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OrcaSlicer/src/slic3r/GUI/Lazy.cpp
T
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00

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#include "Lazy.hpp"
#include <boost/log/trivial.hpp>
#include <chrono>
#include <memory>
#include <string>
#include <wx/app.h>
#include <wx/utils.h>
namespace Slic3r { namespace GUI {
LazyBase::OnDemandBuild::OnDemandBuild(const LazyBase& lazy) : m_lazy(lazy), m_started(std::chrono::steady_clock::now())
{
// The unit tests have no app.
if (wxTheApp != nullptr)
m_busy = std::make_unique<wxBusyCursor>();
}
LazyBase::OnDemandBuild::~OnDemandBuild()
{
BOOST_LOG_TRIVIAL(info) << "Lazy::ensure: built " << m_lazy.name() << " on demand, " << m_units << " unit(s) in "
<< std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - m_started).count() << " ms";
}
void LazyBase::log_null_factory(const std::string& name)
{
BOOST_LOG_TRIVIAL(error) << "Lazy::build_step: the factory for " << name << " returned null";
}
}} // namespace Slic3r::GUI