The G-code preview draws every toolpath segment as an instanced box, and its frame cost is
linear in the number of segments drawn. On a plate of large objects that is enough that
dragging the camera or a preview slider cannot keep up, and no amount of per-segment work
changes that; only drawing fewer segments does.
The objects themselves are cheaper: a mesh costs its triangles once, however many layers it
has, and the preview already loads the objects as shells for its translucent ghost. A new
preference, "Only render solid model when dragging" (off by default), draws those shells
opaque in their filament colours instead of the toolpaths while the user drags.
The visible layer range still holds. The shells are cut at the range's top and bottom through
the gouraud shader's z range, and libvgcode keeps a second index buffer holding just the
range's bottom and top layers, filled in the same walk as the full one, which is drawn
afterwards so that it caps the cut with what was really printed there. Switching between the
two sets is a buffer binding, never a rebuild. The prime tower is added to the shells from its
sliced mesh while the preference is on, positioned as the print placed it; it keeps its opaque
colour and so stays out of the translucent ghost. Supports have no mesh and are not shown.
Dragging is the camera, the navigator or either slider being held; a slider reports it from
ImGui's active id, since its dirty flag is raised and consumed inside one frame. A wheel step
holds the solid model for a 150 ms settle time, with the frame that restores the toolpaths
scheduled for when it runs out. The switch is decided at the top of the frame, before the
cached scene is consulted, and a frame that switches redraws the scene. A drag cut short by
focus or capture loss is ended explicitly, and a button release wakes the idle loop, since on
some platforms no idle event follows it until the next input.
With the preference off, nothing is built and the preview is unchanged.
The segments come in print order, bottom layer first, which seen from above is back to
front: every hidden fragment is shaded before the one that covers it, and on an integrated
GPU that overdraw is most of the frame. Drawing the instances last to first whenever the
camera looks down lets the depth test reject the hidden fragments instead. Side views and
views from below keep the print order, and the shadow-caster pass is unchanged.
# Description
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Avoid calling Print::output_filename() when a slice is canceled or
fails, since unresolved filename placeholders can throw before G-code
export completes.
Instead, we should use the model name in ctx.name and the stable model
ID in ctx.id, consistently across slice and G-code export events.
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Fix#15885
Fix size_t/%d mismatch in MsgDialog button keys
`m_buttons.size()` is a `size_t`, which does not match the `%d` conversion in
printf-style variadics. Build the key with `std::to_string` instead; exact
for any size_t, no behavior change for realistic counts.
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Guard the smooth-normals preference read when CLI thumbnail generation initializes geometry without a wx application. Use the existing flat-normal path in that case and preserve GUI preferences.
Use DPI-aware 20 DIP vertical scrolling for general-purpose GUI
scroll areas.
Keep list-based views aligned to their item height so one wheel increment follows the visible row rhythm.
This makes Preferences and other dialogs scroll consistently across
Windows DPI settings.
get_dpi_for_window's pre-8.1 fallback and get_font_list_by_enumeration
both called GetDC without a matching ReleaseDC, leaking a GDI handle
each call. get_dpi_for_window runs on every mouse-move over the 3D
viewport, so the leak exhausts the per-process GDI handle limit and
hangs the app within minutes on Windows 7/8.
Co-authored-by: Fernando Marino <f.marino@rheagroup.com>
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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The OFL OTA workflow sent an ISO-8601 timestamp to the pending-clear
endpoint, which only accepts Unix epoch seconds. This caused the
scheduled workflow to fail with HTTP 400.
Use `data -u +%s` so that request matches the endpoint contract.
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If a vendor runs `/bot merge` while the cronjob is running, it might be
dropped because the table might be cleared before `post_merge_profiles`
completes. Instead we can add a timestamp so that we don't accidentally
drop any PR merges that occur while the OFL cronjob is running.
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The previous implementation checks against the last successful
`post_merge_profiles` which can trigger when a normal OTA update for
non-OFL profiles are made. This causes the check to fail when OFL
changes are made before other regular profile changes are made in
`resources/profiles/<vendor>`
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Merged by /bot merge on behalf of @peachismomo (id 52488812).
Grants: resources/profiles/OrcaFilamentLibrary/filament/Elegoo, resources/profiles/OrcaFilamentLibrary.json, resources/profiles/Elegoo, resources/profiles/Elegoo.json
Head: b73e9df4f4
# Description
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- `OrcaFilamentLibrary` (OFL) has no `FOLDER_MERGERS` delegation and
changes far more often than other vendors, so it can't go through the
existing merge-triggered, human-published OTA flow.
`post_merge_profiles.yml` gains an explicit `vendor` + `auto_publish`
`workflow_dispatch` path that bypasses the `FOLDER_MERGERS` check and
calls the OTA auto-publish API directly, making the update live with no
human step.
- `ofl-ota-cronjob.yml` drives that path daily across `main` and every
`release/vX.Y.Z` branch, checkpointed against
`post_merge_profiles.yml`'s own per-branch run history so a failed
publish is retried rather than silently dropped.
- Fixes a pre-existing bug in `post_merge_profiles.yml`: a single vendor
with no `FOLDER_MERGERS` grant in a push used to zero out the *entire*
vendor batch, silently dropping other, properly-authorized vendors'
publishes too. It now drops only the ungranted vendor, with a warning.
## Notes
Once v2.5.0 stable is released, we need to remove branch checking
against main in both these workflows.
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# Description
This brings back the Bambu Lab profile sync with BambuStudio, reverted
from main, along with its bed-model offset fix. The synced printers and
filaments share their start and end G-code and dual-nozzle settings
through template files that Orca did not read, so those printers had no
machine G-code. Orca now loads these templates the same way BambuStudio
does, so every synced preset comes in complete. `profile_include_dump`,
a new developer tool, compares the result with BambuStudio's.
Other vendors' profiles are unaffected. Bambu Lab profiles move to
version 02.08.00.10, so installs that took the earlier sync update too.
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## Tests
Unit tests cover how template settings combine with inherited and preset
settings, loaded from JSON and from the preset cache. The profile
validator passes on every shipped vendor, and every Bambu Lab preset
gets the same template values in Orca as in BambuStudio.
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A scarf joint split the loop at exactly the scarf length, so the remainder
of the segment the split landed in became the first flat segment, often a
fraction of a millimetre. The seam insertion also leaves segments of a few
micrometres at both ends of the loop, which a scarf extrudes through where a
plain loop would start or stop. With junction deviation the planner treats
such short moves as tight corners, limited by the Z axis acceleration at the
end of the ramp, and slows to a third of the wall speed or nearly halts at
the seam.
Extend the ramp to the next vertex when the remainder would be shorter than
half a scarf step, capped at a millimetre, beyond which planners treat a move
as ordinary; the scarf only grows, never shrinks. Drop the vertex next to the
seam point at either end when that segment is shorter than an eighth of a
common line width, so the loop still starts and ends at the seam; a trimmed
path loses its arc fitting and prints as line segments. Clamp the scarf
length to the trimmed loop so a scarf covering a whole loop still ends at
full flow. The descending pass reuses the same path, so both wedges stay
consistent, and a flat part that would collapse to a single point is dropped.
The global arrange branch, taken by --arrange with all plates selected, only
reserved the prime tower when filament ids had been given on the command
line for STL input. A project carries its filament use per plate and its own
tower positions, but that set was empty for it, so the tower was never an
obstacle: the arranged pile was centred over it and the slice then failed on
a G-code path conflict.
When no filament ids were given, count the filaments each plate uses and
reserve a tower on every plate that needs one, keeping the project's tower
position instead of resetting it to the default. Only a tower the slicer will
print is reserved: the prime tower must be enabled, and a by-object print
gets none unless a smooth timelapse needs it, as the per-plate arrange
decides. Overflow beds are sized for the busiest plate. The STL route is
unchanged.
G-code generation collects errors raised per object, such as an empty
first layer, into one SlicingErrors exception whose own message is just
"Errors". The CLI's generic handler printed that word and recorded the
generic slicing error text, so a headless caller had nothing to act on.
Let Print render the per-object messages with each object's name, and have
the CLI catch SlicingErrors ahead of the generic handler, print that text
and record it as the result's error string. The exit code is unchanged. A
unit test lifts a cube off the bed and checks the message names the object.
Since #15811 the settings page is built when its tab is shown, so on a
Home start that opens a project the Quality page is built on screen. Its
flow-compensation-model field is a multiline text view that GTK maps as
it is created and that is hidden, because compensation is off, before
GTK first allocates it. The loading dialog's wxWindowDisabler then
desensitizes the frame, and GTK crashes in
gtk_text_layout_cursors_changed() on that text view.
On GTK the page view is now hidden while a page is built, so a control
that starts hidden is never realized and GTK realizes it when it is
shown. The deferred build is unchanged.
For clang-cl, CMake sets the depfile flags to the gcc-style -MD, -MT and -MF,
passed through as -clang: arguments. ccache does not parse those, so a cache
hit writes only the object. Ninja has no depfile to read, so it records zero
header dependencies for that object and does not rebuild it after a header
edit. The stale object is still linked into the library and the DLL. sccache
0.15.0 reproduces the depfile on a hit and is unaffected.
Use /showIncludes instead. CMake already does that for MSVC, and ccache
reproduces it on a hit. A make-rules override sets the flags, because CMake
includes the override after Platform/Windows-Clang.cmake. It is forwarded to
each dependency because every one configures as its own CMake project, and it
is only set when the file exists, because scripts/flatpak/make_deps_tar.sh
packs deps/ alone.
In a build with a warm cache, 678 of 790 objects had no recorded headers.
Object code does not change. One GUI translation unit compiled both ways is
byte-identical apart from the COFF timestamp.
* preset updater: refresh installed vendors from resources regardless of enable_ota
Since c4fea8ad24 the resources check in check_installed_vendor_profiles()
sat behind enabled_config_update, which now follows enable_ota, a hidden
flag that defaults to off. The hotfix a93c6ea67b then made that gate skip
installed vendors entirely, so a new build's newer vendor profiles were
never installed over an existing vendor unless OTA had been turned on.
Before the gating the update URL always had a default, so the comparison
effectively always ran.
The resources shipped with a build are not an over-the-air update. Judge
installed vendors against them, and drop the ones no longer enabled,
regardless of the flag; enable_ota keeps gating the online sync.
* preset updater: stop reinstalling the filament library on every launch
check_installed_vendor_profiles() put OrcaFilamentLibrary on the install
list unconditionally, so every launch recopied the whole vendor from
resources and, in a build that ships the profile JSONs rather than a
preset cache, then re-parsed and re-cached it: about 0.3 s of a dev
build's startup, and a 3 MB copy in a release build, for a vendor that
had not changed.
The library was special-cased because it is never in the enabled-vendor
list. Treat it like the default bundle instead: always wanted, and
reinstalled only when the resources carry a newer version.