ {
std::string url = join_url(base_url, "/printer/objects/query?save_variables=variables"); std::string url = join_url(base_url, "/printer/objects/query?save_variables=variables&multi_color_controller=box");
for (int i = 0; i < 16; ++i) { for (int i = 0; i < 16; ++i) {
url += "&box_stepper%20slot" + std::to_string(i) + "=runout_button"; url += "&box_stepper%20slot" + std::to_string(i) + "=runout_button";
} }
@@ -164,9 +171,12 @@ bool QidiPrinterAgent::fetch_slot_info(const std::string& base_url,
AmsTrayData tray; AmsTrayData tray;
tray.slot_index = i; tray.slot_index = i;
// Read slot variables // Read slot variables. Newer firmware stores a hex color list and a material id instead of dictionary
const int color_index = variables.value("color_slot" + std::to_string(i), 1); // indexes, and only in the slots it has rewritten, so each slot is checked for both forms.
const int filament_type = variables.value("filament_slot" + std::to_string(i), 1); const auto color_value = variables.value("color_slot" + std::to_string(i), nlohmann::json(1));
const auto filament_value = variables.value("filament_slot" + std::to_string(i), nlohmann::json(1));
const int color_index = color_value.is_number() ? color_value.get<int>() : 0;
const int filament_type = filament_value.is_number() ? filament_value.get<int>() : 0;
const int vendor_type = variables.value("vendor_slot" + std::to_string(i), 0); const int vendor_type = variables.value("vendor_slot" + std::to_string(i), 0);
// Check filament presence via runout sensor // Check filament presence via runout sensor
@@ -187,6 +197,13 @@ bool QidiPrinterAgent::fetch_slot_info(const std::string& base_url,
if (filament_it != dict.filaments.end()) { if (filament_it != dict.filaments.end()) {
filament_name = filament_it->second; filament_name = filament_it->second;
} }
if (filament_value.is_string()) {
const nlohmann::json::json_pointer decoded_type("/multi_color_controller/box/box" + std::to_string(i / 4) +
"_filament_info_" + std::to_string(i % 4) + "_filament_type");
if (status.contains(decoded_type) && status[decoded_type].is_string()) {
filament_name = status[decoded_type].get<std::string>();
}
}
tray.tray_type = normalize_filament_type(filament_name); tray.tray_type = normalize_filament_type(filament_name);
// Try Qidi-specific setting ID first; fall back to visible preset by type // Try Qidi-specific setting ID first; fall back to visible preset by type
@@ -202,7 +219,9 @@ bool QidiPrinterAgent::fetch_slot_info(const std::string& base_url,
// Look up color from dictionary // Look up color from dictionary
auto color_it = dict.colors.find(color_index); auto color_it = dict.colors.find(color_index);
if (color_it != dict.colors.end()) { if (color_value.is_array() && !color_value.empty() && color_value[0].is_string()) {
tray.tray_color = color_value[0].get<std::string>();
} else if (color_it != dict.colors.end()) {
tray.tray_color = color_it->second; tray.tray_color = color_it->second;
} else { } else {
tray.tray_color = "FFFFFFFF"; tray.tray_color = "FFFFFFFF";
+7 -3
View File
@@ -350,9 +350,13 @@ bool SimplyPrint::do_temp_upload(const boost::filesystem::path& file_path,
if (should_open_in_external_browser()) { if (should_open_in_external_browser()) {
wxLaunchDefaultBrowser(url); wxLaunchDefaultBrowser(url);
} else { } else {
const auto mainframe = GUI::wxGetApp().mainframe; // The tab switch queues a reload of the printer's home page, so switch synchronously
mainframe->request_select_tab(TAB_ID_MONITOR); // first and queue the import page after it.
mainframe->load_printer_url(url); GUI::wxGetApp().CallAfter([url = wxString::FromUTF8(url)] {
const auto mainframe = GUI::wxGetApp().mainframe;
mainframe->select_tab(TAB_ID_MONITOR);
mainframe->load_printer_url(url);
});
} }
return true; return true;
+45 -1
View File
@@ -500,6 +500,12 @@ AuditDecision PluginAuditManager::check_path_access(const boost::filesystem::pat
candidate = absolute_candidate; candidate = absolute_candidate;
} }
// Importing Python modules reads their source and may inspect package directories. These
// reads are normal interpreter work, not plugin data access; keep the exemption read-only
// and exclude third-party packages from the stdlib roots.
if (!is_write && is_stdlib_path(candidate))
return {true, ""};
// A root that doesn't allow writes only matches a read-shaped request; a write/create/ // A root that doesn't allow writes only matches a read-shaped request; a write/create/
// delete-shaped one falls through to "outside allowed root" for that root even though the // delete-shaped one falls through to "outside allowed root" for that root even though the
// path is physically inside it. // path is physically inside it.
@@ -1017,6 +1023,22 @@ void persist_grant(const std::string& plugin_key, AuditEventCategory category, b
static PluginAuditManager::PermissionPrompt s_permission_prompt_for_testing; static PluginAuditManager::PermissionPrompt s_permission_prompt_for_testing;
static const char* audit_category_name(AuditEventCategory category)
{
switch (category) {
case AuditEventCategory::FsRead: return "FsRead";
case AuditEventCategory::FsReadWrite: return "FsReadWrite";
case AuditEventCategory::FsCreate: return "FsCreate";
case AuditEventCategory::FsDelete: return "FsDelete";
case AuditEventCategory::Http: return "Http";
case AuditEventCategory::Socket: return "Socket";
case AuditEventCategory::ProcessCreate: return "ProcessCreate";
case AuditEventCategory::ProcessReplace: return "ProcessReplace";
case AuditEventCategory::Threading: return "Threading";
default: return "None";
}
}
// Asks the user to grant an audited event, returning true when they approve an inline prompt. // Asks the user to grant an audited event, returning true when they approve an inline prompt.
// `keys` are what a Yes saves: the unresolved targets, or the event-grant key when the event has // `keys` are what a Yes saves: the unresolved targets, or the event-grant key when the event has
// no target (by_event), which the prompt does not show as a target. // no target (by_event), which the prompt does not show as a target.
@@ -1034,6 +1056,16 @@ bool request_permission(AuditEventCategory category, const std::string& plugin_k
const std::string& event_name, bool by_event, const std::vector<std::string>& keys) const std::string& event_name, bool by_event, const std::vector<std::string>& keys)
{ {
const std::vector<std::string> shown = by_event ? std::vector<std::string>{} : keys; const std::vector<std::string> shown = by_event ? std::vector<std::string>{} : keys;
std::string targets_text = by_event ? "<none>" : "";
for (const auto& target : shown) {
if (!targets_text.empty())
targets_text += ", ";
targets_text += target;
}
BOOST_LOG_TRIVIAL(info) << "[AUDIT PROMPT] plugin=" << plugin_key << " event=" << event_name
<< " category=" << audit_category_name(category) << " targets=[" << targets_text << "]"
<< (by_event && !keys.empty() ? " grant=" + keys.front() : std::string{});
if (s_permission_prompt_for_testing) if (s_permission_prompt_for_testing)
return s_permission_prompt_for_testing(event_name, shown); return s_permission_prompt_for_testing(event_name, shown);
@@ -1200,6 +1232,18 @@ bool PluginAuditManager::is_stdlib_file(const std::string& filename)
return it->second; return it->second;
} }
bool PluginAuditManager::is_stdlib_path(const boost::filesystem::path& path)
{
if (path.empty())
return false;
const auto inside_any = [&path](const std::vector<boost::filesystem::path>& dirs) {
return std::any_of(dirs.begin(), dirs.end(),
[&path](const boost::filesystem::path& dir) { return is_inside_allowed_root(path, dir); });
};
return inside_any(PluginAuditDetail::s_stdlib_dirs) && !inside_any(PluginAuditDetail::s_site_package_dirs);
}
void PluginAuditManager::release_frames(std::vector<PyObject*>& frames) void PluginAuditManager::release_frames(std::vector<PyObject*>& frames)
{ {
if (frames.empty()) if (frames.empty())
@@ -1268,7 +1312,7 @@ int PluginAuditManager::audit_hook(const char* event, PyObject* args, void* user
void PluginAuditManager::install_hook() void PluginAuditManager::install_hook()
{ {
// Tells the stdlib's own frames apart, for the operation-root frames (see record_root_frame). // Identifies stdlib frames for operation roots and stdlib paths for read-only access.
PluginAuditDetail::collect_stdlib_dirs(); PluginAuditDetail::collect_stdlib_dirs();
// data_dir() is the primary globally-allowed root during plugin execution: read+write. It // data_dir() is the primary globally-allowed root during plugin execution: read+write. It
+5
View File
@@ -173,6 +173,11 @@ private:
static int audit_hook(const char* event, PyObject* args, void* user_data); static int audit_hook(const char* event, PyObject* args, void* user_data);
// True for paths inside the interpreter's stdlib, excluding site-packages. Unlike
// is_stdlib_file(), this query is not cached because filesystem paths may resolve through
// symlinks that can change.
static bool is_stdlib_path(const boost::filesystem::path& path);
// Drops the references in `frames`, keeping the caller's error and denial state intact. // Drops the references in `frames`, keeping the caller's error and denial state intact.
void release_frames(std::vector<PyObject*>& frames); void release_frames(std::vector<PyObject*>& frames);
+15
View File
@@ -22,6 +22,7 @@
#include "libslic3r/TriangleMesh.hpp" #include "libslic3r/TriangleMesh.hpp"
#include <catch2/matchers/catch_matchers.hpp> #include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp> #include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/matchers/catch_matchers_string.hpp>
#include <catch2/catch_all.hpp> #include <catch2/catch_all.hpp>
@@ -794,6 +795,20 @@ TEST_CASE("Print statistics in custom G-code match the final print statistics",
} }
} }
TEST_CASE("Print statistics in custom G-code cannot be used in a calculation", "[Print]")
{
const std::string key = GENERATE(as<std::string>{}, "total_weight", "used_filament", "total_cost", "print_time", "normal_print_time",
"silent_print_time", "total_wipe_tower_cost", "total_wipe_tower_filament", "print_time_total_sec",
"print_time_day", "print_time_hour", "print_time_minute", "print_time_sec", "used_filament_length");
CAPTURE(key);
DynamicPrintConfig config = DynamicPrintConfig::full_print_config();
config.set_deserialize_strict({ { "file_start_gcode", "; {" + key + " + 1}\n" } });
Print print;
Model model;
init_print({ cube(20) }, print, model, config);
CHECK_THROWS_WITH(Slic3r::Test::gcode(print), Catch::Matchers::ContainsSubstring("known only after the G-code is generated"));
}
TEST_CASE("export_gcode writes G-code without a result pointer", "[Print][export_gcode]") TEST_CASE("export_gcode writes G-code without a result pointer", "[Print][export_gcode]")
{ {
Print print; Print print;
+1
View File
@@ -42,6 +42,7 @@ add_executable(${_TEST_NAME}_tests
test_fill_plane_path.cpp test_fill_plane_path.cpp
test_adaptive_infill_field.cpp test_adaptive_infill_field.cpp
test_geometry.cpp test_geometry.cpp
test_kdtree.cpp
test_imex_arrange.cpp test_imex_arrange.cpp
test_imex_helpers.cpp test_imex_helpers.cpp
test_imex_zones.cpp test_imex_zones.cpp
+334
View File
@@ -7,12 +7,18 @@
#include "libslic3r/libslic3r.h" #include "libslic3r/libslic3r.h"
#include <numeric> #include <numeric>
#include <iostream> #include <iostream>
#include <utility>
#include <boost/filesystem.hpp> #include <boost/filesystem.hpp>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <cstdlib>
#include <optional>
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_approx.hpp> #include <catch2/catch_approx.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include "libslic3r/ClipperUtils.hpp" #include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/ExPolygon.hpp" #include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Point.hpp" #include "libslic3r/Point.hpp"
@@ -300,3 +306,331 @@ TEST_CASE("Top level expolygons of an even-odd union", "[ClipperUtils]") {
REQUIRE(area_sum == Catch::Approx(area(top_level) + area(nested))); REQUIRE(area_sum == Catch::Approx(area(top_level) + area(nested)));
REQUIRE(top_level_expolygons(reference).size() == 1); REQUIRE(top_level_expolygons(reference).size() == 1);
} }
// Rings flattened to x,y,x,y... and sorted, with each ring rotated to start at its lowest point: two
// encodings of the same geometry compare equal however the pieces came back or wherever a ring started.
static std::vector<std::vector<coord_t>> canonical_rings(const ExPolygons &expolygons)
{
std::vector<std::vector<coord_t>> rings;
const auto add = [&rings](const Polygon &poly) {
if (poly.points.empty())
return;
Points pts = poly.points;
std::rotate(pts.begin(),
std::min_element(pts.begin(), pts.end(), [](const Point &a, const Point &b) {
return std::make_pair(a.x(), a.y()) < std::make_pair(b.x(), b.y());
}),
pts.end());
std::vector<coord_t> flat;
flat.reserve(pts.size() * 2);
for (const Point &p : pts) {
flat.emplace_back(p.x());
flat.emplace_back(p.y());
}
rings.emplace_back(std::move(flat));
};
for (const ExPolygon &expoly : expolygons) {
add(expoly.contour);
for (const Polygon &hole : expoly.holes)
add(hole);
}
std::sort(rings.begin(), rings.end());
return rings;
}
// The same rings, every coordinate within `tolerance`.
static bool same_rings(const ExPolygons &a, const ExPolygons &b, coord_t tolerance)
{
const std::vector<std::vector<coord_t>> ra = canonical_rings(a), rb = canonical_rings(b);
return std::equal(ra.begin(), ra.end(), rb.begin(), rb.end(), [tolerance](const std::vector<coord_t> &x, const std::vector<coord_t> &y) {
return std::equal(x.begin(), x.end(), y.begin(), y.end(), [tolerance](coord_t u, coord_t v) { return std::abs(u - v) <= tolerance; });
});
}
TEST_CASE("Tiled diff and intersection return the same polygons as the plain calls", "[ClipperUtils]") {
// A grid of disjoint framed squares, enough of them to be split into several tiles.
const int n = 40;
const coord_t cell = scaled<coord_t>(2.), side = scaled<coord_t>(1.5), frame = scaled<coord_t>(0.3);
ExPolygons subject;
for (int y = 0; y < n; ++ y)
for (int x = 0; x < n; ++ x) {
const Point o(x * cell, y * cell);
ExPolygon square(Polygon({ o, o + Point(side, 0), o + Point(side, side), o + Point(0, side) }));
Polygon hole({ o + Point(frame, frame), o + Point(frame, side - frame), o + Point(side - frame, side - frame), o + Point(side - frame, frame) });
square.holes.emplace_back(std::move(hole));
subject.emplace_back(std::move(square));
}
// Clip polygons crossing many squares, one of them large with holes of its own.
Polygons clip;
const coord_t span = n * cell;
for (int i = 0; i < 8; ++ i) {
const coord_t y0 = coord_t(i) * span / 8, y1 = y0 + scaled<coord_t>(0.9);
clip.emplace_back(Polygon({ Point(- cell, y0), Point(span, y0 + cell * 3), Point(span, y1 + cell * 3), Point(- cell, y1) }));
}
ExPolygon big(Polygon({ Point(span / 4, span / 4), Point(3 * span / 4, span / 4), Point(3 * span / 4, 3 * span / 4), Point(span / 4, 3 * span / 4) }));
for (int i = 0; i < 4; ++ i) {
const Point o(span / 4 + scaled<coord_t>(3.1) + i * scaled<coord_t>(9.7), span / 4 + scaled<coord_t>(5.3));
big.holes.emplace_back(Polygon({ o, o + Point(0, scaled<coord_t>(20.)), o + Point(scaled<coord_t>(5.), scaled<coord_t>(20.)), o + Point(scaled<coord_t>(5.), 0) }));
}
polygons_append(clip, to_polygons(big));
const ApplySafetyOffset safety = GENERATE(ApplySafetyOffset::No, ApplySafetyOffset::Yes);
// The point of the fixture: below 128 pieces the helpers fall back to a single tile and the tiled
// path under test is never taken.
REQUIRE(ClipperUtils::tile_expolygons(subject, 32).size() > 1);
// With the safety offset a tile unites fewer clip polygons, so Clipper2 can round a crossing 1 unit differently.
const coord_t tolerance = safety == ApplySafetyOffset::Yes ? 1 : 0;
const ExPolygons diff_plain = diff_ex(subject, clip, safety);
const ExPolygons diff_tiled = diff_ex_by_piece(subject, clip, safety);
REQUIRE(area(diff_plain) > 0.);
CHECK(same_rings(diff_tiled, diff_plain, tolerance));
const ExPolygons intersection_plain = intersection_ex(subject, clip, safety);
const ExPolygons intersection_tiled = intersection_ex_by_piece(subject, clip, safety);
REQUIRE(area(intersection_plain) > 0.);
CHECK(same_rings(intersection_tiled, intersection_plain, tolerance));
}
// An outline with a small clockwise hole well inside it, cut along its edge by three clip polygons that never reach the
// hole. Clipper2 puts the hole at the top level of its PolyTree, beside the outline rather than under it. The coordinates
// come from a sliced layer reduced to the few paths that still do this; most changes to them don't.
static const Polygons misnesting_subject{
Polygon({ { 23000000, 31000000 }, { 7500000, 25900000 }, { 200000, 26450004 }, { 0, 26450004 }, { 0, 26550004 },
{ -100000, 26550004 }, { -300000, 26600000 }, { 13000000, 0 } }),
Polygon({ { 10200000, 24250000 }, { 10500000, 24250000 }, { 9800000, 24000000 } }),
Polygon({ { 4500000, 22500000 }, { 5000000, 22000000 }, { 4000000, 22000000 } }),
};
static const Polygons misnesting_clip{
Polygon({ { 0, 26550004 }, { -200000, 26550004 }, { -200000, 26000000 } }),
Polygon({ { 0, 26450004 }, { 100000, 26450004 }, { 0, 26000000 } }),
Polygon({ { 10000000, 24000000 }, { 10199999, 24250000 }, { 10500000, 24250000 }, { 8000000, 26500000 } }),
};
// The case above inside a frame, a square outline with a square hole around the case, and with an island in its hole.
// Clipper2 then puts the hole beside the outline inside the frame's hole, where the frame and the outline both enclose
// it, and the island under the misplaced hole.
static Polygons misnesting_framed_subject()
{
Polygons subject = misnesting_subject;
subject.emplace_back(Polygon({ { -2000000, -2000000 }, { 25000000, -2000000 }, { 25000000, 33000000 }, { -2000000, 33000000 } }));
subject.emplace_back(Polygon({ { -1000000, -1000000 }, { -1000000, 32000000 }, { 24000000, 32000000 }, { 24000000, -1000000 } }));
subject.emplace_back(Polygon({ { 4400000, 22100000 }, { 4600000, 22100000 }, { 4500000, 22300000 } }));
return subject;
}
// In the hole of the framed case, beside its island.
static const Point in_framed_hole(4500000, 22400000);
// In the island of the framed case.
static const Point in_framed_island(4500000, 22150000);
static void check_orientation(const ExPolygons &expolygons)
{
for (const ExPolygon &expoly : expolygons) {
CHECK(expoly.contour.is_counter_clockwise());
for (const Polygon &hole : expoly.holes)
CHECK(hole.is_clockwise());
}
}
// How many of the expolygons contain the point, each on its own, as a per-piece operation sees them.
static size_t pieces_containing(const ExPolygons &expolygons, const Point &pt)
{
return std::count_if(expolygons.begin(), expolygons.end(), [&pt](const ExPolygon &expoly) { return expoly.contains(pt); });
}
TEST_CASE("Every hole of a boolean result belongs to the expolygon around it", "[ClipperUtils]") {
const Polygon &hole = misnesting_subject.back();
REQUIRE(hole.is_clockwise());
const ExPolygons result = diff_ex(misnesting_subject, misnesting_clip);
check_orientation(result);
CHECK(pieces_containing(result, hole.centroid()) == 0);
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(misnesting_subject, misnesting_clip)), 1e-9));
}
TEST_CASE("A misplaced hole goes to the innermost contour around it, an island in it stays filled", "[ClipperUtils]") {
const Polygons subject = misnesting_framed_subject();
const ExPolygons result = diff_ex(subject, misnesting_clip);
check_orientation(result);
// Given to the frame instead of the outline, the hole would leave the outline covering it.
CHECK(pieces_containing(result, in_framed_hole) == 0);
CHECK(pieces_containing(result, in_framed_island) == 1);
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(subject, misnesting_clip)), 1e-9));
}
TEST_CASE("A misplaced hole touching the contour around it goes to that contour", "[ClipperUtils]") {
// The first two vertices of the hole the subject's triangle cuts round a fraction of a unit outside the outline, the
// third is well inside it. Reduced from a sliced layer; Clipper2 puts the hole at the top level of its PolyTree.
const Polygons subject{
Polygon({ { 1000000, 5000000 }, { 1000000, 4000000 }, { 6000000, 0 } }),
Polygon({ { 1024999, 4500000 }, { 1100011, 4574998 }, { 1100011, 4450000 } }),
};
const Polygons clip{
Polygon({ { 1500000, 5000000 }, { 1062508, 4612507 }, { 1212486, 4462504 } }),
Polygon({ { 1100000, 4430000 }, { 1024998, 4500001 }, { 2000000, 3000000 } }),
};
const ExPolygons result = diff_ex(subject, clip);
check_orientation(result);
CHECK(pieces_containing(result, subject.back().centroid()) == 0);
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(subject, clip)), 1e-9));
}
TEST_CASE("A misplaced island comes out as an expolygon of its own", "[ClipperUtils]") {
// Clipper2 puts the island of this result directly under the outer contour, at the level of its holes, instead of
// under the hole around it. Reduced from a sliced layer.
const Polygons subject{
Polygon({ { 5200000, 700000 }, { 0, 5000000 }, { 0, 0 } }),
Polygon({ { 3100000, 825000 }, { 3250000, 900001 }, { 3250000, 1000000 }, { 4000000, 1500000 }, { 3000000, 500000 } }),
};
const Polygons clip{
Polygon({ { 4500000, 1200000 }, { 4000000, 1000000 }, { 5000000, 800000 } }),
Polygon({ { 3250000, 900001 }, { 3250000, 1000000 }, { 3000000, 1000000 }, { 3500000, 1100000 }, { 3100000, 1000000 }, { 3183343, 866672 } }),
Polygon({ { 4000000, 1000000 }, { 4000000, 1000000 }, { 4000000, 1000000 } }),
};
const ExPolygons result = diff_ex(subject, clip);
check_orientation(result);
// In the island.
CHECK(pieces_containing(result, Point(3230000, 1020000)) == 1);
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(subject, clip)), 1e-9));
}
TEST_CASE("Nested islands of an even-odd union keep their misplaced holes", "[ClipperUtils]") {
// The framed case as one even-odd union: the frame is the top level, everything in its hole is nested, and Clipper2
// puts the case's hole beside the outline among the nested islands.
ExPolygons input;
for (const Polygon &polygon : misnesting_framed_subject())
input.emplace_back(polygon);
for (const Polygon &polygon : misnesting_clip)
input.emplace_back(polygon);
ExPolygons nested;
const ExPolygons top_level = top_level_expolygons(input, &nested);
REQUIRE(top_level.size() == 1);
check_orientation(nested);
CHECK(pieces_containing(nested, in_framed_hole) == 0);
CHECK(pieces_containing(nested, in_framed_island) == 1);
}
TEST_CASE("Loops chained outside in keep their nesting where Clipper2 misplaces one", "[ClipperUtils]") {
// An even-odd union of the case's paths leaves the hole at the top level of the PolyTree, among the outer loops.
Polygons loops = misnesting_subject;
polygons_append(loops, misnesting_clip);
const Polygons chained = union_pt_chained_outside_in(loops);
REQUIRE(chained.size() == 7);
for (const Polygon &loop : chained)
CHECK(loop.is_counter_clockwise());
// The hole's loop comes right after the outline's, which has no other loop inside it.
const auto outline = std::max_element(chained.begin(), chained.end(), [](const Polygon &a, const Polygon &b) { return a.area() < b.area(); });
REQUIRE(outline + 1 != chained.end());
CHECK((outline + 1)->area() == Catch::Approx(- misnesting_subject.back().area()));
}
TEST_CASE("A misplaced hole hugging an island inside it still goes to the outline", "[ClipperUtils]") {
// The case's hole with an island filling most of it, 20 units from it: the hole's vertices all lie close to the
// island and its middle inside it, yet the island is inside the hole, not around it.
Polygons subject = misnesting_subject;
subject.emplace_back(Polygon({ { 4000020, 22000010 }, { 4500000, 22150000 }, { 4999980, 22000010 },
{ 4650000, 22160000 }, { 4500000, 22499980 }, { 4350000, 22160000 } }));
const ExPolygons result = diff_ex(subject, misnesting_clip);
check_orientation(result);
// In the hole below the island, and in the island.
CHECK(pieces_containing(result, Point(4500000, 22050000)) == 0);
CHECK(pieces_containing(result, Point(4500000, 22300000)) == 1);
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(subject, misnesting_clip)), 1e-9));
}
TEST_CASE("A concave misplaced hole touching the outline at every vertex goes to it", "[ClipperUtils]") {
// The case with the outline drawn in to two more vertices and the hole replaced by a concave pentagon, each of its
// vertices within 3 units of the outline; the middle of its bounding box is outside both.
Polygons subject = misnesting_subject;
subject.front().points.insert(subject.front().points.end(), { { 7000000, 20000000 }, { 20000000, 22000000 } });
subject.back() = Polygon({ { 1500002, 22999999 }, { 20333332, 22999999 }, { 19999999, 22000001 }, { 6999998, 20000001 }, { 12999995, 13 } });
const ExPolygons result = diff_ex(subject, misnesting_clip);
check_orientation(result);
CHECK(pieces_containing(result, Point(10000000, 22500000)) == 0);
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(subject, misnesting_clip)), 1e-9));
}
TEST_CASE("A point strictly inside a polygon, where there is one", "[ClipperUtils]") {
// A notch with a horizontal edge at the middle of its bounding box, so a line through that middle runs along the edge;
// two lobes joined by a one unit neck and a square with a one unit spike, where the widest band between vertex heights
// runs through the thin part.
const Polygons wide{
Polygon({ { 0, 0 }, { 2000000, 0 }, { 2000000, 5000000 }, { 8000000, 5000000 }, { 8000000, 0 }, { 10000000, 0 },
{ 10000000, 10000000 }, { 0, 10000000 } }),
Polygon({ { 0, 0 }, { 100, 0 }, { 100, 5 }, { 51, 5 }, { 51, 25 }, { 100, 25 }, { 100, 30 }, { 0, 30 }, { 0, 25 },
{ 50, 25 }, { 50, 5 }, { 0, 5 } }),
Polygon({ { 0, 0 }, { 1000000, 0 }, { 1000000, 1000000 }, { 500001, 1000000 }, { 500001, 5000000 }, { 500000, 5000000 },
{ 500000, 1000000 }, { 0, 1000000 } }),
};
for (Polygon polygon : wide)
for (int winding = 0; winding < 2; ++ winding, polygon.reverse()) {
const std::optional<Point> pt = ClipperUtils::interior_point(polygon);
REQUIRE(pt);
CHECK(contains(polygon, *pt, false));
}
// One unit thick everywhere, these hold no grid point strictly inside: a strip, and rows one unit high joined at the
// left.
CHECK_FALSE(ClipperUtils::interior_point(Polygon({ { 0, 0 }, { 1000, 0 }, { 1000, 1 }, { 0, 1 } })));
Polygon rows({ { 0, 0 }, { 100, 0 } });
for (coord_t y = 1; y < 100; y += 2)
rows.points.insert(rows.points.end(), { { 100, y }, { 1, y }, { 1, y + 1 }, { 100, y + 1 } });
rows.points.emplace_back(0, 100);
CHECK_FALSE(ClipperUtils::interior_point(rows));
}
TEST_CASE("A correctly nested result converts in the order of its tree", "[ClipperUtils]") {
// Two squares, one with a hole holding an island, the other with two holes and a corner cut off. Clipper2 nests this
// correctly, so the expolygons follow its tree, each path as Clipper2 returned it: an outline with its holes in tree
// order, then the islands of those holes, outline by outline.
const Polygons subject{
Polygon({ { 0, 0 }, { 10000000, 0 }, { 10000000, 10000000 }, { 0, 10000000 } }),
Polygon({ { 2000000, 2000000 }, { 2000000, 8000000 }, { 8000000, 8000000 }, { 8000000, 2000000 } }),
Polygon({ { 4000000, 4000000 }, { 6000000, 4000000 }, { 6000000, 6000000 }, { 4000000, 6000000 } }),
Polygon({ { 20000000, 0 }, { 32000000, 0 }, { 32000000, 12000000 }, { 20000000, 12000000 } }),
Polygon({ { 21000000, 1000000 }, { 21000000, 4000000 }, { 24000000, 4000000 }, { 24000000, 1000000 } }),
Polygon({ { 26000000, 6000000 }, { 26000000, 10000000 }, { 30000000, 10000000 }, { 30000000, 6000000 } }),
};
const Polygons clip{ Polygon({ { 31000000, -1000000 }, { 33000000, -1000000 }, { 33000000, 1000000 }, { 31000000, 1000000 } }) };
ExPolygons expected(3);
expected[0].contour = Polygon({ { 31000000, 1000000 }, { 32000000, 1000000 }, { 32000000, 12000000 }, { 20000000, 12000000 },
{ 20000000, 0 }, { 31000000, 0 } });
expected[0].holes = { Polygon({ { 26000000, 10000000 }, { 30000000, 10000000 }, { 30000000, 6000000 }, { 26000000, 6000000 } }),
Polygon({ { 21000000, 4000000 }, { 24000000, 4000000 }, { 24000000, 1000000 }, { 21000000, 1000000 } }) };
expected[1].contour = Polygon({ { 10000000, 10000000 }, { 0, 10000000 }, { 0, 0 }, { 10000000, 0 } });
expected[1].holes = { Polygon({ { 2000000, 8000000 }, { 8000000, 8000000 }, { 8000000, 2000000 }, { 2000000, 2000000 } }) };
expected[2].contour = Polygon({ { 6000000, 6000000 }, { 4000000, 6000000 }, { 4000000, 4000000 }, { 6000000, 4000000 } });
CHECK(diff_ex(subject, clip) == expected);
}
TEST_CASE("Loops of a correctly nested union chain in the order of its tree", "[ClipperUtils]") {
// Three nested squares and two more beside them, as concentric fill hands them over: chained outside in, depth first,
// each loop as Clipper2 returned it, the holes reversed to run counter-clockwise.
const Polygons loops{
Polygon({ { 0, 0 }, { 10000000, 0 }, { 10000000, 10000000 }, { 0, 10000000 } }),
Polygon({ { 1000000, 1000000 }, { 9000000, 1000000 }, { 9000000, 9000000 }, { 1000000, 9000000 } }),
Polygon({ { 2000000, 2000000 }, { 8000000, 2000000 }, { 8000000, 8000000 }, { 2000000, 8000000 } }),
Polygon({ { 20000000, 0 }, { 32000000, 0 }, { 32000000, 12000000 }, { 20000000, 12000000 } }),
Polygon({ { 21000000, 1000000 }, { 31000000, 1000000 }, { 31000000, 11000000 }, { 21000000, 11000000 } }),
};
const Polygons expected{
Polygon({ { 10000000, 10000000 }, { 0, 10000000 }, { 0, 0 }, { 10000000, 0 } }),
Polygon({ { 9000000, 1000000 }, { 9000000, 9000000 }, { 1000000, 9000000 }, { 1000000, 1000000 } }),
Polygon({ { 8000000, 8000000 }, { 2000000, 8000000 }, { 2000000, 2000000 }, { 8000000, 2000000 } }),
Polygon({ { 32000000, 12000000 }, { 20000000, 12000000 }, { 20000000, 0 }, { 32000000, 0 } }),
Polygon({ { 31000000, 1000000 }, { 31000000, 11000000 }, { 21000000, 11000000 }, { 21000000, 1000000 } }),
};
CHECK(union_pt_chained_outside_in(loops) == expected);
}
TEST_CASE("A clockwise sliver with nothing around it comes back as Clipper2 returned it", "[ClipperUtils]") {
// Rounding leaves a clockwise sliver of half a square unit beside the result's one piece, outside it. Reduced from a
// sliced layer. It is no hole of anything, so it stays a contour of its own, neither dropped nor given to the piece.
const Polygons subject{ Polygon({ { 875000, 200000 }, { 900002, 175002 }, { 950001, 150004 } }) };
const Polygons clip{ Polygon({ { 879409, 185299 }, { 950000, 150004 }, { 1000000, 200000 } }) };
const ExPolygons result = diff_ex(subject, clip);
REQUIRE(result.size() == 2);
CHECK(std::count_if(result.begin(), result.end(), [](const ExPolygon &expoly) { return expoly.contour.is_clockwise() && expoly.holes.empty(); }) == 1);
CHECK(std::all_of(result.begin(), result.end(), [](const ExPolygon &expoly) { return expoly.holes.empty(); }));
CHECK_THAT(area(result), Catch::Matchers::WithinRel(area(diff(subject, clip)), 1e-9));
}
+72
View File
@@ -0,0 +1,72 @@
#include <catch2/catch_all.hpp>
#include <numeric>
#include <random>
#include <vector>
#include <algorithm>
#include <cstddef>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "libslic3r/KDTreeIndirect.hpp"
#include "libslic3r/Point.hpp"
using namespace Slic3r;
TEST_CASE("Visiting the nearby points gives what collecting them gives", "[KDTree]") {
std::mt19937 rng(19937);
std::uniform_real_distribution<float> coord(-50.f, 50.f);
// Points in a box, so that a radius search returns anything from none of them to all of them.
std::vector<Vec3f> points(2000);
for (Vec3f &p : points)
p = Vec3f(coord(rng), coord(rng), coord(rng));
auto coordinate = [&points](size_t idx, size_t dimension) { return points[idx](int(dimension)); };
KDTreeIndirect<3, float, decltype(coordinate)> tree(coordinate);
std::vector<size_t> indices(points.size());
std::iota(indices.begin(), indices.end(), 0);
tree.build(indices);
const float radius = GENERATE(0.5f, 5.f, 25.f, 200.f);
for (int i = 0; i < 20; ++ i) {
const Vec3f center(coord(rng), coord(rng), coord(rng));
const std::vector<size_t> collected = find_nearby_points(tree, center, radius);
std::vector<size_t> visited;
visit_nearby_points(tree, center, radius, [&visited](size_t idx) { visited.emplace_back(idx); });
// Same points, and in the same order: a caller that keeps the first of several equally good ones
// must get the same answer either way.
REQUIRE(visited == collected);
}
}
TEST_CASE("A radius search returns every point within the radius and no other", "[KDTree]") {
std::mt19937 rng(2024);
std::uniform_real_distribution<float> coord(-20.f, 20.f);
std::vector<Vec3f> points(500);
for (Vec3f &p : points)
p = Vec3f(coord(rng), coord(rng), coord(rng));
auto coordinate = [&points](size_t idx, size_t dimension) { return points[idx](int(dimension)); };
KDTreeIndirect<3, float, decltype(coordinate)> tree(coordinate);
std::vector<size_t> indices(points.size());
std::iota(indices.begin(), indices.end(), 0);
tree.build(indices);
const Vec3f center(1.f, -2.f, 3.f);
const float radius = 7.f;
std::vector<size_t> expected;
for (size_t i = 0; i < points.size(); ++ i)
if ((points[i] - center).squaredNorm() < radius * radius)
expected.emplace_back(i);
std::vector<size_t> visited;
visit_nearby_points(tree, center, radius, [&visited](size_t idx) { visited.emplace_back(idx); });
std::sort(visited.begin(), visited.end());
REQUIRE(! expected.empty());
REQUIRE(visited == expected);
}
@@ -5,6 +5,7 @@
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include <catch2/catch_approx.hpp> #include <catch2/catch_approx.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp> #include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_string.hpp> #include <catch2/matchers/catch_matchers_string.hpp>
#include "libslic3r/PlaceholderParser.hpp" #include "libslic3r/PlaceholderParser.hpp"
@@ -398,3 +399,53 @@ SCENARIO("Placeholder parser names in branches that are not taken", "[Placeholde
CHECK(PlaceholderParser::evaluate_boolean_expression("false ? no_such_var == 1 : true", config)); CHECK(PlaceholderParser::evaluate_boolean_expression("false ? no_such_var == 1 : true", config));
} }
} }
TEST_CASE("Placeholder parser deferred values can be printed but not computed with", "[PlaceholderParser]") {
PlaceholderParser parser;
parser.set_deferred("total_weight", "@TOTAL_WEIGHT@");
parser.set_deferred("used_filament", "@USED_FILAMENT_LENGTH@");
parser.set("label", "W");
PlaceholderParser::ContextData context;
context.global_config = std::make_unique<DynamicConfig>();
auto process = [&parser, &context](const std::string &templ) { return parser.process(templ, 0, nullptr, nullptr, &context); };
SECTION("printed") {
CHECK(process("{total_weight}") == "@TOTAL_WEIGHT@");
CHECK(process("[total_weight]") == "@TOTAL_WEIGHT@");
CHECK(process("{label + \": \" + total_weight + \"g\"}") == "W: @TOTAL_WEIGHT@g");
CHECK(process("{total_weight + \"g, \" + used_filament + \"m\"}") == "@TOTAL_WEIGHT@g, @USED_FILAMENT_LENGTH@m");
CHECK(process("{\"W \" + total_weight + \"g for \" + 3 + \" parts\"}") == "W @TOTAL_WEIGHT@g for 3 parts");
CHECK(process("{true ? total_weight : 0}") == "@TOTAL_WEIGHT@");
CHECK(process("{regex_replace(\"x\", /x/, total_weight)}") == "@TOTAL_WEIGHT@");
CHECK(process("{local w = total_weight}{w}") == "@TOTAL_WEIGHT@");
}
SECTION("used in a calculation or a comparison") {
const auto deferred_error = Catch::Matchers::ContainsSubstring("known only after the G-code is generated");
for (const std::string templ : {
"{total_weight + 1}", "{1 + total_weight}", "{total_weight * 2}", "{-total_weight}", "{int(total_weight)}",
"{min(total_weight, 5)}", "{digits(total_weight, 5)}", "{total_weight + used_filament}",
"{if total_weight > 100}heavy{endif}", "{if total_weight == \"1\"}one{endif}", "{total_weight and true}",
"{total_weight ? 1 : 0}", "{if total_weight =~ /1.*/}one{endif}", "{one_of(total_weight, \"1\")}",
"{regex_replace(total_weight, /1/, \"2\")}", "{(\"W\" + total_weight) == \"W1\"}", "{filament_change(total_weight)}",
"{regex_replace(\"x\", /x/, total_weight) * 2}", "{if regex_replace(\"x\", /x/, \"W\" + total_weight) > \"W1\"}heavy{endif}",
// A deferred value copied to a variable is still deferred.
"{local w = total_weight}{w > 1}", "{global g = \"W\" + total_weight}{if g == \"W1\"}one{endif}" }) {
CAPTURE(templ);
CHECK_THROWS_WITH(process(templ), deferred_error);
}
// A mistake unrelated to the value being deferred keeps its own message.
CHECK_THROWS_WITH(process("{global v = (1, 2)}{global v = \"W\" + total_weight}"),
Catch::Matchers::ContainsSubstring("Cannot assign a scalar value to a vector variable"));
}
SECTION("ignored in a branch that is not taken") {
CHECK(process("{if false}{total_weight * 2}{endif}ok") == "ok");
struct Restore { ~Restore() { PlaceholderParser::check_inactive_branches = false; } } restore;
PlaceholderParser::check_inactive_branches = true;
CHECK(process("{if false}{total_weight * 2}{endif}ok") == "ok");
}
SECTION("other strings keep their behavior") {
CHECK(process("{label + 1}") == "W1");
CHECK(process("{if label > \"A\"}yes{endif}") == "yes");
CHECK(process("{if regex_replace(label, /X/, total_weight) == \"W\"}yes{endif}") == "yes");
}
}
+34
View File
@@ -1132,3 +1132,37 @@ TEST_CASE("Stdlib code is recognized through a symlinked Python home", "[audit][
CHECK_FALSE(PluginAuditManager::is_stdlib_file((harness.outside.path() / "plugin.py").string())); CHECK_FALSE(PluginAuditManager::is_stdlib_file((harness.outside.path() / "plugin.py").string()));
CHECK_FALSE(PluginAuditManager::is_stdlib_file("<string>")); CHECK_FALSE(PluginAuditManager::is_stdlib_file("<string>"));
} }
TEST_CASE("A plugin may read the CPython stdlib without a prompt, but not site-packages or for writing", "[audit][Python]")
{
AuditHarness harness;
if (!harness.initialized)
SKIP("Bundled Python interpreter unavailable: " + PythonInterpreter::instance().last_error());
harness.add_plugin(PLUGIN);
py::gil_scoped_acquire gil;
PythonSide python(harness);
const py::dict paths = py::module_::import("sysconfig").attr("get_paths")();
const fs::path stdlib = py::str(paths["stdlib"]).cast<std::string>();
const fs::path purelib = py::str(paths["purelib"]).cast<std::string>();
// os.py ships with every CPython installation. A site-packages path is third-party code even
// when the directory is empty: the prompt must come before the missing file is noticed.
const fs::path stdlib_file = stdlib / "os.py";
REQUIRE(fs::exists(stdlib_file));
python.globals["STDLIB_FILE"] = stdlib_file.string();
python.globals["SITE_PACKAGE_FILE"] = (purelib / "regression_probe.py").string();
python.run_as(PLUGIN, R"PY(
read_outcome = attempt(lambda: open(STDLIB_FILE).read())
write_outcome = attempt(lambda: open(STDLIB_FILE, "r+").close())
site_packages_outcome = attempt(lambda: open(SITE_PACKAGE_FILE).close())
)PY");
CHECK(python.str("read_outcome") == "ok");
CHECK(python.str("write_outcome") == "denied");
CHECK(python.str("site_packages_outcome") == "denied");
// Only the write and the site-packages read are asked about; the stdlib read is implicit.
const std::string write_prompt = "open: " + python.str("STDLIB_FILE") + "\n";
const std::string site_packages_prompt = "open: " + python.str("SITE_PACKAGE_FILE") + "\n";
CHECK(describe(harness.prompts) == write_prompt + site_packages_prompt);
}