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https://github.com/OrcaSlicer/OrcaSlicer.git
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@@ -4,15 +4,17 @@ OrcaSlicer — open-source C++17 3D slicer. wxWidgets GUI, CMake build system.
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## Build Commands
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## Build Commands
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Build the Release configuration unless asked otherwise.
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```bash
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```bash
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# macOS
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# macOS
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cmake --build build/arm64 --config RelWithDebInfo --target all --
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cmake --build build/arm64 --config Release --target all --
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# Linux
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# Linux
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cmake --build build --config RelWithDebInfo --target all --
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cmake --build build --config Release --target all --
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# Windows (replace %build_type% with Debug/Release/RelWithDebInfo)
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# Windows
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cmake --build . --config %build_type% --target ALL_BUILD -- -m
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cmake --build . --config Release --target ALL_BUILD -- -m
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```
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```
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## Testing
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## Testing
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@@ -82,7 +82,7 @@ using json = nlohmann::json;
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namespace Slic3r {
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namespace Slic3r {
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namespace {
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namespace {
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constexpr const char* ORCA_DEFAULT_API_URL = "api.orcaslicer.com";
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constexpr const char* ORCA_DEFAULT_API_URL = "https://api.orcaslicer.com";
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constexpr const char* ORCA_DEFAULT_AUTH_URL = "https://auth.orcaslicer.com";
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constexpr const char* ORCA_DEFAULT_AUTH_URL = "https://auth.orcaslicer.com";
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constexpr const char* ORCA_DEFAULT_CLOUD_URL = "https://cloud.orcaslicer.com";
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constexpr const char* ORCA_DEFAULT_CLOUD_URL = "https://cloud.orcaslicer.com";
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// Orca: This is a public key with no secret, used to identify the client application to the backend.
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// Orca: This is a public key with no secret, used to identify the client application to the backend.
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