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46 lines
961 B
C++
46 lines
961 B
C++
#ifndef slic3r_Polygon_hpp_
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#define slic3r_Polygon_hpp_
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extern "C" {
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#include "EXTERN.h"
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#include "perl.h"
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#include "XSUB.h"
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#include "ppport.h"
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}
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#include "Polyline.hpp"
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namespace Slic3r {
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class Polygon : public Polyline {};
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typedef std::vector<Polygon> Polygons;
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void
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perl2polygon(SV* poly_sv, Polygon& poly)
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{
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AV* poly_av = (AV*)SvRV(poly_sv);
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const unsigned int num_points = av_len(poly_av)+1;
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poly.points.resize(num_points);
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for (unsigned int i = 0; i < num_points; i++) {
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SV** point_sv = av_fetch(poly_av, i, 0);
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perl2point(*point_sv, poly.points[i]);
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}
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}
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SV*
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polygon2perl(Polygon& poly) {
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const unsigned int num_points = poly.points.size();
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AV* av = newAV();
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av_extend(av, num_points-1);
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for (unsigned int i = 0; i < num_points; i++) {
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av_store(av, i, point2perl(poly.points[i]));
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}
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return sv_bless(newRV_noinc((SV*)av), gv_stashpv("Slic3r::Polygon", GV_ADD));
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}
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}
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#endif
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