Resolve five conflicts, all of which needed both sides rather than a pick:
- BackgroundSlicingProcess: ours was a pure tabs->spaces reformat of base, so
keep main's per-filament volume/nozzle map read-back (its only change here).
- GUI_App: main's #12506 else-if attached to an `if` this branch deleted;
re-expressed onto the same-agent early-return path (the agent factory caches
per id, so pointer equality is the same predicate).
- MainFrame: both sides relocated Sync Presets independently; keep main's
push_notification plus the branch's Plugins menu items.
- Tab: the "TODO: Orca: Support hybrid" blocks were unchanged base, not a branch
decision; take main's enabled Hybrid to match the already auto-merged siblings.
- test_config: union of both sides' cases (6 plugin + 9 multi-nozzle).
Viewport: GLCanvas3D::on_idle() cleared m_dirty even when
_refresh_if_shown_on_screen() rendered nothing because the canvas was not on
screen yet — a frame requested while the notebook was still showing a page got
silently swallowed and the viewport stayed blank until some later event dirtied
it again. _refresh_if_shown_on_screen() now reports whether it rendered, and
on_idle keeps the canvas dirty when it did not. Covers Design/Prepare/Preview.
Freeze: a big STEP (17.8 MB) spent ~40-50 s inside OCCT on the UI thread
(read_step_solids + recompute), so the window stopped repainting and the
compositor marked the app unresponsive. Both now run on a worker thread behind
an app-modal pulsing progress dialog: the UI keeps painting and the document
cannot be touched while the worker owns it. OCCT's Standard_Failure is not a
std::exception, so the worker catches it explicitly — an escaping exception
would terminate the process.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Conflicts were all co-located additions rather than design collisions:
- GCode.cpp: adopt upstream's toolchange(filament_id, nozzle_id) signature and
per-variant set_config_index() while keeping the IMEX bare-T<n> suppression;
rebase the second-layer temperature loop's non-IMEX branch onto upstream's
get_filament_config_index() resolution.
- Preset.cpp / PresetBundle.cpp / PrintConfig.cpp: keep both sides' option-list
and enum-map entries.
- GLCanvas3D.cpp: upstream's printable_heights argument plus the IMEX ghost pass.
- PartPlate.cpp: keep <set> (still used).
- test_gcodewriter.cpp / test_3mf.cpp: keep both sides' test cases.
Resolves two conflicts:
- GLCanvas3D.hpp: keep both the IMEX ghost render declarations and
upstream's _render_wireframe_overlay().
- test_gcodewriter.cpp: both sides appended test cases to the same
region; keep upstream's origin/machine-limit tests alongside the
pressure-advance and temperature scenarios.
Plater's pImpl (unique_ptr<priv> p) is destroyed before the wxWindow base
destructor runs DestroyChildren(), so child GLCanvas3D windows are torn down
after p is gone. GLCanvas3D::~GLCanvas3D() -> reset_volumes() then dereferences
the freed p through two paths:
- Selection::clear() -> plater()->canvas3D() -> p->get_current_canvas3D()
- _set_warning_notification() -> plater()->get_notification_manager()
Guard both with the existing wxGetApp().is_closing() flag; both are UI-only
side effects that are no-ops during shutdown, so normal-use behavior is
unchanged.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Gate the entire parametric Design/CAD subsystem behind a single CMake
option so the fork can be built with or without it. With SLIC3R_CAD OFF
the build is behaviour-neutral against upstream OrcaSlicer; this is the
"parallel build" for upstream integration discussion.
Gated surface:
- option(SLIC3R_CAD) + add_definitions(-DSLIC3R_CAD)
- deps/OCCT/OCCT.cmake: BUILD_MODULE_ModelingAlgorithms=${SLIC3R_CAD}
(OFF matches upstream OCCT exactly; ON adds only TKFillet + TKOffset)
- TKFillet/TKOffset link, add_subdirectory(slvs) + libslvs
- CAD kernel + GUI sources, GLGizmoPrimitive (needs GeometryEngine),
CAD Catch2 tests
- 11 upstream C++ hook sites (GLCanvas3D, MainFrame, GLGizmosManager)
- TabPosition and gizmo EType enums switched to implicit numbering so
OFF reproduces upstream indices exactly
Verified on behemoth both ways: OFF and ON link snapmaker-orca +
libslic3r_tests (exit 0); ON shows the Design tab and passes 8 [design]
+ 1 [Deviation] tests, OFF omits them and shows upstream's tab layout.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Multi-nozzle sync widget, AMS rack-nozzle mapping popup, calibration rework, send-dialog nozzle mapping and extruder-count UI. Includes the fix to persist the AMS sync badge on filament cards (H2C/A2L and direct-sync printers).
Port of the snaporca CAD work to the mainline fork.
- Onshape default planes (XY/XZ/YZ) at the bed centre (transparent, labelled);
modeling origin unified to the bed centre (CadDocument::modeling_origin);
world-axis triad moved to the bed centre on the Design canvas only.
- Datum plane: clickable ghost-plane base pick + draggable offset arrow.
- Slot: dims reassessed to inter-centre distance / radius / angle; fixed the
duplicate cap-arc radius quote.
- Hole: 3D cube move-handle on the face; binds to the face on the first click;
decluttered side-distance construction lines.
- Thread: derive the M spec (diameter/pitch/depth) from a picked cylindrical
surface or circular edge (GeometryEngine::circle_of_edge); fuse the helical
ridge onto the existing body; MakePipeShell fixed-binormal sweep (uniform, no
twist) + self-intersection/param guards.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Catches the iXex/IDEX parallel-printing branch up to upstream main
(102 commits). Two content conflicts resolved:
- src/libslic3r/Preset.cpp: s_Preset_printer_options — kept upstream's
new "use_3mf" key and our iMEX printer-capability/mode keys.
- tests/fff_print/test_gcodewriter.cpp: upstream revived the disabled
suite (#14196), dropping the obsolete [.]-tagged lift() test and its
config_lift_unlift.ini; kept their set_speed + z_hop tests and appended
our 10 per-firmware set_pressure_advance/set_temperature scenarios.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* Degrees symbol don't need localization
* The Z when referring to the axis should be uppercase
* Fix the spelling of "GitHub" to camelcase
* Unify the casing of mouse button shortcuts
* Always use G-code with an hyphen
* Fix the spelling of "restricted"
* More grammar fixes
* add missing modifications
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
124 upstream commits including CrealityPrint integration (added include
in Plater.cpp alongside the existing IMEXHelpers include), profile fixes
and version bumps (#14084, #14085, Polymaker), CI artifact publishing,
test refactors (arachne walls test added; test_3mf/test_config/
test_gcodewriter content moved/removed upstream — IMEX test file
preserved as it is feedback-only), translations.
Includes nozzle-diameter guards for printers without nozzle info (#13255,
now landed upstream) and manual-calibration nozzle mismatch fix (#13882).
# Conflicts:
# src/slic3r/GUI/GCodeViewer.cpp
# src/slic3r/GUI/GLCanvas3D.hpp
# src/slic3r/GUI/Tab.cpp
Reconciles the belt-printer branch with upstream PRs through #13723. Six
files had conflicts; three additional files needed manual follow-up fixes
where the auto-merge produced code that referenced upstream-renamed fields
or changed function signatures.
Notable reconciliations:
- TreeSupport.cpp: kept belt-floor early-exit branches around HEAD's
drop-down logic, folded upstream's `(distance_to_top > 0 ? 1 : 0)`
formula into the non-belt-floor path (upstream PR #11812). Dropped dead
`roof_enabled`/`force_tip_to_roof` locals.
- TreeSupport3D.cpp: combined upstream's safety-offset + remove_small
changes with HEAD's belt-floor clip in the per-slice trim loop. Dropped
HEAD's `else` block (superseded by upstream's rewritten bottom-contact
propagation) and re-added the belt-floor clip into the new propagation
loop. Gated the propagation on belt printers to prevent OOM when
belt-floor clipping produces empty initial slices.
- TriangleSelector.{cpp,hpp}: merged both new `select_patch` parameters
(HEAD's `up_direction` and upstream's `select_partially`); body uses
`dot(up_direction)` for the overhang angle check and forwards
`select_partially` to `select_triangle`.
- SupportMaterial.cpp: `slicing_params.soluble_interface` →
`zero_gap_interface_bottom` in HEAD's `detect_belt_floor_bottom_contacts`,
matching upstream's same-purpose rename at line 2495.
- Custom.json, GCodeWriter.cpp: simple additive merges (kept entries /
includes from both sides).
Verified by building OrcaSlicer (RelWithDebInfo) after a full deps
rebuild (Eigen v5.0.1, libigl v2.6.0 are now managed deps) and slicing
a scaled Benchy on the NORMALIZER belt-printer profile without OOM.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* unify footer
adds "Done" Buttons,
standardize "Reset" Buttons,
adds disabled logic to "Reset" Buttons
* adds ImGuiWrapper::COL_WARNING = ColorRGB:Warning,
replaces ColorRGB::Warning
* consistently display warnings,
moves assermbly warning after footer,
make cut warnings warning color
* adds separator above cut warnings
* adds tooltip entry in move, rotate & scale for auto-drop
* use wrapper tooltip in wrapper->button for consistent text color
* restructures brim ears button,
renames "Reset" button in painting tools to "Erase All",
small styling fixes
* small adjustments,
moves "Edge detection" checkbox in painting tool underneath,
moves "Section View" in Brim ears tool after buttons,
moves warnings in Assemble tool under footer
* small brim ear tool structure changes,
adds separator between "Head Diameter" and "Max angle",
adds tooltip to "Auto-generate" button,
rewords shortcut descriptions to match other tools
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* Add logic to handle the left, middle and right buttons being assigned to do nothing, pan or rotate
* Add entries for setting the drag actions to preferences
* Allow the label text in preferences to wrap
* Show mouse mappings in Help -> Keyboard Shortcuts
* Re-add preferences in updated layout
* Add camera mouse options under camera
* Change mouse action strings to use L() for localization
* Display "None" when it is selected instead of blank in keyboard shortcuts
---------
Co-authored-by: Rob O <robertolabode@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* Expose Antialiasing velues
Expose Antialiasing multipliers.
Default to 4 as current implementation but enables the user to disable it to improve performante or increase sampling to improve quality.
* FXAA
* Improve descriptions
* Require restart when MSAA setting changes
Detect changes to the OpenGL MSAA (multisample anti-aliasing) preference when opening Preferences and prompt the user to restart the application to apply the change. Adds a constant key for the MSAA setting, stores the previous value, checks for changes (similar to the existing FXAA handling), and shows a warning dialog explaining the restart will close the current project without saving. If the user accepts, recreate_GUI is invoked to apply the MSAA change immediately.
* Revert "Require restart when MSAA setting changes"
This reverts commit dde134d346c3849598c91d025d2faed1b51c8a22.
* Menu and FPS options
* Fix FPS limiter and remove VSYNC
* Grouped FPS settings and mode up rigth fps counter
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* bbl device selector search box
* align file and more menus with its button
* fix multiline inputbox border color on windows
* fix multiline inputbox border color on windows
* preferences: use content width on combobox dropdowns
* about: match version text size on macOS
* msg dialog improvements
* fix canvas menu overlapping with sliced plates toolbar
* bbl bind dialog button placement
* bbl color picker
* Update StepMeshDialog.cpp
* drop file dialog
* drop dialog revert fonts
* revert windows multiline border
* Update StepMeshDialog.cpp
* update
* Flushing Volumes: match style of combobox
* fix hyperlink color on canvas notifications
* fix possible issues with shared profiles notification
Conflicts resolved in src/libslic3r/GCode.cpp and src/slic3r/GUI/GUI_Factories.cpp.
GCode.cpp: combined upstream's air-filtration per-extruder gating
(activate_air_filtration_during_print / _on_completion), the new
extrusion-role-change gcode lambda, ZAA's path.z_contoured arc-fit
disable, raft-aware slow_down_layers branch, and Vec3d/Line3 ZAA
plumbing with the local belt-printer changes (path_on_first_layer,
effective_layer_index_for_point, should_disable_arc_fitting). All
auto-merged m_writer.X() calls converted to m_writer->X() to match
the local unique_ptr<GCodeWriter> refactor.
GUI_Factories.cpp: inserted brim_flow_ratio in the Support category
list and renumbered around the local build_plate_tilt_x/y entries.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
_render_imex_ghosts and _picking_pass_imex_ghosts both walked every
plate in the partplate list and rendered/hit-tested all ghosts found —
which meant background plates' ghosts bled through into the active
scene whenever GL state was shared (most visibly when entering paint
mode), and clicks could land on a ghost that belonged to a plate the
user wasn't actually looking at.
Switch both paths to read get_curr_plate() and skip the per-plate loop.
Per-plate ghost volumes still live on each PartPlate so 3MF
round-trips work and switching plates picks up the new active plate's
ghosts cleanly; we just don't draw or hit-test the ones whose plate
isn't the active one.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Felix14-v2 PR review feedback (https://github.com/OrcaSlicer/OrcaSlicer/pull/13086#issuecomment-4323696312)
plus the slice-time validation work that follows from his bug list.
UI polish:
- Capitalize "Primary" in display (right-click mode menu, plate tooltip).
Sentinel stays lowercase for wire compatibility.
- Pre-slice-warnings checkbox now uses Orca's ::CheckBox so it matches the
green toggle style of the rest of the IDEX/IQEX configuration page.
- DPI-scaled the IMEXModesCtrl (modes editor) sub-panels, button grid,
text wraps, gcode textarea, and the ghost-tooltip swatch (imgui.scaled).
Legend swatches sized to body-text height for visual balance.
- Primary mode tool buttons in the modes editor are now disabled (read-
only): cycling roles on the IMEX-off mode is a no-op and confusing.
- Modes editor sub-panels now explicitly inherit the app's window-default
dark colour so chromeless ScalableButtons don't render with a visible
light box around their icons on GTK dark themes.
- Per-mode-line reset arrows in the modes editor: each row gets a small
reset bitmap that snaps that row's name+tools+gcode triplet back to the
saved preset's value. matches_config() guard on the page-level reload
prevents the textbox-being-typed-into from being destroyed mid-keystroke.
- New View menu item "Show IDEX/IQEX Toolhead" — toggles the per-carriage
footprint boxes during G-code preview playback. Gated to Preview tab +
IMEX printer; backed by app_config so it persists.
Coordinated config migrations:
- imex_tool_layout and imex_viz_theme migrate from coString to coEnum
(ImexToolLayout / ImexVizTheme). Existing wire format preserved so
saved presets and 3MFs deserialize unchanged. Side-benefit: both now
pick up standard Field rendering and so finally show reset arrows.
Slice-time safeguards (the validation half):
- imex_suppresses_bare_toolchange(parallel_mode, count): suppresses the
slicer's bare T<n> at print-start in any IMEX parallel mode (the user's
imex_mode_gcode + machine_start_gcode owns tool activation there). Mid-
print T<n> emits normally — Print::validate blocks the configurations
where mid-print T<n> wouldn't make sense. Applied to both code paths
inside GCode::set_extruder (the long multi-extruder path AND the
single-extruder path that fires when multiple_extruders=false).
- imex_multicolor_block_reason(): hard-stop validator returning a user-
facing reason string when the active IMEX configuration can't physically
support multi-color. Catches IDEX (1 tool/gantry), 2-tool-active IQEX
(no within-gantry swap topology), and any MMU/AFC lane sharing among
used filaments. Wired into Print::validate as a slice blocker, and into
PartPlate::has_imex_multimaterial_conflict so the plater badge agrees
with the slice block (no more false positives where the badge warns but
the slice goes through).
- New imex_mode_types config option (parallel array to imex_mode_names)
and imex_mode_type_for() helper. Mode-type tag drives behaviour: zones,
ghosts, and validation interpret modes differently per type. Initial
types: "primary", "copy", "mirror", "split". Split modes are explicitly
designed for paired-gantry IQEX multi-color and bypass the gantry-pair
check in imex_multicolor_block_reason (MMU sharing still blocks them).
Test coverage:
- New unit tests cover imex_suppresses_bare_toolchange (4 cases),
imex_multicolor_block_reason (8 cases including IDEX, IQEX 2-/4-tool-
active, MMU sharing, missing primary, Split type), and imex_mode_type_for
(3 cases including legacy fallback). Total: 186 IMEX assertions across
71 test cases, all passing.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* Fix: Enable instance collision detection in GCode and Print clearance
Squashed commit containing:
- Fix gcode path conflict detection in ConflictChecker.cpp by iterating all instances.
- Improve clearance validation in Print.cpp by calculating convex hulls per instance (fixes scaling/mirroring issues).
- Added // Orca: comments to mark changes.
* Fix Wipe Tower G-code conflict detection for WipeTower2
* Fix: Improve object/instance selection for collision and validation warnings
- Updated validation logic in Print.cpp to report specific ModelInstance instead of ModelObject for collision/clearance warnings.
- Updated NotificationManager and Plater to handle ModelInstance selection in 'Jump to' links.
- Added fallback to object selection if specific instance cannot be selected.
- Included fixes for G-code conflict detection (ConflictChecker, GLCanvas3D) to also report instances.
- Improved GUI_ObjectList to update canvas selection when items are selected via API.
* Fix: Prevent crash when loading .3mf projects
Moved update_selections_on_canvas() out of ObjectList::select_items() to avoid premature UI updates during loading. Canvas updates are now explicitly called in NotificationManager and Plater callbacks where needed.
* Fix: Address code review comments
- Fix memory allocation for extrusion layers deep copy
- Remove unused variable in GLCanvas3D
- Fix string formatting crash risk in NotificationManager
- Remove dead code in Plater
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
refactors tooltipbutton,
one common implementation,
one common shortcut data structure,
add tooltip button to text gizmo,
consistent shortcut wording
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>