* Elefant foot compensation for solid layers
Elefant foot compensation for solid layers above bottommost by infill density manipulation.
* Update Fill.cpp
* change the option to expert cat
* use is_approx for float
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Co-authored-by: SoftFever <softfeverever@gmail.com>
changes "Pen size" to "Brush size",
moves "On overhangs only" underneath "Brush Size" and rephrases as "On highlighted overhangs only" in all translations
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* feat: Add flow rate calibration pattern selector dialog
* feat: Integrate PR #11881 and improve Flow Rate Calibration Wizard
- Integrated PR #11881: Display layer duration in G-code viewer position window.
- Enhanced Flow Rate Calibration:
- Implemented a Wizard dialog (FlowRateCalibrationDialog) using DPIDialog for Dark Mode support.
- Restricted pattern selection to 'Archimedean Chords' and 'Monotonic'.
- Integrated logic to pass the selected pattern to the calibration generation.
* fix(UI): Refactor FlowRateCalibrationDialog to calib_dlg for macOS build fix and UI consistency
Moved FlowRateCalibrationDialog from MainFrame.cpp to calib_dlg.hpp/.cpp to resolve build errors on macOS. Updated UI to match Pressure Advance calibration dialog style (Dark Mode support, RadioGroups). Logic moved to dialog class.
* Update Wiki link for flow rate calibration
* ui: replace RadioGroup with BitmapComboBox for Flow Rate pattern selection
* fix(ui): use custom ComboBox widget for Flow Rate Calibration
Replaces wxBitmapComboBox with OrcaSlicer's custom ComboBox widget to fix rendering issues on Windows (empty selection) and compilation errors on Linux.
* Refactor: Cleanup unused includes and members in FlowRate calibration dialog
* Fix: Complete rename of Flow Rate to Flow ratio in calibration menus after merge
* Fix: Update Flow Rate to Flow Ratio in Calibration Dialog and Wiki Link
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Co-authored-by: yw4z <ywsyildiz@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
The OnText handler in ObjectTableDialog catches WXK_ESCAPE but swallows it. Invert the logic to call Close() on Esc, and pass anything else to evt.Skip().
While at it, fix a typo in the dialog's title.
* restructures text tool ui,
moves style selector over font,
moves reset buttons after settings,
matches style popup styling to font popup
* makes operation setting single-line
* makes "Advanced" button bigger, matching BambuStudio
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Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
refactors tooltipbutton,
one common implementation,
one common shortcut data structure,
add tooltip button to text gizmo,
consistent shortcut wording
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* reduces number of clicks to change filament in objectlist
* dont set minimum width in dropdown if use_content_width == true
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Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
restructure painting tools
place "On Overhangs only" checkbox under Overhand slider,
place "Vertical"/"Horizontal" checkboxes under pen size,
move some separators,
fix changing window width in MMUSegmentation,
show "Section View" slider for gap fill too
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* Add extrusion role change G-code options
Introduces new G-code options for handling extrusion role changes at the process and filament levels. Updates configuration, GUI, and GCode logic to support 'process_change_extrusion_role_gcode' and 'filament_change_extrusion_role_gcode', allowing custom G-code insertion when the extrusion role changes.
Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* Optimize extrusion role-change gcode handling
Cache gcode template strings and current filament id, and guard creation of DynamicConfig/placeholder processing behind a check that at least one role-change gcode is non-empty. This avoids redundant config lookups and DynamicConfig/placeholder parsing when no custom role-change gcode is defined, improving clarity and performance without changing behavior.
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Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* Add nightly build reproducibility checkbox
Add a required checkbox to the bug report template prompting reporters to verify the issue is reproducible in the latest nightly build (links to the nightly builds release). This helps catch issues already fixed in nightly releases and reduces duplicate reports.
* Add PR artifact download guide to template
Update the pull request template to include a commented section and a link to the OrcaSlicer wiki explaining how to download artifacts from a PR. This helps contributors and reviewers locate and retrieve build/test artifacts for verification and testing.
* Using bbs versioning for bbs atributes
* Orca tags
* Bump SLIC3R version to match current BBS
* New import logic
* to_string_sf
* 2.3.2 No tagged
* Update comment
wxWidgets defines _UNICODE globally, which causes Catch2's
catch_main.cpp to provide wmain() instead of main(). This leads to
LNK2001 "unresolved external symbol main" for all test executables
when building with BUILD_TESTS=ON on MSVC.
Add DO_NOT_USE_WMAIN compile definition to Catch2WithMain target
so that Catch2 provides the standard main() entry point.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* WIP: benchmarking caching vs multi-thread parsing json
* stick to just caching, other functions does not seem to have any duplicate traversals
* Remove benchmarking code
* cleanup leftover code and clear cache when loading is done
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Co-authored-by: SoftFever <softfeverever@gmail.com>
Fix missing dirty marker for edited system printer presets
System printer presets did not display the modified (“*”) marker in the sidebar when edited. Unlike other preset types, printer presets use `printer_model` as their display label, bypassing the normal dirty-state formatting.
This patch prepends the modified suffix to the displayed name when the selected system printer preset is dirty, restoring consistent UI behavior across all preset types.
In some rare support edge cases, Orca could start extruding a new layer before moving to the correct Z height.
This happened when two support layers were generated back-to-back and the next layer started exactly where the previous one ended. In that situation, there was no movement that naturally updated the Z position first.
The code was clearing the “pending layer change” flag too early, so it lost track of the fact that a Z move was still required.
This change ensures that if a layer change is still pending, Orca will always move to the correct Z height before the first extrusion of that layer.
This guarantees that every layer starts at the correct height and fixes the missing / incorrect support layers seen in those edge cases.
Fix support preview artifacts caused by incorrect gap subdivision
Support generation could sometimes split a gap into too many steps,
even when it should fit exactly into a single layer.
This was most noticeable when max_suport_layer_height was equal to
the print layer height (e.g. 0.2 mm).
This resulted in incorrect support layering and visible artifacts
in preview.
The issue was caused by floating-point precision, where values that
should be equal to the configured limit were treated as slightly larger.
Fix by biasing the subdivision calculation with EPSILON so near-equal
values are not split into extra steps.
Applied consistently to:
- SupportMaterial (normal supports)
- TreeSupportCommon (tree stepping)
- TreeSupport (layer creation)
* Restore SVG/text→Support crash guard (#5070), disable change_part_type()
The crash fix from #5070 prevented converting SVG/text modifiers to Support
Blocker / Support Enforcer by hiding those entries in the old SingleChoiceDialog
opened from ObjectList::change_part_type(). When the "Change type" UI was
reworked into a submenu that calls ObjectList::set_volume_type() directly, the
guard was left behind in the unused change_part_type() path -- the submenu path
had no protection, silently reintroducing the #5070 crash on the submenu route
(ModelVolume::set_type() does not clear text_configuration / emboss_shape, so
the stale emboss state stays attached to a support volume).
- Guard set_volume_type(): reject SUPPORT_BLOCKER / SUPPORT_ENFORCER when any
selected volume is SVG or text, showing the same error as before.
- Wrap ObjectList::change_part_type() in #if 0 instead of deleting it: the
function is unused since the submenu rework, but keeping it in commented-out
form preserves traceability with upstream Bambu Studio (avoids merge
conflicts on each BBL sync). Suggested by RF47, confirmed by ianalexis.
* Log instead of showing user error; action guard is defense-in-depth only
Per review feedback from RF47: with the UI-side guard in #13120, the
set_volume_type() action-time check is a pure safety net -- a healthy UI
should never let the user reach it. Showing a modal error dialog would
therefore either confuse a user who did nothing wrong (if the UI guard
is bypassed by a future refactor/plugin/shortcut) or be dead code at
runtime. Log the event for developers instead, keep the early return so
the crash is still prevented.
Adjust initial- and slowdown-layer speed logic to correctly account for raft layers. Replace the previous layer checks with object_layer_over_raft(), simplify initial-layer speed selection, and split the slow_down_layers interpolation into separate branches for configurations with and without rafts so the lerp uses the correct layer offset. Also avoid applying overhang speed adjustments to object layers that are over rafts.
# Description
This commit adds the enhancement of https://github.com/OrcaSlicer/OrcaSlicer/issues/13116
- Adds checkboxes to enable or disable the fan speed override during print or after printing is completed. This allows users to, for example, only override the fan speed during printing whilst leaving the fan speed as is set in the machine gcode at the end.
- Two new flags are added for this: `activate_air_filtration_during_print[extruder]` and `activate_air_filtration_on_completion[extruder]`. These can be used to more finely control machine gcode
- Current filament settings remain as they are: `activate_air_filtration[extruder]` settings are unaffected and by default both new flags are set to true, ensuring the same set behavior as before.
# Screenshots/Recordings/Graphs
<img width="856" height="208" alt="Screenshot From 2026-04-09 18-57-14" src="https://github.com/user-attachments/assets/e71e7de3-2def-4046-b5dc-55bf3b516ce5" />
As you can see there are now checkboxes left of the fan speeds. They have their own tooltip too, which also helps identify the correct flags for users who want to adjust their machine gcode.
## Tests
I have thoroughly tested this on my own computer (CachyOS) and on my printer. I have also carefully checked the gcode in every possible state this is in and ensured that the unsaved changes dialog properly displays the labels for these settings. Flags are set properly, sliced files properly use the flags if you check for them in machine gcode and default behavior is unaffected for those who have already changed settings for air filtration. From what I can see, this does exactly what it should be doing without any issues.
* make initial layer travel move acceleration and jerk configurable
* Update spelling to match UI pattern
* Update min integer and re-order to match patterns
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Co-authored-by: Thomas Scheiblauer <tom@sharkbay.at>
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>