Updated Wiki content

OrcaSlicerBot
2026-04-07 17:30:16 +00:00
parent 1bd2691d24
commit fb532d16dd
4 changed files with 16 additions and 11 deletions

@@ -201,16 +201,14 @@ When new features or upgrades are merged into the main branch, please add a note
```markdown
> [!IMPORTANT]
> NEW FEATURE: **Feature short description**
> Available in:
> [Nightly builds](https://github.com/OrcaSlicer/OrcaSlicer/releases/tag/nightly-builds) or releases grater than **stable version number at merge time**.
> Available in: Releases grater than **stable version number at merge time** or [Nightly builds](https://github.com/OrcaSlicer/OrcaSlicer/releases/tag/nightly-builds).
```
Example:
> [!IMPORTANT]
> NEW FEATURE: **Input Shaping Calibration Types**
> Available in:
> [Nightly builds](https://github.com/OrcaSlicer/OrcaSlicer/releases/tag/nightly-builds) or releases grater than **2.3.1**.
> NEW FEATURE: **Inverse Hole Direction**
> Available in: Releases grater than **2.3.2** or [Nightly builds](https://github.com/OrcaSlicer/OrcaSlicer/releases/tag/nightly-builds).
This notes should be removed after a new stable release is made that includes the new feature.

@@ -127,6 +127,10 @@ Combine adjacent brims into a single continuous brim when they touch.
- Disable: Each object's brim is generated and printed separately; each brim is completed before its object is printed.
- Enable: Brims that touch are merged and printed together as longer continuous loops, which can improve adhesion for small or closely spaced objects.
> [!IMPORTANT]
> NEW FEATURE: **Combine brims**
> Available in: Releases grater than **2.3.2** or [Nightly builds](https://github.com/OrcaSlicer/OrcaSlicer/releases/tag/nightly-builds).
### Combined
![combined-brims](https://github.com/OrcaSlicer/OrcaSlicer_WIKI/blob/main/images/brim/combined-brims.gif?raw=true)

@@ -60,9 +60,6 @@ A disadvantage of this setting is that the outer wall may show a texture due to
![reverse-odd-texture](https://github.com/OrcaSlicer/OrcaSlicer_WIKI/blob/main/images/Precision/reverse-odd-texture.png?raw=true)
> [!NOTE]
> Only be available if [Wall loop direction](quality_settings_wall_and_surfaces#wall-loop-direction) is set on **Auto** and [spiral vase mode](others_settings_special_mode#spiral-vase) is **disabled**.
### Reverse internal only
[Variable](Built-in-placeholders-variables): `overhang_reverse_internal_only`.

@@ -53,9 +53,15 @@ When using this option is recommended to use the [Precise Wall](quality_settings
## Wall loop direction
[Variable](Built-in-placeholders-variables): `wall_direction`.
The direction which the wall loops are extruded when looking down from the top.
By default all walls are extruded in counter-clockwise, unless [Reverse on even](quality_settings_overhangs#reverse-on-even) is enabled.
Set this to any option other than Auto will force the wall direction regardless of the [Reverse on even](quality_settings_overhangs#reverse-on-even).
The direction which the **contour** wall loops are extruded when looking down from the top.
Holes are printed in the opposite direction to the contour to maintain alignment with layers whose contour polygons are incomplete and change direction, also partially forming the contour of a hole.
Check [PR 12669](https://github.com/OrcaSlicer/OrcaSlicer/pull/12669) for more details about reversing hole direction.
> [!IMPORTANT]
> NEW FEATURE: **Inverse Hole Direction**
> Available in: Releases grater than **2.3.2** or [Nightly builds](https://github.com/OrcaSlicer/OrcaSlicer/releases/tag/nightly-builds).
The usage of [Reverse on even](quality_settings_overhangs#reverse-on-even) will reverse wall direction based on this setting.
> [!NOTE]
> This option will be disabled if spiral vase mode is enabled.