Drop the orphaned PluginCallbackList (dead
after the PluginManager migration) and hop
run_on_*_callbacks onto the UI thread via
CallAfter, snapshotting under the mutex on the
worker first. Keeps wx subscribers off the
detached load/unload workers.
Only one action source ever existed, so the
IActionSource interface and ScriptActionSource
are gone. ActionRegistry now subscribes to the
plugin loader and enumerates actions directly
in init() - no polymorphism for one impl.
Replace the opaque FNV-hash SpeedDialActionId
with a readable composed id of the form
prefix:title:source_key. Split AppAction's
single source field into source_key (stable
identity, e.g. plugin_key) and source_name
(display), so identity and display no longer
share one field.
* fix: impl refactor
* fix: unload/load python module, race conditions, freezes
* remove dead code
* remove extra hook
* remove more dead code
* fix gil run script
reslice() now enforces only the missing-plugin block via
refresh_missing_plugin_block (no second Print::validate); plate
ready-status returns to upstream's plain model_fits, matching
GLCanvas3D::reload_scene. Also restores main's use_bbl_device_tab and
the check_track_enable comment, and drops two unused MainFrame includes.
Merge-resolution cleanup. The #12506 re-select path kept main's preset_bundle
null check, and both select_machine calls now use effective_agent_id rather than
mixing it with the equal-but-differently-named agent_info.id.
Resolve five conflicts, all of which needed both sides rather than a pick:
- BackgroundSlicingProcess: ours was a pure tabs->spaces reformat of base, so
keep main's per-filament volume/nozzle map read-back (its only change here).
- GUI_App: main's #12506 else-if attached to an `if` this branch deleted;
re-expressed onto the same-agent early-return path (the agent factory caches
per id, so pointer equality is the same predicate).
- MainFrame: both sides relocated Sync Presets independently; keep main's
push_notification plus the branch's Plugins menu items.
- Tab: the "TODO: Orca: Support hybrid" blocks were unchanged base, not a branch
decision; take main's enabled Hybrid to match the already auto-merged siblings.
- test_config: union of both sides' cases (6 plugin + 9 multi-nozzle).
The filament-group golden harness landed with H2C/A2L support (#14685). Its
"FilamentGroup golden regression" / stress_66 case fails intermittently on
Windows x64, on main and on unrelated PRs alike. The test depends on how fast the
runner is.
The k-medoids clustering these goldens exercise is an anytime search bounded by a
3 second wall clock. Every restart is seeded from its own index, so nothing about
it is random. What varies is how many restarts fit in the budget, and the best
cost is a minimum over completed restarts, so a slower runner is never better.
Grading a score produced that way measures the machine as much as the code.
Add a ClusteringBudget struct and let the tests set it. The defaults are the
current 3 seconds and 30 restarts, so slicing behavior is unchanged. A
non-positive timeout removes the wall clock and bounds the search by restart
count alone.
The goldens are then graded under a fixed budget of four restarts, where every
one of them reaches the BambuStudio reference within 3%, so the score becomes a
property of the code. This retires the machine-specific 125103 lock on stress_66.
The default wall-clock path keeps its own test, asserting the grouping is valid
and the search does not run away. It makes no score assertion, because under a
wall clock that number is not a property of the code.
The golden test also checks the run fits in ten times the default wall clock.
Slicing quality depends on how many restarts fit in the budget, so a search an
order of magnitude slower would degrade real groupings while a fixed-budget score
gate stayed green.
The 3% tolerance stays as the parity allowance against the goldens. It also
covers a small spread across standard libraries: the k-medoids search seeds each
restart with std::shuffle, whose algorithm the C++ standard leaves unspecified,
so libstdc++, libc++ and the MSVC STL permute the same seed differently, start
from different medoids, and settle on slightly different groupings, about 3e-4
apart and only on the goldens heavy enough to reach the k-medoids search.
# Description
Adds a --slice (-s) mode to the profile validator that slices a
two-colour cube through every shipped printer, expanding all custom
g-code (change_filament_gcode, machine start/end, etc.). This catches
invalid-placeholder / bad-flow / slicing errors that the static JSON
checks and unit tests can't see.
Included:
- Validator: new -s sweep mode; per-profile error attribution in the
log; resolves the synthetic 2nd-filament nozzle-mapping so multi-nozzle
BBL printers (incl. the Direct-Drive+Bowden X2D) validate cleanly.
- CI, two complementary paths:
- check_profiles.yml — runs the sweep on profile-only PRs (nightly
binary).
- build_all.yml — new parallel slice_check_linux job runs it on
engine/src PRs with the PR-built binary (build_all doesn't trigger on
resources/**, so no overlap). Runs off the build's artifact, so it
doesn't lengthen the build leg.
- Profile fixes surfaced by the sweep: Creality, FLSun, Ginger, Qidi,
RatRig, iQ.
- Engine: whitelist BBL firmware T-opcodes (T1001/T65279/T65535) in the
time estimator (log-only, no g-code change); dedupe a
per-filament/per-layer log flood in get_config_index.
# Screenshots/Recordings/Graphs
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## Tests
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[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
The Unit Tests job sparse-checks-out only .github/scripts/tests, so the
baked-in absolute PROFILES_DIR was missing at runtime; the shipped-profile
test then read a non-existent JSON and null-dereferenced in opt_string.
Check out resources/ in the unit-test job, and guard the test helper to
skip when the profile is absent and require the key before dereferencing.
The new "Prime-tower visits..." test from #14685 (H2C/A2L support) throws
"Coordinate outside allowed range" at random on CI, on both Windows arm64 and
Linux x86_64. It's an uninitialized read of WipeTowerData::height.
#10780 (H2D/H2S) added a second wipe tower path, generate_new(), that fills in
depth, bbx, brim_width and rib_offset but not height. The older generate() sets
height, and clear() never did, so on the generate_new path it stays garbage.
first_layer_wipe_tower_corners() passes height to get_wipe_tower_cone_base() as
R = tan(cone_angle/2) * height. The stray bytes are usually zero, so R is zero
and the slice is fine, which is why it passes most runs on every platform. When
they aren't zero the cone radius runs past ClipperLib's limit and the slice
throws. Nothing selects for it, so it just flakes around.
#14685's test is the first to exercise this path, so that's when it started
showing up.
Initializing height in clear() fixes it, same as the m_origin fix in #13712. The
BBL generate_new path has no stabilization cone, so height = 0 is right.
Keep action identity and display metadata
constructor-set so registry keys cannot drift
from the objects they index.
Require sources to publish unique ownership while
the registry retains shared keepalive for runs.
Preserve opaque IDs and persisted state keys.
Lifecycle callbacks can be registered while
another thread dispatches them, risking races
and iterator invalidation.
Snapshot shared callback objects under a mutex,
then invoke them unlocked to preserve reentrancy
and mutable callback state.