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OrcaSlicer/tests/slic3rutils/test_lazy.cpp
T

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#include <catch2/catch_all.hpp>
#include <functional>
#include <memory>
#include <stdexcept>
#include <vector>
#include "slic3r/GUI/Lazy.hpp"
using Slic3r::GUI::Lazy;
using Slic3r::GUI::LazyBase;
using Slic3r::GUI::LazyInstance;
using Slic3r::GUI::StagedBuild;
namespace {
struct Plain
{
int value{ 1 };
};
struct One : LazyInstance<One>
{
int value{ 2 };
};
// Two steps after the constructor.
struct Staged : StagedBuild, LazyInstance<Staged>
{
std::vector<int> ran;
Staged()
{
add_build_step([this] { ran.push_back(1); });
add_build_step([this] { ran.push_back(2); });
}
void add_step(std::function<void()> step) { add_build_step(std::move(step)); }
};
// Owns what the factories make, since a Lazy does not.
template <class T>
struct Made
{
std::vector<std::unique_ptr<T>> objects;
T* make()
{
objects.push_back(std::make_unique<T>());
return objects.back().get();
}
typename Lazy<T>::Factory factory()
{
return [this] { return make(); };
}
};
} // namespace
TEST_CASE("The factory runs on the first unit, not at construction", "[Lazy]")
{
Made<Plain> made;
Lazy<Plain> lazy("plain", 0, made.factory());
REQUIRE(made.objects.empty());
REQUIRE_FALSE(lazy.built());
REQUIRE(lazy.pending());
REQUIRE(lazy.get() == nullptr);
REQUIRE_FALSE(lazy.build_step()); // the only unit
REQUIRE(made.objects.size() == 1);
REQUIRE(lazy.built());
REQUIRE_FALSE(lazy.pending());
REQUIRE(lazy.get() == made.objects[0].get());
REQUIRE_FALSE(lazy.build_step());
REQUIRE(made.objects.size() == 1);
}
TEST_CASE("A staged type takes one unit for the constructor and one per step", "[Lazy]")
{
Made<Staged> made;
Lazy<Staged> lazy("staged", 0, made.factory());
REQUIRE(lazy.build_step());
REQUIRE(made.objects.size() == 1);
REQUIRE(lazy.get() == nullptr); // exists but incomplete
REQUIRE(lazy.build_step());
REQUIRE(made.objects[0]->ran == std::vector<int>{1});
REQUIRE_FALSE(lazy.build_step());
REQUIRE(made.objects[0]->ran == std::vector<int>{1, 2});
REQUIRE(lazy.get() == made.objects[0].get());
}
TEST_CASE("ensure builds whatever is left and is a no-op afterwards", "[Lazy]")
{
Made<Staged> made;
Lazy<Staged> lazy("staged", 0, made.factory());
lazy.build_step();
Staged* s = lazy.ensure();
REQUIRE(s == made.objects[0].get());
REQUIRE(s->ran == std::vector<int>{1, 2});
REQUIRE(lazy.ensure() == s);
REQUIRE(made.objects.size() == 1);
}
TEST_CASE("when_built waits for completion, then runs at once", "[Lazy]")
{
Made<Staged> made;
Lazy<Staged> lazy("staged", 0, made.factory());
std::vector<int> seen;
lazy.when_built([&](Staged& s) { seen.push_back(int(s.ran.size())); });
lazy.build_step();
lazy.build_step();
REQUIRE(seen.empty());
lazy.build_step();
REQUIRE(seen == std::vector<int>{2});
lazy.when_built([&](Staged&) { seen.push_back(9); });
REQUIRE(seen == std::vector<int>{2, 9});
}
TEST_CASE("A LazyInstance type reaches its holder through the statics", "[Lazy]")
{
REQUIRE(One::if_built() == nullptr);
REQUIRE(One::ensure() == nullptr);
Made<One> made;
{
Lazy<One> lazy("one", 0, made.factory());
REQUIRE(One::if_built() == nullptr);
One* one = One::ensure();
REQUIRE(one == made.objects[0].get());
REQUIRE(One::if_built() == one);
int seen = 0;
One::when_built([&](One& o) { seen = o.value; });
REQUIRE(seen == 2);
}
REQUIRE(One::if_built() == nullptr);
}
TEST_CASE("A newer holder replaces the registration; the older one leaves it alone", "[Lazy]")
{
Made<One> made;
auto first = std::make_unique<Lazy<One>>("first", 0, made.factory());
first->ensure();
Lazy<One> second("second", 0, made.factory());
REQUIRE(One::if_built() == nullptr); // the new holder has not built yet
second.ensure();
REQUIRE(One::if_built() == made.objects[1].get());
first.reset();
REQUIRE(One::if_built() == made.objects[1].get());
}
TEST_CASE("The holder reports the name and order it was given", "[Lazy]")
{
Made<Plain> made;
Lazy<Plain> lazy("plain", 7, made.factory());
LazyBase& base = lazy;
REQUIRE(base.name() == "plain");
REQUIRE(base.prebuild_order() == 7);
}
TEST_CASE("A unit that re-enters the holder builds nothing twice", "[Lazy]")
{
Made<Plain> made;
Lazy<Plain>* self = nullptr;
int nested_units = 0;
Lazy<Plain> lazy("plain", 0, [&] {
if (self->build_step()) // as if the constructor pumped the event loop into a slice
++nested_units;
return made.make();
});
self = &lazy;
REQUIRE_FALSE(lazy.build_step());
REQUIRE(nested_units == 0);
REQUIRE(made.objects.size() == 1);
REQUIRE(lazy.built());
}
TEST_CASE("A factory that returns null leaves the holder unbuilt and not pending", "[Lazy]")
{
int calls = 0;
Lazy<Plain> lazy("plain", 0, [&] { ++calls; return static_cast<Plain*>(nullptr); });
REQUIRE_FALSE(lazy.build_step());
REQUIRE_FALSE(lazy.built());
REQUIRE_FALSE(lazy.pending());
REQUIRE(lazy.get() == nullptr);
REQUIRE_FALSE(lazy.build_step()); // not retried
REQUIRE(calls == 1);
}
TEST_CASE("ensure returns null for a factory that returned null", "[Lazy]")
{
Lazy<Plain> lazy("plain", 0, [] { return static_cast<Plain*>(nullptr); });
REQUIRE(lazy.ensure() == nullptr);
REQUIRE_FALSE(lazy.built());
}
TEST_CASE("A nested ensure inside the factory returns null", "[Lazy]")
{
Made<Plain> made;
Lazy<Plain>* self = nullptr;
Plain* nested = reinterpret_cast<Plain*>(1);
Lazy<Plain> lazy("plain", 0, [&] {
nested = self->ensure(); // as if the constructor pumped the event loop into a caller
return made.make();
});
self = &lazy;
Plain* built = lazy.ensure();
REQUIRE(built == made.objects[0].get());
REQUIRE(nested == nullptr);
}
TEST_CASE("A nested ensure during a staged step returns null", "[Lazy]")
{
Made<Staged> made;
Lazy<Staged>* self = nullptr;
Staged* nested = reinterpret_cast<Staged*>(1);
Lazy<Staged> lazy("staged", 0, [&] {
Staged* s = made.make();
s->add_step([&] { nested = self->ensure(); }); // as if a step pumped the event loop into a caller
return s;
});
self = &lazy;
Staged* built = lazy.ensure();
REQUIRE(built == made.objects[0].get());
REQUIRE(nested == nullptr);
}
TEST_CASE("A unit that throws leaves the holder free to build the rest", "[Lazy]")
{
Made<Staged> made;
bool thrown = false;
Lazy<Staged> lazy("staged", 0, [&] {
Staged* s = made.make();
s->add_step([&] { thrown = true; throw std::runtime_error("step"); });
return s;
});
lazy.build_step();
lazy.build_step();
lazy.build_step();
REQUIRE_THROWS(lazy.build_step());
REQUIRE(thrown);
REQUIRE(lazy.pending());
REQUIRE_FALSE(lazy.build_step()); // the next unit runs
REQUIRE(lazy.built());
}