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https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-10-05 06:41:10 +00:00
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1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
c017629d11 |
@@ -19,7 +19,7 @@ void PrintTryCancel::operator()()
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m_print->throw_if_canceled();
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}
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std::atomic<size_t> PrintStateBase::g_last_timestamp{0};
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size_t PrintStateBase::g_last_timestamp = 0;
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// Update "scale", "input_filename", "input_filename_base", "first_object_name" placeholders from the current m_objects.
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void PrintBase::update_object_placeholders(DynamicConfig &config, const std::string &default_ext) const
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@@ -107,26 +107,11 @@ std::string PrintBase::output_filepath(const std::string &path, const std::strin
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return path;
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}
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void PrintBase::set_status_callback(status_callback_type cb)
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{
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std::scoped_lock<std::mutex> lock(m_status_callback_mutex);
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m_status_callback = std::move(cb);
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}
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// Returns a copy, so that the callback is invoked with m_status_callback_mutex released: the callback
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// may block on the UI thread, which in turn may be assigning a new callback.
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PrintBase::status_callback_type PrintBase::status_callback() const
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{
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std::scoped_lock<std::mutex> lock(m_status_callback_mutex);
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return m_status_callback;
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}
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//BBS: move set_status from hpp to cpp
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void PrintBase::set_status(int percent, const std::string &message, unsigned int flags, int warning_step) const
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{
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status_callback_type status_callback = this->status_callback();
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if (status_callback)
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status_callback(SlicingStatus(percent, message, flags, warning_step));
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if (m_status_callback)
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m_status_callback(SlicingStatus(percent, message, flags, warning_step));
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else
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BOOST_LOG_TRIVIAL(debug) <<boost::format("Percent %1%: %2%\n")%percent %message.c_str();
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}
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@@ -134,10 +119,9 @@ void PrintBase::set_status(int percent, const std::string &message, unsigned in
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void PrintBase::status_update_warnings(int step, PrintStateBase::WarningLevel warning_level,
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const std::string &message, const PrintObjectBase* print_object, PrintStateBase::SlicingNotificationType message_id)
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{
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status_callback_type status_callback = this->status_callback();
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if (status_callback) {
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if (this->m_status_callback) {
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auto status = print_object ? SlicingStatus(*print_object, step, message, message_id, warning_level) : SlicingStatus(*this, step, message, message_id, warning_level);
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status_callback(status);
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m_status_callback(status);
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}
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else if (! message.empty())
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BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(", Print warning: %1%\n")% message.c_str();
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@@ -148,9 +132,8 @@ void PrintBase::status_update_warnings(int step, PrintStateBase::WarningLevel wa
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const std::string& message, PrintObjectBase &object, PrintStateBase::SlicingNotificationType message_id)
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{
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//BBS: add object it into slicing status
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status_callback_type status_callback = this->status_callback();
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if (status_callback) {
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status_callback(SlicingStatus(object, step, message, message_id, warning_level));
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if (this->m_status_callback) {
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m_status_callback(SlicingStatus(object, step, message, message_id, warning_level));
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}
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else if (!message.empty())
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BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(", PrintObject warning: %1%\n")% message.c_str();
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@@ -99,9 +99,10 @@ public:
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};
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protected:
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// The last timestamp is shared between all the Print & SLAPrint instances, and Orca keeps one Print
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// per PartPlate, so it is incremented under different state mutexes: it has to be atomic.
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static std::atomic<size_t> g_last_timestamp;
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//FIXME last timestamp is shared between Print & SLAPrint,
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// and if multiple Print or SLAPrint instances are executed in parallel, modification of g_last_timestamp
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// is not synchronized!
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static size_t g_last_timestamp;
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};
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// To be instantiated over PrintStep or PrintObjectStep enums.
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@@ -472,12 +473,11 @@ public:
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};
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typedef std::function<void(const SlicingStatus&)> status_callback_type;
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// Default status console print out in the form of percent => message.
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void set_status_default() { this->set_status_callback(nullptr); }
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void set_status_default() { m_status_callback = nullptr; }
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// No status output or callback whatsoever, useful mostly for automatic tests.
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void set_status_silent() { this->set_status_callback([](const SlicingStatus&){}); }
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// Register a custom status callback. Called from the UI thread while the worker thread may be
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// invoking the previous callback, therefore guarded by m_status_callback_mutex.
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void set_status_callback(status_callback_type cb);
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void set_status_silent() { m_status_callback = [](const SlicingStatus&){}; }
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// Register a custom status callback.
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void set_status_callback(status_callback_type cb) { m_status_callback = cb; }
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// Calls a registered callback to update the status, or print out the default message.
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void set_status(int percent, const std::string &message, unsigned int flags = SlicingStatus::DEFAULT, int warning_step = -1) const;
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@@ -563,10 +563,7 @@ protected:
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std::string m_plate_name;
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// Callback to be evoked regularly to update state of the UI thread.
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// Guarded by m_status_callback_mutex, always invoke the copy returned by status_callback().
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status_callback_type m_status_callback;
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mutable std::mutex m_status_callback_mutex;
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status_callback_type status_callback() const;
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private:
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std::atomic<CancelStatus> m_cancel_status;
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@@ -55,6 +55,8 @@ public:
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static bool parse_color(const std::string& scolor, unsigned char* rgb_out);
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static bool parse_color4(const std::string& scolor, unsigned char* rgba_out);
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// Rasterizes the SVG into a freshly generated GL texture; the caller owns it and has to delete
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// it (ImGuiWrapper::svg_texture() caches the result for the whole session).
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static bool load_from_svg_file_change_color(const std::string &filename, unsigned width, unsigned height, ImTextureID &texture_id, const char *hexColor);
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@@ -3245,7 +3245,8 @@ void GLCanvas3D::load_sla_preview()
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void GLCanvas3D::bind_event_handlers()
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{
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if (m_canvas != nullptr) {
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// Every view switch binds, so binding twice would run each handler twice per event.
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if (m_canvas != nullptr && !m_event_handlers_bound) {
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m_canvas->Bind(wxEVT_SIZE, &GLCanvas3D::on_size, this);
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m_canvas->Bind(wxEVT_IDLE, &GLCanvas3D::on_idle, this);
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m_canvas->Bind(wxEVT_CHAR, &GLCanvas3D::on_char, this);
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@@ -3255,9 +3256,9 @@ void GLCanvas3D::bind_event_handlers()
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m_canvas->Bind(wxEVT_TIMER, &GLCanvas3D::on_timer, this);
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m_canvas->Bind(EVT_GLCANVAS_RENDER_TIMER, &GLCanvas3D::on_render_timer, this);
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m_toolbar_highlighter.set_timer_owner(m_canvas, 0);
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m_canvas->Bind(EVT_GLCANVAS_TOOLBAR_HIGHLIGHTER_TIMER, [this](wxTimerEvent&) { m_toolbar_highlighter.blink(); });
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m_canvas->Bind(EVT_GLCANVAS_TOOLBAR_HIGHLIGHTER_TIMER, &GLCanvas3D::on_toolbar_highlighter_timer, this);
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m_gizmo_highlighter.set_timer_owner(m_canvas, 0);
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m_canvas->Bind(EVT_GLCANVAS_GIZMO_HIGHLIGHTER_TIMER, [this](wxTimerEvent&) { m_gizmo_highlighter.blink(); });
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m_canvas->Bind(EVT_GLCANVAS_GIZMO_HIGHLIGHTER_TIMER, &GLCanvas3D::on_gizmo_highlighter_timer, this);
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m_canvas->Bind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this);
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m_canvas->Bind(wxEVT_LEFT_UP, &GLCanvas3D::on_mouse, this);
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m_canvas->Bind(wxEVT_MIDDLE_DOWN, &GLCanvas3D::on_mouse, this);
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@@ -3272,14 +3273,7 @@ void GLCanvas3D::bind_event_handlers()
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m_canvas->Bind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
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m_canvas->Bind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
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m_canvas->Bind(wxEVT_SET_FOCUS, &GLCanvas3D::on_set_focus, this);
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m_canvas->Bind(wxEVT_KILL_FOCUS, [this](wxFocusEvent& evt) {
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// The key-up that would commit a keyboard edit goes to whatever took the focus.
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if (m_selection_edit.kind != SelectionEdit::None)
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finish_selection_edit();
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ImGui::SetWindowFocus(nullptr);
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render();
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evt.Skip();
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});
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m_canvas->Bind(wxEVT_KILL_FOCUS, &GLCanvas3D::on_kill_focus, this);
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m_event_handlers_bound = true;
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m_canvas->Bind(wxEVT_GESTURE_PAN, &GLCanvas3D::on_gesture, this);
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@@ -3317,6 +3311,9 @@ void GLCanvas3D::unbind_event_handlers()
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m_canvas->Unbind(wxEVT_RIGHT_DCLICK, &GLCanvas3D::on_mouse, this);
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m_canvas->Unbind(wxEVT_PAINT, &GLCanvas3D::on_paint, this);
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m_canvas->Unbind(wxEVT_SET_FOCUS, &GLCanvas3D::on_set_focus, this);
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m_canvas->Unbind(wxEVT_KILL_FOCUS, &GLCanvas3D::on_kill_focus, this);
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m_canvas->Unbind(EVT_GLCANVAS_TOOLBAR_HIGHLIGHTER_TIMER, &GLCanvas3D::on_toolbar_highlighter_timer, this);
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m_canvas->Unbind(EVT_GLCANVAS_GIZMO_HIGHLIGHTER_TIMER, &GLCanvas3D::on_gizmo_highlighter_timer, this);
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m_event_handlers_bound = false;
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m_canvas->Unbind(wxEVT_GESTURE_PAN, &GLCanvas3D::on_gesture, this);
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@@ -4893,6 +4890,26 @@ void GLCanvas3D::on_set_focus(wxFocusEvent& evt)
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m_is_touchpad_navigation = wxGetApp().app_config->get_bool("camera_navigation_style");
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}
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void GLCanvas3D::on_kill_focus(wxFocusEvent& evt)
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{
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// The key-up that would commit a keyboard edit goes to whatever took the focus.
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if (m_selection_edit.kind != SelectionEdit::None)
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finish_selection_edit();
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ImGui::SetWindowFocus(nullptr);
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render();
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evt.Skip();
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}
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void GLCanvas3D::on_toolbar_highlighter_timer(wxTimerEvent& evt)
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{
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m_toolbar_highlighter.blink();
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}
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void GLCanvas3D::on_gizmo_highlighter_timer(wxTimerEvent& evt)
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{
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m_gizmo_highlighter.blink();
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}
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bool GLCanvas3D::clicked_button_matches_action(const wxMouseEvent& evt, const MouseAction action, const std::map<MouseButton, MouseAction>& mappings) const
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{
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MouseButton clicked = MouseButton::None;
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@@ -1133,6 +1133,9 @@ public:
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void on_gesture(wxGestureEvent& evt);
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void on_paint(wxPaintEvent& evt);
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void on_set_focus(wxFocusEvent& evt);
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void on_kill_focus(wxFocusEvent& evt);
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void on_toolbar_highlighter_timer(wxTimerEvent& evt);
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void on_gizmo_highlighter_timer(wxTimerEvent& evt);
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void force_set_focus();
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enum class MouseButton { None, Left, Middle, Right };
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@@ -2057,9 +2057,15 @@ wxMenu* MenuFactory::instance_menu()
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return &m_instance_menu;
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}
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MenuWithSeparators* MenuFactory::new_transient_menu()
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{
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m_transient_menu = std::make_unique<MenuWithSeparators>();
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return m_transient_menu.get();
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}
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wxMenu* MenuFactory::layer_menu()
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{
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MenuWithSeparators* menu = new MenuWithSeparators();
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MenuWithSeparators* menu = new_transient_menu();
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append_menu_item_settings(menu);
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return menu;
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@@ -2085,13 +2091,13 @@ wxMenu* MenuFactory::multi_selection_menu()
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}
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if (all_plates) {
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wxMenu* menu = new MenuWithSeparators();
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wxMenu* menu = new_transient_menu();
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append_menu_item_replace_all_with_stl(menu);
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return menu;
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}
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if (undefined_type)
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return nullptr;
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wxMenu* menu = new MenuWithSeparators();
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wxMenu* menu = new_transient_menu();
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if (!multi_volume) {
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int index = 0;
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if (obj_list()->can_merge_to_multipart_object()) {
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@@ -2165,7 +2171,7 @@ wxMenu* MenuFactory::assemble_multi_selection_menu()
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// show this menu only for Objects(Instances mixed with Objects)/Volumes selection
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return nullptr;
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wxMenu* menu = new MenuWithSeparators();
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wxMenu* menu = new_transient_menu();
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append_menu_item_set_visible(menu);
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//append_menu_item_fix_through_cgal(menu);
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//append_menu_item_simplify(menu);
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@@ -2211,7 +2217,7 @@ wxMenu* MenuFactory::plate_menu()
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wxMenu* MenuFactory::assemble_object_menu()
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{
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wxMenu* menu = new MenuWithSeparators();
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wxMenu* menu = new_transient_menu();
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// Set Visible
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append_menu_item_set_visible(menu);
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// Delete
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@@ -2231,7 +2237,7 @@ wxMenu* MenuFactory::assemble_object_menu()
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wxMenu* MenuFactory::assemble_part_menu()
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{
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wxMenu* menu = new MenuWithSeparators();
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wxMenu* menu = new_transient_menu();
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append_menu_item_set_visible(menu);
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append_menu_item_delete(menu);
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@@ -2,6 +2,7 @@
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#define slic3r_GUI_Factories_hpp_
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#include <map>
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#include <memory>
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#include <vector>
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#include <array>
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#include <cstddef>
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@@ -120,6 +121,12 @@ private:
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MenuWithSeparators m_assemble_part_menu;
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wxMenu m_filament_action_menu;
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// The selection dependent menus are rebuilt for every popup, so they cannot be members that
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// outlive a build like the ones above; this owns the current one and destroys the previous.
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// One slot is enough because PopupMenu() is synchronous: the menu a caller was handed is gone
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// from the screen before anything can ask for the next one.
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std::unique_ptr<MenuWithSeparators> m_transient_menu;
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|
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|
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// Removed/Prepended Items according to the view mode
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@@ -127,6 +134,9 @@ private:
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std::array<wxMenuItem*, mtCount> items_decrease;
|
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std::array<wxMenuItem*, mtCount> items_set_number_of_copies;
|
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|
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// Replaces m_transient_menu with an empty menu and returns it.
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MenuWithSeparators* new_transient_menu();
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|
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void create_default_menu();
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void create_common_object_menu(wxMenu *menu);
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void create_object_menu();
|
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|
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@@ -6693,11 +6693,6 @@ void ObjectList::OnEditingStarted(wxDataViewEvent &event)
|
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|
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void ObjectList::OnEditingDone(wxDataViewEvent &event)
|
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{
|
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// ~wxDataViewCtrl ends the in-place editing, so this handler runs while ~Plater is already tearing
|
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// the Plater down. Nothing below may touch the Plater or the plates any more.
|
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if (wxGetApp().is_closing())
|
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return;
|
||||
|
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if (event.GetColumn() != colName)
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return;
|
||||
|
||||
|
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@@ -2272,6 +2272,10 @@ void GLGizmoMeasure::update_measurement_result()
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void GLGizmoMeasure::reset_all_pick()
|
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{
|
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std::map<GLVolume*, std::shared_ptr<PickRaycaster>>().swap(m_mesh_raycaster_map);
|
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// register_single_mesh_pick() fills both maps in lockstep, so the measurings have to go with
|
||||
// the raycasters; otherwise the entries keyed on the GLVolumes of the previous selection stay
|
||||
// behind for the rest of the session.
|
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std::map<GLVolume*, std::shared_ptr<Measure::Measuring>>().swap(m_mesh_measure_map);
|
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reset_gripper_pick(GripperType::UNDEFINE,true);
|
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}
|
||||
|
||||
|
||||
@@ -27,8 +27,7 @@ enum class PainterGizmoType {
|
||||
FDM_SUPPORTS,
|
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SEAM,
|
||||
MM_SEGMENTATION,
|
||||
FUZZY_SKIN,
|
||||
TEXTURE_DISPLACEMENT
|
||||
FUZZY_SKIN
|
||||
};
|
||||
|
||||
class TriangleSelectorGUI : public TriangleSelector {
|
||||
@@ -102,7 +101,9 @@ class TriangleSelectorPatch : public TriangleSelectorGUI {
|
||||
public:
|
||||
explicit TriangleSelectorPatch(const TriangleMesh& mesh, const std::vector<ColorRGBA> ebt_colors, float edge_limit = 0.6f)
|
||||
: TriangleSelectorGUI(mesh, edge_limit), m_ebt_colors(ebt_colors) {}
|
||||
virtual ~TriangleSelectorPatch() = default;
|
||||
// Releases the VAO and the per-patch VBOs built by finalize_triangle_indices(). The base class
|
||||
// already deletes GL buffers from its GLModel members here, so this needs no context of its own.
|
||||
virtual ~TriangleSelectorPatch() { release_geometry(); }
|
||||
|
||||
// Render current selection. Transformation matrices are supposed
|
||||
// to be already set.
|
||||
|
||||
@@ -361,6 +361,7 @@ ImGuiWrapper::~ImGuiWrapper()
|
||||
{
|
||||
//destroy_fonts_texture();
|
||||
destroy_font();
|
||||
destroy_svg_textures();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
@@ -542,6 +543,12 @@ bool ImGuiWrapper::update_key_data(wxKeyEvent &evt)
|
||||
return ret;
|
||||
}
|
||||
|
||||
// SVG icons rasterized into GL textures, keyed on file name, size and recolor. Cleared as a whole
|
||||
// from new_frame() once it grows past MAX_SVG_TEXTURES, which is safe there: the previous frame has
|
||||
// been rendered and the frame about to be recorded asks for every icon it draws again.
|
||||
static std::map<std::string, ImTextureID> s_svg_textures;
|
||||
static const size_t MAX_SVG_TEXTURES = 256;
|
||||
|
||||
void ImGuiWrapper::new_frame()
|
||||
{
|
||||
if (m_new_frame_open) {
|
||||
@@ -552,6 +559,11 @@ void ImGuiWrapper::new_frame()
|
||||
init_font(true);
|
||||
}
|
||||
|
||||
// Recolored icons accumulate one texture per color the session has shown; drop them before
|
||||
// anything references them again. This frame recreates the handful it actually draws.
|
||||
if (s_svg_textures.size() > MAX_SVG_TEXTURES)
|
||||
destroy_svg_textures();
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
ImGui::NewFrame();
|
||||
@@ -1804,8 +1816,7 @@ bool menu_item_with_icon(const char *label, const char *shortcut, ImVec2 icon_si
|
||||
if (icon_color != 0)
|
||||
ImGui::RenderFrame(icon_pos, icon_pos + icon_size, icon_color);
|
||||
else {
|
||||
static ImTextureID transparent;
|
||||
IMTexture::load_from_svg_file(Slic3r::resources_dir() + "/images/transparent.svg", icon_size.x, icon_size.y, transparent);
|
||||
ImTextureID transparent = ImGuiWrapper::svg_texture(Slic3r::resources_dir() + "/images/transparent.svg", icon_size.x, icon_size.y);
|
||||
window->DrawList->AddImage(transparent, icon_pos, icon_pos + icon_size, { 0,0 }, { 1,1 }, ImGui::GetColorU32(ImVec4(1.f, 1.f, 1.f, 1.f)));
|
||||
}
|
||||
}
|
||||
@@ -2631,11 +2642,7 @@ void ImGuiWrapper::push_toolbar_style(const float scale)
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.00f)); // 10
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f)); // 11
|
||||
ImGui::PushStyleColor(ImGuiCol_TextSelectedBg, COL_GREEN_LIGHT); // 12
|
||||
// The checkbox/radio frame behind this is drawn fully transparent (see FrameBg above,
|
||||
// alpha 0), showing the light window background through it - a white check mark there is
|
||||
// invisible. Dark mode doesn't have this problem (its window background is dark), so only
|
||||
// this branch needs a check mark color with real contrast against a light background.
|
||||
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(0.f, 156 / 255.f, 136 / 255.f, 1.00f));//13
|
||||
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.00f, 1.00f, 1.00f, 1.00f));//13
|
||||
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrab, ImVec4(0.42f, 0.42f, 0.42f, 1.00f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabHovered, ImVec4(0.93f, 0.93f, 0.93f, 1.00f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabActive, ImVec4(0.93f, 0.93f, 0.93f, 1.00f));
|
||||
@@ -3389,6 +3396,36 @@ bool ImGuiWrapper::display_initialized() const
|
||||
return io.DisplaySize.x >= 0.0f && io.DisplaySize.y >= 0.0f;
|
||||
}
|
||||
|
||||
ImTextureID ImGuiWrapper::svg_texture(const std::string& filename, unsigned width, unsigned height, const char* hex_color)
|
||||
{
|
||||
std::string key = filename + "|" + std::to_string(width) + "x" + std::to_string(height);
|
||||
if (hex_color != nullptr)
|
||||
key += std::string("|") + hex_color;
|
||||
|
||||
const auto it = s_svg_textures.find(key);
|
||||
if (it != s_svg_textures.end())
|
||||
return it->second;
|
||||
|
||||
ImTextureID texture_id = nullptr;
|
||||
const bool loaded = (hex_color != nullptr) ?
|
||||
BitmapCache::load_from_svg_file_change_color(filename, width, height, texture_id, hex_color) :
|
||||
IMTexture::load_from_svg_file(filename, width, height, texture_id);
|
||||
if (!loaded)
|
||||
return nullptr;
|
||||
|
||||
s_svg_textures.emplace(std::move(key), texture_id);
|
||||
return texture_id;
|
||||
}
|
||||
|
||||
void ImGuiWrapper::destroy_svg_textures()
|
||||
{
|
||||
for (const auto& texture : s_svg_textures) {
|
||||
GLuint texture_id = (GLuint)(intptr_t)texture.second;
|
||||
glsafe(::glDeleteTextures(1, &texture_id));
|
||||
}
|
||||
s_svg_textures.clear();
|
||||
}
|
||||
|
||||
void ImGuiWrapper::destroy_font()
|
||||
{
|
||||
if (m_font_texture != 0) {
|
||||
@@ -3468,7 +3505,6 @@ void ImGuiWrapper::filament_group(const std::string& filament_type, const char*
|
||||
//ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
|
||||
std::string id = std::to_string(static_cast<unsigned int> (filament_id + 1));
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
static ImTextureID transparent;
|
||||
ImVec2 text_size = ImGui::CalcTextSize(filament_type.c_str());
|
||||
// BBS image sizing based on text width (DPI scaling)
|
||||
float img_width = ImGui::CalcTextSize("ABC").x;
|
||||
@@ -3481,7 +3517,7 @@ void ImGuiWrapper::filament_group(const std::string& filament_type, const char*
|
||||
if (rgba[3] == 0x00) {
|
||||
svg_path = "/images/outlined_rect_transparent.svg";
|
||||
}
|
||||
BitmapCache::load_from_svg_file_change_color(Slic3r::resources_dir() + svg_path, img_size.x, img_size.y, transparent, hex_color);
|
||||
ImTextureID transparent = svg_texture(Slic3r::resources_dir() + svg_path, img_size.x, img_size.y, hex_color);
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
ImVec2 cursor_pos = ImGui::GetCursorScreenPos();
|
||||
|
||||
@@ -104,6 +104,14 @@ public:
|
||||
// Hash of every draw list's vertices, indices and commands.
|
||||
static ImGuiID draw_data_signature(const ImDrawData* draw_data);
|
||||
|
||||
// A GL texture holding an SVG icon rasterized at width x height, optionally recolored.
|
||||
// Rasterizing an SVG is far too expensive to redo for every frame that draws the icon, and the
|
||||
// texture the previous frame generated would leak, so the result is kept until the frame that
|
||||
// finds the cache overgrown drops it (and rebuilds only what it still draws).
|
||||
static ImTextureID svg_texture(const std::string& filename, unsigned width, unsigned height, const char* hex_color = nullptr);
|
||||
// Deletes every texture svg_texture() handed out. Requires a current GL context.
|
||||
static void destroy_svg_textures();
|
||||
|
||||
float scaled(float x) const { return x * m_font_size; }
|
||||
ImVec2 scaled(float x, float y) const { return ImVec2(x * m_font_size, y * m_font_size); }
|
||||
/// <summary>
|
||||
|
||||
@@ -2225,11 +2225,12 @@ void NotificationManager::close_and_delete_self(PopNotification * self)
|
||||
}
|
||||
|
||||
void NotificationManager::remove_notification_of_type(const NotificationType type) {
|
||||
// Seven notification types may have several instances alive at once, so erase every match:
|
||||
// stopping at the first one leaves the rest (and the ObjectIDs they hold) behind.
|
||||
for (auto it = m_pop_notifications.begin(); it != m_pop_notifications.end();) {
|
||||
std::unique_ptr<PopNotification> ¬ification = *it;
|
||||
if (notification->get_type() == type) {
|
||||
it = m_pop_notifications.erase(it);
|
||||
break;
|
||||
} else
|
||||
++it;
|
||||
}
|
||||
|
||||
@@ -3572,8 +3572,6 @@ void PartPlate::update_slice_result_valid_state(bool valid)
|
||||
//update current slice context into backgroud slicing process
|
||||
void PartPlate::update_slice_context(BackgroundSlicingProcess & process)
|
||||
{
|
||||
//this callback outlives the call, so it is dropped again in PartPlateList::clear() and
|
||||
//PartPlateList::delete_plate() before the plate is destroyed
|
||||
auto statuscb = [this](const Slic3r::PrintBase::SlicingStatus& status) {
|
||||
Slic3r::SlicingStatusEvent *event = new Slic3r::SlicingStatusEvent(EVT_SLICING_UPDATE, 0, status);
|
||||
//BBS: GUI refactor: add plate info befor message
|
||||
@@ -4545,14 +4543,7 @@ void PartPlateList::clear(bool delete_plates, bool release_print_list, bool exce
|
||||
else
|
||||
plate->clear();
|
||||
if (delete_plates)
|
||||
{
|
||||
//the slicing status callback installed by update_slice_context() captures the plate, so drop it
|
||||
//while the Print is still alive: the prints are only released below, after this loop, and are
|
||||
//not released at all when release_print_list is false.
|
||||
if (Print* print = plate->fff_print())
|
||||
print->set_status_default();
|
||||
delete plate;
|
||||
}
|
||||
}
|
||||
|
||||
if (delete_plates)
|
||||
@@ -4895,10 +4886,6 @@ int PartPlateList::delete_plate(int index)
|
||||
//destroy the print object
|
||||
int print_index;
|
||||
plate->get_print(nullptr, nullptr, &print_index);
|
||||
//the slicing status callback installed by update_slice_context() captures the plate, and destroy_print()
|
||||
//frees the Print, so drop the callback here, the last point where both are still alive.
|
||||
if (Print* print = plate->fff_print())
|
||||
print->set_status_default();
|
||||
destroy_print(print_index);
|
||||
|
||||
delete plate;
|
||||
|
||||
+192
-47
@@ -103,6 +103,7 @@
|
||||
#include "Selection.hpp"
|
||||
#include "GLToolbar.hpp"
|
||||
#include "GUI_Preview.hpp"
|
||||
#include "UVEditorCanvas.hpp"
|
||||
#include "3DBed.hpp"
|
||||
#include "PartPlate.hpp"
|
||||
#include "Camera.hpp"
|
||||
@@ -1797,11 +1798,14 @@ bool Sidebar::priv::switch_diameter_to(const wxString &diameter)
|
||||
Preset& printer_preset = wxGetApp().preset_bundle->printers.get_edited_preset();
|
||||
// The combo lists printer variants, and the variant of a mixed-nozzle machine ("0.4+0.6") is no
|
||||
// single extruder's diameter, so the preset's own variant answers first.
|
||||
if (printer_preset.config.opt_string("printer_variant") == diameter.ToStdString()) {
|
||||
const std::string &printer_variant = printer_preset.config.opt_string("printer_variant");
|
||||
if (printer_variant == diameter.ToStdString()) {
|
||||
return true;
|
||||
}
|
||||
// A named variant ("0.4 High Flow") shares its diameter with the standard profile, which selecting
|
||||
// the plain diameter switches back to, so only a preset naming no variant is kept by its diameter.
|
||||
auto* nozzle_diameter = dynamic_cast<const ConfigOptionFloats*>(printer_preset.config.option("nozzle_diameter"));
|
||||
if (nozzle_diameter && nozzle_diameter->size() > 0) {
|
||||
if (printer_variant.empty() && nozzle_diameter && nozzle_diameter->size() > 0) {
|
||||
auto current_nozzle_dia = get_diameter_string(nozzle_diameter->values[0]);
|
||||
// If the selected diameter is the same as current nozzle, don't switch profiles
|
||||
if (current_nozzle_dia == diameter.ToStdString()) {
|
||||
@@ -2236,12 +2240,14 @@ bool Sidebar::priv::sync_extruder_list(bool &only_external_material, bool is_man
|
||||
std::string machine_print_name = obj->get_show_printer_type();
|
||||
PresetBundle *preset_bundle = wxGetApp().preset_bundle;
|
||||
std::string target_model_id = preset_bundle->printers.get_selected_preset().get_printer_type(preset_bundle);
|
||||
Preset* machine_preset = get_printer_preset(obj);
|
||||
if (!machine_preset) {
|
||||
const bool optional_printer_model = DevPrinterConfigUtil::is_optional_printer_model_id(obj->printer_type);
|
||||
const bool optional_target_model = DevPrinterConfigUtil::is_optional_printer_model_id(target_model_id);
|
||||
Preset* machine_preset = optional_printer_model ? nullptr : get_printer_preset(obj);
|
||||
if (!optional_printer_model && !optional_target_model && !machine_preset) {
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << __LINE__ << "check error: machine_preset empty";
|
||||
return false;
|
||||
}
|
||||
if (machine_print_name != target_model_id) {
|
||||
if (!optional_printer_model && !optional_target_model && machine_print_name != target_model_id) {
|
||||
MessageDialog dlg(this->plater, _L("The currently selected machine preset is inconsistent with the connected printer type.\n"
|
||||
"Are you sure to continue syncing?"), _L("Sync printer information"), wxICON_WARNING | wxYES | wxNO);
|
||||
if (dlg.ShowModal() == wxID_NO) {
|
||||
@@ -2433,6 +2439,11 @@ void Sidebar::priv::update_sync_status(const MachineObject *obj)
|
||||
return;
|
||||
}
|
||||
|
||||
if (DevPrinterConfigUtil::is_optional_printer_model_id(obj->printer_type)) {
|
||||
clear_all_sync_status();
|
||||
return;
|
||||
}
|
||||
|
||||
bool printer_synced = false;
|
||||
// 1. update printer status
|
||||
const Preset &cur_preset = wxGetApp().preset_bundle->printers.get_edited_preset();
|
||||
@@ -3926,13 +3937,18 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
||||
combo_flow->Show(combo_flow->GetCount() > 0);
|
||||
};
|
||||
|
||||
auto update_extruder_diameter = [&diameters, &nozzle_diameter](int extruder_index,ExtruderGroup & extruder) {
|
||||
auto update_extruder_diameter = [&diameters, &nozzle_diameter, &diameter](int extruder_index,ExtruderGroup & extruder) {
|
||||
extruder.combo_diameter->Clear();
|
||||
if (extruder_index >= int(nozzle_diameter->values.size()))
|
||||
return;
|
||||
int select = -1;
|
||||
// ORCA get the actual nozzle diameter from printer config
|
||||
auto nozzle_dia = get_diameter_string(nozzle_diameter->values[extruder_index]);
|
||||
// Named variants such as "0.4HS" and "0.4 High Flow" share a physical diameter.
|
||||
// Retain the variant selection unless the diameter was customized.
|
||||
const bool keep_variant = diameter.substr(0, diameter.find_first_not_of("0123456789.")) == nozzle_dia &&
|
||||
std::find(diameters.begin(), diameters.end(), diameter) != diameters.end();
|
||||
const std::string &selected_variant = keep_variant ? diameter : nozzle_dia;
|
||||
// ORCA try to add nozzle diameter from config if list is empty. fixes blank nozzle combo box when preset has no alias
|
||||
if(!diameters.empty() && diameters[0].empty() && !nozzle_dia.empty()){
|
||||
diameters[0] = nozzle_dia;
|
||||
@@ -3942,7 +3958,7 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
||||
diameters.push_back(nozzle_dia);
|
||||
}
|
||||
for (size_t i = 0; i < diameters.size(); ++i) {
|
||||
if (diameters[i] == nozzle_dia)
|
||||
if (diameters[i] == selected_variant)
|
||||
select = extruder.combo_diameter->GetCount();
|
||||
extruder.combo_diameter->Append(diameters[i], {});
|
||||
}
|
||||
@@ -6066,11 +6082,30 @@ void Sidebar::load_ams_list(MachineObject* obj)
|
||||
filament_ams_list = build_filament_ams_list(obj);
|
||||
}
|
||||
|
||||
bool device_change = false;
|
||||
const std::string& device = obj ? obj->get_dev_id() : "";
|
||||
if (p->ams_list_device != device) {
|
||||
const bool same_device = p->ams_list_device == device;
|
||||
|
||||
// Keep sync metadata out of the device payload, but preserve it across a
|
||||
// subscription refresh when the physical filament in a slot is unchanged.
|
||||
// Otherwise the refreshed configs differ only by the missing
|
||||
// filament_changed key, causing combo boxes to rebuild and lose their
|
||||
// transient post-sync badges.
|
||||
auto &previous_filament_ams_list = wxGetApp().preset_bundle->filament_ams_list;
|
||||
for (auto &entry : filament_ams_list) {
|
||||
auto previous = previous_filament_ams_list.find(entry.first);
|
||||
const auto *previous_changed = previous == previous_filament_ams_list.end() ? nullptr :
|
||||
dynamic_cast<const ConfigOptionBool *>(previous->second.option("filament_changed"));
|
||||
if (!same_device || previous_changed == nullptr ||
|
||||
previous->second.opt_string("filament_id", 0u) != entry.second.opt_string("filament_id", 0u)) {
|
||||
continue;
|
||||
}
|
||||
entry.second.set_key_value("filament_changed",
|
||||
new ConfigOptionBool{previous_changed->value});
|
||||
}
|
||||
|
||||
bool device_change = !same_device;
|
||||
if (device_change) {
|
||||
p->ams_list_device = device;
|
||||
device_change = true;
|
||||
}
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": %1% items") % filament_ams_list.size();
|
||||
if (wxGetApp().preset_bundle->filament_ams_list == filament_ams_list && !device_change)
|
||||
@@ -6080,9 +6115,27 @@ void Sidebar::load_ams_list(MachineObject* obj)
|
||||
wxGetApp().preset_bundle->filament_ams_list = filament_ams_list;
|
||||
|
||||
for (auto c : p->combos_filament){
|
||||
c->set_sync_badge(false);
|
||||
c->update();
|
||||
if (device_change) {
|
||||
c->ShowBadge(false);//change printer,then clear badge
|
||||
}
|
||||
|
||||
if (!device_change) {
|
||||
size_t combo_index = 0;
|
||||
for (const auto &entry : filament_ams_list) {
|
||||
const auto &tray = entry.second;
|
||||
const bool has_filament = !tray.opt_string("filament_id", 0u).empty();
|
||||
const bool is_placeholder = tray.has("filament_slot_placeholder") &&
|
||||
tray.opt_bool("filament_slot_placeholder", 0u);
|
||||
if (!has_filament && !is_placeholder) {
|
||||
continue;
|
||||
}
|
||||
if (combo_index >= p->combos_filament.size()) {
|
||||
break;
|
||||
}
|
||||
const auto *filament_changed = dynamic_cast<const ConfigOptionBool *>(tray.option("filament_changed"));
|
||||
p->combos_filament[combo_index]->set_sync_badge(
|
||||
has_filament && !is_placeholder && filament_changed != nullptr && filament_changed->value);
|
||||
++combo_index;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6256,18 +6309,32 @@ void Sidebar::sync_ams_list(bool is_from_big_sync_btn)
|
||||
auto tip = sync_color_only ? _L("Only filament color information has been synchronized from printer.") :
|
||||
_L("Filament type and color information have been synchronized, but slot information is not included.");
|
||||
c->SetToolTip(tip);
|
||||
c->ShowBadge(true);
|
||||
c->set_sync_badge(true);
|
||||
};
|
||||
{ // badge ams filament
|
||||
clear_combos_filament_badge();
|
||||
if (sync_result.direct_sync) {
|
||||
// Orca: PresetBundle::sync_ams_list rebuilds combos_filament
|
||||
// 1:1 from the AMS trays that produce a combo (loaded trays + placeholders; non-placeholder
|
||||
// empty trays are skipped), so every resulting combo is AMS-sourced and gets a badge. The
|
||||
// previous per-tray index walked the full filament_ams_list (including the skipped empties),
|
||||
// so an empty slot before a loaded one dropped the badge for the trailing filaments.
|
||||
for (auto &c : p->combos_filament) {
|
||||
badge_combox_filament(c);
|
||||
// A placeholder contributes a preserved project filament to the
|
||||
// overwrite result, but it is not AMS-sourced and must not get a
|
||||
// sync badge. Non-placeholder empty trays are omitted entirely.
|
||||
size_t combo_index = 0;
|
||||
for (const auto &entry : wxGetApp().preset_bundle->filament_ams_list) {
|
||||
const auto &tray = entry.second;
|
||||
const bool has_filament = !tray.opt_string("filament_id", 0u).empty();
|
||||
const bool is_placeholder = tray.has("filament_slot_placeholder") &&
|
||||
tray.opt_bool("filament_slot_placeholder", 0u);
|
||||
if (!has_filament && !is_placeholder) {
|
||||
continue;
|
||||
}
|
||||
if (combo_index >= p->combos_filament.size()) {
|
||||
break;
|
||||
}
|
||||
if (is_placeholder) {
|
||||
p->combos_filament[combo_index]->set_sync_badge(false);
|
||||
} else {
|
||||
badge_combox_filament(p->combos_filament[combo_index]);
|
||||
}
|
||||
++combo_index;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6535,6 +6602,11 @@ template<typename T> void setup_dialog_position(T& info)
|
||||
|
||||
void Sidebar::pop_sync_nozzle_and_ams_dialog() {
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << " begin pop_sync_nozzle_and_ams_dialog";
|
||||
auto agent = wxGetApp().getAgent();
|
||||
if (!agent || agent->get_filament_sync_mode() == FilamentSyncMode::none) {
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << " filament synchronization is not supported; skipping dialog";
|
||||
return;
|
||||
}
|
||||
wxTheApp->CallAfter([this]() {
|
||||
SyncNozzleAndAmsDialog::InputInfo temp_na_info;
|
||||
wxPoint big_btn_pt;
|
||||
@@ -6666,17 +6738,14 @@ void Sidebar::clear_combos_filament_badge()
|
||||
{
|
||||
auto &combos_filament = p->combos_filament;
|
||||
for (auto &c : combos_filament) { // clear flag
|
||||
c->ShowBadge(false);
|
||||
c->set_sync_badge(false);
|
||||
}
|
||||
}
|
||||
|
||||
void Sidebar::udpate_combos_filament_badge() {
|
||||
auto &combos_filament = p->combos_filament;
|
||||
for (auto &c : combos_filament) {
|
||||
auto selection = c->GetSelection();
|
||||
auto select_flag = c->GetFlag(selection);
|
||||
auto ok = select_flag == (int) PresetComboBox::FilamentAMSType::FROM_AMS;
|
||||
c->ShowBadge(ok);
|
||||
c->update_badge_according_flag();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -7048,6 +7117,13 @@ struct Plater::priv
|
||||
GLToolbar collapse_toolbar;
|
||||
Preview *preview;
|
||||
AssembleView* assemble_view { nullptr };
|
||||
// Docked/resizable 2D pane showing GLGizmoTextureDisplacement's LSCM unwrap of a painted
|
||||
// patch; a sibling AUI pane alongside "sidebar"/"main", not part of the view3D/preview/
|
||||
// assemble_view sizer - see its registration below and Plater::get_uv_editor_canvas(). The
|
||||
// pane hosts the panel (toolbar + canvas + status line); uv_editor_canvas is its inner canvas,
|
||||
// cached so the gizmo can reach it directly.
|
||||
UVEditorPanel* uv_editor_panel { nullptr };
|
||||
UVEditorCanvas* uv_editor_canvas { nullptr };
|
||||
bool first_enter_assemble{ true };
|
||||
std::unique_ptr<NotificationManager> notification_manager;
|
||||
|
||||
@@ -7297,6 +7373,8 @@ struct Plater::priv
|
||||
|
||||
void undo();
|
||||
void redo();
|
||||
// True, and tells the user, while a background job is working on the model - see the definition.
|
||||
bool undo_redo_blocked_by_job();
|
||||
void undo_redo_to(size_t time_to_load);
|
||||
|
||||
// BBS: backup
|
||||
@@ -7750,6 +7828,26 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
.BottomDockable(false)
|
||||
.BestSize(wxSize(39 * wxGetApp().em_unit(), 90 * wxGetApp().em_unit())));
|
||||
|
||||
// UV editor pane for GLGizmoTextureDisplacement's LSCM unwrap preview - a resizable/dockable
|
||||
// sibling of "sidebar"/"main" like everything else registered on this same AUI manager, not a
|
||||
// change to the view3D/preview/assemble_view sizer above. Hidden by default: only relevant
|
||||
// while that gizmo is active with a layer using the "Unwrap (LSCM)" projection method (see
|
||||
// Plater::show_uv_editor()), so it stays out of the way of everyone else's window layout.
|
||||
uv_editor_panel = new UVEditorPanel(q);
|
||||
uv_editor_canvas = uv_editor_panel->canvas();
|
||||
m_aui_mgr.AddPane(uv_editor_panel, wxAuiPaneInfo()
|
||||
.Name("uv_editor")
|
||||
.Caption(_L("UV Editor"))
|
||||
.Right()
|
||||
.Hide()
|
||||
.BestSize(wxSize(40 * wxGetApp().em_unit(), 40 * wxGetApp().em_unit())));
|
||||
// Closing the pane with its own X has to reach the gizmo, or its next update would simply show the pane again.
|
||||
q->Bind(wxEVT_AUI_PANE_CLOSE, [this](wxAuiManagerEvent &evt) {
|
||||
evt.Skip();
|
||||
if (evt.GetPane() != nullptr && evt.GetPane()->window == uv_editor_panel && uv_editor_canvas != nullptr)
|
||||
uv_editor_canvas->run_command(UVEditorCanvas::Command::PaneClosed);
|
||||
});
|
||||
|
||||
auto* panel_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
panel_sizer->Add(view3D, 1, wxEXPAND | wxALL, 0);
|
||||
panel_sizer->Add(preview, 1, wxEXPAND | wxALL, 0);
|
||||
@@ -7791,6 +7889,13 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
BOOST_LOG_TRIVIAL(info) << "Removed floating AUI state from saved window layout for Wayland";
|
||||
}
|
||||
|
||||
// The UV editor is a transient, gizmo-driven pane (see show_uv_editor()); a saved layout
|
||||
// from a session that happened to close with it open would otherwise restore it visible on
|
||||
// startup, with nothing painted in it. Force it hidden here so it only ever appears when the
|
||||
// texture-displacement gizmo asks for it.
|
||||
if (wxAuiPaneInfo &uv_pane = m_aui_mgr.GetPane("uv_editor"); uv_pane.IsOk())
|
||||
uv_pane.Hide();
|
||||
|
||||
sidebar_layout.is_collapsed = !sidebar.IsShown();
|
||||
}
|
||||
|
||||
@@ -10639,15 +10744,13 @@ void Plater::priv::reset(bool apply_presets_change, bool reload_presets)
|
||||
|
||||
m_worker.cancel_all();
|
||||
|
||||
// Stop and reset the Print content. m_worker.cancel_all() only stops the UI jobs, so this has to
|
||||
// happen before reinit() deletes the plates together with the Print the slicing thread may still
|
||||
// be working on.
|
||||
this->background_process.reset();
|
||||
|
||||
//BBS: clear the partplate list's object before object cleared
|
||||
partplate_list.reinit();
|
||||
partplate_list.update_slice_context_to_current_plate(background_process);
|
||||
preview->update_gcode_result(partplate_list.get_current_slice_result());
|
||||
|
||||
// Stop and reset the Print content.
|
||||
this->background_process.reset();
|
||||
model.clear_objects();
|
||||
// clear_objects() only drops the ModelObjects; the CAD recipe is Model-level state and would
|
||||
// otherwise be written into every project saved for the rest of the session.
|
||||
@@ -12663,7 +12766,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
||||
sidebar->auto_calc_flushing_volumes(idx);
|
||||
}
|
||||
auto select_flag = combo->GetFlag(selection);
|
||||
combo->ShowBadge(select_flag == (int)PresetComboBox::FilamentAMSType::FROM_AMS);
|
||||
combo->set_sync_badge(select_flag == (int)PresetComboBox::FilamentAMSType::FROM_AMS);
|
||||
q->on_filament_change(idx);
|
||||
}
|
||||
bool select_preset = !combo->selection_is_changed_according_to_physical_printers();
|
||||
@@ -14935,8 +15038,25 @@ void Plater::priv::take_snapshot(const std::string& snapshot_name, const UndoRed
|
||||
BOOST_LOG_TRIVIAL(info) << "Undo / Redo snapshot taken: " << snapshot_name << ", Undo / Redo stack memory: " << Slic3r::format_memsize_MB(this->undo_redo_stack().memsize()) << log_memory_info();
|
||||
}
|
||||
|
||||
// A background job holds the model it is working on: the texture displacement bake, for one, hands its
|
||||
// result to the volume when it finishes, and it was queued against the geometry as it was at the time.
|
||||
// Undoing while it runs restores an older state under it - a different transform, a different mesh -
|
||||
// and the result then lands on geometry it was never computed for. Undo and redo therefore wait for
|
||||
// the job, and say so rather than doing nothing.
|
||||
bool Plater::priv::undo_redo_blocked_by_job()
|
||||
{
|
||||
if (m_worker.is_idle())
|
||||
return false;
|
||||
notification_manager->push_notification(NotificationType::CustomNotification,
|
||||
NotificationManager::NotificationLevel::RegularNotificationLevel,
|
||||
_u8L("Cannot undo or redo while an operation is running. Stop it first."));
|
||||
return true;
|
||||
}
|
||||
|
||||
void Plater::priv::undo()
|
||||
{
|
||||
if (this->undo_redo_blocked_by_job())
|
||||
return;
|
||||
const std::vector<UndoRedo::Snapshot> &snapshots = this->undo_redo_stack().snapshots();
|
||||
auto it_current = std::lower_bound(snapshots.begin(), snapshots.end(), UndoRedo::Snapshot(this->undo_redo_stack().active_snapshot_time()));
|
||||
// BBS: undo-redo until modify record
|
||||
@@ -14954,6 +15074,8 @@ void Plater::priv::undo()
|
||||
|
||||
void Plater::priv::redo()
|
||||
{
|
||||
if (this->undo_redo_blocked_by_job())
|
||||
return;
|
||||
const std::vector<UndoRedo::Snapshot> &snapshots = this->undo_redo_stack().snapshots();
|
||||
auto it_current = std::lower_bound(snapshots.begin(), snapshots.end(), UndoRedo::Snapshot(this->undo_redo_stack().active_snapshot_time()));
|
||||
// BBS: undo-redo until modify record
|
||||
@@ -14992,11 +15114,6 @@ void Plater::priv::undo_redo_to(std::vector<UndoRedo::Snapshot>::const_iterator
|
||||
// Make sure that no updating function calls take_snapshot until we are done.
|
||||
SuppressSnapshots snapshot_supressor(q);
|
||||
|
||||
// Loading a snapshot deletes every PartPlate, which the slicing thread keeps dereferencing (its
|
||||
// current plate and the status callback). Cancel it and wait for it to finish before the jump,
|
||||
// update_after_undo_redo() re-applies the background process to the rebuilt plates afterwards.
|
||||
this->background_process.stop();
|
||||
|
||||
bool temp_snapshot_was_taken = this->undo_redo_stack().temp_snapshot_active();
|
||||
PrinterTechnology new_printer_technology = it_snapshot->snapshot_data.printer_technology;
|
||||
bool printer_technology_changed = this->printer_technology != new_printer_technology;
|
||||
@@ -16604,7 +16721,7 @@ void adjust_settings_for_flowrate_calib(ModelObjectPtrs& objects, bool linear, i
|
||||
auto printer_config = &wxGetApp().preset_bundle->printers.get_edited_preset().config;
|
||||
auto filament_config = &wxGetApp().preset_bundle->filaments.get_edited_preset().config;
|
||||
|
||||
/// --- scale ---
|
||||
/// -- scale --
|
||||
// model is created for a 0.4 nozzle, scale z with nozzle size.
|
||||
const ConfigOptionFloats* nozzle_diameter_config = printer_config->option<ConfigOptionFloats>("nozzle_diameter");
|
||||
std::vector<int> extruder_types = printer_config->option<ConfigOptionEnumsGeneric>("extruder_type")->values;
|
||||
@@ -21081,6 +21198,33 @@ GLCanvas3D* Plater::get_assmeble_canvas3D()
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
UVEditorCanvas* Plater::get_uv_editor_canvas()
|
||||
{
|
||||
return p->uv_editor_canvas;
|
||||
}
|
||||
|
||||
void Plater::show_uv_editor(bool show)
|
||||
{
|
||||
if (p->uv_editor_panel == nullptr)
|
||||
return;
|
||||
const wxAuiPaneInfo &pane = p->m_aui_mgr.GetPane(p->uv_editor_panel);
|
||||
if (!pane.IsOk() || pane.IsShown() == show)
|
||||
return;
|
||||
|
||||
// Deferred, because GLGizmoTextureDisplacement calls this from its ImGui panel - that is, from
|
||||
// the middle of the 3D canvas's GL frame. Showing an AUI pane re-lays out the window and
|
||||
// delivers the resulting size/paint events synchronously, and the UV canvas painting itself
|
||||
// makes its own surface current in the app's *shared* GL context, which mid-frame is the one
|
||||
// the 3D canvas is drawing into. Doing the layout once the frame is over avoids that entirely.
|
||||
CallAfter([this, show]() {
|
||||
wxAuiPaneInfo &deferred_pane = p->m_aui_mgr.GetPane(p->uv_editor_panel);
|
||||
if (!deferred_pane.IsOk() || deferred_pane.IsShown() == show)
|
||||
return;
|
||||
deferred_pane.Show(show);
|
||||
p->m_aui_mgr.Update();
|
||||
});
|
||||
}
|
||||
|
||||
GLCanvas3D* Plater::get_current_canvas3D(bool exclude_preview)
|
||||
{
|
||||
return p->get_current_canvas3D(exclude_preview);
|
||||
@@ -21342,9 +21486,14 @@ bool Plater::is_same_printer_for_connected_and_selected(bool popup_warning)
|
||||
}
|
||||
if (!check_printer_initialized(obj, true, popup_warning))
|
||||
return false;
|
||||
Preset * machine_preset = get_printer_preset(obj);
|
||||
if (!machine_preset)
|
||||
const std::string machine_model = obj->printer_type;
|
||||
PresetBundle *preset_bundle = wxGetApp().preset_bundle;
|
||||
const std::string selected_model = preset_bundle ? preset_bundle->printers.get_edited_preset().get_printer_type(preset_bundle) : std::string();
|
||||
if (!DevPrinterConfigUtil::is_optional_printer_model_id(machine_model) &&
|
||||
!DevPrinterConfigUtil::is_optional_printer_model_id(selected_model) &&
|
||||
!get_printer_preset(obj)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (wxGetApp().is_blocking_printing()) {
|
||||
if (popup_warning) {
|
||||
@@ -22429,11 +22578,6 @@ int Plater::delete_plate(int plate_index)
|
||||
if (plate_index == -1)
|
||||
index = p->partplate_list.get_curr_plate_index();
|
||||
|
||||
// Orca: delete_plate() destroys the plate's Print and GCodeResult, which the slicing thread is
|
||||
// still working on, so it has to be stopped first. can_delete_plate() also refuses while slicing,
|
||||
// but the plate grabber in the 3D scene does not go through it.
|
||||
p->background_process.stop();
|
||||
|
||||
take_snapshot("delete partplate");
|
||||
ret = p->partplate_list.delete_plate(index);
|
||||
|
||||
@@ -22763,7 +22907,7 @@ bool Plater::can_delete() const { return p->can_delete(); }
|
||||
bool Plater::can_delete_all() const { return p->can_delete_all(); }
|
||||
bool Plater::can_add_model() const { return !is_background_process_slicing(); }
|
||||
bool Plater::can_add_plate() const { return !is_background_process_slicing() && p->can_add_plate(); }
|
||||
bool Plater::can_delete_plate() const { return !is_background_process_slicing() && p->can_delete_plate(); }
|
||||
bool Plater::can_delete_plate() const { return p->can_delete_plate(); }
|
||||
bool Plater::can_increase_instances() const { return p->can_increase_instances(); }
|
||||
bool Plater::can_decrease_instances() const { return p->can_decrease_instances(); }
|
||||
bool Plater::can_set_instance_to_object() const { return p->can_set_instance_to_object(); }
|
||||
@@ -22820,8 +22964,9 @@ bool Plater::can_copy_to_clipboard() const
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Plater::can_undo() const { return IsShown() && p->is_view3D_shown() && p->undo_redo_stack().has_undo_snapshot(); }
|
||||
bool Plater::can_redo() const { return IsShown() && p->is_view3D_shown() && p->undo_redo_stack().has_redo_snapshot(); }
|
||||
// The job check keeps the buttons in step with priv::undo()/redo(), which refuse while one runs.
|
||||
bool Plater::can_undo() const { return IsShown() && p->is_view3D_shown() && p->m_worker.is_idle() && p->undo_redo_stack().has_undo_snapshot(); }
|
||||
bool Plater::can_redo() const { return IsShown() && p->is_view3D_shown() && p->m_worker.is_idle() && p->undo_redo_stack().has_redo_snapshot(); }
|
||||
bool Plater::can_reload_from_disk() const { return p->can_reload_from_disk(); }
|
||||
//BBS
|
||||
bool Plater::can_fillcolor() const { return p->can_fillcolor(); }
|
||||
|
||||
@@ -1025,8 +1025,6 @@ void StackImpl::load_snapshot(size_t timestamp, Slic3r::Model& model, Slic3r::GU
|
||||
std::vector<std::string> previous_gcode_paths;
|
||||
plate_list.get_sliced_result(previous_slice_result, previous_gcode_paths);
|
||||
|
||||
// The plates are dereferenced by the slicing thread, which the caller
|
||||
// (Plater::priv::undo_redo_to) has stopped before loading the snapshot.
|
||||
plate_list.reset(false);
|
||||
this->load_mutable_object<Slic3r::GUI::PartPlateList>(plate_list.id(), plate_list);
|
||||
plate_list.rebuild_plates_after_deserialize(previous_slice_result, previous_gcode_paths);
|
||||
|
||||
Reference in New Issue
Block a user