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# ChromaStack - High Level Design
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## Purpose and scope
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ChromaStack prints a colour picture on a single face of a model: a few filaments are printed one on
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top of another, the printer swaps filament at fixed layer boundaries, and the *height* of every
|
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pixel decides how many of those layers reach it. Filament is translucent, so a pixel that stops
|
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part-way through a run shows a blend of that run's filament and whatever is under it, which is
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where the colours come from - far more of them than there are filaments loaded.
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This is that model inside OrcaSlicer, as a mode of a texture displacement layer. The picture and
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the filament stack are the input; the output is a grayscale height map and a set of filament swaps.
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Nothing about it is a new pipeline: the height map is handed to the layer the user painted, so the
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existing projection, preview and bake turn it into real geometry, and the swaps are handed to the
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object's height ranges, which is the slicer's own way of printing a Z band in another filament.
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It does not import other filament-painting tools' project files, and it does not choose the filaments or
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their order - that is the user's artistic decision, and the panel exists to make its result
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visible before the print.
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## The colour model
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`libslic3r/ChromaStack.hpp` holds the whole of it, free of any GUI dependency, which is what lets the
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solve run against plain image bytes and be unit tested.
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A **stack** (`ChromaStack`) is a list of **bands** (`ChromaBand`), bottom-up: a filament and
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how many layers it gets. Alongside them it carries the print's layer height, which the colours
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depend on directly, and the **base**: how many layers of solid backing the picture sits on.
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The base is not a band. It is a measurement of the model - everything below the painted face, often
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a hundred layers or more on a tall part - while a band is a handful of layers the user chooses. It
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prints in the bottom band's filament, because that is what is loaded when the print starts, so it
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extends that band's height range down to the first layer instead of being a swap of its own. Only
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the bands are quantized into the height map, which is why the 255-layer limit
|
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(`CHROMA_MAX_RELIEF_LAYERS`) bounds the picture and not the stack.
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Each filament carries its **transmission distance** (TD), the usual measure for how deep
|
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light gets into it: about 1 for an opaque filament, 4 to 7 for a usefully translucent one, 8 and
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above for a nearly clear one. TD lives in the filament preset, as
|
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`filament_transmission_distance` - it is a property of the material, so it belongs with the
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material and ships with a profile rather than being retyped per project. It has no effect on
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slicing.
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`chroma_palette()` turns a stack into the colour it shows at every possible column height, which
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is all the solver ever needs. The model is Beer-Lambert absorption, layer by layer: a layer of
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thickness `h` in a filament of transmission distance `TD` passes
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T = exp(-h / (CHROMA_TD_OPAQUE_FRACTION * TD / 3))
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of the light from under it and shows its own colour with the rest, so walking up from an opaque
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base,
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C_k = (1 - T_k) * c_k + T_k * C_(k-1), C_0 = c_1
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The constants say what TD means in physical terms: a filament stops showing what is behind it at
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about a tenth of its TD number (`CHROMA_TD_OPAQUE_FRACTION`), and three e-folding lengths of
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absorption pass 5% of the light, which is where the eye stops seeing through. Those are calibrated
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against how the community's TD step prints behave, not derived from first principles - TD is an
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empirical scale.
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How fast that happens is the single most useful fact about a stack, and `chroma_layers_to_opaque()`
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is it: a filament hides what is under it at about a tenth of its TD, so how many *layers* that takes
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depends entirely on how thick they are. TD 4 covers in two layers at 0.2 mm and in five at 0.08 mm.
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Below about two layers a band has no intermediate colours at all - the picture can only use the
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filament or not use it - which is why an otherwise sound stack prints as flat steps at a coarse
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layer height. The panel reports the number under the palette ramp, and warns when it falls below
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two, because nothing else makes it visible: the filaments look fine, the bands look long enough, and
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the result looks like the colour model is wrong when it is the layer height.
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How many of a picture's layers actually earn their place is a second question, and
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`chroma_distinct_levels()` answers it: a band eventually hides what is under it, and another layer of
|
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it then shows the colour the one below already showed. It is measured against the palette rather than
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against TD, because how long a band keeps paying depends on what is under it as much as on the
|
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filament - a light band over a dark one is finished in four or five layers, while a dark one over a
|
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light one goes on moving the colour perceptibly well past the depth at which it is nominally opaque,
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since the last few percent of light coming through still shifts a near-black colour. `Trim` shortens
|
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each band to its last layer that still changes anything.
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Beer-Lambert is also the only model that stays self-consistent applied per layer: transmittance
|
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multiplies, so a run of n layers of one filament passes `exp(-n h / d)` whether it is composited in
|
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one step or n, and the palette therefore does not depend on how the stack happens to be cut into
|
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bands. A unit test asserts exactly that. Compositing is done on linear light, because the quantity
|
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being attenuated is light rather than an sRGB code.
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The base is assumed opaque. That is what makes a column's colour depend only on the layers above it,
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and it is why the panel warns when the base is thin.
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## The solve
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`chroma_solve()` maps each pixel of the picture to the column height whose palette colour is
|
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closest to it, perceptually: both sides go to CIELAB and the match is a CIE76 distance. A 1-D
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palette of a few dozen entries makes the extra accuracy of CIEDE2000 hard to see and the cost of it
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easy to feel - several hundred million comparisons for a large picture - so the cheaper metric is
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the deliberate choice here, unlike the texture colour quantizer, which matches against a
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two-dimensional palette of filament mixes and uses a precomputed CIEDE2000 cube.
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Optional Floyd-Steinberg error diffusion, serpentine, trades the bands a photograph shows across a
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sky or a cheek for fine stipple. Off by default, since stipple is the artifact rather than the cure
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for flat-coloured artwork.
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Three things come back: the per-pixel layer count, the same thing as an 8-bit grayscale height map
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(0 at the base, 255 at the top of the stack), and the palette colours chosen, as an RGB image. The
|
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quantization belongs to the solve rather than to the displacement because the relief's steps have
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to land on layer boundaries, and a grey level is the only channel the displacement reads.
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The solve also reports the mean and worst colour difference it had to accept. That is the only
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honest answer to "will this stack reproduce my picture": under about 5 is a good match, over about
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15 means the filaments cannot reach the picture's colours and no number of layers will help.
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## How it attaches to a texture displacement layer
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A ChromaStack layer is an ordinary `TextureDisplacementLayer` whose height map is computed rather than
|
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imported:
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- `chroma_source` keeps the picture the user chose, so the solve can be redone whenever the stack,
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the layer height or the picture changes;
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- `chroma` is the stack;
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- `image_data` - the same field every other layer uses - holds whatever the last solve produced.
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So everything downstream needs no changes at all and knows nothing about colour stacks. It also
|
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means the solve writes `depth_mm` (the relief is exactly as tall as the layers above the base) and
|
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pins `invert`, `midlevel` and `smoothing`: blurring a solved height map moves its steps off the
|
||||
layer boundaries they were solved for.
|
||||
|
||||
Colour by filament swap and the layer's own `color_enabled` (one filament per triangle, via
|
||||
`mmu_segmentation_facets`) are mutually exclusive, and the panel enforces it. They are two
|
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different ways of colouring the same surface, and painting the relief per triangle would hide the
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very stack the heights were solved against.
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||||
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||||
## The filament swaps
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||||
|
||||
`chroma_ranges()` turns the bands into Z bands in the object's own coordinates, merging any two
|
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adjacent bands that share a filament, since nothing is swapped between them. The panel writes them
|
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onto the object as `layer_config_ranges`, each range carrying `extruder` - which
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`apply_to_print_region_config()` spreads over every feature filament the range does not otherwise
|
||||
override, i.e. the whole band prints in that filament - and `layer_height`, both because the solve
|
||||
is only valid at the height it was run at and because `layer_height_profile_from_ranges()` reads
|
||||
that option without checking it is there.
|
||||
|
||||
Height ranges rather than colour-change custom G-code: they are object-relative, so they survive
|
||||
the object being moved, they are saved in the project file, and they appear in the object list where
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the user can see and edit them. The cost is that an object can only have one set of them, so
|
||||
applying a stack replaces whatever ranges the object had, with a confirmation when it had any.
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||||
|
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`ObjectList::rebuild_layer_ranges()` mirrors them in the object tree without touching the
|
||||
selection - changing the selection while a gizmo is open tears the gizmo down under the user.
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|
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## Geometry the model assumes
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|
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A filament swap happens at one Z across the whole plate, and the relief grows along the painted
|
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surface's normal. The two agree only where that surface is horizontal, so:
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||||
|
||||
- the painted patch's height above the bottom of the object is what the base layer count has to
|
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match, and the panel measures it from the patch and offers the number rather than leaving the user
|
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to work it out;
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||||
- a patch that is not flat in Z gets a warning, because its colours will only be right where it is
|
||||
level. The relief itself is still computed, since a gently domed plaque is a legitimate thing to
|
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print and only the user can judge how much error is acceptable.
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|
||||
The model itself is the user's: the stack needs a slab of the base thickness with a face to paint,
|
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and nothing here creates or thickens geometry.
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||||
## Seeing the colours
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||||
|
||||
The colours are blends of translucent filaments. No single filament makes them, so they cannot be
|
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expressed as the per-triangle filament assignment the 3D scene paints with, and there is nothing for
|
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the ordinary view to draw. They exist in two places: the sliced preview, which shows the filament
|
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bands as they print, and an overlay the gizmo draws over whatever surface is on screen.
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|
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That overlay is a shader, `resources/shaders/*/chromastack.*`, and it reads the colour from each
|
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fragment's own **print Z** rather than from the height map or from anything in the mesh. A filament
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swap happens at one Z across the whole plate, so the layer a point sits in is what decides its
|
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colour whatever the picture says. Two things follow. A band edge lands exactly on the layer boundary
|
||||
however coarse the triangles are - a per-triangle colouring puts it wherever the mesh happens to
|
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have an edge. And it keeps working after a bake, when the relief is real geometry, the paint has
|
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been cleared and the height map is attached to nothing on screen; the overlay is built from the live
|
||||
preview's displaced mesh before a bake and from the volume's own mesh after one.
|
||||
|
||||
The stack's colours reach the shader as a texture of one texel per printed layer, because a base can
|
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be several hundred layers and no uniform array holds that. The mesh carries nothing about the stack,
|
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so editing the stack costs a palette upload rather than a mesh rebuild.
|
||||
|
||||
On top of the colour the shader tries to look like printed plastic, because a flat shaded colour
|
||||
reads as a rendering and the whole point of the overlay is judging a print:
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||||
|
||||
- the terminator is **wrapped** and the grazing angles **glow**, both scaled by the transmission
|
||||
distance of the filament on top - filament translucent enough to be worth stacking scatters light
|
||||
rather than reflecting it, and an opaque stack correctly gets neither;
|
||||
- the walls carry **layer lines**, a groove at every layer boundary that also modulates the
|
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specular, so a wall glints in stripes as a printed one does. Terraces get none: a terrace is one
|
||||
layer's top surface and has no lines to show.
|
||||
|
||||
Both effects are driven by the fragment's height, so they are free of any texture or UV, and both
|
||||
fade out through `fwidth` once a pixel covers more than about half a layer - lines finer than a
|
||||
pixel are noise, and a colour read from one layer out of the dozen under a pixel flickers as the
|
||||
camera moves. The palette lookup slides off the texel centres over the same range so the linear
|
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filter averages the bands a pixel covers instead of picking one of them.
|
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|
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The overlay is drawn pulled forward and without depth writes, the same pass the painted-colour
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overlay uses, since it is the same surface as whatever is underneath it.
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## What the panel shows
|
||||
|
||||
The kind of a layer is the layer's own, chosen when it is added and fixed from then on: **Add layer**
|
||||
offers *Relief layer* or *ChromaStack picture*, and the card carries its kind as a chip. There is no
|
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panel-wide mode, so one object can hold a picture on its face and a knurl on its rim, and a card
|
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never shows a control that cannot do anything on it.
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|
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What the two cards do not share:
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||||
|
||||
| Control | Relief card | ChromaStack card |
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| --- | --- | --- |
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| Depth | slider | the solve writes it; the card prints the result |
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| Tile size | repeats the pattern | **Picture size**, the same number named for what it does |
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| Midlevel, Smoothing, Invert, Edge fade | present | absent: each would move the steps off the layer boundaries |
|
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| Colors, Mix filaments, Denoise | one filament per triangle | absent: swaps are how this card colours |
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| Tile, tile method | present | absent: one copy, never tiled |
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| Blend | four modes | absent: it is the top layer and replaces what is under it |
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| Picture, prediction, stack, palette, match, Dither, Solve, Apply swaps | absent | present |
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|
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A ChromaStack card has no grip and cannot be reordered: its colours come from swapping filament at a
|
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height, so anything printed above it would bury them. An object may hold only one, refused when the
|
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layer is added rather than when the swaps are applied, because the swaps are the object's own height
|
||||
ranges and there is one set of those.
|
||||
|
||||
The card itself, top to bottom: what it is in one line, the picture and the predicted print side by
|
||||
side at the same size, the match figures, the base with the measurement from the painted face offered
|
||||
beside it, a row per band - swatch, filament, layer count, TD - the colours the stack reaches as a
|
||||
ramp, the totals, dither with the layer height it is solved against, and the two actions. Base and
|
||||
band counts are typed fields rather than sliders: a base is measured in hundreds of layers and a band
|
||||
in single digits, and dragging past the end of a slider's range is how a stack silently loses its
|
||||
backing.
|
||||
|
||||
The ramp is computed from the stack alone, before any solve. It is what answers "can these filaments
|
||||
print this picture" without spending a solve to find out they cannot: a short or flat ramp means the
|
||||
filaments are too alike, or too opaque, to give the picture anything to work with.
|
||||
|
||||
A per-slot flag records that the stack has been edited since the last solve, because a stale height
|
||||
map looks exactly like a good one.
|
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|
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#version 110
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||||
// What a ChromaStack print looks like, shaded per fragment.
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//
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||||
// The colour is not a vertex attribute and not a texture on the surface: it is read from the
|
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// fragment's own height. A filament swap happens at one print Z across the whole plate, so the layer
|
||||
// a point sits in is what decides its colour - which means a band edge lands exactly on the layer
|
||||
// boundary however coarse the mesh is, and the same shader is right before a bake (on the preview's
|
||||
// displaced mesh) and after one (on the volume's own).
|
||||
//
|
||||
// On top of that it tries to look like printed plastic rather than like flat shaded colour: the
|
||||
// terminator is wrapped and the grazing angles glow, because filament translucent enough to be worth
|
||||
// stacking scatters light rather than reflecting it; and the walls carry layer lines, because that is
|
||||
// the first thing the eye uses to read a print as a print.
|
||||
|
||||
#define INTENSITY_CORRECTION 0.6
|
||||
const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929);
|
||||
#define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION)
|
||||
#define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION)
|
||||
#define LIGHT_TOP_SHININESS 20.0
|
||||
const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074);
|
||||
#define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION)
|
||||
#define INTENSITY_AMBIENT 0.3
|
||||
|
||||
// The stack's colours, one texel per printed layer, bottom to top. A texture rather than a uniform
|
||||
// array because a base can be several hundred layers and no uniform array survives that.
|
||||
uniform sampler2D palette;
|
||||
uniform float palette_size; // texels in `palette`, i.e. the stack's total printed layers
|
||||
uniform float base_z; // world Z of the bottom of the object
|
||||
uniform float layer_height; // mm
|
||||
// How translucent the stack reads, 0 to 1, from the transmission distance of the filament on top.
|
||||
// It drives the wrap and the rim: an opaque stack should not glow.
|
||||
uniform float translucency;
|
||||
uniform float alpha;
|
||||
|
||||
varying vec3 clipping_planes_dots;
|
||||
varying vec3 eye_normal;
|
||||
varying vec3 eye_position;
|
||||
varying vec3 world_normal;
|
||||
varying float world_z;
|
||||
|
||||
void main()
|
||||
{
|
||||
if (any(lessThan(clipping_planes_dots, vec3(0.0))))
|
||||
discard;
|
||||
|
||||
float z_rel = world_z - base_z;
|
||||
float layers = max(z_rel / layer_height, 0.0);
|
||||
// How much of a layer one pixel covers. Everything below is faded out as this grows: layer lines
|
||||
// finer than a pixel are noise, and a colour read from one layer out of the dozen under a pixel
|
||||
// flickers as the camera moves.
|
||||
float px = fwidth(layers);
|
||||
|
||||
// The layer this fragment sits in, 1-based. Up close that is an exact texel of the palette; once a
|
||||
// pixel spans a layer or more it slides to a continuous coordinate so the linear filter averages
|
||||
// the bands it covers instead of picking one of them at random.
|
||||
float stepped = clamp(ceil(layers - 1.0e-4), 1.0, palette_size) - 0.5;
|
||||
float smooth_ = clamp(layers, 0.5, palette_size - 0.5);
|
||||
float u = mix(stepped, smooth_, clamp(px - 0.5, 0.0, 1.0)) / palette_size;
|
||||
vec3 albedo = texture2D(palette, vec2(u, 0.5)).rgb;
|
||||
|
||||
vec3 N = normalize(eye_normal);
|
||||
vec3 V = normalize(-eye_position);
|
||||
|
||||
// Layer lines, on the walls only: a terrace is one layer's top surface and has none to show. The
|
||||
// groove runs round the part at every layer boundary, so it is a function of height alone.
|
||||
float wall = 1.0 - abs(world_normal.z);
|
||||
float phase = fract(layers);
|
||||
float groove = smoothstep(0.0, 0.16, phase) * smoothstep(1.0, 0.84, phase);
|
||||
groove = mix(groove, 0.65, clamp(px * 1.5, 0.0, 1.0)); // fade to flat when too fine to resolve
|
||||
float lines = mix(1.0, 0.84 + 0.16 * groove, wall * 0.9);
|
||||
albedo *= lines;
|
||||
|
||||
// Diffuse, with a wrapped terminator: light entering translucent filament comes back out a little
|
||||
// way round the curve, so the shaded side never goes as dark as an opaque surface's would.
|
||||
float wrap = 0.25 + 0.45 * translucency;
|
||||
float ndotl = dot(N, LIGHT_TOP_DIR);
|
||||
float diffuse = max((ndotl + wrap) / (1.0 + wrap), 0.0) * LIGHT_TOP_DIFFUSE;
|
||||
diffuse += max((dot(N, LIGHT_FRONT_DIR) + wrap) / (1.0 + wrap), 0.0) * LIGHT_FRONT_DIFFUSE;
|
||||
|
||||
// Specular, strongest along a layer line, which is what makes a printed wall glint in stripes
|
||||
// rather than evenly.
|
||||
float spec = LIGHT_TOP_SPECULAR * pow(max(dot(V, reflect(-LIGHT_TOP_DIR, N)), 0.0), LIGHT_TOP_SHININESS);
|
||||
spec *= mix(1.0, 0.35 + 0.65 * groove, wall * 0.9);
|
||||
|
||||
// Scattering out of the edges: a translucent part lights up where it is seen at a grazing angle
|
||||
// and where it is thin. Tinted by the filament, because what comes back out has been through it.
|
||||
float rim = pow(1.0 - clamp(dot(N, V), 0.0, 1.0), 4.0);
|
||||
|
||||
vec3 color = albedo * (INTENSITY_AMBIENT + diffuse) + vec3(spec) + albedo * rim * translucency * 0.55;
|
||||
gl_FragColor = vec4(color, alpha);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
#version 110
|
||||
|
||||
uniform mat4 view_model_matrix;
|
||||
uniform mat4 projection_matrix;
|
||||
uniform mat3 view_normal_matrix;
|
||||
uniform mat4 volume_world_matrix;
|
||||
// The volume's normal matrix in world space, so the fragment shader can tell a wall from a terrace -
|
||||
// which is what decides whether layer lines show at all.
|
||||
uniform mat3 world_normal_matrix;
|
||||
// Clipping plane, x = min z, y = max z (the FFF/SLA preview's top/bottom cut).
|
||||
uniform vec2 z_range;
|
||||
// Clipping plane, general orientation (the section view).
|
||||
uniform vec4 clipping_plane;
|
||||
|
||||
// GLModel's P3N3 layout, which is what init_from(indexed_triangle_set) produces - this shader needs
|
||||
// nothing per vertex that the mesh does not already carry, because the colour comes from the
|
||||
// fragment's own height rather than from anything baked into the vertices.
|
||||
attribute vec3 v_position;
|
||||
attribute vec3 v_normal;
|
||||
|
||||
varying vec3 clipping_planes_dots;
|
||||
varying vec3 eye_normal;
|
||||
varying vec3 eye_position;
|
||||
varying vec3 world_normal;
|
||||
varying float world_z;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 model_pos = vec4(v_position, 1.0);
|
||||
vec4 world_pos = volume_world_matrix * model_pos;
|
||||
world_z = world_pos.z;
|
||||
world_normal = normalize(world_normal_matrix * v_normal);
|
||||
eye_normal = normalize(view_normal_matrix * v_normal);
|
||||
|
||||
vec4 eye_pos = view_model_matrix * model_pos;
|
||||
eye_position = eye_pos.xyz;
|
||||
gl_Position = projection_matrix * eye_pos;
|
||||
|
||||
clipping_planes_dots = vec3(dot(world_pos, clipping_plane), world_pos.z - z_range.x, z_range.y - world_pos.z);
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
#version 140
|
||||
|
||||
// What a ChromaStack print looks like, shaded per fragment.
|
||||
//
|
||||
// The colour is not a vertex attribute and not a texture on the surface: it is read from the
|
||||
// fragment's own height. A filament swap happens at one print Z across the whole plate, so the layer
|
||||
// a point sits in is what decides its colour - which means a band edge lands exactly on the layer
|
||||
// boundary however coarse the mesh is, and the same shader is right before a bake (on the preview's
|
||||
// displaced mesh) and after one (on the volume's own).
|
||||
//
|
||||
// On top of that it tries to look like printed plastic rather than like flat shaded colour: the
|
||||
// terminator is wrapped and the grazing angles glow, because filament translucent enough to be worth
|
||||
// stacking scatters light rather than reflecting it; and the walls carry layer lines, because that is
|
||||
// the first thing the eye uses to read a print as a print.
|
||||
|
||||
#define INTENSITY_CORRECTION 0.6
|
||||
const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929);
|
||||
#define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION)
|
||||
#define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION)
|
||||
#define LIGHT_TOP_SHININESS 20.0
|
||||
const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074);
|
||||
#define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION)
|
||||
#define INTENSITY_AMBIENT 0.3
|
||||
|
||||
// The stack's colours, one texel per printed layer, bottom to top. A texture rather than a uniform
|
||||
// array because a base can be several hundred layers and no uniform array survives that.
|
||||
uniform sampler2D palette;
|
||||
uniform float palette_size; // texels in `palette`, i.e. the stack's total printed layers
|
||||
uniform float base_z; // world Z of the bottom of the object
|
||||
uniform float layer_height; // mm
|
||||
// How translucent the stack reads, 0 to 1, from the transmission distance of the filament on top.
|
||||
// It drives the wrap and the rim: an opaque stack should not glow.
|
||||
uniform float translucency;
|
||||
uniform float alpha;
|
||||
|
||||
in vec3 clipping_planes_dots;
|
||||
in vec3 eye_normal;
|
||||
in vec3 eye_position;
|
||||
in vec3 world_normal;
|
||||
in float world_z;
|
||||
|
||||
out vec4 out_color;
|
||||
|
||||
void main()
|
||||
{
|
||||
if (any(lessThan(clipping_planes_dots, vec3(0.0))))
|
||||
discard;
|
||||
|
||||
float z_rel = world_z - base_z;
|
||||
float layers = max(z_rel / layer_height, 0.0);
|
||||
// How much of a layer one pixel covers. Everything below is faded out as this grows: layer lines
|
||||
// finer than a pixel are noise, and a colour read from one layer out of the dozen under a pixel
|
||||
// flickers as the camera moves.
|
||||
float px = fwidth(layers);
|
||||
|
||||
// The layer this fragment sits in, 1-based. Up close that is an exact texel of the palette; once a
|
||||
// pixel spans a layer or more it slides to a continuous coordinate so the linear filter averages
|
||||
// the bands it covers instead of picking one of them at random.
|
||||
float stepped = clamp(ceil(layers - 1.0e-4), 1.0, palette_size) - 0.5;
|
||||
float smooth_ = clamp(layers, 0.5, palette_size - 0.5);
|
||||
float u = mix(stepped, smooth_, clamp(px - 0.5, 0.0, 1.0)) / palette_size;
|
||||
vec3 albedo = texture(palette, vec2(u, 0.5)).rgb;
|
||||
|
||||
vec3 N = normalize(eye_normal);
|
||||
vec3 V = normalize(-eye_position);
|
||||
|
||||
// Layer lines, on the walls only: a terrace is one layer's top surface and has none to show. The
|
||||
// groove runs round the part at every layer boundary, so it is a function of height alone.
|
||||
float wall = 1.0 - abs(world_normal.z);
|
||||
float phase = fract(layers);
|
||||
float groove = smoothstep(0.0, 0.16, phase) * smoothstep(1.0, 0.84, phase);
|
||||
groove = mix(groove, 0.65, clamp(px * 1.5, 0.0, 1.0)); // fade to flat when too fine to resolve
|
||||
float lines = mix(1.0, 0.84 + 0.16 * groove, wall * 0.9);
|
||||
albedo *= lines;
|
||||
|
||||
// Diffuse, with a wrapped terminator: light entering translucent filament comes back out a little
|
||||
// way round the curve, so the shaded side never goes as dark as an opaque surface's would.
|
||||
float wrap = 0.25 + 0.45 * translucency;
|
||||
float ndotl = dot(N, LIGHT_TOP_DIR);
|
||||
float diffuse = max((ndotl + wrap) / (1.0 + wrap), 0.0) * LIGHT_TOP_DIFFUSE;
|
||||
diffuse += max((dot(N, LIGHT_FRONT_DIR) + wrap) / (1.0 + wrap), 0.0) * LIGHT_FRONT_DIFFUSE;
|
||||
|
||||
// Specular, strongest along a layer line, which is what makes a printed wall glint in stripes
|
||||
// rather than evenly.
|
||||
float spec = LIGHT_TOP_SPECULAR * pow(max(dot(V, reflect(-LIGHT_TOP_DIR, N)), 0.0), LIGHT_TOP_SHININESS);
|
||||
spec *= mix(1.0, 0.35 + 0.65 * groove, wall * 0.9);
|
||||
|
||||
// Scattering out of the edges: a translucent part lights up where it is seen at a grazing angle
|
||||
// and where it is thin. Tinted by the filament, because what comes back out has been through it.
|
||||
float rim = pow(1.0 - clamp(dot(N, V), 0.0, 1.0), 4.0);
|
||||
|
||||
vec3 color = albedo * (INTENSITY_AMBIENT + diffuse) + vec3(spec) + albedo * rim * translucency * 0.55;
|
||||
out_color = vec4(color, alpha);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
#version 140
|
||||
|
||||
uniform mat4 view_model_matrix;
|
||||
uniform mat4 projection_matrix;
|
||||
uniform mat3 view_normal_matrix;
|
||||
uniform mat4 volume_world_matrix;
|
||||
// The volume's normal matrix in world space, so the fragment shader can tell a wall from a terrace -
|
||||
// which is what decides whether layer lines show at all.
|
||||
uniform mat3 world_normal_matrix;
|
||||
// Clipping plane, x = min z, y = max z (the FFF/SLA preview's top/bottom cut).
|
||||
uniform vec2 z_range;
|
||||
// Clipping plane, general orientation (the section view).
|
||||
uniform vec4 clipping_plane;
|
||||
|
||||
// GLModel's P3N3 layout, which is what init_from(indexed_triangle_set) produces - this shader needs
|
||||
// nothing per vertex that the mesh does not already carry, because the colour comes from the
|
||||
// fragment's own height rather than from anything baked into the vertices.
|
||||
in vec3 v_position;
|
||||
in vec3 v_normal;
|
||||
|
||||
out vec3 clipping_planes_dots;
|
||||
out vec3 eye_normal;
|
||||
out vec3 eye_position;
|
||||
out vec3 world_normal;
|
||||
out float world_z;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 model_pos = vec4(v_position, 1.0);
|
||||
vec4 world_pos = volume_world_matrix * model_pos;
|
||||
world_z = world_pos.z;
|
||||
world_normal = normalize(world_normal_matrix * v_normal);
|
||||
eye_normal = normalize(view_normal_matrix * v_normal);
|
||||
|
||||
vec4 eye_pos = view_model_matrix * model_pos;
|
||||
eye_position = eye_pos.xyz;
|
||||
gl_Position = projection_matrix * eye_pos;
|
||||
|
||||
clipping_planes_dots = vec3(dot(world_pos, clipping_plane), world_pos.z - z_range.x, z_range.y - world_pos.z);
|
||||
}
|
||||
@@ -812,8 +812,7 @@ bool WallToolPaths::removeEmptyToolPaths(std::vector<VariableWidthLines> &toolpa
|
||||
* Get the order constraints of the insets when printing walls per region / hole.
|
||||
* Each returned pair consists of adjacent wall lines where the left has an inset_idx one lower than the right.
|
||||
*
|
||||
* Odd walls follow the same order as even ones, so that the centre line of a narrow wall is an inner wall
|
||||
* like any other when printing inner to outer.
|
||||
* Odd walls should always go after their enclosing wall polygons.
|
||||
*
|
||||
* \param outer_to_inner Whether the wall polygons with a lower inset_idx should go before those with a higher one.
|
||||
*/
|
||||
@@ -887,7 +886,12 @@ WallToolPaths::ExtrusionLineSet WallToolPaths::getRegionOrder(const std::vector<
|
||||
continue; // not directly adjacent
|
||||
if (!shorter_then(loc_here - lineloc_nearby.j.p, (lineloc_here.j.w + lineloc_nearby.j.w) / 2 * diagonal_extension))
|
||||
continue; // points are too far away from each other
|
||||
if ((nearby->inset_idx < here->inset_idx) == outer_to_inner) {
|
||||
if (here->is_odd || nearby->is_odd) {
|
||||
if (here->is_odd && !nearby->is_odd && nearby->inset_idx < here->inset_idx)
|
||||
order_requirements.emplace(std::make_pair(nearby, here));
|
||||
if (nearby->is_odd && !here->is_odd && here->inset_idx < nearby->inset_idx)
|
||||
order_requirements.emplace(std::make_pair(here, nearby));
|
||||
} else if ((nearby->inset_idx < here->inset_idx) == outer_to_inner) {
|
||||
order_requirements.emplace(std::make_pair(nearby, here));
|
||||
} else {
|
||||
assert((nearby->inset_idx > here->inset_idx) == outer_to_inner);
|
||||
|
||||
@@ -327,6 +327,8 @@ set(lisbslic3r_sources
|
||||
Geometry/VoronoiUtils.cpp
|
||||
Geometry/VoronoiUtils.hpp
|
||||
Geometry/VoronoiVisualUtils.hpp
|
||||
ChromaStack.cpp
|
||||
ChromaStack.hpp
|
||||
IMEXArrange.cpp
|
||||
IMEXArrange.hpp
|
||||
IMEXHelpers.cpp
|
||||
|
||||
@@ -0,0 +1,394 @@
|
||||
#include "ChromaStack.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
#include <cstdlib>
|
||||
#include <numeric>
|
||||
|
||||
#include <tbb/blocked_range.h>
|
||||
#include <tbb/parallel_for.h>
|
||||
|
||||
#include <miniz.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// How many e-folding lengths of absorption count as "the colour beneath no longer shows". Three
|
||||
// passes 5% of the light, which is about where the eye stops seeing what is under a layer.
|
||||
static constexpr float OPAQUE_EFOLDS = 3.f;
|
||||
|
||||
// TD is a filament property, so a zero or negative value in a preset is a data error rather than a
|
||||
// request for an infinitely opaque filament. Clamp instead: below this the filament is opaque at a
|
||||
// single layer anyway.
|
||||
static constexpr float TD_MIN_MM = 0.05f;
|
||||
static constexpr float TD_MAX_MM = 100.f;
|
||||
|
||||
static float srgb_to_linear(float c)
|
||||
{
|
||||
return c <= 0.04045f ? c / 12.92f : std::pow((c + 0.055f) / 1.055f, 2.4f);
|
||||
}
|
||||
|
||||
static float linear_to_srgb(float c)
|
||||
{
|
||||
return c <= 0.0031308f ? c * 12.92f : 1.055f * std::pow(c, 1.f / 2.4f) - 0.055f;
|
||||
}
|
||||
|
||||
// CIELAB under D65, from non-linear sRGB in [0, 1]. Only used for nearest-colour search, so the
|
||||
// absolute white point matters far less than both sides using the same one.
|
||||
struct Lab
|
||||
{
|
||||
float l = 0.f, a = 0.f, b = 0.f;
|
||||
};
|
||||
|
||||
static Lab srgb_to_lab(float r, float g, float b)
|
||||
{
|
||||
const float rl = srgb_to_linear(r), gl = srgb_to_linear(g), bl = srgb_to_linear(b);
|
||||
const float x = (0.4124f * rl + 0.3576f * gl + 0.1805f * bl) / 0.95047f;
|
||||
const float y = (0.2126f * rl + 0.7152f * gl + 0.0722f * bl);
|
||||
const float z = (0.0193f * rl + 0.1192f * gl + 0.9505f * bl) / 1.08883f;
|
||||
auto f = [](float t) {
|
||||
return t > 0.008856f ? std::cbrt(t) : (7.787f * t + 16.f / 116.f);
|
||||
};
|
||||
const float fx = f(x), fy = f(y), fz = f(z);
|
||||
return Lab{ 116.f * fy - 16.f, 500.f * (fx - fy), 200.f * (fy - fz) };
|
||||
}
|
||||
|
||||
static float delta_e(const Lab &p, const Lab &q)
|
||||
{
|
||||
const float dl = p.l - q.l, da = p.a - q.a, db = p.b - q.b;
|
||||
return std::sqrt(dl * dl + da * da + db * db);
|
||||
}
|
||||
|
||||
int ChromaStack::relief_layers() const
|
||||
{
|
||||
int n = 0;
|
||||
for (const ChromaBand &band : bands)
|
||||
n += std::max(0, band.layers);
|
||||
return n;
|
||||
}
|
||||
|
||||
int ChromaStack::total_layers() const { return std::max(0, base_layers) + relief_layers(); }
|
||||
|
||||
float ChromaStack::depth_mm() const { return float(relief_layers()) * layer_height_mm; }
|
||||
|
||||
std::vector<ColorRGB> chroma_palette(const ChromaStack &stack)
|
||||
{
|
||||
const int total = stack.total_layers();
|
||||
// No bands means no picture and no filament to print the base in, whatever base_layers says.
|
||||
if (total <= 0 || stack.bands.empty() || stack.layer_height_mm <= 0.f)
|
||||
return {};
|
||||
|
||||
// The filament each printed layer is in, bottom-up: the base first, in the bottom band's filament,
|
||||
// then the bands themselves.
|
||||
std::vector<const ChromaFilament *> per_layer;
|
||||
per_layer.reserve(size_t(total));
|
||||
for (int i = 0; i < std::max(0, stack.base_layers); ++i)
|
||||
per_layer.push_back(&stack.bands.front().filament);
|
||||
for (const ChromaBand &band : stack.bands)
|
||||
for (int i = 0; i < band.layers; ++i)
|
||||
per_layer.push_back(&band.filament);
|
||||
|
||||
std::vector<ColorRGB> palette(size_t(total) + 1);
|
||||
|
||||
// Linear light, walking up from an opaque base: C_0 is the bottom layer's own colour, so a
|
||||
// column one layer tall comes out exactly that colour however translucent the filament is.
|
||||
std::array<float, 3> acc{ srgb_to_linear(per_layer.front()->color.r()), srgb_to_linear(per_layer.front()->color.g()),
|
||||
srgb_to_linear(per_layer.front()->color.b()) };
|
||||
auto store = [&palette](size_t k, const std::array<float, 3> &lin) {
|
||||
palette[k] = ColorRGB(std::clamp(linear_to_srgb(lin[0]), 0.f, 1.f), std::clamp(linear_to_srgb(lin[1]), 0.f, 1.f),
|
||||
std::clamp(linear_to_srgb(lin[2]), 0.f, 1.f));
|
||||
};
|
||||
store(0, acc);
|
||||
|
||||
for (int k = 1; k <= total; ++k) {
|
||||
const ChromaFilament &f = *per_layer[size_t(k - 1)];
|
||||
const float td = std::clamp(f.td_mm, TD_MIN_MM, TD_MAX_MM);
|
||||
// The depth at which this filament hides what is behind it, turned into the e-folding length
|
||||
// of its absorption; see CHROMA_TD_OPAQUE_FRACTION.
|
||||
const float efold = CHROMA_TD_OPAQUE_FRACTION * td / OPAQUE_EFOLDS;
|
||||
const float t = std::exp(-stack.layer_height_mm / efold);
|
||||
const std::array<float, 3> own{ srgb_to_linear(f.color.r()), srgb_to_linear(f.color.g()),
|
||||
srgb_to_linear(f.color.b()) };
|
||||
for (int c = 0; c < 3; ++c)
|
||||
acc[size_t(c)] = (1.f - t) * own[size_t(c)] + t * acc[size_t(c)];
|
||||
store(size_t(k), acc);
|
||||
}
|
||||
return palette;
|
||||
}
|
||||
|
||||
ChromaSolve chroma_solve(const uint8_t *rgb, int width, int height, const ChromaStack &stack)
|
||||
{
|
||||
ChromaSolve solve;
|
||||
const int total = stack.total_layers();
|
||||
const int base = std::max(0, stack.base_layers);
|
||||
const int relief = stack.relief_layers();
|
||||
if (rgb == nullptr || width <= 0 || height <= 0 || relief <= 0 || relief > CHROMA_MAX_RELIEF_LAYERS)
|
||||
return solve;
|
||||
|
||||
const std::vector<ColorRGB> palette = chroma_palette(stack);
|
||||
if (int(palette.size()) != total + 1)
|
||||
return solve;
|
||||
|
||||
// Only the heights the solver may choose: base (nothing of the relief printed) up to total.
|
||||
const int choices = relief + 1;
|
||||
const size_t choice_count = size_t(choices);
|
||||
std::vector<Lab> choice_lab(choice_count);
|
||||
std::vector<std::array<uint8_t, 3>> choice_rgb(choice_count);
|
||||
for (int i = 0; i < choices; ++i) {
|
||||
const ColorRGB &c = palette[size_t(base + i)];
|
||||
choice_lab[size_t(i)] = srgb_to_lab(c.r(), c.g(), c.b());
|
||||
choice_rgb[size_t(i)] = { uint8_t(std::lround(c.r() * 255.f)), uint8_t(std::lround(c.g() * 255.f)),
|
||||
uint8_t(std::lround(c.b() * 255.f)) };
|
||||
}
|
||||
|
||||
const size_t count = size_t(width) * size_t(height);
|
||||
solve.width = width;
|
||||
solve.height = height;
|
||||
solve.levels.resize(count);
|
||||
solve.grey.resize(count);
|
||||
solve.preview.resize(count * 3);
|
||||
|
||||
std::vector<float> errors(count, 0.f);
|
||||
|
||||
auto pick = [&](float r, float g, float b, float &out_error) {
|
||||
const Lab target = srgb_to_lab(std::clamp(r, 0.f, 1.f), std::clamp(g, 0.f, 1.f), std::clamp(b, 0.f, 1.f));
|
||||
int best = 0;
|
||||
float best_d = std::numeric_limits<float>::max();
|
||||
for (int i = 0; i < choices; ++i) {
|
||||
const float d = delta_e(target, choice_lab[size_t(i)]);
|
||||
if (d < best_d) {
|
||||
best_d = d;
|
||||
best = i;
|
||||
}
|
||||
}
|
||||
out_error = best_d;
|
||||
return best;
|
||||
};
|
||||
|
||||
// The grey level a chosen height is written as. Rounded to the nearest of 256 levels, which for
|
||||
// any practical layer budget (a few dozen) maps every height to its own level exactly - the
|
||||
// relief's steps stay on layer boundaries, which is the whole point of quantizing here.
|
||||
auto grey_of = [relief](int choice) {
|
||||
return uint8_t(std::lround(255.0 * double(choice) / double(relief)));
|
||||
};
|
||||
|
||||
auto write = [&](size_t px, int choice, float err) {
|
||||
solve.levels[px] = uint16_t(base + choice);
|
||||
solve.grey[px] = grey_of(choice);
|
||||
solve.preview[px * 3] = choice_rgb[size_t(choice)][0];
|
||||
solve.preview[px * 3 + 1] = choice_rgb[size_t(choice)][1];
|
||||
solve.preview[px * 3 + 2] = choice_rgb[size_t(choice)][2];
|
||||
errors[px] = err;
|
||||
};
|
||||
|
||||
if (stack.dither) {
|
||||
// Floyd-Steinberg, serpentine so the error does not drift consistently to one side. The
|
||||
// diffusion buffer holds the two rows the kernel reaches, in sRGB - which is where the
|
||||
// artifact being traded away lives, and what every reference implementation diffuses in.
|
||||
const size_t row_len = size_t(width);
|
||||
std::vector<std::array<float, 3>> row(row_len), next(row_len);
|
||||
for (int x = 0; x < width; ++x) {
|
||||
const uint8_t *src = rgb + size_t(x) * 3;
|
||||
row[size_t(x)] = { src[0] / 255.f, src[1] / 255.f, src[2] / 255.f };
|
||||
}
|
||||
for (int y = 0; y < height; ++y) {
|
||||
if (y + 1 < height)
|
||||
for (int x = 0; x < width; ++x) {
|
||||
const uint8_t *src = rgb + (size_t(y + 1) * size_t(width) + size_t(x)) * 3;
|
||||
next[size_t(x)] = { src[0] / 255.f, src[1] / 255.f, src[2] / 255.f };
|
||||
}
|
||||
const bool ltr = (y % 2) == 0;
|
||||
for (int i = 0; i < width; ++i) {
|
||||
const int x = ltr ? i : width - 1 - i;
|
||||
const size_t px = size_t(y) * size_t(width) + size_t(x);
|
||||
float err = 0.f;
|
||||
const int choice = pick(row[size_t(x)][0], row[size_t(x)][1], row[size_t(x)][2], err);
|
||||
write(px, choice, err);
|
||||
|
||||
std::array<float, 3> residual{};
|
||||
for (int c = 0; c < 3; ++c)
|
||||
residual[size_t(c)] = row[size_t(x)][size_t(c)] - choice_rgb[size_t(choice)][size_t(c)] / 255.f;
|
||||
|
||||
const int ahead = ltr ? x + 1 : x - 1;
|
||||
const int back = ltr ? x - 1 : x + 1;
|
||||
auto spread = [&](std::vector<std::array<float, 3>> &dst, int at, float w) {
|
||||
if (at < 0 || at >= width)
|
||||
return;
|
||||
for (int c = 0; c < 3; ++c)
|
||||
dst[size_t(at)][size_t(c)] += residual[size_t(c)] * w;
|
||||
};
|
||||
spread(row, ahead, 7.f / 16.f);
|
||||
if (y + 1 < height) {
|
||||
spread(next, back, 3.f / 16.f);
|
||||
spread(next, x, 5.f / 16.f);
|
||||
spread(next, ahead, 1.f / 16.f);
|
||||
}
|
||||
}
|
||||
row.swap(next);
|
||||
}
|
||||
} else {
|
||||
tbb::parallel_for(tbb::blocked_range<int>(0, height), [&](const tbb::blocked_range<int> &range) {
|
||||
for (int y = range.begin(); y < range.end(); ++y)
|
||||
for (int x = 0; x < width; ++x) {
|
||||
const size_t px = size_t(y) * size_t(width) + size_t(x);
|
||||
const uint8_t *src = rgb + px * 3;
|
||||
float err = 0.f;
|
||||
write(px, pick(src[0] / 255.f, src[1] / 255.f, src[2] / 255.f, err), err);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
solve.mean_delta_e = count == 0 ? 0. : std::accumulate(errors.begin(), errors.end(), 0.) / double(count);
|
||||
solve.max_delta_e = errors.empty() ? 0. : double(*std::max_element(errors.begin(), errors.end()));
|
||||
return solve;
|
||||
}
|
||||
|
||||
float chroma_layers_to_opaque(float td_mm, float layer_height_mm)
|
||||
{
|
||||
if (layer_height_mm <= 0.f)
|
||||
return 0.f;
|
||||
return CHROMA_TD_OPAQUE_FRACTION * std::clamp(td_mm, TD_MIN_MM, TD_MAX_MM) / layer_height_mm;
|
||||
}
|
||||
|
||||
// Below about one dE two colours are the same colour to the eye. Half of that is the threshold for
|
||||
// "this layer changed something", so a step has to be comfortably invisible before a layer is called
|
||||
// wasted.
|
||||
static constexpr float VISIBLE_DE = 0.5f;
|
||||
|
||||
static float step_delta_e(const ColorRGB &a, const ColorRGB &b)
|
||||
{
|
||||
return delta_e(srgb_to_lab(a.r(), a.g(), a.b()), srgb_to_lab(b.r(), b.g(), b.b()));
|
||||
}
|
||||
|
||||
int chroma_distinct_levels(const ChromaStack &stack)
|
||||
{
|
||||
const std::vector<ColorRGB> palette = chroma_palette(stack);
|
||||
const int base = std::max(0, stack.base_layers);
|
||||
if (int(palette.size()) <= base + 1)
|
||||
return 0;
|
||||
int n = 0;
|
||||
for (size_t i = size_t(base) + 1; i < palette.size(); ++i)
|
||||
if (step_delta_e(palette[i - 1], palette[i]) > VISIBLE_DE)
|
||||
++n;
|
||||
return n;
|
||||
}
|
||||
|
||||
void chroma_trim_bands(ChromaStack &stack)
|
||||
{
|
||||
// Walked over the stack's own palette rather than over the filaments' TD, because how fast a band
|
||||
// runs out of anything to say depends on what is under it as much as on the filament. A light band
|
||||
// over a dark one is finished in four or five layers; a dark one over a light one goes on paying
|
||||
// for many more, long past the depth at which it is nominally opaque, because the last few percent
|
||||
// of light coming through still moves a near-black colour perceptibly.
|
||||
const std::vector<ColorRGB> palette = chroma_palette(stack);
|
||||
if (palette.empty())
|
||||
return;
|
||||
int layer = std::max(0, stack.base_layers); // palette index of the layer under the band being looked at
|
||||
for (ChromaBand &band : stack.bands) {
|
||||
int keep = 1;
|
||||
for (int i = 1; i <= band.layers; ++i) {
|
||||
const size_t cur = size_t(layer) + size_t(i);
|
||||
if (cur >= palette.size())
|
||||
break;
|
||||
if (step_delta_e(palette[cur - 1], palette[cur]) > VISIBLE_DE)
|
||||
keep = i; // the last layer of this band that still changes the colour
|
||||
}
|
||||
layer += band.layers;
|
||||
band.layers = std::clamp(keep, 1, band.layers);
|
||||
}
|
||||
}
|
||||
|
||||
int chroma_level_at(const ChromaStack &stack, double z_mm)
|
||||
{
|
||||
const int total = stack.total_layers();
|
||||
if (total <= 0 || stack.layer_height_mm <= 0.f)
|
||||
return 0;
|
||||
// Layer k occupies ((k-1)h, k h], so a point inside it rounds up. The epsilon keeps a surface
|
||||
// sitting exactly on a layer boundary in the layer that printed it rather than in the one above,
|
||||
// which is the difference between a terrace showing its own colour and showing the next band's.
|
||||
const int k = int(std::ceil(z_mm / double(stack.layer_height_mm) - 1e-6));
|
||||
return std::clamp(k, 1, total);
|
||||
}
|
||||
|
||||
std::vector<unsigned char> chroma_encode_height_png(const ChromaSolve &solve)
|
||||
{
|
||||
if (solve.empty())
|
||||
return {};
|
||||
size_t size = 0;
|
||||
void *png = tdefl_write_image_to_png_file_in_memory_ex(solve.grey.data(), solve.width, solve.height, 1, &size,
|
||||
MZ_DEFAULT_LEVEL, MZ_FALSE);
|
||||
if (png == nullptr || size == 0)
|
||||
return {};
|
||||
const unsigned char *bytes = static_cast<const unsigned char *>(png);
|
||||
std::vector<unsigned char> out(bytes, bytes + size);
|
||||
mz_free(png);
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<ChromaRange> chroma_ranges(const ChromaStack &stack, double z_bottom)
|
||||
{
|
||||
std::vector<ChromaRange> out;
|
||||
if (stack.layer_height_mm <= 0.f)
|
||||
return out;
|
||||
// The layer height is stored as a float, like every other dimension of a texture displacement
|
||||
// layer, so multiplying it up leaves noise in the last few digits - 5 layers of 0.1 mm come out as
|
||||
// 0.5000000074. The slicer derives its own layer boundaries from the print config in double
|
||||
// precision and lands on 0.5 exactly, and a boundary that misses it by any amount is a boundary a
|
||||
// layer can fall on the wrong side of. Rounding to the nanometre removes the noise without
|
||||
// disturbing any layer height a profile can express.
|
||||
const auto snap = [](double z) { return std::round(z * 1e6) / 1e6; };
|
||||
|
||||
// The base is printed in the bottom band's filament - it is what is loaded when the print starts -
|
||||
// so it extends that band's range down to the first layer instead of being a swap of its own.
|
||||
int layer = std::max(0, stack.base_layers);
|
||||
bool first = true;
|
||||
for (const ChromaBand &band : stack.bands) {
|
||||
if (band.layers <= 0)
|
||||
continue;
|
||||
const double z_min = snap(z_bottom + (first ? 0. : double(layer) * double(stack.layer_height_mm)));
|
||||
first = false;
|
||||
layer += band.layers;
|
||||
const double z_max = snap(z_bottom + double(layer) * double(stack.layer_height_mm));
|
||||
if (!out.empty() && out.back().filament == band.filament.filament)
|
||||
out.back().z_max = z_max; // no swap happens here, so it is one range
|
||||
else
|
||||
out.push_back(ChromaRange{ z_min, z_max, band.filament.filament });
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
ChromaStack chroma_default_stack(const std::vector<ChromaFilament> &filaments, float layer_height_mm,
|
||||
int base_layers, int relief_layers)
|
||||
{
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = layer_height_mm > 0.f ? layer_height_mm : 0.08f;
|
||||
stack.base_layers = std::max(0, base_layers);
|
||||
if (filaments.empty() || relief_layers <= 0)
|
||||
return stack;
|
||||
|
||||
std::vector<ChromaFilament> ordered = filaments;
|
||||
std::stable_sort(ordered.begin(), ordered.end(), [](const ChromaFilament &a, const ChromaFilament &b) {
|
||||
// Relative luminance of the linear colour: the perceptual order, so a saturated yellow
|
||||
// counts as light and a saturated blue as dark, which a plain r+g+b sum gets wrong.
|
||||
auto lum = [](const ColorRGB &c) {
|
||||
return 0.2126f * srgb_to_linear(c.r()) + 0.7152f * srgb_to_linear(c.g()) + 0.0722f * srgb_to_linear(c.b());
|
||||
};
|
||||
return lum(a.color) > lum(b.color);
|
||||
});
|
||||
|
||||
const int count = int(ordered.size());
|
||||
int left = relief_layers;
|
||||
for (int i = 0; i < count; ++i) {
|
||||
// Spread the remainder over the first bands rather than piling it onto the last one.
|
||||
const int share = left / (count - i) + ((left % (count - i)) > 0 ? 1 : 0);
|
||||
ChromaBand band;
|
||||
band.filament = ordered[size_t(i)];
|
||||
band.layers = std::max(1, share);
|
||||
left -= share;
|
||||
stack.bands.push_back(band);
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
@@ -0,0 +1,286 @@
|
||||
#ifndef slic3r_ChromaStack_hpp_
|
||||
#define slic3r_ChromaStack_hpp_
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <cereal/cereal.hpp>
|
||||
#include <cereal/types/vector.hpp>
|
||||
|
||||
#include "Color.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// ChromaStack-style colour printing: a picture is reproduced on a single face by stacking thin layers
|
||||
// of a few filaments, swapping filament at fixed layer boundaries, and varying the *height* of each
|
||||
// pixel's column. Where the column is low, the layers above it are missing and the filament below
|
||||
// shows; where it is high, the topmost filament covers everything beneath it. Because filament is
|
||||
// translucent, a column that stops part-way through a run shows a blend of that run's filament and
|
||||
// what is under it, which is what gives far more colours than there are filaments loaded.
|
||||
//
|
||||
// So there are only two things to compute, and they are both here:
|
||||
// - the *palette*: the colour the stack shows at every possible column height (chroma_palette());
|
||||
// - the *height map*: per pixel, the column height whose palette colour is closest to the picture
|
||||
// (chroma_solve()).
|
||||
//
|
||||
// Everything else is machinery that already exists. The height map is handed to a texture
|
||||
// displacement layer as its height texture, so the existing projection/preview/bake pipeline turns
|
||||
// it into real geometry (see TextureDisplacement.hpp), and the filament swaps are handed to the
|
||||
// object's height ranges (ModelObject::layer_config_ranges), which is the slicer's own way of
|
||||
// saying "print this Z band with that filament".
|
||||
|
||||
// The depth of filament that blocks essentially all the light behind it, as a fraction of the
|
||||
// filament's transmission distance (TD).
|
||||
//
|
||||
// TD's scale is empirical, not physical: its values run from about 1
|
||||
// for an opaque filament to 10 and above for a nearly clear one, and the community's calibration
|
||||
// prints (the "seashell" step test) read a TD off the step where the colour beneath stops showing.
|
||||
// That step is about a tenth of the TD number, which is the only thing this constant encodes - a
|
||||
// filament of TD 2 stops hiding what is under it at roughly 0.2 mm, i.e. after two or three layers,
|
||||
// while one of TD 8 needs most of a millimetre. The model below turns that into a per-layer
|
||||
// transmittance; see chroma_palette().
|
||||
static constexpr float CHROMA_TD_OPAQUE_FRACTION = 0.1f;
|
||||
|
||||
// What a fresh stack gets above the base. Twenty-four layers is about two millimetres at a fine layer
|
||||
// height: enough steps for a continuous tonal ramp, and still a print that finishes in an evening.
|
||||
static constexpr int CHROMA_DEFAULT_RELIEF_LAYERS = 24;
|
||||
|
||||
// The most picture layers the solve can express. A column's height above the base is stored as one
|
||||
// byte per pixel in the 8-bit grayscale height map the displacement reads, so beyond this two
|
||||
// different heights would have to share a grey level and the relief's steps would stop landing on
|
||||
// layer boundaries - which is the one thing the quantization exists to guarantee.
|
||||
//
|
||||
// It bounds the bands, not the stack: the base is whatever the model already is under the painted
|
||||
// face, often hundreds of layers on a tall part, and nothing about it is quantized into the height
|
||||
// map. As a limit on the picture it is not one in practice - 255 layers is 20 mm of relief at
|
||||
// 0.08 mm, far past where a picture gains anything.
|
||||
static constexpr int CHROMA_MAX_RELIEF_LAYERS = 255;
|
||||
|
||||
// The most filament changes one stack may hold. Every band is a swap the printer has to make, so this is
|
||||
// a limit on patience rather than on the model; the palette itself is bounded by the layer count.
|
||||
static constexpr size_t CHROMA_MAX_BANDS = 16;
|
||||
|
||||
// One filament as the colour model sees it: what colour it is, and how far light gets into it.
|
||||
struct ChromaFilament
|
||||
{
|
||||
// 0-based index into the project's filaments, which is what a height range's `extruder` option
|
||||
// (1-based) is written from. -1 for a filament that is not loaded, which the GUI refuses to
|
||||
// solve with rather than silently printing in the wrong colour.
|
||||
int filament = -1;
|
||||
ColorRGB color;
|
||||
// The filament preset's own name, so the panel can say which filament this is. Six similar greys
|
||||
// are six identical swatches and six identical numbers otherwise. Stored rather than looked up on
|
||||
// demand because a stack outlives the project's filament list - a preset can be swapped out from
|
||||
// under a saved stack, and then the name is the only record of what it was solved against.
|
||||
std::string name;
|
||||
// Transmission distance, mm, as the filament preset reports it
|
||||
// (`filament_transmission_distance`). Clamped to a sane range when the palette is built: zero
|
||||
// would make a layer infinitely opaque and a negative value is meaningless.
|
||||
float td_mm = 4.f;
|
||||
|
||||
template<class Archive> void serialize(Archive &ar)
|
||||
{
|
||||
float r = color.r(), g = color.g(), b = color.b();
|
||||
ar(filament, r, g, b, td_mm, name);
|
||||
color = ColorRGB(r, g, b);
|
||||
}
|
||||
};
|
||||
|
||||
// A run of consecutive layers printed in one filament. The stack is a list of these, bottom-up, so
|
||||
// a band boundary is exactly where the print pauses and the filament is changed.
|
||||
struct ChromaBand
|
||||
{
|
||||
ChromaFilament filament;
|
||||
int layers = 1;
|
||||
|
||||
template<class Archive> void serialize(Archive &ar) { ar(filament, layers); }
|
||||
};
|
||||
|
||||
// The whole recipe: which filaments, in which order, how thick a layer is, and how much of the
|
||||
// bottom is solid backing rather than picture.
|
||||
struct ChromaStack
|
||||
{
|
||||
std::vector<ChromaBand> bands; // bottom-up; bands.front() is the one the base is printed in
|
||||
|
||||
// The print's layer height, mm. Taken from the print profile rather than chosen here - a stack
|
||||
// solved against 0.08 mm layers prints as the wrong picture at 0.2 mm, so the GUI re-solves when
|
||||
// the profile's layer height changes.
|
||||
float layer_height_mm = 0.08f;
|
||||
|
||||
// Layers of solid backing under the picture: everything the model already is below the painted
|
||||
// face. Not part of any band - the bands are the picture - but printed in the bottom band's
|
||||
// filament, since that is what is loaded when the print starts.
|
||||
//
|
||||
// Keeping it out of the bands is what lets it be what it really is: a measurement of the model,
|
||||
// often a hundred layers or more, while a band is a handful. Folding the two together put a
|
||||
// three-digit number on a slider meant for single digits and made "how thick is the backing" and
|
||||
// "how many layers does the first filament get" the same control, which they are not.
|
||||
//
|
||||
// The colour model treats the base as opaque. That is what makes a column's colour depend only on
|
||||
// the layers above it, and why the panel warns about a base thin enough to let the plate show
|
||||
// through.
|
||||
int base_layers = 4;
|
||||
|
||||
// Whether `base_layers` follows the model or was typed in. It follows by default, and it should:
|
||||
// the painted face is wherever the geometry puts it, and a base that disagrees with it shifts
|
||||
// every colour in the picture - the stack ends up anchored at the bottom of the part instead of
|
||||
// under the face, so the picture's whole range is squeezed into the first few millimetres and
|
||||
// everything above it clamps to the top band.
|
||||
//
|
||||
// It cannot be measured once and left: a layer is created, and its picture chosen, before there
|
||||
// is any paint to measure, and the face moves again whenever the part is scaled or the layer
|
||||
// height changes. So the panel re-measures it every frame while this is set.
|
||||
bool base_auto = true;
|
||||
|
||||
// Spread the quantization error into neighbouring pixels (Floyd-Steinberg, serpentine) instead
|
||||
// of rounding each pixel to its nearest palette colour on its own. A palette of twenty or thirty
|
||||
// colours has to cover a photograph's whole range, so plain rounding leaves visible bands across
|
||||
// a sky or a cheek; diffusing the error trades them for fine stipple, which at a tenth of a
|
||||
// millimetre per pixel reads as the intermediate colour. Off for flat-coloured artwork, where
|
||||
// stipple is the artifact rather than the cure.
|
||||
bool dither = false;
|
||||
|
||||
// Total printed layers, base included: what the tallest column is.
|
||||
int total_layers() const;
|
||||
// Layers the picture is built from, i.e. the bands' own total above the base.
|
||||
int relief_layers() const;
|
||||
// The relief's height in mm, which is the `depth_mm` of the texture displacement layer the
|
||||
// height map is handed to.
|
||||
float depth_mm() const;
|
||||
bool empty() const { return bands.empty(); }
|
||||
|
||||
template<class Archive> void serialize(Archive &ar) { ar(bands, layer_height_mm, base_layers, dither, base_auto); }
|
||||
};
|
||||
|
||||
// The colour the stack shows at every column height: entry k is a column of exactly k printed
|
||||
// layers, so the vector has total_layers() + 1 entries.
|
||||
//
|
||||
// The model is Beer-Lambert absorption, layer by layer. A layer of thickness h in a filament of
|
||||
// transmission distance TD passes
|
||||
//
|
||||
// T = exp(-h / (CHROMA_TD_OPAQUE_FRACTION * TD / 3))
|
||||
//
|
||||
// of the light coming from under it and shows its own colour with the rest, so
|
||||
//
|
||||
// C_k = (1 - T_k) * c_k + T_k * C_(k-1)
|
||||
//
|
||||
// walking up from an opaque base, C_0 = c_1. The divisor is what makes "opaque at
|
||||
// CHROMA_TD_OPAQUE_FRACTION * TD" true: three e-folding lengths pass 5% of the light, which is
|
||||
// where the colour beneath stops being visible to the eye.
|
||||
//
|
||||
// Beer-Lambert is not just the physically honest choice here, it is the only one that stays
|
||||
// consistent when applied per layer: transmittance multiplies, so a run of n layers of one filament
|
||||
// passes exp(-n h / d) whether it is composited in one step or n, and the palette does not depend on
|
||||
// how the stack happens to be cut into bands.
|
||||
//
|
||||
// Compositing is done on linear light and the entries are converted back to sRGB, because the
|
||||
// quantity being attenuated is light, not an sRGB code.
|
||||
std::vector<ColorRGB> chroma_palette(const ChromaStack &stack);
|
||||
|
||||
// What chroma_solve() produced.
|
||||
struct ChromaSolve
|
||||
{
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
|
||||
// Per pixel, row-major and top-to-bottom like DecodedHeightTexture: the column's printed layer
|
||||
// count, between base_layers and total_layers(). Sixteen bits because it counts from the build
|
||||
// plate, and the base alone can be several hundred layers on a tall part.
|
||||
std::vector<uint16_t> levels;
|
||||
// The same thing as the 8-bit grayscale height map the displacement samples: 0 at base_layers,
|
||||
// 255 at total_layers(). This is what gets encoded as a PNG into the layer's `image_data`, which
|
||||
// is why the solve has to be the thing that owns the quantization - the relief's steps have to
|
||||
// land on layer boundaries, and a grey level is the only channel the displacement reads.
|
||||
std::vector<uint8_t> grey;
|
||||
// Per pixel RGB: the palette colour the solve chose, i.e. what the print is predicted to look
|
||||
// like. Shown in the panel next to the source picture, since the 3D view can only show the
|
||||
// relief - the colours do not exist until the print swaps filament.
|
||||
std::vector<uint8_t> preview;
|
||||
|
||||
// How far the prediction landed from the picture, as a mean and worst-case CIE76 dE over all
|
||||
// pixels. The panel reports it because it is the only honest answer to "will this stack
|
||||
// reproduce my image": under about 5 is a good match, over about 15 means the filaments cannot
|
||||
// reach the picture's colours and no amount of layers will fix it.
|
||||
double mean_delta_e = 0.;
|
||||
double max_delta_e = 0.;
|
||||
|
||||
bool empty() const { return width <= 0 || height <= 0 || levels.empty(); }
|
||||
};
|
||||
|
||||
// Solves `rgb` (width * height * 3 bytes, row-major, top-to-bottom) against the stack's palette.
|
||||
// An empty stack, a zero-sized image or a stack with no relief layers gives an empty result.
|
||||
ChromaSolve chroma_solve(const uint8_t *rgb, int width, int height, const ChromaStack &stack);
|
||||
|
||||
// How many layers of this filament it takes to hide what is under it, at this layer height. The
|
||||
// single most useful number about a stack and the one nothing else makes visible: it is what decides
|
||||
// whether a band is a gradient or a step.
|
||||
//
|
||||
// A filament hides what is behind it at about CHROMA_TD_OPAQUE_FRACTION of its TD (see
|
||||
// chroma_palette()), so this is that depth in layers. Below two the band has no intermediate colours
|
||||
// at all - the picture can only use the filament or not use it - which is what a coarse layer height
|
||||
// does to an otherwise good stack: TD 4 at 0.2 mm covers in two layers, the same filament at 0.08 mm
|
||||
// in five.
|
||||
float chroma_layers_to_opaque(float td_mm, float layer_height_mm);
|
||||
|
||||
// How many of the picture's layers actually change the colour.
|
||||
//
|
||||
// A band eventually stops saying anything: once it hides what is under it, another layer of it shows
|
||||
// the colour the one below already showed. Those layers still cost print time and still take up
|
||||
// relief height, and nothing about the stack makes them visible - the band looks like ten layers of
|
||||
// gradient and is, say, five of gradient and five of flat.
|
||||
//
|
||||
// Measured against the palette rather than against TD, because how long a band keeps paying depends
|
||||
// on what is under it as much as on the filament: a light band over a dark one is finished in four or
|
||||
// five layers, while a dark one over a light one goes on moving the colour perceptibly well past the
|
||||
// depth at which it is nominally opaque.
|
||||
int chroma_distinct_levels(const ChromaStack &stack);
|
||||
|
||||
// Shortens every band to its last layer that still changes the colour. Bands already shorter than
|
||||
// that are left alone: they are still inside their fade, where every layer counts.
|
||||
void chroma_trim_bands(ChromaStack &stack);
|
||||
|
||||
// The printed layer a point `z_mm` above the bottom of the object falls in: 1-based, clamped to the
|
||||
// stack, 0 for a stack that prints nothing. Pair it with chroma_palette() to get the colour shown
|
||||
// there.
|
||||
//
|
||||
// This, rather than the height map, is what decides the colour a surface shows. A filament swap
|
||||
// happens at one print Z across the whole plate, so every surface crossing that height changes colour
|
||||
// whatever the picture says - the terraces of the relief, the walls between them, and the sides of the
|
||||
// model alike. Colouring a preview this way is therefore not an approximation of the print; it is what
|
||||
// the print does, and it keeps working after the relief has been baked into the mesh and the height
|
||||
// map is no longer attached to anything on screen.
|
||||
int chroma_level_at(const ChromaStack &stack, double z_mm);
|
||||
|
||||
// The solve's height map as an 8-bit grayscale PNG, ready to be stored in a
|
||||
// TextureDisplacementLayer's `image_data`.
|
||||
std::vector<unsigned char> chroma_encode_height_png(const ChromaSolve &solve);
|
||||
|
||||
// One filament swap as an object height range: the Z band, in the object's own coordinates (0 at its
|
||||
// bottom), that prints in `filament` (0-based).
|
||||
struct ChromaRange
|
||||
{
|
||||
double z_min = 0.;
|
||||
double z_max = 0.;
|
||||
int filament = -1;
|
||||
};
|
||||
|
||||
// The stack's bands as height ranges, in object coordinates, starting at `z_bottom` (which is 0 for
|
||||
// a stack whose base starts at the object's first layer). Bands printed in the same filament as the
|
||||
// band below are merged, so a stack that repeats a filament does not produce a pointless swap.
|
||||
std::vector<ChromaRange> chroma_ranges(const ChromaStack &stack, double z_bottom = 0.);
|
||||
|
||||
// A starting point for a stack: the given filaments, lightest at the bottom, each with an equal
|
||||
// share of `relief_layers` on top of `base_layers`.
|
||||
//
|
||||
// Light-to-dark is the convention filament-painting guides teach, and it is not arbitrary: a dark
|
||||
// filament over a light one reads as a midtone at one or two layers and as the dark colour at four,
|
||||
// so putting the dark filaments last is what buys the long tonal ramp. The reverse order gives a few
|
||||
// washed-out steps and then nothing.
|
||||
ChromaStack chroma_default_stack(const std::vector<ChromaFilament> &filaments, float layer_height_mm,
|
||||
int base_layers, int relief_layers);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_ChromaStack_hpp_
|
||||
@@ -3985,16 +3985,6 @@ void GCode::_do_export(Print& print, GCodeOutputStream &file, ThumbnailsGenerato
|
||||
this->placeholder_parser().set("print_time_minute", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Minute_Placeholder)));
|
||||
this->placeholder_parser().set("print_time_sec", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Print_Time_Sec_Placeholder)));
|
||||
this->placeholder_parser().set("used_filament_length", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Used_Filament_Length_Placeholder)));
|
||||
// The final print statistics are known only after the whole G-code is generated, so they are filled in during post-processing too.
|
||||
// The running extruded_* totals are left alone; profiles use them as numbers.
|
||||
this->placeholder_parser().set("used_filament", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Used_Filament_Length_Placeholder)));
|
||||
this->placeholder_parser().set("print_time", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Normal_Print_Time_Placeholder)));
|
||||
this->placeholder_parser().set("normal_print_time", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Normal_Print_Time_Placeholder)));
|
||||
this->placeholder_parser().set("silent_print_time", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Silent_Print_Time_Placeholder)));
|
||||
this->placeholder_parser().set("total_weight", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Weight_Placeholder)));
|
||||
this->placeholder_parser().set("total_cost", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Cost_Placeholder)));
|
||||
this->placeholder_parser().set("total_wipe_tower_cost", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Wipe_Tower_Cost_Placeholder)));
|
||||
this->placeholder_parser().set("total_wipe_tower_filament", new ConfigOptionString(GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Total_Wipe_Tower_Filament_Placeholder)));
|
||||
|
||||
// Sync variant-mapped params into placeholder_parser before processing start gcode
|
||||
update_placeholder_parser_with_variant_params();
|
||||
|
||||
@@ -120,13 +120,7 @@ const std::vector<std::string> GCodeProcessor::Reserved_Tags = {
|
||||
"@PRINT_TIME_HOUR@",
|
||||
"@PRINT_TIME_MINUTE@",
|
||||
"@PRINT_TIME_SEC@",
|
||||
"@USED_FILAMENT_LENGTH@",
|
||||
"@NORMAL_PRINT_TIME@",
|
||||
"@SILENT_PRINT_TIME@",
|
||||
"@TOTAL_WEIGHT@",
|
||||
"@TOTAL_COST@",
|
||||
"@TOTAL_WIPE_TOWER_COST@",
|
||||
"@TOTAL_WIPE_TOWER_FILAMENT@"
|
||||
"@USED_FILAMENT_LENGTH@"
|
||||
};
|
||||
|
||||
const std::vector<std::string> GCodeProcessor::Reserved_Tags_compatible = {
|
||||
@@ -153,13 +147,7 @@ const std::vector<std::string> GCodeProcessor::Reserved_Tags_compatible = {
|
||||
"@PRINT_TIME_HOUR@",
|
||||
"@PRINT_TIME_MINUTE@",
|
||||
"@PRINT_TIME_SEC@",
|
||||
"@USED_FILAMENT_LENGTH@",
|
||||
"@NORMAL_PRINT_TIME@",
|
||||
"@SILENT_PRINT_TIME@",
|
||||
"@TOTAL_WEIGHT@",
|
||||
"@TOTAL_COST@",
|
||||
"@TOTAL_WIPE_TOWER_COST@",
|
||||
"@TOTAL_WIPE_TOWER_FILAMENT@"
|
||||
"@USED_FILAMENT_LENGTH@"
|
||||
};
|
||||
|
||||
|
||||
@@ -1276,22 +1264,19 @@ void GCodeProcessor::run_post_process()
|
||||
return ret;
|
||||
};
|
||||
|
||||
// Process inline placeholders (print_time_*, used_filament_length and the print statistics known only after export)
|
||||
// Process inline placeholders (print_time_total_sec, print_time_day, print_time_hour, print_time_minute, print_time_sec and used_filament_length)
|
||||
auto process_inline_placeholders = [&](std::string& gcode_line) {
|
||||
bool processed = false;
|
||||
// Every inline placeholder contains '@', so a line without one has nothing to replace.
|
||||
if (gcode_line.find('@') == std::string::npos)
|
||||
return processed;
|
||||
|
||||
auto replace_tag = [&gcode_line, &processed](ETags tag, const std::string& value) {
|
||||
const std::string& placeholder = reserved_tag(tag);
|
||||
size_t pos = gcode_line.find(placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
gcode_line.replace(pos, placeholder.length(), value);
|
||||
processed = true;
|
||||
pos = gcode_line.find(placeholder, pos + value.length());
|
||||
}
|
||||
};
|
||||
const std::string& print_time_total_placeholder = reserved_tag(ETags::Print_Time_Total_Sec_Placeholder);
|
||||
const std::string& print_time_day_placeholder = reserved_tag(ETags::Print_Time_Day_Placeholder);
|
||||
const std::string& print_time_hour_placeholder = reserved_tag(ETags::Print_Time_Hour_Placeholder);
|
||||
const std::string& print_time_minute_placeholder = reserved_tag(ETags::Print_Time_Minute_Placeholder);
|
||||
const std::string& print_time_sec_placeholder = reserved_tag(ETags::Print_Time_Sec_Placeholder);
|
||||
const std::string& used_filament_placeholder = reserved_tag(ETags::Used_Filament_Length_Placeholder);
|
||||
|
||||
double print_time_total_sec = m_time_processor.machines[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].time;
|
||||
if (print_time_total_sec < 0.0)
|
||||
@@ -1304,31 +1289,70 @@ void GCodeProcessor::run_post_process()
|
||||
int print_time_minute = (day_remainder_seconds % 3600) / 60;
|
||||
int print_time_sec = day_remainder_seconds % 60;
|
||||
|
||||
double total_filament_mm = 0.0;
|
||||
for (const auto& mm : filament_mm) {
|
||||
total_filament_mm += mm;
|
||||
// Replace print_time_total_sec
|
||||
size_t pos = gcode_line.find(print_time_total_placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
char buf[64];
|
||||
sprintf(buf, "%.2f", print_time_total_sec);
|
||||
gcode_line.replace(pos, print_time_total_placeholder.length(), buf);
|
||||
processed = true;
|
||||
pos = gcode_line.find(print_time_total_placeholder, pos + strlen(buf));
|
||||
}
|
||||
|
||||
replace_tag(ETags::Print_Time_Total_Sec_Placeholder, Slic3r::float_to_string_decimal_point(print_time_total_sec, 2));
|
||||
replace_tag(ETags::Print_Time_Day_Placeholder, std::to_string(print_time_day));
|
||||
replace_tag(ETags::Print_Time_Hour_Placeholder, std::to_string(print_time_hour));
|
||||
replace_tag(ETags::Print_Time_Minute_Placeholder, std::to_string(print_time_minute));
|
||||
replace_tag(ETags::Print_Time_Sec_Placeholder, std::to_string(print_time_sec));
|
||||
replace_tag(ETags::Used_Filament_Length_Placeholder,
|
||||
Slic3r::float_to_string_decimal_point(total_filament_mm / 1000.0, 2)); // Convert mm to m
|
||||
// Same values as the print statistics that filename_format gets (PrintStatistics::config(), filled in by
|
||||
// update_print_estimated_stats() in GCode.cpp), which runs only after this post-processing.
|
||||
replace_tag(ETags::Normal_Print_Time_Placeholder, get_time_dhm(PrintEstimatedStatistics::ETimeMode::Normal));
|
||||
replace_tag(ETags::Silent_Print_Time_Placeholder, is_stealth_time_estimator_enabled() ?
|
||||
get_time_dhm(PrintEstimatedStatistics::ETimeMode::Stealth) :
|
||||
short_time("N/A"));
|
||||
const double total_cost = filament_total_cost + m_print->config().time_cost.value * print_time_total_sec / 3600.0;
|
||||
replace_tag(ETags::Total_Weight_Placeholder, Slic3r::float_to_string_decimal_point(filament_total_g, 2));
|
||||
replace_tag(ETags::Total_Cost_Placeholder, Slic3r::float_to_string_decimal_point(total_cost, 2));
|
||||
replace_tag(ETags::Total_Wipe_Tower_Cost_Placeholder,
|
||||
Slic3r::float_to_string_decimal_point(m_print->print_statistics().total_wipe_tower_cost, 2));
|
||||
replace_tag(ETags::Total_Wipe_Tower_Filament_Placeholder,
|
||||
Slic3r::float_to_string_decimal_point(m_print->print_statistics().total_wipe_tower_filament, 2));
|
||||
// Replace print_time_day
|
||||
pos = gcode_line.find(print_time_day_placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
char buf[64];
|
||||
sprintf(buf, "%d", print_time_day);
|
||||
gcode_line.replace(pos, print_time_day_placeholder.length(), buf);
|
||||
processed = true;
|
||||
pos = gcode_line.find(print_time_day_placeholder, pos + strlen(buf));
|
||||
}
|
||||
|
||||
// Replace print_time_hour
|
||||
pos = gcode_line.find(print_time_hour_placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
char buf[64];
|
||||
sprintf(buf, "%d", print_time_hour);
|
||||
gcode_line.replace(pos, print_time_hour_placeholder.length(), buf);
|
||||
processed = true;
|
||||
pos = gcode_line.find(print_time_hour_placeholder, pos + strlen(buf));
|
||||
}
|
||||
|
||||
// Replace print_time_minute
|
||||
pos = gcode_line.find(print_time_minute_placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
char buf[64];
|
||||
sprintf(buf, "%d", print_time_minute);
|
||||
gcode_line.replace(pos, print_time_minute_placeholder.length(), buf);
|
||||
processed = true;
|
||||
pos = gcode_line.find(print_time_minute_placeholder, pos + strlen(buf));
|
||||
}
|
||||
|
||||
// Replace print_time_sec
|
||||
pos = gcode_line.find(print_time_sec_placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
char buf[64];
|
||||
sprintf(buf, "%d", print_time_sec);
|
||||
gcode_line.replace(pos, print_time_sec_placeholder.length(), buf);
|
||||
processed = true;
|
||||
pos = gcode_line.find(print_time_sec_placeholder, pos + strlen(buf));
|
||||
}
|
||||
|
||||
// Replace used_filament_length
|
||||
pos = gcode_line.find(used_filament_placeholder);
|
||||
while (pos != std::string::npos) {
|
||||
double total_filament_mm = 0.0;
|
||||
for (const auto& mm : filament_mm) {
|
||||
total_filament_mm += mm;
|
||||
}
|
||||
double used_filament_length = total_filament_mm / 1000.0; // Convert mm to m
|
||||
char buf[64];
|
||||
sprintf(buf, "%.2f", used_filament_length);
|
||||
gcode_line.replace(pos, used_filament_placeholder.length(), buf);
|
||||
processed = true;
|
||||
pos = gcode_line.find(used_filament_placeholder, pos + strlen(buf));
|
||||
}
|
||||
|
||||
return processed;
|
||||
};
|
||||
|
||||
@@ -601,12 +601,6 @@ inline constexpr float DEFAULT_FILAMENT_DENSITY = 1.245f;
|
||||
Print_Time_Minute_Placeholder,
|
||||
Print_Time_Sec_Placeholder,
|
||||
Used_Filament_Length_Placeholder,
|
||||
Normal_Print_Time_Placeholder,
|
||||
Silent_Print_Time_Placeholder,
|
||||
Total_Weight_Placeholder,
|
||||
Total_Cost_Placeholder,
|
||||
Total_Wipe_Tower_Cost_Placeholder,
|
||||
Total_Wipe_Tower_Filament_Placeholder,
|
||||
};
|
||||
|
||||
static const std::string& reserved_tag(ETags tag) { return s_IsBBLPrinter ? Reserved_Tags[static_cast<unsigned char>(tag)] : Reserved_Tags_compatible[static_cast<unsigned char>(tag)]; }
|
||||
|
||||
@@ -62,12 +62,7 @@ public:
|
||||
// Depth in the hierarchy. External perimeter has depth = 0. An external perimeter could be both a contour and a hole.
|
||||
unsigned short depth;
|
||||
// ORCA: an external hole perimeter touching the next outer wall all around, with nothing between them.
|
||||
// E.g. a 1mm tube wall with 0.5mm walls: 2 lines, the contour's outer wall and the hole's.
|
||||
bool is_thin_wall_hole = false;
|
||||
// ORCA: an external hole perimeter with no room for an inner wall beside it, at most gap fill. Every thin wall
|
||||
// hole is one, and so is e.g. a 1.5mm tube wall with 0.5mm walls: 3 lines, the two outer walls and gap fill
|
||||
// between them. A 2mm tube wall has room for an inner wall a side and is not. Only set for Inner/Outer/Inner.
|
||||
bool is_narrow_wall_hole = false;
|
||||
// Children contour, may be both CCW and CW oriented (outer contours or holes).
|
||||
std::vector<PerimeterGeneratorLoop> children;
|
||||
|
||||
@@ -577,8 +572,7 @@ static ExtrusionEntityCollection traverse_extrusions(const PerimeterGenerator& p
|
||||
extrusion_coll.append(std::move(extrusion_loop));
|
||||
// Orca: Reverse the order of paths for thin wall holes. We define thin wall hole as a hole with only one perimeter.
|
||||
const bool thin_wall_hole = !pg_extrusion.is_contour && pg_extrusions.size() == 2;
|
||||
if (thin_wall_hole && perimeter_generator.config->wall_sequence != WallSequence::OuterInner &&
|
||||
!perimeter_generator.outer_walls_first_for_brim())
|
||||
if (thin_wall_hole && perimeter_generator.config->wall_sequence != WallSequence::OuterInner)
|
||||
std::reverse(extrusion_coll.entities.begin(), extrusion_coll.entities.end());
|
||||
}
|
||||
else {
|
||||
@@ -1696,24 +1690,13 @@ void PerimeterGenerator::process_classic()
|
||||
|
||||
last = std::move(offsets);
|
||||
|
||||
// ORCA: a thin wall hole has no room for gap fill or an inner wall anywhere beside its outer wall, a
|
||||
// narrow wall hole none for an inner wall, the room the next loop is offset by below.
|
||||
// ORCA: a thin wall hole has no room for gap fill or an inner wall anywhere beside its outer wall.
|
||||
if (i == 0 && ! holes[0].empty()) {
|
||||
auto reach = [&last](double room) {
|
||||
return to_polygons(offset2_ex(last, -float(room), float(room) + float(SCALED_EPSILON)));
|
||||
};
|
||||
auto out_of_reach = [](const Polygon &hole, const Polygons &reach) {
|
||||
return intersection_pl(Polylines{ hole.split_at_first_point() },
|
||||
ClipperUtils::clip_clipper_polygons_with_subject_bbox(reach, get_extents(hole).inflated(SCALED_EPSILON))).empty();
|
||||
};
|
||||
// Only Inner/Outer/Inner orders narrow wall holes apart.
|
||||
const bool narrow_holes_ordered = this->config->wall_sequence == WallSequence::InnerOuterInner;
|
||||
const Polygons gap_fill_reach = reach(0.5 * (ext_perimeter_spacing2 + gap_fill_min_width));
|
||||
const Polygons inner_wall_reach = narrow_holes_ordered ? reach(ext_perimeter_spacing2 + min_spacing / 2.) : Polygons();
|
||||
for (PerimeterGeneratorLoop &hole : holes[0]) {
|
||||
hole.is_thin_wall_hole = out_of_reach(hole.polygon, gap_fill_reach);
|
||||
hole.is_narrow_wall_hole = narrow_holes_ordered && out_of_reach(hole.polygon, inner_wall_reach);
|
||||
}
|
||||
const float room = float(0.5 * (ext_perimeter_spacing2 + gap_fill_min_width));
|
||||
const Polygons reach = to_polygons(offset2_ex(last, -room, room + float(SCALED_EPSILON)));
|
||||
for (PerimeterGeneratorLoop &hole : holes[0])
|
||||
hole.is_thin_wall_hole = intersection_pl(Polylines{ hole.polygon.split_at_first_point() },
|
||||
ClipperUtils::clip_clipper_polygons_with_subject_bbox(reach, get_extents(hole.polygon).inflated(SCALED_EPSILON))).empty();
|
||||
}
|
||||
|
||||
//BBS: refer to superslicer
|
||||
@@ -1852,16 +1835,18 @@ void PerimeterGenerator::process_classic()
|
||||
|
||||
// if brim will be printed, reverse the order of perimeters so that
|
||||
// we continue inwards after having finished the brim
|
||||
// TODO: add test for perimeter order
|
||||
bool is_outer_wall_first = this->config->wall_sequence == WallSequence::OuterInner;
|
||||
// Orca: a contour with only a narrow wall hole beside it has nothing to sandwich, and prints the hole first,
|
||||
// then the contour, then the gap fill between them, as Arachne does.
|
||||
const PerimeterGeneratorLoops &island_loops = contours.front();
|
||||
const bool narrow_wall_hole_island = island_loops.size() == 1 && island_loops.front().children.size() == 1 &&
|
||||
island_loops.front().children.front().is_narrow_wall_hole;
|
||||
if (is_outer_wall_first || this->outer_walls_first_for_brim())
|
||||
if (is_outer_wall_first ||
|
||||
//BBS: always print outer wall first when there indeed has brim.
|
||||
// btLeadingEdgeOnly is an outer brim too (a belt brim at the part's first contact).
|
||||
(this->layer_id == 0 &&
|
||||
(this->object_config->brim_type == BrimType::btOuterOnly ||
|
||||
this->object_config->brim_type == BrimType::btLeadingEdgeOnly) &&
|
||||
this->object_config->brim_width.value > 0))
|
||||
entities.reverse();
|
||||
// Orca: sandwich mode. Apply after 1st layer.
|
||||
else if ((this->config->wall_sequence == WallSequence::InnerOuterInner) && layer_id > 0 && !narrow_wall_hole_island){
|
||||
else if ((this->config->wall_sequence == WallSequence::InnerOuterInner) && layer_id > 0){
|
||||
entities.reverse(); // reverse all entities - order them from external to internal
|
||||
if(entities.entities.size()>2){ // 3 walls minimum needed to do inner outer inner ordering
|
||||
int position = 0; // index to run the re-ordering for multiple external perimeters in a single island.
|
||||
@@ -2427,25 +2412,11 @@ std::vector<PerimeterGeneratorArachneExtrusion> reorderPerimetersByProximity(std
|
||||
|
||||
// Function to reorder perimeters starting from a given reference index
|
||||
auto reorderFromReference = [&](int referenceIndex) {
|
||||
// Find first level touching perimeters. The odd centre line of a wall too narrow for two inner walls is shared
|
||||
// by the outer walls on both sides, so those join this island and are printed before it too, holes first.
|
||||
std::vector<int> outerIndices{referenceIndex};
|
||||
std::vector<int> firstLevelTouchingIndices;
|
||||
for (size_t next = 0; next < outerIndices.size(); ++next)
|
||||
for (int idx : findAllTouchingPerimeters(entities, {outerIndices[next]}, threshold_external, threshold_internal, 1)) {
|
||||
if (std::find(firstLevelTouchingIndices.begin(), firstLevelTouchingIndices.end(), idx) != firstLevelTouchingIndices.end())
|
||||
continue;
|
||||
firstLevelTouchingIndices.push_back(idx);
|
||||
if (!entities[idx].extrusion->is_odd)
|
||||
continue;
|
||||
for (size_t i = 0; i < entities.size(); ++i)
|
||||
if (entities[i].extrusion->inset_idx == 0 && includedIndices.count(int(i)) == 0 &&
|
||||
std::find(outerIndices.begin(), outerIndices.end(), int(i)) == outerIndices.end() &&
|
||||
arachne_lines_touch(*entities[i].extrusion, *entities[idx].extrusion, double(threshold_external)))
|
||||
outerIndices.push_back(int(i));
|
||||
}
|
||||
std::stable_partition(outerIndices.begin(), outerIndices.end(),
|
||||
[&entities](int idx) { return entities[idx].extrusion->is_closed && !entities[idx].is_contour; });
|
||||
std::unordered_set<int> firstLevelIndices;
|
||||
firstLevelIndices.insert(referenceIndex);
|
||||
|
||||
// Find first level touching perimeters
|
||||
std::vector<int> firstLevelTouchingIndices = findAllTouchingPerimeters(entities, firstLevelIndices, threshold_external, threshold_internal, 1);
|
||||
// Bring the largest first level perimeter to the front
|
||||
// The longest first neighbour is most likely the dominant proximate perimeter
|
||||
// hence printing it immediately after the external perimeter should speed things up
|
||||
@@ -2456,10 +2427,8 @@ std::vector<PerimeterGeneratorArachneExtrusion> reorderPerimetersByProximity(std
|
||||
std::iter_swap(maxIt, firstLevelTouchingIndices.end() - 1);
|
||||
}
|
||||
// Insert first level perimeters into reordered list
|
||||
for (int idx : outerIndices) {
|
||||
reordered.push_back(entities[idx]);
|
||||
includedIndices.insert(idx);
|
||||
}
|
||||
reordered.push_back(entities[referenceIndex]);
|
||||
includedIndices.insert(referenceIndex);
|
||||
|
||||
for (int idx : firstLevelTouchingIndices) {
|
||||
if (includedIndices.count(idx) == 0) {
|
||||
@@ -2788,7 +2757,7 @@ void PerimeterGenerator::process_arachne()
|
||||
|
||||
if (layer_id == 0){ // disable inner outer inner algorithm after the first layer
|
||||
is_outer_wall_first =
|
||||
this->config->wall_sequence == WallSequence::OuterInner || this->outer_walls_first_for_brim();
|
||||
this->config->wall_sequence == WallSequence::OuterInner;
|
||||
}
|
||||
if (is_outer_wall_first) {
|
||||
start_perimeter = 0;
|
||||
@@ -3073,16 +3042,6 @@ ExPolygons PerimeterGenerator::printable_slices(const ExPolygons &slices) const
|
||||
return min_width > EPSILON ? opening_ex(slices, float(scale_(min_width / 2.))) : slices;
|
||||
}
|
||||
|
||||
bool PerimeterGenerator::outer_walls_first_for_brim() const
|
||||
{
|
||||
return layer_id == 0 && brim_puts_outer_walls_first(object_config->brim_type.value, object_config->brim_width.value);
|
||||
}
|
||||
|
||||
bool brim_puts_outer_walls_first(BrimType brim_type, double brim_width)
|
||||
{
|
||||
return brim_width > 0 && (brim_type == btOuterOnly || brim_type == btOuterAndInner || brim_type == btLeadingEdgeOnly);
|
||||
}
|
||||
|
||||
std::vector<Polygons> PerimeterGenerator::generate_lower_polygons_series(float width)
|
||||
{
|
||||
float nozzle_diameter = print_config->nozzle_diameter.get_at(config->outer_wall_filament_id - 1);
|
||||
|
||||
@@ -164,8 +164,6 @@ public:
|
||||
Polygons lower_slices_polygons() const { return m_lower_slices_polygons; }
|
||||
// ORCA: the slices less the slivers the wall generator prints nothing for, so they never count as support.
|
||||
ExPolygons printable_slices(const ExPolygons &slices) const;
|
||||
// ORCA: whether this layer prints its outer walls first for the brim, see brim_puts_outer_walls_first().
|
||||
bool outer_walls_first_for_brim() const;
|
||||
|
||||
private:
|
||||
std::vector<Polygons> generate_lower_polygons_series(float width);
|
||||
@@ -185,10 +183,6 @@ private:
|
||||
Polygons m_lower_slices_polygons;
|
||||
};
|
||||
|
||||
// ORCA: a brim against the outer walls makes the first layer print them first, whatever the wall sequence, so the
|
||||
// brim runs straight on into the outer wall. Auto, ear and painted brims may leave the outer walls bare.
|
||||
bool brim_puts_outer_walls_first(BrimType brim_type, double brim_width);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1489,7 +1489,7 @@ static std::vector<std::string> s_Preset_print_options{
|
||||
static std::vector<std::string> s_Preset_filament_options {/*"filament_colour", */ "default_filament_colour", "required_nozzle_HRC", "filament_diameter", "pellet_flow_coefficient", "volumetric_speed_coefficients", "filament_type",
|
||||
"filament_soluble", "filament_is_support", "filament_printable", "filament_extruder_compatibility",
|
||||
"filament_max_volumetric_speed", "filament_adaptive_volumetric_speed",
|
||||
"filament_flow_ratio", "filament_density", "filament_adhesiveness_category", "filament_cost", "filament_minimal_purge_on_wipe_tower",
|
||||
"filament_flow_ratio", "filament_density", "filament_transmission_distance", "filament_adhesiveness_category", "filament_cost", "filament_minimal_purge_on_wipe_tower",
|
||||
"filament_tower_interface_pre_extrusion_dist", "filament_tower_interface_pre_extrusion_length", "filament_tower_ironing_area", "filament_tower_interface_purge_volume",
|
||||
"filament_tower_interface_print_temp",
|
||||
"nozzle_temperature", "nozzle_temperature_initial_layer",
|
||||
@@ -2293,7 +2293,6 @@ void PresetCollection::load_project_embedded_presets(std::vector<Preset*>& proje
|
||||
BOOST_LOG_TRIVIAL(error) << boost::format("can not find parent for config %1%!")%preset->file;
|
||||
continue;
|
||||
}
|
||||
extend_default_config_length(config, false, {});
|
||||
preset->config.update_diff_values_to_child_config(config, extruder_id_name, extruder_variant_name, *key_set1, *key_set2);
|
||||
//preset->config.apply(std::move(config));
|
||||
Preset::normalize(preset->config);
|
||||
|
||||
@@ -228,6 +228,7 @@ bool Print::invalidate_state_by_config_options(const ConfigOptionResolver & /* n
|
||||
"filament_diameter",
|
||||
"volumetric_speed_coefficients",
|
||||
"filament_density",
|
||||
"filament_transmission_distance",
|
||||
"filament_cost",
|
||||
"filament_notes",
|
||||
"outer_wall_acceleration",
|
||||
|
||||
@@ -3440,6 +3440,20 @@ void PrintConfigDef::init_fff_params()
|
||||
def->mode = comAdvanced;
|
||||
def->set_default_value(new ConfigOptionFloats { 0. });
|
||||
|
||||
def = this->add("filament_transmission_distance", coFloats);
|
||||
def->label = L("Transmission distance");
|
||||
def->tooltip = L("How deep light gets into this filament, in millimetres, also called its "
|
||||
"transmission distance or TD. About 1 for an opaque filament, 4 to 7 for a usefully "
|
||||
"translucent one, 8 and above for a nearly clear one. Used only to predict the "
|
||||
"colours of a ChromaStack in the texture displacement tool; it has no effect on "
|
||||
"slicing. Measure it with a step test print, or take a published value for the "
|
||||
"filament.");
|
||||
def->sidetext = L("mm");
|
||||
def->min = 0;
|
||||
def->max = 100;
|
||||
def->mode = comAdvanced;
|
||||
def->set_default_value(new ConfigOptionFloats { 4. });
|
||||
|
||||
def = this->add("filament_type", coStrings);
|
||||
def->label = L("Type");
|
||||
def->tooltip = L("Filament material type");
|
||||
|
||||
@@ -1709,6 +1709,9 @@ PRINT_CONFIG_CLASS_DEFINE(
|
||||
((ConfigOptionStrings, volumetric_speed_coefficients))
|
||||
((ConfigOptionInts, filament_adhesiveness_category))
|
||||
((ConfigOptionFloats, filament_density))
|
||||
// Transmission distance: how deep light gets into this filament. Not used by
|
||||
// slicing - it is the colour model of a ChromaStack stack (see ChromaStack.hpp).
|
||||
((ConfigOptionFloats, filament_transmission_distance))
|
||||
((ConfigOptionStrings, filament_type))
|
||||
((ConfigOptionBools, filament_soluble))
|
||||
((ConfigOptionStrings, filament_ids))
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "I18N.hpp"
|
||||
#include "Layer.hpp"
|
||||
#include "MutablePolygon.hpp"
|
||||
#include "PerimeterGenerator.hpp"
|
||||
#include "PrintBase.hpp"
|
||||
#include "PrintConfig.hpp"
|
||||
#include "SLA/IndexedMesh.hpp"
|
||||
@@ -1465,13 +1464,15 @@ bool PrintObject::invalidate_state_by_config_options(
|
||||
|| opt_key == "top_surface_speed") {
|
||||
// Brim is printed below supports, support invalidates brim and skirt.
|
||||
steps.emplace_back(posSupportMaterial);
|
||||
if (opt_key == "brim_type" || opt_key == "brim_width") {
|
||||
// Regenerate the walls when the brim starts or stops putting the first layer's outer walls first.
|
||||
auto outer_walls_first = [](const ConfigOptionResolver &config) {
|
||||
return brim_puts_outer_walls_first(config.option<ConfigOptionEnum<BrimType>>("brim_type")->value,
|
||||
config.option<ConfigOptionFloat>("brim_width")->value);
|
||||
};
|
||||
if (outer_walls_first(old_config) != outer_walls_first(new_config))
|
||||
if (opt_key == "brim_type") {
|
||||
const auto* old_brim_type = old_config.option<ConfigOptionEnum<BrimType>>(opt_key);
|
||||
const auto* new_brim_type = new_config.option<ConfigOptionEnum<BrimType>>(opt_key);
|
||||
//BBS: When switch to manual brim, the object must have brim, then re-generate perimeter
|
||||
//to make the wall order of first layer to be outer-first
|
||||
// btLeadingEdgeOnly is printed as an outer brim (Brim.cpp, BeltBrim.cpp), so it
|
||||
// takes part in the same first-layer wall order rule.
|
||||
if (old_brim_type->value == btOuterOnly || new_brim_type->value == btOuterOnly ||
|
||||
old_brim_type->value == btLeadingEdgeOnly || new_brim_type->value == btLeadingEdgeOnly)
|
||||
steps.emplace_back(posPerimeters);
|
||||
}
|
||||
} else if (
|
||||
|
||||
@@ -707,10 +707,8 @@ void tree_supports_generate_paths(
|
||||
false);
|
||||
}
|
||||
if (eec) {
|
||||
if (!eec->empty()) {
|
||||
std::reverse(eec->entities.begin(), eec->entities.end());
|
||||
dst.emplace_back(eec.release());
|
||||
}
|
||||
std::reverse(eec->entities.begin(), eec->entities.end());
|
||||
dst.emplace_back(eec.release());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1827,7 +1825,12 @@ void generate_support_toolpaths(
|
||||
no_sort = true;
|
||||
} else if (support_params.support_style == SupportMaterialStyle::smsTreeOrganic &&
|
||||
(config.support_base_pattern == smpNone || config.support_base_pattern == smpDefault)) {
|
||||
tree_supports_generate_paths(base_layer.extrusions, base_layer.polygons_to_extrude(), flow, support_params);
|
||||
// Orca: A special case for the hollow Organic supports
|
||||
// Orca: If the tree supports are too tall, use a double wall to make it stronger
|
||||
SupportParameters support_params2 = support_params;
|
||||
if (support_layer.print_z > 100.0)
|
||||
support_params2.tree_branch_diameter_double_wall_area_scaled = 0.1;
|
||||
tree_supports_generate_paths(base_layer.extrusions, base_layer.polygons_to_extrude(), flow, support_params2);
|
||||
done = true;
|
||||
}
|
||||
if (! done)
|
||||
|
||||
@@ -2149,9 +2149,7 @@ void TreeSupport::draw_circles()
|
||||
const bool with_lightning_infill = m_support_params.base_fill_pattern == ipLightning;
|
||||
coordf_t support_extrusion_width = m_support_params.support_extrusion_width;
|
||||
const float tree_brim_width = config.tree_support_brim_width.value;
|
||||
// Reinforce branches moving more than half a support-line width between layers.
|
||||
// Square the threshold for comparison with the squared XY movement below.
|
||||
const double max_move_sq = sqr(double(scale_(m_object_config->support_line_width / 2)));
|
||||
|
||||
// Belt floor: the first object layer is not on a flat bed — it rests on the
|
||||
// tilted, moving belt. So the first-object-layer adhesion features (the tree
|
||||
// support brim, the hybrid first-layer base expansion) must be suppressed:
|
||||
@@ -2203,7 +2201,7 @@ void TreeSupport::draw_circles()
|
||||
size_t first_base_roof_area = 0;
|
||||
bool floor_interface_as_base = false;
|
||||
bool has_circle_node = false;
|
||||
ExPolygons extra_wall_areas;
|
||||
bool need_extra_wall = false;
|
||||
ExPolygons collision_sharp_tails;
|
||||
ExPolygons collision_base;
|
||||
auto get_collision = [&](bool sharp_tail) -> ExPolygons &{
|
||||
@@ -2281,6 +2279,7 @@ void TreeSupport::draw_circles()
|
||||
// area = diff_clipped({ ExPolygon(circle) }, get_collision(node.is_sharp_tail && node.distance_to_top <= 0));
|
||||
|
||||
if (!area.empty()) has_circle_node = true;
|
||||
if (node.need_extra_wall) need_extra_wall = true;
|
||||
|
||||
// merge overhang to get a smoother interface surface
|
||||
// Do not merge when buildplate_only is on, because some underneath nodes may have been deleted.
|
||||
@@ -2295,10 +2294,6 @@ void TreeSupport::draw_circles()
|
||||
}
|
||||
}
|
||||
|
||||
// Use the Pythagorean theorem to compare movement magnitude (dx² + dy²) without a square root.
|
||||
if (node.is_processed && node.movement.cast<double>().squaredNorm() > max_move_sq)
|
||||
append(extra_wall_areas, area);
|
||||
|
||||
if (obj_layer_nr>0 && node.distance_to_top < 0)
|
||||
append(roof_gap_areas, area);
|
||||
else if (obj_layer_nr > 0 && node.support_roof_layers_below == 1 &&
|
||||
@@ -2535,8 +2530,7 @@ void TreeSupport::draw_circles()
|
||||
//if (area(expoly) < SQ(scale_(1))) continue;
|
||||
area_groups.emplace_back(&expoly, SupportLayer::BaseType, max_layers_above_base);
|
||||
area_groups.back().need_infill = overlaps({ expoly }, area_poly);
|
||||
area_groups.back().need_extra_wall = !area_groups.back().need_infill &&
|
||||
!extra_wall_areas.empty() && overlaps({expoly}, extra_wall_areas);
|
||||
area_groups.back().need_extra_wall = need_extra_wall && !area_groups.back().need_infill;
|
||||
}
|
||||
for (size_t roof_idx = 0; roof_idx < ts_layer->roof_areas.size(); ++roof_idx) {
|
||||
auto &expoly = ts_layer->roof_areas[roof_idx];
|
||||
@@ -3439,6 +3433,11 @@ void TreeSupport::smooth_nodes()
|
||||
}
|
||||
}
|
||||
|
||||
float max_move = scale_(m_object_config->support_line_width / 2);
|
||||
// if the branch is very tall, the tip also needs extra wall
|
||||
float thresh_tall_branch = 100;
|
||||
float thresh_dist_to_top = 30;
|
||||
|
||||
for (int layer_nr = 0; layer_nr< contact_nodes.size(); layer_nr++) {
|
||||
std::vector<SupportNode *> &curr_layer_nodes = contact_nodes[layer_nr];
|
||||
if (curr_layer_nodes.empty()) continue;
|
||||
@@ -3448,17 +3447,20 @@ void TreeSupport::smooth_nodes()
|
||||
std::vector<double> radii;
|
||||
std::vector<SupportNode *> branch;
|
||||
SupportNode * p_node = node;
|
||||
float total_height = 0;
|
||||
// add a fixed head if it's not a polygon node, see STUDIO-4403
|
||||
// Polygon node can't be added because the move distance might be huge, making the nodes in between jump and dangling
|
||||
if (node->child && node->child->type!=ePolygon) {
|
||||
pts.push_back(p_node->child->position);
|
||||
radii.push_back(p_node->child->radius);
|
||||
branch.push_back(p_node->child);
|
||||
total_height += p_node->child->height;
|
||||
}
|
||||
do {
|
||||
pts.push_back(p_node->position);
|
||||
radii.push_back(p_node->radius);
|
||||
branch.push_back(p_node);
|
||||
total_height += p_node->height;
|
||||
p_node = p_node->parent;
|
||||
} while (p_node && !p_node->is_processed);
|
||||
if (pts.size() < 3) continue;
|
||||
@@ -3477,6 +3479,9 @@ void TreeSupport::smooth_nodes()
|
||||
branch[i]->radius = radii1[i];
|
||||
branch[i]->movement = (pts[i + 1] - pts[i - 1]) / 2;
|
||||
branch[i]->is_processed = true;
|
||||
if (branch[i]->parents.size() > 1 || (branch[i]->movement.x() > max_move || branch[i]->movement.y() > max_move) ||
|
||||
(total_height > thresh_tall_branch && branch[i]->dist_mm_to_top < thresh_dist_to_top))
|
||||
branch[i]->need_extra_wall = true;
|
||||
BOOST_LOG_TRIVIAL(info) << "smooth_nodes: layer_nr=" << layer_nr << ", i=" << i << ", pt=" << pt << ", movement=" << branch[i]->movement << ", radius=" << branch[i]->radius;
|
||||
}
|
||||
}
|
||||
@@ -3484,6 +3489,13 @@ void TreeSupport::smooth_nodes()
|
||||
std::swap(pts, pts1);
|
||||
std::swap(radii, radii1);
|
||||
}
|
||||
else {
|
||||
// interpolate need_extra_wall in the end
|
||||
for (size_t i = 1; i < branch.size() - 1; i++) {
|
||||
if (branch[i - 1]->need_extra_wall && branch[i + 1]->need_extra_wall)
|
||||
branch[i]->need_extra_wall = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -135,6 +135,7 @@ struct SupportNode
|
||||
TreeNodeType type = eCircle;
|
||||
bool is_corner = false;
|
||||
bool is_processed = false;
|
||||
bool need_extra_wall = false;
|
||||
bool is_sharp_tail = false;
|
||||
bool valid = true;
|
||||
ExPolygon overhang; // when type==ePolygon, set this value to get original overhang area
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "ChromaStack.hpp"
|
||||
#include "Point.hpp"
|
||||
#include "TriangleSelector.hpp"
|
||||
|
||||
@@ -353,16 +354,33 @@ struct TextureDisplacementLayer
|
||||
// for the boundary to be drawn on.
|
||||
bool color_enabled = false;
|
||||
|
||||
// ChromaStack (see ChromaStack.hpp): when set, `image_data` is not a texture the user picked but the
|
||||
// height map chroma_solve() computed, so that the whole displacement pipeline - preview, UV
|
||||
// editor, bake - goes on reading one grayscale height map and needs to know nothing about colour
|
||||
// stacks. The picture it was solved from is kept here instead, because the solve has to be redone
|
||||
// whenever the stack, the print's layer height or the picture itself changes.
|
||||
//
|
||||
// A ChromaStack layer gets its colour from filament swaps at fixed Z, which is what `chroma`
|
||||
// records and what the object's height ranges carry out. That is a different mechanism from
|
||||
// `color_enabled` (per-triangle filament assignment), and the two are mutually exclusive: the
|
||||
// panel turns colour off on a ChromaStack layer, since painting the relief in one filament per
|
||||
// triangle would hide the very stack the heights were solved against.
|
||||
bool chroma_enabled = false;
|
||||
ChromaStack chroma;
|
||||
std::shared_ptr<std::vector<unsigned char>> chroma_source;
|
||||
|
||||
bool empty() const { return !image_data || image_data->empty(); }
|
||||
|
||||
template<class Archive> void save(Archive &ar) const
|
||||
{
|
||||
std::string blob = image_data ? std::string(image_data->begin(), image_data->end()) : std::string();
|
||||
std::string source = chroma_source ? std::string(chroma_source->begin(), chroma_source->end()) : std::string();
|
||||
ar(slot, name, path, path_in_3mf, blob, depth_mm, tiling_scale, rotation_deg, offset, invert, tile_enabled,
|
||||
static_cast<int>(tile_method), static_cast<int>(projection_method), lscm_seam_angle_deg, islands,
|
||||
static_cast<int>(blend_mode), midlevel, island_padding_mm, lscm_seam_edges, view_project_right,
|
||||
view_project_up, smoothing, edge_smoothing, edge_smoothing_amount, auto_connect_islands, island_groups,
|
||||
lscm_uv_overrides, view_project_projective, view_project_matrix, color_enabled);
|
||||
lscm_uv_overrides, view_project_projective, view_project_matrix, color_enabled, chroma_enabled, chroma,
|
||||
source);
|
||||
}
|
||||
template<class Archive> void load(Archive &ar)
|
||||
{
|
||||
@@ -370,12 +388,14 @@ struct TextureDisplacementLayer
|
||||
int tile_method_int = 0;
|
||||
int projection_method_int = 0;
|
||||
int blend_mode_int = 0;
|
||||
std::string source;
|
||||
ar(slot, name, path, path_in_3mf, blob, depth_mm, tiling_scale, rotation_deg, offset, invert, tile_enabled,
|
||||
tile_method_int, projection_method_int, lscm_seam_angle_deg, islands, blend_mode_int, midlevel,
|
||||
island_padding_mm, lscm_seam_edges, view_project_right, view_project_up, smoothing, edge_smoothing,
|
||||
edge_smoothing_amount, auto_connect_islands, island_groups, lscm_uv_overrides, view_project_projective,
|
||||
view_project_matrix, color_enabled);
|
||||
view_project_matrix, color_enabled, chroma_enabled, chroma, source);
|
||||
image_data = blob.empty() ? nullptr : std::make_shared<std::vector<unsigned char>>(blob.begin(), blob.end());
|
||||
chroma_source = source.empty() ? nullptr : std::make_shared<std::vector<unsigned char>>(source.begin(), source.end());
|
||||
tile_method = static_cast<TextureTileMethod>(tile_method_int);
|
||||
projection_method = static_cast<TextureProjectionMethod>(projection_method_int);
|
||||
blend_mode = static_cast<TextureBlendMode>(blend_mode_int);
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
#include <string>
|
||||
#include "slic3r/GUI/wxExtensions.hpp"
|
||||
#include "libslic3r/AppConfig.hpp"
|
||||
#include "IPrinterAgent.hpp"
|
||||
|
||||
#include "DeviceCore/DevManager.h"
|
||||
|
||||
@@ -171,16 +170,14 @@ void ConnectPrinterDialog::on_input_enter(wxCommandEvent& evt)
|
||||
void ConnectPrinterDialog::on_button_confirm(wxCommandEvent &event)
|
||||
{
|
||||
wxString code = m_textCtrl_code->GetTextCtrl()->GetValue();
|
||||
// Validate only what the user typed; the no-key sentinel is applied afterwards (it contains
|
||||
// non-alphanumeric characters, so it must not go through this check).
|
||||
if (code.empty() && (!m_obj || m_obj->printer_agent_id != MOONRAKER_PRINTER_AGENT_ID))
|
||||
code = "88888888";
|
||||
for (char c : code) {
|
||||
if (!(('0' <= c && c <= '9') || ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z'))) {
|
||||
show_error(this, _L("Invalid input"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (code.empty())
|
||||
code = NO_API_KEY_SENTINEL;
|
||||
if (m_obj) {
|
||||
m_obj->set_access_code(code.ToStdString());
|
||||
}
|
||||
|
||||
@@ -2685,8 +2685,7 @@ int MachineObject::connect()
|
||||
{
|
||||
if (m_access_revoked || get_dev_ip().empty()) return -1;
|
||||
std::string username = m_agent ? m_agent->default_lan_username() : std::string();
|
||||
// The stored access code may be the "no API key" sentinel; agents expect an empty credential.
|
||||
std::string password = normalize_access_code(get_access_code());
|
||||
std::string password = get_access_code();
|
||||
|
||||
std::string port;
|
||||
std::string input = get_dev_ip();
|
||||
|
||||
@@ -114,6 +114,8 @@ std::pair<bool, std::string> GLShadersManager::init()
|
||||
valid &= append_shader("mm_gouraud", { prefix + "mm_gouraud.vs", prefix + "mm_gouraud.fs" });
|
||||
// Fast shaded preview for the texture displacement gizmo (see libslic3r/TextureDisplacement.hpp).
|
||||
valid &= append_shader("texture_displacement_shaded", { prefix + "texture_displacement_shaded.vs", prefix + "texture_displacement_shaded.fs" });
|
||||
// ChromaStack: the printed colours on the model, read per fragment from its own height.
|
||||
valid &= append_shader("chromastack", { prefix + "chromastack.vs", prefix + "chromastack.fs" });
|
||||
// UV-check overlay for the same gizmo: a procedural checker or a distortion heatmap over the
|
||||
// painted patch, to sanity-check the unwrap.
|
||||
valid &= append_shader("texture_displacement_uvcheck", { prefix + "texture_displacement_uvcheck.vs", prefix + "texture_displacement_uvcheck.fs" });
|
||||
|
||||
@@ -4354,11 +4354,6 @@ void GUI_App::select_machine(const std::string& agent_id)
|
||||
machine.dev_ip = dev_id;
|
||||
machine.dev_name = dev_id;
|
||||
machine.printer_type = preset.config.opt_string("printer_model");
|
||||
auto access_code = preset.config.opt_string("printhost_apikey");
|
||||
// Orca expect non empty access code
|
||||
if (access_code.empty()) {
|
||||
access_code = NO_API_KEY_SENTINEL;
|
||||
}
|
||||
|
||||
existing = m_device_manager->insert_local_device(
|
||||
machine, "lan", "free", "", access_code);
|
||||
|
||||
@@ -2875,6 +2875,37 @@ void ObjectList::del_layer_from_object(const int obj_idx, const t_layer_height_r
|
||||
changed_object(obj_idx);
|
||||
}
|
||||
|
||||
void ObjectList::rebuild_layer_ranges(const int obj_idx)
|
||||
{
|
||||
if (obj_idx < 0 || obj_idx >= int(m_objects->size()))
|
||||
return;
|
||||
const wxDataViewItem obj_item = m_objects_model->GetItemById(obj_idx);
|
||||
if (!obj_item.IsOk())
|
||||
return;
|
||||
|
||||
const t_layer_config_ranges& ranges = object(obj_idx)->layer_config_ranges;
|
||||
// Adding and deleting tree items fires selection events on GTK; suppress them as every other
|
||||
// bulk edit of the tree here does.
|
||||
const bool prevent_events = m_prevent_list_events;
|
||||
m_prevent_list_events = true;
|
||||
wxDataViewItem root = m_objects_model->GetLayerRootItem(obj_item);
|
||||
if (root.IsOk()) {
|
||||
m_objects_model->DeleteChildren(root);
|
||||
if (ranges.empty())
|
||||
m_objects_model->Delete(root);
|
||||
else {
|
||||
for (const auto& range : ranges)
|
||||
add_layer_item(range.first, root);
|
||||
Expand(root);
|
||||
}
|
||||
} else {
|
||||
add_layer_root_item(obj_item);
|
||||
}
|
||||
m_prevent_list_events = prevent_events;
|
||||
|
||||
changed_object(obj_idx);
|
||||
}
|
||||
|
||||
void ObjectList::del_layers_from_object(const int obj_idx)
|
||||
{
|
||||
object(obj_idx)->layer_config_ranges.clear();
|
||||
|
||||
@@ -321,6 +321,11 @@ public:
|
||||
void del_settings_from_config(const wxDataViewItem& parent_item);
|
||||
void del_instances_from_object(const int obj_idx);
|
||||
void del_layer_from_object(const int obj_idx, const t_layer_height_range& layer_range);
|
||||
// Mirrors an object's height ranges in the tree after they have been rewritten from outside the
|
||||
// list - the texture displacement gizmo writes a whole set at once for a ChromaStack stack's
|
||||
// filament swaps. Deliberately leaves the selection alone: changing it while a gizmo is open
|
||||
// tears the gizmo down under the user.
|
||||
void rebuild_layer_ranges(const int obj_idx);
|
||||
void del_layers_from_object(const int obj_idx);
|
||||
bool del_from_cut_object(bool is_connector, bool is_model_part = false, bool is_negative_volume = false);
|
||||
bool del_subobject_from_object(const int obj_idx, const int idx, const int type);
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -264,7 +264,11 @@ private:
|
||||
ModelVolume* texture_volume();
|
||||
const ModelVolume* texture_volume() const;
|
||||
|
||||
void add_texture_layer();
|
||||
// `chroma` picks the kind: a relief layer, a height map pushed into the surface, or a ChromaStack
|
||||
// picture, a colour picture made of filament swaps. The kind is a property of the layer and is
|
||||
// fixed when it is created - there is no panel-wide mode, so a plaque can carry a picture on its
|
||||
// face and a knurl on its rim at the same time.
|
||||
void add_texture_layer(bool chroma = false);
|
||||
void remove_texture_layer(int slot);
|
||||
// Moves the layer in `slot` to position `to_index` of the slot-ordered stack (an insertion index,
|
||||
// 0..layer count), which is the order blend modes apply in. Layers keep their data; what moves is
|
||||
@@ -435,6 +439,109 @@ private:
|
||||
void set_layer_texture(TextureDisplacementLayer &layer, const TextureLibraryEntry &entry);
|
||||
void import_custom_texture(TextureDisplacementLayer &layer);
|
||||
|
||||
// ---- ChromaStack (see libslic3r/ChromaStack.hpp) ----
|
||||
//
|
||||
// A ChromaStack layer is an ordinary texture displacement layer whose height map is computed rather
|
||||
// than imported: the picture the user picked is kept in `chroma_source`, the stack in
|
||||
// `chroma`, and `image_data` holds whatever the last solve produced. Everything downstream -
|
||||
// projection, preview, bake - therefore needs no changes at all, and this is the whole of the
|
||||
// feature's GUI side: pick a picture, edit the stack, solve, hand the filament swaps to the
|
||||
// object's height ranges.
|
||||
|
||||
// The project's loaded filaments as the colour model sees them: colour from the project, TD from
|
||||
// each filament's preset. Index is the filament index the swaps are written from.
|
||||
static std::vector<ChromaFilament> chroma_filaments();
|
||||
// The layer height the print profile is set to, mm; 0 when there is no print preset. The solve is
|
||||
// only valid for the layer height it was run at, so the panel compares it against the stack's.
|
||||
static float print_layer_height();
|
||||
|
||||
// Where the active layer's painted patch sits, in the object's own printed coordinates - which is
|
||||
// what the stack has to be lined up with, because a filament swap happens at a print Z and the
|
||||
// relief grows upward from this patch.
|
||||
struct ChromaPatch
|
||||
{
|
||||
bool valid = false;
|
||||
float top_mm = 0.f; // the patch's surface above the bottom of the object
|
||||
float spread_mm = 0.f; // how far from flat the patch is in Z; 0 is a horizontal face
|
||||
// The patch's extent in the plane the texture is projected from, in the bake frame - i.e. the
|
||||
// (x, y) the Z-facing plane of the tri-planar projection samples by. This is what the picture
|
||||
// has to be placed against: tiling_scale and offset are in that space, not in the patch's.
|
||||
Vec2f planar_min = Vec2f::Zero();
|
||||
Vec2f planar_max = Vec2f::Zero();
|
||||
};
|
||||
ChromaPatch chroma_patch(const TextureDisplacementLayer &layer) const;
|
||||
// The painted face's height in layers, which is what the stack's base has to be: -1 when nothing
|
||||
// is painted yet or there is no layer height to divide by.
|
||||
int chroma_measured_base(const TextureDisplacementLayer &layer) const;
|
||||
// Extracting the painted patch is far too expensive to repeat once a frame, which is how often the
|
||||
// panel wants the number. The paint's own timestamp and the transform the patch was measured in are
|
||||
// between them everything the answer depends on.
|
||||
mutable std::array<ChromaPatch, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_patch_cache{};
|
||||
mutable std::array<uint64_t, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_patch_stamp{};
|
||||
mutable std::array<Transform3d, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_patch_trafo{};
|
||||
// The patch is measured in two frames at once - the instance's, for the print height, and the
|
||||
// bake's, for the placement - so both are part of what the cached answer depends on.
|
||||
mutable std::array<Transform3d, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_patch_bake{};
|
||||
|
||||
// Picks a colour picture for the layer, turns ChromaStack on, and seeds a stack from the loaded
|
||||
// filaments and the patch if the layer has none yet. Solves straight away, so the relief appears
|
||||
// without a second click.
|
||||
void chroma_pick_picture(TextureDisplacementLayer &layer);
|
||||
// Re-runs the solve and replaces the layer's height map with its result. False (with the reason
|
||||
// shown to the user) when the layer has no picture, no stack or no relief layers.
|
||||
bool chroma_solve_layer(TextureDisplacementLayer &layer);
|
||||
// Writes the stack's filament swaps onto the object as height ranges, replacing whatever ranges it
|
||||
// had. Takes its own undo snapshot.
|
||||
void chroma_apply_swaps(const TextureDisplacementLayer &layer);
|
||||
// The stack's swaps as the object's height ranges already express them: true when applying would
|
||||
// change nothing, which is what the panel's hint keys off.
|
||||
bool chroma_swaps_applied(const TextureDisplacementLayer &layer) const;
|
||||
// The whole of a ChromaStack card between its header and More settings: the picture and the print
|
||||
// it predicts, the base, the filaments and the colours they reach, and the two actions.
|
||||
void render_chroma_card(TextureDisplacementLayer &layer, float card_pad, float label_w, float wrap_w);
|
||||
|
||||
// The surface drawn in the colours the stack will print, over whatever neutral surface is there:
|
||||
// the live preview's displaced mesh before a bake, the volume's own mesh after one. Every triangle
|
||||
// takes the palette colour of the printed layer its centroid falls in (chroma_level_at()), which
|
||||
// is what the eye will see at that height - so the relief's terraces read as the picture, the walls
|
||||
// between them show the bands they cut through, and looking straight down gives the blended colours
|
||||
// the whole feature exists to produce.
|
||||
//
|
||||
// Nothing else in the application can show this: the colours are blends of translucent filaments
|
||||
// that no single filament can make, so they cannot be expressed as the per-triangle filament
|
||||
// assignment the 3D scene paints with. They exist only here and in the sliced preview.
|
||||
void rebuild_chroma_colors(const TextureDisplacementLayer &layer);
|
||||
bool render_chroma_colors(const TextureDisplacementLayer &layer);
|
||||
GLModel m_chroma_color_model;
|
||||
// The surface the overlay was built from. The mesh alone: the colours are not in it, so a change
|
||||
// to the stack costs a palette upload rather than a mesh rebuild.
|
||||
size_t m_chroma_color_key = 0;
|
||||
// The stack's colours, one texel per printed layer, and what they were built from. A texture
|
||||
// because a uniform array cannot hold a base of several hundred layers.
|
||||
std::unique_ptr<GLTexture> m_chroma_palette_tex;
|
||||
size_t m_chroma_palette_key = 0;
|
||||
bool m_show_chroma_colors = true;
|
||||
|
||||
// What the last solve of each slot reported, for the panel. Not saved: it is a property of the
|
||||
// solve, and a project is reopened with whatever height map the solve produced.
|
||||
struct ChromaReport
|
||||
{
|
||||
bool valid = false;
|
||||
double mean = 0.;
|
||||
double max = 0.;
|
||||
};
|
||||
std::array<ChromaReport, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_report{};
|
||||
// The predicted print, per slot: the palette colours the solve chose, as a panel thumbnail. The
|
||||
// 3D view cannot show this - the colours do not exist until the print swaps filament - so it is
|
||||
// the only place the user sees what the stack will actually produce.
|
||||
std::array<std::unique_ptr<GLTexture>, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_preview;
|
||||
// The source picture's thumbnail, beside the prediction, keyed by the image it was built from.
|
||||
std::array<std::unique_ptr<GLTexture>, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_source_thumb;
|
||||
std::array<const void *, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_source_key{};
|
||||
// Per slot: the stack has been edited since the height map was solved, so the relief on screen is the
|
||||
// previous stack's. Nothing else can show this - a stale height map looks like a perfectly good one.
|
||||
std::array<bool, TEXTURE_DISPLACEMENT_MAX_LAYERS> m_chroma_stale{};
|
||||
|
||||
// Paint / Erase, from the panel. See get_left_button_state_type().
|
||||
bool m_erase_mode = false;
|
||||
// Per slot: whether the layer's card shows every setting or only Depth, Tile size and Rotation.
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#include "I18N.hpp"
|
||||
|
||||
#include "bambu_networking.hpp"
|
||||
#include "IPrinterAgent.hpp"
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "GUI.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
@@ -1904,7 +1903,7 @@ void InputIpAddressDialog::on_ok(wxMouseEvent& evt)
|
||||
std::string str_ip = m_input_ip->GetTextCtrl()->GetValue().ToStdString();
|
||||
std::string str_access_code = m_input_access_code->GetTextCtrl()->GetValue().ToStdString();
|
||||
if (str_access_code.empty())
|
||||
str_access_code = NO_API_KEY_SENTINEL;
|
||||
str_access_code = "88888888";
|
||||
std::string str_name = m_input_printer_name->GetTextCtrl()->GetValue().Strip(wxString::both).ToStdString();
|
||||
// Serial number should not contain lower case letters, and bambu_network plugin crashes
|
||||
// if user entered the wrong serial number, so we call `Upper()` here.
|
||||
@@ -1951,7 +1950,7 @@ void InputIpAddressDialog::on_send_retry()
|
||||
wxString ip = m_input_ip->GetTextCtrl()->GetValue();
|
||||
wxString str_access_code = m_input_access_code->GetTextCtrl()->GetValue();
|
||||
if (str_access_code.IsEmpty())
|
||||
str_access_code = NO_API_KEY_SENTINEL;
|
||||
str_access_code = "88888888";
|
||||
|
||||
// check support function
|
||||
if (!m_obj) return;
|
||||
|
||||
@@ -474,14 +474,17 @@ void Selection::add_curr_plate()
|
||||
if (!m_valid)
|
||||
return;
|
||||
|
||||
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_plate(wxGetApp().plater()->get_partplate_list().get_curr_plate_index());
|
||||
if (volume_idxs.empty())
|
||||
return;
|
||||
|
||||
wxGetApp().plater()->take_snapshot(std::string("Selection-Add Curr Plate All!"));
|
||||
m_mode = Instance;
|
||||
clear();
|
||||
do_add_volumes(volume_idxs);
|
||||
|
||||
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_curr_plate();
|
||||
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
|
||||
if (plate && plate->contain_instance_totally(obj_idx, 0)) {
|
||||
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_object(obj_idx);
|
||||
do_add_volumes(volume_idxs);
|
||||
}
|
||||
}
|
||||
|
||||
update_type();
|
||||
this->set_bounding_boxes_dirty();
|
||||
@@ -508,14 +511,20 @@ void Selection::remove_curr_plate()
|
||||
if (!m_valid)
|
||||
return;
|
||||
|
||||
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_plate(wxGetApp().plater()->get_partplate_list().get_curr_plate_index());
|
||||
if (volume_idxs.empty())
|
||||
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_curr_plate();
|
||||
if (plate->empty())
|
||||
return;
|
||||
|
||||
wxGetApp().plater()->take_snapshot(std::string("Selection-Delete Curr Plate All"));
|
||||
m_mode = Instance;
|
||||
clear();
|
||||
do_add_volumes(volume_idxs);
|
||||
|
||||
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
|
||||
if (plate && plate->contain_instance(obj_idx, 0)) {
|
||||
std::vector<unsigned int> volume_idxs = get_volume_idxs_from_object(obj_idx);
|
||||
do_add_volumes(volume_idxs);
|
||||
}
|
||||
}
|
||||
|
||||
update_type();
|
||||
this->set_bounding_boxes_dirty();
|
||||
@@ -2261,27 +2270,6 @@ std::vector<unsigned int> Selection::get_volume_idxs_from_volume(unsigned int ob
|
||||
return idxs;
|
||||
}
|
||||
|
||||
std::vector<unsigned int> Selection::get_volume_idxs_from_plate(const int plate_idx) const
|
||||
{
|
||||
PartPlate* plate = wxGetApp().plater()->get_partplate_list().get_plate(plate_idx);
|
||||
std::vector<unsigned int> idxs;
|
||||
if (!plate)
|
||||
return idxs;
|
||||
|
||||
for (int obj_idx = 0; obj_idx < (int)m_model->objects.size(); obj_idx++) {
|
||||
const ModelObject* obj = m_model->objects[obj_idx];
|
||||
for (int inst_idx = 0; inst_idx < (int)obj->instances.size(); inst_idx++) {
|
||||
// on this plate or overlapping it in some way (fully inside, oversized or partly outside)
|
||||
if (plate->contain_instance(obj_idx, inst_idx) || plate->intersect_instance(obj_idx, inst_idx)) {
|
||||
std::vector<unsigned int> inst_idxs = get_volume_idxs_from_instance(obj_idx, inst_idx);
|
||||
idxs.insert(idxs.end(), inst_idxs.begin(), inst_idxs.end());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return idxs;
|
||||
}
|
||||
|
||||
std::vector<unsigned int> Selection::get_missing_volume_idxs_from(const std::vector<unsigned int>& volume_idxs) const
|
||||
{
|
||||
std::vector<unsigned int> idxs;
|
||||
|
||||
@@ -409,8 +409,6 @@ public:
|
||||
std::vector<unsigned int> get_volume_idxs_from_instance(unsigned int object_idx, unsigned int instance_idx) const;
|
||||
// returns the idx of the volume corresponding to the volume with the given idxs
|
||||
std::vector<unsigned int> get_volume_idxs_from_volume(unsigned int object_idx, unsigned int instance_idx, unsigned int volume_idx) const;
|
||||
// returns the list of idxs of the volumes of all instances on the given plate or overlapping it. (fully inside, oversized or partly outside)
|
||||
std::vector<unsigned int> get_volume_idxs_from_plate(const int plate_idx) const;
|
||||
// returns the list of idxs of the volumes contained in the selection but not in the given list
|
||||
std::vector<unsigned int> get_missing_volume_idxs_from(const std::vector<unsigned int>& volume_idxs) const;
|
||||
// returns the list of idxs of the volumes contained in the given list but not in the selection
|
||||
|
||||
@@ -4538,6 +4538,7 @@ void TabFilament::build()
|
||||
optgroup->append_single_option_line("filament_adhesiveness_category", "material_basic_information#adhesiveness-category");
|
||||
|
||||
optgroup->append_single_option_line("filament_density", "material_basic_information#density");
|
||||
optgroup->append_single_option_line("filament_transmission_distance", "material_basic_information#transmission-distance");
|
||||
optgroup->append_single_option_line("filament_shrink", "material_basic_information#shrinkage-xy");
|
||||
optgroup->append_single_option_line("filament_shrinkage_compensation_z", "material_basic_information#shrinkage-z");
|
||||
optgroup->append_single_option_line("filament_cost", "material_basic_information#price");
|
||||
|
||||
@@ -204,9 +204,8 @@ int BBLPrinterAgent::command_axis_control(std::string dev_id, std::string axis,
|
||||
int dir = input_val > 0 ? 1 : -1;
|
||||
// i3-arch printers move the bed for Y/Z, so the on-screen direction is
|
||||
// reversed -- same negation the g-code fallback below applies.
|
||||
if (!is_core_xy && (axis == "Y" || axis == "Z")) {
|
||||
if (!is_core_xy && (axis == "Y" || axis == "Z"))
|
||||
dir = -dir;
|
||||
}
|
||||
|
||||
j["print"]["command"] = "xyz_ctrl";
|
||||
j["print"]["axis"] = axis;
|
||||
@@ -216,9 +215,8 @@ int BBLPrinterAgent::command_axis_control(std::string dev_id, std::string axis,
|
||||
}
|
||||
|
||||
double value = input_val;
|
||||
if (!is_core_xy && (axis == "Y" || axis == "Z")) {
|
||||
value = -1.0 * input_val;
|
||||
}
|
||||
if (!is_core_xy && (axis == "Y" || axis == "Z"))
|
||||
value = -input_val;
|
||||
|
||||
std::string value_str = (boost::format("%.1f") % (value * unit)).str();
|
||||
std::string gcode;
|
||||
@@ -239,11 +237,10 @@ int BBLPrinterAgent::command_axis_control(std::string dev_id, std::string axis,
|
||||
int BBLPrinterAgent::publish(const std::string& dev_id, const nlohmann::json& j, bool lan_mode)
|
||||
{
|
||||
const int rtn = lan_mode ? send_message_to_printer(dev_id, j.dump(), 0, 0) : send_message(dev_id, j.dump(), 0, 0);
|
||||
if (rtn == 0) {
|
||||
if (rtn == 0)
|
||||
BOOST_LOG_TRIVIAL(info) << "publish_json: " << j.dump() << " code: " << rtn;
|
||||
} else {
|
||||
else
|
||||
BOOST_LOG_TRIVIAL(error) << "publish_json: " << j.dump() << " code: " << rtn;
|
||||
}
|
||||
return rtn;
|
||||
}
|
||||
|
||||
@@ -589,21 +586,8 @@ int BBLPrinterAgent::start_local_print_with_record(PrintParams params, OnUpdateS
|
||||
|
||||
int BBLPrinterAgent::start_send_gcode_to_sdcard(PrintParams params, OnUpdateStatusFn update_fn, WasCancelledFn cancel_fn, OnWaitFn wait_fn)
|
||||
{
|
||||
// dispatch_start() moves out of `params`, so snapshot the diagnostic fields first;
|
||||
// logging them after the call would print empty strings.
|
||||
const bool try_emmc_print = params.try_emmc_print;
|
||||
const std::string dev_ip = params.dev_ip;
|
||||
const std::string dev_id = params.dev_id;
|
||||
|
||||
int result = dispatch_start<func_start_send_gcode_to_sdcard_legacy, func_start_send_gcode_to_sdcard_0203>(
|
||||
return dispatch_start<func_start_send_gcode_to_sdcard_legacy, func_start_send_gcode_to_sdcard_0203>(
|
||||
BBLNetworkPlugin::instance().get_start_send_gcode_to_sdcard(), params, update_fn, cancel_fn, wait_fn);
|
||||
if (result != 0) {
|
||||
BOOST_LOG_TRIVIAL(error) << "start_send_gcode_to_sdcard failed: result=" << result
|
||||
<< ", try_emmc_print=" << try_emmc_print
|
||||
<< ", legacy_mode=" << BBLNetworkPlugin::instance().use_legacy_network()
|
||||
<< ", dev_ip=" << dev_ip << ", dev_id=" << dev_id;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int BBLPrinterAgent::start_local_print(PrintParams params, OnUpdateStatusFn update_fn, WasCancelledFn cancel_fn)
|
||||
|
||||
@@ -110,7 +110,6 @@ public:
|
||||
static std::string from_orca_payload(std::string json_text);
|
||||
|
||||
private:
|
||||
// why: the lan/cloud DECISION stays machine-side; keep this mechanical branch in sync with publish_json.
|
||||
int publish(const std::string& dev_id, const nlohmann::json& j, bool lan_mode);
|
||||
};
|
||||
|
||||
|
||||
@@ -288,27 +288,22 @@ bool CrealityPrintAgent::parse_cfs_response(const std::string& response,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CrealityPrintAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode)
|
||||
bool CrealityPrintAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode /*sync_mode*/)
|
||||
{
|
||||
if (sync_mode != get_filament_sync_mode())
|
||||
return false;
|
||||
|
||||
const MoonrakerDeviceInfo info = snapshot_device_info();
|
||||
|
||||
if (info.dev_ip.empty()) {
|
||||
if (device_info.dev_ip.empty()) {
|
||||
BOOST_LOG_TRIVIAL(warning)
|
||||
<< "CrealityPrintAgent::fetch_filament_info: no device IP, falling back to base agent";
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id), sync_mode);
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id));
|
||||
}
|
||||
|
||||
// Build a CrealityPrint helper so we can use its model detection + WS helpers
|
||||
// (added in upstream PR #13291).
|
||||
DynamicPrintConfig cfg;
|
||||
cfg.set_key_value("print_host", new ConfigOptionString("http://" + info.dev_ip));
|
||||
cfg.set_key_value("print_host", new ConfigOptionString("http://" + device_info.dev_ip));
|
||||
cfg.set_key_value("print_host_webui", new ConfigOptionString(""));
|
||||
cfg.set_key_value("printhost_cafile", new ConfigOptionString(""));
|
||||
cfg.set_key_value("printhost_port", new ConfigOptionString(""));
|
||||
cfg.set_key_value("printhost_apikey", new ConfigOptionString(info.api_key));
|
||||
cfg.set_key_value("printhost_apikey", new ConfigOptionString(device_info.api_key));
|
||||
cfg.set_key_value("printhost_ssl_ignore_revoke", new ConfigOptionBool(false));
|
||||
|
||||
CrealityPrint host(&cfg);
|
||||
@@ -318,7 +313,7 @@ bool CrealityPrintAgent::fetch_filament_info(std::string dev_id, FilamentSyncMod
|
||||
BOOST_LOG_TRIVIAL(info)
|
||||
<< "CrealityPrintAgent: " << host.model_name()
|
||||
<< " is not CFS-capable, deferring to base Moonraker agent";
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id), sync_mode);
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id));
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(info)
|
||||
@@ -333,7 +328,7 @@ bool CrealityPrintAgent::fetch_filament_info(std::string dev_id, FilamentSyncMod
|
||||
BOOST_LOG_TRIVIAL(warning)
|
||||
<< "CrealityPrintAgent: CFS query failed (" << parse_err << "), "
|
||||
<< "falling back to base agent";
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id), sync_mode);
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id));
|
||||
}
|
||||
|
||||
if (box_count == 0) {
|
||||
@@ -342,7 +337,7 @@ bool CrealityPrintAgent::fetch_filament_info(std::string dev_id, FilamentSyncMod
|
||||
// Moonraker exposes.
|
||||
BOOST_LOG_TRIVIAL(info)
|
||||
<< "CrealityPrintAgent: no active CFS boxes, deferring to base agent";
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id), sync_mode);
|
||||
return MoonrakerPrinterAgent::fetch_filament_info(std::move(dev_id));
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(info)
|
||||
@@ -387,7 +382,7 @@ bool CrealityPrintAgent::fetch_filament_info(std::string dev_id, FilamentSyncMod
|
||||
}
|
||||
}
|
||||
|
||||
build_ams_payload(box_count, max_slots - 1, trays, sync_mode == FilamentSyncMode::pull);
|
||||
build_ams_payload(box_count, max_slots - 1, trays);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -37,13 +37,12 @@ public:
|
||||
};
|
||||
|
||||
explicit CrealityPrintAgent(std::string log_dir);
|
||||
~CrealityPrintAgent() override { shutdown(); }
|
||||
~CrealityPrintAgent() override = default;
|
||||
|
||||
static AgentInfo get_agent_info_static();
|
||||
AgentInfo get_agent_info() override { return get_agent_info_static(); }
|
||||
|
||||
bool fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode = FilamentSyncMode::pull) override;
|
||||
FilamentSyncMode get_filament_sync_mode() const override { return FilamentSyncMode::pull; }
|
||||
|
||||
// Parse the boxsInfo JSON returned by CrealityPrint::query_boxes_info() into
|
||||
// a flat list of loaded slots, plus the count of CFS boxes the printer reports.
|
||||
|
||||
@@ -45,17 +45,6 @@ struct PrinterConnectionParams
|
||||
std::string ca_file;
|
||||
};
|
||||
|
||||
// Sentinel stored as a LAN device's access code when the user has not supplied one, so the device
|
||||
// stays registered (has_access_right() is !access_code.empty()). It is not a real credential: every
|
||||
// printer agent must translate it back to an empty string before using/sending it on the wire.
|
||||
inline constexpr const char* NO_API_KEY_SENTINEL = "*_{NO_API_KEY}_*";
|
||||
|
||||
// Returns an empty string when `code` is the "no API key" sentinel, otherwise `code` unchanged.
|
||||
inline std::string normalize_access_code(const std::string& code)
|
||||
{
|
||||
return code == NO_API_KEY_SENTINEL ? std::string() : code;
|
||||
}
|
||||
|
||||
/**
|
||||
* FilamentSyncMode - Modes for filament data synchronization.
|
||||
*
|
||||
@@ -466,16 +455,9 @@ public:
|
||||
virtual CameraStreamMode get_camera_stream_mode() const { return CameraStreamMode::none; }
|
||||
|
||||
/**
|
||||
* Refresh filament info from the printer.
|
||||
*
|
||||
* When called with FilamentSyncMode::pull (which requires get_filament_sync_mode() to
|
||||
* return pull) this is a blocking, synchronous call: when it returns true the MachineObject's
|
||||
* DevFilaSystem has already been populated and the caller may read it immediately.
|
||||
*
|
||||
* When called with FilamentSyncMode::subscription — by an implementation's own status loop —
|
||||
* the refresh may be performed asynchronously: a true return then means the refresh was
|
||||
* scheduled (or is already in flight), and DevFilaSystem is updated later on the main thread.
|
||||
* Callers must not assume the data is ready on return.
|
||||
* Refresh filament info from the printer synchronously.
|
||||
* Should only be called when get_filament_sync_mode() returns FilamentSyncMode::pull.
|
||||
* Populates the MachineObject's DevFilaSystem with fetched filament data.
|
||||
*/
|
||||
virtual bool fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode = FilamentSyncMode::pull) { return false; }
|
||||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -12,9 +12,6 @@
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <vector>
|
||||
@@ -23,56 +20,6 @@ namespace Slic3r { class ICloudServiceAgent; }
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class Http;
|
||||
|
||||
bool moonraker_is_light_name(const std::string& name);
|
||||
// Direction encoded by a light name: +1 turns on, -1 turns off, 0 is an ambiguous toggle.
|
||||
// e.g. LIGHT_ON -> +1, LIGHT_OFF -> -1, LIGHT -> 0.
|
||||
int moonraker_light_name_direction(const std::string& name);
|
||||
|
||||
struct MoonrakerWebcamSelection
|
||||
{
|
||||
std::string url;
|
||||
CameraStreamMode mode = CameraStreamMode::none;
|
||||
std::string name;
|
||||
std::string error; // set when no selectable webcam was found
|
||||
};
|
||||
|
||||
// Selects a webcam from a parsed /server/webcams/list response (the top-level JSON or its
|
||||
// "result" value). Returns true and fills url/mode/name on success; on failure returns
|
||||
// false and sets error.
|
||||
bool moonraker_parse_webcam_list(const nlohmann::json& response, const std::string& base_url,
|
||||
MoonrakerWebcamSelection& out);
|
||||
|
||||
class MoonrakerWebsocket
|
||||
{
|
||||
public:
|
||||
enum class ReadResult
|
||||
{
|
||||
message,
|
||||
timeout,
|
||||
closed,
|
||||
error,
|
||||
};
|
||||
|
||||
MoonrakerWebsocket(bool secure, std::string api_key, std::string ca_file);
|
||||
~MoonrakerWebsocket();
|
||||
|
||||
void connect(const std::string& host, const std::string& port, std::chrono::seconds timeout);
|
||||
void tls_handshake(const std::string& host);
|
||||
void handshake(const std::string& host, const std::string& target);
|
||||
void text(bool enabled);
|
||||
void write(const std::string& body);
|
||||
ReadResult read(std::string& payload, std::string& error_message);
|
||||
void close();
|
||||
void expires_after(std::chrono::seconds timeout);
|
||||
void abort();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
class MoonrakerPrinterAgent : public IPrinterAgent
|
||||
{
|
||||
public:
|
||||
@@ -118,24 +65,12 @@ public:
|
||||
int set_on_local_connect_fn(OnLocalConnectedFn fn) override;
|
||||
int set_on_local_message_fn(OnMessageFn fn) override;
|
||||
int set_queue_on_main_fn(QueueOnMainFn fn) override;
|
||||
bool fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode = FilamentSyncMode::pull) override;
|
||||
CameraStreamMode get_camera_stream_mode() const override;
|
||||
std::string get_camera_url() const override;
|
||||
|
||||
// Called by the fetch-thread RAII guard when a background filament fetch finishes.
|
||||
// Serialized with the reservation so shutdown()'s wait cannot miss the transition to 0.
|
||||
void release_fetch_slot() noexcept;
|
||||
// Pull-mode agent (on-demand filament sync)
|
||||
FilamentSyncMode get_filament_sync_mode() const override { return FilamentSyncMode::pull; }
|
||||
bool fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode = FilamentSyncMode::pull) override;
|
||||
|
||||
protected:
|
||||
struct ConnectionSettings
|
||||
{
|
||||
std::string dev_id;
|
||||
std::string base_url;
|
||||
std::string api_key;
|
||||
bool use_ssl = false;
|
||||
std::string ca_file;
|
||||
};
|
||||
|
||||
struct MoonrakerDeviceInfo
|
||||
{
|
||||
std::string dev_id;
|
||||
@@ -147,9 +82,7 @@ protected:
|
||||
std::string dev_name;
|
||||
std::string version;
|
||||
std::string klippy_state;
|
||||
float nozzle_diameter = 0.0f;
|
||||
bool use_ssl = false;
|
||||
std::string ca_file;
|
||||
} device_info;
|
||||
|
||||
// Tray data for AMS payload building
|
||||
@@ -163,44 +96,16 @@ protected:
|
||||
int nozzle_temp = 0; // Optional
|
||||
};
|
||||
|
||||
// Build ams JSON and call parser.
|
||||
// apply_inline: when true the MachineObject mutation runs on the calling thread, which
|
||||
// must therefore be the main thread; when false it is deferred through queue_on_main_fn.
|
||||
// Pull-mode fetches run synchronously on the GUI thread and are read back immediately, so
|
||||
// they pass true to avoid the deferred mutation landing after the caller's read.
|
||||
//
|
||||
// resolve_tray_ids: optional hook that runs as part of the commit, i.e. on the main thread.
|
||||
// Agents that would otherwise resolve tray_info_idx against GUI-owned preset state on a
|
||||
// background fetch thread must do it here to avoid racing the GUI. It must not capture
|
||||
// `this` (the commit may outlive the agent).
|
||||
using ResolveAmsTrayIdsFn = std::function<void(std::vector<AmsTrayData>&)>;
|
||||
void build_ams_payload(int ams_count, int max_lane_index, const std::vector<AmsTrayData>& trays, bool apply_inline = false,
|
||||
ResolveAmsTrayIdsFn resolve_tray_ids = {});
|
||||
// Build ams JSON and call parser
|
||||
void build_ams_payload(int ams_count, int max_lane_index, const std::vector<AmsTrayData>& trays);
|
||||
|
||||
// Methods that derived classes may need to override or access
|
||||
virtual bool init_device_info(const PrinterConnectionParams& params);
|
||||
virtual bool fetch_device_info(const ConnectionSettings& connection, MoonrakerDeviceInfo& info, std::string& error) const;
|
||||
ConnectionSettings get_connection_settings() const;
|
||||
// Copy of the mutable connection state, taken under connect_mutex. Background threads
|
||||
// must use this instead of reading device_info directly.
|
||||
MoonrakerDeviceInfo snapshot_device_info() const;
|
||||
void configure_http(Http& http, const ConnectionSettings& connection) const;
|
||||
static float parse_nozzle_diameter(const nlohmann::json& response);
|
||||
virtual bool init_device_info(const std::string& dev_id, const std::string& dev_ip, const std::string& username, const std::string& password, bool use_ssl, const std::string& port);
|
||||
virtual bool fetch_device_info(const std::string& base_url, const std::string& api_key, MoonrakerDeviceInfo& info, std::string& error) const;
|
||||
|
||||
// State access for derived classes
|
||||
mutable std::recursive_mutex state_mutex;
|
||||
|
||||
// Detached fetch threads hold a raw `this`; shutdown() waits for this to reach 0.
|
||||
std::atomic<int> filament_fetch_in_flight{0};
|
||||
|
||||
// Idempotent teardown; must be called from the most-derived destructor.
|
||||
void shutdown();
|
||||
std::atomic<bool> shutting_down{false};
|
||||
|
||||
// Serializes the shutting_down check with the in-flight reservation.
|
||||
std::mutex fetch_lifecycle_mutex;
|
||||
std::condition_variable fetch_done_cv; // notified when filament_fetch_in_flight reaches 0
|
||||
|
||||
// Helpers
|
||||
bool is_numeric(const std::string& value);
|
||||
std::string normalize_base_url(bool use_ssl, const std::string& host, const std::string& port);
|
||||
@@ -213,30 +118,13 @@ protected:
|
||||
// Map filament type to OrcaFilamentLibrary preset ID for AMS sync compatibility
|
||||
static std::string map_filament_type_to_generic_id(const std::string& filament_type);
|
||||
|
||||
// Send a G-code script via Moonraker (/printer/gcode/script)
|
||||
bool send_gcode(const std::string& dev_id, const std::string& gcode) const;
|
||||
bool send_gcode(const std::string& dev_id, const std::string& gcode,
|
||||
const ConnectionSettings& connection) const;
|
||||
bool post_print_action(const std::string& action) const;
|
||||
bool post_print_action(const std::string& action,
|
||||
const ConnectionSettings& connection) const;
|
||||
|
||||
bool send_ws_rpc(const std::string& method, const nlohmann::json& params);
|
||||
|
||||
virtual void on_status_loop_tick(const std::string& dev_id) {}
|
||||
|
||||
// Queue work that may use agent state. The command worker is joined during
|
||||
// destruction, so queued commands cannot outlive the agent.
|
||||
void enqueue_command(std::function<void()> fn);
|
||||
mutable std::recursive_mutex connect_mutex;
|
||||
|
||||
private:
|
||||
int handle_request(const std::string& dev_id, const std::string& json_str);
|
||||
int send_version_info(const std::string& dev_id);
|
||||
int send_access_code(const std::string& dev_id);
|
||||
|
||||
bool fetch_object_list(const ConnectionSettings& connection, std::set<std::string>& objects, std::string& error) const;
|
||||
bool query_printer_status(const ConnectionSettings& connection, nlohmann::json& status, std::string& error) const;
|
||||
bool fetch_object_list(const std::string& base_url, const std::string& api_key, std::set<std::string>& objects, std::string& error) const;
|
||||
bool query_printer_status(const std::string& base_url, const std::string& api_key, nlohmann::json& status, std::string& error) const;
|
||||
bool send_gcode_sync(const std::string& dev_id, const std::string& gcode) const;
|
||||
void send_gcode_async(const std::string& dev_id, const std::string& gcode,
|
||||
std::function<void(bool)> on_result = {}) const;
|
||||
@@ -244,45 +132,37 @@ private:
|
||||
void announce_printhost_device();
|
||||
void dispatch_local_connect(int state, const std::string& dev_id, const std::string& msg);
|
||||
void dispatch_printer_connected(const std::string& dev_id);
|
||||
|
||||
// Self-contained snapshot of the message callbacks. Async completions capture this
|
||||
// by value so they never dereference `this` after the agent may have been destroyed.
|
||||
struct MessageRouter
|
||||
{
|
||||
OnMessageFn local_fn;
|
||||
OnMessageFn cloud_fn;
|
||||
QueueOnMainFn queue_fn;
|
||||
std::string dev_id;
|
||||
|
||||
void deliver(std::string payload) const;
|
||||
};
|
||||
|
||||
MessageRouter make_message_router(const std::string& dev_id) const;
|
||||
void dispatch_message(const std::string& dev_id, const std::string& payload);
|
||||
void start_status_stream(const std::string& dev_id, ConnectionSettings connection);
|
||||
void start_status_stream(const std::string& dev_id, const std::string& base_url, const std::string& api_key);
|
||||
void stop_status_stream();
|
||||
void run_status_stream(std::string dev_id, ConnectionSettings connection);
|
||||
void handle_ws_message(std::string dev_id, std::string payload, ConnectionSettings connection);
|
||||
void refresh_thumbnail_url(const ConnectionSettings& connection);
|
||||
void run_status_stream(std::string dev_id, std::string base_url, std::string api_key);
|
||||
void handle_ws_message(const std::string& dev_id, const std::string& payload);
|
||||
void update_status_cache(const nlohmann::json& updates);
|
||||
nlohmann::json build_print_payload_locked() const;
|
||||
|
||||
// Print control helpers
|
||||
int pause_print(const std::string& dev_id);
|
||||
int resume_print(const std::string& dev_id);
|
||||
int cancel_print(const std::string& dev_id);
|
||||
|
||||
// File upload
|
||||
bool upload_gcode(const std::string& local_path, const std::string& filename,
|
||||
const ConnectionSettings& connection,
|
||||
const std::string& base_url, const std::string& api_key,
|
||||
OnUpdateStatusFn update_fn, WasCancelledFn cancel_fn);
|
||||
|
||||
// JSON-RPC helper
|
||||
bool send_jsonrpc_command(const std::string& base_url, const std::string& api_key,
|
||||
const nlohmann::json& request, std::string& response) const;
|
||||
|
||||
// Connection thread management
|
||||
void perform_connection_async(const std::string& dev_id,
|
||||
ConnectionSettings connection,
|
||||
const std::string& base_url,
|
||||
const std::string& api_key,
|
||||
uint64_t generation);
|
||||
|
||||
void refresh_webcam_info() const;
|
||||
bool fetch_webcam_info(const ConnectionSettings& connection, uint64_t generation) const;
|
||||
|
||||
// System-specific filament fetch methods
|
||||
bool fetch_hh_filament_info(const ConnectionSettings& connection, std::vector<AmsTrayData>& trays, int& max_lane_index);
|
||||
bool fetch_moonraker_filament_data(const ConnectionSettings& connection, std::vector<AmsTrayData>& trays, int& max_lane_index);
|
||||
bool fetch_hh_filament_info(std::vector<AmsTrayData>& trays, int& max_lane_index);
|
||||
bool fetch_moonraker_filament_data(std::vector<AmsTrayData>& trays, int& max_lane_index);
|
||||
|
||||
// JSON helper methods
|
||||
static std::string safe_json_string(const nlohmann::json& obj, const char* key);
|
||||
@@ -308,43 +188,15 @@ private:
|
||||
|
||||
mutable std::recursive_mutex payload_mutex;
|
||||
nlohmann::json status_cache;
|
||||
// note: guarded by payload_mutex; filled by refresh_thumbnail_url(), empty url = looked up, none found
|
||||
std::string thumbnail_filename;
|
||||
std::string thumbnail_url;
|
||||
mutable std::string webcam_stream_url;
|
||||
mutable CameraStreamMode webcam_stream_mode = CameraStreamMode::none;
|
||||
// Next time the status loop may look the webcam up again (steady_clock ms).
|
||||
mutable std::atomic<uint64_t> webcam_info_next_attempt_ms{0};
|
||||
unsigned thumbnail_lookup_attempts = 0;
|
||||
|
||||
static constexpr uint64_t WEBCAM_INFO_REFRESH_INTERVAL_MS = 30000;
|
||||
static constexpr uint64_t WEBCAM_INFO_FAILURE_BACKOFF_MS = 60000;
|
||||
|
||||
std::atomic<int> next_jsonrpc_id{1};
|
||||
std::set<std::string> available_objects; // Track for feature detection
|
||||
bool assumed_light_on = false;
|
||||
|
||||
std::atomic<bool> ws_stop{false};
|
||||
std::atomic<bool> ws_reconnect_requested{false}; // Flag to trigger reconnection
|
||||
std::atomic<uint64_t> ws_last_emit_ms{0};
|
||||
std::thread ws_thread;
|
||||
|
||||
// stop_status_stream() invokes ws_abort_io to wake a blocked synchronous
|
||||
// ws.read()/ws.write()/handshake in run_status_stream(): ws_stop is only
|
||||
// observed between reads, and Beast's expires_after() does not bound
|
||||
// synchronous operations.
|
||||
std::mutex ws_abort_mutex;
|
||||
std::function<void()> ws_abort_io; // guarded by ws_abort_mutex
|
||||
|
||||
// Interrupts the exponential reconnect backoff in run_status_stream() when stopping.
|
||||
std::mutex ws_wait_mutex;
|
||||
std::condition_variable ws_wait_cv;
|
||||
|
||||
// AMS/filament refresh cadence, independent of telemetry dispatch so a steady
|
||||
// stream of status updates can't starve it (ws_last_emit_ms is reset by those).
|
||||
static constexpr uint64_t AMS_REFRESH_INTERVAL_MS = 10000;
|
||||
std::atomic<uint64_t> ams_last_fetch_ms{0};
|
||||
|
||||
// Throttling configuration for WebSocket updates
|
||||
// Critical changes (state transitions) dispatch immediately; telemetry is throttled
|
||||
static constexpr uint64_t STATUS_UPDATE_INTERVAL_MS = 1000; // 1 update/sec for telemetry
|
||||
@@ -354,13 +206,7 @@ private:
|
||||
// Connection thread management
|
||||
std::atomic<uint64_t> connect_generation{0};
|
||||
std::thread connect_thread;
|
||||
|
||||
void run_command_worker();
|
||||
std::thread cmd_thread;
|
||||
std::deque<std::function<void()>> cmd_queue;
|
||||
std::mutex cmd_mutex;
|
||||
std::condition_variable cmd_cv;
|
||||
bool cmd_stop = false;
|
||||
std::recursive_mutex connect_mutex;
|
||||
};
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
@@ -2,25 +2,18 @@
|
||||
#include "Http.hpp"
|
||||
#include "MoonrakerPrinterAgent.hpp"
|
||||
#include "IPrinterAgent.hpp"
|
||||
#include "bambu_networking.hpp"
|
||||
#include "libslic3r/PresetBundle.hpp"
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
|
||||
#include "nlohmann/json.hpp"
|
||||
#include <atomic>
|
||||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/algorithm/string/trim.hpp>
|
||||
#include <boost/algorithm/string/case_conv.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <cctype>
|
||||
#include <cmath>
|
||||
#include "libslic3r/Preset.hpp"
|
||||
#include <cstddef>
|
||||
#include <exception>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -41,40 +34,6 @@ bool has_visible_base_preset(const PresetCollection& filaments, const std::strin
|
||||
return false;
|
||||
}
|
||||
|
||||
// RAII release of the in-flight fetch slot; movable so a failed thread start still releases it.
|
||||
struct InFlightGuard
|
||||
{
|
||||
MoonrakerPrinterAgent* owner;
|
||||
explicit InFlightGuard(MoonrakerPrinterAgent& o) noexcept : owner(&o) {}
|
||||
InFlightGuard(InFlightGuard&& other) noexcept : owner(other.owner) { other.owner = nullptr; }
|
||||
InFlightGuard(const InFlightGuard&) = delete;
|
||||
InFlightGuard& operator=(const InFlightGuard&) = delete;
|
||||
InFlightGuard& operator=(InFlightGuard&&) = delete;
|
||||
~InFlightGuard() { if (owner) owner->release_fetch_slot(); }
|
||||
};
|
||||
|
||||
// nlohmann::json::value() returns the default only when the key is absent; a present but
|
||||
// null/wrong-typed value throws. Firmware JSON is untrusted, so read defensively.
|
||||
int read_int_or(const nlohmann::json& obj, const std::string& key, int fallback)
|
||||
{
|
||||
auto it = obj.find(key);
|
||||
if (it == obj.end()) {
|
||||
return fallback;
|
||||
}
|
||||
if (it->is_number_integer()) {
|
||||
return it->get<int>();
|
||||
}
|
||||
// Firmware may report an integral field as a JSON float (e.g. 2.0). Accept it only when it
|
||||
// has no fractional part, so a genuinely fractional value falls back instead of truncating.
|
||||
if (it->is_number_float()) {
|
||||
const double value = it->get<double>();
|
||||
if (value == std::floor(value)) {
|
||||
return static_cast<int>(value);
|
||||
}
|
||||
}
|
||||
return fallback;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
const std::string QidiPrinterAgent_VERSION = "0.0.1";
|
||||
@@ -88,179 +47,51 @@ AgentInfo QidiPrinterAgent::get_agent_info_static()
|
||||
return AgentInfo{"qidi", "Qidi", QidiPrinterAgent_VERSION, "Qidi printer agent"};
|
||||
}
|
||||
|
||||
FilamentSyncMode QidiPrinterAgent::get_filament_sync_mode() const
|
||||
bool QidiPrinterAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode /*sync_mode*/)
|
||||
{
|
||||
if (GUI::wxGetApp().app_config->get_bool("use_printer_agents"))
|
||||
return FilamentSyncMode::subscription;
|
||||
return FilamentSyncMode::pull;
|
||||
}
|
||||
std::string error;
|
||||
|
||||
bool QidiPrinterAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode)
|
||||
{
|
||||
if (sync_mode != get_filament_sync_mode())
|
||||
return false;
|
||||
|
||||
// Snapshot what the fetch needs; a reconnect can rewrite device_info meanwhile.
|
||||
ConnectionSettings connection = get_connection_settings();
|
||||
std::string model_id;
|
||||
std::string model_name;
|
||||
// 1. Fetch device info and infer series_id
|
||||
std::string series_id;
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(connect_mutex);
|
||||
model_id = device_info.model_id;
|
||||
model_name = device_info.model_name;
|
||||
}
|
||||
|
||||
// One implementation for both modes; only where it runs differs. pull is the documented
|
||||
// blocking contract (the GUI thread reads DevFilaSystem right after the call), so it runs
|
||||
// on the caller with the payload applied inline. subscription runs on a background thread
|
||||
// so the status loop is not stalled, and the payload is marshalled back to the main thread.
|
||||
auto work = [this, connection = std::move(connection), model_id, model_name](bool apply_inline) -> bool {
|
||||
try {
|
||||
std::string error;
|
||||
|
||||
// 1. Fetch device info and infer series_id
|
||||
std::string series_id;
|
||||
{
|
||||
MoonrakerDeviceInfo info;
|
||||
if (fetch_device_info(connection, info, error)) {
|
||||
series_id = infer_series_id(info.model_id, info.dev_name);
|
||||
}
|
||||
}
|
||||
if (series_id.empty()) {
|
||||
// Fall back to the configured Orca model if Moonraker doesn't expose a usable identifier.
|
||||
series_id = infer_series_id(model_id, model_name);
|
||||
}
|
||||
|
||||
// 2. Fetch filament dictionary
|
||||
QidiFilamentDict dict;
|
||||
if (!fetch_filament_dict(connection, dict, error)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::fetch_filament_info: Failed to fetch filament dict: " << error;
|
||||
}
|
||||
|
||||
// 3. Fetch slot info and build AmsTrayData directly
|
||||
std::vector<AmsTrayData> trays;
|
||||
int box_count = 0;
|
||||
if (!fetch_slot_info(connection, dict, series_id, trays, box_count, error)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::fetch_filament_info: Failed to fetch slot info: " << error;
|
||||
return false;
|
||||
}
|
||||
|
||||
// 4. Build the AMS payload, resolving preset-dependent ids on the main thread.
|
||||
auto resolve_ids = [](std::vector<AmsTrayData>& resolved_trays) {
|
||||
auto* bundle = GUI::wxGetApp().preset_bundle;
|
||||
if (!bundle) {
|
||||
return; // keep the Qidi-specific ids computed from device data
|
||||
}
|
||||
for (auto& tray : resolved_trays) {
|
||||
if (!tray.has_filament) {
|
||||
continue;
|
||||
}
|
||||
if (!tray.tray_info_idx.empty() && has_visible_base_preset(bundle->filaments, tray.tray_info_idx)) {
|
||||
continue;
|
||||
}
|
||||
tray.tray_info_idx = bundle->filaments.filament_id_by_type(tray.tray_type);
|
||||
}
|
||||
};
|
||||
build_ams_payload(box_count, box_count * 4 - 1, trays, apply_inline, resolve_ids);
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
// why: an exception escaping a detached thread is std::terminate, and firmware
|
||||
// JSON is untrusted; mirror run_command_worker and swallow it here.
|
||||
BOOST_LOG_TRIVIAL(error) << "QidiPrinterAgent::fetch_filament_info: unhandled exception: " << e.what();
|
||||
return false;
|
||||
} catch (...) {
|
||||
BOOST_LOG_TRIVIAL(error) << "QidiPrinterAgent::fetch_filament_info: unhandled exception";
|
||||
return false;
|
||||
MoonrakerDeviceInfo info;
|
||||
if (fetch_device_info(device_info.base_url, device_info.api_key, info, error)) {
|
||||
series_id = infer_series_id(info.model_id, info.dev_name);
|
||||
}
|
||||
};
|
||||
|
||||
if (sync_mode == FilamentSyncMode::pull) {
|
||||
return work(/*apply_inline=*/true);
|
||||
}
|
||||
if (series_id.empty()) {
|
||||
// Fall back to the configured Orca model if Moonraker doesn't expose a usable identifier.
|
||||
series_id = infer_series_id(device_info.model_id, device_info.model_name);
|
||||
}
|
||||
|
||||
// Subscription: fire-and-forget. A `true` return means the refresh was scheduled (or is
|
||||
// already running), not that DevFilaSystem has been updated. Reserve under the same mutex
|
||||
// shutdown() uses, so the flag and the count can't race.
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(fetch_lifecycle_mutex);
|
||||
if (shutting_down.load())
|
||||
return false;
|
||||
if (filament_fetch_in_flight.load() > 0)
|
||||
return true; // a fetch is already running; don't pile on
|
||||
filament_fetch_in_flight.fetch_add(1, std::memory_order_relaxed);
|
||||
// 2. Fetch filament dictionary
|
||||
QidiFilamentDict dict;
|
||||
if (!fetch_filament_dict(device_info.base_url, device_info.api_key, dict, error)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::fetch_filament_info: Failed to fetch filament dict: " << error;
|
||||
}
|
||||
|
||||
InFlightGuard guard{*this};
|
||||
std::thread([work = std::move(work), guard = std::move(guard)]() mutable {
|
||||
work(/*apply_inline=*/false);
|
||||
}).detach();
|
||||
// 3. Fetch slot info and build AmsTrayData directly
|
||||
std::vector<AmsTrayData> trays;
|
||||
int box_count = 0;
|
||||
if (!fetch_slot_info(device_info.base_url, device_info.api_key, dict, series_id, trays, box_count, error)) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::fetch_filament_info: Failed to fetch slot info: " << error;
|
||||
return false;
|
||||
}
|
||||
|
||||
// 4. Build the AMS payload
|
||||
build_ams_payload(box_count, box_count * 4 - 1, trays);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool QidiPrinterAgent::apply_box_mapping(const PrintParams& params) const
|
||||
{
|
||||
// enable_box mirrors task_use_ams: engage the multi-color box only when this
|
||||
// job actually routes filament through it. (See qidi-ams-findings.md §2/§8.3 —
|
||||
// if firmware treats enable_box as "a box exists" rather than "use it this job",
|
||||
// switch this gate to HasAms()/box_count instead.)
|
||||
const int enable = params.task_use_ams ? 1 : 0;
|
||||
const std::string dev_id = get_connection_settings().dev_id;
|
||||
|
||||
// Build one gcode/script request instead of N blocking HTTP calls: apply_box_mapping
|
||||
// runs on the caller's (GUI) thread before the print starts, so per-tool round trips
|
||||
// would freeze the UI.
|
||||
std::string script = "SAVE_VARIABLE VARIABLE=enable_box VALUE=" + std::to_string(enable);
|
||||
|
||||
// When the box isn't used this job, leave the existing value_t<tool> slot
|
||||
// assignments untouched (enable_box=0 is enough to disengage it).
|
||||
if (enable) {
|
||||
if (params.ams_mapping.empty()) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "QidiPrinterAgent::apply_box_mapping: enable_box set but ams_mapping is empty";
|
||||
} else {
|
||||
// ams_mapping (v0) is a JSON array indexed by filament/tool; each value is the
|
||||
// physical box slot (-1 = unmapped). Mirror it onto value_t<tool>.
|
||||
auto mapping = nlohmann::json::parse(params.ams_mapping, nullptr, /*allow_exceptions*/ false);
|
||||
if (mapping.is_discarded() || !mapping.is_array()) {
|
||||
BOOST_LOG_TRIVIAL(error) << "QidiPrinterAgent::apply_box_mapping: invalid ams_mapping: " << params.ams_mapping;
|
||||
return false;
|
||||
}
|
||||
for (size_t tool = 0; tool < mapping.size(); ++tool) {
|
||||
if (!mapping[tool].is_number_integer())
|
||||
continue;
|
||||
const int slot = mapping[tool].get<int>();
|
||||
if (slot < 0)
|
||||
continue; // unmapped filament — skip
|
||||
script += "\nSAVE_VARIABLE VARIABLE=value_t" + std::to_string(tool) +
|
||||
" VALUE=\"'slot" + std::to_string(slot) + "'\"";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!send_gcode(dev_id, script)) {
|
||||
BOOST_LOG_TRIVIAL(error) << "QidiPrinterAgent::apply_box_mapping: failed to send box mapping";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int QidiPrinterAgent::start_local_print(PrintParams params, OnUpdateStatusFn update_fn, WasCancelledFn cancel_fn)
|
||||
{
|
||||
// Only the LAN print path is implemented by the Moonraker base; the box config is emitted
|
||||
// here, before the print starts. The cloud/record/sdcard variants inherited from the base
|
||||
// deliberately return ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED without side effects.
|
||||
if (!apply_box_mapping(params))
|
||||
return BAMBU_NETWORK_ERR_PRINT_LP_PUBLISH_MSG_FAILED;
|
||||
return MoonrakerPrinterAgent::start_local_print(std::move(params), update_fn, cancel_fn);
|
||||
}
|
||||
|
||||
bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
bool QidiPrinterAgent::fetch_slot_info(const std::string& base_url,
|
||||
const std::string& api_key,
|
||||
const QidiFilamentDict& dict,
|
||||
const std::string& series_id,
|
||||
std::vector<AmsTrayData>& trays,
|
||||
int& box_count,
|
||||
std::string& error)
|
||||
{
|
||||
std::string url = join_url(connection.base_url, "/printer/objects/query?save_variables=variables");
|
||||
std::string url = join_url(base_url, "/printer/objects/query?save_variables=variables");
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
url += "&box_stepper%20slot" + std::to_string(i) + "=runout_button";
|
||||
}
|
||||
@@ -270,9 +101,8 @@ bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
std::string http_error;
|
||||
|
||||
auto http = Http::get(url);
|
||||
configure_http(http, connection);
|
||||
if (!connection.api_key.empty()) {
|
||||
http.header("X-Api-Key", connection.api_key);
|
||||
if (!api_key.empty()) {
|
||||
http.header("X-Api-Key", api_key);
|
||||
}
|
||||
http.timeout_connect(5)
|
||||
.timeout_max(10)
|
||||
@@ -297,12 +127,22 @@ bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
return false;
|
||||
}
|
||||
|
||||
nlohmann::json status;
|
||||
nlohmann::json variables;
|
||||
if (!parse_slot_response(response_body, status, variables, error))
|
||||
auto json = nlohmann::json::parse(response_body, nullptr, false, true);
|
||||
if (json.is_discarded()) {
|
||||
error = "Invalid JSON response";
|
||||
return false;
|
||||
}
|
||||
|
||||
box_count = read_int_or(variables, "box_count", 1);
|
||||
if (!json.contains("result") || !json["result"].contains("status") || !json["result"]["status"].contains("save_variables") ||
|
||||
!json["result"]["status"]["save_variables"].contains("variables")) {
|
||||
error = "Unexpected JSON structure";
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& variables = json["result"]["status"]["save_variables"]["variables"];
|
||||
auto& status = json["result"]["status"];
|
||||
|
||||
box_count = variables.value("box_count", 1);
|
||||
if (box_count < 0) {
|
||||
box_count = 0;
|
||||
}
|
||||
@@ -325,9 +165,9 @@ bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
tray.slot_index = i;
|
||||
|
||||
// Read slot variables
|
||||
const int color_index = read_int_or(variables, "color_slot" + std::to_string(i), 1);
|
||||
const int filament_type = read_int_or(variables, "filament_slot" + std::to_string(i), 1);
|
||||
const int vendor_type = read_int_or(variables, "vendor_slot" + std::to_string(i), 0);
|
||||
const int color_index = variables.value("color_slot" + std::to_string(i), 1);
|
||||
const int filament_type = variables.value("filament_slot" + std::to_string(i), 1);
|
||||
const int vendor_type = variables.value("vendor_slot" + std::to_string(i), 0);
|
||||
|
||||
// Check filament presence via runout sensor
|
||||
std::string box_stepper_key = "box_stepper slot" + std::to_string(i);
|
||||
@@ -335,7 +175,7 @@ bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
if (status.contains(box_stepper_key)) {
|
||||
auto& box_stepper = status[box_stepper_key];
|
||||
if (box_stepper.contains("runout_button") && !box_stepper["runout_button"].is_null()) {
|
||||
const int runout_button = read_int_or(box_stepper, "runout_button", 0);
|
||||
int runout_button = box_stepper["runout_button"].template get<int>();
|
||||
tray.has_filament = (runout_button == 0);
|
||||
}
|
||||
}
|
||||
@@ -349,9 +189,16 @@ bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
}
|
||||
tray.tray_type = normalize_filament_type(filament_name);
|
||||
|
||||
// Qidi-specific setting id derived from device data only; the preset-dependent
|
||||
// fallback runs on the main thread in the resolve hook passed to build_ams_payload.
|
||||
tray.tray_info_idx = build_setting_id(filament_type, vendor_type, tray.tray_type);
|
||||
// Try Qidi-specific setting ID first; fall back to visible preset by type
|
||||
std::string setting_id = build_setting_id(filament_type, vendor_type, tray.tray_type);
|
||||
auto* bundle = GUI::wxGetApp().preset_bundle;
|
||||
if (!bundle) {
|
||||
tray.tray_info_idx = setting_id;
|
||||
} else if (!setting_id.empty() && has_visible_base_preset(bundle->filaments, setting_id)) {
|
||||
tray.tray_info_idx = setting_id;
|
||||
} else {
|
||||
tray.tray_info_idx = bundle->filaments.filament_id_by_type(tray.tray_type);
|
||||
}
|
||||
|
||||
// Look up color from dictionary
|
||||
auto color_it = dict.colors.find(color_index);
|
||||
@@ -368,45 +215,20 @@ bool QidiPrinterAgent::fetch_slot_info(const ConnectionSettings& connection,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool QidiPrinterAgent::parse_slot_response(const std::string& response_body,
|
||||
nlohmann::json& status,
|
||||
nlohmann::json& variables,
|
||||
std::string& error)
|
||||
{
|
||||
auto json = nlohmann::json::parse(response_body, nullptr, false, true);
|
||||
if (json.is_discarded()) {
|
||||
error = "Invalid JSON response";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!json.is_object() || !json.contains("result") || !json["result"].is_object() || !json["result"].contains("status") ||
|
||||
!json["result"]["status"].is_object() || !json["result"]["status"].contains("save_variables") ||
|
||||
!json["result"]["status"]["save_variables"].is_object() || !json["result"]["status"]["save_variables"].contains("variables") ||
|
||||
!json["result"]["status"]["save_variables"]["variables"].is_object()) {
|
||||
// why: Qidi firmware may send null here, but json::value() throws for it.
|
||||
error = "Unexpected JSON structure: save_variables.variables must be an object";
|
||||
return false;
|
||||
}
|
||||
|
||||
status = json["result"]["status"];
|
||||
variables = status["save_variables"]["variables"];
|
||||
return true;
|
||||
}
|
||||
|
||||
bool QidiPrinterAgent::fetch_filament_dict(const ConnectionSettings& connection,
|
||||
bool QidiPrinterAgent::fetch_filament_dict(const std::string& base_url,
|
||||
const std::string& api_key,
|
||||
QidiFilamentDict& dict,
|
||||
std::string& error) const
|
||||
{
|
||||
std::string url = join_url(connection.base_url, "/server/files/config/officiall_filas_list.cfg");
|
||||
std::string url = join_url(base_url, "/server/files/config/officiall_filas_list.cfg");
|
||||
|
||||
std::string response_body;
|
||||
bool success = false;
|
||||
std::string http_error;
|
||||
|
||||
auto http = Http::get(url);
|
||||
configure_http(http, connection);
|
||||
if (!connection.api_key.empty()) {
|
||||
http.header("X-Api-Key", connection.api_key);
|
||||
if (!api_key.empty()) {
|
||||
http.header("X-Api-Key", api_key);
|
||||
}
|
||||
http.timeout_connect(5)
|
||||
.timeout_max(10)
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
|
||||
#include "IPrinterAgent.hpp"
|
||||
#include "MoonrakerPrinterAgent.hpp"
|
||||
#include "bambu_networking.hpp"
|
||||
#include "nlohmann/json_fwd.hpp"
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
@@ -16,7 +14,7 @@ class QidiPrinterAgent final : public MoonrakerPrinterAgent
|
||||
{
|
||||
public:
|
||||
explicit QidiPrinterAgent(std::string log_dir);
|
||||
~QidiPrinterAgent() override { shutdown(); }
|
||||
~QidiPrinterAgent() override = default;
|
||||
|
||||
static AgentInfo get_agent_info_static();
|
||||
AgentInfo get_agent_info() override { return get_agent_info_static(); }
|
||||
@@ -24,22 +22,7 @@ public:
|
||||
// Override filament sync (Qidi-specific implementation)
|
||||
bool fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode = FilamentSyncMode::pull) override;
|
||||
|
||||
static bool parse_slot_response(const std::string& response_body,
|
||||
nlohmann::json& status,
|
||||
nlohmann::json& variables,
|
||||
std::string& error);
|
||||
|
||||
// Print operations — emit QiDi multi-color box config, then delegate to base.
|
||||
// Only the LAN print path is supported by the base; the cloud/record/sdcard variants
|
||||
// are inherited and return ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED.
|
||||
int start_local_print(PrintParams params, OnUpdateStatusFn update_fn, WasCancelledFn cancel_fn) override;
|
||||
|
||||
FilamentSyncMode get_filament_sync_mode() const override;
|
||||
|
||||
private:
|
||||
// Push enable_box + value_t<tool> SAVE_VARIABLEs before a print starts.
|
||||
// Returns false if any command fails (caller should abort the print).
|
||||
bool apply_box_mapping(const PrintParams& params) const;
|
||||
struct QidiFilamentDict
|
||||
{
|
||||
std::map<int, std::string> colors;
|
||||
@@ -47,13 +30,14 @@ private:
|
||||
};
|
||||
|
||||
// Qidi-specific methods
|
||||
bool fetch_slot_info(const ConnectionSettings& connection,
|
||||
bool fetch_slot_info(const std::string& base_url,
|
||||
const std::string& api_key,
|
||||
const QidiFilamentDict& dict,
|
||||
const std::string& series_id,
|
||||
std::vector<AmsTrayData>& trays,
|
||||
int& box_count,
|
||||
std::string& error);
|
||||
bool fetch_filament_dict(const ConnectionSettings& connection, QidiFilamentDict& dict, std::string& error) const;
|
||||
bool fetch_filament_dict(const std::string& base_url, const std::string& api_key, QidiFilamentDict& dict, std::string& error) const;
|
||||
std::string normalize_filament_type(const std::string& filament_type);
|
||||
std::string infer_series_id(const std::string& model_id, const std::string& dev_name);
|
||||
std::string normalize_model_key(std::string value);
|
||||
|
||||
@@ -2,20 +2,11 @@
|
||||
#include "Http.hpp"
|
||||
#include "MoonrakerPrinterAgent.hpp"
|
||||
#include "IPrinterAgent.hpp"
|
||||
#include "bambu_networking.hpp"
|
||||
#include "libslic3r/PresetBundle.hpp"
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
|
||||
#include "nlohmann/json.hpp"
|
||||
#include <atomic>
|
||||
#include <boost/log/trivial.hpp>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <exception>
|
||||
#include <mutex>
|
||||
#include <sstream>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "libslic3r/Preset.hpp"
|
||||
@@ -27,91 +18,6 @@ namespace Slic3r {
|
||||
namespace {
|
||||
|
||||
constexpr const char* SNAPMAKER_AGENT_VERSION = "0.0.1";
|
||||
constexpr int64_t CAMERA_REFRESH_INTERVAL_MS = 300'000;
|
||||
|
||||
int64_t now_ms()
|
||||
{
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch()).count();
|
||||
}
|
||||
|
||||
// RAII release of the in-flight fetch slot; movable so a failed thread start still releases it.
|
||||
struct InFlightGuard
|
||||
{
|
||||
MoonrakerPrinterAgent* owner;
|
||||
explicit InFlightGuard(MoonrakerPrinterAgent& o) noexcept : owner(&o) {}
|
||||
InFlightGuard(InFlightGuard&& other) noexcept : owner(other.owner) { other.owner = nullptr; }
|
||||
InFlightGuard(const InFlightGuard&) = delete;
|
||||
InFlightGuard& operator=(const InFlightGuard&) = delete;
|
||||
InFlightGuard& operator=(InFlightGuard&&) = delete;
|
||||
~InFlightGuard() { if (owner) owner->release_fetch_slot(); }
|
||||
};
|
||||
|
||||
// nlohmann::json::value() returns the default only when the key is absent; a present but
|
||||
// null/wrong-typed value throws. Firmware JSON is untrusted, so read defensively.
|
||||
int read_int_or(const nlohmann::json& obj, const char* key, int fallback)
|
||||
{
|
||||
auto it = obj.find(key);
|
||||
if (it == obj.end()) {
|
||||
return fallback;
|
||||
}
|
||||
if (it->is_number_integer()) {
|
||||
return it->get<int>();
|
||||
}
|
||||
// Firmware may report an integral field as a JSON float (e.g. 2.0). Accept it only when it
|
||||
// has no fractional part, so a genuinely fractional value falls back instead of truncating.
|
||||
if (it->is_number_float()) {
|
||||
const double value = it->get<double>();
|
||||
if (value == std::floor(value)) {
|
||||
return static_cast<int>(value);
|
||||
}
|
||||
}
|
||||
return fallback;
|
||||
}
|
||||
|
||||
std::vector<std::string> read_string_array_or(const nlohmann::json& obj, const char* key)
|
||||
{
|
||||
auto it = obj.find(key);
|
||||
if (it == obj.end() || !it->is_array())
|
||||
return {};
|
||||
std::vector<std::string> out;
|
||||
out.reserve(it->size());
|
||||
for (const auto& v : *it)
|
||||
out.push_back(v.is_string() ? v.get<std::string>() : std::string{});
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<bool> read_bool_array_or(const nlohmann::json& obj, const char* key)
|
||||
{
|
||||
auto it = obj.find(key);
|
||||
if (it == obj.end() || !it->is_array())
|
||||
return {};
|
||||
std::vector<bool> out;
|
||||
out.reserve(it->size());
|
||||
for (const auto& v : *it)
|
||||
out.push_back(v.is_boolean() ? v.get<bool>() : false);
|
||||
return out;
|
||||
}
|
||||
|
||||
// Parse a hex colour, stopping at the first non-hex character. std::stoul throws on
|
||||
// empty/non-hex input, which must not escape the detached fetch thread.
|
||||
unsigned int parse_hex_color(const std::string& hex)
|
||||
{
|
||||
unsigned int value = 0;
|
||||
for (char c : hex) {
|
||||
int digit;
|
||||
if (c >= '0' && c <= '9')
|
||||
digit = c - '0';
|
||||
else if (c >= 'a' && c <= 'f')
|
||||
digit = c - 'a' + 10;
|
||||
else if (c >= 'A' && c <= 'F')
|
||||
digit = c - 'A' + 10;
|
||||
else
|
||||
break;
|
||||
value = (value << 4) | static_cast<unsigned int>(digit);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
// Safely access a parallel array by index, returning a fallback if out of bounds.
|
||||
template<typename T>
|
||||
@@ -134,16 +40,14 @@ std::string find_closest_color_preset_by_vendor_and_type(const PresetCollection&
|
||||
filaments.get_preset_base(p) == &p && p.config.opt_string("filament_vendor", 0u) == vendor_name &&
|
||||
p.config.opt_string("filament_type", 0u) == filament_type) {
|
||||
// The printer returns RGBA in the format RRGGBBAA, but profiles store color as #RRGGBB,
|
||||
// so we must remove # and ignore alpha channel for distance calculation. Firmware
|
||||
// colours are untrusted; parse_hex_color tolerates empty/non-hex instead of throwing.
|
||||
unsigned int target_color_value =
|
||||
parse_hex_color(color_rgba.substr(0, color_rgba.size() >= 2 ? color_rgba.size() - 2 : 0));
|
||||
// so we must remove # and ignore alpha channel for distance calculation
|
||||
unsigned int target_color_value = std::stoul(color_rgba.substr(0, color_rgba.length() - 2), nullptr, 16);
|
||||
|
||||
std::string p_color = p.config.opt_string("default_filament_colour", 0u);
|
||||
unsigned int p_color_value = 0;
|
||||
unsigned int p_color_value;
|
||||
if (!p_color.empty()) {
|
||||
size_t hash_pos = p_color.find("#");
|
||||
p_color_value = parse_hex_color(p_color.substr(hash_pos != std::string::npos ? hash_pos + 1 : 0));
|
||||
size_t hash_pos = p_color.find("#");
|
||||
p_color_value = std::stoul(p_color.substr(hash_pos != std::string::npos ? hash_pos + 1 : 0), nullptr, 16);
|
||||
} else {
|
||||
// Default to black if no color specified in profile. Assume other profiles might be a closer color match.
|
||||
// Could be a problem if the target color is also black and there exist a specific profile for that type, vendor and color
|
||||
@@ -170,31 +74,6 @@ std::string find_closest_color_preset_by_vendor_and_type(const PresetCollection&
|
||||
|
||||
SnapmakerPrinterAgent::SnapmakerPrinterAgent(std::string log_dir) : MoonrakerPrinterAgent(std::move(log_dir)) {}
|
||||
|
||||
void SnapmakerPrinterAgent::start_camera_monitor()
|
||||
{
|
||||
enqueue_command([this] {
|
||||
send_ws_rpc("camera.start_monitor",
|
||||
{{"domain", "lan"}, {"interval", 0}, {"expect_pw", false}});
|
||||
});
|
||||
m_camera_last_fire_ms.store(now_ms());
|
||||
}
|
||||
|
||||
void SnapmakerPrinterAgent::on_status_loop_tick(const std::string& dev_id)
|
||||
{
|
||||
(void) dev_id;
|
||||
const int64_t last = m_camera_last_fire_ms.load();
|
||||
if (last == 0 || now_ms() - last >= CAMERA_REFRESH_INTERVAL_MS) {
|
||||
start_camera_monitor();
|
||||
}
|
||||
}
|
||||
|
||||
int SnapmakerPrinterAgent::command_start_camera(std::string dev_id)
|
||||
{
|
||||
(void) dev_id;
|
||||
start_camera_monitor();
|
||||
return BAMBU_NETWORK_SUCCESS;
|
||||
}
|
||||
|
||||
AgentInfo SnapmakerPrinterAgent::get_agent_info_static()
|
||||
{
|
||||
return AgentInfo{"snapmaker", "Snapmaker", SNAPMAKER_AGENT_VERSION, "Snapmaker printer agent"};
|
||||
@@ -230,192 +109,127 @@ std::string SnapmakerPrinterAgent::combine_filament_type(const std::string& type
|
||||
return base;
|
||||
}
|
||||
|
||||
bool SnapmakerPrinterAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode)
|
||||
bool SnapmakerPrinterAgent::fetch_filament_info(std::string dev_id, FilamentSyncMode /*sync_mode*/)
|
||||
{
|
||||
(void) dev_id;
|
||||
if (sync_mode != get_filament_sync_mode())
|
||||
std::string url = join_url(device_info.base_url, "/printer/objects/query?print_task_config&filament_detect");
|
||||
|
||||
std::string response_body;
|
||||
bool success = false;
|
||||
std::string http_error;
|
||||
|
||||
auto http = Http::get(url);
|
||||
if (!device_info.api_key.empty()) {
|
||||
http.header("X-Api-Key", device_info.api_key);
|
||||
}
|
||||
http.timeout_connect(5)
|
||||
.timeout_max(10)
|
||||
.on_complete([&](std::string body, unsigned status) {
|
||||
if (status == 200) {
|
||||
response_body = body;
|
||||
success = true;
|
||||
} else {
|
||||
http_error = "HTTP error: " + std::to_string(status);
|
||||
}
|
||||
})
|
||||
.on_error([&](std::string body, std::string err, unsigned status) {
|
||||
http_error = err;
|
||||
if (status > 0) {
|
||||
http_error += " (HTTP " + std::to_string(status) + ")";
|
||||
}
|
||||
})
|
||||
.perform_sync();
|
||||
|
||||
if (!success) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "SnapmakerPrinterAgent::fetch_filament_info: HTTP request failed: " << http_error;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Snapshot everything the fetch needs (URL, api key, TLS/CA): a reconnect can rewrite
|
||||
// device_info meanwhile.
|
||||
const ConnectionSettings connection = get_connection_settings();
|
||||
auto json = nlohmann::json::parse(response_body, nullptr, false, true);
|
||||
if (json.is_discarded()) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "SnapmakerPrinterAgent::fetch_filament_info: Invalid JSON response";
|
||||
return false;
|
||||
}
|
||||
|
||||
// One implementation for both modes; only where it runs differs. pull is the documented
|
||||
// blocking contract (the GUI thread reads DevFilaSystem right after the call), so it runs
|
||||
// on the caller with the payload applied inline. subscription runs on a background thread
|
||||
// so the status loop is not stalled, and the payload is marshalled back to the main thread.
|
||||
auto work = [this, connection](bool apply_inline) -> bool {
|
||||
try {
|
||||
const std::string url = join_url(connection.base_url, "/printer/objects/query?print_task_config&filament_detect");
|
||||
// Navigate to result.status.print_task_config
|
||||
if (!json.contains("result") || !json["result"].contains("status") ||
|
||||
!json["result"]["status"].contains("print_task_config")) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "SnapmakerPrinterAgent::fetch_filament_info: Missing print_task_config in response";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string response_body;
|
||||
bool success = false;
|
||||
std::string http_error;
|
||||
auto& ptc = json["result"]["status"]["print_task_config"];
|
||||
|
||||
auto http = Http::get(url);
|
||||
configure_http(http, connection);
|
||||
if (!connection.api_key.empty()) {
|
||||
http.header("X-Api-Key", connection.api_key);
|
||||
}
|
||||
http.timeout_connect(5)
|
||||
.timeout_max(10)
|
||||
.on_complete([&](std::string body, unsigned status) {
|
||||
if (status == 200) {
|
||||
response_body = body;
|
||||
success = true;
|
||||
} else {
|
||||
http_error = "HTTP error: " + std::to_string(status);
|
||||
}
|
||||
})
|
||||
.on_error([&](std::string body, std::string err, unsigned status) {
|
||||
http_error = err;
|
||||
if (status > 0) {
|
||||
http_error += " (HTTP " + std::to_string(status) + ")";
|
||||
}
|
||||
})
|
||||
.perform_sync();
|
||||
// Read parallel arrays from print_task_config
|
||||
auto filament_exist = ptc.value("filament_exist", std::vector<bool>{});
|
||||
auto filament_type = ptc.value("filament_type", std::vector<std::string>{});
|
||||
auto filament_sub_type = ptc.value("filament_sub_type", std::vector<std::string>{});
|
||||
auto filament_color = ptc.value("filament_color_rgba", std::vector<std::string>{});
|
||||
auto filament_vendor = ptc.value("filament_vendor", std::vector<std::string>{});
|
||||
|
||||
if (!success) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "SnapmakerPrinterAgent::fetch_filament_info: HTTP request failed: " << http_error;
|
||||
return false;
|
||||
}
|
||||
const int slot_count = static_cast<int>(filament_exist.size());
|
||||
if (slot_count == 0) {
|
||||
BOOST_LOG_TRIVIAL(info) << "SnapmakerPrinterAgent::fetch_filament_info: No filament slots reported";
|
||||
return false;
|
||||
}
|
||||
|
||||
auto json = nlohmann::json::parse(response_body, nullptr, false, true);
|
||||
if (json.is_discarded()) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "SnapmakerPrinterAgent::fetch_filament_info: Invalid JSON response";
|
||||
return false;
|
||||
}
|
||||
// Read NFC filament_detect data for temperature info (optional)
|
||||
nlohmann::json nfc_info;
|
||||
if (json["result"]["status"].contains("filament_detect") &&
|
||||
json["result"]["status"]["filament_detect"].contains("info")) {
|
||||
nfc_info = json["result"]["status"]["filament_detect"]["info"];
|
||||
}
|
||||
|
||||
// Navigate to result.status.print_task_config
|
||||
if (!json.contains("result") || !json["result"].contains("status") || !json["result"]["status"].contains("print_task_config")) {
|
||||
BOOST_LOG_TRIVIAL(warning) << "SnapmakerPrinterAgent::fetch_filament_info: Missing print_task_config in response";
|
||||
return false;
|
||||
}
|
||||
static const std::string empty_str;
|
||||
static const std::string default_color = "FFFFFFFF";
|
||||
|
||||
auto& ptc = json["result"]["status"]["print_task_config"];
|
||||
std::vector<AmsTrayData> trays;
|
||||
trays.reserve(slot_count);
|
||||
|
||||
// Read parallel arrays from print_task_config
|
||||
auto filament_exist = read_bool_array_or(ptc, "filament_exist");
|
||||
auto filament_type = read_string_array_or(ptc, "filament_type");
|
||||
auto filament_sub_type = read_string_array_or(ptc, "filament_sub_type");
|
||||
auto filament_color = read_string_array_or(ptc, "filament_color_rgba");
|
||||
auto filament_vendor = read_string_array_or(ptc, "filament_vendor");
|
||||
for (int i = 0; i < slot_count; ++i) {
|
||||
AmsTrayData tray;
|
||||
tray.slot_index = i;
|
||||
tray.has_filament = filament_exist[i];
|
||||
|
||||
const int slot_count = static_cast<int>(filament_exist.size());
|
||||
if (slot_count == 0) {
|
||||
BOOST_LOG_TRIVIAL(info) << "SnapmakerPrinterAgent::fetch_filament_info: No filament slots reported";
|
||||
return false;
|
||||
}
|
||||
if (tray.has_filament) {
|
||||
tray.tray_type = combine_filament_type(safe_at(filament_type, i, empty_str),
|
||||
safe_at(filament_sub_type, i, empty_str));
|
||||
tray.tray_color = safe_at(filament_color, i, default_color);
|
||||
|
||||
// Read NFC filament_detect data for temperature info (optional)
|
||||
nlohmann::json nfc_info;
|
||||
if (json["result"]["status"].contains("filament_detect") && json["result"]["status"]["filament_detect"].contains("info")) {
|
||||
nfc_info = json["result"]["status"]["filament_detect"]["info"];
|
||||
}
|
||||
auto* bundle = GUI::wxGetApp().preset_bundle;
|
||||
// Try to find a matching preset for this filament based on vendor, type and color.
|
||||
// If not found, default to traditional search by type only or generic type mapping.
|
||||
if (bundle) {
|
||||
std::string vendor = safe_at(filament_vendor, i, empty_str);
|
||||
std::string filament_id = find_closest_color_preset_by_vendor_and_type(bundle->filaments, vendor, tray.tray_type,
|
||||
tray.tray_color);
|
||||
|
||||
static const std::string empty_str;
|
||||
static const std::string default_color = "FFFFFFFF";
|
||||
|
||||
// Per-tray vendor names, kept so the preset lookup can run on the main thread.
|
||||
std::vector<std::string> vendors(slot_count);
|
||||
|
||||
std::vector<AmsTrayData> trays;
|
||||
trays.reserve(slot_count);
|
||||
|
||||
for (int i = 0; i < slot_count; ++i) {
|
||||
AmsTrayData tray;
|
||||
tray.slot_index = i;
|
||||
tray.has_filament = filament_exist[i];
|
||||
|
||||
if (tray.has_filament) {
|
||||
tray.tray_type = combine_filament_type(safe_at(filament_type, i, empty_str), safe_at(filament_sub_type, i, empty_str));
|
||||
tray.tray_color = safe_at(filament_color, i, default_color);
|
||||
vendors[i] = safe_at(filament_vendor, i, empty_str);
|
||||
|
||||
// Generic id derived from device data only; the preset-dependent lookup runs
|
||||
// on the main thread in the resolve hook passed to build_ams_payload.
|
||||
tray.tray_info_idx = map_filament_type_to_generic_id(tray.tray_type);
|
||||
|
||||
// Extract NFC temperature data if available
|
||||
if (nfc_info.is_array() && i < static_cast<int>(nfc_info.size()) && nfc_info[i].is_object()) {
|
||||
auto& nfc_slot = nfc_info[i];
|
||||
std::string vendor = "NONE";
|
||||
if (auto vendor_it = nfc_slot.find("VENDOR"); vendor_it != nfc_slot.end() && vendor_it->is_string()) {
|
||||
vendor = vendor_it->get<std::string>();
|
||||
}
|
||||
if (vendor != "NONE" && !vendor.empty()) {
|
||||
tray.bed_temp = read_int_or(nfc_slot, "BED_TEMP", 0);
|
||||
tray.nozzle_temp = read_int_or(nfc_slot, "FIRST_LAYER_TEMP", 0);
|
||||
}
|
||||
}
|
||||
if (!filament_id.empty()) {
|
||||
tray.tray_info_idx = filament_id;
|
||||
BOOST_LOG_TRIVIAL(warning) << "Filament sync: Found manufacturer-specific profile for slot " << i << ": "
|
||||
<< filament_id;
|
||||
} else {
|
||||
tray.tray_info_idx = bundle->filaments.filament_id_by_type(tray.tray_type);
|
||||
}
|
||||
|
||||
trays.emplace_back(std::move(tray));
|
||||
} else {
|
||||
tray.tray_info_idx = map_filament_type_to_generic_id(tray.tray_type);
|
||||
}
|
||||
|
||||
// Resolve against GUI-owned presets on the main thread (inside build_ams_payload).
|
||||
auto resolve_ids = [vendors](std::vector<AmsTrayData>& resolved_trays) {
|
||||
auto* bundle = GUI::wxGetApp().preset_bundle;
|
||||
if (!bundle) {
|
||||
return; // keep the generic ids computed from device data
|
||||
// Extract NFC temperature data if available
|
||||
if (nfc_info.is_array() && i < static_cast<int>(nfc_info.size()) && nfc_info[i].is_object()) {
|
||||
auto& nfc_slot = nfc_info[i];
|
||||
std::string vendor = nfc_slot.value("VENDOR", "NONE");
|
||||
if (vendor != "NONE" && !vendor.empty()) {
|
||||
tray.bed_temp = nfc_slot.value("BED_TEMP", 0);
|
||||
tray.nozzle_temp = nfc_slot.value("FIRST_LAYER_TEMP", 0);
|
||||
}
|
||||
for (size_t i = 0; i < resolved_trays.size() && i < vendors.size(); ++i) {
|
||||
AmsTrayData& tray = resolved_trays[i];
|
||||
if (!tray.has_filament) {
|
||||
continue;
|
||||
}
|
||||
// Prefer a manufacturer/colour-specific preset, else fall back to type.
|
||||
std::string filament_id = find_closest_color_preset_by_vendor_and_type(bundle->filaments, vendors[i], tray.tray_type,
|
||||
tray.tray_color);
|
||||
tray.tray_info_idx = filament_id.empty() ? bundle->filaments.filament_id_by_type(tray.tray_type) : filament_id;
|
||||
}
|
||||
};
|
||||
build_ams_payload(1, slot_count - 1, trays, apply_inline, resolve_ids);
|
||||
return true;
|
||||
} catch (const std::exception& e) {
|
||||
// why: an exception escaping a detached thread is std::terminate, and firmware
|
||||
// JSON is untrusted; mirror run_command_worker and swallow it here.
|
||||
BOOST_LOG_TRIVIAL(error) << "SnapmakerPrinterAgent::fetch_filament_info: unhandled exception: " << e.what();
|
||||
return false;
|
||||
} catch (...) {
|
||||
BOOST_LOG_TRIVIAL(error) << "SnapmakerPrinterAgent::fetch_filament_info: unhandled exception";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (sync_mode == FilamentSyncMode::pull) {
|
||||
return work(/*apply_inline=*/true);
|
||||
trays.emplace_back(std::move(tray));
|
||||
}
|
||||
|
||||
// Subscription: fire-and-forget. A `true` return means the refresh was scheduled (or is
|
||||
// already running), not that DevFilaSystem has been updated. Reserve under the same mutex
|
||||
// shutdown() uses, so the flag and the count can't race.
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(fetch_lifecycle_mutex);
|
||||
if (shutting_down.load())
|
||||
return false;
|
||||
if (filament_fetch_in_flight.load() > 0)
|
||||
return true; // a fetch is already running; don't pile on
|
||||
filament_fetch_in_flight.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
InFlightGuard guard{*this};
|
||||
std::thread([work = std::move(work), guard = std::move(guard)]() mutable {
|
||||
work(/*apply_inline=*/false);
|
||||
}).detach();
|
||||
build_ams_payload(1, slot_count - 1, trays);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string SnapmakerPrinterAgent::get_camera_url() const
|
||||
{
|
||||
return join_url(get_connection_settings().base_url, "/server/files/camera/monitor.jpg");
|
||||
}
|
||||
|
||||
FilamentSyncMode SnapmakerPrinterAgent::get_filament_sync_mode() const
|
||||
{
|
||||
if (GUI::wxGetApp().app_config->get_bool("use_printer_agents"))
|
||||
return FilamentSyncMode::subscription;
|
||||
return FilamentSyncMode::pull;
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
@@ -3,8 +3,6 @@
|
||||
#include "IPrinterAgent.hpp"
|
||||
#include "MoonrakerPrinterAgent.hpp"
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
namespace Slic3r {
|
||||
@@ -13,25 +11,16 @@ class SnapmakerPrinterAgent final : public MoonrakerPrinterAgent
|
||||
{
|
||||
public:
|
||||
explicit SnapmakerPrinterAgent(std::string log_dir);
|
||||
~SnapmakerPrinterAgent() override { shutdown(); }
|
||||
~SnapmakerPrinterAgent() override = default;
|
||||
|
||||
static AgentInfo get_agent_info_static();
|
||||
AgentInfo get_agent_info() override { return get_agent_info_static(); }
|
||||
|
||||
bool fetch_filament_info(std::string dev_id, FilamentSyncMode sync_mode = FilamentSyncMode::pull) override;
|
||||
FilamentSyncMode get_filament_sync_mode() const override;
|
||||
int command_start_camera(std::string dev_id) override;
|
||||
CameraStreamMode get_camera_stream_mode() const override { return CameraStreamMode::http_snapshot; }
|
||||
std::string get_camera_url() const override;
|
||||
|
||||
private:
|
||||
// Combine filament_type + filament_sub_type into a unified type string
|
||||
static std::string combine_filament_type(const std::string& type, const std::string& sub_type);
|
||||
|
||||
void start_camera_monitor();
|
||||
void on_status_loop_tick(const std::string& dev_id) override;
|
||||
|
||||
std::atomic<int64_t> m_camera_last_fire_ms{0};
|
||||
};
|
||||
|
||||
} // namespace Slic3r
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "libslic3r/ClipperUtils.hpp"
|
||||
#include "libslic3r/ExPolygon.hpp"
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include "libslic3r/Polygon.hpp"
|
||||
#include "libslic3r/Polyline.hpp"
|
||||
#include <limits>
|
||||
#include <string>
|
||||
@@ -995,384 +994,3 @@ TEST_CASE("A hole whose outer wall touches the contour's runs with it", "[Perime
|
||||
CHECK(layers[i].holes_ccw.front() == ccw);
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
// The outer radius of round_tube().
|
||||
const double tube_radius = 11.5;
|
||||
|
||||
// Every setting the tube walls below are measured against. With 0.5mm walls a 1mm tube wall holds only the two
|
||||
// outer walls, touching, and every further 0.5mm makes room for one more inner wall.
|
||||
DynamicPrintConfig tube_config(const char *wall_generator, int wall_loops)
|
||||
{
|
||||
DynamicPrintConfig config = DynamicPrintConfig::full_print_config();
|
||||
config.set_deserialize_strict({
|
||||
{ "wall_generator", wall_generator },
|
||||
{ "wall_loops", wall_loops },
|
||||
{ "wall_sequence", "inner wall/outer wall" },
|
||||
{ "wall_direction", "ccw" },
|
||||
{ "layer_height", 0.2 },
|
||||
{ "initial_layer_print_height", 0.2 },
|
||||
{ "nozzle_diameter", "0.4" },
|
||||
{ "outer_wall_line_width", 0.5 },
|
||||
{ "inner_wall_line_width", 0.5 },
|
||||
{ "precise_outer_wall", true },
|
||||
{ "detect_thin_wall", false },
|
||||
{ "only_one_wall_top", false },
|
||||
{ "only_one_wall_first_layer", false },
|
||||
{ "brim_type", "no_brim" },
|
||||
{ "detect_overhang_wall", true },
|
||||
{ "overhang_reverse", false },
|
||||
{ "overhang_reverse_threshold", "0%" },
|
||||
});
|
||||
return config;
|
||||
}
|
||||
|
||||
// A 2mm tall round tube whose wall is `wall` mm thick.
|
||||
Print &round_tube(Print &print, Model &model, const DynamicPrintConfig &config, double wall)
|
||||
{
|
||||
ModelObject *object = model.add_object();
|
||||
object->name = "round_tube.stl";
|
||||
object->add_volume(make_cylinder(tube_radius, 2.), ModelVolumeType::MODEL_PART, false);
|
||||
object->add_volume(make_cylinder(tube_radius - wall, 2.), ModelVolumeType::NEGATIVE_VOLUME, false);
|
||||
object->add_instance();
|
||||
object->ensure_on_bed();
|
||||
|
||||
print.auto_assign_extruders(object);
|
||||
print.apply(model, config);
|
||||
print.validate();
|
||||
print.set_status_silent();
|
||||
print.process();
|
||||
return print;
|
||||
}
|
||||
|
||||
// The side of the tube wall a wall loop lies on. The centre is the middle of the tube wall, where Arachne lays the
|
||||
// inner wall both sides share when the tube wall is too narrow for a pair of them.
|
||||
enum class TubeSide { Contour, Hole, Centre };
|
||||
|
||||
struct TubeLoop {
|
||||
TubeSide side;
|
||||
int inset;
|
||||
bool ccw;
|
||||
};
|
||||
|
||||
// The wall loops of every layer of round_tube() in extrusion order.
|
||||
std::vector<std::vector<TubeLoop>> tube_loops(const Print &print, double wall)
|
||||
{
|
||||
const double centre = tube_radius - 0.5 * wall;
|
||||
std::vector<std::vector<TubeLoop>> out;
|
||||
for (const Layer *layer : print.objects().front()->layers()) {
|
||||
const Vec2d axis = get_extents(layer->lslices).center().cast<double>();
|
||||
std::vector<TubeLoop> &loops = out.emplace_back();
|
||||
for (const LayerRegion *region : layer->regions())
|
||||
for (const ExtrusionEntity *entity : region->perimeters.flatten().entities) {
|
||||
if (! entity->is_loop())
|
||||
continue;
|
||||
const ExtrusionLoop *loop = static_cast<const ExtrusionLoop*>(entity);
|
||||
const Polygon polygon = loop->polygon();
|
||||
double radius = 0.;
|
||||
for (const Point &p : polygon.points)
|
||||
radius += unscaled<double>((p.cast<double>() - axis).norm());
|
||||
radius /= double(polygon.points.size());
|
||||
const TubeSide side = radius > centre + 0.1 ? TubeSide::Contour : radius < centre - 0.1 ? TubeSide::Hole : TubeSide::Centre;
|
||||
loops.push_back({ side, loop->inset_idx, polygon.is_counter_clockwise() });
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// The insets one side of a wall is printed in, given its deepest inset: inside out for Inner/Outer, outside in for
|
||||
// Outer/Inner, and for Inner/Outer/Inner the third wall onwards inside out, then the outer wall, then the first inner
|
||||
// wall. Inner/Outer/Inner prints its first layer Inner/Outer, and outside in when there is no third wall.
|
||||
std::vector<int> wall_sequence_insets(const std::string &wall_sequence, bool first_layer, int deepest)
|
||||
{
|
||||
std::vector<int> insets;
|
||||
if (wall_sequence == "inner wall/outer wall" || (wall_sequence == "inner-outer-inner wall" && first_layer)) {
|
||||
for (int inset = deepest; inset >= 0; -- inset)
|
||||
insets.push_back(inset);
|
||||
} else if (wall_sequence == "outer wall/inner wall" || deepest < 2) {
|
||||
for (int inset = 0; inset <= deepest; ++ inset)
|
||||
insets.push_back(inset);
|
||||
} else {
|
||||
for (int inset = deepest; inset >= 2; -- inset)
|
||||
insets.push_back(inset);
|
||||
insets.push_back(0);
|
||||
insets.push_back(1);
|
||||
}
|
||||
return insets;
|
||||
}
|
||||
|
||||
// Whether a wall of round_tube() runs with the contour: all but the walls of the hole, and those too when the hole
|
||||
// is a thin wall hole, its outer wall touching the contour's with nothing between them.
|
||||
bool runs_with_contour(const TubeLoop &loop, bool thin_wall_hole)
|
||||
{
|
||||
return loop.side != TubeSide::Hole || thin_wall_hole;
|
||||
}
|
||||
|
||||
// The insets of the walls on one side of a round_tube() layer, the shared centre line included, in extrusion order.
|
||||
std::vector<int> side_insets(const std::vector<TubeLoop> &loops, TubeSide side)
|
||||
{
|
||||
std::vector<int> insets;
|
||||
for (const TubeLoop &loop : loops)
|
||||
if (loop.side == side || loop.side == TubeSide::Centre)
|
||||
insets.push_back(loop.inset);
|
||||
return insets;
|
||||
}
|
||||
|
||||
// The walls of a round_tube() layer in extrusion order, as side and inset: "c0 c1 h0 h1" is the contour's outer wall,
|
||||
// then its first inner wall, then the same for the hole, and "m" marks the wall in the middle both sides share.
|
||||
std::string wall_order(const std::vector<TubeLoop> &loops)
|
||||
{
|
||||
std::string out;
|
||||
for (const TubeLoop &loop : loops)
|
||||
out += std::string(out.empty() ? "" : " ") + (loop.side == TubeSide::Contour ? "c" : loop.side == TubeSide::Hole ? "h" : "m") +
|
||||
std::to_string(loop.inset);
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Each side of a tube wall prints its walls in the order the wall sequence asks for, from two walls a side up to
|
||||
// four. The inner wall Arachne lays in the middle of a wall too narrow for a pair of them is an inner wall of both
|
||||
// sides; Classic fills that middle with gap fill instead, so it has one wall less a side there.
|
||||
TEST_CASE("Each side of a tube wall prints its walls in the wall sequence order", "[Perimeters]")
|
||||
{
|
||||
struct TubeWall {
|
||||
double wall;
|
||||
int wall_loops;
|
||||
// Walls a side, a shared inner wall included.
|
||||
int arachne_walls;
|
||||
int classic_walls;
|
||||
};
|
||||
const TubeWall tube = GENERATE(values<TubeWall>({
|
||||
{ 1.5, 3, 2, 1 }, { 2.0, 2, 2, 2 }, { 2.5, 3, 3, 2 }, { 3.0, 3, 3, 3 }, { 4.0, 4, 4, 4 } }));
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
const std::string wall_sequence = GENERATE("inner wall/outer wall", "outer wall/inner wall", "inner-outer-inner wall");
|
||||
CAPTURE(tube.wall, tube.wall_loops, wall_generator, wall_sequence);
|
||||
|
||||
DynamicPrintConfig config = tube_config(wall_generator, tube.wall_loops);
|
||||
config.set_deserialize_strict("wall_sequence", wall_sequence);
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, config, tube.wall);
|
||||
const std::vector<std::vector<TubeLoop>> layers = tube_loops(print, tube.wall);
|
||||
// 2mm at 0.2mm layers.
|
||||
REQUIRE(layers.size() == 10);
|
||||
|
||||
const int walls = std::string(wall_generator) == "arachne" ? tube.arachne_walls : tube.classic_walls;
|
||||
for (size_t i = 0; i < layers.size(); ++ i) {
|
||||
for (const TubeSide side : { TubeSide::Contour, TubeSide::Hole }) {
|
||||
const bool contour_side = side == TubeSide::Contour;
|
||||
CAPTURE(i, contour_side);
|
||||
const std::vector<int> insets = side_insets(layers[i], side);
|
||||
REQUIRE(int(insets.size()) == walls);
|
||||
CHECK(insets == wall_sequence_insets(wall_sequence, i == 0, walls - 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The outer wall of a thin wall hole touches the contour's with nothing between them. The hole is printed first, so
|
||||
// the contour leans on it, unless the wall sequence puts the outer walls first.
|
||||
TEST_CASE("A thin wall hole is printed before the contour unless the outer walls go first", "[Perimeters]")
|
||||
{
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
const std::string wall_sequence = GENERATE("inner wall/outer wall", "outer wall/inner wall", "inner-outer-inner wall");
|
||||
CAPTURE(wall_generator, wall_sequence);
|
||||
|
||||
DynamicPrintConfig config = tube_config(wall_generator, 3);
|
||||
config.set_deserialize_strict("wall_sequence", wall_sequence);
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, config, 1.);
|
||||
const std::vector<std::vector<TubeLoop>> layers = tube_loops(print, 1.);
|
||||
REQUIRE(layers.size() == 10);
|
||||
|
||||
const TubeSide first = wall_sequence == "outer wall/inner wall" ? TubeSide::Contour : TubeSide::Hole;
|
||||
for (size_t i = 0; i < layers.size(); ++ i) {
|
||||
CAPTURE(i);
|
||||
REQUIRE(layers[i].size() == 2);
|
||||
REQUIRE(layers[i][0].side != layers[i][1].side);
|
||||
CHECK(layers[i].front().side == first);
|
||||
}
|
||||
}
|
||||
|
||||
// A 1.5mm tube wall leaves Inner/Outer/Inner no third wall to sandwich, only the inner wall Arachne lays in the middle
|
||||
// for both sides, or Classic's gap fill. Past the first layer it prints the hole first, then the contour, then the
|
||||
// middle.
|
||||
TEST_CASE("Inner/Outer/Inner prints the hole of a narrow tube wall first and the middle last", "[Perimeters]")
|
||||
{
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
CAPTURE(wall_generator);
|
||||
|
||||
DynamicPrintConfig config = tube_config(wall_generator, 3);
|
||||
config.set_deserialize_strict("wall_sequence", "inner-outer-inner wall");
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, config, 1.5);
|
||||
const std::vector<std::vector<TubeLoop>> layers = tube_loops(print, 1.5);
|
||||
REQUIRE(layers.size() == 10);
|
||||
|
||||
// Classic's gap fill is not a wall loop, and goes after the walls.
|
||||
const std::string expected = std::string(wall_generator) == "arachne" ? "h0 c0 m1" : "h0 c0";
|
||||
for (size_t i = 1; i < layers.size(); ++ i) {
|
||||
CAPTURE(i);
|
||||
CHECK(wall_order(layers[i]) == expected);
|
||||
}
|
||||
}
|
||||
|
||||
// The contour's walls run in the wall direction and the hole's against it, except that the walls of a thin wall
|
||||
// hole run with the contour, as does the inner wall Arachne shares between both sides of a 1.5mm tube wall.
|
||||
TEST_CASE("Tube walls run in the wall direction and hole walls against it", "[Perimeters]")
|
||||
{
|
||||
const double wall = GENERATE(1.0, 1.5, 2.0, 3.0);
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
const std::string wall_direction = GENERATE("ccw", "cw");
|
||||
CAPTURE(wall, wall_generator, wall_direction);
|
||||
|
||||
DynamicPrintConfig config = tube_config(wall_generator, 3);
|
||||
config.set_deserialize_strict("wall_direction", wall_direction);
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, config, wall);
|
||||
const std::vector<std::vector<TubeLoop>> layers = tube_loops(print, wall);
|
||||
REQUIRE(layers.size() == 10);
|
||||
|
||||
const bool thin_wall_hole = wall == 1.;
|
||||
for (size_t i = 0; i < layers.size(); ++ i) {
|
||||
CAPTURE(i);
|
||||
REQUIRE(std::any_of(layers[i].begin(), layers[i].end(), [](const TubeLoop &loop) { return loop.side == TubeSide::Contour; }));
|
||||
REQUIRE(std::any_of(layers[i].begin(), layers[i].end(), [](const TubeLoop &loop) { return loop.side == TubeSide::Hole; }));
|
||||
for (const TubeLoop &loop : layers[i]) {
|
||||
CAPTURE(int(loop.side), loop.inset);
|
||||
CHECK(loop.ccw == (runs_with_contour(loop, thin_wall_hole) == (wall_direction == "ccw")));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Reverse on even with no threshold reverses every wall of every other layer, or only the inner walls when it is
|
||||
// restricted to them, and leaves the order of the walls alone.
|
||||
TEST_CASE("Reverse on even reverses the tube walls of every other layer", "[Perimeters]")
|
||||
{
|
||||
const double wall = GENERATE(1.0, 1.5, 3.0);
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
const bool reverse_internal_only = GENERATE(false, true);
|
||||
CAPTURE(wall, wall_generator, reverse_internal_only);
|
||||
|
||||
auto slice = [&](bool overhang_reverse) {
|
||||
DynamicPrintConfig config = tube_config(wall_generator, 3);
|
||||
config.set_deserialize_strict({
|
||||
{ "overhang_reverse", overhang_reverse },
|
||||
{ "overhang_reverse_internal_only", reverse_internal_only },
|
||||
});
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, config, wall);
|
||||
return tube_loops(print, wall);
|
||||
};
|
||||
const std::vector<std::vector<TubeLoop>> plain = slice(false);
|
||||
const std::vector<std::vector<TubeLoop>> reversed = slice(true);
|
||||
REQUIRE(plain.size() == 10);
|
||||
REQUIRE(reversed.size() == plain.size());
|
||||
|
||||
for (size_t i = 0; i < plain.size(); ++ i) {
|
||||
CAPTURE(i);
|
||||
REQUIRE(reversed[i].size() == plain[i].size());
|
||||
for (size_t j = 0; j < plain[i].size(); ++ j) {
|
||||
CAPTURE(j);
|
||||
CHECK(reversed[i][j].side == plain[i][j].side);
|
||||
CHECK(reversed[i][j].inset == plain[i][j].inset);
|
||||
const bool flips = i % 2 == 1 && (! reverse_internal_only || plain[i][j].inset > 0);
|
||||
CHECK(reversed[i][j].ccw == (plain[i][j].ccw != flips));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
DynamicPrintConfig brim_tube_config(const char *wall_generator, const std::string &wall_sequence, const char *brim_type, double brim_width)
|
||||
{
|
||||
DynamicPrintConfig config = tube_config(wall_generator, 3);
|
||||
config.set_deserialize_strict({
|
||||
{ "wall_sequence", wall_sequence },
|
||||
{ "brim_type", brim_type },
|
||||
{ "brim_width", brim_width },
|
||||
});
|
||||
return config;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// A brim against the outer walls makes the first layer print them first, whatever the wall sequence, so the brim runs
|
||||
// straight on into the outer wall: each side of the tube wall outside in, and the contour before a thin wall hole.
|
||||
// Brims that may leave the outer walls bare keep the wall sequence, and so do the layers above.
|
||||
TEST_CASE("A brim against the outer walls makes the first layer print them first", "[Perimeters]")
|
||||
{
|
||||
struct Brim {
|
||||
const char *type;
|
||||
double width;
|
||||
bool outer_walls_first;
|
||||
};
|
||||
const Brim brim = GENERATE(values<Brim>({
|
||||
{ "no_brim", 5., false }, { "inner_only", 5., false }, { "auto_brim", 5., false }, { "outer_only", 0., false },
|
||||
{ "outer_only", 5., true }, { "outer_and_inner", 5., true }, { "leading_edge_only", 5., true } }));
|
||||
const double wall = GENERATE(1.0, 3.0);
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
const std::string wall_sequence = GENERATE("inner wall/outer wall", "inner-outer-inner wall");
|
||||
CAPTURE(brim.type, brim.width, wall, wall_generator, wall_sequence);
|
||||
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, brim_tube_config(wall_generator, wall_sequence, brim.type, brim.width), wall);
|
||||
const std::vector<std::vector<TubeLoop>> layers = tube_loops(print, wall);
|
||||
REQUIRE(layers.size() == 10);
|
||||
|
||||
// The thin wall hole has its outer wall a side, the 3mm tube wall three walls a side.
|
||||
const size_t walls = wall == 1. ? 1 : 3;
|
||||
for (const size_t i : { size_t(0), size_t(1) }) {
|
||||
const bool outer_walls_first = brim.outer_walls_first && i == 0;
|
||||
for (const TubeSide side : { TubeSide::Contour, TubeSide::Hole }) {
|
||||
const bool contour_side = side == TubeSide::Contour;
|
||||
CAPTURE(i, contour_side);
|
||||
const std::vector<int> insets = side_insets(layers[i], side);
|
||||
REQUIRE(insets.size() == walls);
|
||||
CHECK(insets == wall_sequence_insets(outer_walls_first ? "outer wall/inner wall" : wall_sequence, i == 0, int(walls) - 1));
|
||||
}
|
||||
if (wall == 1.)
|
||||
CHECK(layers[i].front().side == (outer_walls_first ? TubeSide::Contour : TubeSide::Hole));
|
||||
}
|
||||
}
|
||||
|
||||
// Changing the brim of a sliced print regenerates the walls when the first layer's wall order changes with it, so
|
||||
// the print gets the walls a slice from scratch with the new brim gets.
|
||||
TEST_CASE("Changing the brim updates the wall order of the first layer", "[Perimeters]")
|
||||
{
|
||||
struct BrimChange {
|
||||
const char *from_type;
|
||||
double from_width;
|
||||
const char *to_type;
|
||||
double to_width;
|
||||
};
|
||||
const BrimChange change = GENERATE(values<BrimChange>({
|
||||
{ "outer_only", 0., "outer_only", 5. }, { "outer_only", 5., "outer_only", 0. },
|
||||
{ "no_brim", 5., "outer_and_inner", 5. }, { "outer_and_inner", 5., "inner_only", 5. } }));
|
||||
const char *wall_generator = GENERATE("classic", "arachne");
|
||||
CAPTURE(change.from_type, change.from_width, change.to_type, change.to_width, wall_generator);
|
||||
|
||||
const std::string wall_sequence = "inner wall/outer wall";
|
||||
Print print;
|
||||
Model model;
|
||||
round_tube(print, model, brim_tube_config(wall_generator, wall_sequence, change.from_type, change.from_width), 3.);
|
||||
const std::string before = wall_order(tube_loops(print, 3.).front());
|
||||
print.apply(model, brim_tube_config(wall_generator, wall_sequence, change.to_type, change.to_width));
|
||||
print.process();
|
||||
const std::string after = wall_order(tube_loops(print, 3.).front());
|
||||
|
||||
Print fresh_print;
|
||||
Model fresh_model;
|
||||
round_tube(fresh_print, fresh_model, brim_tube_config(wall_generator, wall_sequence, change.to_type, change.to_width), 3.);
|
||||
const std::string fresh = wall_order(tube_loops(fresh_print, 3.).front());
|
||||
|
||||
// The change does turn the first layer around.
|
||||
REQUIRE(before != fresh);
|
||||
CHECK(after == fresh);
|
||||
}
|
||||
@@ -735,65 +735,6 @@ TEST_CASE("Custom G-code placeholders are substituted", "[Print]")
|
||||
CHECK(per_layer.find(";Layer:399 ") != std::string::npos);
|
||||
}
|
||||
|
||||
// The final print statistics are known only after the whole G-code is generated, yet every custom G-code,
|
||||
// the file header included, gets the same values as filename_format.
|
||||
TEST_CASE("Print statistics in custom G-code match the final print statistics", "[Print][Regression]")
|
||||
{
|
||||
const std::string gcode_key = GENERATE(as<std::string>{}, "file_start_gcode", "machine_start_gcode", "machine_end_gcode");
|
||||
// Bambu printers use another tag table and G-code layout.
|
||||
const bool is_bbl = GENERATE(false, true);
|
||||
CAPTURE(gcode_key, is_bbl);
|
||||
|
||||
const std::vector<std::string> number_keys = { "total_weight", "used_filament", "total_cost", "total_wipe_tower_cost",
|
||||
"total_wipe_tower_filament" };
|
||||
const std::vector<std::string> time_keys = { "print_time", "normal_print_time", "silent_print_time" };
|
||||
std::string templ;
|
||||
for (const std::vector<std::string> *keys : { &number_keys, &time_keys })
|
||||
for (const std::string &key : *keys)
|
||||
templ += "; stat " + key + "={" + key + "}\n";
|
||||
|
||||
DynamicPrintConfig config = DynamicPrintConfig::full_print_config();
|
||||
config.set_deserialize_strict({
|
||||
{ gcode_key, templ },
|
||||
{ "filament_density", "1.25" },
|
||||
{ "filament_cost", "20" },
|
||||
{ "time_cost", "2" },
|
||||
});
|
||||
Print print;
|
||||
Model model;
|
||||
init_print({ cube(20) }, print, model, config);
|
||||
print.is_BBL_printer() = is_bbl;
|
||||
|
||||
std::string gcode;
|
||||
REQUIRE_NOTHROW(gcode = Slic3r::Test::gcode(print));
|
||||
|
||||
// Match whole lines only: the config block repeats the template on a single line, and Bambu printers
|
||||
// write that block before the start G-code.
|
||||
const std::string lines = "\n" + gcode;
|
||||
const auto value_of = [&lines](const std::string &key) {
|
||||
const std::string prefix = "\n; stat " + key + "=";
|
||||
const size_t start = lines.find(prefix);
|
||||
REQUIRE(start != std::string::npos);
|
||||
const size_t begin = start + prefix.size();
|
||||
return lines.substr(begin, lines.find('\n', begin) - begin);
|
||||
};
|
||||
// The same statistics filename_format is expanded with.
|
||||
DynamicConfig stats = print.print_statistics().config();
|
||||
// A 20mm cube with filament_density 1.25 weighs something, unlike the running extruded_weight_total in the header.
|
||||
CHECK(stats.opt_float("total_weight") > 0.);
|
||||
for (const std::string &key : number_keys) {
|
||||
CAPTURE(key);
|
||||
const std::string value = value_of(key);
|
||||
REQUIRE(value.find('@') == std::string::npos);
|
||||
// Written with two decimals.
|
||||
CHECK_THAT(std::stod(value), Catch::Matchers::WithinAbs(stats.opt_float(key), 0.006));
|
||||
}
|
||||
for (const std::string &key : time_keys) {
|
||||
CAPTURE(key);
|
||||
CHECK(value_of(key) == stats.opt_string(key));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("export_gcode writes G-code without a result pointer", "[Print][export_gcode]")
|
||||
{
|
||||
Print print;
|
||||
|
||||
@@ -37,6 +37,7 @@ add_executable(${_TEST_NAME}_tests
|
||||
test_fill_plane_path.cpp
|
||||
test_fill_tpms_adaptive.cpp
|
||||
test_geometry.cpp
|
||||
test_chromastack.cpp
|
||||
test_imex_arrange.cpp
|
||||
test_imex_helpers.cpp
|
||||
test_imex_zones.cpp
|
||||
|
||||
@@ -0,0 +1,379 @@
|
||||
#include <catch2/catch_approx.hpp>
|
||||
#include <catch2/catch_test_macros.hpp>
|
||||
#include <catch2/matchers/catch_matchers_floating_point.hpp>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
#include "libslic3r/Color.hpp"
|
||||
#include "libslic3r/ChromaStack.hpp"
|
||||
#include "libslic3r/PNGReadWrite.hpp"
|
||||
|
||||
using namespace Slic3r;
|
||||
using Catch::Matchers::WithinAbs;
|
||||
using Catch::Matchers::WithinRel;
|
||||
|
||||
namespace {
|
||||
|
||||
ChromaFilament filament(int index, const ColorRGB &color, float td_mm)
|
||||
{
|
||||
ChromaFilament f;
|
||||
f.filament = index;
|
||||
f.color = color;
|
||||
f.td_mm = td_mm;
|
||||
return f;
|
||||
}
|
||||
|
||||
ChromaBand band(const ChromaFilament &f, int layers)
|
||||
{
|
||||
ChromaBand b;
|
||||
b.filament = f;
|
||||
b.layers = layers;
|
||||
return b;
|
||||
}
|
||||
|
||||
// An opaque filament (TD 1 hides what is under it within 0.1 mm) and a translucent one (TD 8 needs
|
||||
// most of a millimetre), which is the whole range the model has to behave sensibly over.
|
||||
const ChromaFilament WHITE_OPAQUE = filament(0, ColorRGB(1.f, 1.f, 1.f), 1.f);
|
||||
const ChromaFilament BLACK_OPAQUE = filament(1, ColorRGB(0.f, 0.f, 0.f), 1.f);
|
||||
const ChromaFilament BLACK_TRANSLUCENT = filament(2, ColorRGB(0.f, 0.f, 0.f), 8.f);
|
||||
|
||||
float luminance(const ColorRGB &c) { return 0.2126f * c.r() + 0.7152f * c.g() + 0.0722f * c.b(); }
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST_CASE("A stack's palette has one entry per printed layer", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.08f;
|
||||
stack.base_layers = 4;
|
||||
stack.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 10) };
|
||||
|
||||
// The base is backing under the picture, not part of a band: the bands are the 12 layers the
|
||||
// picture is built from, and the stack is those on top of the 4 the model already has.
|
||||
REQUIRE(stack.relief_layers() == 12);
|
||||
REQUIRE(stack.total_layers() == 16);
|
||||
REQUIRE_THAT(stack.depth_mm(), WithinAbs(12 * 0.08f, 1e-6f));
|
||||
|
||||
const std::vector<ColorRGB> palette = chroma_palette(stack);
|
||||
REQUIRE(palette.size() == 17);
|
||||
// Index 0 is the base's own colour, so a column one layer tall is exactly its filament - whatever
|
||||
// that filament's transmission distance.
|
||||
REQUIRE(palette[0] == palette[1]);
|
||||
REQUIRE_THAT(luminance(palette[1]), WithinAbs(1.f, 1e-3f));
|
||||
}
|
||||
|
||||
TEST_CASE("A run of one filament gives the same palette however it is split into bands", "[ChromaStack]")
|
||||
{
|
||||
// The property that justifies compositing layer by layer at all: transmittance multiplies, so
|
||||
// cutting a run in two must not change the colours. A model without it would make the palette
|
||||
// depend on how the stack was typed in.
|
||||
ChromaStack one;
|
||||
one.layer_height_mm = 0.1f;
|
||||
one.base_layers = 0;
|
||||
one.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 8) };
|
||||
|
||||
ChromaStack split = one;
|
||||
split.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 3), band(BLACK_TRANSLUCENT, 5) };
|
||||
|
||||
const std::vector<ColorRGB> a = chroma_palette(one);
|
||||
const std::vector<ColorRGB> b = chroma_palette(split);
|
||||
REQUIRE(a.size() == b.size());
|
||||
for (size_t i = 0; i < a.size(); ++i)
|
||||
REQUIRE_THAT(luminance(a[i]), WithinAbs(luminance(b[i]), 1e-5f));
|
||||
}
|
||||
|
||||
TEST_CASE("A translucent filament darkens gradually and an opaque one at once", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack translucent;
|
||||
translucent.layer_height_mm = 0.08f;
|
||||
translucent.base_layers = 0;
|
||||
translucent.bands = { band(WHITE_OPAQUE, 1), band(BLACK_TRANSLUCENT, 12) };
|
||||
const std::vector<ColorRGB> slow = chroma_palette(translucent);
|
||||
|
||||
// Monotonically darker, and still short of the filament's own black after a single layer: that
|
||||
// gradient is what a ChromaStack stack prints its midtones with.
|
||||
for (size_t i = 2; i < slow.size(); ++i)
|
||||
REQUIRE(luminance(slow[i]) < luminance(slow[i - 1]));
|
||||
REQUIRE(luminance(slow[2]) > 0.5f);
|
||||
// Twelve layers of a TD 8 filament pass under 3% of the light, which is the dark end of the ramp
|
||||
// rather than true black - and that is the honest prediction, not a rounding artifact.
|
||||
REQUIRE(luminance(slow.back()) < 0.25f);
|
||||
|
||||
ChromaStack opaque;
|
||||
opaque.layer_height_mm = 0.08f;
|
||||
opaque.base_layers = 0;
|
||||
opaque.bands = { band(WHITE_OPAQUE, 1), band(BLACK_OPAQUE, 12) };
|
||||
const std::vector<ColorRGB> fast = chroma_palette(opaque);
|
||||
// TD 1 is opaque within about 0.1 mm, so two layers of it leave little of the white showing.
|
||||
REQUIRE(luminance(fast[3]) < 0.2f);
|
||||
}
|
||||
|
||||
TEST_CASE("Solving a picture of the palette's own colors reproduces it exactly", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.08f;
|
||||
stack.base_layers = 2;
|
||||
stack.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 8) };
|
||||
|
||||
const std::vector<ColorRGB> palette = chroma_palette(stack);
|
||||
const int relief = stack.relief_layers();
|
||||
|
||||
// One pixel per reachable height, in order.
|
||||
std::vector<uint8_t> rgb;
|
||||
for (int i = 0; i <= relief; ++i) {
|
||||
const ColorRGB &c = palette[size_t(stack.base_layers + i)];
|
||||
rgb.push_back(uint8_t(std::lround(c.r() * 255.f)));
|
||||
rgb.push_back(uint8_t(std::lround(c.g() * 255.f)));
|
||||
rgb.push_back(uint8_t(std::lround(c.b() * 255.f)));
|
||||
}
|
||||
|
||||
const ChromaSolve solve = chroma_solve(rgb.data(), relief + 1, 1, stack);
|
||||
REQUIRE_FALSE(solve.empty());
|
||||
REQUIRE(solve.width == relief + 1);
|
||||
REQUIRE(solve.levels.size() == size_t(relief + 1));
|
||||
// Every pixel comes back as the colour it was generated from, and the error is rounding only.
|
||||
//
|
||||
// The colour rather than the height: the bottom band prints in the same filament as the base, so
|
||||
// its first layers show exactly the colour the base already showed, and any of those heights is a
|
||||
// correct answer for that pixel. Asserting the height would be asserting which of several equally
|
||||
// right answers the search happens to reach first.
|
||||
for (int i = 0; i <= relief; ++i) {
|
||||
const int chosen = int(solve.levels[size_t(i)]);
|
||||
REQUIRE(chosen >= stack.base_layers);
|
||||
REQUIRE(chosen <= stack.total_layers());
|
||||
const ColorRGB &got = palette[size_t(chosen)];
|
||||
const ColorRGB &want = palette[size_t(stack.base_layers + i)];
|
||||
REQUIRE_THAT(got.r(), WithinAbs(want.r(), 2.f / 255.f));
|
||||
REQUIRE_THAT(got.g(), WithinAbs(want.g(), 2.f / 255.f));
|
||||
REQUIRE_THAT(got.b(), WithinAbs(want.b(), 2.f / 255.f));
|
||||
}
|
||||
// Only 8-bit rounding of the palette separates the two, which near black is still under one dE.
|
||||
REQUIRE(solve.max_delta_e < 2.);
|
||||
|
||||
// The height map's ends are the base and the top of the stack, which is what ties a grey level to
|
||||
// a printed layer.
|
||||
REQUIRE(solve.grey.front() == 0);
|
||||
REQUIRE(solve.grey.back() == 255);
|
||||
}
|
||||
|
||||
TEST_CASE("A picture the filaments cannot reach is reported as a poor match", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.08f;
|
||||
stack.base_layers = 2;
|
||||
stack.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 8) };
|
||||
|
||||
// Saturated red against a stack of white and black: no height can produce it, and the panel's
|
||||
// warning depends on the solve saying so rather than silently picking a grey.
|
||||
const std::vector<uint8_t> red{ 255, 0, 0 };
|
||||
const ChromaSolve solve = chroma_solve(red.data(), 1, 1, stack);
|
||||
REQUIRE_FALSE(solve.empty());
|
||||
REQUIRE(solve.mean_delta_e > 15.);
|
||||
}
|
||||
|
||||
TEST_CASE("Dithering keeps every pixel in the stack's range", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.08f;
|
||||
stack.base_layers = 2;
|
||||
stack.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 8) };
|
||||
stack.dither = true;
|
||||
|
||||
// A flat mid-grey: the error diffusion has to spread it over neighbouring heights without ever
|
||||
// leaving the stack, which is what a clamped palette index would quietly get wrong.
|
||||
std::vector<uint8_t> grey(size_t(16 * 16) * 3, 128);
|
||||
const ChromaSolve solve = chroma_solve(grey.data(), 16, 16, stack);
|
||||
REQUIRE_FALSE(solve.empty());
|
||||
REQUIRE(solve.levels.size() == size_t(16 * 16));
|
||||
const auto [lo, hi] = std::minmax_element(solve.levels.begin(), solve.levels.end());
|
||||
REQUIRE(int(*lo) >= stack.base_layers);
|
||||
REQUIRE(int(*hi) <= stack.total_layers());
|
||||
}
|
||||
|
||||
TEST_CASE("The solved height map is an 8-bit grayscale PNG of the picture's size", "[ChromaStack]")
|
||||
{
|
||||
// The displacement pipeline reads one thing from a layer: an 8-bit grayscale PNG. A solve that
|
||||
// produced anything else would leave the relief silently flat.
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.08f;
|
||||
stack.base_layers = 2;
|
||||
stack.bands = { band(WHITE_OPAQUE, 2), band(BLACK_TRANSLUCENT, 6) };
|
||||
|
||||
std::vector<uint8_t> picture(size_t(8 * 4) * 3);
|
||||
for (size_t i = 0; i < picture.size(); ++i)
|
||||
picture[i] = uint8_t(i % 256);
|
||||
|
||||
const ChromaSolve solve = chroma_solve(picture.data(), 8, 4, stack);
|
||||
const std::vector<unsigned char> png = chroma_encode_height_png(solve);
|
||||
REQUIRE_FALSE(png.empty());
|
||||
|
||||
const png::ReadBuf buf{ png.data(), png.size() };
|
||||
png::ImageGreyscale decoded;
|
||||
REQUIRE(png::is_png(buf));
|
||||
REQUIRE(png::decode_png(buf, decoded));
|
||||
REQUIRE(decoded.cols == 8);
|
||||
REQUIRE(decoded.rows == 4);
|
||||
REQUIRE(decoded.buf == solve.grey);
|
||||
}
|
||||
|
||||
TEST_CASE("Each band becomes a height range, and a repeated filament is not a swap", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.1f;
|
||||
stack.base_layers = 0;
|
||||
stack.bands = { band(WHITE_OPAQUE, 5), band(BLACK_OPAQUE, 3), band(BLACK_OPAQUE, 2) };
|
||||
|
||||
const std::vector<ChromaRange> ranges = chroma_ranges(stack, 0.);
|
||||
// Three bands, two filaments: the second and third merge, because nothing is swapped between them.
|
||||
REQUIRE(ranges.size() == 2);
|
||||
REQUIRE_THAT(ranges[0].z_min, WithinAbs(0., 1e-9));
|
||||
REQUIRE_THAT(ranges[0].z_max, WithinAbs(0.5, 1e-9));
|
||||
REQUIRE(ranges[0].filament == WHITE_OPAQUE.filament);
|
||||
REQUIRE_THAT(ranges[1].z_min, WithinAbs(0.5, 1e-9));
|
||||
REQUIRE_THAT(ranges[1].z_max, WithinAbs(1.0, 1e-9));
|
||||
REQUIRE(ranges[1].filament == BLACK_OPAQUE.filament);
|
||||
}
|
||||
|
||||
TEST_CASE("A default stack puts the lightest filament at the bottom", "[ChromaStack]")
|
||||
{
|
||||
// Light to dark is what gives the long tonal ramp; the order is the one thing a seeded stack has
|
||||
// to get right, since everything else is a layer count the user can drag.
|
||||
const std::vector<ChromaFilament> loaded{ BLACK_OPAQUE, WHITE_OPAQUE,
|
||||
filament(3, ColorRGB(0.5f, 0.5f, 0.5f), 4.f) };
|
||||
const ChromaStack stack = chroma_default_stack(loaded, 0.08f, 4, 24);
|
||||
|
||||
REQUIRE(stack.bands.size() == 3);
|
||||
REQUIRE(stack.bands.front().filament.filament == WHITE_OPAQUE.filament);
|
||||
REQUIRE(stack.bands.back().filament.filament == BLACK_OPAQUE.filament);
|
||||
REQUIRE(stack.base_layers == 4);
|
||||
// The base is printed in the bottom band, so the relief is what was asked for and the base sits
|
||||
// underneath it.
|
||||
REQUIRE(stack.total_layers() == 4 + 24);
|
||||
REQUIRE(stack.relief_layers() == 24);
|
||||
REQUIRE_THAT(stack.layer_height_mm, WithinRel(0.08f));
|
||||
}
|
||||
|
||||
TEST_CASE("An empty stack or picture solves to nothing", "[ChromaStack]")
|
||||
{
|
||||
ChromaStack empty;
|
||||
REQUIRE(chroma_palette(empty).empty());
|
||||
REQUIRE(chroma_ranges(empty, 0.).empty());
|
||||
|
||||
// A base with nothing on it: there is no picture to solve, and no filament to print the base in.
|
||||
ChromaStack base_only;
|
||||
base_only.layer_height_mm = 0.08f;
|
||||
base_only.base_layers = 4;
|
||||
REQUIRE(base_only.relief_layers() == 0);
|
||||
REQUIRE(chroma_palette(base_only).empty());
|
||||
const std::vector<uint8_t> pixel{ 128, 128, 128 };
|
||||
REQUIRE(chroma_solve(pixel.data(), 1, 1, base_only).empty());
|
||||
|
||||
ChromaStack usable;
|
||||
usable.layer_height_mm = 0.08f;
|
||||
usable.base_layers = 2;
|
||||
usable.bands = { band(WHITE_OPAQUE, 2), band(BLACK_OPAQUE, 4) };
|
||||
REQUIRE(chroma_solve(nullptr, 4, 4, usable).empty());
|
||||
}
|
||||
|
||||
TEST_CASE("The base extends the bottom band's range down to the first layer", "[ChromaStack]")
|
||||
{
|
||||
// The base is not a swap of its own: it prints in whatever is loaded at the start, which is the
|
||||
// bottom band's filament, so the first range has to reach the build plate.
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.1f;
|
||||
stack.base_layers = 20;
|
||||
stack.bands = { band(WHITE_OPAQUE, 5), band(BLACK_OPAQUE, 5) };
|
||||
|
||||
const std::vector<ChromaRange> ranges = chroma_ranges(stack, 0.);
|
||||
REQUIRE(ranges.size() == 2);
|
||||
REQUIRE_THAT(ranges[0].z_min, WithinAbs(0., 1e-9));
|
||||
REQUIRE_THAT(ranges[0].z_max, WithinAbs(2.5, 1e-9)); // 20 base + 5 band layers at 0.1 mm
|
||||
REQUIRE_THAT(ranges[1].z_min, WithinAbs(2.5, 1e-9));
|
||||
REQUIRE_THAT(ranges[1].z_max, WithinAbs(3.0, 1e-9));
|
||||
REQUIRE(ranges.back().z_max == Catch::Approx(double(stack.total_layers()) * double(stack.layer_height_mm)));
|
||||
}
|
||||
|
||||
TEST_CASE("A surface's color follows the printed layer it sits at", "[ChromaStack]")
|
||||
{
|
||||
// What the preview colours by: a swap happens at one print Z, so the layer a surface sits in is
|
||||
// what decides its colour, whatever the height map says.
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.1f;
|
||||
stack.base_layers = 2;
|
||||
stack.bands = { band(WHITE_OPAQUE, 3), band(BLACK_OPAQUE, 5) };
|
||||
|
||||
REQUIRE(chroma_level_at(stack, 0.05) == 1); // inside the first layer
|
||||
REQUIRE(chroma_level_at(stack, 0.10) == 1); // exactly its top, which that layer printed
|
||||
REQUIRE(chroma_level_at(stack, 0.15) == 2);
|
||||
REQUIRE(chroma_level_at(stack, 0.50) == 5); // the top of the base plus the white band
|
||||
// Clamped at both ends: below the plate and above the stack there is nothing else to show.
|
||||
REQUIRE(chroma_level_at(stack, -1.) == 1);
|
||||
REQUIRE(chroma_level_at(stack, 99.) == stack.total_layers());
|
||||
}
|
||||
|
||||
TEST_CASE("How fast a filament covers is its TD against the layer height", "[ChromaStack]")
|
||||
{
|
||||
// The number that decides whether a band is a gradient or a step, and the one the panel reports:
|
||||
// a filament hides what is under it at about a tenth of its TD, so how many layers that is
|
||||
// depends entirely on how thick they are.
|
||||
REQUIRE_THAT(chroma_layers_to_opaque(4.f, 0.2f), WithinRel(2.f, 1e-4f));
|
||||
REQUIRE_THAT(chroma_layers_to_opaque(4.f, 0.08f), WithinRel(5.f, 1e-4f));
|
||||
REQUIRE_THAT(chroma_layers_to_opaque(8.f, 0.08f), WithinRel(10.f, 1e-4f));
|
||||
// An opaque filament at a coarse layer height covers within one layer, which is where a stack
|
||||
// stops having any colours between its filaments at all.
|
||||
REQUIRE(chroma_layers_to_opaque(1.f, 0.2f) < 1.f);
|
||||
REQUIRE_THAT(chroma_layers_to_opaque(4.f, 0.f), WithinAbs(0.f, 1e-6f));
|
||||
}
|
||||
|
||||
TEST_CASE("A finer layer height buys colors between the filaments", "[ChromaStack]")
|
||||
{
|
||||
// The whole of the user-visible problem in one assertion: the same stack, the same filaments, two
|
||||
// layer heights. The coarse one steps from white to black in two layers; the fine one fades.
|
||||
const auto distinct = [](float layer_height) {
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = layer_height;
|
||||
stack.base_layers = 0;
|
||||
stack.bands = { band(WHITE_OPAQUE, 1), band(filament(5, ColorRGB(0.f, 0.f, 0.f), 8.f), 10) };
|
||||
const std::vector<ColorRGB> palette = chroma_palette(stack);
|
||||
int n = 0;
|
||||
for (size_t i = 1; i < palette.size(); ++i)
|
||||
if (std::abs(luminance(palette[i]) - luminance(palette[i - 1])) > 0.02f)
|
||||
++n;
|
||||
return n;
|
||||
};
|
||||
REQUIRE(distinct(0.08f) > distinct(0.3f));
|
||||
}
|
||||
|
||||
TEST_CASE("Layers past a filament's covering depth add no color", "[ChromaStack]")
|
||||
{
|
||||
// The band is twice as long as the filament needs to hide what is under it, so half of it shows a
|
||||
// colour the layer below already showed. That is invisible in the stack and obvious here.
|
||||
ChromaStack stack;
|
||||
stack.layer_height_mm = 0.08f;
|
||||
stack.base_layers = 0;
|
||||
stack.bands = { band(WHITE_OPAQUE, 1), band(filament(5, ColorRGB(0.f, 0.f, 0.f), 4.f), 10) };
|
||||
|
||||
// Trimming keeps every layer that still changes the colour and drops the rest, so the stack gets
|
||||
// shorter and loses none of its colours.
|
||||
const int distinct = chroma_distinct_levels(stack);
|
||||
const int before = stack.relief_layers();
|
||||
chroma_trim_bands(stack);
|
||||
REQUIRE(stack.relief_layers() <= before);
|
||||
REQUIRE(chroma_distinct_levels(stack) == distinct);
|
||||
// The white band is a single layer and has nothing to give up.
|
||||
REQUIRE(stack.bands.front().layers == 1);
|
||||
|
||||
// A light band over a dark one is the case where layers really are wasted: it saturates within a
|
||||
// few layers, and the rest of a long band shows what the layer below already showed.
|
||||
ChromaStack light_over_dark;
|
||||
light_over_dark.layer_height_mm = 0.08f;
|
||||
light_over_dark.base_layers = 0;
|
||||
light_over_dark.bands = { band(filament(5, ColorRGB(0.f, 0.f, 0.f), 4.f), 1), band(WHITE_OPAQUE, 14) };
|
||||
const int kept = chroma_distinct_levels(light_over_dark);
|
||||
chroma_trim_bands(light_over_dark);
|
||||
REQUIRE(light_over_dark.bands.back().layers < 14);
|
||||
REQUIRE(chroma_distinct_levels(light_over_dark) == kept);
|
||||
}
|
||||
@@ -985,37 +985,6 @@ TEST_CASE("A user filament synced to the cloud and back keeps its values and uns
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("A project filament storing one value for a per-variant key applies it to every variant", "[Preset][Bundle][Regression]")
|
||||
{
|
||||
PresetCollection filaments(Preset::TYPE_FILAMENT, Preset::filament_options(),
|
||||
static_cast<const PrintRegionConfig &>(FullPrintConfig::defaults()));
|
||||
Preset &parent = add_inmemory_preset(filaments, "Parent Filament");
|
||||
parent.config.set_key_value("filament_extruder_variant", new ConfigOptionStrings({"Direct Drive Standard", "Direct Drive High Flow"}));
|
||||
parent.config.set_key_value("adaptive_pressure_advance_model", new ConfigOptionStrings({"parent standard", "parent high flow"}));
|
||||
parent.config.set_deserialize_strict("pressure_advance", "0.02,0.03");
|
||||
parent.is_system = true;
|
||||
|
||||
// A filament saved before these keys became per-variant lists both variants but stores each key once.
|
||||
const std::string model = "0.025,15.6,5000";
|
||||
DynamicPrintConfig config;
|
||||
config.set_key_value(BBL_JSON_KEY_INHERITS, new ConfigOptionString("Parent Filament"));
|
||||
config.set_key_value("filament_extruder_variant", new ConfigOptionStrings({"Direct Drive Standard", "Direct Drive High Flow"}));
|
||||
config.set_key_value("adaptive_pressure_advance_model", new ConfigOptionStrings({model}));
|
||||
config.set_deserialize_strict("pressure_advance", "0.016");
|
||||
auto embedded = std::make_unique<Preset>(Preset::TYPE_FILAMENT, "Project Filament", false);
|
||||
embedded->config = std::move(config);
|
||||
embedded->is_project_embedded = true;
|
||||
|
||||
std::vector<Preset *> project_presets{embedded.get()};
|
||||
PresetsConfigSubstitutions substitutions;
|
||||
filaments.load_project_embedded_presets(project_presets, PRESET_FILAMENT_NAME, substitutions, ForwardCompatibilitySubstitutionRule::Disable);
|
||||
|
||||
const Preset *loaded = filaments.find_preset("Project Filament");
|
||||
REQUIRE(loaded != nullptr);
|
||||
CHECK(loaded->config.option<ConfigOptionStrings>("adaptive_pressure_advance_model")->values == std::vector<std::string>{model, model});
|
||||
check_double_vector(loaded->config.option<ConfigOptionFloats>("pressure_advance")->values, {0.016, 0.016});
|
||||
}
|
||||
|
||||
TEST_CASE("Repeated loads of a user preset directory produce the same presets", "[Preset][Bundle]")
|
||||
{
|
||||
ScopedTemporaryDir temp_dir;
|
||||
|
||||
@@ -30,7 +30,6 @@ add_executable(${_TEST_NAME}_tests
|
||||
test_plugin_capabilities_in_use.cpp
|
||||
test_plugin_status.cpp
|
||||
test_printer_agent.cpp
|
||||
test_qidi_printer_agent.cpp
|
||||
test_plugin_install.cpp
|
||||
test_plugin_lifecycle.cpp
|
||||
test_plugin_resource_texture.cpp
|
||||
|
||||
@@ -1,30 +1,18 @@
|
||||
#include <catch2/catch_all.hpp>
|
||||
|
||||
#include <functional>
|
||||
#include <slic3r/Utils/BBLPrinterAgent.hpp>
|
||||
#include <slic3r/Utils/IPrinterAgent.hpp>
|
||||
#include <slic3r/Utils/MoonrakerPrinterAgent.hpp>
|
||||
#include <memory>
|
||||
#include <slic3r/Utils/NetworkAgentFactory.hpp>
|
||||
|
||||
#include <catch2/catch_test_macros.hpp>
|
||||
#include <pybind11/pytypes.h>
|
||||
#include <catch2/catch_message.hpp>
|
||||
#include "catch2/matchers/catch_matchers.hpp"
|
||||
#include "catch2/matchers/catch_matchers_floating_point.hpp"
|
||||
#include "python_test_support.hpp"
|
||||
|
||||
#include <pybind11/embed.h>
|
||||
#include <pybind11/pybind11.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <future>
|
||||
#include <slic3r/Utils/bambu_networking.hpp>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <pybind11/cast.h>
|
||||
#include <utility>
|
||||
|
||||
namespace Slic3r { class ICloudServiceAgent; }
|
||||
namespace Slic3r { class IPrinterAgent; }
|
||||
@@ -32,390 +20,12 @@ namespace Slic3r { class IPrinterAgent; }
|
||||
using namespace Slic3r;
|
||||
namespace py = pybind11;
|
||||
|
||||
namespace {
|
||||
|
||||
// Releases a promise on scope exit, so a throwing REQUIRE cannot leave a parked detached
|
||||
// thread (and any destructor that joins it) blocked forever.
|
||||
class ScopedPromiseRelease
|
||||
{
|
||||
public:
|
||||
explicit ScopedPromiseRelease(std::shared_ptr<std::promise<void>> p) : m_p(std::move(p)) {}
|
||||
~ScopedPromiseRelease()
|
||||
{
|
||||
if (m_p) {
|
||||
try {
|
||||
m_p->set_value();
|
||||
} catch (...) {
|
||||
// promise already satisfied
|
||||
}
|
||||
}
|
||||
}
|
||||
ScopedPromiseRelease(const ScopedPromiseRelease&) = delete;
|
||||
ScopedPromiseRelease& operator=(const ScopedPromiseRelease&) = delete;
|
||||
|
||||
private:
|
||||
std::shared_ptr<std::promise<void>> m_p;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
class MoonrakerParserProbe : public MoonrakerPrinterAgent
|
||||
{
|
||||
public:
|
||||
using MoonrakerPrinterAgent::parse_nozzle_diameter;
|
||||
|
||||
explicit MoonrakerParserProbe(std::string log_dir) : MoonrakerPrinterAgent(std::move(log_dir)) {}
|
||||
};
|
||||
|
||||
TEST_CASE("Moonraker parses nozzle diameter from configfile settings", "[MoonrakerPrinterAgent]")
|
||||
{
|
||||
const auto response = nlohmann::json::parse(R"({
|
||||
"result": {
|
||||
"status": {
|
||||
"configfile": {
|
||||
"settings": {
|
||||
"extruder": {
|
||||
"nozzle_diameter": 0.6
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})");
|
||||
|
||||
CHECK_THAT(MoonrakerParserProbe::parse_nozzle_diameter(response), Catch::Matchers::WithinAbs(0.6f, 1e-4f));
|
||||
}
|
||||
|
||||
TEST_CASE("Moonraker parses nozzle diameter from raw config and tolerates missing data", "[MoonrakerPrinterAgent]")
|
||||
{
|
||||
const auto raw_config_response = nlohmann::json::parse(R"({
|
||||
"result": {
|
||||
"status": {
|
||||
"configfile": {
|
||||
"config": {
|
||||
"extruder": {
|
||||
"nozzle_diameter": "0.8"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
})");
|
||||
const auto missing_response = nlohmann::json::object();
|
||||
|
||||
CHECK_THAT(MoonrakerParserProbe::parse_nozzle_diameter(raw_config_response), Catch::Matchers::WithinAbs(0.8f, 1e-4f));
|
||||
CHECK_THAT(MoonrakerParserProbe::parse_nozzle_diameter(missing_response), Catch::Matchers::WithinAbs(0.0f, 1e-6f));
|
||||
}
|
||||
|
||||
// why: an agent without a Bambu-dialect translation must refuse these commands before any network or wx path.
|
||||
TEST_CASE("default AMS commands report not supported", "[MoonrakerPrinterAgent]")
|
||||
{
|
||||
MoonrakerPrinterAgent agent("");
|
||||
|
||||
CHECK(agent.command_ams_refresh_rfid("dev", 123, 1, 0, false) == ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED);
|
||||
CHECK(agent.command_ams_calibrate("dev", 1, 2, false) == ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED);
|
||||
CHECK(agent.command_ams_select_tray("dev", "123", 3, false) == ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED);
|
||||
}
|
||||
|
||||
TEST_CASE("Moonraker light name matching", "[MoonrakerPrinterAgent]")
|
||||
{
|
||||
CHECK(moonraker_is_light_name("caselight"));
|
||||
CHECK(moonraker_is_light_name("LED_STRIP"));
|
||||
CHECK_FALSE(moonraker_is_light_name("beeper"));
|
||||
CHECK(moonraker_is_light_name("FLASHLIGHT_SWITCH"));
|
||||
CHECK(moonraker_is_light_name("MODLELIGHT_SWITCH"));
|
||||
}
|
||||
|
||||
TEST_CASE("Moonraker webcam selection skips disabled webcams and prefers the first enabled one",
|
||||
"[MoonrakerPrinterAgent]")
|
||||
{
|
||||
const auto response = nlohmann::json::parse(R"({
|
||||
"result": { "webcams": [
|
||||
{ "name": "disabled", "enabled": false, "stream_url": "http://192.168.1.9:8080/stream" },
|
||||
{ "name": "enabled", "enabled": true, "stream_url": "http://192.168.1.9:8080/stream" }
|
||||
]}
|
||||
})");
|
||||
|
||||
MoonrakerWebcamSelection selection;
|
||||
REQUIRE(moonraker_parse_webcam_list(response, "http://192.168.1.9:7125", selection));
|
||||
CHECK(selection.name == "enabled");
|
||||
CHECK(selection.url == "http://192.168.1.9:8080/stream");
|
||||
CHECK(selection.mode == CameraStreamMode::http);
|
||||
CHECK(selection.error.empty());
|
||||
}
|
||||
|
||||
TEST_CASE("Moonraker webcam selection resolves relative URLs, maps rtsp, and rejects other schemes",
|
||||
"[MoonrakerPrinterAgent]")
|
||||
{
|
||||
const auto relative = nlohmann::json::parse(R"({
|
||||
"result": { "webcams": [ { "name": "cam", "snapshot_url": "/webcam/?action=snapshot" } ] }
|
||||
})");
|
||||
MoonrakerWebcamSelection rel;
|
||||
REQUIRE(moonraker_parse_webcam_list(relative, "http://192.168.1.9:7125", rel));
|
||||
// Relative URLs use the printer web root, without the Moonraker API port.
|
||||
CHECK(rel.url == "http://192.168.1.9/webcam/?action=snapshot");
|
||||
CHECK(rel.mode == CameraStreamMode::http_snapshot);
|
||||
|
||||
const auto rtsp = nlohmann::json::parse(R"({
|
||||
"result": { "webcams": [ { "name": "cam", "stream_url": "rtsp://192.168.1.9:554/live" } ] }
|
||||
})");
|
||||
MoonrakerWebcamSelection rt;
|
||||
REQUIRE(moonraker_parse_webcam_list(rtsp, "http://192.168.1.9:7125", rt));
|
||||
CHECK(rt.mode == CameraStreamMode::rtsp);
|
||||
|
||||
const auto unsupported = nlohmann::json::parse(R"({
|
||||
"result": { "webcams": [ { "name": "cam", "stream_url": "weird://host/x" } ] }
|
||||
})");
|
||||
MoonrakerWebcamSelection bad;
|
||||
CHECK_FALSE(moonraker_parse_webcam_list(unsupported, "http://192.168.1.9:7125", bad));
|
||||
CHECK(bad.error == "Unsupported webcam URL");
|
||||
}
|
||||
|
||||
TEST_CASE("Moonraker webcam selection reports no webcam and malformed structure", "[MoonrakerPrinterAgent]")
|
||||
{
|
||||
const auto empty = nlohmann::json::parse(R"({ "result": { "webcams": [] } })");
|
||||
MoonrakerWebcamSelection none;
|
||||
CHECK_FALSE(moonraker_parse_webcam_list(empty, "http://host:7125", none));
|
||||
CHECK(none.error == "No enabled webcam");
|
||||
|
||||
const auto disabled_only = nlohmann::json::parse(R"({
|
||||
"result": { "webcams": [ { "name": "disabled", "enabled": false, "stream_url": "http://host/stream" } ] }
|
||||
})");
|
||||
MoonrakerWebcamSelection off;
|
||||
CHECK_FALSE(moonraker_parse_webcam_list(disabled_only, "http://host:7125", off));
|
||||
|
||||
const auto malformed = nlohmann::json::parse(R"({ "result": { "nope": 1 } })");
|
||||
MoonrakerWebcamSelection shape;
|
||||
CHECK_FALSE(moonraker_parse_webcam_list(malformed, "http://host:7125", shape));
|
||||
CHECK(shape.error == "Unexpected JSON structure");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
// UNIT - handle_request's not-supported default.
|
||||
// The agent is the only thing that knows what it can translate, so an untranslated
|
||||
// command has to say so instead of returning success and letting the UI believe the
|
||||
// control worked. Guards the inverse too: the pushing namespace is genuinely
|
||||
// satisfied by the websocket status stream, and it re-fires from the keepalive timer
|
||||
// roughly once a second, so it must stay a success or it would raise a dialog on a
|
||||
// timer. Only branches that touch neither the network nor wx are exercised.
|
||||
// ===========================================================================
|
||||
TEST_CASE("Moonraker reports untranslated commands as not supported", "[MoonrakerPrinterAgent]")
|
||||
{
|
||||
MoonrakerPrinterAgent agent("");
|
||||
|
||||
CHECK(agent.send_message("dev", R"({"print":{"command":"ams_change_filament"}})", 0, 0) ==
|
||||
ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED);
|
||||
CHECK(agent.send_message("dev", R"({"system":{"command":"set_door_stat"}})", 0, 0) ==
|
||||
ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED);
|
||||
CHECK(agent.send_message("dev", R"({"xcam":{"command":"xcam_control_set"}})", 0, 0) ==
|
||||
ORCA_NETWORK_ERR_CMD_NOT_SUPPORTED);
|
||||
|
||||
CHECK(agent.send_message("dev", R"({"pushing":{"command":"pushall"}})", 0, 0) == BAMBU_NETWORK_SUCCESS);
|
||||
CHECK(agent.send_message("dev", R"({"pushing":{"command":"start"}})", 0, 0) == BAMBU_NETWORK_SUCCESS);
|
||||
|
||||
// why: malformed input is a different failure than an untranslated command, and the
|
||||
// default must not swallow it into a misleading not-supported verdict.
|
||||
CHECK(agent.send_message("dev", "{not json", 0, 0) == BAMBU_NETWORK_ERR_INVALID_RESULT);
|
||||
}
|
||||
|
||||
// why: IPrinterAgent::fetch_filament_info is the single virtual hook derived agents override.
|
||||
// Pull-mode overrides must be synchronous (the caller reads DevFilaSystem as soon as it
|
||||
// returns), but subscription overrides may be fire-and-forget: QidiPrinterAgent/Snapmaker
|
||||
// spawn a detached thread when asked for subscription updates. QidiPrinterAgent is `final`,
|
||||
// so this probes the subscription contract with a controllable double instead.
|
||||
TEST_CASE("a fire-and-forget subscription fetch is not waited on by the caller",
|
||||
"[MoonrakerPrinterAgent]")
|
||||
{
|
||||
class RecordingAgent : public Slic3r::MoonrakerPrinterAgent
|
||||
{
|
||||
public:
|
||||
explicit RecordingAgent(std::string log_dir) : MoonrakerPrinterAgent(std::move(log_dir)) {}
|
||||
|
||||
// Shared so the detached proxy fetch never touches `this`: a throwing REQUIRE
|
||||
// then cannot leave it dereferencing a destroyed agent.
|
||||
std::shared_ptr<std::atomic<bool>> invoked{std::make_shared<std::atomic<bool>>(false)};
|
||||
std::shared_ptr<std::promise<void>> release_gate{std::make_shared<std::promise<void>>()};
|
||||
std::shared_ptr<std::promise<void>> done_promise{std::make_shared<std::promise<void>>()};
|
||||
|
||||
bool fetch_filament_info(std::string /*dev_id*/, FilamentSyncMode sync_mode = FilamentSyncMode::pull) override
|
||||
{
|
||||
// Only the subscription path is allowed to be fire-and-forget.
|
||||
if (sync_mode != FilamentSyncMode::subscription)
|
||||
return true;
|
||||
|
||||
auto invoked_p = invoked;
|
||||
auto release_gate_p = release_gate;
|
||||
auto done_promise_p = done_promise;
|
||||
std::thread([invoked_p, release_gate_p, done_promise_p]() {
|
||||
invoked_p->store(true);
|
||||
// Block here until the test explicitly releases us, proving the caller
|
||||
// (fetch_filament_info) does not wait for this to run.
|
||||
release_gate_p->get_future().wait();
|
||||
done_promise_p->set_value();
|
||||
}).detach();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
auto agent = std::make_shared<RecordingAgent>(std::string{});
|
||||
auto done_future = agent->done_promise->get_future();
|
||||
ScopedPromiseRelease release_gate_guard{agent->release_gate};
|
||||
|
||||
bool immediate_result = agent->fetch_filament_info("test-dev", FilamentSyncMode::subscription);
|
||||
|
||||
// fetch_filament_info must return before its background work completes — prove
|
||||
// it by confirming the background call is still blocked on the gate right now.
|
||||
REQUIRE(immediate_result == true);
|
||||
REQUIRE(done_future.wait_for(std::chrono::milliseconds(100)) == std::future_status::timeout);
|
||||
|
||||
// Now let the background call finish and confirm it actually ran (polymorphic dispatch).
|
||||
agent->release_gate->set_value();
|
||||
REQUIRE(done_future.wait_for(std::chrono::seconds(2)) == std::future_status::ready);
|
||||
REQUIRE(agent->invoked->load() == true);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
// Globals so a parked proxy fetch thread never dereferences a freed agent.
|
||||
std::atomic<int> g_deferred_fetch_running{0};
|
||||
std::atomic<bool> g_deferred_destroy_returned{false};
|
||||
|
||||
// Releases the given gates, then joins on scope exit: so a throwing REQUIRE cannot leave
|
||||
// the thread blocked (deadlocking the join) or let it std::terminate.
|
||||
class ScopedJoiner
|
||||
{
|
||||
public:
|
||||
ScopedJoiner(std::thread& t, std::shared_ptr<std::promise<void>> gate1, std::shared_ptr<std::promise<void>> gate2)
|
||||
: m_thread(t), m_gates{std::move(gate1), std::move(gate2)}
|
||||
{}
|
||||
~ScopedJoiner()
|
||||
{
|
||||
for (auto& gate : m_gates) {
|
||||
if (gate) {
|
||||
try {
|
||||
gate->set_value();
|
||||
} catch (...) {
|
||||
// promise already satisfied
|
||||
}
|
||||
}
|
||||
}
|
||||
if (m_thread.joinable()) m_thread.join();
|
||||
}
|
||||
ScopedJoiner(const ScopedJoiner&) = delete;
|
||||
ScopedJoiner& operator=(const ScopedJoiner&) = delete;
|
||||
|
||||
private:
|
||||
std::thread& m_thread;
|
||||
std::shared_ptr<std::promise<void>> m_gates[2];
|
||||
};
|
||||
|
||||
// A fetch that parks before touching the in-flight counter, so teardown's wait can
|
||||
// observe zero first.
|
||||
class DeferredFetchAgent : public MoonrakerPrinterAgent
|
||||
{
|
||||
public:
|
||||
explicit DeferredFetchAgent(std::string log_dir) : MoonrakerPrinterAgent(std::move(log_dir)) {}
|
||||
|
||||
// Shared so a parked proxy fetch can never outlive the stack that owns it.
|
||||
std::shared_ptr<std::promise<void>> entered{std::make_shared<std::promise<void>>()};
|
||||
std::shared_ptr<std::promise<void>> allow_fetch{std::make_shared<std::promise<void>>()};
|
||||
std::shared_ptr<std::promise<void>> allow_finish{std::make_shared<std::promise<void>>()};
|
||||
std::shared_ptr<std::promise<void>> running{std::make_shared<std::promise<void>>()};
|
||||
|
||||
// Runs the callable on the command worker, which teardown joins.
|
||||
void post(std::function<void()> fn) { enqueue_command(std::move(fn)); }
|
||||
|
||||
bool fetch_filament_info(std::string /*dev_id*/, FilamentSyncMode /*sync_mode*/ = FilamentSyncMode::pull) override
|
||||
{
|
||||
// Resumes after ~DeferredFetchAgent destroyed these members; snapshot up front.
|
||||
auto entered_p = entered;
|
||||
auto allow_fetch_p = allow_fetch;
|
||||
auto allow_finish_p = allow_finish;
|
||||
auto running_p = running;
|
||||
|
||||
entered_p->set_value();
|
||||
allow_fetch_p->get_future().wait();
|
||||
|
||||
filament_fetch_in_flight.fetch_add(1, std::memory_order_relaxed);
|
||||
std::thread([this, finish = std::move(allow_finish_p), running = std::move(running_p)] {
|
||||
struct InFlightGuard
|
||||
{
|
||||
MoonrakerPrinterAgent& owner;
|
||||
~InFlightGuard() { owner.release_fetch_slot(); }
|
||||
} guard{*this};
|
||||
|
||||
g_deferred_fetch_running.fetch_add(1, std::memory_order_relaxed);
|
||||
running->set_value();
|
||||
finish->get_future().wait();
|
||||
g_deferred_fetch_running.fetch_sub(1, std::memory_order_relaxed);
|
||||
}).detach();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
// REGRESSION - teardown must not return while a fetch it started is in flight.
|
||||
// The command worker parks a fetch before it reserves the in-flight slot, forcing
|
||||
// the "wait already observed zero" interleaving deterministically.
|
||||
TEST_CASE("an agent's destruction waits for a fetch started by its worker during teardown",
|
||||
"[MoonrakerPrinterAgent][Regression]")
|
||||
{
|
||||
g_deferred_fetch_running.store(0);
|
||||
g_deferred_destroy_returned.store(false);
|
||||
|
||||
auto agent = std::make_shared<DeferredFetchAgent>(std::string{});
|
||||
auto entered = agent->entered;
|
||||
auto allow_fetch = agent->allow_fetch;
|
||||
auto allow_finish = agent->allow_finish;
|
||||
auto running = agent->running;
|
||||
|
||||
// Safety net for the pre-destroyer failure paths: release both gates before the
|
||||
// agent is destroyed (declared after it, so destroyed before it).
|
||||
ScopedPromiseRelease release_finish{allow_finish};
|
||||
ScopedPromiseRelease release_fetch{allow_fetch};
|
||||
|
||||
// Park a fetch inside the command worker while the agent is still complete.
|
||||
agent->post([ptr = agent.get()] { ptr->fetch_filament_info("dev", FilamentSyncMode::pull); });
|
||||
REQUIRE(entered->get_future().wait_for(std::chrono::seconds(5)) == std::future_status::ready);
|
||||
|
||||
// Destroy on another thread so this one can drive the parked fetch.
|
||||
std::thread destroyer([owned = std::move(agent)]() mutable {
|
||||
owned.reset();
|
||||
g_deferred_destroy_returned.store(true);
|
||||
});
|
||||
// Releases both gates before joining, so a failing REQUIRE cannot deadlock the join.
|
||||
ScopedJoiner join_destroyer{destroyer, allow_fetch, allow_finish};
|
||||
|
||||
// Let the worker reserve the in-flight slot and spawn its fetch, then wait until it
|
||||
// is genuinely parked (no polling).
|
||||
allow_fetch->set_value();
|
||||
REQUIRE(running->get_future().wait_for(std::chrono::seconds(5)) == std::future_status::ready);
|
||||
REQUIRE(g_deferred_fetch_running.load() == 1);
|
||||
|
||||
// A correct teardown cannot return while the fetch is parked; give a buggy one time.
|
||||
for (int i = 0; i < 200 && !g_deferred_destroy_returned.load(); ++i)
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
|
||||
if (g_deferred_destroy_returned.load()) {
|
||||
// Bug: teardown returned with a fetch still running. Don't release allow_finish.
|
||||
CHECK(g_deferred_fetch_running.load() == 0);
|
||||
return;
|
||||
}
|
||||
|
||||
// Fixed order: destruction is still blocked on the in-flight fetch.
|
||||
allow_finish->set_value();
|
||||
destroyer.join();
|
||||
CHECK(g_deferred_destroy_returned.load());
|
||||
CHECK(g_deferred_fetch_running.load() == 0);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
// UNIT - printer-agent registry duplicate handling.
|
||||
// Confirms a duplicate agent id is rejected so a plugin cannot shadow a built-in
|
||||
// or previously registered agent.
|
||||
// ===========================================================================
|
||||
TEST_CASE("printer-agent registry register / lookup / duplicate-reject", "[PrinterAgent]")
|
||||
TEST_CASE("unit: printer-agent registry register / lookup / duplicate-reject", "[registry][unit]")
|
||||
{
|
||||
// why: the registry is process-global state shared by the test binary, and
|
||||
// Catch2 may run cases in any order. Use an id that cannot collide with
|
||||
@@ -459,7 +69,7 @@ TEST_CASE("printer-agent registry register / lookup / duplicate-reject", "[Print
|
||||
// fails to load the codecs needed for the filesystem encoding. The shared helper
|
||||
// points PyConfig.home at the python/ runtime staged next to the test executable.
|
||||
|
||||
TEST_CASE("orca.printer_agent binding surface", "[integration][Python]")
|
||||
TEST_CASE("integration: orca.printer_agent binding surface", "[integration][Python]")
|
||||
{
|
||||
py::module_ orca = import_orca_module();
|
||||
|
||||
@@ -510,7 +120,7 @@ TEST_CASE("orca.printer_agent binding surface", "[integration][Python]")
|
||||
// them in the lightweight embedded-interpreter test catches binding breakage
|
||||
// before the plugin-loader test needs to run.
|
||||
// ===========================================================================
|
||||
TEST_CASE("orca plugin-registration API surface + discovery-context guards", "[integration][Python]")
|
||||
TEST_CASE("integration: orca plugin-registration API surface + discovery-context guards", "[integration][Python]")
|
||||
{
|
||||
py::module_ orca = import_orca_module();
|
||||
|
||||
|
||||
@@ -1,134 +0,0 @@
|
||||
#include "catch2/catch_test_macros.hpp"
|
||||
#include "catch2/matchers/catch_matchers.hpp"
|
||||
#include "catch2/matchers/catch_matchers_string.hpp"
|
||||
#include <catch2/catch_all.hpp>
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include <slic3r/Utils/QidiPrinterAgent.hpp>
|
||||
|
||||
#include <string>
|
||||
|
||||
using namespace Slic3r;
|
||||
|
||||
TEST_CASE("Qidi slot response rejects null variables without throwing", "[QidiPrinterAgent]")
|
||||
{
|
||||
const std::string response = R"({
|
||||
"result": {
|
||||
"status": {
|
||||
"save_variables": {
|
||||
"variables": null
|
||||
}
|
||||
}
|
||||
}
|
||||
})";
|
||||
nlohmann::json status;
|
||||
nlohmann::json variables;
|
||||
std::string error;
|
||||
bool parsed = true;
|
||||
|
||||
REQUIRE_NOTHROW(parsed = QidiPrinterAgent::parse_slot_response(response, status, variables, error));
|
||||
CHECK_FALSE(parsed);
|
||||
CHECK_THAT(error, Catch::Matchers::ContainsSubstring("variables"));
|
||||
CHECK_THAT(error, Catch::Matchers::ContainsSubstring("object"));
|
||||
}
|
||||
|
||||
TEST_CASE("Qidi slot response rejects missing and non-object fields without throwing", "[QidiPrinterAgent]")
|
||||
{
|
||||
std::string response;
|
||||
|
||||
SECTION("missing result")
|
||||
{
|
||||
response = R"({})";
|
||||
}
|
||||
|
||||
SECTION("non-object result")
|
||||
{
|
||||
response = R"({"result":null})";
|
||||
}
|
||||
|
||||
SECTION("missing status")
|
||||
{
|
||||
response = R"({"result":{}})";
|
||||
}
|
||||
|
||||
SECTION("non-object status")
|
||||
{
|
||||
response = R"({"result":{"status":null}})";
|
||||
}
|
||||
|
||||
SECTION("missing save_variables")
|
||||
{
|
||||
response = R"({"result":{"status":{}}})";
|
||||
}
|
||||
|
||||
SECTION("non-object save_variables")
|
||||
{
|
||||
response = R"({"result":{"status":{"save_variables":null}}})";
|
||||
}
|
||||
|
||||
SECTION("missing variables")
|
||||
{
|
||||
response = R"({"result":{"status":{"save_variables":{}}}})";
|
||||
}
|
||||
|
||||
SECTION("scalar")
|
||||
{
|
||||
response = R"({"result":{"status":{"save_variables":{"variables":42}}}})";
|
||||
}
|
||||
|
||||
SECTION("array")
|
||||
{
|
||||
response = R"({"result":{"status":{"save_variables":{"variables":[]}}}})";
|
||||
}
|
||||
|
||||
nlohmann::json status;
|
||||
nlohmann::json variables;
|
||||
std::string error;
|
||||
bool parsed = true;
|
||||
|
||||
REQUIRE_NOTHROW(parsed = QidiPrinterAgent::parse_slot_response(response, status, variables, error));
|
||||
CHECK_FALSE(parsed);
|
||||
}
|
||||
|
||||
TEST_CASE("Qidi slot response exposes valid status and variables", "[QidiPrinterAgent]")
|
||||
{
|
||||
const std::string response = R"({
|
||||
"result": {
|
||||
"status": {
|
||||
"save_variables": {
|
||||
"variables": {
|
||||
"box_count": 2,
|
||||
"color_slot0": 3
|
||||
}
|
||||
},
|
||||
"box_stepper slot0": {
|
||||
"runout_button": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
})";
|
||||
nlohmann::json status;
|
||||
nlohmann::json variables;
|
||||
std::string error;
|
||||
bool parsed = false;
|
||||
|
||||
REQUIRE_NOTHROW(parsed = QidiPrinterAgent::parse_slot_response(response, status, variables, error));
|
||||
REQUIRE(parsed);
|
||||
CHECK(status.is_object());
|
||||
CHECK(variables.is_object());
|
||||
CHECK(variables.at("box_count") == 2);
|
||||
CHECK(status.contains("box_stepper slot0"));
|
||||
}
|
||||
|
||||
TEST_CASE("Qidi slot response rejects invalid JSON", "[QidiPrinterAgent]")
|
||||
{
|
||||
nlohmann::json status;
|
||||
nlohmann::json variables;
|
||||
std::string error;
|
||||
bool parsed = true;
|
||||
|
||||
REQUIRE_NOTHROW(parsed = QidiPrinterAgent::parse_slot_response("{not json", status, variables, error));
|
||||
CHECK_FALSE(parsed);
|
||||
CHECK(error == "Invalid JSON response");
|
||||
}
|
||||
Reference in new issue
Block a user