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Author SHA1 Message Date
Hanif Koh 5704fa348f Stop Format/STEP.hpp Defining a Global fs Alias
Every file that included STEP.hpp, directly or not, got namespace fs = boost::filesystem at global scope, and 29 sources and three headers relied on it without saying so. Headers now spell out boost::filesystem, and each source that uses fs declares the alias itself.
2026-10-03 22:45:13 +08:00
36 changed files with 79 additions and 27 deletions
@@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 16 16"><rect x="0.5" y="2.5" width="15" height="11" rx="2.5" style="fill:none;stroke:#949494;stroke-linecap:round;stroke-linejoin:round"/><path d="M6.5 5.5l4.5 2.5-4.5 2.5z" style="fill:none;stroke:#009688;stroke-linecap:round;stroke-linejoin:round"/></svg>

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@@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 16 16"><path d="M1.5 2.5h4a2 2 0 0 1 2 2v9a1.5 1.5 0 0 0-1.5-1.5h-4.5zM14.5 2.5h-4a2 2 0 0 0-2 2v9a1.5 1.5 0 0 1 1.5-1.5h4.5z" style="fill:none;stroke:#949494;stroke-linecap:round;stroke-linejoin:round"/><path d="M10.5 5.5h2.5M10.5 7.5h2.5M3 5.5h2.5M3 7.5h2.5" style="fill:none;stroke:#009688;stroke-linecap:round;stroke-linejoin:round"/></svg>

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@@ -141,6 +141,8 @@ using namespace nlohmann;
#include "slic3r/GUI/GuiColor.hpp"
#include <GLFW/glfw3.h>
namespace fs = boost::filesystem;
#ifdef __WXGTK__
#if __has_include(<X11/Xlib.h>)
#include <X11/Xlib.h>
@@ -58,6 +58,8 @@
#include <set>
#include <string>
namespace fs = boost::filesystem;
using namespace Slic3r;
namespace po = boost::program_options;
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@@ -60,6 +60,8 @@
#include "BRepTools.hxx"
#include <IMeshTools_Parameters.hxx>
namespace fs = boost::filesystem;
namespace Slic3r {
+1 -2
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@@ -17,7 +17,6 @@
#include <ostream>
#include <vector>
namespace fs = boost::filesystem;
namespace Slic3r {
@@ -104,7 +103,7 @@ public:
MESH_SUCCESS,
MESH_ERROR
};
Step(fs::path path, ImportStepProgressFn stepFn = nullptr, StepIsUtf8Fn isUtf8Fn = nullptr);
Step(boost::filesystem::path path, ImportStepProgressFn stepFn = nullptr, StepIsUtf8Fn isUtf8Fn = nullptr);
Step(std::string path, ImportStepProgressFn stepFn = nullptr, StepIsUtf8Fn isUtf8Fn = nullptr);
~Step();
Step_Status load();
+2
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@@ -133,6 +133,8 @@ using namespace std::literals::string_view_literals;
#include <assert.h>
namespace fs = boost::filesystem;
namespace Slic3r {
//! macro used to mark string used at localization,
+2
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@@ -87,6 +87,8 @@
#include "PlaceholderParser.hpp"
#include "libslic3r/GCode/Thumbnails.hpp"
namespace fs = boost::filesystem;
using boost::property_tree::ptree;
namespace Slic3r {
+2 -2
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@@ -470,8 +470,8 @@ public:
// Orca: Bundle metadata and cached preset names
// std::map<std::string, BundleMetadata> m_bundles;
fs::path dir_user_presets_local;
fs::path dir_user_presets_subscribed;
boost::filesystem::path dir_user_presets_local;
boost::filesystem::path dir_user_presets_subscribed;
PresetBundleMetadata bundles;
struct ObsoletePresets
+2
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@@ -102,6 +102,8 @@
#include <codecvt>
namespace fs = boost::filesystem;
using namespace nlohmann;
// Mark string for localization and translate.
+2
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@@ -65,6 +65,8 @@
#include "MainFrame.hpp"
#include "Widgets/Label.hpp"
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
wxDEFINE_EVENT(EVT_AUXILIARY_IMPORT, wxCommandEvent);
+4 -4
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@@ -99,7 +99,7 @@ public:
bool m_cover{false};
wxStaticText* m_text_name {nullptr};
::TextInput* m_input_name {nullptr};
fs::path m_file_path;
boost::filesystem::path m_file_path;
wxString m_add_file;
wxString m_file_name;
wxString cover_text_left;
@@ -116,7 +116,7 @@ public:
ScalableBitmap m_bitmap_txt;
public:
AuFile(wxWindow *parent, fs::path file_path, wxString file_name, AuxiliaryFolderType type, wxWindowID id = wxID_ANY, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = wxTAB_TRAVERSAL);
AuFile(wxWindow *parent, boost::filesystem::path file_path, wxString file_name, AuxiliaryFolderType type, wxWindowID id = wxID_ANY, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = wxTAB_TRAVERSAL);
void enter_rename_mode();
void exit_rename_mode();
void OnPaint(wxPaintEvent &evt);
@@ -164,7 +164,7 @@ public:
void clear();
void update_cover();
void update(std::vector<fs::path> paths);
void update(std::vector<boost::filesystem::path> paths);
void msw_rescale();
public:
@@ -240,7 +240,7 @@ public:
bool Show(bool show);
// core logic
std::map<std::string, std::vector<fs::path>> m_paths_list;
std::map<std::string, std::vector<boost::filesystem::path>> m_paths_list;
wxString m_root_dir;
void init_auxiliary();
void create_folder(wxString name = wxEmptyString);
@@ -21,6 +21,8 @@
#include <wx/variant.h>
#include <wx/types.h>
namespace fs = boost::filesystem;
const static std::array<wxString, 4> s_default_folders = {
_L("Model Pictures"),
_L("Bill of Materials"),
+2
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@@ -83,6 +83,8 @@
#include "UnsavedChangesDialog.hpp"
#include "MainFrame.hpp"
namespace fs = boost::filesystem;
#if defined(__linux__) && defined(__WXGTK3__)
#define wxLinux_gtk3 true
#else
+2
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@@ -108,6 +108,8 @@
#include "IPrinterAgent.hpp"
namespace fs = boost::filesystem;
#define CALI_DEBUG
#define MINUTE_30 1800000 //ms
#define TIME_OUT 5000 //ms
+2
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@@ -58,6 +58,8 @@
#include "libslic3r/Print.hpp"
#include "libslic3r/Utils.hpp"
namespace fs = boost::filesystem;
namespace Slic3r {
class AppConfig;
@@ -3396,8 +3396,6 @@ void GLGizmoTextureDisplacement::ensure_panel_icons()
"texture_displacement_adjust.svg", "canvas_drag.svg", "texture_displacement_move_up.svg",
"texture_displacement_move_down.svg", "texture_displacement_drag.svg",
"texture_displacement_select_all.svg", "texture_displacement_erase_all.svg",
// Header help links: the video walkthrough and the wiki page.
"texture_displacement_video_guide.svg", "texture_displacement_wiki.svg",
};
std::vector<std::string> paths;
paths.reserve(names.size());
@@ -5509,10 +5507,7 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float
const float seg_pad = m_imgui->scaled(0.5f);
const float seg_w[2] = { ImGui::CalcTextSize(labels[0].c_str()).x + 2.f * seg_pad, ImGui::CalcTextSize(labels[1].c_str()).x + 2.f * seg_pad };
ImGui::SameLine();
// Three icons now follow the segmented control (video guide, wiki, dock toggle), each preceded by
// its own gap - the reserved width has to cover all of them or the cluster runs past the panel edge.
ImGui::SetCursorPosX(std::max(ImGui::GetCursorPosX(),
x0 + panel_w - (seg_w[0] + seg_w[1] + 3.f * (gap_s + icon_sm))));
ImGui::SetCursorPosX(std::max(ImGui::GetCursorPosX(), x0 + panel_w - (seg_w[0] + seg_w[1] + gap_s + icon_sm)));
// Standard / Pro is a mode, not an option: Standard hides every mesh-preparation control and folds
// the whole recipe into Bake, Pro shows all of it and hands the ordering to the user.
@@ -5554,15 +5549,6 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float
ImGui::GetWindowDrawList()->AddRect(seg_min, ImVec2(ImGui::GetItemRectMax().x, seg_min.y + frame_h),
ImGui::GetColorU32(col_frame), style.FrameRounding);
ImGui::SameLine(0.f, gap_s);
if (icon_button(807, "texture_displacement_video_guide.svg", icon_sm, _L("Video guide"),
_L("Watch the texture displacement walkthrough on YouTube. Opens in your browser.")))
wxLaunchDefaultBrowser("https://www.youtube.com/watch?v=D7w3tG1kdvE");
ImGui::SameLine(0.f, gap_s);
if (icon_button(808, "texture_displacement_wiki.svg", icon_sm, _L("Documentation"),
_L("Open the texture displacement page of the OrcaSlicer wiki. Opens in your browser.")))
wxLaunchDefaultBrowser("https://www.orcaslicer.com/wiki/print_prepare/prepare_texture_displacement.html");
ImGui::SameLine(0.f, gap_s);
if (icon_button(806, "canvas_drag.svg", icon_sm, m_undocked ? _L("Dock panel") : _L("Undock panel"),
_L("Detach this panel so it can be dragged anywhere over the 3D view, or dock it back beside "
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@@ -25,6 +25,8 @@
#include <mutex>
#include <ctime>
namespace fs = boost::filesystem;
static const char* HMS_PATH = "hms";
static const char* HMS_LOCAL_IMG_PATH = "hms/local_image";
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@@ -35,6 +35,9 @@
#include <boost/chrono/duration.hpp>
#include "slic3r/GUI/DeviceCore/DevStorage.h"
#include <wx/event.h>
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r {
namespace GUI {
+3
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@@ -20,6 +20,9 @@
#include <wx/event.h>
#include <functional>
#include <exception>
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r {
namespace GUI {
@@ -11,6 +11,8 @@
#include "libslic3r/Utils.hpp"
#include <exception>
namespace fs = boost::filesystem;
namespace Slic3r {
namespace GUI {
+2
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@@ -62,6 +62,8 @@
#include "DeviceCore/DevManager.h"
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
extern wxString hide_passwd(wxString url, std::vector<wxString> const &passwords);
+2 -2
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@@ -376,8 +376,8 @@ public:
// BBS: check snapshot
bool up_to_date(bool saved, bool backup);
bool open_3mf_file(const fs::path &file_path);
int get_3mf_file_count(std::vector<fs::path> paths);
bool open_3mf_file(const boost::filesystem::path &file_path);
int get_3mf_file_count(std::vector<boost::filesystem::path> paths);
void add_file();
// Returns false when no object was added (e.g. the user cancelled the load dialog).
bool add_model(bool imperial_units = false, std::string fname = "");
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@@ -21,6 +21,9 @@
#include <wx/log.h>
#include <wx/webview.h>
#include <wx/utils.h>
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
+2
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@@ -57,6 +57,8 @@
#include "MainFrame.hpp"
#include <slic3r/GUI/Widgets/WebView.hpp>
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
wxDEFINE_EVENT(EVT_PROJECT_RELOAD, wxCommandEvent);
+3
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@@ -70,6 +70,9 @@
#include "DeviceCore/DevStorage.h"
#include "../Utils/Http.hpp"
#include "md4c/src/md4c-html.h"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
+3
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@@ -120,6 +120,9 @@
#include "Notebook.hpp"
#include "BitmapCache.hpp"
#include "BindDialog.hpp"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
+3
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@@ -61,6 +61,9 @@
#include "DeviceCore/DevManager.h"
#include "DeviceCore/DevStorage.h"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r {
namespace GUI {
+3
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@@ -77,6 +77,9 @@
#include "DeviceCore/DevStorage.h"
#include "libslic3r_version.h"
#include "slic3r/Utils/FileTransferUtils.hpp"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r {
+2
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@@ -78,6 +78,8 @@
#include "DeviceCore/DevStorage.h"
#include "FilamentBitmapUtils.hpp"
namespace fs = boost::filesystem;
using namespace Slic3r;
using namespace Slic3r::GUI;
+2
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@@ -79,6 +79,8 @@
#include <libslic3r/Utils.hpp>
#include "CreatePresetsDialog.hpp"
namespace fs = boost::filesystem;
using namespace nlohmann;
namespace Slic3r { namespace GUI {
@@ -52,6 +52,9 @@
#include <wx/webview.h>
#include <wx/string.h>
#include <wx/timer.h>
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r { namespace GUI {
+3
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@@ -34,6 +34,9 @@
#include <wx/uri.h>
#include <wx/filename.h>
#include <wx/stdpaths.h>
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
#if defined(__WIN32__) || defined(__WXMAC__)
#include "wx/private/jsscriptwrapper.h"
#endif
+3
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@@ -40,6 +40,9 @@
#include "libslic3r/Config.hpp"
#include "Widgets/Label.hpp"
#include "MainFrame.hpp"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
using namespace Slic3r;
using namespace Slic3r::GUI;
+3
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@@ -58,6 +58,9 @@
#include "slic3r/GUI/OpenGLManager.hpp"
#include <utility>
#include "slic3r/GUI/Jobs/PrintJob.hpp"
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
namespace Slic3r {
namespace GUI {
+2
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@@ -29,6 +29,8 @@
#include <vector>
#include <utility>
namespace fs = boost::filesystem;
using namespace Slic3r;
SCENARIO("Generic config validation performs as expected.", "[Config]") {