Files
OrcaSlicer/src/libslic3r/Fill/FillLightning.cpp
T

52 lines
2.4 KiB
C++

#include "../ClipperUtils.hpp"
#include "../Print.hpp"
#include "../ShortestPath.hpp"
#include "FillBase.hpp"
#include "FillCornerSmoothing.hpp"
#include "FillLightning.hpp"
#include "Lightning/Generator.hpp"
namespace Slic3r::FillLightning {
void Filler::_fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
const std::pair<float, Point> &direction,
ExPolygon expolygon,
Polylines &polylines_out)
{
const Layer &layer = generator->getTreesForLayer(this->layer_id);
Polylines fill_lines = layer.convertToLines(to_polygons(expolygon), scaled<coord_t>(0.5 * this->spacing - this->overlap));
// Orca: round the turns of the branches. Hairpins are left sharp, as they cannot be rounded, and
// the reach is capped: cutting a corner moves the branch, and a branch is as long as the object
// rather than as long as one cell of a pattern, so half of a leg would merge it with its neighbour
// instead of rounding the turn between them. Half the distance between two branches keeps them
// apart. With more than one line per infill wall the branches are printed as outlines drawn around
// them, and the outlines of branches that run into each other merge into a single one; moving a
// branch by more than a fraction of its printed width breaks such an outline up into separate
// loops, so that width bounds the reach as well.
const double branch_width = scaled<double>(this->spacing) * params.multiline;
const double branch_spacing = branch_width / std::max(double(params.density), EPSILON);
const double max_reach = 0.5 * (params.multiline > 1 ? branch_width : branch_spacing);
smooth_polylines_corners(fill_lines, params.smooth_factor, scaled<double>(params.resolution), max_reach);
// Apply multiline offset if needed
multiline_fill(fill_lines, params, spacing);
fill_lines = Slic3r::intersection_pl(std::move(fill_lines), expolygon);
chain_or_connect_infill(std::move(fill_lines), expolygon, polylines_out, this->spacing, params);
}
void GeneratorDeleter::operator()(Generator *p) {
delete p;
}
GeneratorPtr build_generator(const PrintObject &print_object, const std::function<void()> &throw_on_cancel_callback)
{
return GeneratorPtr(new Generator(print_object, throw_on_cancel_callback));
}
} // namespace Slic3r::FillAdaptive