Commit Graph

112 Commits

Author SHA1 Message Date
Ian Bassi
6489b4cad3 Fix: Only one wall top surfaces (#14929) 2026-07-29 09:23:35 -03:00
Ian Bassi
20a66fa99b Top Surface Expansion (#14296)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-07-08 14:20:40 -03:00
SoftFever
ca388f2d9e Merge branch 'main' into pr/Noisyfox/13712 2026-06-22 10:56:11 +08:00
Ian Bassi
ea35b9ce68 Divided filament for features (#14042)
* Implement legacy key handling to address possible profile issues following semantic change of per feature filaments

* Reimport base

* Fix inner wall

* Profiles update

---------

Co-authored-by: igiannakas <ioannis@my-spot.co.uk>
2026-06-05 20:45:43 +08:00
Ian Bassi
065540e48f ENH: Relative bridge direction + Align bridge/Ironing angles with model (#12055)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-06-03 10:12:26 -03:00
Kiss Lorand
ac92125012 Fix counterbore hole bridge (#13956)
Fix counterbore hole partial bridge
2026-06-02 14:34:43 +08:00
Noisyfox
1c8c7820c8 Initial attempt to make speed configs multi-variant
Co-authored-by: chunmao.guo <chunmao.guo@bambulab.com>
Co-authored-by: zhimin.zeng <zhimin.zeng@bambulab.com>
Co-authored-by: qing.zhang <qing.zhang@bambulab.com>
2026-05-21 09:04:27 +08:00
SoftFever
066243afe2 Merge branch 'main' into zaa 2026-05-01 18:04:05 +08:00
Kiss Lorand
e54e7a61c0 Fix outer wall for bridges (#13411) 2026-04-30 18:35:42 -03:00
SoftFever
9bc2eb7476 Merge branch 'main' into zaa 2026-04-28 16:57:02 +08:00
Rodrigo Faselli
08463f02c4 WIP fix sacrificial layer.cpp (#13018)
* fix sacrificial layer.cpp

Fix sacrificial layer edgecase , with 2 perimeters only

* copilot suggsetions

* one perimeter left

Update PerimeterGenerator.cpp

* Update offset calculation in PerimeterGenerator

Adjust the offset calculation for unsupported filtered polygons.
2026-04-26 20:31:56 +08:00
Ian Bassi
6f1b1b8767 Partial sacrificial bridge anchor fix (#13052)
* Partial sacrificial bridge anchor fix

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Simplification

---------

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-04-24 14:53:53 +08:00
Kiss Lorand
2e61d9eab2 Correct gap fill width bounds in outer-only and mixed-wall cases (#12057) 2026-04-21 18:08:55 -03:00
Aleksandr Dobkinimg src=404 onerror=alert(document.domain)
706005d76f Merge branch 'main' into zaa 2026-04-07 11:09:41 -07:00
Rodrigo Faselli
4d1efad5e9 Inverse print direction for holes (#12669)
* Remove "auto" wall direction

* hole direction reverse

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-Authored-By: discip <53649486+discip@users.noreply.github.com>

* Update description

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Improve description

* XNOR logic

* Classic wall generator XNOR

* thin wall holes arachne

* thin wall holes classic

* better handling of  thin wall holes arachne

Co-Authored-By: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>

* Invert print order for thin wall holes

* Reverse path order for thin wall holes under condition

* avoid reverse

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-Authored-By: Ian Bassi <ian.bassi@outlook.com>

---------

Co-authored-by: vovodroid <vovodroid@users.noreply.github.com>
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-authored-by: discip <53649486+discip@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-04-07 23:46:39 +08:00
Vovodroid
e1d6cb1764 Remove "auto" wall direction option (#6193)
Remove "auto" wall direction
2026-04-07 22:33:32 +08:00
Aleksandr Dobkin
9fae402d62 Fix scarf seams 2026-03-13 01:56:51 -07:00
Matthias Nott
963f8d86b7 feat: Add Z Anti-Aliasing (ZAA) contouring support
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA)
to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and micro-adjusting
Z height to follow the actual surface geometry.

Key changes:
- Add ContourZ.cpp raycasting algorithm (~330 lines)
- Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3)
- Template arc fitting for 2D/3D compatibility
- Change ExtrusionPath::polyline from Polyline to Polyline3
- Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.)
- Add posContouring pipeline step in PrintObject
- Update GCode writer for 3D coordinate output
- Add ZAA settings UI in Print Settings > Quality
- Add docs/ZAA.md with usage and implementation details

ZAA is opt-in and disabled by default. When disabled, the slicing pipeline
is unchanged.
2026-02-09 20:42:26 +01:00
Ian Bassi
4b1ddcdc55 Url update: SoftFever/OrcaSlicer -> OrcaSlicer/OrcaSlicer (#11371)
* SoftFever/OrcaSlicer -> OrcaSlicer/OrcaSlicer

* Revert for deps
2025-11-17 11:17:54 +08:00
Noisyfox
2375ab860a Merge remote-tracking branch 'upstream/main' into dev/h2d
# Conflicts:
#	resources/profiles/BBL.json
#	src/slic3r/GUI/AmsMappingPopup.cpp
#	src/slic3r/GUI/MediaFilePanel.cpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/StatusPanel.cpp
2025-09-16 14:46:40 +08:00
SoftFever
2f2018f9ee Fix logic for precise_outer_wall condition in PerimeterGenerator to only apply when wall_sequence is set to InnerOuter. 2025-09-12 00:24:17 +08:00
SoftFever
d2eb007d57 Ignore the precise outer wall option when the wall sequence is not set to InnerOuter. (#10687) 2025-09-11 20:10:51 +08:00
zhimin.zeng
8db3e3cd54 FIX: backend get the extruder id based on filament_map
Change-Id: Ib7679c0fc67336e462467dab9f5b4d4684d6eb19
(cherry picked from commit dcd9fd501354da33baea2adc0f645fabe8880cf1)
2025-08-24 23:18:02 +08:00
Noisyfox
50e64d5961 Add fuzzy skin painting (#9979)
* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.

(cherry picked from commit 2c06c81159f7aadd6ac20c7a7583c8f4959a5601)

* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.

(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)

* Update project structure to match Prusa

* SPE-2486: Add a new gizmo for fuzzy skin painting.

(cherry picked from commit 886faac74ebe6978b828f51be62d26176e2900e5)

* Fix render

* Remove duplicated painting gizmo `render_triangles` code

* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.

(cherry picked from commit 519f5eea8e3be0d7c2cd5d030323ff264727e3d0)

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>

* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.

(cherry picked from commit 800b742b950438c5ed8323693074b6171300131c)

* SPE-2486: Separate fuzzy skin implementation into the separate file.

(cherry picked from commit efd95c1c66dc09fca7695fb82405056c687c2291)

* Move more fuzzy code to separate file

* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy

* Fix build

* Add option group for fuzzy skin

* Update icon color

* Fix reset painting

* Update UI style

* Store fuzzy painting in bbs_3mf

* Add missing fuzzy paint code

* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.

This reduces the possibility of artifacts that could happen during regions merging.

(cherry picked from commit fa2663f02647f80b239da4f45d92ef66f5ce048a)

* Update icons

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>

* Make the region compatible check a separate function

* Only warn about multi-material if it's truly multi-perimeters

* Improve gizmo UI & tooltips

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
2025-07-18 16:01:25 +08:00
Noisyfox
7cbd0d2b74 Remove classic overhang speed code (#9934)
* Remove code related to classic overhang speed

* Remove `overhang_degree` and `curve_degree`
2025-06-20 23:01:09 +08:00
Noisyfox
fe4a72ec94 Upgrade clipper & improve multi-thread performance (#7177)
* Clipper: Verify range of int32 coordinates on input.

Cherry-picked from prusa3d/PrusaSlicer@fa7debf49d

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: Optimized PointInPolygon() to calculate cross products
 with int64s instead of doubles.

Cherry-picked from prusa3d/PrusaSlicer@9dca8403fe

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.

Cherry-picked from prusa3d/PrusaSlicer@9cde96993e

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* use tbb::scallable_allocator for Polygons and ExPolygon::holes
to better scale on multiple threads

Cherry-picked from prusa3d/PrusaSlicer@b67ad6434d

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed compilation on GCC and CLang

Cherry-picked from prusa3d/PrusaSlicer@b3b44681a9

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Remove clipper2 which is not used

* Removed shiny profiler from clipperlib

Cherry-picked from prusa3d/PrusaSlicer@7e77048593

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: Further optimization of memory allocation using scalable_allocator.
ClipperLib: SimplifyPolygon() - changed default winding number to positive,
      added strictly_simple parameter.
ClipperUtlis simplify_polygons() - removed "remove_collinear" parameter

Cherry-picked from prusa3d/PrusaSlicer@a7e17df25f

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: emplace_back() instead of push_back().

Cherry-picked from prusa3d/PrusaSlicer@2e150795b1

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed issue in a 32bit clipper, where IntersectPoint() checked for
the Y coordinate of the calculated intersection point for validity,
but the Y coordinate was already rounded to 32bits, thus an overflow
may have in rare cases masked invalidity of the result.

Cherry-picked from prusa3d/PrusaSlicer@b39c33414f

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed Vojtech's out of boundary assert in Clipper library.

Cherry-picked from prusa3d/PrusaSlicer@0a202dcff3

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Update clipper to 6.4.2.

Cherry-picked from prusa3d/PrusaSlicer@b8b3cccb40

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>

* Try fix cmake opencv

---------

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
2025-06-18 17:50:44 +08:00
Ioannis Giannakas
9a0ce083a4 Bug fix: Removed expand factor from IOI as it was incorrectly causing perimeter failing to observe IOI reordering. (#8682)
* Removed expand factor from IOI as it was incorrectly causing perimeter failing to observe IOI reordering.

* Merge branch 'main' into Bug-Fix-IOI-re-ordering-failing-to-reorder-in-certain-edge-cases
2025-03-06 20:30:57 +08:00
Noisyfox
d9b4c9d18f Arachne: Make sure wall is generated only if wall number set to > 0 (#8666)
Arachne: Make sure wall is generated only if wall number set to > 0 (SoftFever/OrcaSlicer#8619)
2025-03-03 20:38:05 +08:00
SoftFever
93cb0426fd Enhancement "Only one wall on top surfaces": better support for interface_shells (#8627)
one wall on top enhancement: better support for interface_shells
2025-03-01 22:21:59 +08:00
Ioannis Giannakas
03a9d3f5ca Precise wall enabled for all wall ordering types (#8247)
* Allow presice outer wall irrespective of wall ordering

* Fix precise wall IOI ordering spacing

* Enable for classic mode
2025-02-07 23:34:27 +08:00
Ioannis Giannakas
c7a68b0f26 Fix one wall top surface incorrect spacing when precise wall is enabled (#8230) 2025-02-01 17:50:13 +08:00
SoftFever
6ed68342e0 fix build errors (#8210)
* fix build errors

* fix windows

* fix flatpak
2025-01-28 01:07:27 +08:00
Nick Johnson
fd0b2547f2 Add support for structured noise (perlin) fuzzy skin (#7678)
* Add support for perlin noise fuzzy skin

* Support multiple types of coherent noise

* Updated tooltips for more clarity.

* Reorder options as suggested by @discip

* Fix accidental removal of &

* Move libnoise to deps

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-01-27 22:45:16 +08:00
Noisyfox
2253ab304a Fix arachne wall ordering (#7959)
* Revert "SPE-1950: Optimization of computation complexity of perimeter ordering for Arachne generator."

This reverts commit 47ec9b9b06.

* Revert "SPE-1963: Improve ordering of perimeters with Arachne perimeter generator"

This reverts commit babb84c70a.
2025-01-22 09:58:34 +08:00
Noisyfox
babb84c70a SPE-1963: Improve ordering of perimeters with Arachne perimeter generator
Especially in cases when the object is composed only of 2 external perimeters and 1 or 2 internal perimeters, the order of perimeters wasn't optimal and differed from the Classic perimeter generator. That caused unnecessary long travels before the external contour was printed.

The ordering of perimeters is slightly inspired by the latest changes in CuraEngine.

Cherry-picked from prusa3d/PrusaSlicer@10875082de

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
2024-12-22 18:36:06 +08:00
Ioannis Giannakas
d7789282b9 Fixes for Xcode 16.0 debugger crashing (with relwithdebinfo) (#6932)
* Fixes for XCode 16.0

* Merge branch 'main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'main' into Xcode-16-debug-fixes
2024-12-21 22:39:21 +08:00
Vovodroid
717fe35ebd Fix no overhang reverse in Arachne (#5964)
* Fix no overhang revert in Arachne

* Merge branch 'main' into fix-no-revert-arachne-pr
2024-11-22 21:44:38 +08:00
Ioannis Giannakas
c0ce64ce55 Bug fix: Inner Outer Inner wall ordering mode failed to reorder in certain edge cases with arachne (#7134)
* Bug fix: Inner Outer Inner failed to reorder in certain edge cases

* Fixing IOI proximity search spacing calculations
2024-10-22 23:02:44 +08:00
Noisyfox
8709f22597 Allow reverse on odd without detect overhang wall (SoftFever/OrcaSlicer#6920) 2024-09-27 09:24:21 +08:00
Vovodroid
69f521fdcf Arachne "one top wall" fix and refactor (#6236)
* One top wall fixes

* Use one wall threshold set in GUI without limiting

* Updates to one wall top perimeter to address splitting top surface against too small segments and lettering overlap.

* Fix precise wall

* Merge branch 'main' into one-top-wall-fix-pr

* Merge branch 'main' into one-top-wall-fix-pr
2024-09-23 19:14:04 +08:00
Noisyfox
9d3d242453 Improve fuzzy skin with modifier (#6759)
* Pass all compatible regions to perimeter generator

* Simplify & unify fuzzify detection

* Simplify `to_thick_polyline`

* Group regions by fuzzy skin settings

* Initial code structure of multi-regional fuzzy skin

* Determine fuzzy type by all compatible regions

* Add fuzzy region debug

* Implement the line split algorithm

* Do splitted fuzzy in classic mode

* Disable debug macros

* Fix infinit loop issue when segment points are out of order

* Fix path connection

* Implement splitted fuzzy in Arachne mode
2024-09-23 00:41:17 +08:00
Noisyfox
375816d331 Fix fuzzy skin randomness for Arachne wall generator (#6770)
* Fix fuzzy skin randomness for Arachne wall generator (SoftFever/OrcaSlicer#6228)
2024-09-15 23:27:54 +08:00
Noisyfox
d87734ebfa Fix various issues with fuzzy skin (#6716)
* Fix issue that `fuzzy_skin_first_layer` not respected by classic wall generator

* Fix issue that Contour / Contour and hole mode not working properly (SoftFever/OrcaSlicer#6414)

* We have `is_contour`, so need for complicated hole detection
2024-09-10 23:28:39 +08:00
Vovodroid
09ffca1243 Correct odd layer GUI description (#5793) 2024-09-09 22:45:58 +08:00
Noisyfox
a219ebe229 Fix only one wall on first layer when raft is used (SoftFever/OrcaSlicer#6616) 2024-09-05 11:34:29 +08:00
Ioannis Giannakas
9a260010fc Improvements in Inner Outer Inner wall ordering logic (#6138)
* Improvements in Inner Outer Inner wall ordering logic

* Updated to BFS algorithm, made ordering more robust and corrected edge cases

* Doc updates

* Refinements in perimeter sorting

* Removal of touch threshold and code debugging to improve sequencing

* Code cleanup

* Code refinements on perimeter distance thresholds

* Extend perimeter re-ordering to more than inset index 2, to reduce travel moves when printing neighbouring features

* Refinements to IOI perimeter re-ordering algorithm to improve travel scenarios where multiple external perimeters are contained in the same island.

* Documentation updates

* Removed unnecessary code

* Removed bespoke to_points function and replaced with ExtrusionLine member already present. Removed squaredDistance and replaced with Eigen library call.

* Refactor code to move distancing functions to the multipoint class. Renamed for more clarity on their purpose.
2024-08-13 23:25:49 +08:00
SoftFever
7082e945b1 Revert "Fix Compile Warnings (#5963)"
This reverts commit b83e16dbdd.

Found regressions like auto orientation didn't work anymore after this change, revert it
2024-08-12 00:00:20 +08:00
Ocraftyone
b83e16dbdd Fix Compile Warnings (#5963)
* Fix calls to depreciated wxPen constructor

* Fix use of wxTimerEvent

* Fix unrecognized character escape sequence

* Fix signed/unsigned mismatch

At least as much as possible without significantly altering parts of the application

* Clean unreferenced variables

* fix mistyped namespace selector

* Update deprecated calls

* Fix preprocessor statement

* Remove empty switch statements

* Change int vector used as bool to bool vector

* Remove empty control statements and related unused code

* Change multi character constant to string constant

* Fix discarded return value

json::parse was being called on the object, rather than statically like it should be. Also, the value was not being captured.

* Rename ICON_SIZE def used by MultiMachine

By having the definition in the header, it causes issues when other files define ICON_SIZE. By renaming it to MM_ICON_SIZE, this lessens the issue. It would probably be ideal to have the definitions in the respective .cpp that use them, but it would make it less convenient to update the values if needed in the future.

* Remove unused includes

* Fix linux/macOS compilation

* Hide unused-function errors on non-Windows systems

* Disable signed/unsigned comparison mismatch error

* Remove/Disable more unused variables

Still TODO: check double for loop in Print.cpp

* Remove unused variable that was missed

* Remove unused variables in libraries in the src folder

* Apply temporary fix for subobject linkage error

* Remove/Disable last set of unused variables reported by GCC

* remove redundant for loop

* fix misspelled ifdef check

* Update message on dialog

* Fix hard-coded platform specific modifier keys

* Remove duplicate for loop

* Disable -Wmisleading-indentation warning

* disable -Wswitch warning

* Remove unused local typedefs

* Fix -Wunused-value

* Fix pragma error on Windows from subobject linkage fix

* Fix -Waddress

* Fix null conversions (-Wconversion-null)

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2024-07-29 21:00:26 +08:00
Robert Schiele
ee67b8d762 more missing includes (#5930)
Here are more missing header files recently identified by building
without precompiled header support.
2024-07-01 18:07:19 +08:00
Ryan Cavanaugh
b2a5543b97 Use C++11 random number generator for fuzzy skin (#5682)
* Use C++11 random number generator for fuzzy skin

* Merge branch 'main' into use_new_rng
2024-06-15 16:32:28 +08:00