Files
OrcaSlicer/tests/libslic3r/test_sketchprofile.cpp
T
Hanif Koh 32d92a55d3 Make Unit Tests That Could Never Fail Check Real Behavior
Rework tests whose assertions held whatever the production code did: inverted or self-referential checks, checks on values the test had just set, branches that never ran, symmetric fixtures that hid the behavior under test, font paths that skipped silently, and Voronoi reproducers that only exercised boost. Each now asserts the behavior its name describes.
2026-10-19 17:02:49 +08:00

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8.8 KiB
C++

// Closed-profile harness for the 2D sketch layer.
//
// The existing [SketchEdit] cases check one entity at a time — offset ONE line, mirror ONE
// arc — and every one of them passes while the feature they belong to is unusable. What a
// user actually does is combine 2D features into a CLOSED PROFILE and extrude it, and the
// property that makes that work is topological, not per-entity: after the operation, do the
// pieces still form a single closed loop?
//
// So these cases assert the loop, not the coordinates. That is the invariant every sketch
// operation has to preserve and the only one that predicts whether the GUI can build a solid
// out of the result.
#include <TopoDS_Face.hxx>
#include <catch2/catch_all.hpp> // mainline OrcaSlicer ships Catch2 v3 (v2 was catch2/catch.hpp)
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include "libslic3r/CAD/SketchEngine.hpp"
#include <BRepGProp.hxx>
#include <GProp_GProps.hxx>
#include <cmath>
#include "libslic3r/Point.hpp"
#include <vector>
#include <math.h>
#include <cstddef>
using namespace Slic3r;
using Catch::Matchers::WithinAbs;
namespace {
SketchPlane xy_plane() { return SketchPlane::XY(); }
SketchEntity line(const Vec2d& a, const Vec2d& b)
{
SketchEntity e;
e.type = SketchEntity::Type::Line;
e.p0 = a; e.p1 = b;
return e;
}
// A CCW rectangle as four Line entities sharing endpoints exactly.
std::vector<SketchEntity> rect(double w, double h)
{
return { line({0, 0}, {w, 0}), line({w, 0}, {w, h}),
line({w, h}, {0, h}), line({0, h}, {0, 0}) };
}
// How many of the wires the sketch resolves to are CLOSED.
int closed_wires(const std::vector<SketchEntity>& ents)
{
const auto ws = SketchEngine::entities_to_wires(ents, xy_plane());
int n = 0;
for (const auto& w : ws)
if (!w.IsNull() && w.Closed()) ++n;
return n;
}
// Enclosed area of the single closed loop the sketch resolves to. -1 when it is not one
// closed loop — the failure the whole file exists to catch.
double profile_area(const std::vector<SketchEntity>& ents)
{
const auto ws = SketchEngine::entities_to_wires(ents, xy_plane());
if (ws.size() != 1 || ws[0].IsNull() || !ws[0].Closed()) return -1.0;
const TopoDS_Face f = SketchEngine::wires_to_face(ws, xy_plane());
GProp_GProps props;
BRepGProp::SurfaceProperties(f, props);
return props.Mass();
}
SketchEntity arc(const Vec2d& c, double r, double a0, double a1)
{
SketchEntity e;
e.type = SketchEntity::Type::Arc;
e.center = c;
e.radius = r;
e.start_angle = a0;
e.end_angle = a1;
e.p0 = c + r * Vec2d(std::cos(a0), std::sin(a0));
e.p1 = c + r * Vec2d(std::cos(a1), std::sin(a1));
return e;
}
} // namespace
TEST_CASE("profile baseline: a hand-built rectangle is one closed loop", "[SketchProfile]")
{
REQUIRE(closed_wires(rect(40, 20)) == 1);
}
TEST_CASE("profile: mirroring a closed rectangle keeps it closed", "[SketchProfile]")
{
const auto m = SketchEngine::mirror_entities(rect(40, 20), Vec2d(-10, 0), Vec2d(-10, 1));
REQUIRE(m.size() == 4);
REQUIRE(closed_wires(m) == 1);
}
TEST_CASE("profile: mirroring an open half-profile closes it against the axis", "[SketchProfile]")
{
// Half a rectangle, open along x=0 — the classic "draw half, mirror it" gesture.
const std::vector<SketchEntity> half = {
line({0, 0}, {20, 0}), line({20, 0}, {20, 10}), line({20, 10}, {0, 10}) };
auto all = half;
for (const auto& e : SketchEngine::mirror_entities(half, Vec2d(0, 0), Vec2d(0, 1)))
all.push_back(e);
REQUIRE(all.size() == 6);
REQUIRE(closed_wires(all) == 1);
}
TEST_CASE("profile: offsetting a closed rectangle keeps it closed", "[SketchProfile]")
{
const auto out = SketchEngine::offset_entities(rect(40, 20), 5.0);
REQUIRE(out.size() == 4);
REQUIRE(closed_wires(out) == 1);
}
TEST_CASE("profile: offset outward grows the enclosed area by the right amount", "[SketchProfile]")
{
// Outward is -d for a CCW loop. The miter join keeps the corners sharp, so a rectangle
// offset outward by d is one closed (w+2d) x (h+2d) loop, not four disconnected segments.
const double w = 40, h = 20, d = 5;
const auto out = SketchEngine::offset_entities(rect(w, h), -d);
const auto ws = SketchEngine::entities_to_wires(out, xy_plane());
REQUIRE(ws.size() == 1);
REQUIRE(ws[0].Closed());
REQUIRE_THAT(profile_area(out), WithinAbs((w + 2 * d) * (h + 2 * d), 1e-6));
}
TEST_CASE("profile: offset sign is left-of-travel, so +d shrinks a CCW rectangle", "[SketchProfile]")
{
// The convention has to be pinned by a test, because it is the one thing a caller cannot
// read off the geometry: +d = left of the direction of travel = inward for a CCW loop.
// Miter join on a rectangle keeps the corners sharp, so the result is exact.
const double w = 40, h = 20, d = 5;
REQUIRE_THAT(profile_area(SketchEngine::offset_entities(rect(w, h), d)),
WithinAbs((w - 2 * d) * (h - 2 * d), 1e-6));
REQUIRE_THAT(profile_area(SketchEngine::offset_entities(rect(w, h), -d)),
WithinAbs((w + 2 * d) * (h + 2 * d), 1e-6));
}
TEST_CASE("profile: offsetting a stadium (two lines + two arcs) stays closed", "[SketchProfile]")
{
// A slot outline: straight top and bottom joined by half-circle caps. This is the case the
// per-entity offset could never repair, because both seams are line-to-arc.
const double L = 30, r = 8, d = 3;
const std::vector<SketchEntity> slot = {
line({0, -r}, {L, -r}),
arc({L, 0}, r, -M_PI / 2, M_PI / 2),
line({L, r}, {0, r}),
arc({0, 0}, r, M_PI / 2, 3 * M_PI / 2),
};
REQUIRE(closed_wires(slot) == 1);
const auto out = SketchEngine::offset_entities(slot, -d); // -d = outward for this CCW loop
REQUIRE(closed_wires(out) == 1);
// Offsetting a stadium outward by d gives the stadium with radius r+d: L*2(r+d) + pi(r+d)^2.
// Lines and caps must move the SAME way — that is the assertion this case exists for.
const double rr = r + d;
REQUIRE_THAT(profile_area(out), WithinAbs(L * 2 * rr + M_PI * rr * rr, 1e-6));
}
TEST_CASE("profile: an open chain offsets without being forced closed", "[SketchProfile]")
{
// A sweep path is legitimately open; the repair must join its interior seams and leave
// the two free ends alone.
const std::vector<SketchEntity> open_chain = {
line({0, 0}, {20, 0}), line({20, 0}, {20, 10}) };
const auto out = SketchEngine::offset_entities(open_chain, 4.0);
REQUIRE(out.size() == 2);
REQUIRE(closed_wires(out) == 0);
// The interior seam is repaired: the two offset segments still meet.
REQUIRE_THAT((out[0].p1 - out[1].p0).norm(), WithinAbs(0.0, 1e-9));
}
TEST_CASE("profile: a mirrored half offsets as one loop, not two", "[SketchProfile]")
{
// The classic "draw half, mirror it" gesture on a stadium. mirror_entities emits a half
// that travels the opposite way round, so the concatenation must still chain as ONE closed
// loop and its mirrored cap must offset outward like the original, not inward.
const double L = 30, R = 15, d = 4;
const std::vector<SketchEntity> half = {
line({0, -R}, {L, -R}),
arc({L, 0}, R, -M_PI / 2, M_PI / 2),
line({L, R}, {0, R}),
};
std::vector<SketchEntity> all = half;
for (const auto& e : SketchEngine::mirror_entities(half, Vec2d(0, 0), Vec2d(0, 1)))
all.push_back(e);
REQUIRE(closed_wires(all) == 1);
const auto out = SketchEngine::offset_entities(all, -d); // -d = outward for this loop
REQUIRE(closed_wires(out) == 1);
for (const auto& o : out)
if (o.type == SketchEntity::Type::Arc)
REQUIRE_THAT(o.radius, WithinAbs(R + d, 1e-9));
}
TEST_CASE("profile: a mirrored half continues the original chain", "[SketchProfile]")
{
// The point of emitting the reflected half reversed: appending it to the source must give a
// chain you can WALK, head-to-tail, with no consumer having to notice that half of it came
// from a mirror. The end of the last source entity must be the start of the first mirrored
// one, and the end of the last mirrored one must close back to the very first start.
const std::vector<SketchEntity> half = {
line({0, -15}, {50, -15}), line({50, -15}, {50, 15}), line({50, 15}, {0, 15}) };
const auto m = SketchEngine::mirror_entities(half, Vec2d(0, 0), Vec2d(0, 1));
REQUIRE(m.size() == 3);
REQUIRE_THAT((half.back().p1 - m.front().p0).norm(), WithinAbs(0.0, 1e-9));
REQUIRE_THAT((m.back().p1 - half.front().p0).norm(), WithinAbs(0.0, 1e-9));
for (size_t i = 0; i + 1 < m.size(); ++i)
REQUIRE_THAT((m[i].p1 - m[i + 1].p0).norm(), WithinAbs(0.0, 1e-9));
auto all = half;
for (const auto& e : m) all.push_back(e);
REQUIRE(closed_wires(all) == 1);
}