mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-07-18 08:22:06 +00:00
Confine plugin lifecycle callbacks to UI thread
Drop the orphaned PluginCallbackList (dead after the PluginManager migration) and hop run_on_*_callbacks onto the UI thread via CallAfter, snapshotting under the mutex on the worker first. Keeps wx subscribers off the detached load/unload workers.
This commit is contained in:
@@ -1,44 +0,0 @@
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#pragma once
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <utility>
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#include <vector>
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namespace Slic3r {
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// Thread-safe append-only callback storage. Each dispatch operates on a snapshot,
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// so callbacks may safely subscribe more callbacks without deadlocking or changing
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// the in-flight dispatch.
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template<typename Signature> class PluginCallbackList
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{
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public:
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using Callback = std::function<Signature>;
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using CallbackPtr = std::shared_ptr<Callback>;
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void subscribe(Callback callback)
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{
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auto owned_callback = std::make_shared<Callback>(std::move(callback));
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std::lock_guard<std::mutex> lock(m_mutex);
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m_callbacks.emplace_back(std::move(owned_callback));
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}
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template<typename Dispatcher> void dispatch(Dispatcher&& dispatcher) const
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{
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std::vector<CallbackPtr> callbacks;
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{
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std::lock_guard<std::mutex> lock(m_mutex);
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callbacks = m_callbacks;
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}
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for (const CallbackPtr& callback : callbacks)
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dispatcher(*callback);
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}
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private:
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mutable std::mutex m_mutex;
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std::vector<CallbackPtr> m_callbacks;
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};
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} // namespace Slic3r
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@@ -1098,61 +1098,88 @@ std::vector<PluginManager::CapabilityLifecycleFn> PluginManager::copy_capability
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return it == m_capability_callbacks.end() ? std::vector<CapabilityLifecycleFn>{} : it->second;
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}
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// The run_on_*_callbacks below are called from detached load/unload workers. They copy the
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// subscriber list under m_mutex and invoke it OUTSIDE the lock: subscribers re-enter the manager,
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// and no callback may run while the registry lock is held.
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// The run_on_*_callbacks below are called from detached load/unload workers. They snapshot the
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// subscriber list under m_mutex (the copy protects the in-flight loop from a callback that
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// subscribes mid-dispatch, and serialises against a concurrent subscribe), then hand the snapshot
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// to the UI thread: subscribers touch wx and must not run on a worker, and none may run while the
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// registry lock is held. The dispatch runs inline when already on the UI thread, else via
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// CallAfter, since calling wx off the main thread is UB.
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void PluginManager::run_on_load_callbacks(const std::string& plugin_key)
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{
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for (auto& fn : copy_callbacks(CallbackType::Load)) {
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try {
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fn(plugin_key);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key << ": " << ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key;
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auto work = [callbacks = copy_callbacks(CallbackType::Load), plugin_key] {
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for (auto& fn : callbacks) {
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try {
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fn(plugin_key);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key << ": " << ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key;
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}
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}
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}
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};
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if (wxTheApp == nullptr || wxIsMainThread())
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work();
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else
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GUI::wxGetApp().CallAfter(std::move(work));
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}
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void PluginManager::run_on_unload_callbacks(const std::string& plugin_key)
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{
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for (auto& fn : copy_callbacks(CallbackType::Unload)) {
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try {
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fn(plugin_key);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": " << ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": unknown error";
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auto work = [callbacks = copy_callbacks(CallbackType::Unload), plugin_key] {
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for (auto& fn : callbacks) {
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try {
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fn(plugin_key);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": " << ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": unknown error";
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}
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}
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}
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};
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if (wxTheApp == nullptr || wxIsMainThread())
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work();
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else
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GUI::wxGetApp().CallAfter(std::move(work));
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}
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void PluginManager::run_on_capability_load_callbacks(const PluginCapabilityId& id)
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{
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for (auto& fn : copy_capability_callbacks(CallbackType::Load)) {
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try {
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fn(id);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name << ": "
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<< ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name;
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auto work = [callbacks = copy_capability_callbacks(CallbackType::Load), id] {
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for (auto& fn : callbacks) {
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try {
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fn(id);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name << ": "
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<< ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name;
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}
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}
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}
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};
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if (wxTheApp == nullptr || wxIsMainThread())
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work();
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else
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GUI::wxGetApp().CallAfter(std::move(work));
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}
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void PluginManager::run_on_capability_unload_callbacks(const PluginCapabilityId& id)
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{
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for (auto& fn : copy_capability_callbacks(CallbackType::Unload)) {
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try {
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fn(id);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name << ": "
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<< ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name;
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auto work = [callbacks = copy_capability_callbacks(CallbackType::Unload), id] {
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for (auto& fn : callbacks) {
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try {
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fn(id);
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} catch (const std::exception& ex) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name << ": "
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<< ex.what();
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} catch (...) {
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BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name;
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}
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}
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}
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};
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if (wxTheApp == nullptr || wxIsMainThread())
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work();
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else
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GUI::wxGetApp().CallAfter(std::move(work));
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}
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// ── Cloud user ──────────────────────────────────────────────────────────────────────────────
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@@ -3,7 +3,6 @@ add_executable(${_TEST_NAME}_tests
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${_TEST_NAME}_tests_main.cpp
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test_action_source.cpp
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test_plugin_host_api.cpp
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test_plugin_callback_list.cpp
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test_plugin_install.cpp
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test_plugin_lifecycle.cpp
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test_slicing_pipeline_bindings.cpp
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@@ -1,105 +0,0 @@
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#include <catch2/catch_all.hpp>
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#include <slic3r/plugin/PluginCallbackList.hpp>
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#include <atomic>
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#include <chrono>
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#include <condition_variable>
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#include <future>
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#include <mutex>
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#include <string>
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#include <vector>
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using Slic3r::PluginCallbackList;
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TEST_CASE("PluginCallbackList dispatches subscribers in subscription order", "[plugin][callback-list]")
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{
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PluginCallbackList<void()> callbacks;
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std::vector<int> calls;
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callbacks.subscribe([&calls] { calls.push_back(1); });
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callbacks.subscribe([&calls] { calls.push_back(2); });
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callbacks.dispatch([](const auto& callback) { callback(); });
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CHECK(calls == std::vector<int>{1, 2});
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}
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TEST_CASE("PluginCallbackList defers subscribers added during dispatch", "[plugin][callback-list]")
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{
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PluginCallbackList<void()> callbacks;
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std::vector<std::string> calls;
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callbacks.subscribe([&] {
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calls.emplace_back("original");
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callbacks.subscribe([&calls] { calls.emplace_back("added"); });
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});
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callbacks.dispatch([](const auto& callback) { callback(); });
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CHECK(calls == std::vector<std::string>{"original"});
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callbacks.dispatch([](const auto& callback) { callback(); });
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CHECK(calls == std::vector<std::string>{"original", "original", "added"});
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}
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TEST_CASE("PluginCallbackList preserves mutable callback state across dispatches", "[plugin][callback-list]")
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{
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PluginCallbackList<void()> callbacks;
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std::vector<int> calls;
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callbacks.subscribe([count = 0, &calls]() mutable { calls.push_back(++count); });
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callbacks.dispatch([](const auto& callback) { callback(); });
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callbacks.dispatch([](const auto& callback) { callback(); });
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CHECK(calls == std::vector<int>{1, 2});
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}
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TEST_CASE("PluginCallbackList does not hold its mutex while invoking callbacks", "[plugin][callback-list]")
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{
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using namespace std::chrono_literals;
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PluginCallbackList<void()> callbacks;
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std::mutex mutex;
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std::condition_variable callback_entered_cv;
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std::condition_variable release_callback_cv;
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bool callback_entered = false;
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bool release_callback = false;
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std::atomic<int> late_calls{0};
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callbacks.subscribe([&] {
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std::unique_lock<std::mutex> lock(mutex);
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callback_entered = true;
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callback_entered_cv.notify_one();
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release_callback_cv.wait(lock, [&release_callback] { return release_callback; });
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});
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auto dispatch = std::async(std::launch::async, [&] {
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callbacks.dispatch([](const auto& callback) { callback(); });
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});
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{
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std::unique_lock<std::mutex> lock(mutex);
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callback_entered_cv.wait_for(lock, 5s, [&callback_entered] { return callback_entered; });
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}
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auto subscribe = std::async(std::launch::async, [&] {
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callbacks.subscribe([&late_calls] { ++late_calls; });
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});
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const bool subscribed_while_callback_blocked = subscribe.wait_for(5s) == std::future_status::ready;
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{
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std::lock_guard<std::mutex> lock(mutex);
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release_callback = true;
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}
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release_callback_cv.notify_one();
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dispatch.get();
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subscribe.get();
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CHECK(callback_entered);
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CHECK(subscribed_while_callback_blocked);
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CHECK(late_calls.load() == 0);
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callbacks.dispatch([](const auto& callback) { callback(); });
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CHECK(late_calls.load() == 1);
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}
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