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OrcaSlicer/tests
Tommaso Bianchi 13c702bed3 Chamfer drift is the driver's, not the kernel's — measured, not argued
Two tests that separate a hypothesis nobody had tested. The socket showed four
chamfers on a filleted rim removing 29.6 / 20.0 / 10.3 / 7.5 mm3, falling
steadily. That could be the chamfer maths degenerating on a filleted rim, or it
could be how the driver captured its edge ids. Those have completely different
fixes, so the first job was to find out which.

dressup_edge is a global index into TopExp::MapShapes(shape, TopAbs_EDGE),
resolved against the body AS IT STANDS at that feature's position, and every
dress-up rewrites that map. So the two usage patterns are:

  ids re-read after each chamfer:  0.400, 0.397, 0.397, 0.395 mm3  (max/min 1.01)
  four ids captured up-front:      0.400, 0.008, 0.397, 0.280 mm3  (max/min ~48)

The kernel chamfers uniformly when handed a fresh id. It degrades only when
handed ids snapshot against an earlier shape — and the second chamfer's stale id
landed on a nearly-consumed edge and cut two percent of what was asked. That is
the accumulating-drift signature the socket showed.

Conclusion: driver artefact. apply_chamfer and OCCT are not at fault.

The part that makes this worth a test rather than a note: IT DOES NOT THROW.
ok=1, error empty. A stale id still resolves to a valid edge — just the wrong
one — so nothing anywhere reports it. Silent wrong geometry, which is the class
this project does not tolerate, reachable by any caller that reads the scene once
and then issues several dress-ups.

Test 2 asserts the non-uniformity as CURRENT BEHAVIOUR and says so in the code:
it documents a defect, it does not bless one. When the driver contract is fixed
it should be rewritten, not deleted.

Suite 161 -> 163 cases, 2217 -> 2248 assertions, green. Tests only, no
production code. snaporca-rgbj.
2026-08-12 22:36:20 +02:00
..
2025-12-08 22:42:11 +08:00

OrcaSlicer tests

Building, running and writing tests is documented on the wiki, under How to Test.

Two files here rather than there, because coding agents only read what is in the repository:

  • AGENTS.md is the same guidance in short form, and is what an agent working under tests/ picks up.
  • CATCH2.md is the Catch2 reference, including the mistakes that break a test at runtime.