* Preserve support base outline/fill order
Honor no_sort when emitting support toolpaths to keep outline-first order.
Group tree support base paths (including lightning) into per-area no_sort collections to prevent interleaving across islands.
Keep lightning layer lookup side-effect free.
* Tag Orca specific changes
Tag Orca specific changes vs. Bambu using the comment //ORCA: . This helps when reviewing merge commits from upstream Bambu so we don't end up causing regressions when pulling in commits from upstream
* Make preview slider labels draggable
Add label hit testing and delta-based dragging for the vertical preview slider labels. Keep label drags tied to the selected handle, prevent slider hover/timeline/menu handling from stealing label interactions, and keep value setters from changing the active selection implicitly.
* Refresh preview slider visuals
Update preview slider rails, handles, and labels for the refreshed light and dark theme appearance. Apply the same visual language to the horizontal slider, align single-layer and multi-layer labels, and remove obsolete triangle label geometry.
* Fix air filtration gcode emitted even if not not supported
- do not emit air filtration gcode if not supported by the printer
- removed redundant "add_eol" parameter from "set_exhaust_fan()" function
* Fix overhang preview not using fallbacks when angle is 0
The overhang visualization in Preview ("show overhangs based on support settings")
used the raw `support_threshold_angle` value from the configuration.
When `support_threshold_angle` was set to 0, Orca internally falls back to:
- 30° for tree supports
- an angle derived from `support_threshold_overlap` for normal supports
However, the preview logic ignored these fallbacks and used the raw value (0°),
leading to incorrect overhang highlighting that did not match the actual
support generation behavior.
This patch computes the effective overhang threshold used for preview:
• If `support_threshold_angle > 0`, use it directly
• If `support_threshold_angle == 0` and tree supports are used, fall back to 30°
• If `support_threshold_angle == 0` and normal supports are used, derive the
equivalent angle from `support_threshold_overlap`, `layer_height`, and the
external perimeter width.
The function now returns `normal_z` directly so the preview uses the same
effective slope threshold as the support generator.
As a result, the overhang highlight in Preview now correctly matches the
supports that will actually be generated.
* Apply Copilot suggestions
Enable air filtration support in affected system printer profiles
Some system printer profiles that support air filtration had the feature
incorrectly disabled in the printer settings.
This caused the related filament settings to be hidden, making the feature
unavailable to users even though it is supported by the printer.
Enable "support_air_filtration" in affected system printer profiles and
bump profile version thus forcing Orca to refresh cached settings.
This ensures air filtration settings are visible and usable on printers
that support the feature.
Fix Windows single-instance file handoff
On Windows, opening a model file while OrcaSlicer is already running could
fail when single-instance mode was enabled.
The second launch correctly detected that another instance already existed,
but it could no longer find the running main window to forward the file-open
request. As a result, the new process exited and the file was dropped.
This happened because the existing-instance lookup depended on the native
window title containing "OrcaSlicer". After the titlebar change from #12706,
the title may contain only the project name, so the running instance was no
longer discoverable that way.
Fix this by identifying the existing main window through stable window
properties instead of title text:
- require the expected wxWidgets window class
- require the instance hash properties to exist
- match against the current instance hash
This restores forwarding of externally opened files to the already-running
instance without depending on the current titlebar text.
Hide tree support parameters not in use
- hide independent support layer height for organic tree support
- hide threshold overlap for tree supports
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Fix speed popup refresh and sizing in Preview
Fix two UX issues in the Preview actual speed profile popup.
Keyboard-driven horizontal slider changes could leave the popup visually stale
until a later input event, which made keyboard navigation feel delayed.
Also, the speed-profile popup could briefly render at an incorrect height
before resizing on the next frame.
This change makes keyboard slider updates explicitly request a follow-up frame,
so refresh no longer depends on incidental mouse activity.
It also removes auto-resize from ToolPositionTableWnd and sizes the popup
before begin() each frame. The popup height is computed from plot height,
table rows, and window paddings, then clamped to at least the height of the
adjacent ToolPosition window.
The popup width is now computed from translated header text and padding terms,
with a 16:9-derived minimum for a more stable appearance. The width is cached
for the session and recalculated when UI scale changes.
Result:
- keyboard navigation updates reliably
- popup no longer shows the transient wrong-height first draw
- sizing is more stable across scale and localization
* Fix ToolPosition window also + other fixes
* Fix compile error when ENABLE_ACTUAL_SPEED_DEBUG disabled
IMGUI_DEFINE_MATH_OPERATORS is needed even if ENABLE_ACTUAL_SPEED_DEBUG is not enabled
* Guard seam fallback vertex index in GCodeViewer
Fix legend hover hit-testing
Fix GCode viewer legend where the eye icon and right edge don’t respond to hover/click unless you click slightly left (works after switching view types unless the vertical slide is used).
Fix hybrid tree first-layer support base flow and UI consistency
Fix incorrect first-layer generation for hybrid tree supports.
The support base on the first layer used brim flow instead of support material flow,
which could lead to incorrect extrusion behavior and wrong material usage in
multi-material prints.
Additionally, spacing and density for the regular support part were not consistently
derived from the actual first-layer support flow when first-layer and regular
line widths differed.
Hybrid-specific behavior is clarified:
- first-layer expansion applies only to the regular support part
- tree-only regions keep their existing behavior
The first-layer support pattern is aligned with normal and organic tree supports
to ensure consistent and meaningful density behavior.
Also make first-layer support expansion and density settings visible whenever
supports are enabled, as density was already affecting hybrid supports but was
hidden in the UI.
Warn for first and other layers big temperature delta
Warn user if temperature differences (first layer vs other layers) for nozzle and plates are above a certain delta.
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Fix support interface semantics and gap handling
Fix zero-gap interface detection and gap initialization for supports and raft.
Ensures correct top/bottom contact semantics and avoids relying on default zero gaps.
* Additional fixes and robustness improvements
Fix incorrect coupling between top and bottom support interface spacing and density, ensuring bottom interfaces use their own parameters for smoothing and toolpath generation.
Restore correct bottom interface generation for organic (tree) supports when a non-zero bottom Z gap is used, and preserve contacts even when base polygons are empty.
Improve robustness of organic support slicing by fixing layer index drift and guarding against degenerate polygon boolean operations.
* Typo and semantics fix
differnt_support_interface_filament -> different_support_interface_filament
soluble -> zero_top_z_gap
* Fix non organic tree bottom support interface generation
Slim tree bottom interface layer numbers were capped by the object's layer number beneath it.
Fixed by refactoring the generation algorithm.
* Fix non organic tree interlaced support generation
Deterministic local interlaced support layers generation for non-organic tree support
* Enable support interface multimaterial for non organic tree
Enables mixed-material support interface behavior for non organic tree support type.
* Fix tree support interface layer counts and contact handling
- Correct non‑organic tree top interface layer budgeting so gaps don’t consume a layer (N stays N).
- Remove the extra roof interface pass that was duplicating the 2nd layer.
- Organic tree: use only the lowest contact footprint and avoid extra bottom‑contact extrusion so interface count matches the user setting.
* Bugfixes (a lot)
Many, many bugs fixed, majority edge-case but still not playing by the rule.
Some of them:
- on multilevel base, on very small level variations the support was capped to the topmost level height
- non-organic tree had gaps for supports in a multilevel base situiation
- independent support layer height had issues with support interfaces (base support beneath bottom interface, top contact layer sometimes missing)
- organic tree had issues with small variation multi-level base
- organic tree support with zero top Z distance could overlap support-material and interface-material paths when separate materials were used
- many, many others (I lost track of them)
Fix "Jump to" links opening wrong preset type
Fixes an issue where notification "Jump to" links always assumed the target setting belongs to the Print preset.
Resolve the correct preset type for each option before jumping to it, and only switch to object settings when the target is a Print preset.
Result: links now correctly open the intended setting across all preset types.
Fix extrusion of some support layers at wrong Z height
Fixes the issue that PR #12736 (github.com/OrcaSlicer/OrcaSlicer/pull/12736) reverted the changes of PR #13327 (github.com/OrcaSlicer/OrcaSlicer/pull/13327)
Fix fan speed staying high
When fan speed-up time is enabled, layers can inherit a higher fan speed than intended.
If a layer ended with a role-driven fan change, the last applied fan speed
was not properly tracked. As a result, the next layer could start with an
incorrect fan state and keep the higher speed until another fan command
overrode it.
Ensure the emitted fan speed is always tracked correctly, including when
flushing buffered commands at the end of a layer.
Fix missing dirty marker for edited system printer presets
System printer presets did not display the modified (“*”) marker in the sidebar when edited. Unlike other preset types, printer presets use `printer_model` as their display label, bypassing the normal dirty-state formatting.
This patch prepends the modified suffix to the displayed name when the selected system printer preset is dirty, restoring consistent UI behavior across all preset types.
In some rare support edge cases, Orca could start extruding a new layer before moving to the correct Z height.
This happened when two support layers were generated back-to-back and the next layer started exactly where the previous one ended. In that situation, there was no movement that naturally updated the Z position first.
The code was clearing the “pending layer change” flag too early, so it lost track of the fact that a Z move was still required.
This change ensures that if a layer change is still pending, Orca will always move to the correct Z height before the first extrusion of that layer.
This guarantees that every layer starts at the correct height and fixes the missing / incorrect support layers seen in those edge cases.
Fix support preview artifacts caused by incorrect gap subdivision
Support generation could sometimes split a gap into too many steps,
even when it should fit exactly into a single layer.
This was most noticeable when max_suport_layer_height was equal to
the print layer height (e.g. 0.2 mm).
This resulted in incorrect support layering and visible artifacts
in preview.
The issue was caused by floating-point precision, where values that
should be equal to the configured limit were treated as slightly larger.
Fix by biasing the subdivision calculation with EPSILON so near-equal
values are not split into extra steps.
Applied consistently to:
- SupportMaterial (normal supports)
- TreeSupportCommon (tree stepping)
- TreeSupport (layer creation)
### Description
A couple of warning dialogs still used a caption containing "**BambuStudio warning**". It is a leftover from the original BambuStudio codebase.
### This PR
- removes the explicit caption so the dialogs use the standard application warning title instead.
### Result
- removes the remaining Bambu reference while keeping the visible behavior consistent with the rest of the UI.
- addresses point 1. of "New ports from Bambu Studio" section from #12684
### Screenshots
- **Before:**
<img width="1352" height="277" alt="image" src="https://github.com/user-attachments/assets/d107acaa-f159-496a-b14e-93cd149bf355" />
- **After:**
<img width="1356" height="278" alt="image" src="https://github.com/user-attachments/assets/e111b5b3-9b3e-4b13-b20d-f98e5173ea16" />
* Fix aligned back seam positioning for mirrored objects
This change makes “Aligned back” seams behave the same on mirrored models as on normal models.
Mirroring flips the model’s surface directions, so the slicer treated the back as the front.
Now it corrects those directions when calculating seam visibility, so seams still line up on the back after mirroring.
* Comments
Add comments to the changes
Fix layer/time display in Preview legend for pause/custom G-code
The Preview legend showed incorrect layer numbers and elapsed time for pause/custom G-code entries. The issue was caused by:
• get_layer_id_at() performing a strict upper_bound search on float Z values, while custom G-code stores Z positions as doubles. Minor precision differences often pushed the lookup to return layer 0 or the last layer.
• The legend displayed the raw zero-based layer index.
Fixes included:
• Fetch layer Z values as doubles and use an epsilon-based closest-layer search.
• Display layers as 1-based values for user-facing UI.
• Accumulate time up to the beginning of the identified layer.
This aligns the legend with the vertical slider marker and provides consistent pause/custom G-code reporting.
### What was the issue?
The check that validates whether a filament is compatible with the selected build plate type was only executed for Bambu Lab printers.
Other printers skipped this entirely, even though they can also use multiple plate types with different temperature requirements.
This caused cases where:
- incompatible filament/plate combinations went unnoticed,
- users received no warning even when the bed type clearly couldn’t support the selected filament.
### What’s changed?
- The validation block extends beyond BambuLab printers.
- Now all printers get the same compatibility check:
- if a filament requires a bed temperature not supported by the chosen plate,
- Orca shows the same clear error message as it does for BBL printers.
- Show the selected filament preset name (alias if present) in bed/filament mismatch warnings instead of substituting the parent preset.
### Why this helps
- Consistent behavior across all printer brands.
- Prevents invalid filament/plate setups that could cause print failures.
- Makes plate presets more robust and predictable for custom and community printers.
### Notes
- No behavior changes for BBL printers — they keep the existing checks.
- Other printers now benefit from them too.
This PR fixes an issue where certain characters (for example the degree symbol ° used in °C) became corrupted after opening and saving the Custom G-code editor multiple times.
#### What was the problem?
When users added symbols like ° inside Start/End G-code, the editor would show them correctly the first time, but after reopening the dialog a few times the text would slowly change into strange characters.
#### How to reproduce
- Open any Custom G-code field
- Add a line containing °C
- Save the dialog
- Reopen it several times
- The text begins to change into unreadable characters
#### What this PR changes
The Custom G-code editor now properly loads and saves text that contains symbols such as °, so these characters stay exactly as the user typed them. This keeps Custom G-code stable across editing sessions and prevents slow corruption of Unicode characters.
#### Result
- °C and similar symbols remain correct
- No more “weird characters” appearing after multiple reopen/save cycles
- Custom G-code is preserved accurately
Fixes#11502
* Brim can follow EFC outline
* Optimization
* Update Spanish EFC brim description
Adopt reviewer-proposed wording from RF47.
Co-authored-by: RF47 <RF47@users.noreply.github.com>
* Tag Orca specific changes
Tag Orca specific changes vs. Bambu using the comment //ORCA: . This helps when reviewing merge commits from upstream Bambu so we don't end up causing regressions when pulling in commits from upstream
* Tooltip update
---------
Co-authored-by: RF47 <RF47@users.noreply.github.com>
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
Refresh filament setting overrides on preset change
The filament “Setting Overrides” page derives its UI state from multiple configs
(filament, printer, process), but this derived state was not recomputed during
preset reloads.
As a result, override widgets could reflect stale values until the page was
revisited or a user interaction triggered an update.
Recompute the filament setting overrides as part of TabFilament::reload_config(),
keeping the derived UI in sync with the active preset immediately after reload.
Fix object list name refresh after emboss edits
Refresh the object list immediately after embossed text name changes so the displayed name stays in sync.
Fix filament preset undo/dirty tracking to match Bambu behavior
Use deep compare for filament presets so vector options report #idx keys.
Align undo/dirty mapping with indexed fields and Bambu’s filter_diff_option.
Pass explicit indices for filament override fields.
Add missing filament variant keys (retract lift bounds, ironing overrides) to filament_options_with_variant so per‑filament undo works.
Spiral Z-Hop resolution
Use slicing resolution to determine segment count for emulated spiral Z-hop
What’s changed
The number of linear segments used to approximate a spiral Z-hop is now derived from the PrintConfig resolution value.
The segment count is clamped to a safe range (4–24) to avoid excessive G-code generation or MCU queue overflow.
Why
Previously a fixed 24 segments were always used, regardless of model resolution.
For small-radius spiral lifts this was excessive and could overwhelm some printers.
Adapting segment count to resolution ensures smooth motion where needed, but lighter G-code where possible.
Details
m_resolution is now stored via apply_print_config().
_spiral_travel_to_z() uses this value to compute segment count dynamically.
Only the linear-segment fallback path is affected; G2/G3 arc-fitting remains unchanged.
* Bugfixes
* Reduce size of diff
to avoid merge conflicts when we cherry-pick from upstream :)
* remove extraneous space
---------
Co-authored-by: Andrew Sun <as-com@users.noreply.github.com>