mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-10-16 12:21:11 +00:00
Merge pull request #66 from HarrierPigeon/belt/tommyb-rendererChanges
Clean up and implement @tommasobbianchi's belt renderer changes
This commit is contained in:
@@ -4933,6 +4933,13 @@ void GCodeProcessor::process_G92(const GCodeReader::GCodeLine& line)
|
||||
if (line.has_z()) {
|
||||
m_origin[Z] = m_end_position[Z] - line.z() * lengths_scale_factor;
|
||||
any_found = true;
|
||||
// Belt only: the start G-code's purge-blob advance + G92 Z0 resets leave a constant
|
||||
// machine-Z origin offset here; the designed-view back-transform subtracts it so
|
||||
// toolpaths map to the model's belt coordinate (gcode Z). Gated on belt_tilt_angle
|
||||
// (set from the belt header, parsed before the body) so non-belt G-code processing
|
||||
// is byte-identical — no unconditional work on the shared path.
|
||||
if (m_result.belt_tilt_angle != 0.f)
|
||||
m_result.belt_z_origin = m_origin[Z];
|
||||
}
|
||||
|
||||
if (line.has_e()) {
|
||||
|
||||
@@ -248,6 +248,11 @@ class Print;
|
||||
// Belt printer: physical tilt magnitude (deg) parsed from the slicing-rotation
|
||||
// header comment; used to enable the preview's belt view.
|
||||
float belt_tilt_angle{ 0.f };
|
||||
// Belt printer: machine-Z origin offset (mm) left in m_origin[Z] by the start
|
||||
// G-code (purge-blob belt advance + G92 Z0 resets). Move positions are stored
|
||||
// as gcode_Z + this offset, so the designed-view back-transform must subtract it
|
||||
// to recover the model's belt coordinate.
|
||||
float belt_z_origin{ 0.f };
|
||||
RemapAxis preslice_remap_x{ RemapAxis::PosX };
|
||||
RemapAxis preslice_remap_y{ RemapAxis::PosY };
|
||||
RemapAxis preslice_remap_z{ RemapAxis::PosZ };
|
||||
@@ -317,6 +322,7 @@ class Print;
|
||||
filament_change_count_map = other.filament_change_count_map;
|
||||
initial_layer_time = other.initial_layer_time;
|
||||
belt_tilt_angle = other.belt_tilt_angle;
|
||||
belt_z_origin = other.belt_z_origin;
|
||||
preslice_remap_x = other.preslice_remap_x;
|
||||
preslice_remap_y = other.preslice_remap_y;
|
||||
preslice_remap_z = other.preslice_remap_z;
|
||||
|
||||
@@ -33,6 +33,11 @@ public:
|
||||
|
||||
bool is_active() const { return m_active; }
|
||||
|
||||
// The composed shear*scale transform (identity when inactive). Exposed so the
|
||||
// G-code viewer can build the machine->model back-transform for the upright
|
||||
// ("designed") belt preview.
|
||||
const Transform3d& transform() const { return m_transform; }
|
||||
|
||||
private:
|
||||
bool m_active = false;
|
||||
Transform3d m_transform = Transform3d::Identity();
|
||||
|
||||
+171
-11
@@ -24,6 +24,8 @@
|
||||
#include "GLToolbar.hpp"
|
||||
#include "GUI_Preview.hpp"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/BeltTransform.hpp"
|
||||
#include "libslic3r/GCode/MachineFrameTransform.hpp"
|
||||
#include "libslic3r/Layer.hpp"
|
||||
#include "Widgets/ProgressDialog.hpp"
|
||||
#include "MsgDialog.hpp"
|
||||
@@ -1118,6 +1120,59 @@ std::vector<int> GCodeViewer::get_plater_extruder()
|
||||
return m_plater_extruder;
|
||||
}
|
||||
|
||||
// Belt printers: compute the full machine->model back-transform from the print
|
||||
// config, so the "designed" (upright) G-code preview maps each toolpath vertex
|
||||
// back to Cartesian space. The G-code forward pipeline is (BeltGCodeWriter::
|
||||
// to_machine_coords): gcode = MachineFrame( AxisRemap( X ) ), with X = model if
|
||||
// gcode_back_transform (write already un-rotated to Cartesian) else BeltForward(
|
||||
// model). So the inverse is:
|
||||
// model = [BeltForward^-1 if !gcode_back_transform] . AxisRemap^-1 . MachineFrame^-1
|
||||
// All parts are config-driven affines -> handles any rotation/shear/scale/axis-
|
||||
// remap combination. (origin-snap is a per-instance translation that only shifts
|
||||
// position, not orientation, so it is intentionally omitted.)
|
||||
static Transform3d compute_belt_back_transform(const PrintConfig& cfg)
|
||||
{
|
||||
if (!cfg.belt_printer.value)
|
||||
return Transform3d::Identity();
|
||||
|
||||
MachineFrameTransform mft;
|
||||
mft.init_from_config(cfg);
|
||||
const Transform3d mf_inv = mft.is_active() ? Transform3d(mft.transform().inverse())
|
||||
: Transform3d::Identity();
|
||||
|
||||
// Forward G-code axis remap as an affine matrix (out_i = sign * in[r_i % 3], plus a
|
||||
// build-volume offset for Rev axes). This is the matrix form of the per-point
|
||||
// GCodeWriter::apply_axis_remap (row convention: each OUTPUT axis selects an input
|
||||
// axis + sign) and MUST stay in sync with it. The build-volume max matches what the
|
||||
// writer is fed in GCode.cpp (printable_area max + printable_height). NB: this is the
|
||||
// transpose of the column convention used by BeltTransformPipeline::build_preslice_remap
|
||||
// — the two remaps are not interchangeable. (Follow-up: precompute this matrix once in
|
||||
// GCodeWriter and share it with apply_axis_remap to remove the parallel encoding.)
|
||||
Transform3d ar = Transform3d::Identity();
|
||||
const int rr[3] = { int(cfg.gcode_remap_x.value), int(cfg.gcode_remap_y.value), int(cfg.gcode_remap_z.value) };
|
||||
if (rr[0] != 0 || rr[1] != 1 || rr[2] != 2) {
|
||||
BoundingBoxf bbox_bed(cfg.printable_area.values);
|
||||
const Vec3d vmax(bbox_bed.max.x(), bbox_bed.max.y(), cfg.printable_height.value);
|
||||
Matrix3d M = Matrix3d::Zero();
|
||||
Vec3d t = Vec3d::Zero();
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
const int axis = rr[i] % 3;
|
||||
if (rr[i] < 3) M(i, axis) = 1.0;
|
||||
else if (rr[i] < 6) M(i, axis) = -1.0;
|
||||
else { M(i, axis) = -1.0; t[i] = vmax[axis]; }
|
||||
}
|
||||
ar.linear() = M;
|
||||
ar.translation() = t;
|
||||
}
|
||||
const Transform3d ar_inv = ar.inverse();
|
||||
|
||||
Transform3d bf_inv = Transform3d::Identity();
|
||||
if (!cfg.gcode_back_transform.value)
|
||||
bf_inv = BeltTransformPipeline::build_forward_transform(cfg).inverse();
|
||||
|
||||
return bf_inv * ar_inv * mf_inv;
|
||||
}
|
||||
|
||||
//BBS: always load shell at preview
|
||||
void GCodeViewer::load_as_gcode(const GCodeProcessorResult& gcode_result, const Print& print, const std::vector<std::string>& str_tool_colors,
|
||||
const std::vector<std::string>& str_color_print_colors, const BuildVolume& build_volume,
|
||||
@@ -1125,13 +1180,25 @@ void GCodeViewer::load_as_gcode(const GCodeProcessorResult& gcode_result, const
|
||||
{
|
||||
m_loaded_as_preview = false;
|
||||
|
||||
// Belt printers: drive the designed/raw view UI (legend checkbox, hotkey B, canvas-toolbar
|
||||
// menu item) from the loaded print here. Plater::set_bed_shape also calls set_belt_printer(),
|
||||
// but only on bed-shape changes — not reliably on every slice/preview load — so the UI was
|
||||
// staying hidden even though the (config-driven) designed view rendered. The tilt magnitude
|
||||
// comes from the G-code header (gcode_result.belt_tilt_angle, abs of the slicing rotation).
|
||||
m_belt_view_enabled = print.config().belt_printer.value;
|
||||
m_belt_angle_deg = gcode_result.belt_tilt_angle;
|
||||
|
||||
const bool current_top_layer_only = m_viewer.is_top_layer_only_view_range();
|
||||
const bool required_top_layer_only = get_app_config()->get_bool("seq_top_layer_only");
|
||||
if (current_top_layer_only != required_top_layer_only)
|
||||
m_viewer.toggle_top_layer_only_view_range();
|
||||
|
||||
// avoid processing if called with the same gcode_result
|
||||
if (m_last_result_id == gcode_result.id && wxGetApp().is_editor()) {
|
||||
// avoid processing if called with the same gcode_result.
|
||||
// Belt printers are exempt: the toolpath geometry fed to libvgcode depends on
|
||||
// the current designed/raw view state (back-transform applied in convert), so
|
||||
// re-running the conversion is required for the upright view and for toggling
|
||||
// it (hotkey B) to take effect even when the G-code itself is unchanged.
|
||||
if (m_last_result_id == gcode_result.id && wxGetApp().is_editor() && !print.config().belt_printer.value) {
|
||||
//BBS: add logs
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": the same id %1%, return directly, result %2% ") % m_last_result_id % (&gcode_result);
|
||||
|
||||
@@ -1172,8 +1239,89 @@ void GCodeViewer::load_as_gcode(const GCodeProcessorResult& gcode_result, const
|
||||
return;
|
||||
}
|
||||
|
||||
// convert data from PrusaSlicer format to libvgcode format
|
||||
libvgcode::GCodeInputData data = libvgcode::convert(gcode_result, str_tool_colors, str_color_print_colors, m_viewer);
|
||||
// convert data from PrusaSlicer format to libvgcode format.
|
||||
// Belt printers: when the "designed (upright) view" is active, back-transform
|
||||
// the toolpath geometry into model/Cartesian space using the general belt
|
||||
// inverse (handles any mesh rotation + shear + axis remap). When off, the raw
|
||||
// machine-frame G-code is shown (useful for debugging the transform itself).
|
||||
const bool is_belt = print.config().belt_printer.value;
|
||||
Transform3d belt_inv = (is_belt && m_belt_show_designed)
|
||||
? compute_belt_back_transform(print.config()) : Transform3d::Identity();
|
||||
// Belt: move positions are stored as gcode_Z + belt_z_origin (the start G-code's
|
||||
// purge-blob advance baked into the machine-Z origin by its G92 Z0 resets). Subtract
|
||||
// that constant before the linear back-transform so every toolpath maps to the model's
|
||||
// belt coordinate. Without it the back-transform mixes the offset with the gantry-Y
|
||||
// term, leaving a per-move designed-Y error that min-corner anchoring cannot remove
|
||||
// when a bridge/keel move happens to cancel it at the bbox minimum.
|
||||
if (is_belt && m_belt_show_designed && gcode_result.belt_z_origin != 0.0f)
|
||||
belt_inv = belt_inv * Transform3d(Eigen::Translation3d(Vec3d(0.0, 0.0, -double(gcode_result.belt_z_origin))));
|
||||
const bool apply_belt = is_belt && m_belt_show_designed
|
||||
&& !belt_inv.matrix().isApprox(Transform3d::Identity().matrix());
|
||||
if (apply_belt) {
|
||||
// The linear belt back-transform recovers the print's shape and orientation but not
|
||||
// the per-object placement/lift translation: the object's position on the belt, the
|
||||
// BeltSliceStrategy min-Z lift, and the centering pre-translate are applied OUTSIDE
|
||||
// build_forward_transform() (see PrintObjectSlice.cpp), so its linear inverse leaves
|
||||
// them un-undone. Uncorrected, the upright toolpaths float a fixed offset from the
|
||||
// model shell. Recover the translation generally — independent of the offset's exact
|
||||
// source or the axis remap — by anchoring the back-transformed object body onto the
|
||||
// upright model bounding box (the same space the shells render in).
|
||||
BoundingBoxf3 model_bb;
|
||||
for (const PrintObject* po : print.objects())
|
||||
for (const ModelInstance* mi : po->model_object()->instances)
|
||||
model_bb.merge(po->model_object()->instance_bounding_box(*mi));
|
||||
// Build the anchor bbox from surface toolpaths only. After the belt_z_origin
|
||||
// correction the surface back-transforms onto the model, but a few elevated
|
||||
// features (bridges/overhangs over the chevron gap) are mis-mapped by the linear
|
||||
// inverse to well outside the model body; if one becomes the bbox minimum it
|
||||
// drags the min-corner anchor by ~20mm. Drop moves that land clearly outside the
|
||||
// (correct) model bbox — a geometric filter, not a role guess.
|
||||
// Tolerance around the model bbox for outlier rejection, and the minimum fraction
|
||||
// of MOVES (by count) the clip must retain before we trust it over the full bbox.
|
||||
// Count, not bbox extent: a single far-flung outlier move (e.g. a belt-entry purge
|
||||
// that maps to y~0) inflates the full bbox so much that a size-fraction test would
|
||||
// wrongly reject the clip and re-include the outlier, dragging the min-corner anchor
|
||||
// by ~the offset. By count the clip keeps ~100% of moves here and ~0% only when the
|
||||
// object is genuinely offset from the belt entry (the real fall-back-to-full case).
|
||||
constexpr double ANCHOR_CLIP_MARGIN_MM = 10.0;
|
||||
constexpr double ANCHOR_CLIP_MIN_KEEP = 0.5;
|
||||
BoundingBoxf3 tp_bb_clip, tp_bb_full;
|
||||
size_t n_filtered = 0, n_clip = 0;
|
||||
const double y_lo = model_bb.defined ? model_bb.min.y() - ANCHOR_CLIP_MARGIN_MM : -1e30;
|
||||
const double y_hi = model_bb.defined ? model_bb.max.y() + ANCHOR_CLIP_MARGIN_MM : 1e30;
|
||||
for (const GCodeProcessorResult::MoveVertex& mv : gcode_result.moves)
|
||||
if (mv.type == EMoveType::Extrude && mv.layer_id >= 1) { // skip layer-0 prime/skirt
|
||||
++n_filtered;
|
||||
const Vec3d p = belt_inv * mv.position.cast<double>();
|
||||
tp_bb_full.merge(p);
|
||||
if (p.y() >= y_lo && p.y() <= y_hi) {
|
||||
tp_bb_clip.merge(p);
|
||||
++n_clip;
|
||||
}
|
||||
}
|
||||
// Use the clipped bbox when it still holds the bulk of the moves (outliers removed).
|
||||
// If the object sits far from the belt entry the toolpaths are grossly offset and the
|
||||
// clip drops most of them — fall back to the full bbox so the min-corner anchor still
|
||||
// recovers that gross translation rather than breaking.
|
||||
const BoundingBoxf3& tp_bb =
|
||||
(tp_bb_clip.defined && n_filtered > 0 &&
|
||||
double(n_clip) >= ANCHOR_CLIP_MIN_KEEP * double(n_filtered)) ? tp_bb_clip : tp_bb_full;
|
||||
if (model_bb.defined && tp_bb.defined) {
|
||||
// Anchor the back-transformed toolpath body onto the upright model bbox by
|
||||
// its MIN corner. (Center anchoring was tried and regressed when the toolpath
|
||||
// and model bounding boxes differ in extent.) With the belt_z_origin
|
||||
// correction above and the outlier-robust bbox below, the surface overlaps the
|
||||
// shell to well under a millimetre when the object is at the belt entry; an
|
||||
// object placed elsewhere in global-rotation mode still carries the placement
|
||||
// translation, which this min-corner step recovers.
|
||||
const Vec3d d = model_bb.min - tp_bb.min;
|
||||
belt_inv = Transform3d(Eigen::Translation3d(d)) * belt_inv;
|
||||
BOOST_LOG_TRIVIAL(debug) << "[BELT-PREVIEW] anchor d=[" << d.x() << "," << d.y() << "," << d.z()
|
||||
<< "] (clip kept " << n_clip << "/" << n_filtered << " moves)";
|
||||
}
|
||||
}
|
||||
libvgcode::GCodeInputData data = libvgcode::convert(gcode_result, str_tool_colors, str_color_print_colors, m_viewer,
|
||||
apply_belt ? &belt_inv : nullptr);
|
||||
|
||||
//#define ENABLE_DATA_EXPORT 1
|
||||
//#if ENABLE_DATA_EXPORT
|
||||
@@ -2303,12 +2451,12 @@ void GCodeViewer::render_toolpaths()
|
||||
{
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
Matrix4f view = camera.get_view_matrix().matrix().cast<float>();
|
||||
// Belt "designed" view: apply the precomputed inverse of the full belt
|
||||
// shear+scale transform so toolpaths appear upright (as originally designed)
|
||||
// instead of transformed on the belt.
|
||||
if (m_belt_show_designed && m_belt_view_enabled) {
|
||||
view = (camera.get_view_matrix() * m_belt_inverse_transform).matrix().cast<float>();
|
||||
}
|
||||
// Belt "designed" (upright) view is produced by back-transforming the toolpath
|
||||
// GEOMETRY into model space at load time (see load_as_gcode ->
|
||||
// compute_belt_back_transform -> libvgcode::convert). The camera is left untouched
|
||||
// here; transforming the view as well would double-apply the inverse. Baking the
|
||||
// transform into the geometry (not the camera) also keeps the bed and toolpaths in
|
||||
// the same frame so they stay aligned.
|
||||
const libvgcode::Mat4x4 converted_view_matrix = libvgcode::convert(view);
|
||||
const libvgcode::Mat4x4 converted_projetion_matrix = libvgcode::convert(static_cast<Matrix4f>(camera.get_projection_matrix().matrix().cast<float>()));
|
||||
#if VGCODE_ENABLE_COG_AND_TOOL_MARKERS
|
||||
@@ -4702,7 +4850,19 @@ void GCodeViewer::render_legend(float &legend_height, int canvas_width, int canv
|
||||
ImGui::TextColored(ImVec4(0.f, 0.59f, 0.53f, 1.f), "%s", _u8L("Belt Printer").c_str());
|
||||
ImGui::Dummy({ window_padding, 0 });
|
||||
ImGui::SameLine();
|
||||
ImGui::Checkbox(_u8L("Show designed view (upright) [B]").c_str(), &m_belt_show_designed);
|
||||
// Checked = show the raw machine-frame G-code (designed/upright view off). Worded to
|
||||
// match the canvas-toolbar menu item "Show raw G-code (belt only)". m_belt_show_designed
|
||||
// is the inverse of this checkbox, so bind a temporary and flip it on change.
|
||||
bool show_raw = !m_belt_show_designed;
|
||||
if (ImGui::Checkbox(_u8L("Show raw G-code (belt only) [B]").c_str(), &show_raw)) {
|
||||
m_belt_show_designed = !show_raw;
|
||||
// The designed-view back-transform is baked into the toolpath geometry at load
|
||||
// time, so the toggle only takes effect once the preview is re-converted. Defer
|
||||
// the refresh to the next event-loop tick (CallAfter) to avoid re-entering the
|
||||
// preview load from inside legend rendering.
|
||||
if (Plater* plater = wxGetApp().plater())
|
||||
plater->CallAfter([plater]() { plater->refresh_belt_view(); });
|
||||
}
|
||||
}
|
||||
|
||||
legend_height = ImGui::GetCurrentWindow()->Size.y;
|
||||
|
||||
@@ -245,8 +245,8 @@ mutable bool m_no_render_path { false };
|
||||
|
||||
bool m_belt_view_enabled = false;
|
||||
float m_belt_angle_deg = 0.f;
|
||||
bool m_belt_show_designed = false; // Toggle: show designed (upright) view via inverse shear
|
||||
Transform3d m_belt_inverse_transform{Transform3d::Identity()};
|
||||
bool m_belt_show_designed = true; // Toggle: designed (upright, back-transformed) view by default;
|
||||
// turn off (hotkey B) to inspect the raw machine-frame G-code.
|
||||
|
||||
libvgcode::Viewer m_viewer;
|
||||
bool m_loaded_as_preview{ false };
|
||||
@@ -348,7 +348,6 @@ public:
|
||||
void export_toolpaths_to_obj(const char* filename) const;
|
||||
|
||||
void set_belt_printer(bool enabled, float angle_deg) { m_belt_view_enabled = enabled; m_belt_angle_deg = angle_deg; }
|
||||
void set_belt_inverse_transform(const Transform3d& t) { m_belt_inverse_transform = t; }
|
||||
bool is_belt_view() const { return m_belt_view_enabled && m_belt_angle_deg > 0.f; }
|
||||
void toggle_belt_show_designed() { if (m_belt_view_enabled) m_belt_show_designed = !m_belt_show_designed; }
|
||||
bool is_belt_show_designed() const { return m_belt_show_designed; }
|
||||
|
||||
@@ -3512,6 +3512,10 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
|
||||
if (dynamic_cast<Preview*>(m_canvas->GetParent()) != nullptr &&
|
||||
m_gcode_viewer.is_belt_view()) {
|
||||
m_gcode_viewer.toggle_belt_show_designed();
|
||||
// The designed-view back-transform is baked into the toolpath geometry at load
|
||||
// time, so the toggle only takes visual effect once the preview is re-converted.
|
||||
if (Plater* plater = wxGetApp().plater())
|
||||
plater->refresh_belt_view();
|
||||
m_dirty = true;
|
||||
}
|
||||
break;
|
||||
@@ -9190,6 +9194,21 @@ void GLCanvas3D::_render_canvas_toolbar()
|
||||
ImGui::TextColored(enable ? ImVec4(1,1,1,1) : ImGui::GetStyleColorVec4(ImGuiCol_TextDisabled), "%s", into_u8(condition ? ImGui::VisibleIcon : ImGui::HiddenIcon).c_str());
|
||||
};
|
||||
|
||||
// Belt printers, G-code preview only: toggle the designed (upright) view vs the raw
|
||||
// machine-frame G-code. Same state as hotkey B and the legend checkbox; the reload is
|
||||
// deferred (CallAfter) so the preview is not rebuilt mid-render.
|
||||
if (m_canvas_type == ECanvasType::CanvasPreview && m_gcode_viewer.is_belt_view()) {
|
||||
create_menu_item( _utf8(L("Show raw G-code (belt only)")),
|
||||
true,
|
||||
!m_gcode_viewer.is_belt_show_designed(), // eye lit = raw machine-frame G-code (designed view off)
|
||||
[this, p]{
|
||||
m_gcode_viewer.toggle_belt_show_designed();
|
||||
p->CallAfter([p]{ p->refresh_belt_view(); });
|
||||
}
|
||||
);
|
||||
ImGui::Separator();
|
||||
}
|
||||
|
||||
create_menu_item( _utf8(L("3D Navigator")),
|
||||
m_canvas_type != ECanvasType::CanvasAssembleView, // not work on assembly
|
||||
wxGetApp().show_3d_navigator(),
|
||||
|
||||
@@ -351,6 +351,17 @@ void Preview::reload_print(bool only_gcode)
|
||||
m_only_gcode = only_gcode;
|
||||
}
|
||||
|
||||
void Preview::refresh_belt_view()
|
||||
{
|
||||
// Re-run the G-code preview conversion so the belt "designed view" toggle takes effect
|
||||
// (the back-transform is baked into the toolpath geometry in GCodeViewer::load_as_gcode,
|
||||
// and belt printers are exempt from the same-result-id load cache so the re-convert runs).
|
||||
// Reset m_loaded_print to bypass the "already loaded" guard the way reload_print does, but
|
||||
// keep the current layer (Z) range and only-gcode mode so the view doesn't jump on toggle.
|
||||
m_loaded_print = nullptr;
|
||||
load_print(true /*keep_z_range*/, m_only_gcode);
|
||||
}
|
||||
|
||||
//BBS: always load shell at preview
|
||||
void Preview::load_shells(const Print& print, bool force_previewing)
|
||||
{
|
||||
|
||||
@@ -141,6 +141,8 @@ public:
|
||||
//BBS: add only gcode mode
|
||||
void load_print(bool keep_z_range = false, bool only_gcode = false);
|
||||
void reload_print(bool only_gcode = false);
|
||||
// Belt printers: re-convert the G-code preview so the "designed view" toggle takes effect.
|
||||
void refresh_belt_view();
|
||||
//BBS: always load shell at preview
|
||||
void load_shells(const Print& print, bool force_previewing = false);
|
||||
void reset_shells();
|
||||
|
||||
@@ -189,10 +189,22 @@ Slic3r::PrintEstimatedStatistics::ETimeMode convert(const ETimeMode& mode)
|
||||
}
|
||||
|
||||
GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::vector<std::string>& str_tool_colors,
|
||||
const std::vector<std::string>& str_color_print_colors, const Viewer& viewer)
|
||||
const std::vector<std::string>& str_color_print_colors, const Viewer& viewer,
|
||||
const Slic3r::Transform3d* belt_xform)
|
||||
{
|
||||
GCodeInputData ret;
|
||||
|
||||
// Belt printers: optionally map each vertex DISPLAY position from machine
|
||||
// (G-code) space back to model/Cartesian space using the general belt
|
||||
// back-transform (handles any mesh rotation + shear + axis remap, not just
|
||||
// 45 deg). Only the rendered position is transformed; layer_id, times and
|
||||
// the volumetric/flow math below keep the original machine-space values.
|
||||
auto xform_pos = [belt_xform](const Slic3r::Vec3f& v) -> Vec3 {
|
||||
if (belt_xform != nullptr)
|
||||
return convert(Slic3r::Vec3f((*belt_xform * v.cast<double>()).cast<float>()));
|
||||
return convert(v);
|
||||
};
|
||||
|
||||
// collect tool colors
|
||||
ret.tools_colors.reserve(str_tool_colors.size());
|
||||
for (const std::string& color : str_tool_colors) {
|
||||
@@ -221,7 +233,7 @@ GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::ve
|
||||
// equal to the current one with the exception of the position, which should match the previous move position,
|
||||
// and the times, which are set to zero
|
||||
#if VGCODE_ENABLE_COG_AND_TOOL_MARKERS
|
||||
const libvgcode::PathVertex vertex = { convert(prev.position), curr.height, curr.width, curr.feedrate, prev.actual_feedrate,
|
||||
const libvgcode::PathVertex vertex = { xform_pos(prev.position), curr.height, curr.width, curr.feedrate, prev.actual_feedrate,
|
||||
curr.mm3_per_mm, curr.fan_speed, curr.temperature, 0.0f, convert(curr.extrusion_role), curr_type,
|
||||
static_cast<uint32_t>(curr.gcode_id), static_cast<uint32_t>(curr.layer_id),
|
||||
static_cast<uint8_t>(curr.extruder_id), static_cast<uint8_t>(curr.cp_color_id), { 0.0f, 0.0f },
|
||||
@@ -229,7 +241,7 @@ GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::ve
|
||||
/* ORCA: Add Acceleration visualization support */ curr.acceleration,
|
||||
/* ORCA: Add Jerk visualization support */ curr.jerk };
|
||||
#else
|
||||
const libvgcode::PathVertex vertex = { convert(prev.position), curr.height, curr.width, curr.feedrate, prev.actual_feedrate,
|
||||
const libvgcode::PathVertex vertex = { xform_pos(prev.position), curr.height, curr.width, curr.feedrate, prev.actual_feedrate,
|
||||
curr.mm3_per_mm, curr.fan_speed, curr.temperature, convert(curr.extrusion_role), curr_type,
|
||||
static_cast<uint32_t>(curr.gcode_id), static_cast<uint32_t>(curr.layer_id),
|
||||
static_cast<uint8_t>(curr.extruder_id), static_cast<uint8_t>(curr.cp_color_id), { 0.0f, 0.0f },
|
||||
@@ -242,7 +254,7 @@ GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::ve
|
||||
}
|
||||
|
||||
#if VGCODE_ENABLE_COG_AND_TOOL_MARKERS
|
||||
const libvgcode::PathVertex vertex = { convert(curr.position), curr.height, curr.width, curr.feedrate, curr.actual_feedrate,
|
||||
const libvgcode::PathVertex vertex = { xform_pos(curr.position), curr.height, curr.width, curr.feedrate, curr.actual_feedrate,
|
||||
curr.mm3_per_mm, curr.fan_speed, curr.temperature,
|
||||
result.filament_densities[curr.extruder_id] * curr.mm3_per_mm * (curr.position - prev.position).norm(),
|
||||
convert(curr.extrusion_role), curr_type, static_cast<uint32_t>(curr.gcode_id), static_cast<uint32_t>(curr.layer_id),
|
||||
@@ -251,7 +263,7 @@ GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::ve
|
||||
/* ORCA: Add Acceleration visualization support */ curr.acceleration,
|
||||
/* ORCA: Add Jerk visualization support */ curr.jerk };
|
||||
#else
|
||||
const libvgcode::PathVertex vertex = { convert(curr.position), curr.height, curr.width, curr.feedrate, curr.actual_feedrate,
|
||||
const libvgcode::PathVertex vertex = { xform_pos(curr.position), curr.height, curr.width, curr.feedrate, curr.actual_feedrate,
|
||||
curr.mm3_per_mm, curr.fan_speed, curr.temperature, convert(curr.extrusion_role), curr_type,
|
||||
static_cast<uint32_t>(curr.gcode_id), static_cast<uint32_t>(curr.layer_id),
|
||||
static_cast<uint8_t>(curr.extruder_id), static_cast<uint8_t>(curr.cp_color_id), curr.time,
|
||||
@@ -263,6 +275,11 @@ GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::ve
|
||||
}
|
||||
ret.vertices.shrink_to_fit();
|
||||
|
||||
// Note: the belt designed-view anchoring (recovering the per-object placement/
|
||||
// lift translation the linear back-transform cannot) is folded into belt_xform
|
||||
// by the caller (GCodeViewer::load_as_gcode), which anchors onto the upright
|
||||
// model bounding box. Nothing extra to do here.
|
||||
|
||||
ret.spiral_vase_mode = result.spiral_vase_mode;
|
||||
|
||||
return ret;
|
||||
|
||||
@@ -71,7 +71,8 @@ extern Slic3r::PrintEstimatedStatistics::ETimeMode convert(const ETimeMode& mode
|
||||
|
||||
// mapping from Slic3r::GCodeProcessorResult to libvgcode::GCodeInputData
|
||||
extern GCodeInputData convert(const Slic3r::GCodeProcessorResult& result, const std::vector<std::string>& str_tool_colors,
|
||||
const std::vector<std::string>& str_color_print_colors, const Viewer& viewer);
|
||||
const std::vector<std::string>& str_color_print_colors, const Viewer& viewer,
|
||||
const Slic3r::Transform3d* belt_xform = nullptr);
|
||||
|
||||
// mapping from Slic3r::Print to libvgcode::GCodeInputData
|
||||
extern GCodeInputData convert(const Slic3r::Print& print, const std::vector<std::string>& str_tool_colors,
|
||||
|
||||
@@ -11381,31 +11381,13 @@ void Plater::priv::set_bed_shape(const Pointfs &shape,
|
||||
bed.set_belt_printer(true, static_cast<float>(belt_angle), tilt_axis);
|
||||
if (preview)
|
||||
preview->get_canvas3d()->get_gcode_viewer().set_belt_printer(true, static_cast<float>(belt_angle));
|
||||
|
||||
// Compute the inverse of the mesh-side belt transform for the G-code
|
||||
// viewer. The sole mesh transform is the slicing rotation; build its
|
||||
// matrix from config and hand the viewer its inverse (rotation is
|
||||
// orthogonal, so the inverse is the transpose).
|
||||
Transform3d forward = Transform3d::Identity();
|
||||
if (rot_axis != BeltRotationAxis::None && std::abs(rot_angle) > EPSILON) {
|
||||
Vec3d unit_axis = Vec3d::UnitX();
|
||||
switch (rot_axis) {
|
||||
case BeltRotationAxis::X: unit_axis = Vec3d::UnitX(); break;
|
||||
case BeltRotationAxis::Y: unit_axis = Vec3d::UnitY(); break;
|
||||
case BeltRotationAxis::Z: unit_axis = Vec3d::UnitZ(); break;
|
||||
default: break;
|
||||
}
|
||||
forward.linear() = Eigen::AngleAxisd(Geometry::deg2rad(rot_angle), unit_axis).toRotationMatrix();
|
||||
}
|
||||
Transform3d inverse = forward.inverse();
|
||||
if (preview)
|
||||
preview->get_canvas3d()->get_gcode_viewer().set_belt_inverse_transform(inverse);
|
||||
// The belt "designed view" back-transform is rebuilt from the print config at
|
||||
// G-code load time (GCodeViewer::compute_belt_back_transform), so no mesh-side
|
||||
// inverse needs to be pushed to the viewer here.
|
||||
} else {
|
||||
bed.set_belt_printer(false, 0.f);
|
||||
if (preview) {
|
||||
if (preview)
|
||||
preview->get_canvas3d()->get_gcode_viewer().set_belt_printer(false, 0.f);
|
||||
preview->get_canvas3d()->get_gcode_viewer().set_belt_inverse_transform(Transform3d::Identity());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14166,6 +14148,11 @@ void Plater::reload_print()
|
||||
p->preview->reload_print();
|
||||
}
|
||||
|
||||
void Plater::refresh_belt_view()
|
||||
{
|
||||
p->preview->refresh_belt_view();
|
||||
}
|
||||
|
||||
// BBS
|
||||
wxString Plater::get_project_name()
|
||||
{
|
||||
|
||||
@@ -329,6 +329,10 @@ public:
|
||||
void load_gcode(const wxString& filename);
|
||||
void reload_gcode_from_disk();
|
||||
void reload_print();
|
||||
// Belt printers: re-run the G-code preview conversion so the "designed view" toggle
|
||||
// (hotkey B / legend checkbox) takes effect; the back-transform is applied to the
|
||||
// toolpath geometry at load time. Keeps the current layer range and only-gcode mode.
|
||||
void refresh_belt_view();
|
||||
|
||||
// SoftFever
|
||||
void calib_pa(const Calib_Params& params);
|
||||
|
||||
Reference in New Issue
Block a user