fix: Linux Flatpak crash rendering plate thumbnails while slicing or saving (#15873)

This commit is contained in:
Kris Austin
2026-09-24 13:41:56 -03:00
committed by GitHub
parent 9859d788d4
commit 42009cf385
2 changed files with 14 additions and 0 deletions
+13
View File
@@ -2354,6 +2354,13 @@ void GLCanvas3D::render_thumbnail(ThumbnailData & thumbnail_data,
render_thumbnail(thumbnail_data, w, h, thumbnail_params, model_objects, m_volumes, camera_type, camera_view_angle_type, for_picking, ban_light);
}
bool GLCanvas3D::_set_shown_canvas_current()
{
// Thumbnails also render outside render(), where another library's GL context (e.g. WebKitGTK's) can be current.
// Inside render(), the shown canvas is the one already bound.
return wxGetApp().plater()->get_current_canvas3D()->_set_current();
}
void GLCanvas3D::render_thumbnail(ThumbnailData & thumbnail_data,
unsigned int w,
unsigned int h,
@@ -2365,6 +2372,9 @@ void GLCanvas3D::render_thumbnail(ThumbnailData & thumbnail_data,
bool for_picking,
bool ban_light)
{
if (!_set_shown_canvas_current())
return;
GLShaderProgram* shader = nullptr;
if (for_picking)
shader = wxGetApp().get_shader("flat");
@@ -2403,6 +2413,9 @@ void GLCanvas3D::render_thumbnail(ThumbnailData & thumbnail_d
bool for_picking,
bool ban_light)
{
if (!_set_shown_canvas_current())
return;
GLShaderProgram *shader = wxGetApp().get_shader("thumbnail");
switch (OpenGLManager::get_framebuffers_type()) {
case OpenGLManager::EFramebufferType::Arb: {
+1
View File
@@ -1320,6 +1320,7 @@ private:
bool _init_collapse_toolbar();
bool _set_current();
bool _set_shown_canvas_current();
void _resize(unsigned int w, unsigned int h);
//BBS: add part plate related logic