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https://github.com/OrcaSlicer/OrcaSlicer.git
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docs: Simplify BUILD.md steps, remove redundant git install section
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23
BUILD.md
23
BUILD.md
@@ -27,9 +27,10 @@ To verify it worked:
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```bash
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xcode-select -p
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git --version
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```
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You should see something like `/Library/Developer/CommandLineTools` or `/Applications/Xcode.app/Contents/Developer`.
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You should see a path like `/Library/Developer/CommandLineTools` and a git version. Both git and the C++ compiler are included in the Command Line Tools.
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## Step 3: Install Homebrew
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@@ -68,21 +69,7 @@ cmake --version
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You need version 3.13 or later (anything recent from Homebrew will work).
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## Step 5: Install Git (if needed)
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Git usually comes with the Xcode Command Line Tools. Check:
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```bash
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git --version
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```
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If it's not found:
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```bash
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brew install git
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```
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## Step 6: Clone the Repository
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## Step 5: Clone the Repository
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Choose where you want the source code. For example, in your home directory:
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@@ -98,7 +85,7 @@ If you want the ZAA feature branch:
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git checkout feature/zaa-contouring
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```
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## Step 7: Build
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## Step 6: Build
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The `build.sh` script handles everything. For a first-time build:
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@@ -133,7 +120,7 @@ This does an incremental build — only recompiles what changed. Usually takes 1
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./build.sh --configure # Reconfigure CMake only
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```
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## Step 8: Run OrcaSlicer
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## Step 7: Run OrcaSlicer
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After a successful build, the script prints the app location. You can run it with:
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