ExPikaPaka dfab16c2f4 Carry existing colour across a bake instead of reindexing it
Baking, painting colour, then baking again left colour debris on surfaces
nothing had painted and destroyed what the earlier bake had laid down.

TextureDisplacementBakeJob::finalize() deserialized the volume's pre-bake
mmu_segmentation_facets into a TriangleSelector built on the post-bake mesh,
on the assumption that the bake is topology-preserving. That holds for the
classic path, which moves vertices and leaves the topology alone, but not for
the one-run pipeline, which rebuilds the mesh. TriangleSelector::deserialize()
only checks that the stored triangle ids are in range, and a bake almost
always grows the triangle count, so every stale id passed that check and
landed on an unrelated face.

Measured on a 26 mm slab baked twice at 0.19 mm with a 750 k budget: 7580
triangles ended up carrying paint neither bake produced, as far as 31 mm from
any colour that was actually laid down, while the first pass's colour was lost
where the second bake left the surface alone.

TriangleSelector::remap_painting() already transfers paint between meshes by
position, and ModelVolume::restore_painting() uses it for the same reason, so
the bake job now uses it too. It runs in process(), on the worker thread: it
builds an AABB tree over both meshes and took around a second on the case
above, which would have frozen the UI in finalize(). The bake's own colour is
still applied last, so it wins where it painted and the rest is kept, which is
what makes successive bakes accumulate rather than overwrite. If the volume is
painted while the bake is running, a timestamp check falls back to the live
mask so that stroke is not dropped.

The out_triangle comment in TextureColorRequest claimed the bake is
topology-preserving, which is what justified the original indexing; it now
says which mesh the colours belong to.

The regression test bakes twice, checks both results are closed, and checks
the first bake's colour survives the second at the positions where it was
laid down and nowhere else.
2026-10-12 09:43:59 +02:00
2024-12-12 22:21:17 +08:00
2025-08-22 20:02:26 +08:00
2026-09-29 12:49:54 +08:00
2023-08-20 20:02:54 +08:00
2026-07-19 00:33:53 +08:00

OrcaSlicer logo

OrcaSlicer%2FOrcaSlicer | Trendshift

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OrcaSlicer: an open source Next-Gen Slicing Software for Precision 3D Prints.
Optimize your prints with ultra-fast slicing, intelligent support generation, and seamless printer compatibility—engineered for perfection.

Official links and community

Official Website:

OrcaSlicer.com

Github Repository:

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Follow us:

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Join our Discord community:

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⚠️ CAUTION:
Several clickbait and malicious websites, such as orca-slicer[.]com and orcaslicer[.]net, are pretending to be the official OrcaSlicer site. These sites may redirect you to dangerous downloads or contain misleading information.
Our only official website is www.orcaslicer.com.

If you come across any of these in search results, please report them as unsafe or phishing to help keep the community secure with:
- Google Safe Browsing
- Microsoft Security Intelligence
- IPThreat

Main features

Wiki

The wiki aims to provide a detailed explanation of the slicer settings, including how to maximize their use and how to calibrate and set up your printer.

Download

Stable Release

📥 Download the Latest Stable Release
Visit our GitHub Releases page for the latest stable version of OrcaSlicer, recommended for most users.

Nightly Builds

🌙 Download the Latest Nightly Build
Explore the latest developments in OrcaSlicer with our nightly builds. Feedback on these versions is highly appreciated.

How to install

Windows

Download the Windows Installer exe for your preferred version from the releases page. Both x64 and arm64 installers are published — pick the one matching your CPU.

Microsoft Store

Install from the Microsoft Store when you prefer a Store-signed package (helps on Windows 11 Smart App Control).

Windows Package Manager

winget install --id=SoftFever.OrcaSlicer -e

Mac

  1. Download the universal DMG, which runs on both Apple Silicon and Intel Macs.

  2. Drag OrcaSlicer.app to Application folder.

  3. If you want to run a build from a PR, you also need to follow the instructions below:

    Quarantine
    • Option 1 (You only need to do this once. After that the app can be opened normally.):

      • Step 1: Hold cmd and right click the app, from the context menu choose Open.
      • Step 2: A warning window will pop up, click Open
    • Option 2: Execute this command in terminal:

      xattr -dr com.apple.quarantine /Applications/OrcaSlicer.app
      
    • Option 3:

      • Step 1: open the app, a warning window will pop up
        mac_cant_open
      • Step 2: in System Settings -> Privacy & Security, click Open Anyway:
        mac_security_setting

Homebrew Cask

brew install --cask orcaslicer

The Homebrew cask installs the official macOS DMG from GitHub Releases.

Linux

OrcaSlicer is available through FlatHub:

Download on Flathub

Install from the command line:

flatpak install flathub com.orcaslicer.OrcaSlicer
flatpak run com.orcaslicer.OrcaSlicer

It can also be installed through graphical software managers (KDE Discover, GNOME Software, etc.) when Flathub is enabled. Search for OrcaSlicer in your software center.

AppImage

AppImages are published for both x86_64 and aarch64 (ARM64). Pick the file matching your CPU — the ARM64 build has aarch64 in its name (e.g. OrcaSlicer_Linux_AppImage_Ubuntu2404_aarch64_*.AppImage).

  1. Download App image from the releases page.

  2. Double click the downloaded file to run it.

  3. If you run into trouble executing it, try this command in the terminal: chmod +x /path_to_appimage/OrcaSlicer_Linux.AppImage

How to Compile

All updated build instructions for Windows, macOS, and Linux are now available on the official OrcaSlicer Wiki - How to build page.

Please refer to the wiki to ensure you're following the latest and most accurate steps for your platform.

Klipper Note

If you're running Klipper, it's recommended to add the following configuration to your printer.cfg file.

# Enable object exclusion
[exclude_object]

# Enable arcs support
[gcode_arcs]
resolution: 0.1

Supports

OrcaSlicer is an open-source project, and we're deeply grateful to all our sponsors and backers.
Their generous support helps fund filaments and other essential 3D printing materials for the project.
Thank you! :)

Sponsors

QIDI BIGTREE TECH

Backers:

Ko-fi supporters ☕: Backers list

Support the project



Some Background

Open-source slicing has always been built on a tradition of collaboration and attribution. Slic3r, created by Alessandro Ranellucci and the RepRap community, laid the foundation. PrusaSlicer by Prusa Research built on Slic3r and acknowledged that heritage. Bambu Studio in turn forked from PrusaSlicer, and SuperSlicer by @supermerill extended PrusaSlicer with community-driven enhancements. Each project carried the work of its predecessors forward, crediting those who came before.

OrcaSlicer began in that same spirit, drawing from BambuStudio, PrusaSlicer, and ideas inspired by CuraSlicer and SuperSlicer. But it has since grown far beyond its origins. Through relentless innovation — introducing advanced calibration tools, precise wall and seam control, tree supports, adaptive slicing, and hundreds of other features — OrcaSlicer has become the most widely used and actively developed open-source slicer in the 3D printing community. Many of its innovations have been adopted by other slicers, making it a driving force for the entire industry.

The OrcaSlicer logo was designed by community member Justin Levine.

License

  • OrcaSlicer is licensed under the GNU Affero General Public License, version 3.
  • The GNU Affero General Public License, version 3 ensures that if you use any part of this software in any way (even behind a web server), your software must be released under the same license.
  • OrcaSlicer includes a pressure advance calibration pattern test adapted from Andrew Ellis' generator, which is licensed under GNU General Public License, version 3. Ellis' generator is itself adapted from a generator developed by Sineos for Marlin, which is licensed under GNU General Public License, version 3.
  • The Bambu networking plugin is based on non-free libraries from BambuLab. It is optional to the OrcaSlicer and provides extended functionalities for Bambulab printer users.
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