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Author SHA1 Message Date
Hanif Koh 4ddcfdd622 Add the Includes Missing From the Hand-Fixed libslic3r Headers
clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.
2026-10-02 18:08:03 +08:00
Hanif Koh 61ce1ef057 Ignore minilzo's Config Headers in clang-tidy
lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.
2026-10-02 16:35:03 +08:00
Hanif Koh e06fea250e Make the libslic3r Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.
2026-10-02 16:23:29 +08:00
Hanif Koh c48f36e5f4 Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
2026-10-02 14:57:37 +08:00
Hanif Koh dbbf26443b Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy
Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.
2026-10-02 14:57:37 +08:00
873 changed files with 4163 additions and 2288 deletions
-43
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@@ -20,49 +20,6 @@
#endif /* SLIC3R_GUI */
#endif /* WIN32 */
#include <map>
#include <vector>
#include "libslic3r/PrintBase.hpp"
#include "slic3r/Utils/json_diff.hpp"
#include <boost/date_time/posix_time/posix_time_duration.hpp>
#include <cerrno>
#include <utility>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/fstream.hpp>
#include "libslic3r/LocalesUtils.hpp"
#include <fstream>
#include <exception>
#include <set>
#include "libslic3r/Color.hpp"
#include "libslic3r/TriangleSelector.hpp"
#include <algorithm>
#include "libslic3r/Format/bbs_3mf.hpp"
#include <cstdlib>
#include <stdlib.h>
#include <stdexcept>
#include "libslic3r/Point.hpp"
#include "libslic3r_version.h"
#include "libslic3r/Semver.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/CustomGCode.hpp"
#include <memory>
#include <sstream>
#include <iomanip>
#include <iterator>
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/GCode/WipeTowerEstimate.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"
#include <functional>
#include "libslic3r/Arrange.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
#include "slic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/GLShader.hpp"
#include <cassert>
#include <boost/filesystem/exception.hpp>
#include <signal.h>
#include <cstdio>
#include <string>
#include <cstring>
-7
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@@ -1,14 +1,7 @@
#ifndef SLIC3R_HPP
#define SLIC3R_HPP
#include <map>
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Format/bbs_3mf.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
#include <set>
#include <string>
#include <vector>
#include "libslic3r/Config.hpp"
#include "libslic3r/Model.hpp"
@@ -8,28 +8,6 @@
#define NANOSVGRAST_IMPLEMENTATION
#include "nanosvg/nanosvgrast.h"
#include <vector>
#include <boost/filesystem/path.hpp>
#include <map>
#include "libslic3r/Point.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/PrintConfig.hpp"
#include <utility>
#include "libslic3r/CustomGCode.hpp"
#include <iterator>
#include <boost/smart_ptr/make_shared_object.hpp>
#include <boost/smart_ptr/shared_ptr.hpp>
#include <boost/log/core/record_view.hpp>
#include <boost/log/expressions/message.hpp>
#include <cstddef>
#include <exception>
#include "libslic3r/PlaceholderParser.hpp"
#include <boost/program_options/options_description.hpp>
#include <boost/program_options/value_semantic.hpp>
#include <boost/program_options/variables_map.hpp>
#include <boost/program_options/errors.hpp>
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/GCode.hpp"
#include "libslic3r/GCode/WipeTower.hpp"
-1
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@@ -1,4 +1,3 @@
#include <iosfwd>
#include <vector>
#include <iostream>
#include <fstream>
-10
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@@ -4,19 +4,9 @@
#include <boost/algorithm/string/predicate.hpp>
#include <boost/filesystem.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/directory.hpp>
#include <boost/log/trivial.hpp>
#include <boost/program_options.hpp>
#include <boost/program_options/options_description.hpp>
#include <boost/program_options/value_semantic.hpp>
#include <boost/program_options/variables_map.hpp>
#include <boost/program_options/errors.hpp>
#include <exception>
#include <cstddef>
#include <iostream>
#include <memory>
#include "libslic3r/Config.hpp"
using namespace Slic3r;
namespace fs = boost::filesystem;
-6
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@@ -11,19 +11,13 @@
#include "libslic3r/Utils.hpp"
#include <boost/filesystem.hpp>
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/nowide/fstream.hpp>
#include "nlohmann/json.hpp"
#include <algorithm>
#include <cstddef>
#include <exception>
#include <iostream>
#include "libslic3r/Config.hpp"
#include <map>
#include <set>
#include <stdexcept>
#include <string>
#include <vector>
+9
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@@ -1,10 +1,19 @@
#include "AABBMesh.hpp"
#include "Point.hpp"
#include <Eigen/Core>
#include <Execution/ExecutionTBB.hpp>
#include <igl/Hit.h>
#include <cstddef>
#include <cassert>
#include <cmath>
#include <algorithm>
#include <libslic3r/AABBTreeIndirect.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <limits>
#include <numeric>
#include <vector>
#ifdef SLIC3R_HOLE_RAYCASTER
#include <libslic3r/SLA/Hollowing.hpp>
+4
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@@ -1,6 +1,10 @@
#ifndef PRUSASLICER_AABBMESH_H
#define PRUSASLICER_AABBMESH_H
#include <cstddef>
#include <limits>
#include <cmath>
#include <cassert>
#include <memory>
#include <vector>
+5
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@@ -6,15 +6,20 @@
#ifndef slic3r_AABBTreeIndirect_hpp_
#define slic3r_AABBTreeIndirect_hpp_
#include <Eigen/Core>
#include <algorithm>
#include <cstddef>
#include <cassert>
#include <limits>
#include <type_traits>
#include <utility>
#include <vector>
#include <Eigen/Geometry>
#include "BoundingBox.hpp"
#include "Utils.hpp" // for next_highest_power_of_2()
#include "libslic3r.h"
// Definition of the ray intersection hit structure.
#include <igl/Hit.h>
+6
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@@ -6,9 +6,15 @@
#include "libslic3r.h"
#include "libslic3r/AABBTreeIndirect.hpp"
#include "libslic3r/Line.hpp"
#include <Eigen/Core>
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstddef>
#include <tuple>
#include <limits>
#include <type_traits>
#include <utility>
#include <vector>
namespace Slic3r {
+4
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@@ -1,7 +1,11 @@
#ifndef ASTAR_HPP
#define ASTAR_HPP
#include <cassert>
#include <cmath> // std::isinf() is here
#include <type_traits>
#include <cstddef>
#include <limits>
#include <unordered_map>
#include "libslic3r/MutablePriorityQueue.hpp"
+11
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@@ -1,8 +1,19 @@
#include "LineSplit.hpp"
#include "AABBTreeLines.hpp"
#include "libslic3r/ClipperZUtils.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "SVG.hpp"
#include "Utils.hpp"
#include <limits>
#include "libslic3r/libslic3r.h"
#include <algorithm>
#include <cstddef>
#include <cassert>
#include <vector>
#include <utility>
//#define DEBUG_SPLIT_LINE
+5
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@@ -2,6 +2,11 @@
#define SRC_LIBSLIC3R_ALGORITHM_LINE_SPLIT_HPP_
#include "ClipperZUtils.hpp"
#include "libslic3r/Point.hpp"
#include <cstdint>
#include <cstddef>
#include <vector>
#include "libslic3r/ExPolygon.hpp"
namespace Slic3r {
namespace Algorithm {
@@ -1,11 +1,25 @@
#include "RegionExpansion.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Polygon.hpp"
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cassert>
#include <iterator>
#include <cstdint>
#include <libslic3r/AABBTreeIndirect.hpp>
#include <libslic3r/ClipperZUtils.hpp>
#include <libslic3r/ClipperUtils.hpp>
#include <libslic3r/Utils.hpp>
#include <math.h>
#include <numeric>
#include <vector>
#include <utility>
namespace Slic3r {
namespace Algorithm {
@@ -1,10 +1,12 @@
#ifndef SRC_LIBSLIC3R_ALGORITHM_REGION_EXPANSION_HPP_
#define SRC_LIBSLIC3R_ALGORITHM_REGION_EXPANSION_HPP_
#include <cstddef>
#include <cstdint>
#include <libslic3r/Point.hpp>
#include <libslic3r/Polygon.hpp>
#include <libslic3r/ExPolygon.hpp>
#include <vector>
namespace Slic3r {
namespace Algorithm {
+1
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@@ -1,6 +1,7 @@
#ifndef ANYPTR_HPP
#define ANYPTR_HPP
#include <boost/variant/variant.hpp>
#include <memory>
#include <type_traits>
#include <boost/variant.hpp>
+14
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@@ -1,3 +1,8 @@
#include "Technologies.hpp"
#include "Config.hpp"
#include "PrintConfig.hpp"
#include "calib.hpp"
#include "Semver.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Format/DRC.hpp"
@@ -9,9 +14,18 @@
#include "LocalesUtils.hpp"
#include "Thread.hpp"
#include "format.hpp"
#include "libslic3r_version.h"
#include "nlohmann/json.hpp"
#include <algorithm>
#include <string>
#include <exception>
#include <boost/none.hpp>
#include <cstddef>
#include <system_error>
#include <chrono>
#include <map>
#include <cstring>
#include <utility>
#include <vector>
#include <stdexcept>
+3
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@@ -5,8 +5,11 @@
#include <chrono>
#include <map>
#include <string>
#include "LocalesUtils.hpp"
#include "nlohmann/json.hpp"
#include <boost/algorithm/string/trim_all.hpp>
#include <utility>
#include <vector>
#include "libslic3r/Config.hpp"
#include "libslic3r/Semver.hpp"
@@ -2,7 +2,9 @@
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include "BeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include <vector>
namespace Slic3r::Arachne
{
@@ -12,6 +12,7 @@
#include "DistributedBeadingStrategy.hpp"
#include "RedistributeBeadingStrategy.hpp"
#include "OuterWallInsetBeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne {
@@ -6,6 +6,7 @@
#include <cassert>
#include "DistributedBeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -3,10 +3,12 @@
#include <boost/log/trivial.hpp>
#include <cassert>
#include <string>
#include <utility>
#include <cstddef>
#include "LimitedBeadingStrategy.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
@@ -6,6 +6,7 @@
#include <algorithm>
#include <utility>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -7,6 +7,7 @@
#include <numeric>
#include <utility>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -4,8 +4,11 @@
#include "WideningBeadingStrategy.hpp"
#include <algorithm>
#include <string>
#include <utility>
#include <vector>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
@@ -10,10 +10,18 @@
#include <cmath>
#include <cstdint>
#include <limits>
#include <math.h>
#include <list>
#include <memory>
#include <utility>
#include <cassert>
#include <cstdlib>
#include <vector>
#include "libslic3r/Point.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
#include "libslic3r/Geometry/VoronoiUtils.hpp"
#include "ankerl/unordered_dense.h"
#include "libslic3r/Arachne/SkeletalTrapezoidationEdge.hpp"
@@ -4,10 +4,12 @@
#ifndef SKELETAL_TRAPEZOIDATION_EDGE_H
#define SKELETAL_TRAPEZOIDATION_EDGE_H
#include <cassert>
#include <memory> // smart pointers
#include <list>
#include <vector>
#include "libslic3r/libslic3r.h"
#include "utils/ExtrusionJunction.hpp"
namespace Slic3r::Arachne
@@ -6,11 +6,17 @@
#include <ankerl/unordered_dense.h>
#include <boost/log/trivial.hpp>
#include <algorithm>
#include <cstdint>
#include <iostream>
#include <cassert>
#include <cinttypes>
#include <optional>
#include <utility>
#include "../Line.hpp"
#include "libslic3r/Arachne/utils/HalfEdge.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/utils/HalfEdgeNode.hpp"
#include "libslic3r/Arachne/SkeletalTrapezoidationEdge.hpp"
#include "libslic3r/Arachne/SkeletalTrapezoidationJoint.hpp"
#include "libslic3r/Point.hpp"
@@ -6,6 +6,7 @@
#include <memory> // smart pointers
#include "libslic3r/libslic3r.h"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategy.hpp"
namespace Slic3r::Arachne
+21
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@@ -2,12 +2,31 @@
// CuraEngine is released under the terms of the AGPLv3 or higher.
#include <algorithm> //For std::partition_copy and std::min_element.
#include <cstddef>
#include <cstdint>
#include <memory>
#include <cassert>
#include <cmath>
#include <math.h>
#include <limits>
#include <unordered_set>
#include "WallToolPaths.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Arachne/utils/ExtrusionLine.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/Arachne/utils/PolygonsPointIndex.hpp"
#include "libslic3r/Flow.hpp"
#include "libslic3r/Arachne/BeadingStrategy/BeadingStrategyFactory.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/Arachne/utils/SparsePointGrid.hpp"
#include "libslic3r/Arachne/utils/SquareGrid.hpp"
#include "SkeletalTrapezoidation.hpp"
#include "../ClipperUtils.hpp"
#include "libslic3r/libslic3r.h"
#include "utils/linearAlg2D.hpp"
#include "EdgeGrid.hpp"
#include "utils/SparseLineGrid.hpp"
@@ -17,6 +36,8 @@
#include "Utils.hpp"
#include <boost/log/trivial.hpp>
#include <utility>
#include <vector>
//#define ARACHNE_STITCH_PATCH_DEBUG
+6
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@@ -4,10 +4,16 @@
#ifndef CURAENGINE_WALLTOOLPATHS_H
#define CURAENGINE_WALLTOOLPATHS_H
#include <cstddef>
#include <boost/container_hash/hash.hpp>
#include <memory>
#include <ankerl/unordered_dense.h>
#include <vector>
#include <utility>
#include "BeadingStrategy/BeadingStrategyFactory.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "utils/ExtrusionLine.hpp"
#include "../Polygon.hpp"
#include "../PrintConfig.hpp"
@@ -6,6 +6,9 @@
#define UTILS_EXTRUSION_JUNCTION_H
#include "../../Point.hpp"
#include "libslic3r/libslic3r.h"
#include <cstddef>
#include <vector>
namespace Slic3r::Arachne
{
@@ -2,11 +2,16 @@
//CuraEngine is released under the terms of the AGPLv3 or higher.
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstdlib>
#include <vector>
#include "ExtrusionLine.hpp"
#include "../../VariableWidth.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/utils/ExtrusionJunction.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
@@ -22,6 +22,7 @@
#include "../../BoundingBox.hpp"
#include "../../ExtrusionEntity.hpp"
#include "../../Flow.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
namespace Slic3r {
@@ -4,6 +4,9 @@
#ifndef UTILS_POLYGONS_POINT_INDEX_H
#define UTILS_POLYGONS_POINT_INDEX_H
#include <utility>
#include <functional>
#include <cstddef>
#include <vector>
#include "../../Point.hpp"
@@ -6,7 +6,10 @@
#include <vector>
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "PolygonsPointIndex.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne
{
@@ -4,6 +4,7 @@
#include "PolylineStitcher.hpp"
#include "ExtrusionLine.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Arachne/utils/PolygonsPointIndex.hpp"
#include "libslic3r/Polygon.hpp"
@@ -6,11 +6,14 @@
#define UTILS_SPARSE_GRID_H
#include <cassert>
#include <unordered_map>
#include <cstddef>
#include <vector>
#include <functional>
#include "../../Point.hpp"
#include "SquareGrid.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne {
@@ -6,10 +6,15 @@
#define UTILS_SPARSE_LINE_GRID_H
#include <cassert>
#include <cstddef>
#include <utility>
#include <unordered_map>
#include <vector>
#include <functional>
#include "libslic3r/Point.hpp"
#include "SparseGrid.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne {
@@ -6,9 +6,13 @@
#define UTILS_SPARSE_POINT_GRID_H
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <vector>
#include "libslic3r/Point.hpp"
#include "SparseGrid.hpp"
#include "libslic3r/libslic3r.h"
namespace Slic3r::Arachne {
@@ -4,7 +4,11 @@
#include "SquareGrid.hpp"
#include <cassert>
#include <cstdint>
#include <utility>
#include <functional>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
using namespace Slic3r::Arachne;
@@ -5,6 +5,9 @@
#define UTILS_LINEAR_ALG_2D_H
#include "../../Point.hpp"
#include <cstdint>
#include <math.h>
#include <cmath>
namespace Slic3r::Arachne::LinearAlg2D
{
+6
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@@ -1,8 +1,14 @@
#include "ArcFitter.hpp"
#include "Point.hpp"
#include "Circle.hpp"
#include "MultiPoint.hpp"
#include "Polyline.hpp"
#include "libslic3r.h"
#include <cmath>
#include <cassert>
#include <vector>
#include <cstddef>
namespace Slic3r {
+3
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@@ -2,6 +2,9 @@
#define slic3r_ArcFitter_hpp_
#include "Circle.hpp"
#include <cstddef>
#include "Point.hpp"
#include <vector>
namespace Slic3r {
+24
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@@ -1,9 +1,28 @@
#include "Arrange.hpp"
#include "ExPolygon.hpp"
#include "Point.hpp"
#include "Print.hpp"
#include "BoundingBox.hpp"
#include "PrintConfig.hpp"
#include "libslic3r.h"
#include <Eigen/Core>
#include <boost/geometry/index/parameters.hpp>
#include <functional>
#include <algorithm>
#include <cstdlib>
#include <cmath>
#include <cstddef>
#include <boost/geometry/algorithms/convert.hpp>
#include <array>
#include <boost/geometry/index/predicates.hpp>
#include <iterator>
#include <exception>
#include <libnest2d/backends/libslic3r/geometries.hpp>
#include "libnest2d/common.hpp"
#include "libnest2d/geometry_traits_nfp.hpp"
#include "libnest2d/nester.hpp"
#include "libnest2d/geometry_traits.hpp"
#include <libnest2d/optimizers/nlopt/subplex.hpp>
#include <libnest2d/placers/nfpplacer.hpp>
#include <libnest2d/selections/firstfit.hpp>
@@ -13,6 +32,11 @@
#include <ClipperUtils.hpp>
#include <boost/geometry/index/rtree.hpp>
#include <utility>
#include <vector>
#include <tuple>
#include <set>
#include <string>
#if defined(_MSC_VER) && defined(__clang__)
#define BOOST_NO_CXX17_HDR_STRING_VIEW
+9
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@@ -2,8 +2,17 @@
#define ARRANGE_HPP
#include "ExPolygon.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "PrintConfig.hpp"
#include "Print.hpp"
#include <cmath>
#include "libslic3r.h"
#include <vector>
#include <string>
#include <functional>
#include <iostream>
#include <ostream>
#define BED_SHRINK_SEQ_PRINT 5
+3
View File
@@ -1,5 +1,8 @@
#include "BoundingBox.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "libslic3r.h"
#include <Eigen/Core>
#include <algorithm>
#include <assert.h>
+3
View File
@@ -5,7 +5,10 @@
#include "Exception.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include <cassert>
#include <cstddef>
#include <ostream>
#include <vector>
namespace Slic3r {
+11
View File
@@ -1,7 +1,18 @@
#include "BridgeDetector.hpp"
#include "BoundingBox.hpp"
#include "ClipperUtils.hpp"
#include "ExPolygon.hpp"
#include "Geometry.hpp"
#include "libslic3r.h"
#include "Polygon.hpp"
#include "Line.hpp"
#include "Polyline.hpp"
#include "Point.hpp"
#include <algorithm>
#include <utility>
#include <vector>
#include <cstddef>
#include <cmath>
namespace Slic3r {
+7
View File
@@ -9,7 +9,14 @@
#include "PrincipalComponents2D.hpp"
#include "libslic3r.h"
#include "ExPolygon.hpp"
#include <cmath>
#include <cstdlib>
#include <limits>
#include <string>
#include <vector>
#include <tuple>
#include <unordered_map>
#include <utility>
namespace Slic3r {
+19
View File
@@ -1,18 +1,37 @@
#include "BoundingBox.hpp"
#include "BrimEarsPoint.hpp"
#include "ClipperUtils.hpp"
#include "EdgeGrid.hpp"
#include "ExPolygon.hpp"
#include "Flow.hpp"
#include "Geometry.hpp"
#include "ExtrusionEntity.hpp"
#include "Layer.hpp"
#include "Point.hpp"
#include "ObjectID.hpp"
#include "Polygon.hpp"
#include "Line.hpp"
#include "MultiPoint.hpp"
#include "Polyline.hpp"
#include "Print.hpp"
#include "PrintBase.hpp"
#include "ShortestPath.hpp"
#include "libslic3r.h"
#include "PrintConfig.hpp"
#include "MaterialType.hpp"
#include "Model.hpp"
#include <algorithm>
#include <cstddef>
#include <cmath>
#include <cstdint>
#include <limits>
#include <map>
#include <string>
#include <tbb/parallel_for.h>
#include <boost/log/trivial.hpp>
#include <utility>
#include <vector>
#ifndef NDEBUG
// #define BRIM_DEBUG_TO_SVG
+2
View File
@@ -4,8 +4,10 @@
#include "ExPolygon.hpp"
#include "ObjectID.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include<map>
#include <utility>
#include<vector>
namespace Slic3r {
+3
View File
@@ -1,7 +1,10 @@
#ifndef BRIMEARSPOINT_HPP
#define BRIMEARSPOINT_HPP
#include <cstdlib>
#include "libslic3r.h"
#include <libslic3r/Point.hpp>
#include <vector>
namespace Slic3r {
+13
View File
@@ -1,11 +1,24 @@
#include "BuildVolume.hpp"
#include "BoundingBox.hpp"
#include "ClipperUtils.hpp"
#include "Polygon.hpp"
#include "Geometry/Circle.hpp"
#include "ExtrusionEntity.hpp"
#include "TriangleMesh.hpp"
#include "Geometry/ConvexHull.hpp"
#include "GCode/GCodeProcessor.hpp"
#include "Point.hpp"
#include "libslic3r.h"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <vector>
#include <cassert>
#include <cstdlib>
#include <limits>
#include <utility>
#include <cstddef>
#include <string_view>
namespace Slic3r {
+4
View File
@@ -5,9 +5,13 @@
#include "Geometry/Circle.hpp"
#include "Polygon.hpp"
#include "BoundingBox.hpp"
#include "libslic3r.h"
#include <admesh/stl.h>
#include <array>
#include <string_view>
#include <vector>
#include <utility>
namespace Slic3r {
+16
View File
@@ -1,8 +1,14 @@
#include "libslic3r/CAD/CadDocument.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/CAD/GeometryEngine.hpp"
#include "libslic3r/CAD/SketchConstraints.hpp"
#include "libslic3r/CAD/SketchSolver.hpp"
#include "libslic3r/CAD/SketchImport.hpp" // transform_regions for imported art
#include <Standard_Handle.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <Standard_TypeDef.hxx>
#include <array>
#include <Standard_Failure.hxx>
@@ -26,6 +32,10 @@
#include <BRepOffsetAPI_DraftAngle.hxx>
#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <functional>
#include <exception>
#include <cstdint>
#include <cereal/cereal.hpp>
#include <gp_Pln.hxx>
#include <TopTools_ListOfShape.hxx>
#include <BRepPrimAPI_MakeCylinder.hxx>
@@ -69,12 +79,18 @@
#include <cmath>
#include <cctype>
#include <cstdio>
#include <math.h>
#include <map>
#include <set>
#include <stdexcept>
#include <algorithm>
#include <sstream>
#include <cereal/archives/binary.hpp>
#include <BRepTools.hxx>
#include <string>
#include <vector>
#include <utility>
namespace Slic3r {
+4
View File
@@ -1,16 +1,20 @@
#ifndef slic3r_CadDocument_hpp_
#define slic3r_CadDocument_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/CAD/GeometryEngine.hpp" // FaceGroup
#include "libslic3r/Color.hpp" // ColorRGBA (per-body display colour override)
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Wire.hxx>
#include <cereal/cereal.hpp>
#include <cereal/types/vector.hpp>
#include <cereal/types/string.hpp>
#include <cstdint>
#include <cstddef>
#include <map>
#include <cereal/types/map.hpp>
#include <string>
+16
View File
@@ -1,12 +1,25 @@
#include "libslic3r/CAD/GeometryEngine.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRep_Tool.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepLProp_SLProps.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <cstddef>
#include <algorithm>
#include <GeomAbs_SurfaceType.hxx>
#include <TopAbs_Orientation.hxx>
#include <Standard_Handle.hxx>
#include <cstdint>
#include <Poly_Triangle.hxx>
#include <GeomAbs_CurveType.hxx>
#include <gp_Cylinder.hxx>
#include <BRepFilletAPI_MakeFillet.hxx>
#include <BRepFilletAPI_MakeChamfer.hxx>
#include <math.h>
#include <gp_Mat.hxx>
#include <stdexcept>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
@@ -43,6 +56,9 @@
#include <array>
#include <map>
#include <cmath>
#include <vector>
#include <string>
#include <utility>
namespace Slic3r {
+3
View File
@@ -1,6 +1,7 @@
#ifndef slic3r_GeometryEngine_hpp_
#define slic3r_GeometryEngine_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <BRepPrimAPI_MakeBox.hxx>
@@ -8,6 +9,8 @@
#include <BRepPrimAPI_MakeSphere.hxx>
#include <BRepPrimAPI_MakeCone.hxx>
#include <BRepPrimAPI_MakeTorus.hxx>
#include <TopoDS_Shape.hxx>
#include <array>
#include <gp_Ax2.hxx>
#include <TopoDS_Solid.hxx>
#include <TopoDS_Face.hxx>
+5
View File
@@ -1,6 +1,11 @@
#include "libslic3r/CAD/SketchConstraints.hpp"
#include "libslic3r/Point.hpp"
#include <Eigen/Core>
#include <Eigen/Dense>
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <vector>
namespace Slic3r {
+1
View File
@@ -2,6 +2,7 @@
#define slic3r_SketchConstraints_hpp_
#include "libslic3r/Point.hpp"
#include <Eigen/Core>
#include <vector>
#include <Eigen/Dense>
+14
View File
@@ -1,7 +1,18 @@
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <Standard_Handle.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <GeomAbs_JoinType.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <Standard_TypeDef.hxx>
#include <TopAbs_Orientation.hxx>
#include <Poly_Triangle.hxx>
#include <TopAbs_State.hxx>
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <limits>
#include <BRepBuilderAPI_MakeWire.hxx>
@@ -47,8 +58,11 @@
#include <TopoDS_Wire.hxx>
#include <GeomAPI_IntCS.hxx>
#include <map>
#include <math.h>
#include <tuple>
#include <stdexcept>
#include <vector>
#include <utility>
namespace Slic3r {
+8
View File
@@ -1,5 +1,8 @@
#include "libslic3r/CAD/SketchImport.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/EmbossShape.hpp"
#include "libslic3r/Emboss.hpp"
#include "libslic3r/NSVGUtils.hpp"
#include "libslic3r/ExPolygon.hpp"
@@ -9,6 +12,11 @@
#include <algorithm>
#include <limits>
#include <vector>
#include <string>
#include <memory>
#include <utility>
#include <nanosvg/nanosvg.h>
namespace Slic3r {
+6
View File
@@ -1,7 +1,13 @@
#include "libslic3r/CAD/SketchInference.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include "libslic3r/Point.hpp"
#include <algorithm>
#include <cmath>
#include <vector>
#include <cstddef>
#include <optional>
#include <math.h>
namespace Slic3r {
+2
View File
@@ -1,7 +1,9 @@
#ifndef slic3r_SketchInference_hpp_
#define slic3r_SketchInference_hpp_
#include "libslic3r/Point.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include <math.h>
#include <vector>
#include <optional>
#include <cmath>
+4
View File
@@ -1,5 +1,7 @@
#include "libslic3r/CAD/SketchSolver.hpp"
#include "libslic3r/CAD/SketchEngine.hpp"
#include <math.h>
#include <slvs.h>
#include <cmath>
@@ -7,6 +9,8 @@
#include <functional>
#include <map>
#include <unordered_map>
#include <vector>
#include <utility>
namespace Slic3r {
+2
View File
@@ -1,4 +1,6 @@
#include "libslic3r/CAD/ThreadStandards.hpp"
#include <vector>
#include <string>
namespace Slic3r {
+4
View File
@@ -2,7 +2,11 @@
#define CSGMESH_HPP
#include <libslic3r/AnyPtr.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <admesh/stl.h>
#include <string>
#include <utility>
namespace Slic3r { namespace csg {
+4
View File
@@ -1,7 +1,11 @@
#ifndef CSGMESHCOPY_HPP
#define CSGMESHCOPY_HPP
#include "libslic3r/AnyPtr.hpp"
#include "CSGMesh.hpp"
#include "libslic3r/libslic3r.h"
#include <utility>
#include <cstddef>
namespace Slic3r { namespace csg {
+4
View File
@@ -3,9 +3,13 @@
#include "CSGMesh.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/SLA/Hollowing.hpp"
#include "libslic3r/MeshSplitImpl.hpp"
#include <utility>
#include <memory>
namespace Slic3r { namespace csg {
@@ -1,11 +1,17 @@
#ifndef PERFORMCSGMESHBOOLEANS_HPP
#define PERFORMCSGMESHBOOLEANS_HPP
#include <cstddef>
#include <stack>
#include <utility>
#include <tuple>
#include <vector>
#include <boost/log/trivial.hpp>
#include "CSGMesh.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Execution/ExecutionTBB.hpp"
//#include "libslic3r/Execution/ExecutionSeq.hpp"
#include "libslic3r/MeshBoolean.hpp"
+8
View File
@@ -3,8 +3,16 @@
#include "CSGMesh.hpp"
#include <cstddef>
#include <functional>
#include <cassert>
#include <stack>
#include <vector>
#include <utility>
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Execution/Execution.hpp"
#include "libslic3r/TriangleMeshSlicer.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/Execution/ExecutionTBB.hpp"
@@ -3,6 +3,7 @@
#include "CSGMesh.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/TriangleMesh.hpp"
namespace Slic3r { namespace csg {
+3
View File
@@ -1,6 +1,9 @@
#ifndef slic3r_Channel_hpp_
#define slic3r_Channel_hpp_
#include <boost/optional/optional.hpp>
#include <boost/none.hpp>
#include <cstddef>
#include <memory>
#include <deque>
#include <condition_variable>
+6
View File
@@ -2,8 +2,14 @@
#include <cmath>
#include <cassert>
#include <cstddef>
#include <utility>
#include <math.h>
#include "Geometry.hpp"
#include "Point.hpp"
#include "Line.hpp"
#include "Polygon.hpp"
#include "libslic3r.h"
//BBS: Refer to ArcWelderLib for the arc fitting functions
+2
View File
@@ -3,6 +3,8 @@
#include "Point.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include <cmath>
namespace Slic3r {
+8
View File
@@ -1,6 +1,14 @@
#include "Clipper2Utils.hpp"
#include "Polyline.hpp"
#include "clipper2/clipper.core.h"
#include "Point.hpp"
#include "ExPolygon.hpp"
#include "clipper2/clipper.engine.h"
#include "clipper2/clipper.offset.h"
#include "libslic3r.h"
#include "clipper2/clipper.h"
#include <utility>
#include <cstddef>
namespace Slic3r {
+2
View File
@@ -4,7 +4,9 @@
#include "ExPolygon.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
#include "clipper2/clipper.core.h"
#include "clipper2/clipper.h"
#include "clipper2/clipper.offset.h"
namespace Slic3r {
+8
View File
@@ -1,10 +1,18 @@
#ifndef slic3r_Clipper2ZUtils_hpp_
#define slic3r_Clipper2ZUtils_hpp_
#include "clipper2/clipper.core.h"
#include <cstdint>
#include <cstddef>
#include <array>
#include <iterator>
#include <cassert>
#include <numeric>
#include <utility>
#include <vector>
#include <algorithm>
#include <clipper2/clipper2_z.hpp>
#include <libslic3r/ExPolygon.hpp>
#include <libslic3r/Point.hpp>
namespace Slic3r { namespace Clipper2ZUtils {
+15
View File
@@ -1,10 +1,25 @@
#include <cstddef>
#include <algorithm>
#include <cstdlib>
#include <cassert>
#include <cmath>
#include <limits>
#include <numeric>
#include <unordered_map>
#include <utility>
#include <vector>
#include "ClipperUtils.hpp"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "Geometry.hpp"
#include "Point.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
#include "Line.hpp"
#include "ShortestPath.hpp"
#include "libslic3r.h"
#include "Surface.hpp"
// #define CLIPPER_UTILS_DEBUG
+7
View File
@@ -1,11 +1,18 @@
#ifndef slic3r_ClipperUtils_hpp_
#define slic3r_ClipperUtils_hpp_
#include "Point.hpp"
#include "Polyline.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include "clipper.hpp"
#include "ExPolygon.hpp"
#include "Polygon.hpp"
#include "Surface.hpp"
#include <cstddef>
#include <iterator>
#include <cassert>
#include <vector>
// import these wherever we're included
using Slic3r::ClipperLib::jtMiter;
+5
View File
@@ -1,7 +1,12 @@
#ifndef slic3r_ClipperZUtils_hpp_
#define slic3r_ClipperZUtils_hpp_
#include "libslic3r.h"
#include <cstddef>
#include <algorithm>
#include <cassert>
#include <numeric>
#include <utility>
#include <vector>
#include <clipper/clipper_z.hpp>
+8
View File
@@ -1,7 +1,15 @@
#include "libslic3r.h"
#include "Color.hpp"
#include <cstddef>
#include <cstdlib>
#include <cassert>
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <random>
#include <string>
#include <vector>
static const float INV_255 = 1.0f / 255.0f;
+2
View File
@@ -9,7 +9,9 @@
#include <cstdio>
#include <fstream>
#include <limits>
#include <string>
#include <utility>
#include <vector>
namespace Slic3r {
namespace {
+22
View File
@@ -1,4 +1,6 @@
#include "Config.hpp"
#include "Exception.hpp"
#include "Point.hpp"
#include "format.hpp"
#include "Utils.hpp"
#include "LocalesUtils.hpp"
@@ -6,7 +8,20 @@
#include <algorithm>
#include <assert.h>
#include <cmath>
#include <boost/algorithm/string/join.hpp>
#include <cstdlib>
#include <exception>
#include <cctype>
#include <boost/algorithm/string/trim.hpp>
#include <fstream>
#include <functional>
#include <set>
#include <initializer_list>
#include <map>
#include <list>
#include <optional>
#include <memory>
#include <sstream>
#include <iostream>
#include <iomanip>
@@ -26,8 +41,15 @@
#include <boost/nowide/fstream.hpp>
#include <boost/property_tree/ini_parser.hpp>
#include <boost/format.hpp>
#include <stdexcept>
#include <string.h>
#include <string>
#include <vector>
#include <utility>
#include <system_error>
//BBS: add json support
#include "libslic3r.h"
#include "libslic3r_version.h"
#include "nlohmann/json.hpp"
using namespace nlohmann;
+10
View File
@@ -3,6 +3,11 @@
#include <assert.h>
#include <algorithm>
#include <boost/container_hash/hash.hpp>
#include <cctype>
#include <initializer_list>
#include <limits>
#include <cmath>
#include <map>
#include <climits>
#include <cfloat>
@@ -10,10 +15,15 @@
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <optional>
#include <sstream>
#include <set>
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
#include "LocalesUtils.hpp"
#include "libslic3r.h"
#include "clonable_ptr.hpp"
#include "Exception.hpp"
+4
View File
@@ -2,14 +2,18 @@
#include "ExtrusionEntity.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "Layer.hpp"
#include "Line.hpp"
#include "Point.hpp"
#include "Print.hpp"
#include "SLA/IndexedMesh.hpp"
#include "libslic3r.h"
#include <Eigen/Core>
#include <cfloat>
#include <cmath>
#include <initializer_list>
#include <math.h>
#include <string>
#include <utility>
namespace Slic3r {
+4
View File
@@ -2,6 +2,10 @@
#include "Config.hpp"
#include "GCode.hpp"
#include "GCodeWriter.hpp"
#include <vector>
#include <utility>
#include <cstddef>
#include <cassert>
namespace Slic3r {
+3
View File
@@ -1,7 +1,10 @@
#ifndef slic3r_CustomGCode_hpp_
#define slic3r_CustomGCode_hpp_
#include <map>
#include <cstddef>
#include <string>
#include <utility>
#include <vector>
#include <nlohmann/json.hpp>
+34
View File
@@ -1,4 +1,38 @@
#include "CutSurface.hpp"
#include "libslic3r/Emboss.hpp"
#include <vector>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Surface_mesh/Surface_mesh.h>
#include "libslic3r/Point.hpp"
#include "libslic3r/ExPolygon.hpp"
#include <cstdint>
#include <limits>
#include <string>
#include <utility>
#include "libslic3r/BoundingBox.hpp"
#include <cstddef>
#include "libslic3r/Polygon.hpp"
#include <cassert>
#include <array>
#include <cmath>
#include <math.h>
#include <algorithm>
#include <queue>
#include <CGAL/enum.h>
#include <CGAL/Kernel/global_functions_3.h>
#include <CGAL/Named_function_parameters.h>
#include "libslic3r/AABBTreeIndirect.hpp"
#include <cstdlib>
#include "libslic3r/libslic3r.h"
#include <boost/property_map/property_map.hpp>
#include <CGAL/Polygon_mesh_processing/self_intersections.h>
#include <CGAL/AABB_face_graph_triangle_primitive.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_tree.h>
#include <CGAL/boost/graph/graph_traits_Surface_mesh.h>
#include <iterator>
#include <optional>
#include <CGAL/Surface_mesh/IO/OFF.h>
/// models_input.obj - Check transormation of model to each others
/// projection_center.obj - circle representing center of projection with correct distance
+2
View File
@@ -1,6 +1,8 @@
#ifndef slic3r_CutSurface_hpp_
#define slic3r_CutSurface_hpp_
#include "libslic3r/BoundingBox.hpp"
#include <string>
#include <vector>
#include <admesh/stl.h> // indexed_triangle_set
#include "ExPolygon.hpp"
+11
View File
@@ -1,13 +1,24 @@
#include "CutUtils.hpp"
#include "Geometry.hpp"
#include "Point.hpp"
#include "TriangleMesh.hpp"
#include "libslic3r.h"
#include "Model.hpp"
#include "TriangleMeshSlicer.hpp"
#include "TriangleSelector.hpp"
#include "ObjectID.hpp"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <cassert>
#include <string>
#include <vector>
#include <utility>
#include <cstddef>
#include <optional>
#include <math.h>
#include <cmath>
namespace Slic3r {
+1
View File
@@ -5,6 +5,7 @@
#include "Point.hpp"
#include "Model.hpp"
#include <optional>
#include <vector>
namespace Slic3r {
+11
View File
@@ -1,10 +1,21 @@
#include <algorithm>
#include <cstddef>
#include <cstdlib>
#include <cstdint>
#include <utility>
#include <cmath>
#include <set>
#include <vector>
#include <float.h>
#include <unordered_map>
#include <png.h>
#include "Polygon.hpp"
#include "Point.hpp"
#include "Polyline.hpp"
#include "ExPolygon.hpp"
#include "Line.hpp"
#include "libslic3r.h"
#include "ClipperUtils.hpp"
#include "EdgeGrid.hpp"
+12
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@@ -1,12 +1,24 @@
#ifndef slic3r_EdgeGrid_hpp_
#define slic3r_EdgeGrid_hpp_
#include <cstddef>
#include <cassert>
#include <limits>
#include <cstdlib>
#include <algorithm>
#include <stdint.h>
#include <math.h>
#include <vector>
#include <utility>
#include <string>
#include "Line.hpp"
#include "Point.hpp"
#include "BoundingBox.hpp"
#include "ExPolygon.hpp"
#include "libslic3r.h"
#include "Polygon.hpp"
#include "Polyline.hpp"
namespace Slic3r {
namespace EdgeGrid {
@@ -1,3 +1,6 @@
#include "Point.hpp"
#include "BoundingBox.hpp"
#include "Polygon.hpp"
#include "clipper/clipper_z.hpp"
#include "libslic3r.h"
@@ -10,8 +13,14 @@
#include "SVG.hpp"
#include "Utils.hpp"
#include <algorithm>
#include <cmath>
#include <cassert>
#include <cstddef>
#include <vector>
#include <utility>
#include <math.h>
#include <limits>
// #define CONTOUR_DISTANCE_DEBUG_SVG
+23
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@@ -1,12 +1,35 @@
#include <cmath>
#include <cassert>
#include <algorithm>
#include <functional>
#include <iterator>
#include <cstdint>
#include <memory>
#include <cstdio>
#include <cctype>
#include <limits>
#include <math.h>
#include <Eigen/Geometry>
#include <Eigen/Core>
#include <numeric>
#include "Emboss.hpp"
#include <optional>
#include <stdio.h>
#include <numeric>
#include <cstdlib>
#include <boost/nowide/convert.hpp>
#include <boost/log/trivial.hpp>
#include <ClipperUtils.hpp> // union_ex + for boldness(polygon extend(offset))
#include "ExPolygon.hpp"
#include <vector>
#include "AABBTreeIndirect.hpp"
#include <utility>
#include "EmbossShape.hpp"
#include <string>
#include "IntersectionPoints.hpp"
#include "Polygon.hpp"
#include "TextConfiguration.hpp"
#include "Point.hpp"
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "imgui/imstb_truetype.h" // stbtt_fontinfo
+8
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@@ -1,11 +1,19 @@
#ifndef slic3r_Emboss_hpp_
#define slic3r_Emboss_hpp_
#include <string>
#include <map>
#include <utility>
#include <cassert>
#include <cstddef>
#include <functional>
#include <cstdint>
#include <vector>
#include <set>
#include <optional>
#include <memory>
#include <admesh/stl.h> // indexed_triangle_set
#include "Point.hpp"
#include "Polygon.hpp"
#include "ExPolygon.hpp"
#include "EmbossShape.hpp" // ExPolygonsWithIds
+2
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@@ -9,9 +9,11 @@
#include <cereal/types/vector.hpp>
#include <cereal/types/optional.hpp>
#include <cereal/archives/binary.hpp>
#include <vector>
#include "Point.hpp" // Transform3d
#include "ExPolygon.hpp"
#include "ExPolygonSerialize.hpp"
#include "libslic3r.h"
#include "nanosvg/nanosvg.h" // NSVGimage
namespace Slic3r {
+10
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@@ -2,13 +2,23 @@
#include "ExPolygon.hpp"
#include "Exception.hpp"
#include "Geometry/MedialAxis.hpp"
#include "Point.hpp"
#include "MultiPoint.hpp"
#include "Polygon.hpp"
#include "Line.hpp"
#include "ClipperUtils.hpp"
#include "Polyline.hpp"
#include "SVG.hpp"
#include "libslic3r.h"
#include <algorithm>
#include <cassert>
#include <limits>
#include <cstddef>
#include <cmath>
#include <cstdlib>
#include <list>
#include <utility>
#include <vector>
namespace Slic3r {

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