Drop the orphaned PluginCallbackList (dead
after the PluginManager migration) and hop
run_on_*_callbacks onto the UI thread via
CallAfter, snapshotting under the mutex on the
worker first. Keeps wx subscribers off the
detached load/unload workers.
Only one action source ever existed, so the
IActionSource interface and ScriptActionSource
are gone. ActionRegistry now subscribes to the
plugin loader and enumerates actions directly
in init() - no polymorphism for one impl.
Replace the opaque FNV-hash SpeedDialActionId
with a readable composed id of the form
prefix:title:source_key. Split AppAction's
single source field into source_key (stable
identity, e.g. plugin_key) and source_name
(display), so identity and display no longer
share one field.
A network-plugin hot reload unloaded the DLL without destroying the agent
handle it created, so the plugin's m_agent was left dangling into freed
memory. On reload create_agent() short-circuited on has_agent() and kept the
stale handle, and the next call into the new DLL (install_device_cert from the
device-refresh timer) dereferenced it and crashed with an access violation.
unload() now destroys the agent first, so a reload always gets a fresh handle.
When a print fails, DeviceErrorDialog now fetches the printer's captured camera
frame of the failure and shows it in place of the generic HMS illustration,
falling back to the local image and a drawn placeholder on older plugins or errors.
- Agent: add get_hms_snapshot through NetworkAgent / IPrinterAgent (BBL calls the
bound plugin symbol; other agents no-op, so old plugins degrade gracefully).
- DeviceManager: parse and clear m_print_error_img_id from the print-error message.
- Dialog: tiered cloud/local/placeholder image reusing the single image widget,
with a liveness-guarded async callback decoded on the UI thread.
Add the 11 functions the newer plugin exports (HMS snapshot, GoLive camera
URL, consent report, cloud filament-spool CRUD, AMS-filament sync, login-state
and studio-info hooks) plus their four parameter structs. Everything resolves
to null on older plugins and no caller invokes them yet, so this is inert ABI
surface for later features.
The newer plugin adds four PrintParams fields (task_timelapse_use_internal,
extruder_cali_manual_mode, svc_context, slicer_uid) and an extra dev_model
argument to bind. Both cross the by-value C ABI boundary, so match the struct
layout and thread dev_model through the bind chain, else start_print and bind
corrupt the stack on the newer plugin. Keep 02.03.00.62 selectable as a fallback.
* fix: impl refactor
* fix: unload/load python module, race conditions, freezes
* remove dead code
* remove extra hook
* remove more dead code
* fix gil run script
reslice() now enforces only the missing-plugin block via
refresh_missing_plugin_block (no second Print::validate); plate
ready-status returns to upstream's plain model_fits, matching
GLCanvas3D::reload_scene. Also restores main's use_bbl_device_tab and
the check_track_enable comment, and drops two unused MainFrame includes.
Merge-resolution cleanup. The #12506 re-select path kept main's preset_bundle
null check, and both select_machine calls now use effective_agent_id rather than
mixing it with the equal-but-differently-named agent_info.id.
Resolve five conflicts, all of which needed both sides rather than a pick:
- BackgroundSlicingProcess: ours was a pure tabs->spaces reformat of base, so
keep main's per-filament volume/nozzle map read-back (its only change here).
- GUI_App: main's #12506 else-if attached to an `if` this branch deleted;
re-expressed onto the same-agent early-return path (the agent factory caches
per id, so pointer equality is the same predicate).
- MainFrame: both sides relocated Sync Presets independently; keep main's
push_notification plus the branch's Plugins menu items.
- Tab: the "TODO: Orca: Support hybrid" blocks were unchanged base, not a branch
decision; take main's enabled Hybrid to match the already auto-merged siblings.
- test_config: union of both sides' cases (6 plugin + 9 multi-nozzle).
Keep action identity and display metadata
constructor-set so registry keys cannot drift
from the objects they index.
Require sources to publish unique ownership while
the registry retains shared keepalive for runs.
Preserve opaque IDs and persisted state keys.
Lifecycle callbacks can be registered while
another thread dispatches them, risking races
and iterator invalidation.
Snapshot shared callback objects under a mutex,
then invoke them unlocked to preserve reentrancy
and mutable callback state.