Commit Graph
8 Commits
Author SHA1 Message Date
HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00
Aleksandr Dobkin 9fae402d62 Fix scarf seams 2026-03-13 01:56:51 -07:00
Matthias Nott 963f8d86b7 feat: Add Z Anti-Aliasing (ZAA) contouring support
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA)
to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and micro-adjusting
Z height to follow the actual surface geometry.

Key changes:
- Add ContourZ.cpp raycasting algorithm (~330 lines)
- Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3)
- Template arc fitting for 2D/3D compatibility
- Change ExtrusionPath::polyline from Polyline to Polyline3
- Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.)
- Add posContouring pipeline step in PrintObject
- Update GCode writer for 3D coordinate output
- Add ZAA settings UI in Print Settings > Quality
- Add docs/ZAA.md with usage and implementation details

ZAA is opt-in and disabled by default. When disabled, the slicing pipeline
is unchanged.
2026-02-09 20:42:26 +01:00
SoftFeverandLukáš Hejl 88fb8187d9 Allow specifying rotation patterns for Sparse and Solid infill (#9924)
* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers.

This Zig Zag infill is inspired by the Zig Zag infill in Cura.

Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb
(cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98)

* Add Cross zag and locked-zag for shoes

Ported from BambuStudio

* wip

* sparse infill roratation template

* solid_infill_rotate_template

* remove rotate_solid_infill_direction

* hide sparse infill rotation template for non applicable infill pattern

* hide solid_infill_rotate_template for non supported solid infill patterns

* update icon

* support empty string for ConfigOptionFloats deserialize

* fix build errors

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
2025-06-22 23:10:35 +08:00
fe4a72ec94 Upgrade clipper & improve multi-thread performance (#7177)
* Clipper: Verify range of int32 coordinates on input.

Cherry-picked from prusa3d/PrusaSlicer@fa7debf49d

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: Optimized PointInPolygon() to calculate cross products
 with int64s instead of doubles.

Cherry-picked from prusa3d/PrusaSlicer@9dca8403fe

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.

Cherry-picked from prusa3d/PrusaSlicer@9cde96993e

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* use tbb::scallable_allocator for Polygons and ExPolygon::holes
to better scale on multiple threads

Cherry-picked from prusa3d/PrusaSlicer@b67ad6434d

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed compilation on GCC and CLang

Cherry-picked from prusa3d/PrusaSlicer@b3b44681a9

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Remove clipper2 which is not used

* Removed shiny profiler from clipperlib

Cherry-picked from prusa3d/PrusaSlicer@7e77048593

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: Further optimization of memory allocation using scalable_allocator.
ClipperLib: SimplifyPolygon() - changed default winding number to positive,
      added strictly_simple parameter.
ClipperUtlis simplify_polygons() - removed "remove_collinear" parameter

Cherry-picked from prusa3d/PrusaSlicer@a7e17df25f

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: emplace_back() instead of push_back().

Cherry-picked from prusa3d/PrusaSlicer@2e150795b1

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed issue in a 32bit clipper, where IntersectPoint() checked for
the Y coordinate of the calculated intersection point for validity,
but the Y coordinate was already rounded to 32bits, thus an overflow
may have in rare cases masked invalidity of the result.

Cherry-picked from prusa3d/PrusaSlicer@b39c33414f

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed Vojtech's out of boundary assert in Clipper library.

Cherry-picked from prusa3d/PrusaSlicer@0a202dcff3

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Update clipper to 6.4.2.

Cherry-picked from prusa3d/PrusaSlicer@b8b3cccb40

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>

* Try fix cmake opencv

---------

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
2025-06-18 17:50:44 +08:00
Ioannis Giannakas 9a260010fc Improvements in Inner Outer Inner wall ordering logic (#6138)
* Improvements in Inner Outer Inner wall ordering logic

* Updated to BFS algorithm, made ordering more robust and corrected edge cases

* Doc updates

* Refinements in perimeter sorting

* Removal of touch threshold and code debugging to improve sequencing

* Code cleanup

* Code refinements on perimeter distance thresholds

* Extend perimeter re-ordering to more than inset index 2, to reduce travel moves when printing neighbouring features

* Refinements to IOI perimeter re-ordering algorithm to improve travel scenarios where multiple external perimeters are contained in the same island.

* Documentation updates

* Removed unnecessary code

* Removed bespoke to_points function and replaced with ExtrusionLine member already present. Removed squaredDistance and replaced with Eigen library call.

* Refactor code to move distancing functions to the multipoint class. Renamed for more clarity on their purpose.
2024-08-13 23:25:49 +08:00
salt.wei d73142c2f9 ENH: new seam strategy from prusa2.5
As title. Thanks @Prusa

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I2fa177e27ac53211952ea9b6c62e98182b8f05ce
2022-09-02 12:52:18 +08:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00