The slicing frame of a belt object started at its lowest vertex, but the
belt under the leading end of an overhang lies below that, by the
overhang's length times the tilt's shear. Every support generator works
in layers at z >= 0, so none of them could reach it: normal supports
stopped at the object's own lowest layer, and the two tree generators
each carried a stack of hacks to extend themselves below it (a post-hoc
copy of the lowest base area in TreeSupport, "virtual belt raft layers"
in TreeSupport3D/TreeModelVolumes), sized from the pre-rotation bbox
and capped at global z = 0, which is only right for the trailing half
of the belt.
Start the frame at the lowest belt-floor point under the footprint
instead, less a 10 mm margin along the belt for the base of a support
column (BeltSliceStrategy::apply_preslice_transforms and
BeltTransformPipeline::compute_belt_height_and_floor agree on it). The
layers between it and the first vertex come out empty, which belt
slicing already tolerates, and the generators need no extension at all:
- normal supports: the generator anchors its layer grid at the frame
origin, so run it in the object frame and shift the global belt Z
offset onto the result afterwards, as organic supports already did.
With the offset on the object layers a top contact at negative z
turned the intermediate-layer count negative and the generator
allocated layers until the kernel killed it (any overhang in the
leading half of the belt). Drop the first-layer flange expansion on a
belt: the first support layer is the leading tip of the support, not
a flange, and inflating it put lines in the air ahead of the belt.
- classic tree: a node now keeps dropping until its whole circle is in
the belt, so the branch tapers to a tip on the belt instead of
stopping, a radius above it, when its centre crosses.
- organic: the belt is no longer a support blocker. A blocker is a
collision, and a branch descending onto one slides off it, down the
tilted belt and ahead of the part; the belt is where branches end,
which the per-layer m_belt_floor clipping already does.
The belt brim is generated after the parallel support step instead of
inside it: belt_brim_obstacles() reads every object's layers and support
layers, which another object's support step rebuilds (and, now, shifts)
at the same time. This is the race behind the Windows arm64 segfault
in "Belt brim of each object precedes its perimeters on its own
filament".
Also: the belt tilt axis moves to Developer mode as its own row (a
shared line is shown by its first option's mode), first_layer_plane
band thickness, belt_support_floor_mode, belt_preslice_global and
gcode_back_transform are retired and presumed on, the gravity arrow is
a plain line along the up direction, and the "Show raw G-code (belt
only)" preview toggle is gone.
Regression test: "Belt supports reach the belt under a leading
overhang" slices a cube with a fin whose underside is parallel to the
layers, 20 mm ahead of the cube and up to 41 mm of slicing Z above the
belt, for normal, organic and classic tree supports, and checks that
the lowest support layer sits on the belt beneath its own lines.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Removed, with the keys added to handle_legacy()'s ignore list so saved
profiles and 3MFs keep loading:
- belt_slice_rotation_global and preslice_remap_global. Both were only
consulted when belt_preslice_global ("Global mesh transforms") was off,
which no profile does; belt_preslice_global is now the single global
mode and is presumed on everywhere the old flags were ORed in
(PrintObjectSlice, BeltBackTransform, BeltGCode, Print::process,
PrintApply). The Belt tilt row is axis + angle only.
- preslice_remap_x/y/z. No profile used the pre-slice axis remap; the belt
tilt axis plus the G-code axis remap cover the machines that exist, and
its implementation only agreed with itself for a plain swap (matrix
columns vs remap_bbox rows). BeltTransformPipeline::build_preslice_remap,
remap_bbox and has_preslice_remap are gone, the forward transform is the
rotation, and the G-code header no longer carries the remap.
- belt_support_z_offset_mode. Saved and invalidated steps, but no support
generator read it.
- first_layer_plane and first_layer_plane_offset, with FirstLayerPlane.cpp.
On every shipped configuration the band is measured from the belt
surface (GCode::belt_height_above_floor) and the evaluator was only
reached for an explicit XY/YZ/XZ choice or a non-zero offset, which
nobody set. first_layer_plane_thickness stays as the band unit,
relabelled "First layer band thickness".
UI: the Machine frame transforms group is five single-option rows (G-code
remap X / Y / Z, Decouple machine-frame tilt, Machine-frame tilt angle;
the angle row is shown only when decoupled) instead of two multi-column
lines, and the remap fields carry full labels.
Also carries the phong.fs struct fix from #16226 so the worktree build
links its shaders.
libslic3r_tests and fff_print_tests pass; clang-tidy diff check clean;
orca_profile_tool.py check clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every option in the Belt printer and Machine frame transforms groups, the
build plate tilt, the belt purge tower enable and the belt purge tower
width get a wiki link, matching the pages added in
OrcaSlicer/OrcaSlicer_WIKI#374. The two purge tower links that pointed at a
page now point at their section.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Code review items (raistlin7447):
1. PrintObject::slice() zeroes m_belt_min_z, m_belt_global_z_offset and
m_belt_global_xy_correction before slicing. They were only written in belt
mode, so a project switched to a normal printer, or whose tilt axis was set
to None, kept the old offsets and shifted the adaptive infill octree and the
organic support layers by them.
2. TreeModelVolumes shifts the support blockers into the raft-offset index
space; a test now pins the index the blocker lands on.
3. The final-alignment clamp in libnest2d is opt-in (NfpPConfig::clamp_to_bin)
and arrange sets it for belt printers only. Printers with an off-centre
best_object_pos keep their alignment; a flat-bed test pins that.
4. The preview's belt view follows the loaded G-code, not the selected printer:
GCodeProcessor carries the file's belt keys (and, for a belt file, its bed)
into export_config_for_render(), and GCodeViewer enables the belt view from
the header tilt.
5. belt_shift_layer_grid() also shifts the cached belt floor and the global Z
offset, so a support-only or brim-only change after the purge-prism snap
matches a fresh slice.
6. update_print_fff_config() resets raft_layers and draft_shield on a belt
printer instead of only greying out the fields Print::validate() rejects.
7. GCodeWriter takes a first-layer point test instead of the FirstLayerPlane;
GCode installs one that measures from the belt surface, like its
extrusions, so the first-layer travel speed and the second-layer
temperature change no longer depend on the gcode_remap_* convention.
8. belt_brim_clip_leading_edge() is exported and called by both the generator
and the test.
9. Both phong.vs shaders use slope.up_direction for the overhang highlight.
The pre-slice and G-code axis remaps are gated on belt_printer through
BeltTransformPipeline::axis_remap_enabled(), so belt keys left in a profile
cannot change a non-belt print.
Tests requested in the review: belt-only keys at non-default values leave
non-belt G-code unchanged; switching a sliced project from belt to non-belt
(and tilt axis None) matches a fresh slice; a support-only change on a belt
purge print matches a fresh slice; non-belt start G-code moves keep the
first-layer Z in the processor; the belt brim's segment count catches a band
emitted twice.
The belt-to-non-belt test exposed an unrelated gap: invalidate_step(posSlice)
re-invalidated posSupportMaterial but not posSimplifySupportPath, so after
any re-slice the regenerated support paths were exported unsimplified.
posSimplifySupportPath is now in that list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The clang-tidy job on #14394 fails on 129 misc-include-cleaner findings:
the belt sources and tests use std::, Eigen, Point/PrintConfig and
BeltBrim symbols without including the header that provides them, which
only compiled because the precompiled header supplied it. Every include
the job names is added, in each file's existing include style ("../" in
the GCode/ and Support/ subdirectories, quoted libslic3r/ paths in the
GUI and tests). No code changes.
Verified with scripts/clang_tidy_diff.py -p build-tidy --base eb5b9a77b9
(SLIC3R_PCH=OFF compile database, clang-tidy 22.1.8): no findings left.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01L6Kg5igmmMU2YLoK6HrsWV
load_as_gcode() skips the conversion and GPU upload when it is handed the
result it already shows, but belt printers were exempt from that cache,
because the designed/raw view changes the toolpath geometry for the same
result. So every preview reload of a belt print, switching back to the
Preview tab for one, converted and uploaded every toolpath again.
Remember the view the result was converted for and reuse it while both
match. Toggling the view (B, the legend checkbox, the toolbar menu) still
converts again. The print config the back-transform reads cannot change
without a new G-code result, so the result id covers it as it does on any
other printer.
Suggested by raistlin7447 on #14394.
Brings belt-printer up to main eb5b9a77b9. One conflict: main translates
the pressure advance test name (#16142) on the line after belt's guard that
keeps PA Line and PA Pattern off belt printers; both are kept.
* plates-toolbar-scrollbar-size
* update
* filament grouping dialog
* mixed filament list
* Update StepMeshDialog.cpp
* moves plot scrollbar
* fix position of popups
* printer agent combo box width
* match multiline text control background
* add dots to configure button
* also correct label color for multiline input
* side tools connecting text color
* recenter dialog text color
* preferences experimental features
* upgrade panel hyperlink color + right margin
* fix position of + sign on printer selector
* speed control popup
* bbl fan control window
* AMS materials setting
* monitor > ams section
* match background color of multiline text editor on project page
* Fix SwitchButton colors
* bbl camera popup
* BBL > Send print dialog
* Revert "BBL > Send print dialog"
This reverts commit 128e145897.
* Revert "bbl fan control window"
This reverts commit 4a0db62790.
* Revert "bbl camera popup"
This reverts commit e2301e3237.
* Revert "monitor > ams section"
This reverts commit 66e6894eb1.
* Revert "fix position of + sign on printer selector"
This reverts commit 1523ba24c0.
* Revert "upgrade panel hyperlink color + right margin"
This reverts commit 541f2514c5.
* Revert "side tools connecting text color"
This reverts commit a9ab074247.
* Revert "recenter dialog text color"
This reverts commit f4670d32b2.
* Revert "AMS materials setting"
This reverts commit b12827f9b5.
* Revert "Fix SwitchButton colors"
This reverts commit 2d4f1d1fe9.
* match object list background color
* match compare dialog wxDataViewCtrl background color
* fix centering of iconized buttons on linux
* fix compare dialog background color not applied on linux
* edit gcode dialog components background color
* Update Plater.cpp
* fix dev button font size
* Fix scaling issue on SwitchButton while using 150%
* transfer or discard changes dialog wiki label
* "Transfer or Discard changes" / "Unsaved Changes" dialog header color
* object table colors & header spacing
* progress dialog
* fix progressbar look on linux
* fix build
* fix build
* fix centering of iconized icon again
* fix header background color
* revert bbl fan control
* add includes
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
The only use of Slic3r::create_thread in this file sits behind
!BBL_RELEASE_TO_PUBLIC && __WINDOWS__, so the include looked unused in
every configuration CI builds. Windows Debug and RelWithDebInfo builds
failed without it.
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
The Design view drew sinking outlines by looking up its bodies in the
plate's model, reading past the end of an object's volumes once a body
was committed. The Design canvas no longer draws sinking outlines.
Commit to Plate now sends all visible bodies to Prepare as one object with a
part per body, so their relative placement survives. A dropdown beside the
button switches to Commit to Plate (as bodies), the previous one-object-per-body
behaviour, and the choice is remembered.
GLGizmoSlaSupports, GLGizmoHollow, GLGizmoFaceDetector, GLGizmoText and GLGizmoAdvancedCut were already left out of the build, and GLGizmos.hpp, the only header including some of them, had no includers. VoxelizeCSGMesh.hpp uses types that no longer exist, SLA/bicubic.h does not compile, and Utils/ProfileDescription.hpp is included nowhere. Their CMake and gettext source-list entries go with them.
The validator slices every printer with two filaments and the prime tower
forced on, then requires the tower's CP TOOLCHANGE START block as proof
that change_filament_gcode ran. A belt printer has no wipe tower: it purges
into a prism object on the belt, so Print::has_wipe_tower() is false and
the change is the plain T command set_extruder() emits. All six belt
printers failed the sweep on that alone, although each one changes
filament throughout the slice. Look for the T1 line on belt printers.
slice_single_volume_regions() sliced Precise Seam modifiers with
trafo_centered(), but a belt printer slices its layers with
trafo_sliced(): the belt rotation, any pre-slice remap and the lift off
the plate on top. On a belt print the modifier regions landed in the
unrotated frame, away from the walls they were meant to place the seam
on. Slice them with trafo_sliced(), as the support volumes and the seam
enforcers already are. It equals trafo_centered() off a belt printer.
Main's assignable shortcuts replaced the canvas key switch that carried
the belt "show designed / show raw G-code" toggle on B. Register it as
ToggleBeltRawGcode, bound to B in the Preview (B is only taken on the
Plater, by the mesh boolean gizmo), so it can be rebound and is listed in
the shortcuts dialog. The legend checkbox shows whatever key is bound.
Brings belt-printer up to main 4b4a261787. Resolutions:
- G-code header (#15897, #15915): main moved the header, config and
thumbnail block later in _do_export; write_belt_header() moves with it,
still after the thumbnails and outside the BTT_TFT gate.
- _extrude: first-layer acceleration keeps the per-path first-layer plane
test with main's cached nozzle index (#16028); main's set_speed out-param
form (#16108) everywhere else.
- GCodeWriter (#16108): the arc-to-polyline fallback for machine mappings
that cannot express G2/G3 now runs in the out-param extrude_arc_to_xy,
which is the overload GCode calls, and appends to the caller's string.
- GCodeProcessorResult: the belt fields join main's forwarding assign.
- Clipper2 (#15969): belt arrange helpers take Slic3r::Point; the tree
support join types lose their ClipperLib qualifier.
- CLI arrange (#15837): belt printers still reserve no wipe tower.
- Wipe tower options (#15841): the two new sparse-layer toggles are hidden
for belt printers like the rest of the tower options.
- Keyboard shortcuts (#15706): main's registry replaces the old key switch;
the belt view toggle is re-registered in the next commit.
- Print::process: the belt purge-plan undo runs before main's SliceStarted
event.
- scripts/filament_id_snapshot.json: deleted on main (a77209af8f).
- Includes and appended tests: union of both sides.
Belt printing turned GCode::m_writer into a unique_ptr so BeltGCode could
swap in a freshly built writer carrying the belt kinematics. Nothing
subclasses GCodeWriter: the machine mapping lives in its MachineKinematics,
which set_kinematics() installs on an existing writer. A GCode is built for
every export and the only state on the writer when init_belt_writer() runs
is the plate offset, which the swap had to copy across by hand.
Install the belt kinematics on the writer in place, drop the copied offset,
and drop the virtual markers on GCodeWriter that the old subclass needed.
Every m_writer-> in GCode.cpp goes back to m_writer., which is most of the
belt diff in that file and most of its conflicts with main.
The pressure-advance pattern keeps its shared_ptr writer: the unique_ptr
kinematics make GCodeWriter move-only and that class must stay copyable.
Selections are drawn as opaque faces in the selection colour with a cased outline instead of a
translucent tint over the body, so they read on a body of any colour. Selecting a Feature tree
row lights the faces that feature made rather than its whole body, which also makes fillet and
chamfer rows highlight again.
Each Feature tree row now carries Edit, Show/hide and Delete, and each
Bodies row carries Move, Show/hide and Delete. These act on that row
instead of on the selection. The eye shows a closed eye when the item
is hidden. Every clickable icon in the sidebar now highlights on hover.
Rename and Color now come first in the right-click menu, as items of
their own instead of inside Modify. This applies wherever they appear,
whether opened from the viewport or from a Bodies row.
Clicking an already-selected row no longer starts a rename; use F2,
the row's right-click menu, or the Rename command.
Restore slicing progress after notification reset
Ensure the cleared slicing-progress controller is recreated before its initial state transition, and calculate the Daily Tips size before positioning the popup.