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https://github.com/OrcaSlicer/OrcaSlicer.git
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Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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80baf70b01 | ||
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72a1e3ce6b |
@@ -1,80 +0,0 @@
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# G-code preview while dragging
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The sliced preview draws every toolpath segment of the plate as an instanced box. On a large
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plate that is tens of millions of segments, and the frame is GPU-bound: the cost is the number of
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instances drawn, not anything the CPU does per frame. Dragging the camera over such a plate cannot
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keep up. The `preview_reduced_detail_mode` preference (*Graphics > G-code Preview*, off by
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default) lets the preview draw less while the user drags and put the full toolpaths back when they
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let go.
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| Preference | Values | Effect |
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|---|---|---|
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| `preview_reduced_detail_mode` | `off`, `solid`, `shell` | what is drawn while dragging |
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libvgcode (`src/libvgcode`) builds and binds the reduced toolpath set, `GCodeViewer` maps the
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preferences onto it and draws the solid model, and `GLCanvas3D` decides when the user is dragging.
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The OpenGL ES path keeps a single set and ignores the preference.
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## Two sets, one walk
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`ViewerImpl::update_enabled_entities()` walks the visible vertex range once and fills two segment
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index buffers side by side: the **full** set and the **reduced** set (segments and options).
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Building them together is what makes switching free: starting or ending a drag is a buffer
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binding, never a rebuild. A change of mode does rebuild. Nothing is built while the mode
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is off, and the reduced buffers are then uploaded empty so that the last set does not stay
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allocated.
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Whatever the mode leaves out, the bottom and top layers of the visible range are kept whole: they
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are the faces the range cuts open, and the top is what the user is looking at.
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### Modes
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- `EndLayersOnly` (`solid` in the preference) keeps only the two end layers. `GCodeViewer` then
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draws the sliced objects and the prime tower as opaque solids, see below.
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- `ShellOnly` (`shell`) keeps every role but the sparse infill, internal solid infill, internal
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bridge infill and gap fill, which lie under the skins or between the walls. Walls, top and
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bottom surfaces, bridges, supports and the prime tower are drawn whole, so from outside the
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print looks as it does at rest. The roles come from
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the slicer, so the classification is exact wherever the slicer's is; what it cannot express is
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the inside of the prime tower and of a support, which share one role with their outside and are
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kept whole. A profile with no top or bottom shell layers, or no walls, leaves the infill on the
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surface, so `GCodeViewer` turns the hiding off for such a print when it loads it, from the
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print's default region settings; per-object overrides are not consulted.
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## The solid model
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The preview already loads the sliced objects as shells for its translucent ghost.
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`GCodeViewer::render_solid_model()` draws those shells opaque, in their filament colors, with the
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`gouraud` shader, whose z range cuts them to the visible layer range. The two toolpath layers of
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the reduced set are drawn afterwards and cap the cut with what was really printed there. The
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shells hold only the objects, so while this mode is on the prime tower is added from its sliced
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mesh, positioned as the print placed it. It is added or removed on its own when the mode changes,
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without reloading the objects, keeps its opaque color so that it never appears among the
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translucent shells, and stays out of their bounding box. Supports have no mesh and are not shown,
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and `load_shells()` drops every non-model-part volume, so a negative volume is not cut out.
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A plate whose shells are not loaded keeps drawing toolpaths, since the solid model would leave
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only the end layers.
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## Deciding that the user is dragging
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`GLCanvas3D::_update_preview_interaction()` runs at the top of every preview frame, before the
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canvas decides whether to reuse its cached scene, so that the switch lands in that frame. Dragging
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is `GLCanvas3D::is_user_interacting()`, the same answer the scene cache reads: the camera, the
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navigator, a gizmo, the rectangle selection or either slider being held. A slider reports this from
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ImGui's active id rather than its dirty flag, which is raised and consumed inside one frame. A
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wheel step has no duration, so it holds the reduced set for a 150 ms settle time instead, and the
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frame that restores the toolpaths is scheduled for when that time runs out, since the render timer
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only wakes the idle loop. A drag cut short by focus or capture loss is ended explicitly, and a
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button release wakes the idle loop, because on some platforms nothing else would until the next
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input.
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## Reused scene frames
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`GLCanvas3D` keeps its last scene pass for frames that only rebuild the overlay (`SceneCache`). Its
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key covers the canvas size, the camera and hover state, not what the toolpath sets draw, so a frame
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that reuses the scene must never be one on which the set is switched.
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`_update_preview_interaction()` therefore reports whether the bound set changed, and a frame on
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which it did redraws the scene. The canvas neither captures nor reuses the scene while the user
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drags, so no reduced frame outlives a drag, and the frame that ends a wheel's settle time is
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requested as a full frame.
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@@ -205,13 +205,6 @@ void AppConfig::set_defaults()
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if (get("seq_top_layer_only").empty())
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set("seq_top_layer_only", "1");
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// what the preview draws while the user drags it
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{
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const std::string mode = get("preview_reduced_detail_mode");
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if (mode != "off" && mode != "solid" && mode != "shell")
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set("preview_reduced_detail_mode", "off");
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}
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// ORCA: darken the layers the preview layer slider is not scrubbed to
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if (get("preview_dim_previous_layers").empty())
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set_bool("preview_dim_previous_layers", false);
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@@ -1629,7 +1629,7 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
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}
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while (it != m_plater_data.end())
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{
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if (it->first > m_plater_data.size())
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if (it->first <= 0 || static_cast<size_t>(it->first) > m_plater_data.size())
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{
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add_error("invalid plate index");
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return false;
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@@ -2312,7 +2312,7 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
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}
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while (it != m_plater_data.end())
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{
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if (it->first > m_plater_data.size())
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if (it->first <= 0 || static_cast<size_t>(it->first) > m_plater_data.size())
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{
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add_error("invalid plate index");
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return false;
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+5
-10
@@ -2504,8 +2504,7 @@ void GCode::do_export(Print* print, const char* path, GCodeProcessorResult* resu
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(print->model().id().id);
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ctx.name = print->get_model_name();
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ctx.name = std::to_string(print->model().id().id);
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ctx.code = LifecycleEvtCode::Ok;
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ctx.msg = path;
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ctx.cancellation_check = [print]() { return print->canceled(); };
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@@ -2557,8 +2556,7 @@ void GCode::do_export(Print* print, const char* path, GCodeProcessorResult* resu
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}
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(print->model().id().id);
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ctx.name = print->get_model_name();
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ctx.name = std::to_string(print->model().id().id);
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ctx.code = LifecycleEvtCode::Error;
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ctx.msg = std::string(path) + "\n" + err_msg;
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ctx.cancellation_check = [print]() { return print->canceled(); };
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@@ -2582,8 +2580,7 @@ void GCode::do_export(Print* print, const char* path, GCodeProcessorResult* resu
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boost::nowide::remove(path_tmp.c_str());
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(print->model().id().id);
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ctx.name = print->get_model_name();
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ctx.name = std::to_string(print->model().id().id);
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ctx.code = LifecycleEvtCode::Error;
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ctx.msg = std::string(path) + "\n" + ex.what();
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ctx.cancellation_check = [print]() { return print->canceled(); };
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@@ -2696,8 +2693,7 @@ void GCode::do_export(Print* print, const char* path, GCodeProcessorResult* resu
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if (ret) {
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(print->model().id().id);
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ctx.name = print->get_model_name();
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ctx.name = std::to_string(print->model().id().id);
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ctx.code = LifecycleEvtCode::Error;
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ctx.msg = std::string(path) + "\nFailed to rename the output G-code file: " + ret.message();
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ctx.cancellation_check = [print]() { return print->canceled(); };
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@@ -2716,8 +2712,7 @@ void GCode::do_export(Print* print, const char* path, GCodeProcessorResult* resu
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(print->model().id().id);
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ctx.name = print->get_model_name();
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ctx.name = std::to_string(print->model().id().id);
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ctx.code = LifecycleEvtCode::Ok;
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ctx.msg = path;
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ctx.cancellation_check = [print]() { return print->canceled(); };
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@@ -3702,7 +3702,11 @@ void FacetsAnnotation::set_triangle_from_string(int triangle_id, const std::stri
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m_data.bitstream.insert(m_data.bitstream.end(), bool(dec & (1 << i)));
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}
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m_data.update_used_states(bitstream_start_idx);
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if (!m_data.update_used_states(bitstream_start_idx)) {
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BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << ": dropping malformed paint data of triangle " << triangle_id;
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m_data.bitstream.resize(bitstream_start_idx);
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m_data.triangles_to_split.pop_back();
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}
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}
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bool FacetsAnnotation::equals(const FacetsAnnotation &other) const
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+5
-10
@@ -2717,8 +2717,7 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(m_model.id().id);
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ctx.name = get_model_name();
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ctx.name = std::to_string(m_model.id().id);
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ctx.code = LifecycleEvtCode::Ok;
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ctx.cancellation_check = [this]() { return canceled(); };
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fire_lifecycle_event(LifecycleEvent::SliceStarted, ctx);
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@@ -3345,8 +3344,7 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(m_model.id().id);
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ctx.name = get_model_name();
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ctx.name = std::to_string(m_model.id().id);
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ctx.code = LifecycleEvtCode::Ok;
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ctx.cancellation_check = [this]() { return canceled(); };
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fire_lifecycle_event(LifecycleEvent::SliceGeometryFinished, ctx);
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@@ -4952,8 +4950,7 @@ void Print::export_gcode_from_previous_file(const std::string& file, GCodeProces
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{
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(m_model.id().id);
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ctx.name = get_model_name();
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ctx.name = std::to_string(m_model.id().id);
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ctx.code = LifecycleEvtCode::Ok;
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ctx.msg = file;
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ctx.cancellation_check = [this]() { return canceled(); };
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@@ -4983,8 +4980,7 @@ void Print::export_gcode_from_previous_file(const std::string& file, GCodeProces
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BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": found errors when process gcode file %1%") %file.c_str();
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(m_model.id().id);
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ctx.name = get_model_name();
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ctx.name = std::to_string(m_model.id().id);
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ctx.code = LifecycleEvtCode::Error;
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ctx.msg = file + "\n" + ex.what();
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ctx.cancellation_check = [this]() { return canceled(); };
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@@ -4998,8 +4994,7 @@ void Print::export_gcode_from_previous_file(const std::string& file, GCodeProces
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{
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LifecycleEventContext ctx;
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ctx.id = std::to_string(m_model.id().id);
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||||
ctx.name = get_model_name();
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ctx.name = std::to_string(m_model.id().id);
|
||||
ctx.code = LifecycleEvtCode::Ok;
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ctx.msg = file;
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ctx.cancellation_check = [this]() { return canceled(); };
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@@ -1778,6 +1778,13 @@ TriangleSelector::TriangleSplittingData TriangleSelector::serialize() const {
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return out.data;
|
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}
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// A split code keeps the split side (one split) or the kept side (two splits) in its upper two
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// bits, where 3 is not a side. The value is ignored for a three-side split.
|
||||
static bool split_code_valid(int code)
|
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{
|
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return (code & 0b11) == 3 || (code >> 2) != 3;
|
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}
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|
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void TriangleSelector::deserialize(const TriangleSplittingData &data,
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bool needs_reset,
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EnforcerBlockerType max_ebt,
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@@ -1812,11 +1819,12 @@ void TriangleSelector::deserialize(const TriangleSplittingData &data,
|
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|
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for (auto [triangle_id, ibit] : data.triangles_to_split) {
|
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assert(triangle_id < int(m_triangles.size()));
|
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assert(ibit < int(data.bitstream.size()));
|
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auto next_nibble = [&data, &ibit = ibit]() {
|
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// Set when the bitstream runs out or holds an impossible split before this triangle's tree is complete.
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bool corrupt = false;
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auto next_nibble = [&data, &ibit = ibit, &corrupt]() {
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int n = 0;
|
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for (int i = 0; i < 4; ++ i)
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n |= data.bitstream[ibit ++] << i;
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if (! data.read_nibble(ibit, n))
|
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corrupt = true;
|
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return n;
|
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};
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// Decode a leaf state stored behind the "11" prefix: one nibble of (state-3) for states
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@@ -1835,6 +1843,10 @@ void TriangleSelector::deserialize(const TriangleSplittingData &data,
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bool is_split = num_of_children != 0;
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// Only valid if not is_split.
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auto state = is_split ? EnforcerBlockerType::NONE : ((code & 0b1100) == 0b1100 ? decode_leaf_state() : EnforcerBlockerType(code >> 2));
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if (is_split && ! split_code_valid(code))
|
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corrupt = true;
|
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if (corrupt)
|
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break;
|
||||
|
||||
// BBS
|
||||
if (state == to_delete_filament)
|
||||
@@ -1849,7 +1861,7 @@ void TriangleSelector::deserialize(const TriangleSplittingData &data,
|
||||
}
|
||||
|
||||
// Only valid if is_split.
|
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int special_side = code >> 2;
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int special_side = num_of_split_sides == 3 ? 0 : code >> 2;
|
||||
|
||||
// Take care of the first iteration separately, so handling of the others is simpler.
|
||||
if (parents.empty()) {
|
||||
@@ -1904,47 +1916,55 @@ void TriangleSelector::deserialize(const TriangleSplittingData &data,
|
||||
if (parents.empty())
|
||||
break;
|
||||
}
|
||||
|
||||
if (corrupt) {
|
||||
// Every split above allocated all of its children, so the partial tree unwinds cleanly.
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << ": malformed paint data, dropping paint of triangle " << triangle_id;
|
||||
undivide_triangle(triangle_id);
|
||||
m_triangles[triangle_id].set_state(EnforcerBlockerType::NONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TriangleSelector::TriangleSplittingData::update_used_states(const size_t bitstream_start_idx) {
|
||||
assert(bitstream_start_idx < this->bitstream.size());
|
||||
assert(!this->bitstream.empty() && this->bitstream.size() != bitstream_start_idx);
|
||||
assert((this->bitstream.size() - bitstream_start_idx) % 4 == 0);
|
||||
bool TriangleSelector::TriangleSplittingData::update_used_states(const size_t bitstream_start_idx) {
|
||||
int ibit = static_cast<int>(bitstream_start_idx);
|
||||
uint64_t states = 0;
|
||||
do {
|
||||
// Walk one triangle's tree depth-first, counting the nodes still to be read; a split node adds its children.
|
||||
for (int pending_nodes = 1; pending_nodes > 0; --pending_nodes) {
|
||||
int code;
|
||||
if (!this->read_nibble(ibit, code))
|
||||
return false;
|
||||
|
||||
if (this->bitstream.empty() || this->bitstream.size() == bitstream_start_idx)
|
||||
return;
|
||||
if (const int num_of_split_sides = code & 0b11; num_of_split_sides != 0) {
|
||||
if (!split_code_valid(code))
|
||||
return false;
|
||||
pending_nodes += num_of_split_sides + 1;
|
||||
continue;
|
||||
}
|
||||
|
||||
size_t nibble_idx = bitstream_start_idx;
|
||||
|
||||
auto read_next_nibble = [&data_bitstream = std::as_const(this->bitstream), &nibble_idx]() -> uint8_t {
|
||||
assert(nibble_idx + 3 < data_bitstream.size());
|
||||
uint8_t code = 0;
|
||||
for (size_t bit_idx = 0; bit_idx < 4; ++bit_idx)
|
||||
code |= data_bitstream[nibble_idx++] << bit_idx;
|
||||
return code;
|
||||
};
|
||||
|
||||
while (nibble_idx < this->bitstream.size()) {
|
||||
const uint8_t code = read_next_nibble();
|
||||
|
||||
if (const bool is_split = (code & 0b11) != 0; is_split)
|
||||
continue;
|
||||
|
||||
uint8_t facet_state;
|
||||
if ((code & 0b1100) == 0b1100) {
|
||||
// Leaf behind the "11" prefix: one nibble of (state-3), or 0b1111 + (state-18).
|
||||
const uint8_t nibble = read_next_nibble();
|
||||
facet_state = nibble == 0b1111 ? uint8_t(read_next_nibble() + 18) : uint8_t(nibble + 3);
|
||||
} else {
|
||||
facet_state = code >> 2;
|
||||
int facet_state = code >> 2;
|
||||
if (facet_state == 0b11) {
|
||||
// Leaf behind the "11" prefix: one nibble of (state-3), or 0b1111 + (state-18).
|
||||
int nibble;
|
||||
if (!this->read_nibble(ibit, nibble))
|
||||
return false;
|
||||
facet_state = nibble + 3;
|
||||
if (nibble == 0b1111) {
|
||||
if (!this->read_nibble(ibit, nibble))
|
||||
return false;
|
||||
facet_state = nibble + 18;
|
||||
}
|
||||
}
|
||||
states |= uint64_t(1) << facet_state;
|
||||
}
|
||||
assert(facet_state < this->used_states.size());
|
||||
if (facet_state >= this->used_states.size())
|
||||
continue;
|
||||
} while (static_cast<size_t>(ibit) < this->bitstream.size());
|
||||
|
||||
this->used_states[facet_state] = true;
|
||||
}
|
||||
// The leaf encoding tops out at state 33, so every state fits the 64-bit mask.
|
||||
for (size_t state_idx = 0; state_idx < std::min<size_t>(this->used_states.size(), 64); ++state_idx)
|
||||
if (states & (uint64_t(1) << state_idx))
|
||||
this->used_states[state_idx] = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Lightweight variant of deserialization, which only tests whether a face of test_state exists.
|
||||
@@ -1956,11 +1976,12 @@ bool TriangleSelector::has_facets(const TriangleSplittingData &data, const Enfor
|
||||
|
||||
for (const TriangleBitStreamMapping &triangle_id_and_ibit : data.triangles_to_split) {
|
||||
int ibit = triangle_id_and_ibit.bitstream_start_idx;
|
||||
assert(ibit < int(data.bitstream.size()));
|
||||
auto next_nibble = [&data, &ibit = ibit]() {
|
||||
// Stop reading a triangle whose stream is truncated.
|
||||
bool truncated = false;
|
||||
auto next_nibble = [&data, &ibit = ibit, &truncated]() {
|
||||
int n = 0;
|
||||
for (int i = 0; i < 4; ++ i)
|
||||
n |= data.bitstream[ibit ++] << i;
|
||||
if (! data.read_nibble(ibit, n))
|
||||
truncated = true;
|
||||
return n;
|
||||
};
|
||||
// < 0 -> negative of a number of children
|
||||
@@ -1978,6 +1999,8 @@ bool TriangleSelector::has_facets(const TriangleSplittingData &data, const Enfor
|
||||
};
|
||||
|
||||
int state = num_children_or_state();
|
||||
if (truncated)
|
||||
continue;
|
||||
if (state < 0) {
|
||||
// Root is split.
|
||||
parents_children.clear();
|
||||
@@ -1985,6 +2008,8 @@ bool TriangleSelector::has_facets(const TriangleSplittingData &data, const Enfor
|
||||
do {
|
||||
if (-- parents_children.back() >= 0) {
|
||||
int state = num_children_or_state();
|
||||
if (truncated)
|
||||
break;
|
||||
if (state < 0)
|
||||
// Child is split.
|
||||
parents_children.emplace_back(- state);
|
||||
|
||||
@@ -297,8 +297,20 @@ public:
|
||||
std::fill(used_states.begin(), used_states.end(), false);
|
||||
}
|
||||
|
||||
// Update used states based on the bitstream. It just iterated over the bitstream from the bitstream_start_idx till the end.
|
||||
void update_used_states(size_t bitstream_start_idx);
|
||||
// Update used states from the triangle trees stored between bitstream_start_idx and the end of the bitstream.
|
||||
// Returns false and leaves used states untouched if a tree is truncated or malformed.
|
||||
bool update_used_states(size_t bitstream_start_idx);
|
||||
|
||||
// Read the 4-bit code at bit index ibit (LSB first) and advance ibit past it.
|
||||
// Returns false without advancing when fewer than 4 bits remain.
|
||||
bool read_nibble(int &ibit, int &nibble) const {
|
||||
if (ibit < 0 || static_cast<size_t>(ibit) + 4 > bitstream.size())
|
||||
return false;
|
||||
nibble = 0;
|
||||
for (int i = 0; i < 4; ++i)
|
||||
nibble |= static_cast<int>(bitstream[ibit++]) << i;
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class cereal::access;
|
||||
|
||||
@@ -158,21 +158,6 @@ enum class EGCodeExtrusionRole : uint8_t
|
||||
|
||||
static constexpr std::size_t GCODE_EXTRUSION_ROLES_COUNT = static_cast<std::size_t>(EGCodeExtrusionRole::COUNT);
|
||||
|
||||
//
|
||||
// What the reduced set, drawn while the user is dragging, holds in place of the full toolpaths
|
||||
//
|
||||
enum class EReducedDetailMode : uint8_t
|
||||
{
|
||||
// nothing: no reduced set is built
|
||||
Off,
|
||||
// only the bottom and top layers of the visible range, for a caller that draws the print
|
||||
// itself some other way
|
||||
EndLayersOnly,
|
||||
// every role but the infill under the skins and the gap fill: what can be seen from outside
|
||||
ShellOnly,
|
||||
COUNT
|
||||
};
|
||||
|
||||
//
|
||||
// Option types
|
||||
//
|
||||
|
||||
@@ -114,19 +114,6 @@ public:
|
||||
//
|
||||
bool is_dim_previous_layers() const;
|
||||
void set_dim_previous_layers(bool value);
|
||||
//
|
||||
// The reduced set drawn while the user drags: what the mode keeps, and always the bottom and
|
||||
// top layers of the visible range. While a mode is set it is built alongside the full set, so
|
||||
// set_reduced_detail() rebuilds nothing. Ignored on the OpenGL ES path.
|
||||
//
|
||||
EReducedDetailMode get_reduced_detail_mode() const;
|
||||
void set_reduced_detail_mode(EReducedDetailMode mode);
|
||||
// Whether the shell mode hides the infill roles; off for a profile that leaves them on the
|
||||
// surface, with no top or bottom shell or no walls.
|
||||
bool get_reduced_detail_hide_infill() const;
|
||||
void set_reduced_detail_hide_infill(bool value);
|
||||
void set_reduced_detail(bool value);
|
||||
bool is_reduced_detail() const;
|
||||
float get_dim_previous_layers_brightness() const;
|
||||
void set_dim_previous_layers_brightness(float value);
|
||||
//
|
||||
|
||||
@@ -25,11 +25,6 @@ struct Settings
|
||||
// ORCA: how bright those darkened layers are rendered, 1.0 = unchanged, 0.0 = black
|
||||
float dim_previous_layers_brightness{ 0.4f };
|
||||
bool spiral_vase_mode{ false };
|
||||
// what the reduced set holds and whether it is drawn. Ignored on the OpenGL ES path.
|
||||
EReducedDetailMode reduced_detail_mode{ EReducedDetailMode::Off };
|
||||
// whether the shell mode may hide the infill roles: false when the profile leaves them on the surface
|
||||
bool reduced_detail_hide_infill{ true };
|
||||
bool reduced_detail{ false };
|
||||
//
|
||||
// Required update flags
|
||||
//
|
||||
|
||||
@@ -34,10 +34,6 @@ static const char* Segments_Vertex_Shader =
|
||||
// ORCA: 0 during the shadow caster pass - the bias below shifts eye_position but not
|
||||
// world_position, so the caster would write a depth the receiver never looks up.
|
||||
"uniform float bias_scale;\n"
|
||||
// draw the instances last to first, top layers before the ones they hide, so that early depth
|
||||
// rejection discards most of the hidden fragments; set when the camera looks down on the print
|
||||
"uniform int reverse_order;\n"
|
||||
"uniform int instance_count;\n"
|
||||
"in int vertex_id;\n"
|
||||
"out vec3 color;\n"
|
||||
"// ORCA: realistic view - the light the shadow map is able to block, kept apart from the\n"
|
||||
@@ -63,8 +59,7 @@ static const char* Segments_Vertex_Shader =
|
||||
" return top_diffuse + front_diffuse + top_specular;\n"
|
||||
"}\n"
|
||||
"void main() {\n"
|
||||
" int instance = (reverse_order != 0) ? instance_count - 1 - gl_InstanceID : gl_InstanceID;\n"
|
||||
" int id_a = int(texelFetch(segment_index_tex, instance).r);\n"
|
||||
" int id_a = int(texelFetch(segment_index_tex, gl_InstanceID).r);\n"
|
||||
" int id_b = id_a + 1;\n"
|
||||
" vec3 pos_a = texelFetch(position_tex, id_a).xyz;\n"
|
||||
" vec3 pos_b = texelFetch(position_tex, id_b).xyz;\n"
|
||||
|
||||
@@ -92,36 +92,6 @@ bool Viewer::is_dim_previous_layers() const
|
||||
return m_impl->is_dim_previous_layers();
|
||||
}
|
||||
|
||||
void Viewer::set_reduced_detail(bool value)
|
||||
{
|
||||
m_impl->set_reduced_detail(value);
|
||||
}
|
||||
|
||||
bool Viewer::is_reduced_detail() const
|
||||
{
|
||||
return m_impl->is_reduced_detail();
|
||||
}
|
||||
|
||||
EReducedDetailMode Viewer::get_reduced_detail_mode() const
|
||||
{
|
||||
return m_impl->get_reduced_detail_mode();
|
||||
}
|
||||
|
||||
void Viewer::set_reduced_detail_mode(EReducedDetailMode mode)
|
||||
{
|
||||
m_impl->set_reduced_detail_mode(mode);
|
||||
}
|
||||
|
||||
bool Viewer::get_reduced_detail_hide_infill() const
|
||||
{
|
||||
return m_impl->get_reduced_detail_hide_infill();
|
||||
}
|
||||
|
||||
void Viewer::set_reduced_detail_hide_infill(bool value)
|
||||
{
|
||||
m_impl->set_reduced_detail_hide_infill(value);
|
||||
}
|
||||
|
||||
void Viewer::set_dim_previous_layers(bool value)
|
||||
{
|
||||
m_impl->set_dim_previous_layers(value);
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <numeric>
|
||||
#include <cfloat>
|
||||
|
||||
namespace libvgcode {
|
||||
|
||||
@@ -764,8 +763,6 @@ void ViewerImpl::init(const std::string& opengl_context_version)
|
||||
m_uni_segments_height_width_angle_tex_id = glGetUniformLocation(m_segments_shader_id, "height_width_angle_tex");
|
||||
m_uni_segments_colors_tex_id = glGetUniformLocation(m_segments_shader_id, "color_tex");
|
||||
m_uni_segments_segment_index_tex_id = glGetUniformLocation(m_segments_shader_id, "segment_index_tex");
|
||||
m_uni_segments_reverse_order_id = glGetUniformLocation(m_segments_shader_id, "reverse_order");
|
||||
m_uni_segments_instance_count_id = glGetUniformLocation(m_segments_shader_id, "instance_count");
|
||||
// ORCA: realistic view
|
||||
m_uni_segments_shadow_map_id = glGetUniformLocation(m_segments_shader_id, "shadow_map");
|
||||
m_uni_segments_shadow_light_vp_id = glGetUniformLocation(m_segments_shader_id, "shadow_light_vp");
|
||||
@@ -902,17 +899,9 @@ void ViewerImpl::reset()
|
||||
#else
|
||||
m_enabled_segments_count = 0;
|
||||
m_enabled_options_count = 0;
|
||||
m_enabled_segments_reduced_count = 0;
|
||||
m_enabled_options_reduced_count = 0;
|
||||
m_enabled_segments_reduced_tex_size = 0;
|
||||
m_enabled_options_reduced_tex_size = 0;
|
||||
|
||||
m_settings_used_for_ranges = std::nullopt;
|
||||
|
||||
delete_textures(m_enabled_options_reduced_tex_id);
|
||||
delete_buffers(m_enabled_options_reduced_buf_id);
|
||||
delete_textures(m_enabled_segments_reduced_tex_id);
|
||||
delete_buffers(m_enabled_segments_reduced_buf_id);
|
||||
delete_textures(m_enabled_options_tex_id);
|
||||
delete_buffers(m_enabled_options_buf_id);
|
||||
delete_textures(m_enabled_segments_tex_id);
|
||||
@@ -1172,17 +1161,6 @@ void ViewerImpl::load(GCodeInputData&& gcode_data)
|
||||
glsafe(glGenTextures(1, &m_enabled_options_tex_id));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_enabled_options_tex_id));
|
||||
|
||||
// create (but do not fill) the reduced counterparts of the two buffers above
|
||||
glsafe(glGenBuffers(1, &m_enabled_segments_reduced_buf_id));
|
||||
glsafe(glBindBuffer(GL_TEXTURE_BUFFER, m_enabled_segments_reduced_buf_id));
|
||||
glsafe(glGenTextures(1, &m_enabled_segments_reduced_tex_id));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_enabled_segments_reduced_tex_id));
|
||||
|
||||
glsafe(glGenBuffers(1, &m_enabled_options_reduced_buf_id));
|
||||
glsafe(glBindBuffer(GL_TEXTURE_BUFFER, m_enabled_options_reduced_buf_id));
|
||||
glsafe(glGenTextures(1, &m_enabled_options_reduced_tex_id));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_enabled_options_reduced_tex_id));
|
||||
|
||||
glsafe(glBindBuffer(GL_TEXTURE_BUFFER, 0));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, old_bound_texture));
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
@@ -1194,18 +1172,6 @@ void ViewerImpl::load(GCodeInputData&& gcode_data)
|
||||
update_colors();
|
||||
}
|
||||
|
||||
#ifndef ENABLE_OPENGL_ES
|
||||
// the roles that lie under a skin or between walls, never seen from outside the print
|
||||
static bool is_hidden_in_shell(EGCodeExtrusionRole role)
|
||||
{
|
||||
return role == EGCodeExtrusionRole::InternalInfill ||
|
||||
role == EGCodeExtrusionRole::SolidInfill ||
|
||||
role == EGCodeExtrusionRole::InternalBridgeInfill ||
|
||||
role == EGCodeExtrusionRole::GapFill;
|
||||
}
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
|
||||
|
||||
void ViewerImpl::update_enabled_entities()
|
||||
{
|
||||
if (m_vertices.empty())
|
||||
@@ -1213,17 +1179,6 @@ void ViewerImpl::update_enabled_entities()
|
||||
|
||||
std::vector<uint32_t> enabled_segments;
|
||||
std::vector<uint32_t> enabled_options;
|
||||
#ifndef ENABLE_OPENGL_ES
|
||||
// the reduced set is filled by the same walk, so switching to it costs no rebuild. Whatever the
|
||||
// mode leaves out, the bottom and top layers of the visible range are kept whole: they are the
|
||||
// surfaces the range cuts open
|
||||
const EReducedDetailMode reduced_mode = m_settings.reduced_detail_mode;
|
||||
const bool build_reduced = reduced_mode != EReducedDetailMode::Off;
|
||||
const bool hide_infill = m_settings.reduced_detail_hide_infill;
|
||||
std::vector<uint32_t> enabled_segments_reduced;
|
||||
std::vector<uint32_t> enabled_options_reduced;
|
||||
const Interval& layers_range = m_layers.get_view_range();
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
Interval range = m_view_range.get_visible();
|
||||
|
||||
// when top layer only visualization is enabled, we need to render
|
||||
@@ -1271,20 +1226,6 @@ void ViewerImpl::update_enabled_entities()
|
||||
enabled_options.push_back(static_cast<uint32_t>(i));
|
||||
else
|
||||
enabled_segments.push_back(static_cast<uint32_t>(i));
|
||||
|
||||
#ifndef ENABLE_OPENGL_ES
|
||||
if (build_reduced) {
|
||||
const bool end_layer = v.layer_id == layers_range[0] || v.layer_id == layers_range[1];
|
||||
if (end_layer)
|
||||
(v.is_option() ? enabled_options_reduced : enabled_segments_reduced).push_back(static_cast<uint32_t>(i));
|
||||
else if (reduced_mode == EReducedDetailMode::ShellOnly) {
|
||||
if (v.is_option())
|
||||
enabled_options_reduced.push_back(static_cast<uint32_t>(i));
|
||||
else if (!v.is_extrusion() || !hide_infill || !is_hidden_in_shell(v.role))
|
||||
enabled_segments_reduced.push_back(static_cast<uint32_t>(i));
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
}
|
||||
|
||||
#ifdef ENABLE_OPENGL_ES
|
||||
@@ -1313,23 +1254,6 @@ void ViewerImpl::update_enabled_entities()
|
||||
else
|
||||
glsafe(glBufferData(GL_TEXTURE_BUFFER, 0, nullptr, GL_STATIC_DRAW));
|
||||
|
||||
m_enabled_segments_reduced_count = enabled_segments_reduced.size();
|
||||
m_enabled_options_reduced_count = enabled_options_reduced.size();
|
||||
m_enabled_segments_reduced_tex_size = enabled_segments_reduced.size() * sizeof(uint32_t);
|
||||
m_enabled_options_reduced_tex_size = enabled_options_reduced.size() * sizeof(uint32_t);
|
||||
|
||||
// uploaded even when nothing was built, so that the last reduced set is released as soon as
|
||||
// the preference is switched off
|
||||
assert(m_enabled_segments_reduced_buf_id > 0);
|
||||
glsafe(glBindBuffer(GL_TEXTURE_BUFFER, m_enabled_segments_reduced_buf_id));
|
||||
glsafe(glBufferData(GL_TEXTURE_BUFFER, m_enabled_segments_reduced_tex_size,
|
||||
enabled_segments_reduced.empty() ? nullptr : enabled_segments_reduced.data(), GL_STATIC_DRAW));
|
||||
|
||||
assert(m_enabled_options_reduced_buf_id > 0);
|
||||
glsafe(glBindBuffer(GL_TEXTURE_BUFFER, m_enabled_options_reduced_buf_id));
|
||||
glsafe(glBufferData(GL_TEXTURE_BUFFER, m_enabled_options_reduced_tex_size,
|
||||
enabled_options_reduced.empty() ? nullptr : enabled_options_reduced.data(), GL_STATIC_DRAW));
|
||||
|
||||
glsafe(glBindBuffer(GL_TEXTURE_BUFFER, 0));
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
|
||||
@@ -1537,23 +1461,6 @@ void ViewerImpl::toggle_top_layer_only_view_range()
|
||||
update_colors_texture();
|
||||
}
|
||||
|
||||
// Both decide which vertices land in the reduced set, so the sets are rebuilt.
|
||||
void ViewerImpl::set_reduced_detail_mode(EReducedDetailMode mode)
|
||||
{
|
||||
if (m_settings.reduced_detail_mode == mode)
|
||||
return;
|
||||
m_settings.reduced_detail_mode = mode;
|
||||
m_settings.update_enabled_entities = true;
|
||||
}
|
||||
|
||||
void ViewerImpl::set_reduced_detail_hide_infill(bool value)
|
||||
{
|
||||
if (m_settings.reduced_detail_hide_infill == value)
|
||||
return;
|
||||
m_settings.reduced_detail_hide_infill = value;
|
||||
m_settings.update_enabled_entities = true;
|
||||
}
|
||||
|
||||
// ORCA: enable/disable darkening of the layers the layer slider is not scrubbed to
|
||||
void ViewerImpl::set_dim_previous_layers(bool value)
|
||||
{
|
||||
@@ -1947,8 +1854,6 @@ size_t ViewerImpl::get_used_gpu_memory() const
|
||||
ret += m_colors_tex_size;
|
||||
ret += m_enabled_segments_tex_size;
|
||||
ret += m_enabled_options_tex_size;
|
||||
ret += m_enabled_segments_reduced_tex_size;
|
||||
ret += m_enabled_options_reduced_tex_size;
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
return ret;
|
||||
}
|
||||
@@ -2165,8 +2070,7 @@ void ViewerImpl::render_segments(const Mat4x4& view_matrix, const Mat4x4& projec
|
||||
#ifdef ENABLE_OPENGL_ES
|
||||
if (m_texture_data.get_enabled_segments_count() == 0)
|
||||
#else
|
||||
const ActiveSet segments = active_segments();
|
||||
if (segments.count == 0)
|
||||
if (m_enabled_segments_count == 0)
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
return;
|
||||
|
||||
@@ -2186,15 +2090,6 @@ void ViewerImpl::render_segments(const Mat4x4& view_matrix, const Mat4x4& projec
|
||||
glsafe(glUniformMatrix4fv(m_uni_segments_view_matrix_id, 1, GL_FALSE, view_matrix.data()));
|
||||
glsafe(glUniformMatrix4fv(m_uni_segments_projection_matrix_id, 1, GL_FALSE, projection_matrix.data()));
|
||||
glsafe(glUniform3fv(m_uni_segments_camera_position_id, 1, camera_position.data()));
|
||||
// The segments come in print order, bottom layer first. Seen from above, that is back to front,
|
||||
// and every hidden fragment is shaded before the one that covers it. Drawing them last to first
|
||||
// lets the depth test reject the hidden ones instead. The camera looks down when the world's
|
||||
// up axis points towards it, which is the view matrix's (2, 2) entry being positive.
|
||||
const bool top_down = !m_rendering_shadow_casters && view_matrix[10] > 0.0f;
|
||||
glsafe(glUniform1i(m_uni_segments_reverse_order_id, top_down ? 1 : 0));
|
||||
#ifndef ENABLE_OPENGL_ES
|
||||
glsafe(glUniform1i(m_uni_segments_instance_count_id, static_cast<int>(segments.count)));
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
// ORCA: realistic view. The depth pass writes the map it would otherwise read, so it shades
|
||||
// with the lookup off.
|
||||
glsafe(glUniform1i(m_uni_segments_shadow_map_id, m_shadow_map_texture_unit));
|
||||
@@ -2243,10 +2138,10 @@ void ViewerImpl::render_segments(const Mat4x4& view_matrix, const Mat4x4& projec
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_colors_tex_id));
|
||||
glsafe(glTexBuffer(GL_TEXTURE_BUFFER, GL_R32F, m_colors_buf_id));
|
||||
glsafe(glActiveTexture(GL_TEXTURE3));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, segments.tex_id));
|
||||
glsafe(glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, segments.buf_id));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_enabled_segments_tex_id));
|
||||
glsafe(glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, m_enabled_segments_buf_id));
|
||||
|
||||
m_segment_template.render(segments.count);
|
||||
m_segment_template.render(m_enabled_segments_count);
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
|
||||
if (curr_cull_face)
|
||||
@@ -2272,8 +2167,7 @@ void ViewerImpl::render_options(const Mat4x4& view_matrix, const Mat4x4& project
|
||||
#ifdef ENABLE_OPENGL_ES
|
||||
if (m_texture_data.get_enabled_options_count() == 0)
|
||||
#else
|
||||
const ActiveSet options = active_options();
|
||||
if (options.count == 0)
|
||||
if (m_enabled_options_count == 0)
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
return;
|
||||
|
||||
@@ -2331,10 +2225,10 @@ void ViewerImpl::render_options(const Mat4x4& view_matrix, const Mat4x4& project
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_colors_tex_id));
|
||||
glsafe(glTexBuffer(GL_TEXTURE_BUFFER, GL_R32F, m_colors_buf_id));
|
||||
glsafe(glActiveTexture(GL_TEXTURE3));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, options.tex_id));
|
||||
glsafe(glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, options.buf_id));
|
||||
glsafe(glBindTexture(GL_TEXTURE_BUFFER, m_enabled_options_tex_id));
|
||||
glsafe(glTexBuffer(GL_TEXTURE_BUFFER, GL_R32UI, m_enabled_options_buf_id));
|
||||
|
||||
m_option_template.render(options.count);
|
||||
m_option_template.render(m_enabled_options_count);
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
|
||||
if (!curr_cull_face)
|
||||
|
||||
@@ -109,21 +109,6 @@ public:
|
||||
// 0.0 = black
|
||||
bool is_dim_previous_layers() const { return m_settings.dim_previous_layers; }
|
||||
void set_dim_previous_layers(bool value);
|
||||
//
|
||||
// Draw from the reduced set; it is already built, so this is just a buffer binding.
|
||||
//
|
||||
void set_reduced_detail(bool value) {
|
||||
#ifdef ENABLE_OPENGL_ES
|
||||
// no reduced set is built on OpenGL ES
|
||||
value = false;
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
m_settings.reduced_detail = value;
|
||||
}
|
||||
bool is_reduced_detail() const { return m_settings.reduced_detail; }
|
||||
EReducedDetailMode get_reduced_detail_mode() const { return m_settings.reduced_detail_mode; }
|
||||
void set_reduced_detail_mode(EReducedDetailMode mode);
|
||||
bool get_reduced_detail_hide_infill() const { return m_settings.reduced_detail_hide_infill; }
|
||||
void set_reduced_detail_hide_infill(bool value);
|
||||
float get_dim_previous_layers_brightness() const { return m_settings.dim_previous_layers_brightness; }
|
||||
void set_dim_previous_layers_brightness(float value);
|
||||
|
||||
@@ -377,8 +362,6 @@ private:
|
||||
int m_uni_segments_height_width_angle_tex_id{ -1 };
|
||||
int m_uni_segments_colors_tex_id{ -1 };
|
||||
int m_uni_segments_segment_index_tex_id{ -1 };
|
||||
int m_uni_segments_reverse_order_id{ -1 };
|
||||
int m_uni_segments_instance_count_id{ -1 };
|
||||
int m_uni_segments_shadow_map_id{ -1 };
|
||||
int m_uni_segments_shadow_light_vp_id{ -1 };
|
||||
int m_uni_segments_shadow_intensity_id{ -1 };
|
||||
@@ -516,15 +499,6 @@ private:
|
||||
unsigned int m_enabled_options_tex_id{ 0 };
|
||||
size_t m_enabled_options_count{ 0 };
|
||||
//
|
||||
// OpenGL buffers to store the reduced set drawn while Settings::reduced_detail is set
|
||||
//
|
||||
unsigned int m_enabled_segments_reduced_buf_id{ 0 };
|
||||
unsigned int m_enabled_segments_reduced_tex_id{ 0 };
|
||||
size_t m_enabled_segments_reduced_count{ 0 };
|
||||
unsigned int m_enabled_options_reduced_buf_id{ 0 };
|
||||
unsigned int m_enabled_options_reduced_tex_id{ 0 };
|
||||
size_t m_enabled_options_reduced_count{ 0 };
|
||||
//
|
||||
// Caches for size of data sent to gpu, in bytes
|
||||
//
|
||||
size_t m_positions_tex_size{ 0 };
|
||||
@@ -532,27 +506,6 @@ private:
|
||||
size_t m_colors_tex_size{ 0 };
|
||||
size_t m_enabled_segments_tex_size{ 0 };
|
||||
size_t m_enabled_options_tex_size{ 0 };
|
||||
size_t m_enabled_segments_reduced_tex_size{ 0 };
|
||||
size_t m_enabled_options_reduced_tex_size{ 0 };
|
||||
|
||||
// The set the next draw reads from: the reduced one while dragging, if one is built.
|
||||
bool use_reduced_set() const { return m_settings.reduced_detail && m_settings.reduced_detail_mode != EReducedDetailMode::Off; }
|
||||
struct ActiveSet
|
||||
{
|
||||
size_t count{ 0 };
|
||||
unsigned int buf_id{ 0 };
|
||||
unsigned int tex_id{ 0 };
|
||||
};
|
||||
ActiveSet active_segments() const {
|
||||
if (use_reduced_set())
|
||||
return { m_enabled_segments_reduced_count, m_enabled_segments_reduced_buf_id, m_enabled_segments_reduced_tex_id };
|
||||
return { m_enabled_segments_count, m_enabled_segments_buf_id, m_enabled_segments_tex_id };
|
||||
}
|
||||
ActiveSet active_options() const {
|
||||
if (use_reduced_set())
|
||||
return { m_enabled_options_reduced_count, m_enabled_options_reduced_buf_id, m_enabled_options_reduced_tex_id };
|
||||
return { m_enabled_options_count, m_enabled_options_buf_id, m_enabled_options_tex_id };
|
||||
}
|
||||
#endif // ENABLE_OPENGL_ES
|
||||
|
||||
//
|
||||
|
||||
@@ -1267,8 +1267,6 @@ void GCodeViewer::load_as_gcode(const GCodeProcessorResult& gcode_result, const
|
||||
if (current_top_layer_only != required_top_layer_only)
|
||||
m_viewer.toggle_top_layer_only_view_range();
|
||||
|
||||
read_reduced_detail_preferences();
|
||||
|
||||
// ORCA: darken the layers the preview layer slider is not scrubbed to
|
||||
m_viewer.set_dim_previous_layers(get_app_config()->get_bool("preview_dim_previous_layers"));
|
||||
m_viewer.set_dim_previous_layers_brightness(0.01f * std::stoi(get_app_config()->get("preview_dim_previous_layers_brightness")));
|
||||
@@ -1492,10 +1490,6 @@ void GCodeViewer::load_as_gcode(const GCodeProcessorResult& gcode_result, const
|
||||
|
||||
// BBS: data for rendering color arrangement recommendation
|
||||
m_nozzle_nums = print.config().option<ConfigOptionFloats>("nozzle_diameter")->values.size();
|
||||
// the shell drag mode hides the infill only where the profile covers it: with no top or bottom
|
||||
// shell, or no walls, the infill is the surface. Per-object settings are not consulted.
|
||||
const PrintRegionConfig& region = print.default_region_config();
|
||||
m_viewer.set_reduced_detail_hide_infill(region.top_shell_layers.value > 0 && region.bottom_shell_layers.value > 0 && region.wall_loops.value > 0);
|
||||
// Orca hack: Hide filament group for non-bbl printers
|
||||
if (!print.is_BBL_printer()) m_nozzle_nums = 1;
|
||||
std::vector<int> filament_maps = print.get_filament_maps();
|
||||
@@ -1666,7 +1660,6 @@ void GCodeViewer::reset_shell()
|
||||
{
|
||||
m_shells.volumes.clear();
|
||||
m_shells.print_id = -1;
|
||||
m_shells.with_wipe_tower = false;
|
||||
m_shell_bounding_box = BoundingBoxf3();
|
||||
}
|
||||
|
||||
@@ -1703,12 +1696,7 @@ void GCodeViewer::reset()
|
||||
void GCodeViewer::render_scene(int canvas_width, int canvas_height)
|
||||
{
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
// while dragging in the solid model mode, the objects stand in for their toolpaths, cut to the
|
||||
// visible layer range; the toolpath set then holds only the range's bottom and top layers
|
||||
if (m_viewer.is_reduced_detail() && solid_model_enabled())
|
||||
render_solid_model(canvas_width, canvas_height);
|
||||
else
|
||||
render_shells(canvas_width, canvas_height);
|
||||
render_shells(canvas_width, canvas_height);
|
||||
|
||||
if (m_viewer.get_extrusion_roles_count() == 0)
|
||||
return;
|
||||
@@ -2031,56 +2019,6 @@ void GCodeViewer::update_layers_slider_mode()
|
||||
// TODO m_layers_slider->SetModeAndOnlyExtruder(one_extruder_printed_model, only_extruder);
|
||||
}
|
||||
|
||||
void GCodeViewer::set_interacting(bool interacting)
|
||||
{
|
||||
// with no shells to stand in for the toolpaths, the solid model would leave only the end layers
|
||||
const bool usable = !solid_model_enabled() || !m_shells.volumes.empty();
|
||||
m_viewer.set_reduced_detail(interacting && usable);
|
||||
}
|
||||
|
||||
void GCodeViewer::read_reduced_detail_preferences()
|
||||
{
|
||||
m_reduced_detail_mode = reduced_detail_mode_from_string(get_app_config()->get("preview_reduced_detail_mode"));
|
||||
apply_reduced_detail_settings();
|
||||
}
|
||||
|
||||
void GCodeViewer::apply_reduced_detail_settings()
|
||||
{
|
||||
m_viewer.set_reduced_detail_mode(m_reduced_detail_mode);
|
||||
}
|
||||
|
||||
void GCodeViewer::set_reduced_detail_mode(const std::string& mode)
|
||||
{
|
||||
const bool was_solid = solid_model_enabled();
|
||||
m_reduced_detail_mode = reduced_detail_mode_from_string(mode);
|
||||
apply_reduced_detail_settings();
|
||||
reload_shells_if_solid_model_changed(was_solid);
|
||||
}
|
||||
|
||||
libvgcode::EReducedDetailMode GCodeViewer::reduced_detail_mode_from_string(const std::string& mode)
|
||||
{
|
||||
if (mode == "solid")
|
||||
return libvgcode::EReducedDetailMode::EndLayersOnly;
|
||||
if (mode == "shell")
|
||||
return libvgcode::EReducedDetailMode::ShellOnly;
|
||||
return libvgcode::EReducedDetailMode::Off;
|
||||
}
|
||||
|
||||
void GCodeViewer::reload_shells_if_solid_model_changed(bool was_enabled)
|
||||
{
|
||||
if (was_enabled == solid_model_enabled() || m_shells.print_id == -1)
|
||||
return;
|
||||
// only the prime tower comes and goes with the mode: a full reload would drop the shells
|
||||
// whenever the print has moved on since they were loaded, leaving the solid model nothing to draw
|
||||
if (wxGetApp().plater() == nullptr)
|
||||
return;
|
||||
// the shells are loaded from the current plate's print, which is not the plater's own
|
||||
const Print& print = wxGetApp().plater()->get_partplate_list().get_current_fff_print();
|
||||
if (static_cast<int>(print.id().id) != m_shells.print_id)
|
||||
return;
|
||||
update_shell_wipe_tower(print, m_gl_data_initialized);
|
||||
}
|
||||
|
||||
void GCodeViewer::set_layers_z_range(const std::array<unsigned int, 2>& layers_z_range)
|
||||
{
|
||||
m_viewer.set_layers_view_range(static_cast<uint32_t>(layers_z_range[0]), static_cast<uint32_t>(layers_z_range[1]));
|
||||
@@ -2405,11 +2343,7 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const
|
||||
void GCodeViewer::load_shells(const Print& print, bool initialized, bool force_previewing)
|
||||
{
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": initialized=%1%, force_previewing=%2%")%initialized %force_previewing;
|
||||
// the shells can load before the first G-code does, so the preferences are read here as well
|
||||
read_reduced_detail_preferences();
|
||||
if ((print.id().id == m_shells.print_id)&&(print.get_modified_count() == m_shells.print_modify_count)) {
|
||||
// the prime tower comes and goes on its own, without reloading the objects
|
||||
update_shell_wipe_tower(print, initialized);
|
||||
//BBS: update force previewing logic
|
||||
if (force_previewing)
|
||||
m_shells.previewing = force_previewing;
|
||||
@@ -2518,45 +2452,10 @@ void GCodeViewer::load_shells(const Print& print, bool initialized, bool force_p
|
||||
m_shells.print_id = print.id().id;
|
||||
m_shells.print_modify_count = print.get_modified_count();
|
||||
m_shells.previewing = true;
|
||||
update_shell_wipe_tower(print, initialized);
|
||||
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": shell loaded, id change to %1%, modify_count %2%, object count %3%, glvolume count %4%")
|
||||
% m_shells.print_id % m_shells.print_modify_count % object_count %m_shells.volumes.volumes.size();
|
||||
}
|
||||
|
||||
// The prime tower as it was sliced, so that the solid model shows what the print shows. It keeps its
|
||||
// opaque colour, so it never appears among the translucent shells, and stays out of their bounding box.
|
||||
void GCodeViewer::update_shell_wipe_tower(const Print& print, bool initialized)
|
||||
{
|
||||
const bool with_wipe_tower = solid_model_enabled() && print.is_step_done(psWipeTower) && print.wipe_tower_data().wipe_tower_mesh_data;
|
||||
if (with_wipe_tower == m_shells.with_wipe_tower)
|
||||
return;
|
||||
m_shells.with_wipe_tower = with_wipe_tower;
|
||||
GLVolumePtrs& volumes = m_shells.volumes.volumes;
|
||||
if (!with_wipe_tower) {
|
||||
volumes.erase(std::remove_if(volumes.begin(), volumes.end(), [](GLVolume* volume) {
|
||||
if (!volume->is_wipe_tower)
|
||||
return false;
|
||||
delete volume;
|
||||
return true;
|
||||
}), volumes.end());
|
||||
return;
|
||||
}
|
||||
const PrintConfig& config = print.config();
|
||||
const int plate_idx = print.get_plate_index();
|
||||
const Vec3d plate_origin = print.get_plate_origin();
|
||||
const float x = static_cast<float>(config.wipe_tower_x.get_at(plate_idx) + plate_origin.x());
|
||||
const float y = static_cast<float>(config.wipe_tower_y.get_at(plate_idx) + plate_origin.y());
|
||||
const size_t first_new = volumes.size();
|
||||
m_shells.volumes.load_real_wipe_tower_preview(1000 + plate_idx, x, y, print.wipe_tower_data().wipe_tower_mesh_data->real_wipe_tower_mesh,
|
||||
print.wipe_tower_data().wipe_tower_mesh_data->real_brim_mesh, true,
|
||||
static_cast<float>(config.wipe_tower_rotation_angle), false, initialized);
|
||||
for (size_t i = first_new; i < volumes.size(); ++i) {
|
||||
volumes[i]->zoom_to_volumes = false;
|
||||
volumes[i]->force_native_color = true;
|
||||
volumes[i]->set_render_color();
|
||||
}
|
||||
}
|
||||
|
||||
void GCodeViewer::render_toolpaths()
|
||||
{
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
@@ -2757,50 +2656,6 @@ void GCodeViewer::render_shells(int canvas_width, int canvas_height)
|
||||
glsafe(::glDepthMask(GL_TRUE));
|
||||
}
|
||||
|
||||
// The sliced objects and the prime tower drawn opaque, in their filament colours, cut to the
|
||||
// visible layer range by the shader's z range. The toolpaths of the range's bottom and top layers
|
||||
// are drawn afterwards and cap the cut.
|
||||
void GCodeViewer::render_solid_model(int canvas_width, int canvas_height)
|
||||
{
|
||||
if (m_shells.volumes.empty())
|
||||
return;
|
||||
// gouraud_light has no z range, so it could not cut the model
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud");
|
||||
if (shader == nullptr)
|
||||
return;
|
||||
|
||||
const libvgcode::Interval& layers = m_viewer.get_layers_view_range();
|
||||
const float z_top = m_viewer.get_layer_z(layers[1]) - m_z_offset + 0.001f;
|
||||
const float z_bottom = (layers[0] > 0) ? m_viewer.get_layer_z(layers[0] - 1) - m_z_offset - 0.001f : -FLT_MAX;
|
||||
|
||||
std::vector<float> alphas;
|
||||
alphas.reserve(m_shells.volumes.volumes.size());
|
||||
for (GLVolume* volume : m_shells.volumes.volumes) {
|
||||
alphas.push_back(volume->color.a());
|
||||
volume->color.a(1.0f);
|
||||
volume->set_render_color();
|
||||
}
|
||||
m_shells.volumes.set_z_range(z_bottom, z_top);
|
||||
// gouraud also clips by this plane, which nothing else sets on the shells
|
||||
m_shells.volumes.set_clipping_plane(ClippingPlane::ClipsNothing().get_data());
|
||||
|
||||
shader->start_using();
|
||||
// the 3D view leaves its shadow settings on the shared program
|
||||
shader->set_uniform("shadow_intensity", 0.0f);
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
shader->set_uniform("z_far", camera.get_far_z());
|
||||
shader->set_uniform("z_near", camera.get_near_z());
|
||||
m_shells.volumes.render(GLVolumeCollection::ERenderType::Opaque, false, camera.get_view_matrix(), camera.get_projection_matrix(), {canvas_width, canvas_height});
|
||||
shader->stop_using();
|
||||
|
||||
m_shells.volumes.set_z_range(-FLT_MAX, FLT_MAX);
|
||||
size_t k = 0;
|
||||
for (GLVolume* volume : m_shells.volumes.volumes) {
|
||||
volume->color.a(alphas[k++]);
|
||||
volume->set_render_color();
|
||||
}
|
||||
}
|
||||
|
||||
//BBS
|
||||
void GCodeViewer::render_all_plates_stats(const std::vector<const GCodeProcessorResult*>& gcode_result_list, bool show /*= true*/) const {
|
||||
if (!show)
|
||||
|
||||
@@ -174,8 +174,6 @@ public:
|
||||
int print_id{-1};
|
||||
int print_modify_count{-1};
|
||||
bool previewing{false};
|
||||
// the prime tower was loaded with the objects, for the solid model
|
||||
bool with_wipe_tower{false};
|
||||
};
|
||||
//BBS
|
||||
ConflictResultOpt m_conflict_result;
|
||||
@@ -236,17 +234,6 @@ private:
|
||||
|
||||
bool m_legend_visible{ true };
|
||||
bool m_legend_enabled{ true };
|
||||
// the reduced-detail preferences, pushed to libvgcode by apply_reduced_detail_settings()
|
||||
libvgcode::EReducedDetailMode m_reduced_detail_mode{ libvgcode::EReducedDetailMode::Off };
|
||||
void read_reduced_detail_preferences();
|
||||
void apply_reduced_detail_settings();
|
||||
static libvgcode::EReducedDetailMode reduced_detail_mode_from_string(const std::string& mode);
|
||||
// in the solid model mode, the sliced objects are drawn as solid shapes instead of toolpaths
|
||||
bool solid_model_enabled() const { return m_reduced_detail_mode == libvgcode::EReducedDetailMode::EndLayersOnly; }
|
||||
void render_solid_model(int canvas_width, int canvas_height);
|
||||
// the prime tower is only among the shells for the solid model, so it is added or removed when that changes
|
||||
void reload_shells_if_solid_model_changed(bool was_enabled);
|
||||
void update_shell_wipe_tower(const Print& print, bool initialized);
|
||||
|
||||
float m_legend_height;
|
||||
PrintEstimatedStatistics m_print_statistics;
|
||||
@@ -304,7 +291,7 @@ public:
|
||||
// void _render_calibration_thumbnail_internal(ThumbnailData& thumbnail_data, const ThumbnailsParams& thumbnail_params, PartPlateList& partplate_list, OpenGLManager& opengl_manager);
|
||||
// void _render_calibration_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams& thumbnail_params, PartPlateList& partplate_list, OpenGLManager& opengl_manager);
|
||||
// void render_calibration_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, const ThumbnailsParams& thumbnail_params, PartPlateList& partplate_list, OpenGLManager& opengl_manager);
|
||||
bool has_data() const { return m_viewer.get_extrusion_roles_count() != 0; }
|
||||
bool has_data() const { return !m_viewer.get_extrusion_roles().empty(); }
|
||||
|
||||
bool can_export_toolpaths() const;
|
||||
std::vector<int> get_plater_extruder();
|
||||
@@ -376,14 +363,6 @@ public:
|
||||
void set_dim_previous_layers_brightness(float value) { m_viewer.set_dim_previous_layers_brightness(value); }
|
||||
float get_dim_previous_layers_brightness() const { return m_viewer.get_dim_previous_layers_brightness(); }
|
||||
|
||||
// whether the mouse is holding either slider's handle
|
||||
bool is_slider_dragging() const { return m_layers_slider->is_dragging() || m_moves_slider->is_dragging(); }
|
||||
// while the user drags the camera or a slider, draw the reduced set, if the preference asks for one
|
||||
void set_interacting(bool interacting);
|
||||
bool is_reduced_detail() const { return m_viewer.is_reduced_detail(); }
|
||||
// the preference's string value: "off", "solid" or "shell"
|
||||
void set_reduced_detail_mode(const std::string& mode);
|
||||
|
||||
void set_layers_z_range(const std::array<unsigned int, 2>& layers_z_range);
|
||||
|
||||
bool is_legend_shown() const { return m_legend_visible && m_legend_enabled; }
|
||||
|
||||
@@ -2084,11 +2084,6 @@ void GLCanvas3D::_render_frame(bool scene_dirty, bool only_init)
|
||||
const bool overlay_tick = m_fps_overlay_tick;
|
||||
m_fps_overlay_tick = false;
|
||||
|
||||
// Whether the preview draws its reduced set is decided before the cached scene is consulted,
|
||||
// since switching changes what the scene pass draws.
|
||||
if (m_canvas_type == ECanvasType::CanvasPreview && m_render_preview && m_gcode_viewer.has_data() && _update_preview_interaction())
|
||||
scene_dirty = true;
|
||||
|
||||
// An overlay-only frame reuses the last scene pass. The overlay is rebuilt either way, and drawn
|
||||
// below once it is known whether the frame differs from the one on screen.
|
||||
const bool reuse_scene = !scene_dirty && _can_reuse_cached_scene(camera);
|
||||
@@ -3282,16 +3277,9 @@ void GLCanvas3D::bind_event_handlers()
|
||||
if (m_selection_edit.kind != SelectionEdit::None)
|
||||
finish_selection_edit();
|
||||
ImGui::SetWindowFocus(nullptr);
|
||||
// a drag cut short never sees its button release, which would leave the reduced set drawn
|
||||
if (m_canvas_type == CanvasPreview && m_mouse.dragging && m_gcode_viewer.is_reduced_detail())
|
||||
mouse_up_cleanup();
|
||||
render();
|
||||
evt.Skip();
|
||||
});
|
||||
m_canvas->Bind(wxEVT_MOUSE_CAPTURE_LOST, [this](wxMouseCaptureLostEvent&) {
|
||||
if (m_canvas_type == CanvasPreview && m_mouse.dragging && m_gcode_viewer.is_reduced_detail())
|
||||
mouse_up_cleanup();
|
||||
});
|
||||
m_event_handlers_bound = true;
|
||||
|
||||
m_canvas->Bind(wxEVT_GESTURE_PAN, &GLCanvas3D::on_gesture, this);
|
||||
@@ -3367,17 +3355,6 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
|
||||
m_overlay_dirty |= imgui_requires_extra_frame;
|
||||
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
|
||||
m_dirty |= GLTexture::Compressor::has_compressed_texture_to_refresh();
|
||||
// the render timer only wakes the idle loop; the frame that puts the preview's toolpaths back
|
||||
// after a wheel burst has to be asked for here, once the settle time is really up
|
||||
if (m_preview_settle_pending) {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (now >= m_preview_interaction_until) {
|
||||
m_preview_settle_pending = false;
|
||||
m_dirty = true;
|
||||
}
|
||||
else // the timer fired early
|
||||
schedule_extra_frame(static_cast<int>(std::chrono::duration_cast<std::chrono::milliseconds>(m_preview_interaction_until - now).count()) + 1);
|
||||
}
|
||||
|
||||
if (!m_dirty && !m_overlay_dirty)
|
||||
return;
|
||||
@@ -3908,10 +3885,6 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
|
||||
return;
|
||||
}
|
||||
|
||||
// only a wheel the panels did not take moves the camera
|
||||
if (m_canvas_type == CanvasPreview)
|
||||
note_preview_interaction();
|
||||
|
||||
#ifdef __WXMSW__
|
||||
// For some reason the Idle event is not being generated after the mouse scroll event in case of scrolling with the two fingers on the touch pad,
|
||||
// if the event is not allowed to be passed further.
|
||||
@@ -4012,11 +3985,6 @@ void GLCanvas3D::on_fps_overlay_timer(wxTimerEvent& evt)
|
||||
wxWakeUpIdle();
|
||||
}
|
||||
|
||||
void GLCanvas3D::note_preview_interaction()
|
||||
{
|
||||
m_preview_interaction_until = std::chrono::steady_clock::now() + std::chrono::milliseconds(150);
|
||||
}
|
||||
|
||||
void GLCanvas3D::schedule_extra_frame(int milliseconds)
|
||||
{
|
||||
// Schedule idle event right now
|
||||
@@ -5663,9 +5631,6 @@ void GLCanvas3D::mouse_up_cleanup()
|
||||
m_mouse.ignore_left_up = false;
|
||||
m_mouse.ignore_right_up = false;
|
||||
m_dirty = true;
|
||||
// the frame that follows a release puts the preview's toolpaths back, and on some platforms
|
||||
// no idle event follows a button release until the next input
|
||||
wxWakeUpIdle();
|
||||
|
||||
if (m_canvas->HasCapture())
|
||||
m_canvas->ReleaseMouse();
|
||||
@@ -7814,20 +7779,13 @@ bool GLCanvas3D::_is_scene_cacheable() const
|
||||
return false;
|
||||
#endif
|
||||
|
||||
// The scene follows the cursor while the user drags, under a gizmo that draws at the cursor, and
|
||||
// while the cursor is on the layer height bar, where the object shader draws a band at its height.
|
||||
// The scene follows the cursor during a drag, under a gizmo that draws at the cursor, and while
|
||||
// the cursor is on the layer height bar, where the object shader draws a band at its height.
|
||||
const GLGizmoBase* gizmo = m_gizmos.get_current();
|
||||
const bool cursor_on_layers_bar = is_layers_editing_enabled() &&
|
||||
m_layers_editing.bar_rect_contains(*this, (float)m_mouse.position.x(), (float)m_mouse.position.y());
|
||||
return !is_user_interacting() && (gizmo == nullptr || !gizmo->render_follows_cursor()) && !cursor_on_layers_bar;
|
||||
}
|
||||
|
||||
// Whether the user is holding something that moves the scene: the camera, the navigator, a gizmo,
|
||||
// the rectangle selection or a preview slider.
|
||||
bool GLCanvas3D::is_user_interacting() const
|
||||
{
|
||||
return m_mouse.dragging || m_navigator_dragging || m_gizmos.is_dragging() || m_rectangle_selection.is_dragging() ||
|
||||
m_gcode_viewer.is_slider_dragging();
|
||||
return !m_mouse.dragging && !m_gizmos.is_dragging() && !m_rectangle_selection.is_dragging() &&
|
||||
(gizmo == nullptr || !gizmo->render_follows_cursor()) && !cursor_on_layers_bar;
|
||||
}
|
||||
|
||||
bool GLCanvas3D::_is_frame_skipping_enabled() const
|
||||
@@ -8818,24 +8776,6 @@ void GLCanvas3D::_render_wireframe_overlay()
|
||||
shader->stop_using();
|
||||
}
|
||||
|
||||
// The reduced set is drawn while the camera, the navigator or either slider is dragged. A wheel
|
||||
// step has no duration, so it holds the reduced set for a settle time instead, and the frame that
|
||||
// restores the full toolpaths is scheduled for when that time runs out. Returns whether what the scene
|
||||
// pass draws changed, since a frame that reuses the cached scene would hide the change.
|
||||
bool GLCanvas3D::_update_preview_interaction()
|
||||
{
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
const bool settling = now < m_preview_interaction_until;
|
||||
const bool dragging = is_user_interacting();
|
||||
const bool was_reduced = m_gcode_viewer.is_reduced_detail();
|
||||
m_gcode_viewer.set_interacting(dragging || settling);
|
||||
if (settling && !dragging && m_gcode_viewer.is_reduced_detail()) {
|
||||
m_preview_settle_pending = true;
|
||||
schedule_extra_frame(static_cast<int>(std::chrono::duration_cast<std::chrono::milliseconds>(m_preview_interaction_until - now).count()) + 1);
|
||||
}
|
||||
return m_gcode_viewer.is_reduced_detail() != was_reduced;
|
||||
}
|
||||
|
||||
//BBS: GUI refactor: add canvas size as parameters
|
||||
void GLCanvas3D::_render_gcode(int canvas_width, int canvas_height)
|
||||
{
|
||||
|
||||
@@ -656,10 +656,6 @@ private:
|
||||
ECursorType m_cursor_type;
|
||||
GLSelectionRectangle m_rectangle_selection;
|
||||
bool m_navigator_dragging{ false };
|
||||
// until when a wheel step keeps the preview's reduced set drawn
|
||||
std::chrono::time_point<std::chrono::steady_clock> m_preview_interaction_until{};
|
||||
// whether the frame that restores the toolpaths once that time is up is still owed
|
||||
bool m_preview_settle_pending{ false };
|
||||
|
||||
//BBS:add plate related logic
|
||||
mutable std::vector<int> m_hover_volume_idxs;
|
||||
@@ -1226,10 +1222,6 @@ public:
|
||||
void msw_rescale() { m_gcode_viewer.invalidate_legend(); }
|
||||
|
||||
void request_extra_frame() { m_extra_frame_requested = true; }
|
||||
// whether the user is holding the camera, the navigator, a gizmo, the rectangle selection or a preview slider
|
||||
bool is_user_interacting() const;
|
||||
// a wheel step is over before the next frame, so it holds the preview's reduced set for a settle time
|
||||
void note_preview_interaction();
|
||||
|
||||
void schedule_extra_frame(int milliseconds);
|
||||
|
||||
@@ -1380,9 +1372,6 @@ private:
|
||||
//BBS: GUI refactor: add canvas size as parameters
|
||||
void _render_gcode(int canvas_width, int canvas_height);
|
||||
void _render_gcode_overlay(int canvas_width, int canvas_height);
|
||||
// decides whether the preview draws its reduced set this frame and returns whether what the scene
|
||||
// pass draws changed; runs before the cached scene is consulted
|
||||
bool _update_preview_interaction();
|
||||
//BBS: render a plane for assemble
|
||||
void _render_plane() const;
|
||||
void _render_selection();
|
||||
|
||||
@@ -483,11 +483,6 @@ void IMSlider::draw_background_and_groove(const ImRect& bg_rect, const ImRect& g
|
||||
ImGui::RenderFrame(groove.Min, groove.Max, groove_col, false, 0.5 * groove.GetWidth());
|
||||
}
|
||||
|
||||
bool IMSlider::is_dragging() const
|
||||
{
|
||||
return GImGui != nullptr && m_imgui_id != 0 && GImGui->ActiveId == m_imgui_id && GImGui->IO.MouseDown[0];
|
||||
}
|
||||
|
||||
bool IMSlider::horizontal_slider(const char* str_id, int* value, int v_min, int v_max, const ImVec2& size, float scale)
|
||||
{
|
||||
ImGuiWindow* window = ImGui::GetCurrentWindow();
|
||||
@@ -496,7 +491,6 @@ bool IMSlider::horizontal_slider(const char* str_id, int* value, int v_min, int
|
||||
|
||||
ImGuiContext& context = *GImGui;
|
||||
const ImGuiID id = window->GetID(str_id);
|
||||
m_imgui_id = id;
|
||||
|
||||
const ImVec2 pos = window->DC.CursorPos;
|
||||
const ImRect draw_region(pos, pos + size);
|
||||
@@ -889,7 +883,6 @@ bool IMSlider::vertical_slider(const char* str_id, int* higher_value, int* lower
|
||||
|
||||
ImGuiContext& context = *GImGui;
|
||||
const ImGuiID id = window->GetID(str_id);
|
||||
m_imgui_id = id;
|
||||
|
||||
const ImVec2 pos = window->DC.CursorPos;
|
||||
const ImRect draw_region(pos, pos + size);
|
||||
|
||||
@@ -118,9 +118,6 @@ public:
|
||||
|
||||
//BBS update scroll value changed
|
||||
bool is_dirty() { return m_dirty; }
|
||||
// whether the mouse is holding this slider's handle, read from ImGui's active id rather than
|
||||
// from the dirty flag, which is raised and consumed inside a single frame
|
||||
bool is_dragging() const;
|
||||
void set_as_dirty(bool dirty = true) { m_dirty = dirty; }
|
||||
bool is_need_post_tick_event() { return m_is_need_post_tick_changed_event; }
|
||||
void reset_post_tick_event(bool val = false) {
|
||||
@@ -185,8 +182,6 @@ private:
|
||||
int m_higher_value;
|
||||
int m_one_layer_value; // ORCA
|
||||
bool m_dirty = false;
|
||||
// the ImGui id of the slider widget, as of its last render
|
||||
unsigned int m_imgui_id = 0;
|
||||
|
||||
bool m_render_as_disabled{ false };
|
||||
|
||||
|
||||
@@ -12800,6 +12800,8 @@ void Plater::priv::on_process_completed(SlicingProcessCompletedEvent &evt)
|
||||
notification_manager->set_slicing_progress_export_possible();
|
||||
|
||||
// Reset the "export G-code path" name, so that the automatic background processing will be enabled again.
|
||||
const std::string lifecycle_job_name = this->background_process.fff_print() ?
|
||||
this->background_process.fff_print()->output_filename() : std::string();
|
||||
this->background_process.reset_export();
|
||||
// This bool stops showing export finished notification even when process_completed_with_error is false
|
||||
bool has_error = false;
|
||||
@@ -12846,18 +12848,8 @@ void Plater::priv::on_process_completed(SlicingProcessCompletedEvent &evt)
|
||||
|
||||
{
|
||||
Slic3r::LifecycleEventContext ctx;
|
||||
if (const PrintBase* print = this->background_process.current_print()) {
|
||||
const Model& model = print->model();
|
||||
ctx.id = std::to_string(model.id().id);
|
||||
if (model.model_info)
|
||||
ctx.name = model.model_info->model_name;
|
||||
} else {
|
||||
// Realistically Printbase* print will never be null because select_technology already asserts an active print
|
||||
// and the worker thread asserts it before processing.
|
||||
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << ": slicing completed without an active print; lifecycle event has no model ID";
|
||||
}
|
||||
ctx.code = evt.cancelled() ? Slic3r::LifecycleEvtCode::Warn :
|
||||
(has_error ? Slic3r::LifecycleEvtCode::Error : Slic3r::LifecycleEvtCode::Ok);
|
||||
ctx.name = lifecycle_job_name;
|
||||
ctx.code = evt.cancelled() ? Slic3r::LifecycleEvtCode::Warn : (has_error ? Slic3r::LifecycleEvtCode::Error : Slic3r::LifecycleEvtCode::Ok);
|
||||
ctx.msg = evt.cancelled() ? "cancelled" : (has_error ? lifecycle_error_msg : std::string());
|
||||
Slic3r::fire_lifecycle_event(Slic3r::LifecycleEvent::SlicingJobComplete, ctx);
|
||||
}
|
||||
|
||||
@@ -322,7 +322,7 @@ wxBoxSizer* PreferencesDialog::create_item_combobox(wxString title, wxString too
|
||||
return sizer;
|
||||
}
|
||||
|
||||
wxBoxSizer *PreferencesDialog::create_item_combobox(wxString title, wxString tooltip, std::string param, std::vector<wxString> vlist, std::vector<std::string> config_name_index, std::function<void(std::string)> onchange, const wxString wiki_url)
|
||||
wxBoxSizer *PreferencesDialog::create_item_combobox(wxString title, wxString tooltip, std::string param, std::vector<wxString> vlist, std::vector<std::string> config_name_index, const wxString wiki_url)
|
||||
{
|
||||
assert(vlist.size() == config_name_index.size());
|
||||
unsigned int current_index = 0;
|
||||
@@ -338,9 +338,8 @@ wxBoxSizer *PreferencesDialog::create_item_combobox(wxString title, wxString too
|
||||
auto [sizer, combobox] = create_item_combobox_base(title, tooltip, param, vlist, current_index);
|
||||
|
||||
//// save config
|
||||
combobox->GetDropDown().Bind(wxEVT_COMBOBOX, [this, param, config_name_index, onchange](wxCommandEvent& e) {
|
||||
combobox->GetDropDown().Bind(wxEVT_COMBOBOX, [this, param, config_name_index](wxCommandEvent& e) {
|
||||
app_config->set(param, config_name_index[e.GetSelection()]);
|
||||
if (onchange != nullptr) onchange(config_name_index[e.GetSelection()]);
|
||||
e.Skip();
|
||||
});
|
||||
|
||||
@@ -2045,32 +2044,6 @@ void PreferencesDialog::create_items()
|
||||
"preview_default_view_type", PreviewViewTypeLabels, PreviewViewTypeValues);
|
||||
g_sizer->Add(item_preview_view_type);
|
||||
|
||||
auto item_reduced_detail_mode = create_item_combobox(
|
||||
_L("Simplify preview while dragging"),
|
||||
_L("What the sliced preview draws while you drag the camera or a preview slider, or zoom with the mouse wheel, so that large prints stay responsive. "
|
||||
"The full toolpaths are restored as soon as you let go.\n"
|
||||
"Off: the full toolpaths.\n"
|
||||
"Solid model: the sliced objects and the prime tower as solid shapes in their filament colors, cut to the visible layer range, "
|
||||
"with its bottom and top layers drawn as toolpaths. Supports are not shown, and negative volumes are not cut out.\n"
|
||||
"Shell only: every layer without its sparse infill, internal solid infill and gap fill, which lie under the walls and skins. "
|
||||
"Walls, top and bottom surfaces, bridges, supports and the prime tower are drawn whole, so the print looks the same from outside.\n"
|
||||
"The bottom and top of the visible layer range are always drawn whole."),
|
||||
"preview_reduced_detail_mode",
|
||||
{_L("Off"), _L("Solid model"), _L("Shell only")},
|
||||
{"off", "solid", "shell"},
|
||||
// apply the new mode immediately to the currently loaded preview
|
||||
[](std::string value) {
|
||||
if (Plater* plater = wxGetApp().plater()) {
|
||||
if (GLCanvas3D* canvas = plater->get_preview_canvas3D()) {
|
||||
canvas->get_gcode_viewer().set_reduced_detail_mode(value);
|
||||
canvas->set_as_dirty();
|
||||
canvas->request_extra_frame();
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
g_sizer->Add(item_reduced_detail_mode);
|
||||
|
||||
auto item_dim_previous_layers = create_item_checkbox(
|
||||
_L("Dim lower layers"),
|
||||
_L("When scrubbing the layer slider in the sliced preview, render the layers below the current one darkened so that only the layer being viewed is shown at full brightness."),
|
||||
|
||||
@@ -93,7 +93,7 @@ public:
|
||||
wxBoxSizer *create_item_title(wxString title);
|
||||
wxBoxSizer *create_item_label(wxString label, const wxString tooltip = "", const wxString wiki_url = "");
|
||||
wxBoxSizer *create_item_combobox(wxString title, wxString tooltip, std::string param, std::vector<wxString> vlist, std::function<void(wxString)> onchange = {}, const wxString wiki_url = "");
|
||||
wxBoxSizer *create_item_combobox(wxString title, wxString tooltip, std::string param, std::vector<wxString> vlist, std::vector<std::string> config_name_index, std::function<void(std::string)> onchange = {}, const wxString wiki_url = "");
|
||||
wxBoxSizer *create_item_combobox(wxString title, wxString tooltip, std::string param, std::vector<wxString> vlist, std::vector<std::string> config_name_index, const wxString wiki_url = "");
|
||||
wxBoxSizer *create_item_region_combobox(wxString title, wxString tooltip);
|
||||
wxBoxSizer *create_item_language_combobox(wxString title, wxString tooltip);
|
||||
wxBoxSizer *create_item_loglevel_combobox(wxString title, wxString tooltip, std::vector<wxString> vlist);
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include <wx/string.h>
|
||||
#include <wx/app.h>
|
||||
@@ -116,67 +115,10 @@ std::string PrintHost::get_print_host_webui(DynamicPrintConfig* config)
|
||||
return webui_url;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
// Moonraker (Klipper's API server) reports a raised exception as { "error": { "code", "message", "traceback" } }
|
||||
// under every host type that connects to it, often with the cause only in the traceback. Returns the reason to show,
|
||||
// or empty for any other body.
|
||||
std::string moonraker_error_reason(const std::string &body)
|
||||
{
|
||||
const auto root = nlohmann::json::parse(body, nullptr, false);
|
||||
const auto err = root.find("error");
|
||||
if (err == root.end())
|
||||
return {};
|
||||
const auto message = err->find("message");
|
||||
const auto traceback = err->find("traceback");
|
||||
if (message == err->end() || traceback == err->end() || !message->is_string() || !traceback->is_string())
|
||||
return {};
|
||||
|
||||
const auto &msg = message->get_ref<const std::string &>();
|
||||
const auto &tb = traceback->get_ref<const std::string &>();
|
||||
if (msg.empty())
|
||||
return {};
|
||||
const auto end = tb.find_last_not_of(" \t\r\n");
|
||||
if (end == std::string::npos)
|
||||
return msg;
|
||||
|
||||
// Chained exceptions each start a new traceback; the one that failed the request is the last.
|
||||
const auto header = tb.rfind("Traceback (most recent call last):", end);
|
||||
|
||||
// Tornado renders a raised HTTPError as "HTTP <code>: <reason>[ (<detail>)]", and the detail may span lines.
|
||||
const auto code = err->find("code");
|
||||
if (code != err->end() && code->is_number_integer()) {
|
||||
const std::string marker = "HTTP " + std::to_string(code->get<int>()) + ": ";
|
||||
const auto pos = tb.rfind(marker, end);
|
||||
if (pos != std::string::npos && (header == std::string::npos || pos > header) && pos + marker.size() <= end) {
|
||||
const std::string reason = tb.substr(pos + marker.size(), end + 1 - pos - marker.size());
|
||||
// An HTTPError whose detail equals its reason, like HTTPError(401, "Unauthorized"), renders the phrase twice.
|
||||
return reason == msg + " (" + msg + ")" ? msg : reason;
|
||||
}
|
||||
}
|
||||
|
||||
// Any other exception's type and message are everything from the first unindented line after its frames.
|
||||
auto begin = (header == std::string::npos) ? std::string::npos : tb.find('\n', header);
|
||||
while (begin != std::string::npos && begin < end) {
|
||||
++begin;
|
||||
if (tb[begin] != ' ' && tb[begin] != '\r' && tb[begin] != '\n')
|
||||
break;
|
||||
begin = tb.find('\n', begin);
|
||||
}
|
||||
if (begin == std::string::npos || begin > end) {
|
||||
const auto nl = tb.rfind('\n', end);
|
||||
begin = (nl == std::string::npos) ? 0 : nl + 1;
|
||||
}
|
||||
return msg + " (" + tb.substr(begin, end + 1 - begin) + ")";
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
wxString PrintHost::format_error(const std::string &body, const std::string &error, unsigned status) const
|
||||
{
|
||||
if (status != 0) {
|
||||
const std::string reason = moonraker_error_reason(body);
|
||||
auto wxbody = wxString::FromUTF8(reason.empty() ? body : reason);
|
||||
auto wxbody = wxString::FromUTF8(body.data());
|
||||
return wxString::Format("HTTP %u: %s", status, wxbody);
|
||||
} else {
|
||||
if (error.find("curl:Timeout was reached") != std::string::npos) {
|
||||
|
||||
@@ -15,9 +15,6 @@
|
||||
#include "libslic3r/Layer.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#include "libslic3r/GCodeReader.hpp"
|
||||
#include "libslic3r/GCode/GCodeProcessor.hpp"
|
||||
#include "libslic3r/Exception.hpp"
|
||||
#include "libslic3r/LifecycleEvents.hpp"
|
||||
|
||||
#include "test_helpers.hpp"
|
||||
#include "test_utils.hpp"
|
||||
@@ -25,10 +22,7 @@
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <iterator>
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
using namespace Slic3r;
|
||||
using namespace Slic3r::Test;
|
||||
@@ -230,88 +224,8 @@ std::string resolved_output_name(Model& model, const std::string& format, const
|
||||
return print.output_filename(filename_base);
|
||||
}
|
||||
|
||||
struct ScopedLifecycleHook
|
||||
{
|
||||
explicit ScopedLifecycleHook(LifecycleHookFn hook) { set_lifecycle_hook_fn(std::move(hook)); }
|
||||
~ScopedLifecycleHook() { set_lifecycle_hook_fn(nullptr); }
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST_CASE("Slicing lifecycle events identify the model", "[Print][LifecycleEvents]")
|
||||
{
|
||||
struct ObservedEvent {
|
||||
LifecycleEvent event;
|
||||
std::string id;
|
||||
std::string name;
|
||||
};
|
||||
std::vector<ObservedEvent> events;
|
||||
ScopedLifecycleHook hook([&](LifecycleEvent event, const LifecycleEventContext& ctx) {
|
||||
events.push_back({ event, ctx.id, ctx.name });
|
||||
});
|
||||
|
||||
Print print;
|
||||
Model model;
|
||||
ModelInfo info;
|
||||
info.model_name = "Lifecycle test model";
|
||||
model.model_info = std::make_shared<ModelInfo>(std::move(info));
|
||||
init_print({cube(20)}, print, model);
|
||||
|
||||
print.process();
|
||||
ScopedTemporaryFile temp(".gcode");
|
||||
print.export_gcode(temp.string(), nullptr, nullptr);
|
||||
GCodeProcessorResult result;
|
||||
print.export_gcode_from_previous_file(temp.string(), &result);
|
||||
|
||||
const std::string expected_id = std::to_string(print.model().id().id);
|
||||
const std::vector<LifecycleEvent> expected_events = {
|
||||
LifecycleEvent::SliceStarted,
|
||||
LifecycleEvent::SliceGeometryFinished,
|
||||
LifecycleEvent::GCodeExportStarted,
|
||||
LifecycleEvent::GCodeExportFinished,
|
||||
LifecycleEvent::GCodeExportStarted,
|
||||
LifecycleEvent::GCodeExportFinished,
|
||||
};
|
||||
REQUIRE(events.size() == expected_events.size());
|
||||
for (size_t i = 0; i < expected_events.size(); ++i) {
|
||||
CHECK(events[i].event == expected_events[i]);
|
||||
CHECK(events[i].id == expected_id);
|
||||
CHECK(events[i].name == "Lifecycle test model");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("Slicing lifecycle event name is empty without model metadata", "[Print][LifecycleEvents]")
|
||||
{
|
||||
std::string event_id;
|
||||
std::string event_name = "unset";
|
||||
ScopedLifecycleHook hook([&](LifecycleEvent event, const LifecycleEventContext& ctx) {
|
||||
if (event == LifecycleEvent::SliceStarted) {
|
||||
event_id = ctx.id;
|
||||
event_name = ctx.name;
|
||||
}
|
||||
});
|
||||
|
||||
Print print;
|
||||
Model model;
|
||||
init_print({cube(20)}, print, model);
|
||||
print.process();
|
||||
|
||||
CHECK(event_id == std::to_string(print.model().id().id));
|
||||
CHECK(event_name.empty());
|
||||
}
|
||||
|
||||
TEST_CASE("Output filenames with numeric statistics fail before slicing finishes", "[Print][Regression]")
|
||||
{
|
||||
DynamicPrintConfig config = DynamicPrintConfig::full_print_config();
|
||||
config.set_key_value("filename_format", new ConfigOptionString("{int(total_weight*10) / 10.0}"));
|
||||
|
||||
Print print;
|
||||
Model model;
|
||||
init_print({cube(20)}, print, model, config);
|
||||
|
||||
CHECK_THROWS_AS(print.output_filename(), PlaceholderParserError);
|
||||
}
|
||||
|
||||
TEST_CASE("Print: {first_object_name} names the first printable object on the plate", "[Print]")
|
||||
{
|
||||
Model model;
|
||||
|
||||
+131
-15
@@ -19,6 +19,7 @@
|
||||
#include <boost/filesystem/operations.hpp>
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
#include <catch2/catch_tostring.hpp>
|
||||
#include <Eigen/Core>
|
||||
@@ -184,16 +185,13 @@ static bool read_cad_recipe_entry(const std::string& path, std::string& out,
|
||||
return found;
|
||||
}
|
||||
|
||||
// Rewrites the archive at `path` with the recipe entry back under the name it had before the
|
||||
// rename, which is what every project saved by an earlier build looks like on disk. Generated
|
||||
// rather than checked in because a whole project archive is not frozen evidence the way a bare
|
||||
// recipe blob is -- it has to be whatever today's exporter writes, with only the name aged.
|
||||
// miniz cannot rename in place and open_zip_writer truncates, so the entries are held across
|
||||
// the switch.
|
||||
static void rename_cad_recipe_entry_to_legacy(const std::string& path)
|
||||
// Rewrites the archive at `path`, letting `edit` change the name or data of each entry; returns
|
||||
// whether `edit` reported a change for any of them. miniz cannot edit in place and
|
||||
// open_zip_writer truncates, so the entries are held across the switch.
|
||||
static bool rewrite_3mf_entries(const std::string& path, const std::function<bool(std::string& name, std::string& data)>& edit)
|
||||
{
|
||||
std::vector<std::pair<std::string, std::string>> entries;
|
||||
bool renamed = false;
|
||||
bool changed = false;
|
||||
{
|
||||
mz_zip_archive zip;
|
||||
mz_zip_zero_struct(&zip);
|
||||
@@ -208,22 +206,140 @@ static void rename_cad_recipe_entry_to_legacy(const std::string& path)
|
||||
std::string data((size_t) st.m_uncomp_size, '\0');
|
||||
if (st.m_uncomp_size > 0)
|
||||
REQUIRE(mz_zip_reader_extract_to_mem(&zip, i, data.data(), data.size(), 0));
|
||||
if (boost::algorithm::iequals(name, CAD_RECIPE_ENTRY)) {
|
||||
name = LEGACY_CAD_RECIPE_ENTRY;
|
||||
renamed = true;
|
||||
}
|
||||
changed |= edit(name, data);
|
||||
entries.emplace_back(std::move(name), std::move(data));
|
||||
}
|
||||
close_zip_reader(&zip);
|
||||
}
|
||||
// Without this the scenario would degrade silently into re-testing the new name if the
|
||||
// exporter's constant ever moved again: every load below would still pass.
|
||||
REQUIRE(renamed);
|
||||
|
||||
Zipper out(path);
|
||||
for (const auto& e : entries)
|
||||
out.add_entry(e.first, e.second.data(), e.second.size());
|
||||
out.finalize();
|
||||
return changed;
|
||||
}
|
||||
|
||||
// Rewrites the archive at `path` with the recipe entry back under the name it had before the
|
||||
// rename, which is what every project saved by an earlier build looks like on disk. Generated
|
||||
// rather than checked in because a whole project archive is not frozen evidence the way a bare
|
||||
// recipe blob is -- it has to be whatever today's exporter writes, with only the name aged.
|
||||
static void rename_cad_recipe_entry_to_legacy(const std::string& path)
|
||||
{
|
||||
const bool renamed = rewrite_3mf_entries(path, [](std::string& name, std::string&) {
|
||||
if (!boost::algorithm::iequals(name, CAD_RECIPE_ENTRY))
|
||||
return false;
|
||||
name = LEGACY_CAD_RECIPE_ENTRY;
|
||||
return true;
|
||||
});
|
||||
// Without this the scenario would degrade silently into re-testing the new name if the
|
||||
// exporter's constant ever moved again: every load below would still pass.
|
||||
REQUIRE(renamed);
|
||||
}
|
||||
|
||||
// Replaces the first occurrence of `from` in any entry whose name ends with `suffix`.
|
||||
static bool replace_in_3mf_entry(const std::string& path, const std::string& suffix, const std::string& from, const std::string& to)
|
||||
{
|
||||
bool replaced = false;
|
||||
rewrite_3mf_entries(path, [&](std::string& name, std::string& data) {
|
||||
if (replaced || !boost::algorithm::ends_with(name, suffix))
|
||||
return false;
|
||||
if (const size_t pos = data.find(from); pos != std::string::npos) {
|
||||
data.replace(pos, from.size(), to);
|
||||
replaced = true;
|
||||
}
|
||||
return replaced;
|
||||
});
|
||||
return replaced;
|
||||
}
|
||||
|
||||
// Stores a one-plate project holding a cube whose first two facets are painted Extruder2 and
|
||||
// Extruder3, which the exporter writes as paint_color="8" and paint_color="0C".
|
||||
static void store_painted_cube(const std::string& path)
|
||||
{
|
||||
Model model;
|
||||
ModelObject* object = model.add_object();
|
||||
ModelVolume* volume = object->add_volume(make_cube(10., 10., 10.));
|
||||
object->add_instance();
|
||||
{
|
||||
TriangleSelector selector(volume->mesh());
|
||||
selector.set_facet(0, EnforcerBlockerType::Extruder2);
|
||||
selector.set_facet(1, EnforcerBlockerType::Extruder3);
|
||||
REQUIRE(volume->mmu_segmentation_facets.set(selector));
|
||||
}
|
||||
ScopedTemporaryDir backup_dir("orca_paint_src");
|
||||
model.set_backup_path(backup_dir.string());
|
||||
|
||||
DynamicPrintConfig cfg;
|
||||
PlateData plate;
|
||||
plate.plate_index = 0;
|
||||
StoreParams sp;
|
||||
sp.path = path.c_str();
|
||||
sp.model = &model;
|
||||
sp.config = &cfg;
|
||||
sp.strategy = SaveStrategy::Zip64 | SaveStrategy::Silence;
|
||||
sp.plate_data_list.push_back(&plate);
|
||||
REQUIRE(store_bbs_3mf(sp));
|
||||
}
|
||||
|
||||
// Loads `path` through the BBS importer into `model`, releasing the plates it returns. The
|
||||
// importer stages metadata through `backup_dir`, which has to outlive the model.
|
||||
static bool load_project(const std::string& path, Model& model, const ScopedTemporaryDir& backup_dir)
|
||||
{
|
||||
model.set_backup_path(backup_dir.string());
|
||||
DynamicPrintConfig config;
|
||||
ConfigSubstitutionContext ctxt{ ForwardCompatibilitySubstitutionRule::Enable };
|
||||
PlateDataPtrs plates;
|
||||
std::vector<Preset*> project_presets;
|
||||
bool is_bbl_3mf = false, is_orca_3mf = false;
|
||||
Semver file_version;
|
||||
const bool loaded = load_bbs_3mf(path.c_str(), &config, &ctxt, &model, &plates, &project_presets, &is_bbl_3mf,
|
||||
&is_orca_3mf, &file_version, nullptr, LoadStrategy::LoadModel | LoadStrategy::LoadConfig);
|
||||
release_PlateData_list(plates);
|
||||
return loaded;
|
||||
}
|
||||
|
||||
TEST_CASE("A project with a plate id below 1 fails to load", "[3mf][Regression]")
|
||||
{
|
||||
const int plate_id = GENERATE(0, -1);
|
||||
INFO("plater_id " << plate_id);
|
||||
|
||||
ScopedTemporaryFile temp(".3mf");
|
||||
store_painted_cube(temp.string());
|
||||
{
|
||||
ScopedTemporaryDir backup_dir("orca_plate_dst");
|
||||
Model model;
|
||||
REQUIRE(load_project(temp.string(), model, backup_dir));
|
||||
}
|
||||
|
||||
REQUIRE(replace_in_3mf_entry(temp.string(), "model_settings.config", "key=\"plater_id\" value=\"1\"",
|
||||
"key=\"plater_id\" value=\"" + std::to_string(plate_id) + "\""));
|
||||
ScopedTemporaryDir backup_dir("orca_plate_dst");
|
||||
Model model;
|
||||
bool loaded = true;
|
||||
REQUIRE_NOTHROW(loaded = load_project(temp.string(), model, backup_dir));
|
||||
REQUIRE_FALSE(loaded);
|
||||
}
|
||||
|
||||
TEST_CASE("A project with malformed paint data loads without the damaged facet", "[3mf][Regression]")
|
||||
{
|
||||
ScopedTemporaryFile temp(".3mf");
|
||||
store_painted_cube(temp.string());
|
||||
// Split codes with no children behind them: the stream runs out mid-tree.
|
||||
REQUIRE(replace_in_3mf_entry(temp.string(), ".model", "paint_color=\"8\"", "paint_color=\"FFFFFFFFFFFFFFFF3\""));
|
||||
|
||||
ScopedTemporaryDir backup_dir("orca_paint_dst");
|
||||
Model model;
|
||||
REQUIRE(load_project(temp.string(), model, backup_dir));
|
||||
REQUIRE(model.objects.size() == 1);
|
||||
const ModelVolume& volume = *model.objects.front()->volumes.front();
|
||||
const auto& data = volume.mmu_segmentation_facets.get_data();
|
||||
REQUIRE_FALSE(data.used_states[size_t(EnforcerBlockerType::Extruder2)]);
|
||||
REQUIRE(data.used_states[size_t(EnforcerBlockerType::Extruder3)]);
|
||||
|
||||
TriangleSelector selector(volume.mesh());
|
||||
REQUIRE_NOTHROW(selector.deserialize(data));
|
||||
REQUIRE(selector.num_facets(EnforcerBlockerType::Extruder2) == 0);
|
||||
REQUIRE(selector.num_facets(EnforcerBlockerType::Extruder3) == 1);
|
||||
}
|
||||
|
||||
// The recipe lives only in the BBS-native backend, because that is the only one that runs:
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
#include "libslic3r/TriangleSelector.hpp"
|
||||
#include "libslic3r/TriangleMesh.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
using namespace Slic3r;
|
||||
|
||||
// A sphere gives well over ExtruderMax original facets, so every extruder state can be assigned
|
||||
@@ -123,3 +125,77 @@ TEST_CASE("Extruder states match the CONST_FILAMENTS hex encoding", "[TriangleSe
|
||||
INFO("Hex " << c.hex << " -> extruder " << c.state);
|
||||
REQUIRE(TriangleSelector::has_facets(data, EnforcerBlockerType(c.state)));
|
||||
}
|
||||
|
||||
// Pack 4-bit codes into a bitstream, least significant bit first, in the order the decoder reads them.
|
||||
static std::vector<bool> pack_nibbles(const std::vector<int> &nibbles)
|
||||
{
|
||||
std::vector<bool> bitstream;
|
||||
for (const int nibble : nibbles)
|
||||
for (int bit = 0; bit < 4; ++bit)
|
||||
bitstream.push_back((nibble >> bit) & 1);
|
||||
return bitstream;
|
||||
}
|
||||
|
||||
TEST_CASE("A valid paint stream with nested splits round-trips bit for bit", "[TriangleSelector]")
|
||||
{
|
||||
const TriangleMesh mesh = test_mesh();
|
||||
|
||||
TriangleSelector::TriangleSplittingData data;
|
||||
data.triangles_to_split.emplace_back(0, 0);
|
||||
// A three-side split whose children, in stream order, are: a one-side split (side 2) into two
|
||||
// leaves, a two-side split (side 1) into leaves of states 20, 0 and 8, then two plain leaves.
|
||||
const std::vector<int> triangle_0 = {0b0011,
|
||||
0b1001, 0b1000, 0b0100,
|
||||
0b0110, 0b1100, 0b1111, 20 - 18, 0b0000, 0b1100, 8 - 3,
|
||||
0b1000,
|
||||
0b0100};
|
||||
data.bitstream = pack_nibbles(triangle_0);
|
||||
data.triangles_to_split.emplace_back(5, int(data.bitstream.size()));
|
||||
const std::vector<bool> triangle_5 = pack_nibbles({0b1100, 3 - 3});
|
||||
data.bitstream.insert(data.bitstream.end(), triangle_5.begin(), triangle_5.end());
|
||||
data.reset_used_states();
|
||||
REQUIRE(data.update_used_states(0));
|
||||
|
||||
TriangleSelector restored(mesh);
|
||||
restored.deserialize(data);
|
||||
|
||||
REQUIRE(restored.num_facets(EnforcerBlockerType::Extruder20) == 1);
|
||||
REQUIRE(restored.num_facets(EnforcerBlockerType::Extruder3) == 1);
|
||||
REQUIRE(restored.serialize() == data);
|
||||
}
|
||||
|
||||
TEST_CASE("A truncated or malformed paint stream drops only the damaged triangle", "[TriangleSelector][Regression]")
|
||||
{
|
||||
struct Case { const char *name; std::vector<int> nibbles; };
|
||||
const auto c = GENERATE(values<Case>({
|
||||
{"three-side split missing two children", {0b0011, 0b1000, 0b1000}},
|
||||
{"leaf missing its state nibble", {0b1100}},
|
||||
{"leaf missing its second state nibble", {0b1100, 0b1111}},
|
||||
{"splits nested past the end", {0b0011, 0xF, 0xF, 0xF, 0xF, 0xF, 0xF, 0xF, 0xF,
|
||||
0xF, 0xF, 0xF, 0xF, 0xF, 0xF, 0xF, 0xF}},
|
||||
{"one-side split of the nonexistent side 3", {0b1101, 0b1000, 0b1000}},
|
||||
}));
|
||||
INFO(c.name);
|
||||
|
||||
const TriangleMesh mesh = test_mesh();
|
||||
TriangleSelector intact(mesh);
|
||||
intact.set_facet(0, EnforcerBlockerType::Extruder2);
|
||||
|
||||
// Triangle 0 stays intact, triangle 1 carries the damaged stream.
|
||||
TriangleSelector::TriangleSplittingData data = intact.serialize();
|
||||
data.triangles_to_split.emplace_back(1, int(data.bitstream.size()));
|
||||
const std::vector<bool> damaged = pack_nibbles(c.nibbles);
|
||||
data.bitstream.insert(data.bitstream.end(), damaged.begin(), damaged.end());
|
||||
|
||||
TriangleSelector restored(mesh);
|
||||
REQUIRE_NOTHROW(restored.deserialize(data));
|
||||
// Triangle 1 unwinds completely, so the selector holds exactly the intact paint.
|
||||
REQUIRE(restored.serialize() == intact.serialize());
|
||||
|
||||
REQUIRE_NOTHROW(TriangleSelector::has_facets(data, EnforcerBlockerType::Extruder3));
|
||||
|
||||
TriangleSelector::TriangleSplittingData recomputed = data;
|
||||
recomputed.reset_used_states();
|
||||
REQUIRE_FALSE(recomputed.update_used_states(0));
|
||||
REQUIRE(std::none_of(recomputed.used_states.begin(), recomputed.used_states.end(), [](bool used) { return used; }));
|
||||
}
|
||||
|
||||
@@ -18,7 +18,6 @@ add_executable(${_TEST_NAME}_tests
|
||||
test_plugin_install.cpp
|
||||
test_plugin_lifecycle.cpp
|
||||
test_plugin_printer_agent.cpp
|
||||
test_printhost.cpp
|
||||
test_slicing_pipeline_bindings.cpp
|
||||
test_slicing_pipeline_config.cpp
|
||||
test_plugin_sort.cpp
|
||||
|
||||
@@ -1,213 +0,0 @@
|
||||
#include <catch2/catch_all.hpp>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include "slic3r/Utils/PrintHost.hpp"
|
||||
|
||||
using namespace Slic3r;
|
||||
|
||||
namespace {
|
||||
|
||||
class TestPrintHost : public PrintHost
|
||||
{
|
||||
public:
|
||||
using PrintHost::format_error;
|
||||
|
||||
const char* get_name() const override { return "Test"; }
|
||||
bool test(wxString&) const override { return true; }
|
||||
wxString get_test_ok_msg() const override { return {}; }
|
||||
wxString get_test_failed_msg(wxString&) const override { return {}; }
|
||||
bool upload(PrintHostUpload, ProgressFn, ErrorFn, InfoFn) const override { return true; }
|
||||
bool has_auto_discovery() const override { return false; }
|
||||
bool can_test() const override { return false; }
|
||||
PrintHostPostUploadActions get_post_upload_actions() const override { return {}; }
|
||||
std::string get_host() const override { return {}; }
|
||||
};
|
||||
|
||||
std::string format_error(const std::string& body, const std::string& error, unsigned status)
|
||||
{
|
||||
return TestPrintHost().format_error(body, error, status).ToStdString();
|
||||
}
|
||||
|
||||
std::string envelope(int code, const std::string& message, const std::string& traceback)
|
||||
{
|
||||
return nlohmann::json{{"error", {{"code", code}, {"message", message}, {"traceback", traceback}}}}.dump();
|
||||
}
|
||||
|
||||
std::string moonraker_error(int code, const std::string& message, const std::string& detail = {})
|
||||
{
|
||||
std::string line = "tornado.web.HTTPError: HTTP " + std::to_string(code) + ": " + message;
|
||||
if (!detail.empty())
|
||||
line += " (" + detail + ")";
|
||||
return envelope(code, message, "Traceback (most recent call last):\n ...\n" + line + "\n");
|
||||
}
|
||||
|
||||
// A real Moonraker body for uploading a file that is being printed.
|
||||
constexpr const char* k_busy_file_403 =
|
||||
R"JSON({"error": {"code": 403, "message": "Forbidden", "traceback": "Traceback (most recent call last):\n\n File \"/home/lava/moonraker/moonraker/components/file_manager/file_manager.py\", line 1017, in _finish_gcode_upload\n can_start = self._handle_operation_check(check_path)\n ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n\nmoonraker.utils.exceptions.ServerError: File currently in use\n\nDuring handling of the above exception, another exception occurred:\n\nTraceback (most recent call last):\n\n File \"/home/lava/moonraker/moonraker/components/application.py\", line 1069, in post\n raise tornado.web.HTTPError(\ntornado.web.HTTPError: HTTP 403: Forbidden (File is loaded, upload not permitted)\n"}})JSON";
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST_CASE("A Klipper upload error shows its reason instead of a Python traceback", "[PrintHost][Regression]")
|
||||
{
|
||||
const std::string msg = format_error(k_busy_file_403, "", 403);
|
||||
INFO("actual: " << msg);
|
||||
|
||||
CHECK(msg == "HTTP 403: Forbidden (File is loaded, upload not permitted)");
|
||||
CHECK_THAT(msg, !Catch::Matchers::ContainsSubstring("Traceback"));
|
||||
CHECK_THAT(msg, !Catch::Matchers::ContainsSubstring("file_manager.py"));
|
||||
}
|
||||
|
||||
TEST_CASE("The specific cause is recovered from a file endpoint's traceback", "[PrintHost]")
|
||||
{
|
||||
SECTION("a plain detail")
|
||||
{
|
||||
const std::string body = moonraker_error(403, "Forbidden", "File is loaded, upload not permitted");
|
||||
CHECK(format_error(body, "", 403) == "HTTP 403: Forbidden (File is loaded, upload not permitted)");
|
||||
}
|
||||
|
||||
SECTION("a detail whose own parentheses nest (a filename)")
|
||||
{
|
||||
const std::string detail = "Directory does not exist (/home/pi/gcodes/plate (1).gcode)";
|
||||
const std::string body = moonraker_error(400, "Bad Request", detail);
|
||||
CHECK(format_error(body, "", 400) == "HTTP 400: Bad Request (" + detail + ")");
|
||||
}
|
||||
|
||||
SECTION("a detail that contains the reason phrase")
|
||||
{
|
||||
const std::string body = moonraker_error(403, "Forbidden", "Forbidden zone: access denied");
|
||||
CHECK(format_error(body, "", 403) == "HTTP 403: Forbidden (Forbidden zone: access denied)");
|
||||
}
|
||||
|
||||
SECTION("a detail that spans lines")
|
||||
{
|
||||
const std::string detail = "Move out of range\nX=250.000 Y=10.000";
|
||||
const std::string body = moonraker_error(400, "Bad Request", detail);
|
||||
CHECK(format_error(body, "", 400) == "HTTP 400: Bad Request (" + detail + ")");
|
||||
}
|
||||
|
||||
SECTION("a detail that only repeats the reason phrase is dropped")
|
||||
{
|
||||
const std::string body = moonraker_error(401, "Unauthorized", "Unauthorized");
|
||||
CHECK(format_error(body, "", 401) == "HTTP 401: Unauthorized");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("An unhandled exception shows its type and message", "[PrintHost]")
|
||||
{
|
||||
const std::string frame = "Traceback (most recent call last):\n"
|
||||
" File \"/home/pi/moonraker/moonraker/components/file_manager/file_manager.py\", line 1, in write\n"
|
||||
" self._write(data)\n";
|
||||
|
||||
SECTION("a one-line message")
|
||||
{
|
||||
const std::string body = envelope(500, "Internal Server Error", frame + "OSError: [Errno 28] No space left on device\n");
|
||||
CHECK(format_error(body, "", 500) == "HTTP 500: Internal Server Error (OSError: [Errno 28] No space left on device)");
|
||||
}
|
||||
|
||||
SECTION("a message that spans lines")
|
||||
{
|
||||
const std::string body = envelope(500, "Internal Server Error", frame + "ServerError: Klippy request failed\n see klippy.log\n");
|
||||
CHECK(format_error(body, "", 500) == "HTTP 500: Internal Server Error (ServerError: Klippy request failed\n see klippy.log)");
|
||||
}
|
||||
|
||||
SECTION("raised while handling an HTTPError with the same code")
|
||||
{
|
||||
const std::string traceback = frame + "tornado.web.HTTPError: HTTP 500: Internal Server Error (Database locked)\n\n"
|
||||
"During handling of the above exception, another exception occurred:\n\n" +
|
||||
frame + "OSError: [Errno 5] Input/output error\n";
|
||||
const std::string body = envelope(500, "Internal Server Error", traceback);
|
||||
CHECK(format_error(body, "", 500) == "HTTP 500: Internal Server Error (OSError: [Errno 5] Input/output error)");
|
||||
}
|
||||
|
||||
SECTION("a traceback with no header")
|
||||
{
|
||||
const std::string body = envelope(500, "Internal Server Error", "OSError: [Errno 5] Input/output error");
|
||||
CHECK(format_error(body, "", 500) == "HTTP 500: Internal Server Error (OSError: [Errno 5] Input/output error)");
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("A reason already complete in message is shown unchanged", "[PrintHost]")
|
||||
{
|
||||
SECTION("message is the whole reason, no trailing detail")
|
||||
{
|
||||
const std::string body = moonraker_error(503, "Klippy is not ready");
|
||||
CHECK(format_error(body, "", 503) == "HTTP 503: Klippy is not ready");
|
||||
}
|
||||
|
||||
SECTION("a message that itself contains parentheses is not duplicated")
|
||||
{
|
||||
const std::string reason = "Requested blocks (0-5) are unavailable";
|
||||
const std::string body = moonraker_error(400, reason);
|
||||
CHECK(format_error(body, "", 400) == "HTTP 400: " + reason);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("A Moonraker error with no usable detail shows just the reason phrase", "[PrintHost]")
|
||||
{
|
||||
struct Case
|
||||
{
|
||||
const char* name;
|
||||
const char* body;
|
||||
unsigned status;
|
||||
const char* expected;
|
||||
};
|
||||
|
||||
const auto c = GENERATE(
|
||||
Case{"an empty traceback", R"JSON({"error": {"code": 500, "message": "Internal Server Error", "traceback": ""}})JSON", 500,
|
||||
"HTTP 500: Internal Server Error"},
|
||||
Case{"a traceback of only whitespace", R"JSON({"error": {"code": 500, "message": "Internal Server Error", "traceback": "\n \n"}})JSON",
|
||||
500, "HTTP 500: Internal Server Error"});
|
||||
|
||||
DYNAMIC_SECTION(c.name) { CHECK(format_error(c.body, "", c.status) == c.expected); }
|
||||
}
|
||||
|
||||
TEST_CASE("A percent sign in the reason is not a format specifier", "[PrintHost]")
|
||||
{
|
||||
const std::string body = moonraker_error(507, "Insufficient Storage", "disk 100% full");
|
||||
CHECK(format_error(body, "", 507) == "HTTP 507: Insufficient Storage (disk 100% full)");
|
||||
}
|
||||
|
||||
TEST_CASE("Error bodies that are not a Moonraker envelope are left unchanged", "[PrintHost]")
|
||||
{
|
||||
SECTION("OctoPrint's string-valued error member")
|
||||
{
|
||||
const std::string body = R"JSON({"error": "File not found"})JSON";
|
||||
CHECK(format_error(body, "", 404) == "HTTP 404: " + body);
|
||||
}
|
||||
|
||||
SECTION("PrusaLink's top-level message, not under error")
|
||||
{
|
||||
const std::string body = R"JSON({"title": "Conflict", "message": "Printer is printing"})JSON";
|
||||
CHECK(format_error(body, "", 409) == "HTTP 409: " + body);
|
||||
}
|
||||
|
||||
SECTION("a body that is not JSON")
|
||||
{
|
||||
const std::string html = "<html><head><title>502 Bad Gateway</title></head></html>";
|
||||
CHECK(format_error(html, "", 502) == "HTTP 502: " + html);
|
||||
}
|
||||
|
||||
SECTION("an error object with no traceback")
|
||||
{
|
||||
const std::string body = R"JSON({"error": {"code": 500, "message": "Internal Server Error"}})JSON";
|
||||
CHECK(format_error(body, "", 500) == "HTTP 500: " + body);
|
||||
}
|
||||
|
||||
SECTION("an error object whose traceback is null")
|
||||
{
|
||||
const std::string body = R"JSON({"error": {"code": 500, "message": "Internal Server Error", "traceback": null}})JSON";
|
||||
CHECK(format_error(body, "", 500) == "HTTP 500: " + body);
|
||||
}
|
||||
|
||||
SECTION("an envelope whose reason phrase is empty")
|
||||
{
|
||||
const std::string body = envelope(403, "", "Traceback (most recent call last):\nOSError: denied\n");
|
||||
CHECK(format_error(body, "", 403) == "HTTP 403: " + body);
|
||||
}
|
||||
|
||||
SECTION("a transport error with no HTTP status")
|
||||
{
|
||||
CHECK(format_error("", "curl:Could not connect", 0) == "curl:Could not connect");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user