Build verified; add icon-generator tool and install/README notes

- ./gradlew assembleDebug produces a 13 MB arm64-v8a APK (libtsjet/libllama/
  libggml/libc++_shared bundled; JNI compiles cleanly against llama.cpp b10333)
- Add tools/gen_launcher_icons.py so the launcher icon is reproducible from art
- README: mark build verified, add sideload/install section

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-08-09 21:04:49 +02:00
parent dd69cb6d65
commit 20a16c9faf
2 changed files with 82 additions and 5 deletions

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@@ -59,6 +59,12 @@ The APK lands in `app/build/outputs/apk/debug/`. Or just Run ▶ from Android St
> First build compiles llama.cpp from source, so it takes a while and needs
> network (CMake fetches the pinned llama.cpp).
## Install (sideload)
The debug APK is signed with the debug key, so you can sideload it directly:
copy `app-debug.apk` to the phone, enable "install unknown apps" for your file
manager, and tap it. First launch downloads the ~1.9 GB model over Wi-Fi.
## Where things live
| What | Where |
@@ -72,12 +78,12 @@ The APK lands in `app/build/outputs/apk/debug/`. Or just Run ▶ from Android St
## TODO / notes
- **Logo:** juli is on it. The header logo is a placeholder `🐟` in
`assets/web/index.html` (`#logo`), and there's no launcher icon yet — add an
`android:icon` in `AndroidManifest.xml` + a `mipmap` when the artwork is ready.
- **Branding:** launcher icon (adaptive + legacy densities) is generated from
`piti-icon.png` via `python3 tools/gen_launcher_icons.py`; the header wordmark is
`piti-logo.png` (copied to `assets/web/logo.png`). Source art lives at the repo root.
- The model may emit `<think>…</think>` blocks; the UI strips them from the
display and from history (`stripThink` in `app.js`).
- Bumping the llama.cpp tag? Re-check the C API calls in `llama-jni.cpp` against
that tag's `include/llama.h` — it uses the raw C API directly.
- Not yet compiled end-to-end in CI; first real build is the acid test for the
native layer.
- **Build verified:** `./gradlew assembleDebug` produces a ~13 MB `arm64-v8a` APK
(native libs stripped; the ~1.9 GB model downloads on first launch).

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@@ -0,0 +1,71 @@
#!/usr/bin/env python3
"""Regenerate Android launcher icons from piti-icon.png.
Usage: python3 tools/gen_launcher_icons.py
Requires: Pillow (pip install Pillow)
Produces, under app/src/main/res/:
- mipmap-<dpi>/ic_launcher.png legacy square (rounded), all densities
- mipmap-<dpi>/ic_launcher_round.png legacy round, all densities
- mipmap-<dpi>/ic_launcher_foreground.png adaptive-icon foreground (padded)
The adaptive XMLs (mipmap-anydpi-v26/) and the black background drawable are
checked in and don't need regenerating.
"""
import os
from PIL import Image, ImageDraw
ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
SRC = os.path.join(ROOT, "piti-icon.png")
RES = os.path.join(ROOT, "app", "src", "main", "res")
BG = (0, 0, 0, 255) # matches the app's black theme / ic_launcher_background.xml
brain = Image.open(SRC).convert("RGBA")
LEGACY = {"mdpi": 48, "hdpi": 72, "xhdpi": 96, "xxhdpi": 144, "xxxhdpi": 192}
ADAPTIVE = {"mdpi": 108, "hdpi": 162, "xhdpi": 216, "xxhdpi": 324, "xxxhdpi": 432}
def fit(img, box):
w, h = img.size
s = box / max(w, h)
return img.resize((max(1, int(w * s)), max(1, int(h * s))), Image.LANCZOS)
def rounded_mask(size, radius):
m = Image.new("L", (size, size), 0)
ImageDraw.Draw(m).rounded_rectangle([0, 0, size - 1, size - 1], radius=radius, fill=255)
return m
def circle_mask(size):
m = Image.new("L", (size, size), 0)
ImageDraw.Draw(m).ellipse([0, 0, size - 1, size - 1], fill=255)
return m
def compose(size, mask, content_scale):
canvas = Image.new("RGBA", (size, size), BG)
fg = fit(brain, int(size * content_scale))
canvas.paste(fg, ((size - fg.width) // 2, (size - fg.height) // 2), fg)
out = Image.new("RGBA", (size, size), (0, 0, 0, 0))
out.paste(canvas, (0, 0), mask)
return out
def save(img, folder, name):
d = os.path.join(RES, folder)
os.makedirs(d, exist_ok=True)
img.save(os.path.join(d, name))
for bucket, size in LEGACY.items():
save(compose(size, rounded_mask(size, int(size * 0.18)), 0.86), f"mipmap-{bucket}", "ic_launcher.png")
save(compose(size, circle_mask(size), 0.86), f"mipmap-{bucket}", "ic_launcher_round.png")
for bucket, size in ADAPTIVE.items():
fg_canvas = Image.new("RGBA", (size, size), (0, 0, 0, 0))
fg = fit(brain, int(size * 0.64)) # keep within the adaptive-icon safe zone
fg_canvas.paste(fg, ((size - fg.width) // 2, (size - fg.height) // 2), fg)
save(fg_canvas, f"mipmap-{bucket}", "ic_launcher_foreground.png")
print("launcher icons regenerated under app/src/main/res/")