* Add missing TopTools includes to GeometryEngine.cpp
* Add missing TDF_LabelSequence include in STEP.cpp
---------
Co-authored-by: yw4z <ywsyildiz@gmail.com>
The segments come in print order, bottom layer first, which seen from above is back to
front: every hidden fragment is shaded before the one that covers it, and on an integrated
GPU that overdraw is most of the frame. Drawing the instances last to first whenever the
camera looks down lets the depth test reject the hidden fragments instead. Side views and
views from below keep the print order, and the shadow-caster pass is unchanged.
Synchronize the plater filament controls after preset loading, even when the internal filament list already matches the nozzle count.
Co-authored-by: Codex <codex@openai.com>
Fix size_t/%d mismatch in MsgDialog button keys
`m_buttons.size()` is a `size_t`, which does not match the `%d` conversion in
printf-style variadics. Build the key with `std::to_string` instead; exact
for any size_t, no behavior change for realistic counts.
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Guard the smooth-normals preference read when CLI thumbnail generation initializes geometry without a wx application. Use the existing flat-normal path in that case and preserve GUI preferences.
Use DPI-aware 20 DIP vertical scrolling for general-purpose GUI
scroll areas.
Keep list-based views aligned to their item height so one wheel increment follows the visible row rhythm.
This makes Preferences and other dialogs scroll consistently across
Windows DPI settings.
get_dpi_for_window's pre-8.1 fallback and get_font_list_by_enumeration
both called GetDC without a matching ReleaseDC, leaking a GDI handle
each call. get_dpi_for_window runs on every mouse-move over the 3D
viewport, so the leak exhausts the per-process GDI handle limit and
hangs the app within minutes on Windows 7/8.
Co-authored-by: Fernando Marino <f.marino@rheagroup.com>
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
# Description
This brings back the Bambu Lab profile sync with BambuStudio, reverted
from main, along with its bed-model offset fix. The synced printers and
filaments share their start and end G-code and dual-nozzle settings
through template files that Orca did not read, so those printers had no
machine G-code. Orca now loads these templates the same way BambuStudio
does, so every synced preset comes in complete. `profile_include_dump`,
a new developer tool, compares the result with BambuStudio's.
Other vendors' profiles are unaffected. Bambu Lab profiles move to
version 02.08.00.10, so installs that took the earlier sync update too.
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# Screenshots/Recordings/Graphs
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## Tests
Unit tests cover how template settings combine with inherited and preset
settings, loaded from JSON and from the preset cache. The profile
validator passes on every shipped vendor, and every Bambu Lab preset
gets the same template values in Orca as in BambuStudio.
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[How to Download Pull Requests Artifacts for
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A scarf joint split the loop at exactly the scarf length, so the remainder
of the segment the split landed in became the first flat segment, often a
fraction of a millimetre. The seam insertion also leaves segments of a few
micrometres at both ends of the loop, which a scarf extrudes through where a
plain loop would start or stop. With junction deviation the planner treats
such short moves as tight corners, limited by the Z axis acceleration at the
end of the ramp, and slows to a third of the wall speed or nearly halts at
the seam.
Extend the ramp to the next vertex when the remainder would be shorter than
half a scarf step, capped at a millimetre, beyond which planners treat a move
as ordinary; the scarf only grows, never shrinks. Drop the vertex next to the
seam point at either end when that segment is shorter than an eighth of a
common line width, so the loop still starts and ends at the seam; a trimmed
path loses its arc fitting and prints as line segments. Clamp the scarf
length to the trimmed loop so a scarf covering a whole loop still ends at
full flow. The descending pass reuses the same path, so both wedges stay
consistent, and a flat part that would collapse to a single point is dropped.
The global arrange branch, taken by --arrange with all plates selected, only
reserved the prime tower when filament ids had been given on the command
line for STL input. A project carries its filament use per plate and its own
tower positions, but that set was empty for it, so the tower was never an
obstacle: the arranged pile was centred over it and the slice then failed on
a G-code path conflict.
When no filament ids were given, count the filaments each plate uses and
reserve a tower on every plate that needs one, keeping the project's tower
position instead of resetting it to the default. Only a tower the slicer will
print is reserved: the prime tower must be enabled, and a by-object print
gets none unless a smooth timelapse needs it, as the per-plate arrange
decides. Overflow beds are sized for the busiest plate. The STL route is
unchanged.
G-code generation collects errors raised per object, such as an empty
first layer, into one SlicingErrors exception whose own message is just
"Errors". The CLI's generic handler printed that word and recorded the
generic slicing error text, so a headless caller had nothing to act on.
Let Print render the per-object messages with each object's name, and have
the CLI catch SlicingErrors ahead of the generic handler, print that text
and record it as the result's error string. The exit code is unchanged. A
unit test lifts a cube off the bed and checks the message names the object.
Since #15811 the settings page is built when its tab is shown, so on a
Home start that opens a project the Quality page is built on screen. Its
flow-compensation-model field is a multiline text view that GTK maps as
it is created and that is hidden, because compensation is off, before
GTK first allocates it. The loading dialog's wxWindowDisabler then
desensitizes the frame, and GTK crashes in
gtk_text_layout_cursors_changed() on that text view.
On GTK the page view is now hidden while a page is built, so a control
that starts hidden is never realized and GTK realizes it when it is
shown. The deferred build is unchanged.
* preset updater: refresh installed vendors from resources regardless of enable_ota
Since c4fea8ad24 the resources check in check_installed_vendor_profiles()
sat behind enabled_config_update, which now follows enable_ota, a hidden
flag that defaults to off. The hotfix a93c6ea67b then made that gate skip
installed vendors entirely, so a new build's newer vendor profiles were
never installed over an existing vendor unless OTA had been turned on.
Before the gating the update URL always had a default, so the comparison
effectively always ran.
The resources shipped with a build are not an over-the-air update. Judge
installed vendors against them, and drop the ones no longer enabled,
regardless of the flag; enable_ota keeps gating the online sync.
* preset updater: stop reinstalling the filament library on every launch
check_installed_vendor_profiles() put OrcaFilamentLibrary on the install
list unconditionally, so every launch recopied the whole vendor from
resources and, in a build that ships the profile JSONs rather than a
preset cache, then re-parsed and re-cached it: about 0.3 s of a dev
build's startup, and a 3 MB copy in a release build, for a vendor that
had not changed.
The library was special-cased because it is never in the enabled-vendor
list. Treat it like the default bundle instead: always wanted, and
reinstalled only when the resources carry a newer version.
libpng reports a corrupt image by longjmp()ing to the jump buffer the
decoder sets. Both decoders set theirs in a frame holding a PNGDescr and
a vector, and with exceptions enabled MSVC unwinds the stack as part of
longjmp - so returning from that frame afterwards crashed. A truncated
texture segfaulted the Windows test run and was fine everywhere else.
The calls that can fail now sit in two helpers that own nothing but
pointers, and the C++ objects stay in the callers' frames.
texture_displacement_patch_frame picks the world axis least aligned with
the patch's average normal. With no patch there is no normal either, and
the axis came out of the +Z fallback for it - so it was +X, while its
test asked for the upright frame the fallback is meant to give. An empty
patch now answers +Z outright.
The Windows build stopped on test_kdtree.cpp: it calls std::iota without
including <numeric>, which libstdc++ happens to pull in anyway. Added
there, and the same for <limits> and <algorithm>/<cmath> where the
recent changes rely on them being included by something else.
bridge_over_infill's helper for splitting polygons by proximity named
its locals near and far. The Windows headers define both as macros that
expand to nothing, so "Polygons near;" declared nothing and the uses of
it did not compile. Renamed; no behaviour change.
* fix: resolve filament vendor/type across split base presets
WebGuide's filament list dropped presets whose vendor and type came from different ancestors, and looped forever on inherits cycles. Walk the full inherits chain with a path-scoped guard, fill only missing values, and skip presets that still lack vendor or type. Add tests for split-base resolution and validate the real profile tree.
* Merge branch 'main' into feat/filament_dialog_fix
* Fixes unit test
* Merge branch 'main' into feat/filament_dialog_fix
* Merge branch 'main' into feat/filament_dialog_fix
* revert tests/fff_print/test_gcodewriter.cpp changes