* ci: build the Windows x64 dependencies and slicer with clang-cl
Passes -l -x from the Windows jobs, using the clang-cl and Ninja options
added in #15373. Ninja runs each dependency's build step as a plain command,
so the jobs set up a VC environment for OpenSSL's nmake. arm64 stays on MSVC
for now.
The deps cache key gains the compiler, so windows-x64 becomes
windows-x64-clang and windows-arm64 becomes windows-arm64-msvc.
* deps: select OpenSSL's ARM64 target from DEPS_ARCH
CMAKE_GENERATOR_PLATFORM is only set by -A, which Ninja never receives, so
the Ninja build selected the x64 target on ARM64. DEPS_ARCH is derived from
CMAKE_SYSTEM_PROCESSOR and is already independent of the generator.
* ci: build the Windows ARM64 dependencies and slicer with clang-cl
Three dependencies need handling first. libpng and OpenCV each build an ARM
SIMD path that does not compile with clang-cl, so those paths are off; PNG
already had the same opt-out for Apple ARM. OCCT is built with cl, since
clang-cl cannot emit one of its large generated files and there is no option
to turn that off. All three are gated to Windows ARM64 with clang.
The rows, their ✗ buttons and the click-to-highlight were all built against
m_doc.features[m_constrain_feat].entity_constraints — a COMMITTED feature. A live sketch
has no committed feature, so the card was hidden for the whole session and the list it
would have shown was empty by construction. Every constraint applied while drawing was
nameless: the badge said one existed, nothing said which.
rebuild_constraint_list now picks its source by scope. live_constraint_scope() is the same
discriminator apply_constraint already used to route to apply_live_constraint — both
Constrain modes set m_active, so is_sketching() alone would claim the live scope while the
committed manager is open. delete_constraint and highlight_constraint_entities branch on
it too, and the card shows in Sketch mode as well as Constrain.
Keeping the rows in step needed a signal that did not exist: on_solve_state fires on every
frame of a drag, so rebuilding from it would rebuild the list continuously. The tool now
fires on_constraints_changed only when the constraint SET changes — one added by
try_add_constraints, one removed by remove_constraint (the indexed form the badge click and
the ✗ row now share).
The rebuild is deferred through CallAfter. One of its callers is the ✗ button's own click
handler, and rebuild_constraint_list destroys those buttons: deleting the window whose
handler is still on the stack is a use-after-free.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
A glyph reads as decoration until something says otherwise, so the badges shipped
last commit were discoverable only by accident. Two places now say it, chosen because
they are where the eye already is:
- the moment of applying, which is the one the user is watching ("Applied constraint ·
its badge is on the sketch — click the badge to remove it"). The hint line could not
carry this alone: it only refreshes when the (mode, step, picks) tuple changes, and
applying a constraint changes none of them.
- the Select-mode hint line, appended only while the live sketch actually holds a
constraint, so it never advertises a badge that is not on screen.
Also fixes what the previous commit got wrong: remove_constraint_near solved through
solve_sketch_entities directly, which relaxes the geometry but leaves m_dof and the
per-entity conflict flags untouched and never fires on_solve_state. Deleting a
constraint therefore left the DoF readout describing the system as it was BEFORE the
deletion, and any red over-constrained tint stranded on screen. It goes through
resolve_live() now, the same path every other live edit uses.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
The constraint badges existed and had never once been drawn where they were needed.
build_constraint_glyphs read m_constrain_cons, a vector only the COMMITTED-feature
Constrain mode fills, and the draw call sat inside `if (m_mode == Mode::Constrain)`.
Every constraint applied during a live sketch — which is the path the Constrain buttons
take while drawing, the one added in "Constrain while you sketch" — went into
m_constraints and was rendered by nothing. You could not see that Parallel had applied,
so "nothing happens" was indistinguishable from "applied and invisible".
The glyph builder now takes its constraint list as a parameter: Constrain mode passes
m_constrain_cons as before, the live session passes its own m_constraints. Same glyphs,
same teal.
Seeing them is half of it. A constraint's entire state is exists / does not exist, so the
toggle is a delete, and there was no way to reach one during a session — the ✗ rows in
the panel list are bound to the committed feature. Each badge now records where it landed
(m_glyph_hits) and a plain left click in Select mode within its cell drops that constraint
and re-solves. Shift/Ctrl clicks are left alone so multi-select still works.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
Two reports, one root: the sketch tab could not show what was selected.
The bed grid landed last commit, and selection was painted pure white — a freshly
drawn line is auto-selected by the creation tool, so the first thing a new line did
was disappear into the grid. Selection now wears design_selection_color(), the same
cyan a picked solid already wears. White is kept for the hover handle alone.
That invisibility is also why "I apply Parallel and NOTHING HAPPENS": drawing two
lines leaves exactly ONE selected (the last), Parallel needs two, so the planner
correctly refused — but the status text named only the requirement, never the current
pick, which reads as a dead button. It now reports how many are selected and how to
pick the second.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011FbJKJAJxxkhDTs9XdZzKA
In CAD the centre IS the sketch origin -- GLCanvas3D already moves the axis
triad there for exactly that reason. The grid under it did not agree: it comes
from PartPlate::calc_gridlines, generated from m_origin, the plate's front-left
corner, with an adaptive step meant for a print bed.
Measured on a screenshot from the user's machine: the nearest grid line was 10 px
from the origin in a 23 px pitch. The origin floated mid-cell, in both axes.
Corner-origin is CORRECT for Prepare -- a print bed starts at a corner -- and the
plate list is SHARED with the plater, so re-centring it there would change the
bed for every user of the app to fix one tab. The seam used instead already
existed: _render_platelist takes show_grid, and m_axes_at_bed_center is already
the "this is the Design canvas" flag. The Design canvas suppresses the plate's
grid and draws its own.
Minor every 10 mm, major every 50 mm, both generated from bed_center() so a line
passes exactly THROUGH the origin in each axis. Two GLModels, rebuilt only when
the bed shape changes, not per frame.
White majors, grey minors, the SAME in both themes. There is no white bed to
vanish against: the plate is dark grey either way (DEFAULT_MODEL_COLOR
{0.326,0.337,0.337} light, DEFAULT_MODEL_COLOR_DARK {0.255,0.255,0.283} dark),
a difference of 0.07. An earlier draft inverted the palette on the light theme;
that was a branch buying nothing. For contrast with what this replaces: the
plate's grid draws BOTH its thin and bold families in one 0.43 grey, which is
most of why the stock grid reads as a flat mesh with no scale to it.
z = -0.26, the same value as PartPlate::GROUND_Z_GRIDLINE -- below the bed fill
at -0.03, above the bed model at -0.41, so no z-fighting. Matched by
construction, since that constant is file-static in another TU.
Known limit, commented: the grid is clipped to the bed's BOUNDING BOX, not its
polygon. Identical on a rectangular bed; on a circular one it would spill past
the round edge. The target printers are rectangular.
Verified on the rig, not just compiled: white majors over a fine grey mesh, and
a white line through the origin in both axes.
snaporca-kha0
Twenty buttons on the CONSTRAIN bar, nine of them exercised. The other eleven
were "implemented" in the sense that the kernel builds the right def for them --
which is exactly what was true of Parallel yesterday morning, right up until a
user pressed it and got nothing.
What a kernel test cannot see is whether the BUTTON is wired to the index its
name claims. CON_BTN is 449 + 42*i over a hand-written name list, and it has
drifted once already: six buttons were inserted, everything from index 6 on
pointed at the wrong control, and nothing caught it for months because no rung
pressed past index 5. D13 presses index 6; D14 through D22 press 8 to 19. The
map turned out to be intact, which is worth knowing rather than assuming.
D12 vertical, D13 equal_radius (its own button, not Equal's promotion),
D14 concentric, D15 tangent, D16 midpoint, D17 symmetric (the three-pick form),
D18 sym_h, D19 radius, D20 diameter, D21 fix, D22 dist_y.
Three are shaped around a specific way the code could be wrong rather than
around "does something happen":
D20 exists for a factor of two. Diameter wired to the Radius handler gives
r = 30 for a typed 30, and nothing on screen looks wrong.
D21 -- Fix alone is unfalsifiable: nothing moved, so nothing proves the
constraint exists. It only becomes observable when a SECOND constraint would
otherwise move the fixed point, so the rung drives the pair to a 70 mm gap and
checks which end travels.
D14 asserts the radii did NOT change. Concentric is about centres; a solve
that also equalised the radii would pass a naive check.
D17 failed on its first run and the rung was wrong, not the app: all three
entities are free, so the solver is entitled to satisfy the mirror by moving the
AXIS instead of the points -- and it did, landing the pair symmetric about
x = -8.18. It now measures signed perpendicular distance to the axis where the
axis actually is, which is the stronger property anyway.
Coverage: 20/20 buttons pressed, up from 9. Ladder 135 -> 177 properties across
43 rungs, all holding.
snaporca-l2vm
The FFmpeg camera view port made pkg-config a required build tool on
Windows. Windows does not ship one, so every Windows developer has to
install it before the build will configure:
Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
Call Stack (most recent call first):
CMakeLists.txt:480 (find_package)
Nothing on Windows needs it. FFmpeg there is a prebuilt zip unpacked
into the deps prefix, whose DLLs the top level CMakeLists already names
by exact soname. The version is fixed before configure runs, so
find_library against that prefix does the job, as on macOS.
Also drops the CI step that installed pkg-config, gated on !SELF_HOSTED
so it never ran on self-hosted runners, and re-comments the if(WIN32)
block that #15234 uncommented only for that find_package.
Five defects from ten minutes of real use, and the mode split behind the worst
of them. One commit because the changes overlap in the same functions; the
pieces are separable in the diff, not in the file.
CONSTRAINING NO LONGER NEEDS A COMMITTED SKETCH. A constraint could only be
applied by committing the sketch, selecting it in the feature tree, pressing the
padlock, and only then picking. While drawing, the CONSTRAIN toolbar was not even
on screen (set_ui_mode showed it in UiMode::Constrain alone) and apply_constraint
answered "Press Constrain on a sketch first" -- in a status line nobody looks at.
Draw two lines, press Parallel, get nothing: that is what a user reported as "the
UX is a mess", and they were right.
apply_constraint now takes the live session first, reading the picks from the
selection model the sketch tool already had (click, ctrl-click to extend,
double-click for the loop) and applying through try_add_constraints, which
already did append -> solve -> keep-or-rollback. The committed Constrain path
stays for editing an old sketch; it is no longer the only way in. The twenty
constraint buttons now show in Sketch mode as well.
The discriminator is is_sketching() && !is_constraining() &&
!is_constraining_entities(). Both begin_constrain and begin_constrain_entities
set m_active, so is_sketching() alone is true DURING a constrain session and the
new path would hijack the old one -- compiling perfectly and failing in
behaviour.
ONE PLANNER, NOT TWO. A second caller meant duplicating the logic that decides
whether a constraint is legal, which roles it binds and whether it needs a typed
value. That duplication is how today's Coincident bug survived: fixed in one
branch, alive in the next one down. plan_entity_constraint() now lives in the
kernel -- pure, no wx, no translation -- and both UI paths call it. DesignPanel
loses 304 lines and gains 155.
Being in the kernel makes it TESTABLE. The Parallel defect existed because a
constraint type met an entity type nobody had tried, and the only instrument was
a 13-minute GUI ladder. 19 new kernel cases cover the matrix: 264 -> 283 cases,
7648 -> 7867 assertions.
Parallel, Perpendicular and EqualLength gain the two-line guard they never had.
On non-lines they used to emit a def the solver silently dropped -- the sketch
reported itself constrained when it was not, the same class as Horizontal on a
Point. EqualLength on two rounds still promotes to EqualRadius first.
Symmetric is planned completely, including its axis pick: the plan carries a
VECTOR of defs because Symmetric on two lines is two constraints (P0/P0 and
P1/P1). A single def would have half-applied it -- one end pinned, one free,
looking correct until something moves.
A PLACED POINT SURVIVES THE COMMIT. Type::Point was created correctly and never
drawn once committed: both renderers skip it, correctly, since entity_polyline
gives a point nothing. What was missing is the vertex-marker path the live
session already used. rung_point passed throughout because it asserts the
document, and the point was always in the document -- the pixels lied.
ESC STOPS EATING AN UNSAVED SKETCH. The third press reached cancel_sketch(),
clearing m_entities with no warning and nothing to undo. live_sketch_has_work()
existed and was never consulted. The exit layer refuses once when there is work
and lets a second consecutive Esc through; the refusal re-arms on a button press,
never on mouse motion, or Esc could never exit while the hand moves.
TWO NEW RUNGS. D10 drives Parallel through the committed path -- it passes on
the PRE-fix binary, which is how we know the user's failure was the mode and not
the constraint. D11 is the acceptance for the collapse: draw, pick both, press
Parallel, no commit and no padlock. Ladder 126 -> 135 properties, all holding.
CON_BTN_SKETCH is measured, not derived: in Sketch mode the group renders after
the sketch toolbar, so the first button is at 677, not 449. Pitch 42, twenty
buttons, read off a screenshot. Deriving it by offset is how that table drifted
the last time.
Known limit, commented at the call site: a constraint added to a LIVE sketch is
not on the document undo stack, so Ctrl+Z will not take it back until the sketch
is committed.
snaporca-itp4, snaporca-oyhx, snaporca-l2vm
PartPlate::store_to_3mf_structure read first_layer_time from the indirect cali_bboxes_data struct,
which the GUI populates at Plater.cpp:10600 but the CLI never writes to. The result was uninitialized
memory leaking into slice_info.config
Read directly from get_slice_result()->initial_layer_time, which is populated by
GCodeProcessor::finalize() in both code paths and matches the pattern already used a few lines
above for gcode_prediction.
Also default-initialize PlateBBoxData::first_layer_time to 0.0f as a defense against any other consumer
reading it without an explicit write.
build: clear 54 dead private fields
54 of the 161 -Wunused-private-field warnings, across 31 files. These are
the ones needing no judgment. Each member is declared once and appears
nowhere else in src/, counting the .mm and .c sources as well as .cpp and
.hpp, so nothing writes them and nothing reads them. Every removal is a
whole line, and no declaration shares a line with another member.
The remaining 107 are left alone. Those members are mentioned elsewhere,
usually assigned and never read, where the fix might be deleting the
member or might be restoring a read that went missing.
build: clear 53 unused value warnings
49 of them are deliberate i18n markers. L(s) expands to s, so
L("Main Extruder"); is a string literal as a statement and its value is
discarded. The strings have to stay, because the real values come from
printers/*.json at runtime and xgettext cannot scan those. Each block is
now a static const char *const markers[], which uses the values rather
than discarding them. Extraction is unchanged: the xgettext invocation
from scripts/run_gettext.bat gives 76 msgids over the two marker files
before and after, with identical msgid and msgctxt sets.
The other 4 are statements with no effect. AMSItem.cpp:117 and :174
construct and drop a wxColour(255, 255, 255); AMS_TRAY_DEFAULT_COL is
that colour, and the line above already assigns it. UpgradePanel.cpp:865
reads a member and drops it.
wgtDeviceNozzleSelect.cpp:269 writes
if (item; auto ptr = m_nozzle_rack.lock()), which puts the null check in
the init-statement position where its value is discarded, so the check
never runs, and sGetNozzlePosId then dereferences item. Nothing reaches
that today, because the only sender of the event sets itself as the
event object and the dynamic_cast always succeeds. The check now runs.
git config wrote core.autocrlf into the repository git init creates in the
extracted CPython source. Nothing outside deps/build reads that repository, so
the setting was already contained.
-c applies the override to the one invocation instead, so no repository config is
written at all. It cannot reuse PATCH_CMD, so the shared flags are spelled out here.