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OrcaSlicer/tests/libslic3r
Tommaso Bianchi 13c702bed3 Chamfer drift is the driver's, not the kernel's — measured, not argued
Two tests that separate a hypothesis nobody had tested. The socket showed four
chamfers on a filleted rim removing 29.6 / 20.0 / 10.3 / 7.5 mm3, falling
steadily. That could be the chamfer maths degenerating on a filleted rim, or it
could be how the driver captured its edge ids. Those have completely different
fixes, so the first job was to find out which.

dressup_edge is a global index into TopExp::MapShapes(shape, TopAbs_EDGE),
resolved against the body AS IT STANDS at that feature's position, and every
dress-up rewrites that map. So the two usage patterns are:

  ids re-read after each chamfer:  0.400, 0.397, 0.397, 0.395 mm3  (max/min 1.01)
  four ids captured up-front:      0.400, 0.008, 0.397, 0.280 mm3  (max/min ~48)

The kernel chamfers uniformly when handed a fresh id. It degrades only when
handed ids snapshot against an earlier shape — and the second chamfer's stale id
landed on a nearly-consumed edge and cut two percent of what was asked. That is
the accumulating-drift signature the socket showed.

Conclusion: driver artefact. apply_chamfer and OCCT are not at fault.

The part that makes this worth a test rather than a note: IT DOES NOT THROW.
ok=1, error empty. A stale id still resolves to a valid edge — just the wrong
one — so nothing anywhere reports it. Silent wrong geometry, which is the class
this project does not tolerate, reachable by any caller that reads the scene once
and then issues several dress-ups.

Test 2 asserts the non-uniformity as CURRENT BEHAVIOUR and says so in the code:
it documents a defect, it does not bless one. When the driver contract is fixed
it should be rewritten, not deleted.

Suite 161 -> 163 cases, 2217 -> 2248 assertions, green. Tests only, no
production code. snaporca-rgbj.
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