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Author SHA1 Message Date
SoftFever f681233014 Merge branch 'main' into hanif/issue-16337-compat-baseline 2026-10-12 22:26:12 +08:00
SoftFever 7149728219 Fix clang-cl dependency builds failing on a precompiled header from the compiler cache 2026-10-12 20:27:37 +08:00
SoftFever f49d49b5a6 Texture displacement: typed values on every panel slider (#16395)
Every slider in the texture displacement panel can now be given an exact
number, either by Ctrl+clicking the track or via a small edit icon at
its right end. Both routes reuse ImGui's own temp-input mode.

Each slider also gets a tooltip with its description and its range, and
the panel's `?` popup lists both ways in.

Draft: description to be refined.
2026-10-12 20:03:43 +08:00
SoftFever 08f2037cbd Texture displacement: save layers, textures and paint in the .3mf (#16148)
## General

Nothing about texture displacement was written to the `.3mf`, so a
painted relief did not survive closing the project.
Everything the user set up is saved now, so a project reopens with the
relief intact and still editable.

### What is saved
- The layer stack: every per-layer setting (depth, midlevel, smoothing,
tiling, projection blend mode, colour) and the per-volume options
- Each layer's texture, as a file in the archive (why? because user
might want to move .3mf to another computer where custom textures are
missing, or he saves .3mf then deletes textures, and returns back to
.3mf)
- The painted region, one mask per layer slot
- The UV work: LSCM seams, island placement, per-vertex overrides
- Editor state: the selected layer and Standard/Pro, so the panel
reopens where it was left

### What is not saved
- The preview mesh. It is a second copy of the model in the file, for
something the app rebuilds quickly on reopen.
- Panel docked/undocked, which goes to the application config instead

## Format

- `<volume id>.json` - the layer stack and the per-volume options
- `<volume id>_<slot>.png` - each layer's texture, referenced from the
JSON through `path_in_3mf`

Paint masks ride along as one per-triangle attribute per slot
(`paint_texture_0..7`), beside
the attributes the existing paint tools already write.

## Compatibility
Both ways:
- an older build ignores what it does not know and still opens the
project, losing only the relief
- a newer build finds nothing in an older project and leaves the volume
as today.
2026-10-12 20:00:17 +08:00
SoftFever d8cae3268a Merge branch 'main' into feature/texdisp-3mf-persistence 2026-10-12 19:47:05 +08:00
HanifKoh cccf53850e Remove Never-Built and Stub Source Files (#16361)
SysInfoDialog, JumpPointSearch and WebUpdatePlugin are in no CMake list on any platform, and nothing includes ConfigExceptions.hpp, wxinit.h or Utils/Profile.hpp. MultiTaskModel holds only empty namespaces. Also drop the empty GUI_App::system_info() and comments that still mention SysInfoDialog.
2026-10-12 18:53:32 +08:00
HanifKoh 5095733323 Fix Include Guards Copied From Other Headers (#16368)
TriangleMeshDeal.hpp reused Timer.hpp's guard and CloneDialog.hpp reused
SingleChoiceDialog.hpp's, so including both headers of a pair silently
dropped the second one. Use #pragma once instead.
2026-10-12 18:52:53 +08:00
HanifKoh 0cec10748e Remove the /bot fix-tidy clang-tidy Fix Bot (#16400)
Its inline suggestions rarely apply: clang-tidy adds a missing include
to the include block at the top of the file, which a PR seldom touches,
and GitHub only accepts review suggestions on lines in the PR's diff.
2026-10-12 18:47:26 +08:00
HanifKoh c55f9c2251 Add a /bot fix-tidy Command That Suggests clang-tidy's Missing Includes (#16398)
* Add a /bot fix-tidy Command That Pushes clang-tidy's Missing Includes

A maintainer comments /bot fix-tidy on a PR. A read-only job runs
scripts/run_clang_tidy.sh --fix on the PR's merge commit and returns the
patch; a second job, which never runs the PR's code, accepts it only when
it adds nothing but #include lines to C++ files the PR already changes,
then commits it on the PR head and pushes with CLANG_TIDY_BOT_TOKEN.

* Post clang-tidy's Fix as Review Suggestions Instead of Pushing It

A failed clang-tidy check now runs once more with --fix and uploads the
patch as the clang-tidy-fix artifact; the check still fails. /bot
fix-tidy downloads that patch for the PR's latest commit, checks it adds
only includes to C++ files the PR changes, and posts one review: a
one-click suggestion for each include on a line the PR's diff shows, and
the whole patch with a git apply command. Nothing is pushed and no PR
code runs in the bot, so the PR's author can run it too and no token is
needed.

* Make the clang-tidy Fix in Its Own PR-Scoped Workflow on Request

clang_tidy.yml is back to main's version. clang_tidy_fix.yml runs on
every PR push but skips its job on the first attempt; /bot fix-tidy
re-runs it, so run_clang_tidy.sh --fix runs in the PR's own context
with a read-only token and the PR's cache, never main's, and the PR's
author can ask for it. When that re-run finishes, the bot posts the
patch as review suggestions as before. When the clang-tidy step fails,
the bot also comments asking the author to run the script or the
command, edits that comment on later failures, and deletes it once the
check passes.

* Give the clang-tidy Bot Write Access to PRs It Answers

* Tell /bot fix-tidy Users How to Start a Fix Run When There Is None to Re-Run
2026-10-12 18:31:03 +08:00
Hanif Koh 65e97cddd2 Ask Before Migrating User Filament Presets to Their Legacy Printers
Instead of giving user presets their parent's 2.4.2 printers in memory,
detect the user presets that inherit their parent's compatible_printers
and are missing printers from the legacy map, and offer to migrate them
at startup or from Help > Migrate Filament Presets.

Migrating first backs up the user folder to
filament_preset_migration_<datetime>_backup.zip in the configuration
folder, and migrates nothing if that fails. It then writes the printers
into each preset's compatible_printers, patching only that key so the
preset keeps the parent name it was saved with and older releases can
still resolve it. Cloud-synced presets are marked for upload.

No asks again at the next launch; "Don't remind me again" stops the
startup prompt.
2026-10-12 18:18:41 +08:00
SoftFever 3f78959a0c Harden loading and saving of texture displacement in projects
A project no longer reads texture files from outside its archive, and a
malformed value or layer slot drops only the texture layers instead of
failing the whole load. Copies of an object that share a mesh keep their
own texture paint when saved, and projects without texture paint no
longer use extra memory to load.
2026-10-12 17:47:04 +08:00
Hanif Koh e55ac357b5 Keep User Filament Presets on Printers Their Parent Listed in 2.4.2
User presets store only their diff, so they inherit the parent's
compatible_printers. Profile changes since 2.4.2 renamed and narrowed many
system filament presets, so user presets made against them disappear from
printers they were made for and the saved selection silently falls back to
another filament at startup.

orca_profile_tool.py legacy-compat writes, per current system filament
preset, the printers it covered in an older release and no longer lists,
kept only where a preset with the same filament_id still covers the printer
and they share an extruder variant. The loader gives these printers to user
presets that inherit their parent's list, without writing any file; saving
a preset detached, cloned or with its own list drops them.
2026-10-12 17:16:58 +08:00
SoftFever d2675f15d1 Fix Qidi start G-code ignoring the selected plate type (#16372)
# Description

With "Support multi bed types" enabled on a Qidi printer, the
first-layer bed temperature was always taken from the Smooth PEI / High
Temp Plate setting, whichever plate type was selected.

The slicer computes the right value (`first_layer_bed_temperature` in
the G-code footer follows the selected plate), but the machine start
G-code of these presets hardcoded `[hot_plate_temp_initial_layer]`:

- `fdm_qidi_x3_common` (base of X-Max 3, X-Plus 3, X-Smart 3, X-Plus 4,
Q1 Pro)
- `Qidi Q1 Pro 0.4 nozzle`
- `Qidi X-CF Pro 0.4 nozzle`

They now use `[bed_temperature_initial_layer_single]`, which follows the
selected plate type, as most other profiles do. The Qidi bundle version
is bumped to `02.04.00.17`.

With "Support multi bed types" disabled, these printers use the default
plate (Smooth PEI / High Temp Plate), so the temperature is unchanged
there.

# Screenshots/Recordings/Graphs

N/A — profile change only.

## Tests

`python3 scripts/orca_profile_tool.py check` passes.

Sliced on Qidi X-Max 3 0.4 nozzle with "Support multi bed types"
enabled, `0.20mm Standard @Qidi XMax3`, `Generic PLA @Qidi`, with a
different bed temperature set for each plate type (first layer / other
layers).

Before, with first layer set to 50–55 °C: `M190 S54` for every plate
type.

After, a two-layer print:

| Plate type | Set (first / other) | `M190` at start | `M140` at layer 2
|
| --- | --- | --- | --- |
| Cool Plate SuperTack | 51 / 61 | 51 | 61 |
| Cool Plate | 52 / 62 | 52 | 62 |
| Textured Cool Plate | 53 / 63 | 53 | 63 |
| Engineering Plate | 54 / 64 | 54 | 64 |
| Smooth PEI / High Temp Plate | 55 / 65 | 55 | 65 |
| Textured PEI Plate | 56 / 66 | 56 | 66 |

🤖 Generated with [Claude Code](https://claude.com/claude-code)4
2026-10-12 17:14:22 +08:00
HanifKoh 5371c85362 Refresh Dark Mode Colours When the System Theme Differs at Startup (#16390)
On Linux and macOS the app follows the system theme: at startup it
overwrites the saved dark_color_mode with the system appearance. The label
colours and the cached dark mode flag were already set from the saved value
by then, and the later "changed" check reads the mode only after the
overwrite, so it never fires. For that session every dialog that maps its
colours through UpdateDlgDarkUI keeps the old mode, e.g. white dialogs on a
dark main window after switching the desktop to dark, or on a fresh install
on a dark desktop.

Refresh the label colours and the flag when the system theme differs from
the saved mode.
2026-10-12 17:09:05 +08:00
SoftFever 30e48183e3 Merge branch 'main' into feature/texdisp-3mf-persistence
# Conflicts:
#	src/libslic3r/TextureDisplacement.hpp
#	tests/libslic3r/test_texture_displacement.cpp
2026-10-12 16:58:03 +08:00
SoftFever a243941b72 Add favorite filaments to AMS filament dropdown (#13946)
# Description

## Summary:

Adds favorite filament support to the AMS material selection dropdown.

Users can now click a star icon next to a selectable filament in the AMS Materials Setting dialog to mark it as a favorite. Favorited filaments appear in a new `Favorite filaments` section at the top of the dropdown, while all compatible filaments remain available in the `All filaments` section.

This PR also adds generic right-side action icon support to Orca's custom dropdown widget:

- Adds optional action icons to `DropDown::Item`.
- Adds a new `EVT_DROPDOWN_ITEM_ACTION` event for clicks on the action icon.
- Relays the action event through `ComboBox`.
- Adds `ComboBox::RefreshDropdownIfOpen()` so callers can refresh an already-open dropdown without changing normal `ForceDropdownOpen()` behavior.

The AMS favorites implementation:

- Uses existing bundled star assets:
  - `score_star_dark` for non-favorited filaments
  - `score_star_light` for favorited filaments
- Stores favorite filament IDs in app config under `ams_favorite_filament_ids`.
- Stores stable filament IDs instead of display names
- Uses existing C-style string escaping helpers for persistence.
- Keeps Bambu/RFID/read-only slot behavior unchanged

No new external dependencies.

**Note:** `AMSMaterialsSetting` now uses Orca's custom `ComboBox` on macOS as well, because the favorite-star UI depends on the custom `DropDown` item renderer. I was able to test this on Windows, but macOS/Linux smoke testing is still needed and would be appreciated.

# Screenshots/Recordings:

https://github.com/user-attachments/assets/41e881be-d4de-4a7d-8f99-4297567adef2

<img width="494" height="36" alt="Screenshot 2026-05-30 103432" src="https://github.com/user-attachments/assets/e7c34ed3-db7a-4705-a1cd-4bfe7ac1616a" />


## Tests

Tested on Windows:

- Built OrcaSlicer locally
- Opened the Device tab with Bambu Lab printer with AMS
- Opened the AMS Materials Setting dialog from an editable AMS slot
- Confirmed clicking a star toggles favorite state.
- Star clicks do not select the filament row.
- Dropdown remains open after toggling a favorite.
- Confirmed favorited filaments appear under `Favorite filaments`.
- All compatible filaments remain visible under `All filaments`.
- Confirmed Filament still selected as before
- Confirmed favorites persist after closing and reopening the dialog.
- Confirmed favorites persist after restarting OrcaSlicer.
- Confirmed the favorite IDs are saved in `OrcaSlicer.conf` under `ams_favorite_filament_ids`.
- Bambu/RFID/read-only filament slots continue using the existing read-only display behavior.

Not tested:

- macOS
- Linux/Wayland

These should be tested, `ComboBox` behavior not tested on macOS.

[How to Download Pull Requests Artifacts for Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-10-12 16:37:29 +08:00
SoftFever 6a1a5d51e9 Show an outline star for filaments that are not favorites 2026-10-12 16:03:49 +08:00
HanifKoh e625845b34 Keep Snapshot Suppression for the Whole Object List Edit (#16388)
Five Plater::TakeSnapshot guards in GUI_ObjectList were unnamed temporaries, so snapshots were allowed again as soon as the snapshot was taken. Naming them keeps the suppression until the edit is done, as everywhere else.
2026-10-12 16:02:43 +08:00
SoftFever 01b340dee1 Fix regressions in the AMS filament favorites dropdown 2026-10-12 14:54:17 +08:00
HanifKoh 4c2a63e11e Copy Plate Pick and Pattern File Paths When Loading a G-code 3MF (#16387)
The importer assigned pick_file.empty() and pattern_bbox_file.empty(), a bool, to the string fields, storing a one-character string instead of the path.
2026-10-12 14:14:28 +08:00
HanifKoh f8cf34c55b Reset the Fan Mover Instead of Releasing It (#16386)
Clearing per-export state called unique_ptr::release(), which gives up ownership without deleting. Every export uses a new GCode, so the pointer is still empty there today and nothing leaks; reset() states the intent and would free the object if a GCode were ever reused.
2026-10-12 13:42:19 +08:00
SoftFever 00d11a7ba0 Merge branch 'main' into UI-changes 2026-10-12 12:17:21 +08:00
Boris SamorodovandClaude Opus 5.5 546b9c621d Fix Qidi start G-code ignoring the selected plate type
The start G-code of fdm_qidi_x3_common, Qidi Q1 Pro 0.4 nozzle and
Qidi X-CF Pro 0.4 nozzle heated the bed to hot_plate_temp_initial_layer,
so with "Support multi bed types" enabled every plate type got the
Smooth PEI / High Temp Plate temperature. Use
bed_temperature_initial_layer_single, which follows the selected plate.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 00:49:25 +02:00
ExPikaPaka 8ecfee6a21 Save where the panel was left, and recover a texture the archive lacks
The project carried the layer stack but not the user's place in it: a reopened
project landed on slot 0 in Standard, whatever they had been editing. The active
layer and Standard/Pro now live on the volume, next to the rest of its options,
and come back with it. Docked/undocked goes to the application config instead -
it describes the user's window, not the model, so opening someone else's project
must not move their panel.

A layer whose image_data was empty at save time was written with no texture and
came back with none. It now falls back to the file the layer came from, which the
importer put in the user's own texture library, so a project reopened on the same
machine keeps its pixels.

The texture is always stored as .png: the importer converts whatever the user
picked, so the extension was being taken from a name that no longer described the
bytes.

Also adds v2_flip_edges to the cereal field list, which the undo stack was
silently dropping.
2026-10-09 09:35:35 +02:00
ExPikaPaka fbf4652e12 Fix the build and clang-tidy failures in the persistence change
The round-trip test named a TextureTileMethod enumerator that does not
exist (MirroredRepeat, not Mirror) and used a bare Approx, which Catch2 v3
keeps in its own namespace. The rest of the file compares floats with
WithinAbs, so these follow it rather than reaching for Catch::Approx.

bbs_3mf.cpp reads and writes the layer JSON but picked up the declarations
through another header, and the same for boost::to_lower.
2026-10-09 09:05:42 +02:00
ExPikaPaka be9ff50130 Merge remote-tracking branch 'origin/main' into feature/texdisp-3mf-persistence
# Conflicts:
#	src/libslic3r/TextureDisplacement.cpp
2026-10-09 09:03:51 +02:00
SoftFever dee1f1715f Merge branch 'main' into feature/texdisp-3mf-persistence 2026-10-09 12:15:16 +08:00
ExPikaPaka fcb1f62bd9 Save texture displacement in the project file
A painted relief did not survive closing the project: nothing about the feature
was written to the .3mf, so the layers, their textures and the paint mask were
all lost on save. The layer struct's cereal save()/load() serve the undo/redo
stack only, which is one session and one binary stream.

Write the layer stack and the per-volume options as JSON in the archive, and
each layer's texture as the image file it was loaded from, both referenced by
path - the same split EmbossShape already makes for its SVG. The image stays
out of the XML deliberately: it is binary and routinely megabytes, and base64
in an attribute would bloat the one file every reader parses just to list the
objects. JSON rather than the cereal stream next to it because that one is
positional and unversioned, which would make every future field a
project-breaking change; an unknown key is ignored and a missing one keeps its
default, so a project written by either side keeps loading.

The paint masks go in as one attribute per layer slot, mirroring paint_color.
Older readers ignore attributes they do not know, so a project written here
still opens in a build without the feature - it loses the relief, which is all
it could have done with it anyway.

The layers are restored while the volume is being built rather than after the
archive is walked: volumes are constructed only once the whole archive has been
read, so a hook placed after the walk ran before any volume existed and
restored nothing.
2026-10-05 08:36:22 +02:00
SoftFever a13089d357 Merge branch 'main' into UI-changes 2026-06-02 14:40:05 +08:00
KrishManan fb6c93963d Add AMS filament favorites 2026-05-30 17:45:03 +08:00
KrishManan 7688f7a16c Add dropdown item action icons 2026-05-30 17:45:03 +08:00
53 changed files with 2767 additions and 850 deletions
+8
View File
@@ -1,10 +1,18 @@
# ccache does not parse the -clang: arguments CMake uses for clang-cl's gcc-style
# depfile, so a cache hit writes the object and no depfile, and Ninja then records
# no headers for that object. ccache reproduces /showIncludes output on a hit.
#
# Clang also records the modification time of every input in a precompiled header
# and rejects the header once one differs. ccache caches the compile that creates
# the header, so a tree that regenerates cmake_pch.cxx gets back a header stamped
# with the old file's time, and every compile that uses it fails. The build system
# already rebuilds the header when an input changes. This covers the dependencies,
# such as wxWidgets; PrecompiledHeader.cmake does the same for OrcaSlicer's targets.
foreach (_lang C CXX)
if (CMAKE_${_lang}_COMPILER_ID STREQUAL "Clang" AND
CMAKE_${_lang}_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
set(CMAKE_DEPFILE_FLAGS_${_lang} "/showIncludes")
set(CMAKE_${_lang}_DEPFILE_FORMAT msvc)
list(APPEND CMAKE_${_lang}_COMPILE_OPTIONS_CREATE_PCH -Xclang -fno-pch-timestamp)
endif ()
endforeach ()
+1
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@@ -309,6 +309,7 @@ src/slic3r/GUI/BBLStatusBarPrint.cpp
src/slic3r/GUI/BBLStatusBarSend.cpp
src/slic3r/GUI/BaseTransparentDPIFrame.cpp
src/slic3r/GUI/CloneDialog.cpp
src/slic3r/GUI/LegacyPrinterMigrationDialog.cpp
src/slic3r/GUI/ColorDecomposeDialog.cpp
src/slic3r/GUI/ColorDecomposeSupport.cpp
src/slic3r/GUI/ConfigWizard.cpp
+3
View File
@@ -0,0 +1,3 @@
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After

Width:  |  Height:  |  Size: 876 B

@@ -0,0 +1,795 @@
{
"presets": {
"Bambu ABS @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu ABS @BBL X1C": [
"Bambu Lab P1S 0.4 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu ASA @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PA6-CF @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PA6-CF @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PA6-CF @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PA6-CF @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PA6-CF @BBL X1C": [
"Bambu Lab P1P 0.6 nozzle",
"Bambu Lab P1P 0.8 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab P1S 0.8 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle",
"Bambu Lab X1 Carbon 0.8 nozzle"
],
"Bambu PA6-CF @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PAHT-CF @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PAHT-CF @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PAHT-CF @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PAHT-CF @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle",
"Bambu Lab P1P 0.8 nozzle"
],
"Bambu PAHT-CF @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PAHT-CF @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab P1S 0.8 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle",
"Bambu Lab X1 Carbon 0.8 nozzle"
],
"Bambu PAHT-CF @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PC @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PETG @0.2 nozzle": [
"Qidi Q1 Pro 0.2 nozzle"
],
"Bambu PETG Basic @BBL H2D 0.6 nozzle": [
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PETG Basic @BBL H2DP 0.6 nozzle": [
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PETG Basic @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PETG Basic @BBL P2S 0.6 nozzle": [
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PETG Basic @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PETG HF @BBL P2S 0.6 nozzle": [
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PETG HF @BBL X1C": [
"Bambu Lab P1P 0.4 nozzle",
"Bambu Lab P1S 0.4 nozzle"
],
"Bambu PETG HF @BBL X1C 0.8 nozzle": [
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PETG HF @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PETG Translucent @BBL H2D 0.6 nozzle": [
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PETG Translucent @BBL H2DP 0.6 nozzle": [
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PETG Translucent @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PETG Translucent @BBL P2S 0.6 nozzle": [
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PETG Translucent @BBL X1C 0.8 nozzle": [
"Bambu Lab P1P 0.6 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PETG-CF @BBL H2D 0.6 nozzle": [
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PETG-CF @BBL H2DP 0.6 nozzle": [
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PETG-CF @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PETG-CF @BBL P2S 0.6 nozzle": [
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PLA Basic @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Basic @BBL X1C": [
"Bambu Lab P1S 0.4 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Basic @BBL X2D 0.6 nozzle": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PLA Dynamic @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Dynamic @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Galaxy @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Galaxy @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Glow @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Glow @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Lite @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle"
],
"Bambu PLA Lite @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PLA Lite @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Lite @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Lite @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PLA Marble @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle",
"Bambu Lab P1P 0.8 nozzle"
],
"Bambu PLA Marble @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Matte @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Matte @BBL X1C": [
"Bambu Lab P1S 0.4 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Matte @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PLA Metal @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Metal @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Silk+ @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PLA Silk+ @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PLA Silk+ @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PLA Silk+ @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Silk+ @BBL X1C": [
"Bambu Lab P1S 0.4 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Silk+ @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PLA Sparkle @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Sparkle @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Tough+ @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Tough+ @BBL X1C": [
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA Tough+ @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PLA Translucent @BBL H2D 0.8 nozzle": [
"Bambu Lab H2D 0.6 nozzle"
],
"Bambu PLA Translucent @BBL H2DP 0.8 nozzle": [
"Bambu Lab H2D Pro 0.6 nozzle"
],
"Bambu PLA Translucent @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PLA Wood @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu PLA Wood @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu PLA-CF @BBL H2D 0.6 nozzle": [
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PLA-CF @BBL H2DP 0.6 nozzle": [
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PLA-CF @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PLA-CF @BBL P2S 0.6 nozzle": [
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PLA-CF @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu PPA-CF @BBL X1C": [
"Bambu Lab P1P 0.6 nozzle",
"Bambu Lab P1P 0.8 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab P1S 0.8 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle",
"Bambu Lab X1 Carbon 0.8 nozzle"
],
"Bambu PVA @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu PVA @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu PVA @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu PVA @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu PVA @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu Support For PLA @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu Support For PLA @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu Support For PLA @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu Support For PLA @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu Support For PLA @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu Support For PLA/PETG @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu Support For PLA/PETG @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu Support For PLA/PETG @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu Support For PLA/PETG @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu Support For PLA/PETG @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu Support for ABS @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu Support for ABS @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu Support for ABS @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu Support for ABS @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu Support for ABS @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu TPU 90A @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu TPU 90A @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu TPU 95A HF @BBL H2D": [
"Bambu Lab H2D 0.4 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu TPU 95A HF @BBL H2DP": [
"Bambu Lab H2D Pro 0.4 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu TPU 95A HF @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu TPU 95A HF @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu TPU 95A HF @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Bambu TPU for AMS @BBL H2D": [
"Bambu Lab H2D 0.6 nozzle",
"Bambu Lab H2D 0.8 nozzle"
],
"Bambu TPU for AMS @BBL H2DP": [
"Bambu Lab H2D Pro 0.6 nozzle",
"Bambu Lab H2D Pro 0.8 nozzle"
],
"Bambu TPU for AMS @BBL H2S": [
"Bambu Lab H2S 0.6 nozzle",
"Bambu Lab H2S 0.8 nozzle"
],
"Bambu TPU for AMS @BBL P1P": [
"Bambu Lab P1P 0.6 nozzle"
],
"Bambu TPU for AMS @BBL P2S": [
"Bambu Lab P2S 0.6 nozzle",
"Bambu Lab P2S 0.8 nozzle"
],
"Bambu TPU for AMS @BBL X1C": [
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 Carbon 0.6 nozzle"
],
"Bambu TPU for AMS @BBL X2D": [
"Bambu Lab X2D 0.8 nozzle"
],
"Blocks ABS @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks ASA @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks ASA-CF @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PA @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PA-CF @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PC @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PETG @Blocks_Pro_S100": [
"BLOCKS RD50 V2 0.4 nozzle",
"BLOCKS RD50 V2 0.6 nozzle",
"BLOCKS RD50 V2 0.8 nozzle",
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PLA @Blocks_Pro_S100": [
"BLOCKS RD50 V2 0.4 nozzle",
"BLOCKS RD50 V2 0.6 nozzle",
"BLOCKS RD50 V2 0.8 nozzle",
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PLA-CF @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks PVA @Blocks_RD50_V2": [
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Blocks TPU @Blocks_Pro_S100": [
"BLOCKS RD50 V2 0.4 nozzle",
"BLOCKS RD50 V2 0.6 nozzle",
"BLOCKS RD50 V2 0.8 nozzle",
"BLOCKS RF50 0.4 nozzle",
"BLOCKS RF50 0.6 nozzle",
"BLOCKS RF50 0.8 nozzle"
],
"Cubicon ABS @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon ABS-A100 @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon ABSk @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon PA-CF @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon PC @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon PETG @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon PLA @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon PLA+ @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Cubicon PLAi21 @Cubicon xCeler-I 0.4 nozzle": [
"Cubicon xCeler-Plus 0.4 nozzle"
],
"Flashforge HS PLA": [
"Flashforge AD5X 0.4 nozzle",
"Flashforge AD5X 0.6 nozzle",
"Flashforge AD5X 0.8 nozzle"
],
"Flashforge PETG-CF": [
"Flashforge AD5X 0.4 nozzle",
"Flashforge AD5X 0.6 nozzle",
"Flashforge AD5X 0.8 nozzle"
],
"Flashforge PLA-CF": [
"Flashforge AD5X 0.4 nozzle",
"Flashforge AD5X 0.6 nozzle",
"Flashforge AD5X 0.8 nozzle"
],
"Flashforge TPU 95A": [
"Flashforge AD5X 0.4 nozzle",
"Flashforge AD5X 0.6 nozzle",
"Flashforge AD5X 0.8 nozzle"
],
"FusRock PAHT-CF": [
"Flashforge Guider 3 Ultra 0.6 Nozzle"
],
"FusRock PET-CF": [
"Flashforge Guider 3 Ultra 0.6 Nozzle"
],
"Generic ABS @Anycubic": [
"Anycubic Kobra 3 0.4 nozzle"
],
"Generic ABS @Creality": [
"Creality CR-10 SE 0.2 nozzle",
"Creality CR-10 SE 0.4 nozzle",
"Creality CR-10 SE 0.6 nozzle",
"Creality CR-10 SE 0.8 nozzle",
"Creality CR-6 SE 0.2 nozzle",
"Creality CR-6 SE 0.4 nozzle",
"Creality CR-6 SE 0.6 nozzle",
"Creality CR-6 SE 0.8 nozzle",
"Creality CR-M4 0.4 nozzle",
"Creality Ender-3 V2 0.4 nozzle"
],
"Generic ABS @Creality Ender-3V3-all": [
"Creality Ender-3 V3 Plus 0.4 nozzle",
"Creality Ender-3 V3 Plus 0.6 nozzle"
],
"Generic ABS @Creality Hi-all": [
"Creality Hi 0.4 nozzle"
],
"Generic ABS @Creality K1-all": [
"Creality K1 SE 0.4 nozzle",
"Creality K1C 0.4 nozzle"
],
"Generic ABS @Creality K2-all": [
"Creality K2 0.4 nozzle",
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Plus 0.6 nozzle",
"Creality K2 Plus 0.8 nozzle",
"Creality K2 Pro 0.4 nozzle"
],
"Generic ABS @Flashforge G3U": [
"Flashforge Guider 3 Ultra 0.6 Nozzle"
],
"Generic ASA @Creality Ender-3V3-all": [
"Creality Ender-3 V3 Plus 0.4 nozzle",
"Creality Ender-3 V3 Plus 0.6 nozzle"
],
"Generic ASA @Creality K1-all": [
"Creality K1 SE 0.4 nozzle",
"Creality K1C 0.4 nozzle"
],
"Generic ASA @Creality K2-all": [
"Creality K2 0.4 nozzle",
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Pro 0.4 nozzle"
],
"Generic ASA @Flashforge G3U": [
"Flashforge Guider 3 Ultra 0.6 Nozzle"
],
"Generic HIPS @Flashforge": [
"Flashforge Guider 3 Ultra 0.6 Nozzle"
],
"Generic PA @Prusa": [
"Prusa MINIIS 0.25 nozzle",
"Prusa MINIIS 0.4 nozzle",
"Prusa MINIIS 0.6 nozzle",
"Prusa MINIIS 0.8 nozzle"
],
"Generic PA-CF @Creality Ender-3V3-all": [
"Creality Ender-3 V3 Plus 0.4 nozzle",
"Creality Ender-3 V3 Plus 0.6 nozzle"
],
"Generic PA-CF @Creality K1-all": [
"Creality K1C 0.4 nozzle"
],
"Generic PA-CF @Creality K2-all": [
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Plus 0.6 nozzle",
"Creality K2 Plus 0.8 nozzle"
],
"Generic PA-CF @Prusa": [
"Prusa MINIIS 0.25 nozzle",
"Prusa MINIIS 0.4 nozzle",
"Prusa MINIIS 0.6 nozzle",
"Prusa MINIIS 0.8 nozzle"
],
"Generic PC @Creality K1-all": [
"Creality K1C 0.4 nozzle"
],
"Generic PETG @Creality": [
"Creality CR-6 SE 0.2 nozzle",
"Creality CR-6 SE 0.4 nozzle",
"Creality CR-6 SE 0.6 nozzle",
"Creality CR-6 SE 0.8 nozzle",
"Creality CR-M4 0.4 nozzle"
],
"Generic PETG @Creality Ender-3V3-all": [
"Creality Ender-3 V3 0.4 nozzle",
"Creality Ender-3 V3 0.6 nozzle",
"Creality Ender-3 V3 Plus 0.4 nozzle",
"Creality Ender-3 V3 Plus 0.6 nozzle",
"Creality Ender-3 V3 SE 0.2 nozzle",
"Creality Ender-3 V3 SE 0.4 nozzle",
"Creality Ender-3 V3 SE 0.6 nozzle",
"Creality Ender-3 V3 SE 0.8 nozzle"
],
"Generic PETG @Creality Hi-all": [
"Creality Hi 0.4 nozzle"
],
"Generic PETG @Creality K1-all": [
"Creality K1 SE 0.4 nozzle",
"Creality K1C 0.4 nozzle"
],
"Generic PETG @Creality K2-all": [
"Creality K2 0.4 nozzle",
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Plus 0.6 nozzle",
"Creality K2 Plus 0.8 nozzle",
"Creality K2 Pro 0.4 nozzle"
],
"Generic PETG @Flashforge G3U": [
"Flashforge Guider 3 Ultra 0.6 Nozzle",
"Flashforge Guider 3 Ultra 0.8 Nozzle"
],
"Generic PETG @Sovol Zero Hardened Steel nozzle": [
"Sovol Zero 0.4 nozzle"
],
"Generic PETG HF @BBL X1C": [
"Bambu Lab P1S 0.4 nozzle",
"Bambu Lab P1S 0.6 nozzle",
"Bambu Lab X1 0.4 nozzle",
"Bambu Lab X1 0.6 nozzle",
"Bambu Lab X1 0.8 nozzle"
],
"Generic PETG-CF @Flashforge G3U": [
"Flashforge Guider 3 Ultra 0.6 Nozzle",
"Flashforge Guider 3 Ultra 0.8 Nozzle"
],
"Generic PLA @Creality": [
"Creality CR-10 SE 0.2 nozzle",
"Creality CR-10 SE 0.4 nozzle",
"Creality CR-10 SE 0.6 nozzle",
"Creality CR-10 SE 0.8 nozzle",
"Creality CR-6 SE 0.2 nozzle",
"Creality CR-6 SE 0.4 nozzle",
"Creality CR-6 SE 0.6 nozzle",
"Creality CR-6 SE 0.8 nozzle",
"Creality CR-M4 0.4 nozzle"
],
"Generic PLA @Creality Ender-3V3-all": [
"Creality Ender-3 V3 0.4 nozzle",
"Creality Ender-3 V3 0.6 nozzle",
"Creality Ender-3 V3 Plus 0.4 nozzle",
"Creality Ender-3 V3 Plus 0.6 nozzle"
],
"Generic PLA @Creality K1-all": [
"Creality K1 SE 0.4 nozzle",
"Creality K1C 0.4 nozzle"
],
"Generic PLA @Creality K2-all": [
"Creality K2 0.4 nozzle",
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Plus 0.6 nozzle",
"Creality K2 Plus 0.8 nozzle",
"Creality K2 Pro 0.4 nozzle"
],
"Generic PLA @Flashforge G3U": [
"Flashforge Guider 3 Ultra 0.6 Nozzle",
"Flashforge Guider 3 Ultra 0.8 Nozzle"
],
"Generic PLA @Hi-all": [
"Creality Hi 0.4 nozzle",
"Creality Hi 0.6 nozzle"
],
"Generic PLA @Sovol Zero Hardened Steel nozzle": [
"Sovol Zero 0.4 nozzle"
],
"Generic PLA Silk @Sovol Zero Hardened Steel nozzle": [
"Sovol Zero 0.4 nozzle"
],
"Generic PLA-CF @Creality K1-all": [
"Creality K1 SE 0.4 nozzle",
"Creality K1C 0.4 nozzle"
],
"Generic PLA-CF @Creality K2-all": [
"Creality K2 0.4 nozzle",
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Pro 0.4 nozzle"
],
"Generic PLA-CF @Flashforge G3U": [
"Flashforge Guider 3 Ultra 0.6 Nozzle",
"Flashforge Guider 3 Ultra 0.8 Nozzle"
],
"Generic PLA-CF @Prusa": [
"Prusa MINIIS 0.25 nozzle",
"Prusa MINIIS 0.4 nozzle",
"Prusa MINIIS 0.6 nozzle",
"Prusa MINIIS 0.8 nozzle"
],
"Generic TPU @Anycubic": [
"Anycubic Kobra 3 0.4 nozzle"
],
"Generic TPU @Creality": [
"Creality CR-10 SE 0.2 nozzle",
"Creality CR-10 SE 0.4 nozzle",
"Creality CR-10 SE 0.6 nozzle",
"Creality CR-10 SE 0.8 nozzle"
],
"Generic TPU @Creality Ender-3V3-all": [
"Creality Ender-3 V3 0.4 nozzle",
"Creality Ender-3 V3 0.6 nozzle",
"Creality Ender-3 V3 Plus 0.4 nozzle",
"Creality Ender-3 V3 Plus 0.6 nozzle",
"Creality Ender-3 V3 SE 0.2 nozzle",
"Creality Ender-3 V3 SE 0.4 nozzle",
"Creality Ender-3 V3 SE 0.6 nozzle",
"Creality Ender-3 V3 SE 0.8 nozzle"
],
"Generic TPU @Creality K1-all": [
"Creality K1 SE 0.4 nozzle",
"Creality K1C 0.4 nozzle"
],
"Generic TPU @Creality K2-all": [
"Creality K2 0.4 nozzle",
"Creality K2 Plus 0.4 nozzle",
"Creality K2 Pro 0.4 nozzle"
],
"HATCHBOX PETG @0.2 nozzle": [
"Qidi Q1 Pro 0.2 nozzle"
],
"QIDI PETG Basic @0.2 nozzle": [
"Qidi Q1 Pro 0.2 nozzle"
],
"QIDI PETG Rapido @0.2 nozzle": [
"Qidi Q1 Pro 0.2 nozzle"
],
"QIDI PETG Translucent @0.2 nozzle": [
"Qidi Q1 Pro 0.2 nozzle"
],
"re3D PC @0.4 nozzle": [
"re3D Gigabot 4 0.8 nozzle",
"re3D Gigabot 4 XLT 0.8 nozzle",
"re3D Terabot 4 0.8 nozzle"
],
"re3D PETG @0.4 nozzle": [
"re3D Gigabot 4 0.8 nozzle",
"re3D Gigabot 4 XLT 0.8 nozzle",
"re3D Terabot 4 0.8 nozzle"
],
"re3D PLA @0.4 nozzle": [
"re3D Gigabot 4 0.8 nozzle",
"re3D Gigabot 4 XLT 0.8 nozzle",
"re3D Terabot 4 0.8 nozzle"
],
"re3D rPETG @0.8 nozzle": [
"re3D GigabotX 2 1.75 nozzle",
"re3D GigabotX 2 XLT 1.75 nozzle",
"re3D TerabotX 2 1.75 nozzle"
],
"re3D rPP @0.8 nozzle": [
"re3D GigabotX 2 1.75 nozzle",
"re3D GigabotX 2 XLT 1.75 nozzle",
"re3D TerabotX 2 1.75 nozzle"
]
}
}
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "Qidi",
"version": "02.04.00.16",
"version": "02.04.00.17",
"force_update": "0",
"description": "Qidi configurations",
"machine_model_list": [
@@ -83,7 +83,7 @@
"extruder_clearance_height_to_lid": "120",
"layer_change_gcode": ";BEFORE_LAYER_CHANGE\n;[layer_z]\nLOG_Z\nG92 E0\n",
"machine_end_gcode": "M141 S0\nM104 S0\nM140 S0\nG1 E-3 F1800\nG0 Z{min(max_print_height, max_layer_z + 3)} F600\nG0 X0 Y0 F12000\n{if max_layer_z < max_print_height / 2}G1 Z{max_print_height / 2 + 10} F600{else}G1 Z{min(max_print_height, max_layer_z + 3)}{endif}",
"machine_start_gcode": "PRINT_START BED=[hot_plate_temp_initial_layer] HOTEND=[nozzle_temperature_initial_layer] CHAMBER=[chamber_temperature]\nM83\nM140 S[hot_plate_temp_initial_layer]\nM104 S[nozzle_temperature_initial_layer]\nG4 P3000\nG0 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0)} Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0)} Z5 F6000\nG0 Z[initial_layer_print_height] F600\nG1 E3 F1800\nG1 X{(min(print_bed_max[0], first_layer_print_min[0] + 80))} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0)} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0) + 85} E{83 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0) + 3} E{82 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0) + 3} Z0\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0) + 6}\nG1 Z1 F600\n",
"machine_start_gcode": "PRINT_START BED=[bed_temperature_initial_layer_single] HOTEND=[nozzle_temperature_initial_layer] CHAMBER=[chamber_temperature]\nM83\nM140 S[bed_temperature_initial_layer_single]\nM104 S[nozzle_temperature_initial_layer]\nG4 P3000\nG0 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0)} Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0)} Z5 F6000\nG0 Z[initial_layer_print_height] F600\nG1 E3 F1800\nG1 X{(min(print_bed_max[0], first_layer_print_min[0] + 80))} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0)} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0) + 85} E{83 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1] - 5, first_layer_print_min[1] + 80) - 85), 0) + 3} E{82 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0) + 3} Z0\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85), 0) + 6}\nG1 Z1 F600\n",
"thumbnails_format": "PNG",
"default_filament_profile": [
"Generic PLA @Qidi Q1 Pro 0.4 nozzle"
@@ -100,7 +100,7 @@
"default_filament_profile": [
"Generic PLA @Qidi"
],
"machine_start_gcode": "G28\nM140 S[hot_plate_temp_initial_layer]\nM190 S[hot_plate_temp_initial_layer]\nM109 S[nozzle_temperature_initial_layer]\nG92 E-19\nG0 Y5 Z0.3 F3600\nG1 X5 E0 F2400\n",
"machine_start_gcode": "G28\nM140 S[bed_temperature_initial_layer_single]\nM190 S[bed_temperature_initial_layer_single]\nM109 S[nozzle_temperature_initial_layer]\nG92 E-19\nG0 Y5 Z0.3 F3600\nG1 X5 E0 F2400\n",
"machine_end_gcode": "M104 S0\nM140 S0\n;Retract the filament\nG92 E0\nG1 E-3 F300\nG28\nM84\n",
"scan_first_layer": "0"
}
@@ -24,7 +24,7 @@
"210x210/COLPIC",
"110x110/PNG"
],
"machine_start_gcode": "PRINT_START\nG28\nM141 S0\nG0 Z50 F600\nM190 S[hot_plate_temp_initial_layer]\nG28 Z\nG29; mesh bed leveling ,comment this code to close it\nG0 X0 Y0 Z50 F6000\nM141 S{overall_chamber_temperature}\nM109 S[nozzle_temperature_initial_layer]\nM106 P3 S255\nM83\nG4 P3000\nG0 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0)} Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0)} Z5 F6000\nG0 Z[initial_layer_print_height] F600\nG1 E3 F1800\nG1 X{(min(print_bed_max[0], first_layer_print_min[0] + 80))} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0)} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0) + 85} E{83 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0) + 3} E{82 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0) + 12} E{-10 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 E{10 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\n",
"machine_start_gcode": "PRINT_START\nG28\nM141 S0\nG0 Z50 F600\nM190 S[bed_temperature_initial_layer_single]\nG28 Z\nG29; mesh bed leveling ,comment this code to close it\nG0 X0 Y0 Z50 F6000\nM141 S{overall_chamber_temperature}\nM109 S[nozzle_temperature_initial_layer]\nM106 P3 S255\nM83\nG4 P3000\nG0 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0)} Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0)} Z5 F6000\nG0 Z[initial_layer_print_height] F600\nG1 E3 F1800\nG1 X{(min(print_bed_max[0], first_layer_print_min[0] + 80))} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0)} E{85 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0) + 85} E{83 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0) + 2} E{2 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 Y{max((min(print_bed_max[1], first_layer_print_min[1] + 80) - 85),0) + 3} E{82 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 X{max((min(print_bed_max[0], first_layer_print_min[0] + 80) - 85),0) + 12} E{-10 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\nG1 E{10 * 0.5 * initial_layer_print_height * nozzle_diameter[0]} F3000\n",
"machine_end_gcode": "M141 S0\nM104 S0\nM140 S0\nG1 E-3 F1800\nG0 Z{min(max_print_height, max_layer_z + 3)} F600\nG0 X0 Y0 F12000\n{if max_layer_z < max_print_height / 2}G1 Z{max_print_height / 2 + 10} F600{else}G1 Z{min(max_print_height, max_layer_z + 3)}{endif}",
"scan_first_layer": "0"
}
+154
View File
@@ -11,6 +11,7 @@ commands:
normalize rewrite profile files into their canonical shape
trim delete profile files no <vendor>.json list references
update-index regenerate the *_list sections of <vendor>.json
legacy-compat write the printers user presets can be migrated back to
options shared by several commands:
--vendor VENDOR act on one vendor bundle only; repeatable, empty means all
@@ -24,6 +25,9 @@ After adding, renaming or deleting profile files, run:
normalize -> update-index -> generate-id -> check
normalize supplies missing types; update-index registers presets before id
generation.
After renaming filament presets or narrowing their compatible_printers, also
rerun legacy-compat --base <2.4.2 profiles> so user presets made against 2.4.2
can be migrated back to their printers.
Use trim only for deliberate cleanup, previewed with --dry-run: it judges against
the current index and can delete newly added, unindexed presets.
@@ -3072,6 +3076,131 @@ def fix_variant_arrays(profiles_dir=PROFILES_DIR, vendors=None, dry_run=False, s
return len(changed), errors
# ---------------------------------------------------------------------------
# legacy-compat
# ---------------------------------------------------------------------------
LEGACY_COMPAT_PATH = os.path.normpath(
os.path.join(SCRIPTS_DIR, "..", "resources", "info", "legacy_compatible_printers.json"))
def _renamed_from(data):
"""A preset's renamed_from names. Profiles write one ';'-separated string, as the
loader's unescape_strings_cstyle reads it; none of them quote or escape a name."""
value = data.get("renamed_from") or []
return [n for v in _as_list(value) for n in v.split(";") if n]
def _flatten_presets(profiles_dir):
"""Every bundle's composed filament and printer presets, for legacy-compat.
Returns (filaments, printers): filaments maps (vendor, name) to a dict with the
resolved compatible_printers, filament_id, extruder variants, renamed_from and
whether it is instantiated; printers maps each instantiated printer name to a
dict with its renamed_from and extruder variants. instantiation is read from the
preset's own file, as the loader requires every file to state it.
"""
def instantiated(data):
return str(data.get("instantiation", "")).lower() == "true"
ofl = load_vendor_configs(profiles_dir, OFL)["filament"]
filaments, printers = {}, {}
for vendor in list_vendor_names(profiles_dir):
configs = load_vendor_configs(profiles_dir, vendor)
cache = {}
for name, (_rel, data) in configs["filament"].items():
config = compose_config(name, configs["filament"], ofl, cache, vendor == OFL)
filaments[(vendor, name)] = {
"compatible_printers": set(_as_list(config.get("compatible_printers", ([],))[0])),
"filament_id": config.get("filament_id", (None,))[0],
"variants": set(_as_list(config.get("filament_extruder_variant", ([],))[0])),
"instantiation": instantiated(data),
"renamed_from": _renamed_from(data),
}
cache = {}
for name, (_rel, data) in configs["machine"].items():
if instantiated(data):
config = compose_config(name, configs["machine"], {}, cache)
printers[name] = {
"renamed_from": _renamed_from(data),
"variants": set(_as_list(config.get("printer_extruder_variant", ([],))[0])),
}
return filaments, printers
def legacy_compatible_printers(base_dir, profiles_dir=PROFILES_DIR):
"""Printers each current system filament preset covered in the base release
but no longer lists, kept only where a current preset with the same
filament_id still covers that printer.
User presets store only their diff, so they inherit their parent's
compatible_printers; when a profile change narrows that list, a user preset
made against the base release disappears from printers it was used on. The
app offers to write these printers into such user presets. Requiring a same-id
successor leaves out printers a filament was deliberately taken off, and
requiring a shared extruder variant keeps a printer from picking up another
variant's values.
Keyed by the current preset name: the app resolves a renamed parent
before the map is consulted. Printer names are translated through the
printers' renamed_from. Returns {preset name: sorted printer names}.
"""
old_filaments, _ = _flatten_presets(base_dir)
new_filaments, new_printers = _flatten_presets(profiles_dir)
renamed_printer = {old: new for new, rec in new_printers.items() for old in rec["renamed_from"]}
old_by_name = {}
for (vendor, name), rec in old_filaments.items():
old_by_name.setdefault(name, []).append((vendor, rec))
covering = {} # filament_id -> printers some current instantiated preset covers
for rec in new_filaments.values():
if rec["instantiation"] and rec["filament_id"]:
covering.setdefault(rec["filament_id"], set()).update(rec["compatible_printers"])
def shares_variant(filament, printer):
variants = new_printers[printer]["variants"]
return not filament["variants"] or not variants or bool(filament["variants"] & variants)
result = {}
for (vendor, name), rec in sorted(new_filaments.items()):
# An empty list means every printer, so nothing can have been lost.
if not rec["instantiation"] or not rec["compatible_printers"]:
continue
old_printers = set()
for old_name in [name] + rec["renamed_from"]:
candidates = old_by_name.get(old_name, [])
same_vendor = [r for v, r in candidates if v == vendor]
for old in same_vendor or [r for _, r in candidates]:
old_printers |= old["compatible_printers"]
old_printers = {renamed_printer.get(p, p) for p in old_printers}
lost = old_printers - rec["compatible_printers"]
lost &= covering.get(rec["filament_id"], set()) & set(new_printers)
lost = {p for p in lost if shares_variant(rec, p)}
if lost:
result[name] = sorted(lost)
return result
def run_legacy_compat(base_dir, profiles_dir, output, check):
presets = legacy_compatible_printers(base_dir, profiles_dir)
if check:
try:
with open(output, encoding="utf-8") as f:
current = json.load(f).get("presets")
except (OSError, ValueError, AttributeError):
current = None
if current != presets:
print_error(f"{output} is out of date; rerun legacy-compat --base {base_dir}")
return 1
print_success(f"{output} is up to date")
return 0
with open(output, "w", encoding="utf-8", newline="\n") as f:
f.write(json.dumps({"presets": presets}, indent=4, sort_keys=True, ensure_ascii=False) + "\n")
print_info(f"wrote {len(presets)} presets / {sum(map(len, presets.values()))} printers to {output}")
return 0
# ---------------------------------------------------------------------------
# CLI
# ---------------------------------------------------------------------------
@@ -3093,11 +3222,17 @@ examples:
preview resizing the variant arrays check rejects in that bundle
orca_profile_tool.py check --strict --vendor BBL
also hold every preset's inherited variant arrays to its own width
orca_profile_tool.py legacy-compat --base /tmp/v2.4.2/resources/profiles
rewrite resources/info/legacy_compatible_printers.json against 2.4.2's
profiles (git archive v2.4.2 resources/profiles | tar -x -C /tmp/v2.4.2)
after adding, renaming or deleting profile files, run in this order:
normalize -> update-index -> generate-id -> check
normalize supplies missing types; update-index registers presets before id
generation.
After renaming filament presets or narrowing their compatible_printers, also
rerun legacy-compat --base <2.4.2 profiles> so user presets made against 2.4.2
can be migrated back to their printers.
Use trim only for deliberate cleanup, previewed with --dry-run: it judges against
the current index and can delete newly added, unindexed presets.
"""
@@ -3227,6 +3362,22 @@ def build_parser():
"Use trim only for deliberate unindexed-file cleanup, previewed with\n"
"--dry-run; it can also delete newly authored presets.")
legacy_cmd = add(
"legacy-compat", [profiles_opt],
"write the printers user presets keep from an older release",
"Compare the tree with an older release's profiles and write, per current\n"
"filament preset, the printers it covered then and no longer lists, where a\n"
"preset with the same filament_id still covers them. The loader adds these\n"
"to user presets that inherit the preset, so a narrowed compatible_printers\n"
"does not hide them on printers they were made for.")
legacy_cmd.add_argument("--base", required=True, metavar="DIR",
help="the older release's resources/profiles directory")
legacy_cmd.add_argument("--output", default=LEGACY_COMPAT_PATH, metavar="FILE",
help="map to write (default: resources/info/"
"legacy_compatible_printers.json)")
legacy_cmd.add_argument("--check", action="store_true",
help="fail if the map differs from what --base implies; write nothing")
return parser
@@ -3260,6 +3411,9 @@ def main(argv=None):
return run_generate_id(profiles_dir, vendors, args.filament_id, args.setting_id,
args.dry_run)
if args.command == "legacy-compat":
return run_legacy_compat(args.base, profiles_dir, args.output, args.check)
if args.command == "fix-variant":
_changed, errors = fix_variant_arrays(profiles_dir, vendors, dry_run=args.dry_run,
strict=args.strict)
+91
View File
@@ -1258,6 +1258,97 @@ class TestVariantNames(TreeCase):
self.assertIn('holds the legacy variant "Direct Drive Normal"', out)
# ---------------------------------------------------------------------------
# legacy-compat
# ---------------------------------------------------------------------------
class TestLegacyCompat(unittest.TestCase):
"""A base release and the current tree, each with one vendor."""
def setUp(self):
self.base, self.cur = Tree(), Tree()
self.addCleanup(self.base.cleanup)
self.addCleanup(self.cur.cleanup)
@staticmethod
def printer(tree, name, **extra):
tree.write("V", f"machine/{name}.json",
{"type": "machine", "name": name, "instantiation": "true", **extra})
tree.index("V", "machine", name, f"machine/{name}.json")
@staticmethod
def filament(tree, name, printers, filament_id="OFpetg01", **extra):
tree.write("V", f"filament/{name}.json",
{"type": "filament", "name": name, "instantiation": "true",
"filament_id": filament_id, "compatible_printers": printers, **extra})
tree.index("V", "filament", name, f"filament/{name}.json")
def generate(self):
return apt.legacy_compatible_printers(self.base.profiles, self.cur.profiles)
def test_renamed_and_narrowed_preset_keeps_printers_a_same_id_sibling_covers(self):
for tree in (self.base, self.cur):
for p in ("A 0.4", "A 0.6", "B 0.4"):
self.printer(tree, p)
self.filament(self.base, "PETG @A-all", ["A 0.4", "A 0.6", "B 0.4"])
self.filament(self.cur, "PETG @V A-all", ["A 0.6"], renamed_from="PETG @A-all;PETG A-all")
self.filament(self.cur, "PETG @A 0.4", ["A 0.4"])
self.assertEqual(self.generate(), {"PETG @V A-all": ["A 0.4"]})
def test_printer_without_a_successor_is_left_out(self):
for tree in (self.base, self.cur):
for p in ("A 0.4", "A 0.6"):
self.printer(tree, p)
self.filament(self.base, "PETG @A", ["A 0.4", "A 0.6"])
self.filament(self.cur, "PETG @A", ["A 0.6"])
self.filament(self.cur, "Other @A", ["A 0.4"], filament_id="OFother1")
self.assertEqual(self.generate(), {})
def test_printer_names_follow_printer_renames(self):
self.printer(self.base, "Old 0.4")
self.printer(self.base, "A 0.6")
self.printer(self.cur, "New 0.4", renamed_from="Old 0.4")
self.printer(self.cur, "A 0.6")
self.filament(self.base, "PETG @A", ["Old 0.4", "A 0.6"])
self.filament(self.cur, "PETG @A", ["A 0.6"])
self.filament(self.cur, "PETG @New", ["New 0.4"])
self.assertEqual(self.generate(), {"PETG @A": ["New 0.4"]})
def test_printer_without_a_shared_extruder_variant_is_left_out(self):
for tree in (self.base, self.cur):
self.printer(tree, "Direct 0.4", printer_extruder_variant=["Direct Drive Standard"])
self.printer(tree, "Bowden 0.4", printer_extruder_variant=["Bowden Standard"])
self.filament(self.base, "PETG @all", ["Direct 0.4", "Bowden 0.4"])
self.filament(self.cur, "PETG @all", ["Direct 0.4"],
filament_extruder_variant=["Direct Drive Standard"])
self.filament(self.cur, "PETG @Bowden", ["Bowden 0.4"])
self.assertEqual(self.generate(), {})
def test_preset_now_listing_no_printer_is_skipped(self):
for tree in (self.base, self.cur):
self.printer(tree, "A 0.4")
self.filament(self.base, "PETG @A", ["A 0.4"])
self.filament(self.cur, "PETG @A", [])
self.assertEqual(self.generate(), {})
def test_check_passes_on_a_current_map_and_fails_on_a_stale_one(self):
for tree in (self.base, self.cur):
for p in ("A 0.4", "A 0.6"):
self.printer(tree, p)
self.filament(self.base, "PETG @A", ["A 0.4", "A 0.6"])
self.filament(self.cur, "PETG @A", ["A 0.6"])
self.filament(self.cur, "PETG @A 0.4", ["A 0.4"])
output = os.path.join(self.cur.dir, "map.json")
argv = ["legacy-compat", "--base", self.base.profiles, "--profiles", self.cur.profiles,
"--output", output]
with contextlib.redirect_stdout(io.StringIO()):
self.assertEqual(apt.main(argv), 0)
self.assertEqual(apt.main(argv + ["--check"]), 0)
with open(output, "w", encoding="utf-8") as f:
json.dump({"presets": {}}, f)
self.assertEqual(apt.main(argv + ["--check"]), 1)
class TestDispatch(TreeCase):
def test_each_command_reaches_its_own_writer(self):
self.t.write("V", "filament/A.json", {"type": "filament", "name": "A"})
+168 -4
View File
@@ -22,6 +22,7 @@
#include "libslic3r/BrimEarsPoint.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/CustomGCode.hpp"
#include "libslic3r/TextureDisplacement.hpp"
#include "libslic3r_version.h"
#include "bbs_3mf.hpp"
@@ -354,6 +355,13 @@ static constexpr const char* CUSTOM_SUPPORTS_ATTR = "paint_supports";
static constexpr const char* CUSTOM_FUZZY_SKIN_ATTR = "paint_fuzzy_skin";
static constexpr const char* CUSTOM_SEAM_ATTR = "paint_seam";
static constexpr const char* MMU_SEGMENTATION_ATTR = "paint_color";
// Texture displacement. One paint mask per layer slot, mirroring paint_color; the layer stack itself is
// a JSON file in the archive, named by the volume metadata key below (see add_texture_displacement()).
static constexpr const char* TEXTURE_DISPLACEMENT_ATTRS[Slic3r::TEXTURE_DISPLACEMENT_MAX_LAYERS] = {
"paint_texture_0", "paint_texture_1", "paint_texture_2", "paint_texture_3",
"paint_texture_4", "paint_texture_5", "paint_texture_6", "paint_texture_7" };
static constexpr const char* TEXTURE_DISPLACEMENT_KEY = "texture_displacement";
static constexpr const char* TEXTURE_DISPLACEMENT_DIR = "Metadata/texture_displacement/";
// BBS
static constexpr const char* FACE_PROPERTY_ATTR = "face_property";
@@ -847,6 +855,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
std::vector<std::string> custom_seam;
std::vector<std::string> mmu_segmentation;
std::vector<std::string> fuzzy_skin;
// One per texture displacement layer slot, indexed like `triangles` but stored only as far as the
// slot's last painted triangle: empty when the slot has no paint, which is nearly every file.
std::vector<std::string> texture_displacement[TEXTURE_DISPLACEMENT_MAX_LAYERS];
// BBS
std::vector<std::string> face_properties;
@@ -867,6 +878,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
custom_seam.clear();
mmu_segmentation.clear();
fuzzy_skin.clear();
for (std::vector<std::string> &slot : texture_displacement)
slot.clear();
}
};
@@ -1200,6 +1213,11 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
/*IdToSlaSupportPointsMap m_sla_support_points;
IdToSlaDrainHolesMap m_sla_drain_holes;*/
PathToEmbossShapeFileMap m_path_to_emboss_shape_files;
// Texture displacement: every file under Metadata/texture_displacement/, by archive path. Volumes
// are built only after the whole archive has been walked, so by the time a volume names its JSON
// every file it could refer to is already in here, whatever order the archive happened to be in.
std::map<std::string, std::string> m_texture_displacement_files;
void _apply_texture_displacement(ModelVolume &volume, const std::string &json_path);
std::string m_curr_metadata_name;
std::string m_curr_characters;
std::string m_name;
@@ -1729,8 +1747,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
//plate->pattern_file = it->second->pattern_file;
plate->no_light_thumbnail_file = it->second->no_light_thumbnail_file;
plate->top_file = it->second->top_file;
plate->pick_file = it->second->pick_file.empty();
plate->pattern_bbox_file = it->second->pattern_bbox_file.empty();
plate->pick_file = it->second->pick_file;
plate->pattern_bbox_file = it->second->pattern_bbox_file;
plate->config = it->second->config;
if (!plate->thumbnail_file.empty())
@@ -2073,6 +2091,13 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
else if (_is_svg_shape_file(name)) {
_extract_embossed_svg_shape_file(name, archive, stat);
}
else if (boost::algorithm::istarts_with(name, TEXTURE_DISPLACEMENT_DIR)) {
std::string contents(stat.m_uncomp_size, '\0');
if (mz_zip_reader_extract_to_mem(&archive, stat.m_file_index, contents.data(), stat.m_uncomp_size, 0))
m_texture_displacement_files.emplace(name, std::move(contents));
else
add_error("Error while reading texture displacement data");
}
else if (!dont_load_config && boost::algorithm::iequals(name, SLICE_INFO_CONFIG_FILE)) {
m_parsing_slice_info = true;
//extract slice info from archive
@@ -3310,6 +3335,45 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
}
}*/
// Restores one volume's texture displacement stack from the JSON it named. Called while the volume is
// being built, which is after the whole archive has been walked - so every file it can refer to is
// already extracted, and no deferral is needed.
//
// A missing or malformed JSON leaves the volume with no layers but keeps the paint mask it already
// loaded, which is the same state as a project saved by a build without the feature: recoverable by
// picking the texture again rather than a hard failure.
void _BBS_3MF_Importer::_apply_texture_displacement(ModelVolume &volume, const std::string &json_path)
{
const auto json = m_texture_displacement_files.find(json_path);
if (json == m_texture_displacement_files.end()) {
add_error("Missing texture displacement data: " + json_path);
return;
}
std::vector<TextureDisplacementLayer> layers;
TextureDisplacementOptions options;
if (!texture_displacement_layers_from_json(json->second, layers, options)) {
add_error("Malformed texture displacement data: " + json_path);
return;
}
// The archive is the only source of a layer's pixels. `path` comes from the project file, so loading
// the project must never read the file it names: that would let whoever made the project pick any
// local (or, on Windows, network) file to read, and the next save would embed it in the archive.
// `path` stays a label of where the texture came from; a layer the archive carries no image for
// loads without one, its settings intact, until the user picks a texture again.
for (TextureDisplacementLayer &layer : layers) {
if (layer.path_in_3mf.empty())
continue;
const auto image = m_texture_displacement_files.find(layer.path_in_3mf);
if (image == m_texture_displacement_files.end()) {
add_error("Missing texture displacement image: " + layer.path_in_3mf);
continue;
}
layer.image_data = std::make_shared<std::vector<unsigned char>>(image->second.begin(), image->second.end());
}
volume.texture_displacement_layers = std::move(layers);
volume.texture_displacement_options = options;
}
void _BBS_3MF_Importer::_extract_embossed_svg_shape_file(const std::string &filename, mz_zip_archive &archive, const mz_zip_archive_file_stat &stat){
assert(m_path_to_emboss_shape_files.find(filename) == m_path_to_emboss_shape_files.end());
auto file = std::make_unique<std::string>(stat.m_uncomp_size, '\0');
@@ -3966,6 +4030,12 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
m_curr_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
m_curr_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
m_curr_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
if (const char *paint = bbs_get_attribute_value_charptr(attributes, num_attributes, TEXTURE_DISPLACEMENT_ATTRS[slot])) {
std::vector<std::string> &mask = m_curr_object->geometry.texture_displacement[slot];
mask.resize(m_curr_object->geometry.triangles.size());
mask.back() = paint;
}
// BBS
m_curr_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
}
@@ -5317,6 +5387,18 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
volume->mmu_segmentation_facets.touch();
volume->fuzzy_skin_facets.shrink_to_fit();
volume->fuzzy_skin_facets.touch();
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot) {
const std::vector<std::string> &mask = sub_object->geometry.texture_displacement[slot];
if (mask.empty())
continue; // no triangle painted on this slot
FacetsAnnotation &facets = volume->texture_displacement_facet(slot);
facets.reserve(triangles_count);
for (size_t i = 0; i < triangles_count && i < mask.size(); ++i)
if (!mask[i].empty())
facets.set_triangle_from_string(i, mask[i]);
facets.shrink_to_fit();
facets.touch();
}
}
volume->set_type(volume_data->part_type);
@@ -5332,6 +5414,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
for (const Metadata& metadata : volume_data->metadata) {
if (metadata.key == NAME_KEY)
volume->name = metadata.value;
else if (metadata.key == TEXTURE_DISPLACEMENT_KEY)
_apply_texture_displacement(*volume, metadata.value);
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
//for old format
@@ -5496,12 +5580,28 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
volume->seam_facets.shrink_to_fit();
volume->mmu_segmentation_facets.shrink_to_fit();
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot) {
const std::vector<std::string> &mask = geometry.texture_displacement[slot];
if (mask.empty())
continue; // written by a build without the feature
FacetsAnnotation &facets = volume->texture_displacement_facet(slot);
facets.reserve(triangles_count);
for (size_t i = 0; i < triangles_count; ++i) {
const size_t index = volume_data.first_triangle_id + i;
if (index < mask.size() && !mask[index].empty())
facets.set_triangle_from_string(i, mask[index]);
}
facets.shrink_to_fit();
facets.touch();
}
volume->set_type(volume_data.part_type);
// apply the remaining volume's metadata
for (const Metadata& metadata : volume_data.metadata) {
if (metadata.key == NAME_KEY)
volume->name = metadata.value;
else if (metadata.key == TEXTURE_DISPLACEMENT_KEY)
_apply_texture_displacement(*volume, metadata.value);
//else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
// volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
//for old format
@@ -5805,6 +5905,12 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
current_object->geometry.custom_seam.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_SEAM_ATTR));
current_object->geometry.mmu_segmentation.push_back(bbs_get_attribute_value_string(attributes, num_attributes, MMU_SEGMENTATION_ATTR));
current_object->geometry.fuzzy_skin.push_back(bbs_get_attribute_value_string(attributes, num_attributes, CUSTOM_FUZZY_SKIN_ATTR));
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
if (const char *paint = bbs_get_attribute_value_charptr(attributes, num_attributes, TEXTURE_DISPLACEMENT_ATTRS[slot])) {
std::vector<std::string> &mask = current_object->geometry.texture_displacement[slot];
mask.resize(current_object->geometry.triangles.size());
mask.back() = paint;
}
// BBS
current_object->geometry.face_properties.push_back(bbs_get_attribute_value_string(attributes, num_attributes, FACE_PROPERTY_ATTR));
}
@@ -6808,6 +6914,9 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
stream << " <Default Extension=\"rels\" ContentType=\"application/vnd.openxmlformats-package.relationships+xml\"/>\n";
stream << " <Default Extension=\"model\" ContentType=\"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\"/>\n";
stream << " <Default Extension=\"png\" ContentType=\"image/png\"/>\n";
stream << " <Default Extension=\"jpg\" ContentType=\"image/jpeg\"/>\n";
stream << " <Default Extension=\"jpeg\" ContentType=\"image/jpeg\"/>\n";
stream << " <Default Extension=\"json\" ContentType=\"application/json\"/>\n";
stream << " <Default Extension=\"gcode\" ContentType=\"text/x.gcode\"/>\n";
stream << "</Types>";
@@ -7232,10 +7341,14 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
if (iter != m_shared_meshes.end())
{
const ModelVolume* shared_volume = iter->second.second;
bool same_texture_paint = true;
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS) && same_texture_paint; ++slot)
same_texture_paint = shared_volume->texture_displacement_facet(slot).equals(volume->texture_displacement_facet(slot));
if ((shared_volume->supported_facets.equals(volume->supported_facets))
&& (shared_volume->seam_facets.equals(volume->seam_facets))
&& (shared_volume->mmu_segmentation_facets.equals(volume->mmu_segmentation_facets))
&& (shared_volume->fuzzy_skin_facets.equals(volume->fuzzy_skin_facets)))
&& (shared_volume->fuzzy_skin_facets.equals(volume->fuzzy_skin_facets))
&& same_texture_paint)
{
auto data = iter->second.first;
const_cast<_BBS_3MF_Exporter *>(this)->m_volume_paths.insert({volume, {data->sub_path, data->volumes_objectID.find(iter->second.second)->second}});
@@ -7651,6 +7764,20 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
output_buffer += "\"";
}
// One attribute per texture displacement layer slot. Older readers ignore attributes they do
// not know, so a project written here still opens in a build without the feature - it just
// loses the paint, which is also all it could have done with it.
for (int slot = 0; slot < TEXTURE_DISPLACEMENT_MAX_LAYERS; ++slot) {
const std::string texture_paint = volume->texture_displacement_facet(slot).get_triangle_as_string(i);
if (texture_paint.empty())
continue;
output_buffer += " ";
output_buffer += TEXTURE_DISPLACEMENT_ATTRS[slot];
output_buffer += "=\"";
output_buffer += texture_paint;
output_buffer += "\"";
}
// BBS
if (i < its.properties.size()) {
std::string prop_str = its.properties[i].to_string();
@@ -8100,7 +8227,42 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
return file_path;
}
bool _BBS_3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, PlateDataPtrs& plate_data_list, const ObjectToObjectDataMap &objects_data, const DynamicPrintConfig& config, int export_plate_idx, bool save_gcode, bool use_loaded_id)
// Writes a volume's texture displacement stack into the archive and points the volume's metadata at it.
// The layer settings go in as JSON and each layer's texture as the image file it was loaded from, both
// referenced by path - the same split EmbossShape makes for its SVG. The image deliberately stays out of
// the XML: it is binary and routinely megabytes, and base64 in an attribute would bloat the one file
// every reader has to parse just to list the objects.
static void add_texture_displacement(std::stringstream &stream, const ModelVolume &volume, mz_zip_archive &archive,
const std::string &id)
{
if (volume.texture_displacement_layers.empty())
return;
// A copy, because path_in_3mf is only meaningful inside the archive being written and the volume
// being exported is const (and may be saved again, elsewhere, with different paths).
std::vector<TextureDisplacementLayer> layers = volume.texture_displacement_layers;
for (TextureDisplacementLayer &layer : layers) {
layer.path_in_3mf.clear();
if (!layer.image_data || layer.image_data->empty())
continue;
// Always .png: the importer converts whatever the user picked (jpg, bmp, ...) to an 8-bit
// greyscale PNG, so image_data is PNG whatever layer.path happens to be named.
const std::string path = std::string(TEXTURE_DISPLACEMENT_DIR) + id + "_" + std::to_string(layer.slot) + ".png";
// No deflate: a PNG is already compressed, so a second pass only costs time.
if (mz_zip_writer_add_mem(&archive, path.c_str(), layer.image_data->data(), layer.image_data->size(),
MZ_NO_COMPRESSION))
layer.path_in_3mf = path;
}
const std::string json = texture_displacement_layers_to_json(layers, volume.texture_displacement_options);
const std::string json_path = std::string(TEXTURE_DISPLACEMENT_DIR) + id + ".json";
if (!mz_zip_writer_add_mem(&archive, json_path.c_str(), json.data(), json.size(), MZ_DEFAULT_COMPRESSION))
return;
stream << " <" << METADATA_TAG << " " << KEY_ATTR << "=\"" << TEXTURE_DISPLACEMENT_KEY << "\" "
<< VALUE_ATTR << "=\"" << xml_escape(json_path) << "\"/>\n";
}
bool _BBS_3MF_Exporter::_add_model_config_file_to_archive(mz_zip_archive& archive, const Model& model, PlateDataPtrs& plate_data_list, const ObjectToObjectDataMap &objects_data, const DynamicPrintConfig& config, int export_plate_idx, bool save_gcode, bool use_loaded_id)
{
std::stringstream stream;
// Store mesh transformation in full precision, as the volumes are stored transformed and they need to be transformed back
@@ -8211,6 +8373,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
if (const std::optional<EmbossShape> &es = volume->emboss_shape; es.has_value()) {
to_xml(stream, *es, *volume, archive, m_fullpath_sources);
}
add_texture_displacement(stream, *volume, archive, std::to_string(volume->id().id));
if (const std::optional<TextConfiguration> &tc = volume->text_configuration;
tc.has_value())
+1 -1
View File
@@ -3295,7 +3295,7 @@ void GCode::_do_export(Print& print, GCodeOutputStream &file, ThumbnailsGenerato
m_is_role_based_fan_on.fill(false);
m_role_based_fan_marker_layer.fill(-1);
m_fan_mover.release();
m_fan_mover.reset();
m_ordering_cache.clear();
// Belt printer: initialize belt-specific writer via virtual hook.
-349
View File
@@ -1,349 +0,0 @@
#include "JumpPointSearch.hpp"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "Point.hpp"
#include "libslic3r/AStar.hpp"
#include "libslic3r/KDTreeIndirect.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/libslic3r.h"
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <iterator>
#include <limits>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include <oneapi/tbb/scalable_allocator.h>
//#define DEBUG_FILES
#ifdef DEBUG_FILES
#include "libslic3r/SVG.hpp"
#endif
namespace Slic3r {
// execute fn for each pixel on the line. If fn returns false, terminate the iteration
template<typename PointFn> void dda(coord_t x0, coord_t y0, coord_t x1, coord_t y1, const PointFn &fn)
{
coord_t dx = abs(x1 - x0);
coord_t dy = abs(y1 - y0);
coord_t x = x0;
coord_t y = y0;
coord_t n = 1 + dx + dy;
coord_t x_inc = (x1 > x0) ? 1 : -1;
coord_t y_inc = (y1 > y0) ? 1 : -1;
coord_t error = dx - dy;
dx *= 2;
dy *= 2;
for (; n > 0; --n) {
if (!fn(x, y)) return;
if (error > 0) {
x += x_inc;
error -= dy;
} else {
y += y_inc;
error += dx;
}
}
}
// will draw the line twice, second time with and offset of 1 in the direction of normal
// may call the fn on the same coordiantes multiple times!
template<typename PointFn> void double_dda_with_offset(coord_t x0, coord_t y0, coord_t x1, coord_t y1, const PointFn &fn)
{
Vec2d normal = Point{y1 - y0, x1 - x0}.cast<double>().normalized();
normal.x() = ceil(normal.x());
normal.y() = ceil(normal.y());
Point start_offset = Point(x0, y0) + (normal).cast<coord_t>();
Point end_offset = Point(x1, y1) + (normal).cast<coord_t>();
dda(x0, y0, x1, y1, fn);
dda(start_offset.x(), start_offset.y(), end_offset.x(), end_offset.y(), fn);
}
template<typename CellPositionType, typename CellQueryFn> class JPSTracer
{
public:
// Use incoming_dir [0,0] for starting points, so that all directions are checked from that point
struct Node
{
CellPositionType position;
CellPositionType incoming_dir;
};
JPSTracer(CellPositionType target, CellQueryFn is_passable) : target(target), is_passable(is_passable) {}
private:
CellPositionType target;
CellQueryFn is_passable; // should return boolean whether the cell is passable or not
CellPositionType find_jump_point(CellPositionType start, CellPositionType forward_dir) const
{
CellPositionType next = start + forward_dir;
while (next != target && is_passable(next) && !(is_jump_point(next, forward_dir))) { next = next + forward_dir; }
if (is_passable(next)) {
return next;
} else {
return start;
}
}
bool is_jump_point(CellPositionType pos, CellPositionType forward_dir) const
{
if (abs(forward_dir.x()) + abs(forward_dir.y()) == 2) {
// diagonal
CellPositionType horizontal_check_dir = CellPositionType{forward_dir.x(), 0};
CellPositionType vertical_check_dir = CellPositionType{0, forward_dir.y()};
if (!is_passable(pos - horizontal_check_dir) && is_passable(pos + forward_dir - 2 * horizontal_check_dir)) { return true; }
if (!is_passable(pos - vertical_check_dir) && is_passable(pos + forward_dir - 2 * vertical_check_dir)) { return true; }
if (find_jump_point(pos, horizontal_check_dir) != pos) { return true; }
if (find_jump_point(pos, vertical_check_dir) != pos) { return true; }
return false;
} else { // horizontal or vertical
CellPositionType side_dir = CellPositionType(forward_dir.y(), forward_dir.x());
if (!is_passable(pos + side_dir) && is_passable(pos + forward_dir + side_dir)) { return true; }
if (!is_passable(pos - side_dir) && is_passable(pos + forward_dir - side_dir)) { return true; }
return false;
}
}
public:
template<class Fn> void foreach_reachable(const Node &from, Fn &&fn) const
{
const CellPositionType & pos = from.position;
const CellPositionType & forward_dir = from.incoming_dir;
std::vector<CellPositionType> dirs_to_check{};
if (abs(forward_dir.x()) + abs(forward_dir.y()) == 0) { // special case for starting point
dirs_to_check = all_directions;
} else if (abs(forward_dir.x()) + abs(forward_dir.y()) == 2) {
// diagonal
CellPositionType horizontal_check_dir = CellPositionType{forward_dir.x(), 0};
CellPositionType vertical_check_dir = CellPositionType{0, forward_dir.y()};
if (!is_passable(pos - horizontal_check_dir) && is_passable(pos + forward_dir - 2 * horizontal_check_dir)) {
dirs_to_check.push_back(forward_dir - 2 * horizontal_check_dir);
}
if (!is_passable(pos - vertical_check_dir) && is_passable(pos + forward_dir - 2 * vertical_check_dir)) {
dirs_to_check.push_back(forward_dir - 2 * vertical_check_dir);
}
dirs_to_check.push_back(horizontal_check_dir);
dirs_to_check.push_back(vertical_check_dir);
dirs_to_check.push_back(forward_dir);
} else { // horizontal or vertical
CellPositionType side_dir = CellPositionType(forward_dir.y(), forward_dir.x());
if (!is_passable(pos + side_dir) && is_passable(pos + forward_dir + side_dir)) { dirs_to_check.push_back(forward_dir + side_dir); }
if (!is_passable(pos - side_dir) && is_passable(pos + forward_dir - side_dir)) { dirs_to_check.push_back(forward_dir - side_dir); }
dirs_to_check.push_back(forward_dir);
}
for (const CellPositionType &dir : dirs_to_check) {
CellPositionType jp = find_jump_point(pos, dir);
if (jp != pos) fn(Node{jp, dir});
}
}
float distance(Node a, Node b) const { return (a.position - b.position).template cast<double>().norm(); }
float goal_heuristic(Node n) const { return n.position == target ? -1.f : (target - n.position).template cast<double>().norm(); }
size_t unique_id(Node n) const { return (static_cast<size_t>(uint16_t(n.position.x())) << 16) + static_cast<size_t>(uint16_t(n.position.y())); }
const std::vector<CellPositionType> all_directions{{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};
};
void JPSPathFinder::clear()
{
inpassable.clear();
max_search_box.max = Pixel(std::numeric_limits<coord_t>::min(), std::numeric_limits<coord_t>::min());
max_search_box.min = Pixel(std::numeric_limits<coord_t>::max(), std::numeric_limits<coord_t>::max());
add_obstacles(bed_shape);
}
void JPSPathFinder::add_obstacles(const Lines &obstacles)
{
auto store_obstacle = [&](coord_t x, coord_t y) {
max_search_box.max.x() = std::max(max_search_box.max.x(), x);
max_search_box.max.y() = std::max(max_search_box.max.y(), y);
max_search_box.min.x() = std::min(max_search_box.min.x(), x);
max_search_box.min.y() = std::min(max_search_box.min.y(), y);
inpassable.insert(Pixel{x, y});
return true;
};
for (const Line &l : obstacles) {
Pixel start = pixelize(l.a);
Pixel end = pixelize(l.b);
double_dda_with_offset(start.x(), start.y(), end.x(), end.y(), store_obstacle);
}
}
Polyline JPSPathFinder::find_path(const Point &p0, const Point &p1)
{
Pixel start = pixelize(p0);
Pixel end = pixelize(p1);
if (inpassable.empty() || (start - end).cast<float>().norm() < 3.0) { return Polyline{p0, p1}; }
if (inpassable.find(start) != inpassable.end()) {
dda(start.x(), start.y(), end.x(), end.y(), [&](coord_t x, coord_t y) {
if (inpassable.find(Pixel(x, y)) == inpassable.end() || start == end) { // new start not found yet, and xy passable
start = Pixel(x, y);
return false;
}
return true;
});
}
if (inpassable.find(end) != inpassable.end()) {
dda(end.x(), end.y(), start.x(), start.y(), [&](coord_t x, coord_t y) {
if (inpassable.find(Pixel(x, y)) == inpassable.end() || start == end) { // new start not found yet, and xy passable
end = Pixel(x, y);
return false;
}
return true;
});
}
BoundingBox search_box = max_search_box;
search_box.max -= Pixel(1, 1);
search_box.min += Pixel(1, 1);
BoundingBox bounding_square(Points{start, end});
bounding_square.max += Pixel(5, 5);
bounding_square.min -= Pixel(5, 5);
coord_t bounding_square_size = 2 * std::max(bounding_square.size().x(), bounding_square.size().y());
bounding_square.max.x() += (bounding_square_size - bounding_square.size().x()) / 2;
bounding_square.min.x() -= (bounding_square_size - bounding_square.size().x()) / 2;
bounding_square.max.y() += (bounding_square_size - bounding_square.size().y()) / 2;
bounding_square.min.y() -= (bounding_square_size - bounding_square.size().y()) / 2;
// Intersection - limit the search box to a square area around the start and end, to fasten the path searching
search_box.max = search_box.max.cwiseMin(bounding_square.max);
search_box.min = search_box.min.cwiseMax(bounding_square.min);
auto cell_query = [&](Pixel pixel) { return search_box.contains(pixel) && (pixel == start || pixel == end || inpassable.find(pixel) == inpassable.end()); };
JPSTracer<Pixel, decltype(cell_query)> tracer(end, cell_query);
using QNode = astar::QNode<JPSTracer<Pixel, decltype(cell_query)>>;
std::unordered_map<size_t, QNode> astar_cache{};
std::vector<Pixel, PointsAllocator<Pixel>> out_path;
std::vector<decltype(tracer)::Node> out_nodes;
if (!astar::search_route(tracer, {start, {0, 0}}, std::back_inserter(out_nodes), astar_cache)) {
// path not found - just reconstruct the best path from astar cache.
// Note that astar_cache is NOT empty - at least the starting point should always be there
auto coordiante_func = [&astar_cache](size_t idx, size_t dim) { return float(astar_cache[idx].node.position[dim]); };
std::vector<size_t> keys;
keys.reserve(astar_cache.size());
for (const auto &pair : astar_cache) { keys.push_back(pair.first); }
KDTreeIndirect<2, float, decltype(coordiante_func)> kd_tree(coordiante_func, keys);
size_t closest_qnode = find_closest_point(kd_tree, end.cast<float>());
out_path.push_back(end);
while (closest_qnode != astar::Unassigned) {
out_path.push_back(astar_cache[closest_qnode].node.position);
closest_qnode = astar_cache[closest_qnode].parent;
}
} else {
for (const auto &node : out_nodes) { out_path.push_back(node.position); }
out_path.push_back(start);
}
#ifdef DEBUG_FILES
auto scaled_points = [](const Points &ps) {
Points r;
for (const Point &p : ps) { r.push_back(Point::new_scale(p.x(), p.y())); }
return r;
};
auto scaled_point = [](const Point &p) { return Point::new_scale(p.x(), p.y()); };
::Slic3r::SVG svg(debug_out_path(("path_jps" + std::to_string(print_z) + "_" + std::to_string(rand() % 1000)).c_str()).c_str(),
BoundingBox(scaled_point(search_box.min), scaled_point(search_box.max)));
for (const auto &p : inpassable) { svg.draw(scaled_point(p), "black", scale_(0.4)); }
for (const auto &qn : astar_cache) { svg.draw(scaled_point(qn.second.node.position), "blue", scale_(0.3)); }
svg.draw(Polyline(scaled_points(out_path)), "yellow", scale_(0.25));
svg.draw(scaled_point(end), "purple", scale_(0.4));
svg.draw(scaled_point(start), "green", scale_(0.4));
#endif
std::vector<Pixel, PointsAllocator<Pixel>> tmp_path;
tmp_path.reserve(out_path.size());
// Some path found, reverse and remove points that do not change direction
std::reverse(out_path.begin(), out_path.end());
{
tmp_path.push_back(out_path.front()); // first point
for (size_t i = 1; i < out_path.size() - 1; i++) {
if ((out_path[i] - out_path[i - 1]).cast<float>().normalized() != (out_path[i + 1] - out_path[i]).cast<float>().normalized()) { tmp_path.push_back(out_path[i]); }
}
tmp_path.push_back(out_path.back()); // last_point
out_path = tmp_path;
}
#ifdef DEBUG_FILES
svg.draw(Polyline(scaled_points(out_path)), "orange", scale_(0.20));
#endif
tmp_path.clear();
// remove redundant jump points - there are points that change direction but are not needed - this inefficiency arises from the
// usage of grid search The removal alg tries to find the longest Px Px+k path without obstacles. If Px Px+k+1 is blocked, it will
// insert the Px+k point to result and continue search from Px+k
{
tmp_path.push_back(out_path.front()); // first point
size_t index_of_last_stored_point = 0;
for (size_t i = 1; i < out_path.size(); i++) {
if (i - index_of_last_stored_point < 2) continue;
bool passable = true;
auto store_obstacle = [&](coord_t x, coord_t y) {
if (Pixel(x, y) != start && Pixel(x, y) != end && inpassable.find(Pixel(x, y)) != inpassable.end()) {
passable = false;
return false;
}
return true;
};
dda(tmp_path.back().x(), tmp_path.back().y(), out_path[i].x(), out_path[i].y(), store_obstacle);
if (!passable) {
tmp_path.push_back(out_path[i - 1]);
index_of_last_stored_point = i - 1;
}
}
tmp_path.push_back(out_path.back()); // last_point
out_path = tmp_path;
}
#ifdef DEBUG_FILES
svg.draw(Polyline(scaled_points(out_path)), "red", scale_(0.15));
svg.Close();
#endif
// before returing the path, transform it from pixels back to points.
// Also replace the first and last pixel by input points so that result path patches input params exactly.
for (Pixel &p : out_path) { p = unpixelize(p); }
out_path.front() = p0;
out_path.back() = p1;
return Polyline(out_path);
}
} // namespace Slic3r
-39
View File
@@ -1,39 +0,0 @@
#pragma once
#include "Line.hpp"
#ifndef SRC_LIBSLIC3R_JUMPPOINTSEARCH_HPP_
#define SRC_LIBSLIC3R_JUMPPOINTSEARCH_HPP_
#include "BoundingBox.hpp"
#include "Polygon.hpp"
#include "libslic3r/Layer.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/libslic3r.h"
#include <unordered_map>
#include <unordered_set>
namespace Slic3r {
class JPSPathFinder
{
using Pixel = Point;
std::unordered_set<Pixel, PointHash> inpassable;
coordf_t print_z;
BoundingBox max_search_box;
Lines bed_shape;
const coord_t resolution = scaled(1.5);
Pixel pixelize(const Point &p) { return p / resolution; }
Point unpixelize(const Pixel &p) { return p * resolution; }
public:
JPSPathFinder() = default;
void init_bed_shape(const Points &bed_shape) { this->bed_shape = (to_lines(Polygon{bed_shape})); };
void clear();
void add_obstacles(const Lines &obstacles);
Polyline find_path(const Point &start, const Point &end);
};
} // namespace Slic3r
#endif /* SRC_LIBSLIC3R_JUMPPOINTSEARCH_HPP_ */
+90
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@@ -81,6 +81,7 @@
#include "LifecycleEvents.hpp"
#include "Utils.hpp"
#include "InstanceLock.hpp"
#include "nlohmann/json.hpp"
#include <sstream>
#include "PlaceholderParser.hpp"
@@ -2728,6 +2729,95 @@ void PresetCollection::update_after_user_presets_loaded()
return;
}
const Preset *PresetCollection::system_parent_with_inherited_printers(const Preset &preset) const
{
if (!preset.is_user() || preset.inherits().empty())
return nullptr;
const Preset *parent = get_preset_parent(preset);
if (parent == nullptr || !parent->is_system)
return nullptr;
// A user preset that sets its own compatible_printers keeps exactly those.
const auto *own = preset.config.option<ConfigOptionStrings>("compatible_printers");
const auto *inherited = parent->config.option<ConfigOptionStrings>("compatible_printers");
return own != nullptr && inherited != nullptr && own->values == inherited->values ? parent : nullptr;
}
std::vector<LegacyPrinterMigration> PresetCollection::legacy_printer_migrations(const std::map<std::string, std::vector<std::string>> &printers_by_parent) const
{
std::vector<LegacyPrinterMigration> migrations;
for (const Preset &preset : m_presets) {
const Preset *parent = system_parent_with_inherited_printers(preset);
if (parent == nullptr)
continue;
// An empty list already covers every printer.
const std::vector<std::string> &own = preset.config.option<ConfigOptionStrings>("compatible_printers")->values;
if (own.empty())
continue;
// The map names the parent as it was when the map was written; a later rename keeps that name in renamed_from.
auto it = printers_by_parent.find(parent->name);
for (auto old_name = parent->renamed_from.begin(); it == printers_by_parent.end() && old_name != parent->renamed_from.end(); ++old_name)
it = printers_by_parent.find(*old_name);
if (it == printers_by_parent.end())
continue;
LegacyPrinterMigration migration{preset.name, parent->name, {}};
for (const std::string &printer : it->second)
if (std::find(own.begin(), own.end(), printer) == own.end())
migration.printers.push_back(printer);
if (!migration.printers.empty())
migrations.push_back(std::move(migration));
}
return migrations;
}
bool PresetCollection::apply_legacy_printer_migration(const LegacyPrinterMigration &migration)
{
lock();
auto it = this->find_preset_internal(migration.preset);
if (it == m_presets.end() || it->name != migration.preset || system_parent_with_inherited_printers(*it) == nullptr) {
unlock();
return false;
}
Preset &preset = *it;
std::vector<std::string> printers = preset.config.option<ConfigOptionStrings>("compatible_printers")->values;
for (const std::string &printer : migration.printers)
if (std::find(printers.begin(), printers.end(), printer) == printers.end())
printers.push_back(printer);
const bool selected = m_idx_selected == static_cast<size_t>(it - m_presets.begin());
unlock();
// Only compatible_printers changes in the file. Saving the whole preset would also rewrite an inherits that
// names a renamed parent by its old name, the only name older releases know it by.
{
InstanceLock instance_lock(user_presets_lock_path());
try {
boost::nowide::ifstream in(preset.file);
json j = json::parse(in);
j["compatible_printers"] = printers;
if (const std::error_code ec = write_file_atomically(preset.file, j.dump(1, '\t'))) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ": failed to save " << preset.file << ": " << ec.message();
return false;
}
} catch (const std::exception &err) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ": can not migrate " << preset.file << ": " << err.what();
return false;
}
}
lock();
preset.config.option<ConfigOptionStrings>("compatible_printers")->values = printers;
if (selected)
m_edited_preset.config.option<ConfigOptionStrings>("compatible_printers", true)->values = printers;
unlock();
// Push the change to the cloud copy, as an edit in the settings tab would.
if (!preset.setting_id.empty()) {
preset.sync_info = "update";
preset.save_info();
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << ": user preset " << preset.name << " gets " << migration.printers.size()
<< " printer(s) its parent listed in an older release";
return true;
}
//BBS: validate_preset
bool PresetCollection::validate_preset(const std::string &preset_name, std::string &inherit_name)
{
+20
View File
@@ -551,6 +551,14 @@ struct PresetConfigSubstitutions {
// PrusaSlicer and reading the user Print / Filament / Printer profiles.
using PresetsConfigSubstitutions = std::vector<PresetConfigSubstitutions>;
// A user filament preset that no longer shows on printers its system parent listed in an older release,
// and those printers. Migrating it writes them into the preset's own compatible_printers.
struct LegacyPrinterMigration {
std::string preset;
std::string parent;
std::vector<std::string> printers;
};
// Collections of presets of the same type (one of the Print, Filament or Printer type).
class PresetCollection
{
@@ -601,6 +609,14 @@ public:
void save_user_presets(const std::string& dir_path, const std::string& type, std::map<std::string, std::string>& need_to_delete_list);
bool load_user_preset(std::string name, std::map<std::string, std::string> preset_values, PresetsConfigSubstitutions& substitutions, ForwardCompatibilitySubstitutionRule rule, const PresetOrigin &load_origin = PresetOrigin(PresetOrigin::Kind::User));
void update_after_user_presets_loaded();
// User presets store only their diff, so a user preset inherits its system parent's compatible_printers
// and disappears from a printer once a profile update narrows that list. Lists the user presets that
// inherit the list and the printers their parent covered in an older release (printers_by_parent, keyed
// by the parent's name then) but no longer lists.
std::vector<LegacyPrinterMigration> legacy_printer_migrations(const std::map<std::string, std::vector<std::string>> &printers_by_parent) const;
// Adds the migration's printers to the preset's own compatible_printers and saves the preset to disk.
// False if the preset no longer inherits its parent's list or could not be saved.
bool apply_legacy_printer_migration(const LegacyPrinterMigration &migration);
//BBS: get user presets
int get_user_presets(PresetBundle *preset_bundle, std::vector<Preset> &result_presets);
void set_sync_info_and_save(std::string name, std::string setting_id, std::string syncinfo, long long update_time, const std::string& user_id);
@@ -893,6 +909,10 @@ public:
size_t num_default_presets() { return m_num_default_presets; }
protected:
// The system parent of a user preset whose compatible_printers is the parent's, or nullptr: the presets
// legacy_printer_migrations() considers.
const Preset* system_parent_with_inherited_printers(const Preset &preset) const;
PresetCollection() = default;
// Deleted by the std::recursive_mutex member. PresetBundle copies by assignment.
PresetCollection(const PresetCollection &other) = delete;
+81
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@@ -2,6 +2,7 @@
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/directory.hpp>
#include <boost/filesystem/file_status.hpp>
#include <boost/uuid/uuid.hpp>
#include <boost/optional/optional.hpp>
#include <boost/algorithm/string/split.hpp>
@@ -24,6 +25,7 @@
#include <memory>
#include <initializer_list>
#include <map>
#include <mutex>
#include <iterator>
#include <functional>
#include <limits>
@@ -38,6 +40,8 @@
#include "ParallelResolve.hpp"
#include "Preset.hpp"
#include "PresetCacheFormat.hpp"
#include "Time.hpp"
#include "Zipper.hpp"
#include "PrintConfig.hpp"
#include "PublishSettings.hpp"
#include "FilamentMixer.hpp"
@@ -96,6 +100,34 @@ using json = nlohmann::json;
namespace Slic3r {
// Per current system filament preset, the printers it listed in an older release and no longer does
// (resources/info/legacy_compatible_printers.json, written by orca_profile_tool.py legacy-compat).
// The file ships with the build, so it is read once it opens; until then (e.g. presets loaded before
// resources_dir() is set) every call tries again and there are no legacy printers.
static std::map<std::string, std::vector<std::string>> legacy_compatible_printers()
{
static std::mutex mutex;
static std::map<std::string, std::vector<std::string>> printers_by_parent;
static bool read = false;
std::lock_guard<std::mutex> guard(mutex);
if (!read) {
const fs::path path = fs::path(resources_dir()) / "info" / "legacy_compatible_printers.json";
boost::nowide::ifstream in(path.string());
if (!in) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << ": " << path.string() << " not found";
return {};
}
read = true;
try {
printers_by_parent = json::parse(in).at("presets").get<std::map<std::string, std::vector<std::string>>>();
} catch (const std::exception &err) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ": can not read " << path.string() << ": " << err.what();
}
}
return printers_by_parent;
}
// Project-level options imported from a loaded 3MF into project_config. s_project_options_published
// below is the reduced subset that crosses over in "published" 3MF mode; keep both in sync.
// s_project_options_published additionally carries wipe_tower_rotation_angle, which normal
@@ -1045,6 +1077,55 @@ bool PresetBundle::backup_user_folder() const
}
}
bool PresetBundle::backup_user_folder_to_zip(const std::string &zip_path) const
{
const fs::path user_dir = fs::path(data_dir()) / PRESET_USER_DIR;
BOOST_LOG_TRIVIAL(info) << "Backing up user folder to: " << zip_path;
try {
Zipper zipper(zip_path);
// Directories get their own entries, which extract_archive_confined() needs to recreate them.
zipper.add_entry(std::string(PRESET_USER_DIR) + "/", nullptr, 0);
for (const fs::directory_entry &entry : fs::recursive_directory_iterator(user_dir)) {
const std::string name = (fs::path(PRESET_USER_DIR) / entry.path().lexically_relative(user_dir)).generic_string();
if (fs::is_directory(entry.status())) {
zipper.add_entry(name + "/", nullptr, 0);
continue;
}
if (!fs::is_regular_file(entry.status()))
continue;
boost::nowide::ifstream in(entry.path().string(), std::ios::binary);
const std::string data((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
if (!in.good() && !in.eof())
throw Slic3r::RuntimeError("can not read " + entry.path().string());
zipper.add_entry(name, data.data(), data.size());
}
zipper.finalize();
return true;
} catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << "Exception during user folder backup: " << ex.what();
boost::system::error_code ec;
fs::remove(zip_path, ec);
return false;
}
}
std::vector<LegacyPrinterMigration> PresetBundle::legacy_printer_migrations() const
{
return filaments.legacy_printer_migrations(legacy_compatible_printers());
}
std::string PresetBundle::migrate_legacy_printers(const std::vector<LegacyPrinterMigration> &migrations, std::vector<std::string> &failed)
{
const std::string zip_path = data_dir() + "/filament_preset_migration_" +
Utils::time2str(Utils::TimeZone::utc, Utils::TimeFormat::iso8601Z) + "_backup.zip";
if (!backup_user_folder_to_zip(zip_path))
return {};
for (const LegacyPrinterMigration &migration : migrations)
if (!filaments.apply_legacy_printer_migration(migration))
failed.push_back(migration.preset);
return zip_path;
}
std::optional<FilamentBaseInfo> PresetBundle::get_filament_by_filament_id(const std::string& filament_id, const std::string& printer_name) const
{
if (filament_id.empty())
+10
View File
@@ -376,6 +376,16 @@ public:
bool use_bbl_device_tab();
bool backup_user_folder() const;
// Writes the user preset folder into a zip archive at zip_path, its entries under "user/".
bool backup_user_folder_to_zip(const std::string &zip_path) const;
// User filament presets that no longer show on printers their parent listed in an older release
// (resources/info/legacy_compatible_printers.json).
std::vector<LegacyPrinterMigration> legacy_printer_migrations() const;
// Backs up the user preset folder into a zip in data_dir(), then writes each migration's printers into its
// preset file. Returns the zip's path, or an empty string when the backup failed and nothing was migrated.
// The presets that could not be migrated are added to failed.
std::string migrate_legacy_printers(const std::vector<LegacyPrinterMigration> &migrations, std::vector<std::string> &failed);
//BBS: project embedded preset logic
PresetsConfigSubstitutions load_project_embedded_presets(std::vector<Preset*> project_presets, ForwardCompatibilitySubstitutionRule substitution_rule);
+256
View File
@@ -19,6 +19,7 @@
#include <mutex>
#include <numeric>
#include <optional>
#include "nlohmann/json.hpp"
#include <queue>
#include <ratio>
#include <string>
@@ -5166,5 +5167,260 @@ indexed_triangle_set cut_mesh_at_steps(const indexed_triangle_set &mesh, const s
return out;
}
// ---------------------------------------------------------------------------------------------
// Project persistence. See the declarations in TextureDisplacement.hpp for why this is JSON rather
// than the cereal stream next to them.
// ---------------------------------------------------------------------------------------------
namespace {
nlohmann::json vec2_to_json(const Vec2f &v) { return nlohmann::json::array({ v.x(), v.y() }); }
nlohmann::json vec3_to_json(const Vec3f &v) { return nlohmann::json::array({ v.x(), v.y(), v.z() }); }
Vec2f vec2_from_json(const nlohmann::json &j, const Vec2f &fallback)
{
if (!j.is_array() || j.size() != 2)
return fallback;
return Vec2f(j[0].get<float>(), j[1].get<float>());
}
Vec3f vec3_from_json(const nlohmann::json &j, const Vec3f &fallback)
{
if (!j.is_array() || j.size() != 3)
return fallback;
return Vec3f(j[0].get<float>(), j[1].get<float>(), j[2].get<float>());
}
// Reads key `k` into `out` when it is present and of the expected type, leaving `out` alone otherwise.
// That "leave it alone" is the whole point: every member starts at its struct default, so a project
// written by an older build simply keeps the defaults for whatever it did not know about.
template<class T> void read(const nlohmann::json &j, const char *k, T &out)
{
const auto it = j.find(k);
if (it == j.end())
return;
try {
out = it->get<T>();
} catch (...) {
}
}
void read_enum(const nlohmann::json &j, const char *k, int &out)
{
const auto it = j.find(k);
if (it != j.end() && it->is_number_integer())
out = it->get<int>();
}
} // namespace
std::string texture_displacement_layers_to_json(const std::vector<TextureDisplacementLayer> &layers,
const TextureDisplacementOptions &options)
{
nlohmann::json root;
root["version"] = 1;
nlohmann::json &opt = root["options"];
opt["displace_border"] = options.displace_border;
opt["smooth_enabled"] = options.smooth_enabled;
opt["smooth_strength"] = options.smooth_strength;
opt["smooth_iterations"] = options.smooth_iterations;
opt["smooth_skip_border"] = options.smooth_skip_border;
opt["pipeline_v2"] = options.pipeline_v2;
opt["v2_refine_mm"] = options.v2_refine_mm;
opt["v2_regularize"] = options.v2_regularize;
opt["v2_max_triangles_k"] = options.v2_max_triangles_k;
opt["v2_relocate"] = options.v2_relocate;
opt["v2_flip_edges"] = options.v2_flip_edges;
opt["color_mix_enabled"] = options.color_mix_enabled;
opt["color_despeckle"] = options.color_despeckle;
opt["color_mix_count"] = options.color_mix_count;
opt["active_slot"] = options.active_slot;
opt["panel_mode"] = options.panel_mode;
nlohmann::json &arr = root["layers"];
arr = nlohmann::json::array();
for (const TextureDisplacementLayer &l : layers) {
nlohmann::json j;
j["slot"] = l.slot;
j["name"] = l.name;
j["path"] = l.path;
j["path_in_3mf"] = l.path_in_3mf;
j["depth_mm"] = l.depth_mm;
j["tiling_scale"] = l.tiling_scale;
j["rotation_deg"] = l.rotation_deg;
j["offset"] = vec2_to_json(l.offset);
j["invert"] = l.invert;
j["midlevel"] = l.midlevel;
j["smoothing"] = l.smoothing;
j["edge_smoothing"] = l.edge_smoothing;
j["edge_smoothing_amount"] = l.edge_smoothing_amount;
j["auto_connect_islands"] = l.auto_connect_islands;
j["tile_enabled"] = l.tile_enabled;
j["tile_method"] = int(l.tile_method);
j["projection_method"] = int(l.projection_method);
j["blend_mode"] = int(l.blend_mode);
j["color_enabled"] = l.color_enabled;
j["lscm_seam_angle_deg"] = l.lscm_seam_angle_deg;
j["island_padding_mm"] = l.island_padding_mm;
j["view_project_right"] = vec3_to_json(l.view_project_right);
j["view_project_up"] = vec3_to_json(l.view_project_up);
j["view_project_projective"] = l.view_project_projective;
j["view_project_matrix"] = l.view_project_matrix;
// Flat pairs rather than nested arrays: shorter, and the reader can simply ignore a trailing
// odd element instead of having to validate every sub-array.
nlohmann::json &seams = j["lscm_seam_edges"];
seams = nlohmann::json::array();
for (const auto &[a, b] : l.lscm_seam_edges) {
seams.push_back(a);
seams.push_back(b);
}
nlohmann::json &islands = j["islands"];
islands = nlohmann::json::array();
for (const TextureIsland &island : l.islands)
islands.push_back(nlohmann::json::array(
{ island.offset.x(), island.offset.y(), island.rotation_deg, island.scale }));
j["island_groups"] = l.island_groups;
nlohmann::json &overrides = j["lscm_uv_overrides"];
overrides = nlohmann::json::array();
for (const auto &[key, uv] : l.lscm_uv_overrides)
overrides.push_back(nlohmann::json::array({ key, uv.x(), uv.y() }));
arr.push_back(std::move(j));
}
return root.dump();
}
bool texture_displacement_layers_from_json(const std::string &text,
std::vector<TextureDisplacementLayer> &layers,
TextureDisplacementOptions &options)
{
nlohmann::json root;
try {
root = nlohmann::json::parse(text);
} catch (...) {
return false;
}
if (!root.is_object())
return false;
TextureDisplacementOptions out_options;
if (const auto it = root.find("options"); it != root.end() && it->is_object()) {
const nlohmann::json &opt = *it;
read(opt, "displace_border", out_options.displace_border);
read(opt, "smooth_enabled", out_options.smooth_enabled);
read(opt, "smooth_strength", out_options.smooth_strength);
read(opt, "smooth_iterations", out_options.smooth_iterations);
read(opt, "smooth_skip_border", out_options.smooth_skip_border);
read(opt, "pipeline_v2", out_options.pipeline_v2);
read(opt, "v2_refine_mm", out_options.v2_refine_mm);
read(opt, "v2_regularize", out_options.v2_regularize);
read(opt, "v2_max_triangles_k", out_options.v2_max_triangles_k);
read(opt, "v2_relocate", out_options.v2_relocate);
read(opt, "v2_flip_edges", out_options.v2_flip_edges);
read(opt, "color_mix_enabled", out_options.color_mix_enabled);
read(opt, "color_despeckle", out_options.color_despeckle);
read(opt, "color_mix_count", out_options.color_mix_count);
read(opt, "active_slot", out_options.active_slot);
read(opt, "panel_mode", out_options.panel_mode);
out_options.active_slot = std::clamp(out_options.active_slot, 0, int(TEXTURE_DISPLACEMENT_MAX_LAYERS) - 1);
out_options.panel_mode = std::clamp(out_options.panel_mode, 0, 1);
}
std::vector<TextureDisplacementLayer> out_layers;
// read() skips a value of the wrong type, but the vector, matrix, seam, island and UV-override arrays
// below read their numbers with get<>(), which throws on one; that rejects the document, like text that
// does not parse.
try {
if (const auto it = root.find("layers"); it != root.end() && it->is_array()) {
for (const nlohmann::json &j : *it) {
if (!j.is_object())
continue;
TextureDisplacementLayer l;
read(j, "slot", l.slot);
// The panel and the paint masks are indexed by slot, so a layer without a valid one rejects the
// document rather than reaching them.
if (l.slot < 0 || l.slot >= int(TEXTURE_DISPLACEMENT_MAX_LAYERS))
return false;
read(j, "name", l.name);
read(j, "path", l.path);
read(j, "path_in_3mf", l.path_in_3mf);
read(j, "depth_mm", l.depth_mm);
read(j, "tiling_scale", l.tiling_scale);
read(j, "rotation_deg", l.rotation_deg);
if (const auto o = j.find("offset"); o != j.end())
l.offset = vec2_from_json(*o, l.offset);
read(j, "invert", l.invert);
read(j, "midlevel", l.midlevel);
read(j, "smoothing", l.smoothing);
read(j, "edge_smoothing", l.edge_smoothing);
read(j, "edge_smoothing_amount", l.edge_smoothing_amount);
read(j, "auto_connect_islands", l.auto_connect_islands);
read(j, "tile_enabled", l.tile_enabled);
read(j, "color_enabled", l.color_enabled);
int tile_method = int(l.tile_method), projection = int(l.projection_method), blend = int(l.blend_mode);
read_enum(j, "tile_method", tile_method);
read_enum(j, "projection_method", projection);
read_enum(j, "blend_mode", blend);
l.tile_method = TextureTileMethod(tile_method);
l.projection_method = TextureProjectionMethod(std::clamp(projection, 0, 4));
l.blend_mode = TextureBlendMode(blend);
read(j, "lscm_seam_angle_deg", l.lscm_seam_angle_deg);
read(j, "island_padding_mm", l.island_padding_mm);
if (const auto v = j.find("view_project_right"); v != j.end())
l.view_project_right = vec3_from_json(*v, l.view_project_right);
if (const auto v = j.find("view_project_up"); v != j.end())
l.view_project_up = vec3_from_json(*v, l.view_project_up);
read(j, "view_project_projective", l.view_project_projective);
if (const auto v = j.find("view_project_matrix"); v != j.end() && v->is_array() && v->size() == 12)
for (size_t i = 0; i < 12; ++i)
l.view_project_matrix[i] = (*v)[i].get<float>();
if (const auto v = j.find("lscm_seam_edges"); v != j.end() && v->is_array())
for (size_t i = 0; i + 1 < v->size(); i += 2)
l.lscm_seam_edges.emplace_back((*v)[i].get<int>(), (*v)[i + 1].get<int>());
if (const auto v = j.find("islands"); v != j.end() && v->is_array())
for (const nlohmann::json &e : *v) {
if (!e.is_array() || e.size() != 4)
continue;
TextureIsland island;
island.offset = Vec2f(e[0].get<float>(), e[1].get<float>());
island.rotation_deg = e[2].get<float>();
island.scale = e[3].get<float>();
l.islands.push_back(island);
}
read(j, "island_groups", l.island_groups);
if (const auto v = j.find("lscm_uv_overrides"); v != j.end() && v->is_array())
for (const nlohmann::json &e : *v) {
if (!e.is_array() || e.size() != 3)
continue;
l.lscm_uv_overrides.emplace_back(e[0].get<int>(), Vec2f(e[1].get<float>(), e[2].get<float>()));
}
out_layers.push_back(std::move(l));
}
}
} catch (const nlohmann::json::exception &) {
return false;
}
layers = std::move(out_layers);
options = out_options;
return true;
}
} // namespace Slic3r
+28 -1
View File
@@ -397,14 +397,41 @@ struct TextureDisplacementOptions
// finer than the mesh leaves behind, without eating features that are genuinely a facet wide.
int color_despeckle = 2;
// Where the panel was left, rather than anything the bake reads. It lives with the volume because
// that is what it describes: reopening a project should put the user back on the layer they were
// editing, in the mode they were editing it in, not on slot 0 in Standard.
int active_slot = 0;
int panel_mode = 0; // 0 Standard, 1 Pro
template<class Archive> void serialize(Archive &ar)
{
ar(displace_border, smooth_enabled, smooth_strength, smooth_iterations, smooth_skip_border,
pipeline_v2, v2_refine_mm, v2_regularize, v2_max_triangles_k,
v2_relocate, color_mix_enabled, color_despeckle, color_mix_count);
v2_relocate, v2_flip_edges, color_mix_enabled, color_despeckle, color_mix_count,
active_slot, panel_mode);
}
};
// Project persistence (see bbs_3mf.cpp). The layer stack and the per-volume options are written to the
// .3mf as JSON rather than through the cereal save()/load() above: those two are positional and
// unversioned, which is right for the undo/redo stack they serve (one session, one binary) but would
// make every future field a project-breaking change. A JSON object tolerates both directions - an
// unknown key is ignored, a missing one keeps the member's default - so old projects keep loading and
// new ones degrade gracefully in older builds.
//
// The texture image itself is *not* in here. It is a binary blob that belongs in the archive as a file
// of its own, exactly as EmbossShape stores its SVG; `path_in_3mf` names that file, and the caller is
// responsible for writing it and for filling `image_data` back in on load.
std::string texture_displacement_layers_to_json(const std::vector<TextureDisplacementLayer> &layers,
const TextureDisplacementOptions &options);
// Returns false and leaves both outputs untouched when the text is not a valid JSON object, a number in a
// layer's vector, matrix, seam, island or UV-override array has the wrong type, or a layer's slot is
// missing or outside [0, TEXTURE_DISPLACEMENT_MAX_LAYERS). Any other value of the wrong type or shape
// keeps its default.
bool texture_displacement_layers_from_json(const std::string &text,
std::vector<TextureDisplacementLayer> &layers,
TextureDisplacementOptions &options);
// How much detail a height texture carries: central differences of the grey image, the mean gradient
// and the share of texels steeper than 30 grey levels, mapped to how many texels one mesh edge may
// span (1 for a hard-edged image, 4 for a smooth one). Cached per image, like the decode.
+1 -4
View File
@@ -1,5 +1,4 @@
#ifndef libslic3r_Timer_hpp_
#define libslic3r_Timer_hpp_
#pragma once
#include "TriangleMesh.hpp"
@@ -10,5 +9,3 @@ public:
static TriangleMesh smooth_triangle_mesh(const TriangleMesh &mesh,bool& ok);
};
} // namespace Slic3r
#endif // libslic3r_Timer_hpp_
-1
View File
@@ -109,7 +109,6 @@ extern std::string format_memsize_MB(size_t n);
extern std::string format_memsize(size_t bytes, unsigned int decimals = 1);
// Return string to be added to the boost::log output to inform about the current process memory allocation.
// The string is non-empty if the loglevel >= info (3) or ignore_loglevel==true.
// Latter is used to get the memory info from SysInfoDialog.
extern std::string log_memory_info(bool ignore_loglevel = false);
extern void disable_multi_threading();
// Returns the size of physical memory (RAM) in bytes.
+1 -3
View File
@@ -1744,9 +1744,7 @@ std::string format_diameter_to_str(double diameter, int precision)
return oss.str();
}
// Returns platform-specific string to be used as log output or parsed in SysInfoDialog.
// The latter parses the string with (semi)colons as separators, it should look about as
// "desc1: value1; desc2: value2" or similar (spaces should not matter).
// Returns platform-specific string to be used as log output.
std::string log_memory_info(bool ignore_loglevel)
{
std::string out;
+2 -3
View File
@@ -362,6 +362,8 @@ set(SLIC3R_GUI_SOURCES
GUI/Lazy.hpp
GUI/LazyPage.cpp
GUI/LazyPage.hpp
GUI/LegacyPrinterMigrationDialog.cpp
GUI/LegacyPrinterMigrationDialog.hpp
GUI/LibVGCode/LibVGCodeWrapper.hpp
GUI/LibVGCode/LibVGCodeWrapper.cpp
GUI/LinuxDisplayBackend.cpp
@@ -416,8 +418,6 @@ set(SLIC3R_GUI_SOURCES
GUI/MultiSendMachineModel.hpp
GUI/MultiTaskManagerPage.cpp
GUI/MultiTaskManagerPage.hpp
GUI/MultiTaskModel.cpp
GUI/MultiTaskModel.hpp
GUI/NetworkTestDialog.cpp
GUI/NetworkTestDialog.hpp
GUI/Notebook.cpp
@@ -802,7 +802,6 @@ set(SLIC3R_GUI_SOURCES
Utils/PrintHost.hpp
Utils/Process.cpp
Utils/Process.hpp
Utils/Profile.hpp
Utils/RaycastManager.cpp
Utils/RaycastManager.hpp
Utils/Repetier.cpp
+173 -49
View File
@@ -16,6 +16,7 @@
#include <wx/checklst.h>
#include "slic3r/GUI/GUI_Utils.hpp"
#include "slic3r/GUI/Widgets/Button.hpp"
#include "slic3r/GUI/Widgets/DropDown.hpp"
#include "slic3r/GUI/Widgets/Label.hpp"
#include <utility>
#include "slic3r/GUI/wxExtensions.hpp"
@@ -172,7 +173,26 @@ void AMSMaterialsSetting::create()
Bind(wxEVT_PAINT, &AMSMaterialsSetting::paintEvent, this);
Bind(EVT_SELECTED_COLOR, &AMSMaterialsSetting::on_picker_color, this);
m_comboBox_filament->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this);
m_comboBox_filament->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this);
m_comboBox_filament->Bind(EVT_DROPDOWN_ITEM_ACTION, &AMSMaterialsSetting::on_toggle_favorite_filament, this);
// Favorites toggled in the open list are regrouped just before it opens again, so rows never move
// under the cursor. These handlers run ahead of ComboBox's own, which then measure and show the
// rebuilt rows; wxEVT_COMBOBOX_DROPDOWN would be too late, as ComboBox sends it after showing the list.
auto regroup_favorites = [this]() {
if (!m_favorites_regroup || m_comboBox_filament->is_drop_down())
return;
const FilamentInfos* info = selected_filament_info();
const std::string filament_id = info ? info->filament_id : std::string();
rebuild_filament_dropdown_items(filament_id);
};
m_comboBox_filament->Bind(wxEVT_LEFT_DOWN, [regroup_favorites](wxMouseEvent& e) { regroup_favorites(); e.Skip(); });
m_comboBox_filament->Bind(wxEVT_LEFT_DCLICK, [regroup_favorites](wxMouseEvent& e) { regroup_favorites(); e.Skip(); });
m_comboBox_filament->Bind(wxEVT_KEY_DOWN, [regroup_favorites](wxKeyEvent& e) {
if (e.GetKeyCode() == WXK_RETURN || e.GetKeyCode() == WXK_SPACE) // the keys that open the list
regroup_favorites();
e.Skip();
});
m_comboBox_cali_result->Connect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_cali_result), NULL, this);
}
@@ -191,11 +211,9 @@ void AMSMaterialsSetting::create_panel_normal(wxWindow* parent)
m_sizer_filament->Add(0, 0, 0, wxEXPAND, 0);
#ifdef __APPLE__
m_comboBox_filament = new wxComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, AMS_MATERIALS_SETTING_COMBOX_WIDTH, 0, nullptr, wxCB_READONLY);
#else
m_comboBox_filament = new ::ComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, AMS_MATERIALS_SETTING_COMBOX_WIDTH, 0, nullptr, wxCB_READONLY);
#endif
m_star_filled = ScalableBitmap(this, "score_star_light", 16);
m_star_empty = ScalableBitmap(this, "score_star_outline", 16);
m_sizer_filament->Add(m_comboBox_filament, 1, wxALIGN_CENTER, 0);
@@ -420,6 +438,7 @@ void AMSMaterialsSetting::paintEvent(wxPaintEvent &evt)
AMSMaterialsSetting::~AMSMaterialsSetting()
{
m_comboBox_filament->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_filament), NULL, this);
m_comboBox_filament->Unbind(EVT_DROPDOWN_ITEM_ACTION, &AMSMaterialsSetting::on_toggle_favorite_filament, this);
m_comboBox_cali_result->Disconnect(wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEventHandler(AMSMaterialsSetting::on_select_cali_result), NULL, this);
}
@@ -531,10 +550,9 @@ void AMSMaterialsSetting::on_select_reset(wxCommandEvent& event) {
std::string selected_ams_id;
PresetBundle *preset_bundle = wxGetApp().preset_bundle;
if (preset_bundle) {
const FilamentInfos* selected_info = selected_filament_info();
for (auto it = preset_bundle->filaments.begin(); it != preset_bundle->filaments.end(); it++) {
auto filament_item = map_filament_items[m_comboBox_filament->GetValue().ToStdString()];
std::string filament_id = filament_item.filament_id;
if (it->filament_id.compare(filament_id) == 0) {
if (selected_info && it->filament_id.compare(selected_info->filament_id) == 0) {
selected_ams_id = it->filament_id;
break;
}
@@ -682,12 +700,13 @@ void AMSMaterialsSetting::on_select_ok(wxCommandEvent &event)
ams_setting_id = "";
// the combobox item
auto filament_item = map_filament_items[m_comboBox_filament->GetValue().ToStdString()];
const FilamentInfos* selected_info = selected_filament_info();
const std::string filament_id = selected_info ? selected_info->filament_id : std::string();
// check filament info (rack-gated per-nozzle blacklist evaluation)
PresetBundle* preset_bundle = wxGetApp().preset_bundle;
const auto& fila_check_res = sCheckFilamentInfo(preset_bundle, obj, ams_id, slot_id,
filament_item.filament_id, ams_filament_id, ams_setting_id);
filament_id, ams_filament_id, ams_setting_id);
if (const auto& prohibit_items = fila_check_res.get_items_by_action("prohibition"); !prohibit_items.empty()) {
wxString info_msg;
@@ -986,6 +1005,133 @@ static void _collect_filament_info(const wxString& shown_name,
query_filament_types[shown_name] = filament.config.get_filament_type();
}
static const char* AMS_FAVORITE_FILAMENT_IDS_KEY = "ams_favorite_filament_ids";
const AMSMaterialsSetting::FilamentInfos* AMSMaterialsSetting::selected_filament_info() const
{
const int selection = m_comboBox_filament->GetSelection();
if (selection < 0 || selection >= int(m_filament_list_items.size()) || !m_filament_list_items[selection].is_filament)
return nullptr;
return &m_filament_list_items[selection].filament;
}
std::set<std::string> AMSMaterialsSetting::load_favorite_filament_ids() const
{
std::set<std::string> favorite_ids;
std::vector<std::string> values;
const std::string serialized = wxGetApp().app_config->get(AMS_FAVORITE_FILAMENT_IDS_KEY);
if (!serialized.empty() && Slic3r::unescape_strings_cstyle(serialized, values)) {
favorite_ids.insert(values.begin(), values.end());
}
return favorite_ids;
}
void AMSMaterialsSetting::save_favorite_filament_ids(const std::set<std::string>& favorite_ids)
{
std::vector<std::string> values(favorite_ids.begin(), favorite_ids.end());
wxGetApp().app_config->set(AMS_FAVORITE_FILAMENT_IDS_KEY, Slic3r::escape_strings_cstyle(values));
wxGetApp().app_config->save();
}
void AMSMaterialsSetting::rebuild_filament_dropdown_items(const std::string& selected_filament_id)
{
std::vector<DropDown::Item> items;
m_filament_list_items.clear();
auto append_header = [&items, this](const wxString& label) {
DropDown::Item item;
item.text = label;
item.style = DD_ITEM_STYLE_SPLIT_ITEM | DD_ITEM_STYLE_DISABLED;
items.push_back(item);
m_filament_list_items.push_back(FilamentListItem{});
};
auto append_filament = [&items, this](const wxString& name) {
auto info_it = map_filament_items.find(name);
if (info_it == map_filament_items.end())
return;
DropDown::Item item;
item.text = name;
items.push_back(item);
m_filament_list_items.push_back(FilamentListItem{info_it->second, true});
};
// Favorites are listed again at the top under their own header. Without any, the list is the
// plain filament list.
const std::set<std::string> favorite_ids = load_favorite_filament_ids();
std::vector<wxString> favorites;
for (const wxString& name : m_sorted_filament_items) {
auto info_it = map_filament_items.find(name);
if (info_it != map_filament_items.end() && favorite_ids.count(info_it->second.filament_id) > 0)
favorites.push_back(name);
}
if (!favorites.empty()) {
append_header(_L("Favorite filaments"));
for (const wxString& name : favorites)
append_filament(name);
append_header(_L("All filaments"));
}
for (const wxString& name : m_sorted_filament_items)
append_filament(name);
int selection_idx = -1;
if (!selected_filament_id.empty()) {
for (int i = 0; i < int(m_filament_list_items.size()); ++i) {
if (m_filament_list_items[i].is_filament && m_filament_list_items[i].filament.filament_id == selected_filament_id) {
selection_idx = i;
break;
}
}
}
// Clear() first: SetItems() keeps the old selection, and SetSelection() ignores an index equal to it,
// which would leave the previous filament's name on the combo.
m_comboBox_filament->Clear();
m_comboBox_filament->SetItems(items);
update_favorite_stars();
m_comboBox_filament->SetSelection(selection_idx);
m_favorites_regroup = false;
}
void AMSMaterialsSetting::update_favorite_stars()
{
const std::set<std::string> favorite_ids = load_favorite_filament_ids();
for (size_t i = 0; i < m_filament_list_items.size(); ++i) {
const FilamentListItem& row = m_filament_list_items[i];
if (row.is_filament) {
const bool favorite = favorite_ids.count(row.filament.filament_id) > 0;
m_comboBox_filament->SetItemActionBitmap(i, favorite ? m_star_filled.bmp() : m_star_empty.bmp());
}
}
}
void AMSMaterialsSetting::toggle_favorite_filament(const std::string& filament_id)
{
if (filament_id.empty())
return;
std::set<std::string> favorite_ids = load_favorite_filament_ids();
auto iter = favorite_ids.find(filament_id);
if (iter == favorite_ids.end())
favorite_ids.insert(filament_id);
else
favorite_ids.erase(iter);
save_favorite_filament_ids(favorite_ids);
}
void AMSMaterialsSetting::on_toggle_favorite_filament(wxCommandEvent& evt)
{
const int index = evt.GetInt();
if (index < 0 || index >= int(m_filament_list_items.size()) || !m_filament_list_items[index].is_filament)
return;
toggle_favorite_filament(m_filament_list_items[index].filament.filament_id);
update_favorite_stars();
m_favorites_regroup = true;
}
void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_min, wxString temp_max, wxString k, wxString n)
{
if (!obj) return;
@@ -999,13 +1145,12 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
m_input_k_val->GetTextCtrl()->SetValue(k);
m_input_n_val->GetTextCtrl()->SetValue(n);
wxArrayString filament_items;
wxString bambu_filament_name;
wxString hint_filament_name; // the hint type to be selected
std::unordered_map<wxString, wxString> query_filament_vendors;// some information for sort
std::unordered_map<wxString, wxString> query_filament_types; //
std::set<std::string> filament_id_set;
m_sorted_filament_items.clear();
// The alias keyed map has to start empty: it is a member, so a stale alias left by an earlier
// popup (a different printer, a different nozzle) would resolve to that printer's filament_id.
map_filament_items.clear();
@@ -1035,7 +1180,7 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
if (alias.empty())
continue;
filament_items.push_back(alias);
m_sorted_filament_items.push_back(alias);
_collect_filament_info(alias, *filament_it, query_filament_vendors, query_filament_types);
FilamentInfos filament_infos;
@@ -1044,7 +1189,6 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
map_filament_items[alias] = filament_infos;
if (filament_it->filament_id == ams_filament_id) {
hint_filament_name = from_u8(alias);
bambu_filament_name = from_u8(alias);
@@ -1215,24 +1359,11 @@ void AMSMaterialsSetting::Popup(wxString filament, wxString sn, wxString temp_mi
return name_compare != 0 ? name_compare < 0 : left < right;
};
std::sort(filament_items.begin(), filament_items.end(), _filament_sorter);
std::sort(m_sorted_filament_items.begin(), m_sorted_filament_items.end(), _filament_sorter);
}
// traverse the hint selection idx
int selection_idx = -1;
{
for(int i = 0; i < filament_items.size(); i++)
{
if (hint_filament_name == filament_items[i])
{
selection_idx = i;
break;
}
}
}
m_comboBox_filament->Set(filament_items);
m_comboBox_filament->SetSelection(selection_idx);
rebuild_filament_dropdown_items(ams_filament_id);
int selection_idx = m_comboBox_filament->GetSelection();
post_select_event(selection_idx);
if (selection_idx < 0) {
@@ -1289,6 +1420,7 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
int* from_printer = static_cast<int*>(m_comboBox_filament->GetClientData());
m_filament_type = "";
const FilamentInfos* selected_info = selected_filament_info();
PresetBundle* preset_bundle = wxGetApp().preset_bundle;
if (preset_bundle) {
std::ostringstream stream;
@@ -1309,9 +1441,8 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
std::string nozzle_diameter_str = stream.str();
// Resolve the selection against the same list Popup() built the dropdown from, so the two
// halves of the dialog cannot disagree about which filaments this machine can use.
const std::string selected = m_comboBox_filament->GetValue().ToStdString();
if (!selected.empty()) {
const std::string filament_id = map_filament_items[selected].filament_id;
if (selected_info) {
const std::string& filament_id = selected_info->filament_id;
for (Preset *it : preset_bundle->get_filament_presets_for_machine(
DevPrinterConfigUtil::get_printer_display_name(obj->printer_type), nozzle_diameter_str, obj->is_support_user_preset)) {
if (it->filament_id != filament_id)
@@ -1364,7 +1495,7 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
//reset cali
int cali_select_idx = -1;
if ( !this->obj || m_filament_selection < 0) {
if ( !this->obj || m_filament_selection < 0 || !selected_info) {
m_input_k_val->Enable(false);
m_input_n_val->Enable(false);
m_button_confirm->Disable(); // ORCA No need to change style
@@ -1383,21 +1514,9 @@ void AMSMaterialsSetting::on_select_filament(wxCommandEvent &evt)
ams_filament_id = "";
ams_setting_id = "";
if (preset_bundle) {
for (auto it = preset_bundle->filaments.begin(); it != preset_bundle->filaments.end(); it++) {
auto itor = map_filament_items.find(m_comboBox_filament->GetValue().ToStdString());
if ( itor != map_filament_items.end()) {
ams_filament_id = itor->second.filament_id;
ams_setting_id = itor->second.setting_id;
break;
}
if (it->alias.compare(m_comboBox_filament->GetValue().ToStdString()) == 0) {
ams_filament_id = it->filament_id;
ams_setting_id = it->setting_id;
break;
}
}
if (selected_info) {
ams_filament_id = selected_info->filament_id;
ams_setting_id = selected_info->setting_id;
}
wxArrayString items;
@@ -1529,6 +1648,11 @@ void AMSMaterialsSetting::on_dpi_changed(const wxRect &suggested_rect)
m_button_reset->Rescale(); // ORCA
m_button_confirm->Rescale(); // ORCA
m_button_close->Rescale(); // ORCA
// An open list would keep the measurements of the old stars, so close it before replacing them.
m_comboBox_filament->CloseDropdown();
m_star_filled.msw_rescale();
m_star_empty.msw_rescale();
update_favorite_stars();
this->Refresh();
}
+21 -6
View File
@@ -31,6 +31,7 @@
#include "slic3r/GUI/Widgets/StateColor.hpp"
#include <wx/panel.h>
#include <map>
#include <set>
#define AMS_MATERIALS_SETTING_DEF_COLOUR wxColour(255, 255, 255)
#define AMS_MATERIALS_SETTING_GREY900 wxColour(38, 46, 48)
@@ -156,6 +157,7 @@ protected:
void create_panel_kn(wxWindow* parent);
void on_dpi_changed(const wxRect &suggested_rect) override;
void on_select_filament(wxCommandEvent& evt);
void on_toggle_favorite_filament(wxCommandEvent& evt);
void on_select_cali_result(wxCommandEvent &evt);
void on_select_ok(wxCommandEvent &event);
void on_select_reset(wxCommandEvent &event);
@@ -163,6 +165,11 @@ protected:
void on_clr_picker(wxMouseEvent &event);
bool is_virtual_tray();
void update_widgets();
void rebuild_filament_dropdown_items(const std::string& selected_filament_id);
void update_favorite_stars();
std::set<std::string> load_favorite_filament_ids() const;
void save_favorite_filament_ids(const std::set<std::string>& favorite_ids);
void toggle_favorite_filament(const std::string& filament_id);
void update_filament_editing(bool is_printing);
// Orca: the variant index of the filament's per-variant options on the nozzle this tray feeds
@@ -202,12 +209,7 @@ protected:
int m_pa_cali_select_id = 0;
// Orca: native wxComboBox on macOS (the custom ComboBox mis-renders the filament dropdown there)
#ifdef __APPLE__
wxComboBox *m_comboBox_filament;
#else
ComboBox *m_comboBox_filament;
#endif
ComboBox * m_comboBox_cali_result;
TextInput* m_readonly_filament;
@@ -215,7 +217,20 @@ protected:
std::string filament_id;
std::string setting_id;
};
std::map<std::string, FilamentInfos> map_filament_items;
struct FilamentListItem {
FilamentInfos filament;
bool is_filament{false};
};
const FilamentInfos* selected_filament_info() const;
// Keyed by the same wxString the dropdown shows, so a row's name never has to be converted back.
std::map<wxString, FilamentInfos> map_filament_items;
std::vector<wxString> m_sorted_filament_items;
std::vector<FilamentListItem> m_filament_list_items;
ScalableBitmap m_star_filled;
ScalableBitmap m_star_empty;
// Favorites changed while the list was open; their rows are regrouped before it opens again.
bool m_favorites_regroup{false};
};
wxDECLARE_EVENT(EVT_SELECTED_COLOR, wxCommandEvent);
+1 -4
View File
@@ -1,5 +1,4 @@
#ifndef slic3r_GUI_SingleChoice_hpp_
#define slic3r_GUI_SingleChoice_hpp_
#pragma once
#include "GUI_Utils.hpp"
#include "Plater.hpp"
@@ -33,5 +32,3 @@ private:
};
}} // namespace Slic3r::GUI
#endif
-19
View File
@@ -1,19 +0,0 @@
#include <exception>
#include <stdexcept>
#include "libslic3r/Exception.hpp"
namespace Slic3r {
class ConfigError : public Slic3r::RuntimeError {
using Slic3r::RuntimeError::RuntimeError;
};
namespace GUI {
class ConfigGUITypeError : public ConfigError {
using ConfigError::ConfigError;
};
} // namespace GUI
} // namespace Slic3r
+54 -6
View File
@@ -12,6 +12,7 @@
#include "DeviceManager.hpp"
#include "HMS.hpp"
#include "PresetBundleDialog.hpp"
#include "LegacyPrinterMigrationDialog.hpp"
#include "WebUserLoginDialog.hpp"
#include "WebViewDialog.hpp"
#include "slic3r/Utils/BBLCloudServiceAgent.hpp"
@@ -1109,6 +1110,8 @@ void GUI_App::post_init()
}
this->check_new_version_sf();
if (!cw_showed)
this->check_legacy_printer_migration(false);
const auto cloud_provider = get_printer_cloud_provider();
if (is_user_login(cloud_provider) && !app_config->get_stealth_mode()) {
// this->check_privacy_version(0);
@@ -3232,9 +3235,16 @@ bool GUI_App::on_init_inner()
#ifdef _MSW_DARK_MODE
#ifndef __WINDOWS__
// The label colours and the dark mode flag were set above from the saved mode. When the system theme
// differs from it, refresh them, or dialogs that map their colours stay in the old mode for this session.
const bool saved_dark_mode = dark_mode();
wxSystemAppearance app = wxSystemSettings::GetAppearance();
GUI::wxGetApp().app_config->set("dark_color_mode", app.IsDark() ? "1" : "0");
GUI::wxGetApp().app_config->save();
if (dark_mode() != saved_dark_mode) {
init_label_colours();
Update_dark_mode_flag();
}
#endif // __APPLE__
@@ -4855,12 +4865,6 @@ void GUI_App::recreate_GUI(const wxString &msg_name)
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << "recreate_GUI exit";
}
void GUI_App::system_info()
{
//SysInfoDialog dlg;
//dlg.ShowModal();
}
void GUI_App::keyboard_shortcuts(ShortcutContext page, wxWindow* parent)
{
KBShortcutsDialog dlg(parent != nullptr ? parent : mainframe, page);
@@ -6815,6 +6819,50 @@ void GUI_App::reload_settings()
}
}
void GUI_App::check_legacy_printer_migration(bool by_user)
{
const std::vector<LegacyPrinterMigration> migrations = preset_bundle->legacy_printer_migrations();
if (migrations.empty()) {
if (by_user)
MessageDialog(mainframe, _L("All your filament presets are available on the printers they were made for."),
_L("Migrate Filament Presets"), wxOK | wxICON_INFORMATION).ShowModal();
return;
}
if (!by_user && app_config->get_bool("legacy_printer_migration_dont_remind"))
return;
LegacyPrinterMigrationDialog dlg(mainframe, migrations, !by_user);
const bool migrate = dlg.ShowModal() == wxID_YES;
if (dlg.dont_remind())
app_config->set_bool("legacy_printer_migration_dont_remind", true);
if (!migrate)
return;
std::vector<std::string> failed;
const std::string backup = preset_bundle->migrate_legacy_printers(migrations, failed);
if (backup.empty()) {
show_error(mainframe, _L("Your presets could not be backed up, so they were not migrated."));
return;
}
preset_bundle->update_compatible(PresetSelectCompatibleType::Never);
mainframe->update_side_preset_ui();
for (auto tab : tabs_list) {
tab->reload_config();
tab->update_changed_ui();
}
if (plater_)
plater_->sidebar().update_all_preset_comboboxes();
wxString message = format_wxstr(_L("Your filament presets were migrated. Select them again in the filament list where you used them.\n\n"
"A backup of your presets was saved to:\n%1%"), backup);
if (!failed.empty()) {
message += "\n\n" + _L("These presets could not be migrated:");
for (const std::string &name : failed)
message += "\n" + from_u8(name);
}
MessageDialog(mainframe, message, _L("Migrate Filament Presets"), wxOK | (failed.empty() ? wxICON_INFORMATION : wxICON_WARNING)).ShowModal();
}
//BBS reload when logout
void GUI_App::remove_user_presets()
{
+4 -1
View File
@@ -519,7 +519,6 @@ public:
void check_printer_presets();
void recreate_GUI(const wxString& message);
void system_info();
void keyboard_shortcuts(ShortcutContext page, wxWindow* parent = nullptr); // the main frame when null
void troubleshoot();
void load_project(wxWindow *parent, wxString& input_file) const;
@@ -568,6 +567,10 @@ public:
void check_update(bool show_tips, int by_user);
void check_new_version(bool show_tips = false, int by_user = 0);
void check_new_version_sf(bool show_tips = false, int by_user = 0);
// Offers to migrate user filament presets that lost printers their parent listed in an older release.
// At startup it asks once per release unless the user chose not to be reminded; by_user also reports
// when there is nothing to migrate.
void check_legacy_printer_migration(bool by_user);
bool process_network_msg(std::string dev_id, std::string msg);
void request_new_version(int by_user);
void enter_force_upgrade();
+11 -8
View File
@@ -1617,7 +1617,7 @@ void ObjectList::list_manipulation(const wxPoint& mouse_pos, bool evt_context_me
int obj_idx, vol_idx;
get_selected_item_indexes(obj_idx, vol_idx, item);
if (obj_idx != -1) {
Plater::TakeSnapshot(plater, _u8L("Shift objects to bed"));
Plater::TakeSnapshot snapshot(plater, _u8L("Shift objects to bed"));
(*m_objects)[obj_idx]->ensure_on_bed();
cnv->reload_scene(true, true);
update_info_items(obj_idx);
@@ -2779,12 +2779,13 @@ void ObjectList::del_info_item(const int obj_idx, InfoItemType type)
GLCanvas3D* cnv = plater->canvas3D();
switch (type) {
case InfoItemType::CustomSupports:
case InfoItemType::CustomSupports: {
cnv->get_gizmos_manager().reset_all_states();
Plater::TakeSnapshot(plater, "Remove support painting");
Plater::TakeSnapshot snapshot(plater, "Remove support painting");
for (ModelVolume* mv : (*m_objects)[obj_idx]->volumes)
mv->supported_facets.reset();
break;
}
// BBS: remove CustomSeam
@@ -2795,19 +2796,21 @@ void ObjectList::del_info_item(const int obj_idx, InfoItemType type)
}
break;
case InfoItemType::MmSegmentation:
case InfoItemType::MmSegmentation: {
cnv->get_gizmos_manager().reset_all_states();
Plater::TakeSnapshot(plater, "Remove color painting");
Plater::TakeSnapshot snapshot(plater, "Remove color painting");
for (ModelVolume* mv : (*m_objects)[obj_idx]->volumes)
mv->mmu_segmentation_facets.reset();
break;
}
case InfoItemType::FuzzySkin:
case InfoItemType::FuzzySkin: {
cnv->get_gizmos_manager().reset_all_states();
Plater::TakeSnapshot(plater, _u8L("Remove paint-on fuzzy skin"));
Plater::TakeSnapshot snapshot(plater, _u8L("Remove paint-on fuzzy skin"));
for (ModelVolume* mv : (*m_objects)[obj_idx]->volumes)
mv->fuzzy_skin_facets.reset();
break;
}
// BBS: remove Sinking
case InfoItemType::Undef : assert(false); break;
@@ -6718,7 +6721,7 @@ void ObjectList::OnEditingStarted(wxDataViewEvent &event)
else if (col == colSinking) {
Plater * plater = wxGetApp().plater();
GLCanvas3D *cnv = plater->canvas3D();
Plater::TakeSnapshot(plater, _u8L("Shift objects to bed"));
Plater::TakeSnapshot snapshot(plater, _u8L("Shift objects to bed"));
int obj_idx, vol_idx;
get_selected_item_indexes(obj_idx, vol_idx, item);
(*m_objects)[obj_idx]->ensure_on_bed();
@@ -3568,6 +3568,7 @@ const ModelVolume* GLGizmoTextureDisplacement::texture_volume() const
void GLGizmoTextureDisplacement::update_model_object()
{
store_panel_state();
bool updated = false;
ModelObject *mo = m_c->selection_info()->model_object();
int idx = -1;
@@ -3603,6 +3604,24 @@ void GLGizmoTextureDisplacement::update_from_model_object(bool first_update)
{
wxBusyCursor wait;
// Opening the gizmo puts the panel back where it was left: the layer and the mode come off the
// volume, because they are the user's place in this model's stack, and the dock state off the
// application config, because it is about their window. Only on open - this also runs on an
// undo/redo and on a layer switch, where overriding what the user is doing now would be wrong.
if (first_update) {
if (const ModelVolume *mv = texture_volume(); mv != nullptr) {
const TextureDisplacementOptions &opts = mv->texture_displacement_options;
m_panel_mode = std::clamp(opts.panel_mode, 0, 1);
// Only if that slot still holds a layer: the stack can have been edited by anything that
// does not go through the panel, and a selection pointing at nothing shows an empty panel.
const auto &stack = mv->texture_displacement_layers;
if (std::any_of(stack.begin(), stack.end(),
[&opts](const TextureDisplacementLayer &l) { return l.slot == opts.active_slot; }))
m_active_layer_slot = opts.active_slot;
}
m_undocked = wxGetApp().app_config->get_bool(UNDOCKED_CONFIG_KEY);
}
const ModelObject *mo = m_c->selection_info()->model_object();
m_triangle_selectors.clear();
// The base keeps the last mesh a fill tool hovered, and render_painter_gizmo() reads it as a hover that is
@@ -3651,6 +3670,14 @@ void GLGizmoTextureDisplacement::update_from_model_object(bool first_update)
rebuild_preview();
}
void GLGizmoTextureDisplacement::store_panel_state()
{
if (ModelVolume *mv = texture_volume(); mv != nullptr) {
mv->texture_displacement_options.active_slot = m_active_layer_slot;
mv->texture_displacement_options.panel_mode = m_panel_mode;
}
}
void GLGizmoTextureDisplacement::set_active_layer(int slot)
{
if (slot == m_active_layer_slot)
@@ -3659,6 +3686,7 @@ void GLGizmoTextureDisplacement::set_active_layer(int slot)
// reflect - otherwise they would be silently lost.
update_model_object();
m_active_layer_slot = slot;
store_panel_state();
update_from_model_object(false);
// The on-canvas gizmo (if on) is anchored to whichever layer is active - keep it in sync
// instead of leaving it pointing at the previous layer's (now stale) paint patch.
@@ -6088,6 +6116,7 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float
"not what you wanted and you know why."));
if (clicked && !on) {
m_panel_mode = m;
store_panel_state();
if (!pro_mode()) {
// Leaving the subdivision preview open would strand a wireframe whose controls just
// disappeared, so close it as part of the switch.
@@ -6110,6 +6139,7 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float
_L("Detach this panel so it can be dragged anywhere over the 3D view, or dock it back beside "
"the toolbar.")))
m_undocked = !m_undocked;
wxGetApp().app_config->set_bool(UNDOCKED_CONFIG_KEY, m_undocked);
}
ImGui::Separator();
@@ -262,6 +262,9 @@ private:
// Standard is active so what Preview shows is always what Bake will do. Returns true if it actually
// changed something, so the caller can invalidate the preview.
bool apply_standard_mode_presets(ModelVolume *mv);
// Copies the panel's own state (active layer, Standard/Pro) onto the volume, so the project file
// can carry it. Cheap and idempotent - called wherever either of the two changes.
void store_panel_state();
// Standard mode's Bake: remesh to an even density, refine where the texture bends, then displace.
// The order matters and is the whole reason this is one button - a height map can only move
// existing vertices, so the mesh has to be prepared first, and remeshing after painting would drop
@@ -977,9 +980,12 @@ private:
PatchUnwrap m_uv_editor_unwrap;
// When set, the panel is a free-floating window the user can drag anywhere (with a title bar to
// grab), instead of being pinned to the right of the gizmo toolbar. Persisted across gizmo
// open/close within a session, so the choice sticks while working.
// grab), instead of being pinned to the right of the gizmo toolbar. Kept in the application
// config rather than in the project: it describes the user's window, not the model, so opening
// someone else's project must not move their panel.
bool m_undocked = false;
// The config key behind m_undocked.
static constexpr const char *UNDOCKED_CONFIG_KEY = "texture_displacement_panel_undocked";
// Smooth scrolling for the panel body (everything between the header and the pinned Bake footer).
// ImGui jumps a fixed number of lines per wheel notch, which on tall layer cards reads as a hard
@@ -0,0 +1,96 @@
#include "LegacyPrinterMigrationDialog.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "GUI_Utils.hpp"
#include "I18N.hpp"
#include "MainFrame.hpp"
#include "format.hpp"
#include "libslic3r/Preset.hpp"
#include "Widgets/Button.hpp"
#include "Widgets/CheckBox.hpp"
#include "Widgets/DialogButtons.hpp"
#include "Widgets/Label.hpp"
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/toplevel.h>
#include <string>
#include <vector>
namespace Slic3r { namespace GUI {
LegacyPrinterMigrationDialog::LegacyPrinterMigrationDialog(wxWindow *parent, const std::vector<LegacyPrinterMigration> &migrations,
bool offer_dont_remind)
: DPIDialog(parent ? parent : static_cast<wxWindow *>(wxGetApp().mainframe), wxID_ANY, _L("Migrate Filament Presets"),
wxDefaultPosition, wxDefaultSize, wxCAPTION | wxCLOSE_BOX)
{
SetBackgroundColour(*wxWHITE);
SetFont(Label::Body_14);
auto *sizer = new wxBoxSizer(wxVERTICAL);
auto *message = new Label(this,
_L("Since OrcaSlicer 2.5.0, filament presets have been restructured to support more features. Some of your "
"presets need to be migrated to the new structure, or they will no longer be available for some of your "
"printers.\n\n"
"Would you like to migrate them now? Your presets will be backed up first, and this only needs to be done "
"once. You can also do it later from Help > Migrate Filament Presets."),
0);
message->Wrap(FromDIP(520));
sizer->Add(message, 0, wxEXPAND | wxALL, FromDIP(15));
sizer->Add(new Label(this, _L("Affected presets:")), 0, wxLEFT | wxRIGHT, FromDIP(15));
sizer->AddSpacer(FromDIP(5));
wxString details;
for (const LegacyPrinterMigration &migration : migrations) {
details += format_wxstr(_L("%1% (based on %2%)"), migration.preset, migration.parent) + "\n";
for (const std::string &printer : migration.printers)
details += " " + from_u8(printer) + "\n";
}
auto *list = new wxTextCtrl(this, wxID_ANY, details, wxDefaultPosition, wxSize(-1, FromDIP(220)),
wxTE_MULTILINE | wxTE_READONLY | wxTE_DONTWRAP);
sizer->Add(list, 1, wxEXPAND | wxLEFT | wxRIGHT, FromDIP(15));
if (offer_dont_remind) {
auto *dont_remind_sizer = new wxBoxSizer(wxHORIZONTAL);
m_dont_remind = new ::CheckBox(this);
auto *dont_remind_label = new Label(this, _L("Don't remind me again"));
dont_remind_label->Bind(wxEVT_LEFT_DOWN, [this](wxMouseEvent &e) {
m_dont_remind->SetValue(!m_dont_remind->GetValue());
e.Skip();
});
dont_remind_sizer->Add(m_dont_remind, 0, wxALIGN_CENTER_VERTICAL);
dont_remind_sizer->Add(dont_remind_label, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, FromDIP(6));
sizer->Add(dont_remind_sizer, 0, wxLEFT | wxRIGHT | wxTOP, FromDIP(15));
}
auto *buttons = new DialogButtons(this, {"Yes", "No"}, "Yes");
buttons->GetYES()->Bind(wxEVT_BUTTON, [this](wxCommandEvent &) { EndModal(wxID_YES); });
buttons->GetNO()->Bind(wxEVT_BUTTON, [this](wxCommandEvent &) { EndModal(wxID_NO); });
sizer->Add(buttons, 0, wxEXPAND);
SetSizerAndFit(sizer);
CenterOnParent();
wxGetApp().UpdateDlgDarkUI(this);
}
bool LegacyPrinterMigrationDialog::dont_remind() const
{
return m_dont_remind != nullptr && m_dont_remind->GetValue();
}
void LegacyPrinterMigrationDialog::on_dpi_changed(const wxRect &)
{
if (m_dont_remind != nullptr)
m_dont_remind->Rescale();
GetSizer()->SetSizeHints(this);
Refresh();
}
}} // namespace Slic3r::GUI
@@ -0,0 +1,34 @@
#pragma once
#include "GUI_Utils.hpp"
#include <vector>
class CheckBox;
class wxWindow;
class wxRect;
namespace Slic3r {
struct LegacyPrinterMigration;
namespace GUI {
// Lists the user filament presets that no longer show on printers their parent listed in an older
// release, and asks whether to migrate them. ShowModal() returns wxID_YES to migrate. With
// offer_dont_remind it also offers to stop the startup reminder for good.
class LegacyPrinterMigrationDialog : public DPIDialog
{
public:
LegacyPrinterMigrationDialog(wxWindow *parent, const std::vector<LegacyPrinterMigration> &migrations, bool offer_dont_remind);
bool dont_remind() const;
protected:
void on_dpi_changed(const wxRect &suggested_rect) override;
private:
::CheckBox *m_dont_remind{nullptr};
};
}} // namespace Slic3r::GUI
+4
View File
@@ -2827,6 +2827,10 @@ wxMenu* MainFrame::generate_help_menu()
append_menu_item(helpMenu, wxID_ANY, _L("Show Configuration Folder"), _L("Show Configuration Folder"),
[](wxCommandEvent&) { Slic3r::GUI::desktop_open_datadir_folder(); });
append_menu_item(helpMenu, wxID_ANY, _L("Migrate Filament Presets"),
_L("Bring back filament presets that a profile update removed from printers they were made for"),
[](wxCommandEvent&) { wxGetApp().check_legacy_printer_migration(true); });
helpMenu->AppendSeparator();
// Troubleshoot center
-6
View File
@@ -1,6 +0,0 @@
namespace Slic3r {
namespace GUI {
} // namespace GUI
} // namespace Slic3r
-11
View File
@@ -1,11 +0,0 @@
#ifndef slic3r_MultiTaskModel_hpp_
#define slic3r_MultiTaskModel_hpp_
namespace Slic3r {
namespace GUI {
} // namespace GUI
} // namespace Slic3r
#endif
+4
View File
@@ -589,6 +589,10 @@ std::vector<NativeCommand> build_command_catalog()
Slic3r::GUI::desktop_open_datadir_folder();
return AppActionRunResult{AppActionRunResult::Level::Success};
});
add("help_migrate_filament_presets", L("Migrate Filament Presets"), L("Help"), [](const std::string&) {
wxGetApp().check_legacy_printer_migration(true);
return AppActionRunResult{AppActionRunResult::Level::Success};
});
add("help_troubleshoot", L("Troubleshoot Center"), L("Help"), [](const std::string&) {
wxGetApp().troubleshoot();
return AppActionRunResult{AppActionRunResult::Level::Success};
-232
View File
@@ -1,232 +0,0 @@
#include "SysInfoDialog.hpp"
#include "I18N.hpp"
#include "3DScene.hpp"
#include "GUI.hpp"
#include "../Utils/UndoRedo.hpp"
#include "Plater.hpp"
#include <string>
#include <Eigen/Core>
#include <wx/clipbrd.h>
#include <wx/platinfo.h>
#include "GUI_App.hpp"
#include "MainFrame.hpp"
#include "wxExtensions.hpp"
#include "libslic3r/BlacklistedLibraryCheck.hpp"
#include "libslic3r/Color.hpp"
#include "format.hpp"
#ifdef _WIN32
// The standard Windows includes.
#define WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <Windows.h>
#include <psapi.h>
#endif /* _WIN32 */
namespace Slic3r {
namespace GUI {
std::string get_main_info(bool format_as_html)
{
std::stringstream out;
std::string b_start = format_as_html ? "<b>" : "";
std::string b_end = format_as_html ? "</b>" : "";
std::string line_end = format_as_html ? "<br>" : "\n";
if (!format_as_html)
out << b_start << (wxGetApp().is_editor() ? SLIC3R_APP_FULL_NAME : GCODEVIEWER_APP_NAME) << b_end << line_end;
out << b_start << "Version: " << b_end << SLIC3R_VERSION << line_end;
out << b_start << "Build: " << b_end << (wxGetApp().is_editor() ? SLIC3R_BUILD_ID : GCODEVIEWER_BUILD_ID) << line_end;
out << line_end;
out << b_start << "Operating System: " << b_end << wxPlatformInfo::Get().GetOperatingSystemFamilyName() << line_end;
out << b_start << "System Architecture: " << b_end << wxPlatformInfo::Get().GetArchName() << line_end;
out << b_start <<
#if defined _WIN32
"Windows Version: "
#else
// Hopefully some kind of unix / linux.
"System Version: "
#endif
<< b_end << wxPlatformInfo::Get().GetOperatingSystemDescription() << line_end;
out << b_start << "Total RAM size [MB]: " << b_end << Slic3r::format_memsize_MB(Slic3r::total_physical_memory());
return out.str();
}
std::string get_mem_info(bool format_as_html)
{
std::stringstream out;
std::string b_start = format_as_html ? "<b>" : "";
std::string b_end = format_as_html ? "</b>" : "";
std::string line_end = format_as_html ? "<br>" : "\n";
std::string mem_info_str = log_memory_info(true);
std::istringstream mem_info(mem_info_str);
std::string value;
while (std::getline(mem_info, value, ':')) {
out << b_start << (value+": ") << b_end;
std::getline(mem_info, value, ';');
out << value << line_end;
}
const Slic3r::UndoRedo::Stack &stack = wxGetApp().plater()->undo_redo_stack_main();
out << b_start << "RAM size reserved for the Undo / Redo stack: " << b_end << Slic3r::format_memsize_MB(stack.get_memory_limit()) << line_end;
out << b_start << "RAM size occupied by the Undo / Redo stack: " << b_end << Slic3r::format_memsize_MB(stack.memsize()) << line_end << line_end;
return out.str();
}
SysInfoDialog::SysInfoDialog()
: DPIDialog(static_cast<wxWindow*>(wxGetApp().mainframe), wxID_ANY, (wxGetApp().is_editor() ? wxString(SLIC3R_APP_FULL_NAME) : wxString(GCODEVIEWER_APP_NAME)) + " - " + _L("System Information"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
wxColour bgr_clr = wxGetApp().get_window_default_clr();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
SetBackgroundColour(bgr_clr);
SetFont(wxGetApp().normal_font());
wxBoxSizer* hsizer = new wxBoxSizer(wxHORIZONTAL);
hsizer->SetMinSize(wxSize(50 * wxGetApp().em_unit(), -1));
auto main_sizer = new wxBoxSizer(wxVERTICAL);
main_sizer->Add(hsizer, 1, wxEXPAND | wxALL, 10);
// logo
m_logo_bmp = ScalableBitmap(this, wxGetApp().logo_name(), 192);
m_logo = new wxStaticBitmap(this, wxID_ANY, m_logo_bmp.bmp());
hsizer->Add(m_logo, 0, wxALIGN_CENTER_VERTICAL);
wxBoxSizer* vsizer = new wxBoxSizer(wxVERTICAL);
hsizer->Add(vsizer, 1, wxEXPAND|wxLEFT, 20);
// title
{
wxStaticText* title = new wxStaticText(this, wxID_ANY, wxGetApp().is_editor() ? SLIC3R_APP_FULL_NAME : GCODEVIEWER_APP_NAME, wxDefaultPosition, wxDefaultSize);
wxFont title_font = wxGetApp().bold_font();
title_font.SetFamily(wxFONTFAMILY_ROMAN);
title_font.SetPointSize(22);
title->SetFont(title_font);
vsizer->Add(title, 0, wxEXPAND | wxTOP, wxGetApp().em_unit()/*50*/);
}
// main_info_text
wxFont font = get_default_font(this);
const auto text_clr = wxGetApp().get_label_clr_default();//wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
auto text_clr_str = encode_color(ColorRGB(text_clr.Red(), text_clr.Green(), text_clr.Blue()));
auto bgr_clr_str = encode_color(ColorRGB(bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue()));
const int fs = font.GetPointSize() - 1;
int size[] = { static_cast<int>(fs*1.5), static_cast<int>(fs*1.4), static_cast<int>(fs*1.3), fs, fs, fs, fs };
m_html = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_NEVER);
{
m_html->SetFonts(font.GetFaceName(), font.GetFaceName(), size);
m_html->SetBorders(2);
const auto text = wxString::Format(
"<html>"
"<body bgcolor= %s link= %s>"
"<font color=%s>"
"%s"
"</font>"
"</body>"
"</html>", bgr_clr_str, text_clr_str, text_clr_str,
get_main_info(true));
m_html->SetPage(text);
vsizer->Add(m_html, 1, wxEXPAND | wxBOTTOM, wxGetApp().em_unit());
}
// opengl_info
m_opengl_info_html = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO);
{
m_opengl_info_html->SetMinSize(wxSize(-1, 16 * wxGetApp().em_unit()));
m_opengl_info_html->SetFonts(font.GetFaceName(), font.GetFaceName(), size);
m_opengl_info_html->SetBorders(10);
wxString blacklisted_libraries_message;
#ifdef WIN32
std::wstring blacklisted_libraries = BlacklistedLibraryCheck::get_instance().get_blacklisted_string().c_str();
if (! blacklisted_libraries.empty())
blacklisted_libraries_message = wxString("<br><b>") + _L("Blacklisted libraries loaded into OrcaSlicer process:") + "</b><br>" + blacklisted_libraries;
#endif // WIN32
const auto text = GUI::format_wxstr(
"<html>"
"<body bgcolor= %s link= %s>"
"<font color=%s>"
"%s<br>%s<br>%s<br>%s"
"</font>"
"</body>"
"</html>", bgr_clr_str, text_clr_str, text_clr_str,
blacklisted_libraries_message,
get_mem_info(true), wxGetApp().get_gl_info(false),
"<b>" + _L("SIMD is supported:") + "</b> " + Eigen::SimdInstructionSetsInUse());
m_opengl_info_html->SetPage(text);
main_sizer->Add(m_opengl_info_html, 1, wxEXPAND | wxBOTTOM, 15);
}
wxStdDialogButtonSizer* buttons = this->CreateStdDialogButtonSizer(wxOK);
m_btn_copy_to_clipboard = new wxButton(this, wxID_ANY, _L("Copy to Clipboard"), wxDefaultPosition, wxDefaultSize);
buttons->Insert(0, m_btn_copy_to_clipboard, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, 5);
m_btn_copy_to_clipboard->Bind(wxEVT_BUTTON, &SysInfoDialog::onCopyToClipboard, this);
this->SetEscapeId(wxID_OK);
this->Bind(wxEVT_BUTTON, &SysInfoDialog::onCloseDialog, this, wxID_OK);
main_sizer->Add(buttons, 0, wxEXPAND | wxRIGHT | wxBOTTOM, 3);
wxGetApp().UpdateDlgDarkUI(this, true);
// this->Bind(wxEVT_LEFT_DOWN, &SysInfoDialog::onCloseDialog, this);
// logo->Bind(wxEVT_LEFT_DOWN, &SysInfoDialog::onCloseDialog, this);
SetSizer(main_sizer);
main_sizer->SetSizeHints(this);
}
void SysInfoDialog::on_dpi_changed(const wxRect &suggested_rect)
{
m_logo_bmp.msw_rescale();
m_logo->SetBitmap(m_logo_bmp.bmp());
wxFont font = get_default_font(this);
const int fs = font.GetPointSize() - 1;
int font_size[] = { static_cast<int>(fs*1.5), static_cast<int>(fs*1.4), static_cast<int>(fs*1.3), fs, fs, fs, fs };
m_html->SetFonts(font.GetFaceName(), font.GetFaceName(), font_size);
m_html->Refresh();
const int& em = em_unit();
msw_buttons_rescale(this, em, { wxID_OK, m_btn_copy_to_clipboard->GetId() });
m_opengl_info_html->SetMinSize(wxSize(-1, 16 * em));
m_opengl_info_html->SetFonts(font.GetFaceName(), font.GetFaceName(), font_size);
m_opengl_info_html->Refresh();
const wxSize& size = wxSize(65 * em, 55 * em);
SetMinSize(size);
Fit();
Refresh();
}
void SysInfoDialog::onCopyToClipboard(wxEvent &)
{
wxTheClipboard->Open();
const auto text = get_main_info(false) + "\n" + wxGetApp().get_gl_info(true);
wxTheClipboard->SetData(new wxTextDataObject(text));
wxTheClipboard->Close();
}
void SysInfoDialog::onCloseDialog(wxEvent &)
{
this->EndModal(wxID_CLOSE);
}
} // namespace GUI
} // namespace Slic3r
-36
View File
@@ -1,36 +0,0 @@
#ifndef slic3r_GUI_SysInfoDialog_hpp_
#define slic3r_GUI_SysInfoDialog_hpp_
#include <wx/event.h>
#include <wx/wx.h>
#include <wx/html/htmlwin.h>
#include "GUI_Utils.hpp"
#include "wxExtensions.hpp"
namespace Slic3r {
namespace GUI {
class SysInfoDialog : public DPIDialog
{
ScalableBitmap m_logo_bmp;
wxStaticBitmap* m_logo;
wxHtmlWindow* m_opengl_info_html;
wxHtmlWindow* m_html;
wxButton* m_btn_copy_to_clipboard;
public:
SysInfoDialog();
protected:
void on_dpi_changed(const wxRect &suggested_rect) override;
private:
void onCopyToClipboard(wxEvent &);
void onCloseDialog(wxEvent &);
};
} // namespace GUI
} // namespace Slic3r
#endif
View File
View File
+29 -9
View File
@@ -82,6 +82,11 @@ ComboBox::ComboBox(wxWindow *parent,
e.SetId(GetId());
GetEventHandler()->ProcessEvent(e);
});
drop.Bind(EVT_DROPDOWN_ITEM_ACTION, [this](wxCommandEvent &e) {
e.SetEventObject(this);
e.SetId(GetId());
GetEventHandler()->ProcessEvent(e);
});
drop.Bind(EVT_DISMISS, [this](auto &) {
drop_down = false;
wxCommandEvent e(wxEVT_COMBOBOX_CLOSEUP);
@@ -251,7 +256,7 @@ int ComboBox::Append(const wxString &text,
int style)
{
auto valid_bit_map = bitmap.IsOk() ? bitmap : wxNullBitmap;
Item item{text, wxEmptyString, valid_bit_map, valid_bit_map, clientData, group_key, group_label};
Item item{text, wxEmptyString, valid_bit_map, valid_bit_map, wxNullBitmap, clientData, group_key, group_label};
item.style = style;
items.push_back(item);
SetClientDataType(wxClientData_Void);
@@ -297,6 +302,12 @@ void ComboBox::ForceDropdownOpen()
}
}
void ComboBox::CloseDropdown()
{
if (drop.IsShown())
drop.DismissAndNotify();
}
unsigned int ComboBox::GetCount() const { return items.size(); }
void ComboBox::set_replace_text(wxString text, wxString image_name)
@@ -350,6 +361,13 @@ void ComboBox::SetItemBitmap(unsigned int n, wxBitmap const &bitmap)
drop.Invalidate();
}
void ComboBox::SetItemActionBitmap(unsigned int n, wxBitmap const &bitmap)
{
if (n >= items.size()) return;
items[n].action_icon = bitmap.IsOk() ? bitmap : wxNullBitmap;
drop.Invalidate();
}
int ComboBox::DoInsertItems(const wxArrayStringsAdapter &items,
unsigned int pos,
void ** clientData,
@@ -357,7 +375,7 @@ int ComboBox::DoInsertItems(const wxArrayStringsAdapter &items,
{
if (pos > this->items.size()) return -1;
for (int i = 0; i < items.GetCount(); ++i) {
Item item { items[i], wxEmptyString, wxNullBitmap, wxNullBitmap, clientData ? clientData[i] : NULL };
Item item { items[i], wxEmptyString, wxNullBitmap, wxNullBitmap, wxNullBitmap, clientData ? clientData[i] : NULL };
this->items.insert(this->items.begin() + pos, item);
++pos;
}
@@ -419,16 +437,18 @@ void ComboBox::keyDown(wxKeyEvent& event)
case WXK_UP:
case WXK_DOWN:
case WXK_LEFT:
case WXK_RIGHT:
if ((event.GetKeyCode() == WXK_UP || event.GetKeyCode() == WXK_LEFT) && GetSelection() > 0) {
SetSelection(GetSelection() - 1);
} else if ((event.GetKeyCode() == WXK_DOWN || event.GetKeyCode() == WXK_RIGHT) && GetSelection() + 1 < items.size()) {
SetSelection(GetSelection() + 1);
} else {
case WXK_RIGHT: {
// Step over disabled rows: the mouse cannot select them either.
const int step = (event.GetKeyCode() == WXK_UP || event.GetKeyCode() == WXK_LEFT) ? -1 : 1;
int n = GetSelection() + step;
while (n >= 0 && n < int(items.size()) && (items[n].style & DD_ITEM_STYLE_DISABLED))
n += step;
if (n < 0 || n >= int(items.size()))
break;
}
SetSelection(n);
sendComboBoxEvent();
break;
}
case WXK_TAB:
HandleAsNavigationKey(event);
break;
+2
View File
@@ -96,10 +96,12 @@ public:
wxBitmap GetItemBitmap(unsigned int n);
void SetItemBitmap(unsigned int n, wxBitmap const &bitmap);
void SetItemActionBitmap(unsigned int n, wxBitmap const &bitmap);
bool is_drop_down(){return drop_down;}
void DeleteOneItem(unsigned int pos) { DoDeleteOneItem(pos); }
void ForceDropdownOpen();
void CloseDropdown();
protected:
virtual int DoInsertItems(const wxArrayStringsAdapter &items,
+64 -4
View File
@@ -30,6 +30,7 @@
#include "slic3r/GUI/wxExtensions.hpp"
wxDEFINE_EVENT(EVT_DISMISS, wxCommandEvent);
wxDEFINE_EVENT(EVT_DROPDOWN_ITEM_ACTION, wxCommandEvent);
BEGIN_EVENT_TABLE(DropDown, PopupWindow)
@@ -242,6 +243,19 @@ static wxSize GetBmpSize(wxBitmap & bmp)
#endif
}
// The x-range [first, second) of the column at the right of the rows that holds the items' action
// icons, empty when no item has one. render() draws the icons in it and mouseReleased() hit-tests
// clicks against it, so the drawn icon and its clickable area always match.
std::pair<int, int> DropDown::actionColumn() const
{
if (actionIconWidth <= 0)
return {0, 0};
int right = rowSize.x;
if (rowSize.y * count > GetSize().y) // position bar
right -= 6;
return {right - actionIconWidth - FromDIP(16), right};
}
static void _DrawSplitItem(const wxWindow* w, wxDC& dc, wxString split_text, wxPoint start_pt, int item_width, int item_height)
{
// save dc
@@ -371,6 +385,10 @@ void DropDown::render(wxDC &dc)
rcContent.width -= szBmp.x + 5;
}
const auto action_column = actionColumn();
if (action_column.second > action_column.first)
rcContent.width = action_column.first - rcContent.x;
std::set<wxString> groups;
// draw texts & icons
int index = 0;
@@ -434,13 +452,24 @@ void DropDown::render(wxDC &dc)
auto text = group.IsEmpty()
? (item.group_key.IsEmpty() ? item.text : item.group_label)
: item.text;
if (item.action_icon.IsOk()) {
auto action_size = GetBmpSize(item.action_icon);
wxPoint action_pt(action_column.second - action_size.x - FromDIP(8),
rcContent.y + (rcContent.height - action_size.y) / 2);
dc.DrawBitmap(item.action_icon, action_pt);
}
if (!text_off && !text.IsEmpty()) {
wxSize tSize = dc.GetMultiLineTextExtent(text);
if (pt.x + tSize.x > rcContent.GetRight()) {
if (is_hover && item.tip.IsEmpty())
SetToolTip(text);
text = wxControl::Ellipsize(text, dc, wxELLIPSIZE_END,
rcContent.GetRight() - pt.x);
int max_text_width = rcContent.GetRight() - pt.x;
if (max_text_width <= 0) {
text.clear();
} else {
if (is_hover && item.tip.IsEmpty())
SetToolTip(text);
text = wxControl::Ellipsize(text, dc, wxELLIPSIZE_END, max_text_width);
}
}
pt.y += (rcContent.height - textSize.y) / 2;
dc.SetFont(GetFont());
@@ -529,6 +558,7 @@ void DropDown::messureSize()
if (!need_sync) return;
textSize = wxSize();
iconSize = wxSize();
actionIconWidth = 0;
count = 0;
wxClientDC dc(GetParent() ? GetParent() : this);
dc.SetFont(GetFont());
@@ -565,8 +595,13 @@ void DropDown::messureSize()
size1.x += size2.x + (text_off ? 0 : 5);
}
}
if (item.action_icon.IsOk())
actionIconWidth = std::max(actionIconWidth, GetBmpSize(item.action_icon).x);
if (size1.x > textSize.x) textSize = size1;
}
// Every row leaves room for the action column, as render() and actionColumn() lay it out.
if (actionIconWidth > 0)
textSize.x += actionIconWidth + FromDIP(16);
if (!align_icon) iconSize.x = 0;
wxSize szContent = textSize;
if (szContent.x < FromDIP(120) && !use_content_width)
@@ -636,6 +671,11 @@ void DropDown::messureSize()
e.SetId(GetId());
GetEventHandler()->ProcessEvent(e);
});
subDropDown->Bind(EVT_DROPDOWN_ITEM_ACTION, [this](wxCommandEvent &e) {
e.SetEventObject(this);
e.SetId(GetId());
GetEventHandler()->ProcessEvent(e);
});
}
need_sync = false;
}
@@ -714,6 +754,15 @@ void DropDown::mouseReleased(wxMouseEvent& event)
if (hover_item < 0)
return;
if (hover_item >= 0 && (subDropDown == nullptr || subDropDown->group.empty())) { // not moved
int index = hoverIndex();
if (index >= 0 && items[index].action_icon.IsOk()) {
const auto action_column = actionColumn();
if (event.GetX() >= action_column.first && event.GetX() < action_column.second) {
sendDropDownActionEvent(index);
paintNow();
return;
}
}
sendDropDownEvent();
if (mainDropDown)
mainDropDown->hover_item = -1; // To Dismiss mainDropDown
@@ -830,6 +879,17 @@ void DropDown::sendDropDownEvent()
GetEventHandler()->ProcessEvent(event);
}
void DropDown::sendDropDownActionEvent(int index)
{
if (index < 0 || index >= int(items.size()) || (items[index].style & DD_ITEM_STYLE_DISABLED))
return;
wxCommandEvent event(EVT_DROPDOWN_ITEM_ACTION, GetId());
event.SetEventObject(this);
event.SetInt(index);
event.SetString(items[index].text);
GetEventHandler()->ProcessEvent(event);
}
void DropDown::Dismiss()
{
if (subDropDown && subDropDown->IsShown())
+6
View File
@@ -5,6 +5,7 @@
#include <wx/event.h>
#include <vector>
#include <cstddef>
#include <utility>
#include <wx/gdicmn.h>
#include "slic3r/GUI/Widgets/StateColor.hpp"
#include <boost/date_time/posix_time/ptime.hpp>
@@ -27,6 +28,7 @@ class wxWindow;
#define DD_ITEM_STYLE_DIMMED 0x0004 // gray text, but still selectable
wxDECLARE_EVENT(EVT_DISMISS, wxCommandEvent);
wxDECLARE_EVENT(EVT_DROPDOWN_ITEM_ACTION, wxCommandEvent);
class DropDown : public PopupWindow
{
@@ -37,6 +39,7 @@ public:
wxString text_static_tips;// display static tips for TextInput.eg.PrinterInfoBox
wxBitmap icon;
wxBitmap icon_textctrl;// display icon for TextInput.eg.PrinterInfoBox
wxBitmap action_icon;
void * data{nullptr};
wxString group_key{};
wxString group_label{};
@@ -65,6 +68,7 @@ private:
wxSize textSize;
wxSize iconSize;
int actionIconWidth = 0;
wxSize rowSize;
StateHandler state_handler;
@@ -135,6 +139,7 @@ private:
int hoverIndex();
int selectedItem();
std::pair<int, int> actionColumn() const;
friend class ComboBox;
void messureSize();
@@ -148,6 +153,7 @@ private:
void mouseWheelMoved(wxMouseEvent &event);
void sendDropDownEvent();
void sendDropDownActionEvent(int index);
DECLARE_EVENT_TABLE()
-15
View File
@@ -1,15 +0,0 @@
#ifndef slic3r_wxinit_hpp_
#define slic3r_wxinit_hpp_
#include <wx/wx.h>
#include <wx/intl.h>
#include <wx/html/htmlwin.h>
// Perl redefines a _ macro, so we undef this one
#undef _
// We do want to use translation however, so define it as __ so we can do a find/replace
// later when we no longer need to undef _
#define __(s) wxGetTranslation((s))
#endif
-19
View File
@@ -1,19 +0,0 @@
#ifndef slic3r_GUI_Profile_hpp_
#define slic3r_GUI_Profile_hpp_
// Profiling support using the Shiny intrusive profiler
//#define SLIC3R_PROFILE_GUI
#if defined(SLIC3R_PROFILE) && defined(SLIC3R_PROFILE_GUI)
#include <Shiny/Shiny.h>
#define SLIC3R_GUI_PROFILE_FUNC() PROFILE_FUNC()
#define SLIC3R_GUI_PROFILE_BLOCK(name) PROFILE_BLOCK(name)
#define SLIC3R_GUI_PROFILE_UPDATE() PROFILE_UPDATE()
#define SLIC3R_GUI_PROFILE_OUTPUT(x) PROFILE_OUTPUT(x)
#else
#define SLIC3R_GUI_PROFILE_FUNC()
#define SLIC3R_GUI_PROFILE_BLOCK(name)
#define SLIC3R_GUI_PROFILE_UPDATE()
#define SLIC3R_GUI_PROFILE_OUTPUT(x)
#endif
#endif // slic3r_GUI_Profile_hpp_
+215 -13
View File
@@ -28,6 +28,7 @@
#include <miniz.h>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/TriangleSelector.hpp"
#include "libslic3r/TextureDisplacement.hpp"
#include <memory>
#include <cstdint>
#include <ios>
@@ -38,6 +39,7 @@
#include <boost/algorithm/string/predicate.hpp>
#include <algorithm>
#include <functional>
#include <initializer_list>
#include <catch2/catch_tostring.hpp>
#include <Eigen/Core>
@@ -349,6 +351,24 @@ static bool replace_in_3mf_entry(const std::string& path, const std::string& suf
return replaced;
}
// Stores `model` as a one-plate project.
static void store_project(Model& model, const std::string& path, SaveStrategy strategy)
{
ScopedTemporaryDir backup_dir("orca_paint_src");
model.set_backup_path(backup_dir.string());
DynamicPrintConfig cfg;
PlateData plate;
plate.plate_index = 0;
StoreParams sp;
sp.path = path.c_str();
sp.model = &model;
sp.config = &cfg;
sp.strategy = strategy;
sp.plate_data_list.push_back(&plate);
REQUIRE(store_bbs_3mf(sp));
}
// Stores a one-plate project holding a cube whose first two facets are painted Extruder2 and
// Extruder3, which the exporter writes as paint_color="8" and paint_color="0C".
static void store_painted_cube(const std::string& path)
@@ -363,19 +383,7 @@ static void store_painted_cube(const std::string& path)
selector.set_facet(1, EnforcerBlockerType::Extruder3);
REQUIRE(volume->mmu_segmentation_facets.set(selector));
}
ScopedTemporaryDir backup_dir("orca_paint_src");
model.set_backup_path(backup_dir.string());
DynamicPrintConfig cfg;
PlateData plate;
plate.plate_index = 0;
StoreParams sp;
sp.path = path.c_str();
sp.model = &model;
sp.config = &cfg;
sp.strategy = SaveStrategy::Zip64 | SaveStrategy::Silence;
sp.plate_data_list.push_back(&plate);
REQUIRE(store_bbs_3mf(sp));
store_project(model, path, SaveStrategy::Zip64 | SaveStrategy::Silence);
}
// Loads `path` through the BBS importer into `model`, releasing the plates it returns. The
@@ -501,6 +509,163 @@ TEST_CASE("A project with malformed paint data loads without the damaged facet",
REQUIRE(selector.num_facets(EnforcerBlockerType::Extruder3) == 1);
}
// Paints `triangles` of `volume` on texture displacement layer slot `slot`.
static void paint_texture_slot(ModelVolume& volume, int slot, std::initializer_list<int> triangles)
{
TriangleSelector selector(volume.mesh());
for (const int triangle : triangles)
selector.set_facet(triangle, EnforcerBlockerType::ENFORCER);
REQUIRE(volume.texture_displacement_facet(slot).set(selector));
}
// Every triangle's texture paint on every slot, in the form the exporter writes it, so two volumes
// compare equal only when the same triangles are painted on the same slots.
static std::vector<std::string> texture_paint(const ModelVolume& volume)
{
std::vector<std::string> paint;
for (int slot = 0; slot < int(TEXTURE_DISPLACEMENT_MAX_LAYERS); ++slot)
for (size_t i = 0; i < volume.mesh().its.indices.size(); ++i)
paint.push_back(volume.texture_displacement_facet(slot).get_triangle_as_string(int(i)));
return paint;
}
// A cube with one texture displacement layer in slot 2 and texture paint on gapped triangles of two
// slots. The layer's image bytes need not decode: the archive stores them as they are.
static ModelVolume& add_texture_displaced_cube(Model& model)
{
ModelObject* object = model.add_object();
ModelVolume* volume = object->add_volume(make_cube(10., 10., 10.));
object->add_instance();
TextureDisplacementLayer layer;
layer.slot = 2;
layer.name = "Bark";
layer.depth_mm = 1.25f;
layer.image_data = std::make_shared<std::vector<unsigned char>>(std::vector<unsigned char>{ 0x89, 'P', 'N', 'G', 1, 2, 3 });
volume->texture_displacement_layers.push_back(layer);
volume->texture_displacement_options.active_slot = 2;
paint_texture_slot(*volume, 2, { 3, 7 });
paint_texture_slot(*volume, 5, { 10 });
return *volume;
}
TEST_CASE("Texture displacement layers, textures and paint survive a project round trip", "[3mf]")
{
// A single model file, and one file per object (read by a separate importer).
const SaveStrategy strategy = GENERATE(SaveStrategy::Zip64 | SaveStrategy::Silence,
SaveStrategy::Zip64 | SaveStrategy::Silence | SaveStrategy::SplitModel);
INFO("save strategy " << int(strategy));
ScopedTemporaryFile temp(".3mf");
Model source;
const ModelVolume& painted = add_texture_displaced_cube(source);
const std::vector<std::string> paint = texture_paint(painted);
REQUIRE(std::count_if(paint.begin(), paint.end(), [](const std::string& s) { return !s.empty(); }) == 3);
store_project(source, temp.string(), strategy);
ScopedTemporaryDir backup_dir("orca_texdisp_dst");
Model model;
REQUIRE(load_project(temp.string(), model, backup_dir));
REQUIRE(model.objects.size() == 1);
const ModelVolume& volume = *model.objects.front()->volumes.front();
REQUIRE(volume.texture_displacement_layers.size() == 1);
const TextureDisplacementLayer& layer = volume.texture_displacement_layers.front();
CHECK(layer.slot == 2);
CHECK(layer.name == "Bark");
CHECK_THAT(layer.depth_mm, Catch::Matchers::WithinAbs(1.25f, 1e-6f));
REQUIRE(layer.image_data);
CHECK(*layer.image_data == *painted.texture_displacement_layers.front().image_data);
CHECK(volume.texture_displacement_options.active_slot == 2);
CHECK(texture_paint(volume) == paint);
}
TEST_CASE("Volumes sharing a mesh keep their own texture displacement paint", "[3mf]")
{
Model source;
ModelObject* first_object = source.add_object();
ModelVolume* first = first_object->add_volume(make_cube(10., 10., 10.));
first_object->add_instance();
ModelVolume* second = source.add_object(*first_object)->volumes.front();
REQUIRE(second->mesh_ptr() == first->mesh_ptr());
paint_texture_slot(*first, 0, { 3 });
paint_texture_slot(*second, 0, { 7 });
// What a project save from the app uses: one file per object, an identical mesh written once.
ScopedTemporaryFile temp(".3mf");
store_project(source, temp.string(),
SaveStrategy::Zip64 | SaveStrategy::Silence | SaveStrategy::SplitModel | SaveStrategy::ShareMesh);
ScopedTemporaryDir backup_dir("orca_texdisp_dst");
Model model;
REQUIRE(load_project(temp.string(), model, backup_dir));
REQUIRE(model.objects.size() == 2);
CHECK(texture_paint(*model.objects[0]->volumes.front()) == texture_paint(*first));
CHECK(texture_paint(*model.objects[1]->volumes.front()) == texture_paint(*second));
}
TEST_CASE("A texture displacement layer never loads its image from outside the project", "[3mf]")
{
// A file the layer names, on the machine opening the project, that the project did not carry.
ScopedTemporaryFile texture(".png");
{
boost::nowide::ofstream file(texture.string(), std::ios::binary);
file << "not part of the project";
}
REQUIRE(boost::filesystem::file_size(texture.path()) > 0);
Model source;
ModelObject* object = source.add_object();
ModelVolume* volume = object->add_volume(make_cube(10., 10., 10.));
object->add_instance();
TextureDisplacementLayer layer;
layer.slot = 0;
layer.name = "Elsewhere";
layer.path = texture.string();
layer.depth_mm = 0.75f;
volume->texture_displacement_layers.push_back(layer);
ScopedTemporaryFile temp(".3mf");
store_project(source, temp.string(), SaveStrategy::Zip64 | SaveStrategy::Silence);
ScopedTemporaryDir backup_dir("orca_texdisp_dst");
Model model;
REQUIRE(load_project(temp.string(), model, backup_dir));
REQUIRE(model.objects.size() == 1);
const std::vector<TextureDisplacementLayer>& layers = model.objects.front()->volumes.front()->texture_displacement_layers;
REQUIRE(layers.size() == 1);
CHECK(layers.front().name == "Elsewhere");
CHECK_THAT(layers.front().depth_mm, Catch::Matchers::WithinAbs(0.75f, 1e-6f));
CHECK_FALSE(layers.front().image_data);
}
TEST_CASE("A project with a malformed texture displacement value still loads", "[3mf][Regression]")
{
const auto [from, to] = GENERATE(table<std::string, std::string>({
{ "\"islands\":[]", "\"islands\":[[null,0,0,1]]" }, // a number that is null
{ "\"slot\":2", "\"slot\":8" }, // a slot past the last
}));
INFO(from << " -> " << to);
ScopedTemporaryFile temp(".3mf");
Model source;
const ModelVolume& painted = add_texture_displaced_cube(source);
store_project(source, temp.string(), SaveStrategy::Zip64 | SaveStrategy::Silence);
REQUIRE(replace_in_3mf_entry(temp.string(), ".json", from, to));
ScopedTemporaryDir backup_dir("orca_texdisp_dst");
Model model;
bool loaded = false;
REQUIRE_NOTHROW(loaded = load_project(temp.string(), model, backup_dir));
REQUIRE(loaded);
REQUIRE(model.objects.size() == 1);
const ModelVolume& volume = *model.objects.front()->volumes.front();
// The layer stack is dropped as a whole; the paint, stored apart from it, still loads.
CHECK(volume.texture_displacement_layers.empty());
CHECK(texture_paint(volume) == texture_paint(painted));
}
// The recipe lives only in the BBS-native backend, because that is the only one that runs:
// store_bbs_3mf is the sole exporter the app calls, and 3mf.cpp's load_3mf is reached only for
// files fingerprinted as PrusaSlicer's, which never carry a recipe. This locks in both halves:
@@ -2043,3 +2208,40 @@ TEST_CASE("3MF XML entries declaring more than an int can hold fail to load", "[
CHECK_FALSE(parser.check_3mf_from_prusa(path));
}
}
TEST_CASE("Loading a gcode.3mf from a stream keeps the plate's pick and pattern file paths", "[3mf][Regression]")
{
Model model;
REQUIRE(load_stl((std::string(TEST_DATA_DIR) + "/test_3mf/Prusa.stl").c_str(), &model));
model.add_default_instances();
ScopedTemporaryDir backup_dir("orca_pick");
model.set_backup_path(backup_dir.string());
DynamicPrintConfig config = DynamicPrintConfig::full_print_config();
auto plate = std::make_unique<PlateData>();
plate->plate_index = 0;
plate->pick_file = (backup_dir.path() / "pick.png").string();
plate->pattern_bbox_file = (backup_dir.path() / "plate.json").string();
ScopedTemporaryFile temp(".3mf");
const std::string test_file = temp.string();
StoreParams store_params;
store_params.path = test_file.c_str();
store_params.model = &model;
store_params.config = &config;
store_params.plate_data_list.push_back(plate.get());
store_params.strategy = SaveStrategy::Zip64 | SaveStrategy::Silence;
REQUIRE(store_bbs_3mf(store_params));
boost::nowide::ifstream in(test_file, std::ios::binary);
Model dst_model;
DynamicPrintConfig dst_config;
PlateDataPtrs dst_plates;
Semver file_version;
dst_model.set_backup_path(backup_dir.string());
REQUIRE(load_gcode_3mf_from_stream(in, &dst_config, &dst_model, &dst_plates, &file_version));
REQUIRE(dst_plates.size() == 1);
CHECK(dst_plates.front()->pick_file == "Metadata/pick_1.png");
CHECK(dst_plates.front()->pattern_bbox_file == "Metadata/plate_1.json");
release_PlateData_list(dst_plates);
}
@@ -37,6 +37,7 @@
#include <utility>
#include "libslic3r/Config.hpp"
#include <map>
#include <regex>
#include "libslic3r/libslic3r.h"
#include "libslic3r/PublishSettings.hpp"
#include <set>
@@ -7161,3 +7162,126 @@ TEST_CASE("A user filament whose derived compatible printer cannot be written ba
CHECK(read_file(file) == before);
}
#endif
TEST_CASE("User filaments that lost printers their narrowed system parent listed in an older release are found", "[Preset][Bundle]")
{
PresetBundle bundle;
PresetCollection &filaments = bundle.filaments;
const std::string parent = "Generic PETG @Creality K1-all";
// load_preset inserts in sorted order, so presets are looked up again rather than held by reference.
auto set_printers = [&filaments](const std::string &name, std::vector<std::string> printers) {
filaments.find_preset(name)->config.option<ConfigOptionStrings>("compatible_printers", true)->values = std::move(printers);
};
add_inmemory_preset(filaments, parent).is_system = true;
add_inmemory_preset(filaments, "My PETG", parent);
add_inmemory_preset(filaments, "My PETG own list", parent);
set_printers(parent, { "Creality K1C 0.6 nozzle" });
set_printers("My PETG", { "Creality K1C 0.6 nozzle" });
set_printers("My PETG own list", { "Creality K1C 0.6 nozzle", "Creality K1C 0.8 nozzle" });
// A printer the parent still lists is not reported again. The system preset and a user preset
// with its own list are left alone.
std::vector<LegacyPrinterMigration> migrations =
filaments.legacy_printer_migrations({ { parent, { "Creality K1C 0.4 nozzle", "Creality K1C 0.6 nozzle" } } });
REQUIRE(migrations.size() == 1);
CHECK(migrations[0].preset == "My PETG");
CHECK(migrations[0].parent == parent);
CHECK(migrations[0].printers == std::vector<std::string>{ "Creality K1C 0.4 nozzle" });
// A parent renamed after the map was written is still found under its old name.
add_inmemory_preset(filaments, "Generic PETG @Creality K1 renamed").is_system = true;
add_inmemory_preset(filaments, "My renamed PETG", "Generic PETG @Creality K1 renamed");
set_renamed_from(filaments, "Generic PETG @Creality K1 renamed", { parent });
set_printers("Generic PETG @Creality K1 renamed", { "Creality K1C 0.6 nozzle" });
set_printers("My renamed PETG", { "Creality K1C 0.6 nozzle" });
migrations = filaments.legacy_printer_migrations({ { parent, { "Creality K1C 0.4 nozzle" } } });
REQUIRE(migrations.size() == 2);
CHECK(migrations[1].preset == "My renamed PETG");
CHECK(migrations[1].parent == "Generic PETG @Creality K1 renamed");
}
TEST_CASE("Migrating a user filament backs up the user folder to a zip and writes the legacy printers to its file", "[Preset][Bundle]")
{
ScopedTemporaryDir temp_dir;
ScopedDataDir data(temp_dir.path());
const std::string parent = "Generic PETG @Creality K1-all";
auto with_parent = [&parent](PresetBundle &bundle) {
add_inmemory_preset(bundle.filaments, parent).is_system = true;
bundle.filaments.find_preset(parent)->config.option<ConfigOptionStrings>("compatible_printers", true)->values = { "Creality K1C 0.6 nozzle" };
};
// Like a real user preset, the file states only its diff, so the printer list comes from the parent.
const fs::path user_dir = temp_dir.path() / PRESET_USER_DIR / "default";
const fs::path file = user_dir / PRESET_FILAMENT_NAME / "My PETG.json";
fs::create_directories(file.parent_path());
const std::string original = std::string(R"({"type":"filament","name":"My PETG","from":"User","version":"1.0.0","inherits":")") + parent + R"("})";
std::ofstream(file.string()) << original;
auto load = [&user_dir](PresetCollection &filaments) {
PresetsConfigSubstitutions substitutions;
filaments.load_presets(user_dir.string(), PRESET_FILAMENT_NAME, substitutions, ForwardCompatibilitySubstitutionRule::EnableSilent);
};
PresetBundle bundle;
PresetCollection &filaments = bundle.filaments;
with_parent(bundle);
load(filaments);
const std::map<std::string, std::vector<std::string>> map{ { parent, { "Creality K1C 0.4 nozzle" } } };
const std::vector<LegacyPrinterMigration> migrations = filaments.legacy_printer_migrations(map);
REQUIRE(migrations.size() == 1);
std::vector<std::string> failed;
const std::string backup = bundle.migrate_legacy_printers(migrations, failed);
REQUIRE_FALSE(backup.empty());
CHECK(std::regex_match(fs::path(backup).filename().string(), std::regex("filament_preset_migration_\\d{8}T\\d{6}Z_backup\\.zip")));
CHECK(failed.empty());
const fs::path extracted = temp_dir.path() / "extracted";
REQUIRE(extract_archive_confined(backup, extracted.string()));
CHECK(read_file(extracted / PRESET_USER_DIR / "default" / PRESET_FILAMENT_NAME / "My PETG.json") == original);
// Reloaded from disk, the preset carries both printers itself and needs no further migration.
PresetBundle reloaded;
with_parent(reloaded);
load(reloaded.filaments);
const std::vector<std::string> expected{ "Creality K1C 0.6 nozzle", "Creality K1C 0.4 nozzle" };
CHECK(reloaded.filaments.find_preset("My PETG")->config.option<ConfigOptionStrings>("compatible_printers")->values == expected);
CHECK(reloaded.filaments.legacy_printer_migrations(map).empty());
CHECK_FALSE(reloaded.filaments.apply_legacy_printer_migration(migrations[0]));
}
namespace {
// A filament collection that exposes the rename map update, which PresetBundle runs after loading system presets.
struct RenameTestFilaments : public PresetCollection
{
RenameTestFilaments()
: PresetCollection(Preset::TYPE_FILAMENT, Preset::filament_options(),
static_cast<const PrintRegionConfig &>(FullPrintConfig::defaults()))
{}
using PresetCollection::update_map_system_profile_renamed;
};
} // namespace
TEST_CASE("Migrating a user filament keeps the old name of its renamed parent", "[Preset][Bundle]")
{
ScopedTemporaryDir temp_dir;
RenameTestFilaments filaments;
const std::string parent = "Generic PETG @Creality K1-all";
const std::string old_parent = "Creality Generic PETG @K1-all";
add_inmemory_preset(filaments, parent).is_system = true;
filaments.find_preset(parent)->config.option<ConfigOptionStrings>("compatible_printers", true)->values = { "Creality K1C 0.6 nozzle" };
set_renamed_from(filaments, parent, { old_parent });
filaments.update_map_system_profile_renamed();
const fs::path file = temp_dir.path() / PRESET_FILAMENT_NAME / "My PETG.json";
fs::create_directories(file.parent_path());
std::ofstream(file.string()) << R"({"type":"filament","name":"My PETG","from":"User","version":"1.0.0","inherits":")" << old_parent << R"("})";
PresetsConfigSubstitutions substitutions;
filaments.load_presets(temp_dir.path().string(), PRESET_FILAMENT_NAME, substitutions, ForwardCompatibilitySubstitutionRule::EnableSilent);
const std::vector<LegacyPrinterMigration> migrations = filaments.legacy_printer_migrations({ { parent, { "Creality K1C 0.4 nozzle" } } });
REQUIRE(migrations.size() == 1);
REQUIRE(filaments.apply_legacy_printer_migration(migrations[0]));
// An older release knows the parent only by its old name.
const std::string saved = read_file(file);
CHECK(saved.find("\"inherits\": \"" + old_parent + "\"") != std::string::npos);
CHECK(saved.find("Creality K1C 0.4 nozzle") != std::string::npos);
}
@@ -32,6 +32,7 @@
#include <fstream>
#include <limits>
#include <set>
#include <string>
#include <boost/filesystem.hpp>
#include "libslic3r/AABBMesh.hpp"
@@ -2157,6 +2158,177 @@ TEST_CASE("A second bake beside a first comes out as fine as a single bake", "[T
CHECK(second <= single * 5 / 4);
}
// The .3mf stores the layer stack as JSON (see texture_displacement_layers_to_json). Two properties
// matter: everything the UV editor and the panel can set has to survive a round trip, and a document
// written by a build that knew fewer fields has to keep loading, with the missing ones left at their
// defaults rather than zeroed.
TEST_CASE("Texture displacement layers survive a JSON round trip", "[TextureDisplacement]")
{
std::vector<TextureDisplacementLayer> layers(2);
TextureDisplacementLayer &a = layers[0];
a.slot = 0;
a.name = "Bark";
a.path = "/textures/bark.png";
a.depth_mm = 1.25f;
a.tiling_scale = 7.5f;
a.rotation_deg = 30.f;
a.offset = Vec2f(0.25f, -0.5f);
a.invert = true;
a.midlevel = 0.125f;
a.smoothing = 0.75f;
a.edge_smoothing = true;
a.edge_smoothing_amount = 0.25f;
a.auto_connect_islands = false;
a.tile_enabled = false;
a.tile_method = TextureTileMethod::MirroredRepeat;
a.projection_method = TextureProjectionMethod::LSCM;
a.blend_mode = TextureBlendMode::Subtract;
a.color_enabled = true;
a.lscm_seam_angle_deg = 45.f;
a.island_padding_mm = 0.5f;
a.lscm_seam_edges = { { 1, 2 }, { 3, 5 } };
a.islands = { TextureIsland{ Vec2f(1.f, 2.f), 15.f, 1.5f }, TextureIsland{} };
a.island_groups = { 0, 0 };
a.lscm_uv_overrides = { { -4, Vec2f(0.5f, 0.75f) } };
TextureDisplacementLayer &b = layers[1];
b.slot = 1;
b.projection_method = TextureProjectionMethod::ViewProjected;
b.view_project_right = Vec3f(0.f, 1.f, 0.f);
b.view_project_up = Vec3f(0.f, 0.f, 1.f);
b.view_project_projective = true;
for (size_t i = 0; i < b.view_project_matrix.size(); ++i)
b.view_project_matrix[i] = float(i) + 0.5f;
TextureDisplacementOptions options;
options.displace_border = false;
options.smooth_enabled = true;
options.smooth_strength = 0.6f;
options.smooth_iterations = 5;
options.pipeline_v2 = false;
options.v2_max_triangles_k = 250;
options.color_mix_count = 3;
options.color_despeckle = 4;
options.active_slot = 3;
options.panel_mode = 1;
const std::string json = texture_displacement_layers_to_json(layers, options);
std::vector<TextureDisplacementLayer> read_layers;
TextureDisplacementOptions read_options;
REQUIRE(texture_displacement_layers_from_json(json, read_layers, read_options));
REQUIRE(read_layers.size() == layers.size());
const TextureDisplacementLayer &ra = read_layers[0];
CHECK(ra.name == a.name);
CHECK(ra.path == a.path);
CHECK_THAT(ra.depth_mm, WithinAbs(a.depth_mm, 1e-6f));
CHECK_THAT(ra.tiling_scale, WithinAbs(a.tiling_scale, 1e-6f));
CHECK_THAT(ra.rotation_deg, WithinAbs(a.rotation_deg, 1e-6f));
CHECK(ra.offset.isApprox(a.offset));
CHECK(ra.invert == a.invert);
CHECK_THAT(ra.midlevel, WithinAbs(a.midlevel, 1e-6f));
CHECK_THAT(ra.smoothing, WithinAbs(a.smoothing, 1e-6f));
CHECK(ra.edge_smoothing == a.edge_smoothing);
CHECK_THAT(ra.edge_smoothing_amount, WithinAbs(a.edge_smoothing_amount, 1e-6f));
CHECK(ra.auto_connect_islands == a.auto_connect_islands);
CHECK(ra.tile_enabled == a.tile_enabled);
CHECK(ra.tile_method == a.tile_method);
CHECK(ra.projection_method == a.projection_method);
CHECK(ra.blend_mode == a.blend_mode);
CHECK(ra.color_enabled == a.color_enabled);
CHECK_THAT(ra.lscm_seam_angle_deg, WithinAbs(a.lscm_seam_angle_deg, 1e-6f));
CHECK_THAT(ra.island_padding_mm, WithinAbs(a.island_padding_mm, 1e-6f));
CHECK(ra.lscm_seam_edges == a.lscm_seam_edges);
REQUIRE(ra.islands.size() == a.islands.size());
CHECK(ra.islands[0].offset.isApprox(a.islands[0].offset));
CHECK_THAT(ra.islands[0].rotation_deg, WithinAbs(a.islands[0].rotation_deg, 1e-6f));
CHECK_THAT(ra.islands[0].scale, WithinAbs(a.islands[0].scale, 1e-6f));
CHECK(ra.island_groups == a.island_groups);
REQUIRE(ra.lscm_uv_overrides.size() == 1);
CHECK(ra.lscm_uv_overrides[0].first == -4);
CHECK(ra.lscm_uv_overrides[0].second.isApprox(Vec2f(0.5f, 0.75f)));
const TextureDisplacementLayer &rb = read_layers[1];
CHECK(rb.projection_method == TextureProjectionMethod::ViewProjected);
CHECK(rb.view_project_right.isApprox(b.view_project_right));
CHECK(rb.view_project_up.isApprox(b.view_project_up));
CHECK(rb.view_project_projective);
CHECK(rb.view_project_matrix == b.view_project_matrix);
CHECK(read_options.displace_border == options.displace_border);
CHECK(read_options.smooth_enabled == options.smooth_enabled);
CHECK_THAT(read_options.smooth_strength, WithinAbs(options.smooth_strength, 1e-6f));
CHECK(read_options.smooth_iterations == options.smooth_iterations);
CHECK(read_options.pipeline_v2 == options.pipeline_v2);
CHECK(read_options.v2_max_triangles_k == options.v2_max_triangles_k);
CHECK(read_options.color_mix_count == options.color_mix_count);
CHECK(read_options.color_despeckle == options.color_despeckle);
// Where the panel was left comes back with the rest, so a reopened project is on the same layer.
CHECK(read_options.active_slot == options.active_slot);
CHECK(read_options.panel_mode == options.panel_mode);
}
TEST_CASE("Texture displacement JSON keeps defaults for keys it does not carry", "[TextureDisplacement]")
{
// What a build that knew fewer fields would have written: one layer, almost nothing set.
const std::string sparse = R"({"version":1,"layers":[{"slot":2,"name":"Old","depth_mm":0.75}]})";
std::vector<TextureDisplacementLayer> layers;
TextureDisplacementOptions options;
REQUIRE(texture_displacement_layers_from_json(sparse, layers, options));
REQUIRE(layers.size() == 1);
const TextureDisplacementLayer &l = layers[0];
const TextureDisplacementLayer fresh;
const TextureDisplacementOptions defaults;
CHECK(l.slot == 2);
CHECK(l.name == "Old");
CHECK_THAT(l.depth_mm, WithinAbs(0.75f, 1e-6f));
// Everything absent keeps the struct's own default rather than becoming zero.
CHECK_THAT(l.tiling_scale, WithinAbs(fresh.tiling_scale, 1e-6f));
CHECK(l.auto_connect_islands == fresh.auto_connect_islands);
CHECK(l.tile_enabled == fresh.tile_enabled);
CHECK(l.projection_method == fresh.projection_method);
CHECK_THAT(l.lscm_seam_angle_deg, WithinAbs(fresh.lscm_seam_angle_deg, 1e-6f));
CHECK(options.color_mix_count == defaults.color_mix_count);
CHECK(options.pipeline_v2 == defaults.pipeline_v2);
CHECK(options.active_slot == defaults.active_slot);
CHECK(options.panel_mode == defaults.panel_mode);
std::vector<TextureDisplacementLayer> unused_layers;
TextureDisplacementOptions unused_options;
CHECK(!texture_displacement_layers_from_json("not json at all", unused_layers, unused_options));
}
TEST_CASE("Texture displacement JSON with a wrong-typed element or an out-of-range slot is rejected", "[TextureDisplacement]")
{
const std::string layer = GENERATE(as<std::string>{},
R"({"slot":0,"offset":["x",0]})",
R"({"slot":0,"view_project_right":[null,0,0]})",
R"({"slot":0,"view_project_matrix":[0,0,0,0,0,0,0,0,0,0,0,"x"]})",
R"({"slot":0,"lscm_seam_edges":[1,null]})",
R"({"slot":0,"islands":[[0,0,"x",1]]})",
R"({"slot":0,"lscm_uv_overrides":[[null,0,0]]})",
R"({"slot":8})",
R"({"slot":-1})",
R"({"slot":"x"})",
R"({"name":"No slot"})");
INFO(layer);
std::vector<TextureDisplacementLayer> layers(1);
layers.front().name = "Kept";
TextureDisplacementOptions options;
options.color_mix_count = 7;
bool parsed = true;
REQUIRE_NOTHROW(parsed = texture_displacement_layers_from_json(R"({"version":1,"layers":[)" + layer + "]}", layers, options));
CHECK_FALSE(parsed);
REQUIRE(layers.size() == 1);
CHECK(layers.front().name == "Kept");
CHECK(options.color_mix_count == 7);
}
TEST_CASE("whether a layer's texture has colour agrees with its decode", "[TextureDisplacement]")
{
TextureDisplacementLayer gray;
+1 -1
View File
@@ -255,7 +255,7 @@ TEST_CASE("Native command catalog includes the Help and developer-mode commands"
const Slic3r::GUI::NativeCommand* first = find("help_keyboard_shortcuts");
REQUIRE(first != nullptr);
for (const char* key : {"help_setup_wizard", "help_open_config_folder", "help_troubleshoot", "help_network_test",
for (const char* key : {"help_setup_wizard", "help_open_config_folder", "help_migrate_filament_presets", "help_troubleshoot", "help_network_test",
"help_benchmark_3d_scene", "help_tip_of_the_day", "help_check_updates", "help_about", "open_wiki",
"open_youtube"}) {
const Slic3r::GUI::NativeCommand* c = find(key);