Build verified; add icon-generator tool and install/README notes
- ./gradlew assembleDebug produces a 13 MB arm64-v8a APK (libtsjet/libllama/ libggml/libc++_shared bundled; JNI compiles cleanly against llama.cpp b10333) - Add tools/gen_launcher_icons.py so the launcher icon is reproducible from art - README: mark build verified, add sideload/install section Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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tools/gen_launcher_icons.py
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71
tools/gen_launcher_icons.py
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#!/usr/bin/env python3
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"""Regenerate Android launcher icons from piti-icon.png.
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Usage: python3 tools/gen_launcher_icons.py
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Requires: Pillow (pip install Pillow)
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Produces, under app/src/main/res/:
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- mipmap-<dpi>/ic_launcher.png legacy square (rounded), all densities
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- mipmap-<dpi>/ic_launcher_round.png legacy round, all densities
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- mipmap-<dpi>/ic_launcher_foreground.png adaptive-icon foreground (padded)
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The adaptive XMLs (mipmap-anydpi-v26/) and the black background drawable are
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checked in and don't need regenerating.
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"""
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import os
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from PIL import Image, ImageDraw
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ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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SRC = os.path.join(ROOT, "piti-icon.png")
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RES = os.path.join(ROOT, "app", "src", "main", "res")
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BG = (0, 0, 0, 255) # matches the app's black theme / ic_launcher_background.xml
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brain = Image.open(SRC).convert("RGBA")
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LEGACY = {"mdpi": 48, "hdpi": 72, "xhdpi": 96, "xxhdpi": 144, "xxxhdpi": 192}
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ADAPTIVE = {"mdpi": 108, "hdpi": 162, "xhdpi": 216, "xxhdpi": 324, "xxxhdpi": 432}
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def fit(img, box):
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w, h = img.size
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s = box / max(w, h)
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return img.resize((max(1, int(w * s)), max(1, int(h * s))), Image.LANCZOS)
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def rounded_mask(size, radius):
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m = Image.new("L", (size, size), 0)
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ImageDraw.Draw(m).rounded_rectangle([0, 0, size - 1, size - 1], radius=radius, fill=255)
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return m
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def circle_mask(size):
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m = Image.new("L", (size, size), 0)
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ImageDraw.Draw(m).ellipse([0, 0, size - 1, size - 1], fill=255)
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return m
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def compose(size, mask, content_scale):
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canvas = Image.new("RGBA", (size, size), BG)
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fg = fit(brain, int(size * content_scale))
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canvas.paste(fg, ((size - fg.width) // 2, (size - fg.height) // 2), fg)
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out = Image.new("RGBA", (size, size), (0, 0, 0, 0))
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out.paste(canvas, (0, 0), mask)
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return out
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def save(img, folder, name):
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d = os.path.join(RES, folder)
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os.makedirs(d, exist_ok=True)
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img.save(os.path.join(d, name))
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for bucket, size in LEGACY.items():
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save(compose(size, rounded_mask(size, int(size * 0.18)), 0.86), f"mipmap-{bucket}", "ic_launcher.png")
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save(compose(size, circle_mask(size), 0.86), f"mipmap-{bucket}", "ic_launcher_round.png")
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for bucket, size in ADAPTIVE.items():
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fg_canvas = Image.new("RGBA", (size, size), (0, 0, 0, 0))
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fg = fit(brain, int(size * 0.64)) # keep within the adaptive-icon safe zone
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fg_canvas.paste(fg, ((size - fg.width) // 2, (size - fg.height) // 2), fg)
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save(fg_canvas, f"mipmap-{bucket}", "ic_launcher_foreground.png")
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print("launcher icons regenerated under app/src/main/res/")
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