A mate connector was visible only to a program. resolve_datum_coordsys had exactly ONE consumer
in the whole tree -- McpControl.cpp, the agent socket -- so the frame every mate is built on
could not be seen at all, and the two questions a connector has to answer on sight had no
answer in the viewport: which way does Z point (the VERSE), and which of the pair is anchored
versus about to move (the POLARITY).
The glyph is Onshape's proven core plus the part nobody ships. Disc for the XY plane, one gold
quadrant for the roll -- the only in-glyph answer to "where is X", which matters because
Fastened and Slider lock the clocking -- and a Z arrow drawn on +Z ONLY, never double-headed.
Polarity is carried by the head: a filled cone travels, an open collar receives. Onshape,
Fusion, Inventor and FreeCAD all draw both ends of a mate identically, which is why "which part
moves?" is a standing complaint; nothing here invents new semantics, it just stops hiding them.
Polarity is read from the committed Mate features, not only from the open card. A connector some
mate drives must read as driven whenever it is on screen, or the glyph tells the truth only while
a dialog happens to be open. The card, when open, still wins -- that is the live intent.
Judged on the rig rather than in a mock, which changed three decisions:
- Three RGB axis arms lose to one Z arrow. Rendered side by side (SNAPORCA_GLYPH=A selects the
Onshape-style trio), the three heads are as large as the 22 px disc, they bury the quadrant, and
at an oblique angle they pile into a smudge -- and the trio is indistinguishable from the move
gizmo and the bed triad, which are already RGB arrow trios in this viewport.
- Depth off floats, depth on tears. With GL_DEPTH_TEST off, connectors on faces pointing AWAY from
the camera drew their discs over the solid, so the part looked covered in frames that were on its
back. Turning depth on fixed that and immediately z-fought: the disc is exactly coplanar with its
face and came out a broken dotted arc. Depth ON plus a 0.7*upp lift along Z buys both, and scaling
the lift by upp keeps it sub-pixel instead of opening a visible gap on zoom-in.
- Foreshortening degenerates an arrow into a dot when the axis points at the camera. It now draws a
ring instead of silently vanishing, which is what a naive projection does.
Everything is sized in screen pixels via upp = 1/zoom, like every other gizmo here: a connector is
a symbol, not a part, so it must not shrink with the model.
Research and the empirical findings are written up in DESIGN_MATE_CONNECTORS.md section 8b;
rig images in artifacts/shots/g-0*.png, vendor reference glyphs in artifacts/glyphs/.
Not fixed here, and recorded rather than papered over: the quadrant collapses to a blob at a
grazing angle, which is exactly when the roll is hardest to read (F4); roll-undefined in red makes
the least important connector the loudest thing on screen (F5); and a true grazing view, a curved
face, and overlap with the move gizmo are still untested. Also surfaced while testing and unrelated
to drawing: add_mate accepted a mate between two connectors on the SAME body and duly transformed
the body relative to itself -- a concrete instance of the missing validation already filed as G6.
Fork parity unchanged: DesignCanvas.cpp 16, DesignPanel.cpp 30, the other four files 0.
* update snapmaker profiles. largely ported for Snapmaker Orca fork
* update prime volume
* set precise_outer_wall to 1
* Update per-material multi-tool ramming to the filament library
* Add per-filament overrides for toolchange retraction
* Set toolchange retraction per filament for Snapmaker U1
* set default support type to tree
* format snapmaker profiles
* fix: make the error dialog caret point at the character it's blaming
Custom G-code parse errors print the offending line with a '^' under the
character that broke, positioned with spaces so it only lines up in a
fixed-width font. Since v2.3.2 these dialogs rendered entirely in the
proportional UI font, so the caret drifted left of its column and landed
on unrelated text.
Render only the code excerpts (the offending source line and its caret) in
the fixed-width face, leaving the surrounding prose in the UI font, and
reserve the horizontal scrollbar's height so a long line does not clip.
Rename the flag to has_code_excerpts to match what it now means.
Fixes#14869
* refactor(GUI): use <code> instead of <tt> for error excerpts
wxHTML maps <tt>, <code>, <kbd> and <samp> to the same fixed-width
handler, so this renders identically. <code> is the non-deprecated
tag and matches what the original code used.
* fix(GUI): align the error caret with real spaces, not
The caret line was padded with so its spaces would survive inline
HTML. wxHTML measures every glyph by its font extent, so where the fixed
font lacks a U+00A0 glyph the fallback renders it about twice as wide, and
the all- caret line outran the source, drifting the ^ to the right.
Wrap the excerpts in a small <excerpt> tag, registered on the dialog's own
parser, that switches on wxHTML literal-whitespace mode so the caret uses
real spaces that match the source column in any font. It sits inside <code>
for the fixed face; <pre> would do both but forces a blank line above it.
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Replace per-printer auto-activation
(is_current_printer_agent_plugin)
with a global experimental AppConfig
toggle, default off: legacy
print-host behavior is unchanged
until the user opts in. The toggle
drives device-tab routing, print
button defaults, connect-button
visibility and sidebar layout, and
dedups machine-select dialog opens.
set_live_printer_agent centralizes
the swap: deselect the machine,
clear stale sidebar state and the
previous agent's Other Devices, then
install the new agent (or null when
its provider vanished). Plugin
load/unload callbacks refresh the
dropdown and re-run agent selection.
load_last_machine no longer falls
back to the first available machine.
A dedicated PrinterAgentChoice field
reads rows straight from the live
agent registry and stores the agent
id string, replacing the fake-coEnum
index mapping. The field moves to
TabPrinter and registers with the
searcher so UnsavedChanges renders
it; the PhysicalPrinterDialog copy
and its update hook are removed
(#125). switch_printer_agent now
resolves ids via
resolve_printer_agent_id.
snaporca-200 asked which of the two models of "the card's face input" is right,
because clicking empty canvas now clears the selection (snaporca-od0) and made
them visibly disagree: Thicken / Shell / Draft read the LIVE selection and their
label reverts to "(pick a solid face)", while Hole / Thread LATCH the face they
were opened or picked on and keep it. The complaint was that Hole then drills a
face you can no longer see selected.
Taken to the rig, that turns out to be the wrong half of the story. With Hole
open and its face picked, a click on empty canvas leaves the Ø6.0 ghost and its
dimension gizmo drawn on that exact face — the card was never operating in
secret, it was showing its target the strongest way a CAD tool can. Meanwhile
Draft, whose behaviour was held up as the honest one, threw the pick away and
had to be told the face again.
So neither model replaces the other. They are different in kind: Thicken /
Shell / Draft are operations whose operand IS the selected face, and Hole /
Thread are placement tools with their own plane state that a pick merely seeds.
The latch is also the kinder of the two now that empty clicks are a deliberate
gesture — a stray one costs Thicken a pick and costs Hole nothing.
What was genuinely missing is that nothing in those two cards NAMED the latched
face, so after such a click the only words on screen were the viewport's
"Nothing selected" over a ghost about to drill. Both cards now carry an "On
face" row, the way the other three already do:
Hole Face 5 | (none — uses Hole plane)
Thread Face 1 | Edge 2 | (none — uses Thread plane)
Thread names an edge when the cylinder came from a circular rim rather than a
cylindrical face, which the code already distinguished internally and never
said out loud.
Verified on both rigs, every state driven through the GUI: face pick on open
and on live pick, survival across a click on empty canvas, and the fallback
after choosing XY/XZ/YZ from the plane dropdown. Thread's edge branch was
exercised on a revolved tube's rim, its face branch on the same tube's outer
wall.
Filed while here, surfaced by the new row rather than caused by it —
snaporca-uif9: re-editing a stored Hole/Thread from the feature tree restores
f.plane into the dropdown but never clears m_hole_on_face, so the re-edit
silently reuses the PREVIOUS card's latched face. Now visible by name instead
of invisible.
Fork parity unchanged: DesignPanel.cpp 30, DesignPanel.hpp 0.
Both found by Kimi reviewing the previous two commits, both then reproduced here
before being touched.
snaporca-97z. The re-pick escalation required m_solid_sel, m_sel_body, m_sel_face AND
m_sel_edge to all match the previous pick. That looked stricter and was wrong: the
edge branch sets only m_sel_edge and m_solid_sel, leaving m_sel_face as whichever face
the ray happened to enter through — and a shared edge is entered through a different
face depending on which side you view it from. So picking an edge and picking that
same edge again from the other side compared equal edges, unequal faces, and refused
the escalation the status line had just promised. Now the comparison is made at the
level that was picked and nothing else. The edge id is already the stable global one
from edge_index_of, so it identifies the edge without help from the face.
Reproduced on the rig without needing to orbit, since two clicks 8px apart across an
edge enter through different faces:
pick -> sel=3 body=0 face=5 edge=3
ray -> body=0 face=0
re-pick -> escalated to whole body 0
pick -> sel=1 body=0 face=-1 edge=-1
Same edge, face 5 then face 0, escalation fires. The old condition could not.
The frame-move case. The chip is anchored at an absolute screen position, and until now
nothing told it the window had moved — only a resize, a status change or a tab switch
re-placed it. Dragging the window by its title bar left it stranded where it was,
verified on the rig by moving the frame and watching it stay put. wxEVT_MOVE on the
top-level frame, alongside the ICONIZE and ACTIVATE binds from the previous commit.
Two related cases are filed rather than bound, because the list of window-geometry
events to chase is exactly what snaporca-lcq argues should stop: a layout change that
translates the canvas without resizing it, and wxEVT_DPI_CHANGED.
Not fixed, deliberately, and recorded on snaporca-97z: clicking the same FACE but
landing within the vertex or edge tolerance resolves to a different kind and so does
not escalate — that is the "smallest thing under the cursor" rule working as
documented; and a vertex re-pick after moving the body compares stale world
coordinates.
Verified on both rigs. The cross-face edge case was exercised on orca_cad;
DesignSketchTool.cpp is byte-identical across the forks, so snaporca inherits it, and
its face-level escalation and empty-click clear were re-checked there directly.
Fork parity unchanged: DesignSketchTool.cpp 0, DesignCanvas.cpp 16.
Found by minimising the app on the rig with a face selected: the whole screen goes
black and the chip is still drawn on the bare desktop. A wxPopupWindow is
override-redirect — the window manager does not own it — so it neither iconises with
its frame nor stacks behind other applications. IsShownOnScreen does not catch this
either: an iconised frame still counts as shown, which is why the guard added for the
tab case sails straight past it.
So the frame has to say so itself: ICONIZE and ACTIVATE, both routed through the same
show_status_hud the page change already uses. Restoring is safe — a popup cannot take
focus, so our own Show() cannot re-trigger either event — and restoring while some
other page is up still leaves the chip down, because show_status_hud(true) goes
through place_status_hud's IsShownOnScreen guard.
Verified on both rigs: chip up, minimise -> screen black and empty, restore -> chip
back with its text and the face still selected. Restore while on Prepare -> chip stays
down.
This is the fourth defect from the same root, so snaporca-lcq now asks the question
these binds keep deferring: whether the line should be canvas content, like the view
cube and the round view buttons, rather than a window that has to be told about every
way a window can stop being visible.
Fork parity unchanged: DesignCanvas.cpp 16.
* Fix gizmo being closed after releasing mouse outside the gizmo floating window
The left up event of a drag started on the gizmo floating window (e.g.
selecting text in an input field) and released over the bed was treated
as a click on the plate, which deselected the objects and closed the
active gizmo. Add the ignore_left_up guard to the plate select branch,
matching the deselect branch above.
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix Emboss gizmo being closed after releasing mouse outside its floating window
The Emboss gizmo has its own close-on-click-away handler
(on_mouse_change_selection) that was not protected against left up events
originating from ImGui windows, so the gizmo was still closed when a drag
started on its floating window (e.g. selecting text in the input field)
ended over the 3D scene. Expose the canvas's ignore_left_up state to
gizmos and skip the close check for such releases.
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Two things a click on nothing should already have done.
snaporca-od0. A click that hit no geometry left the solid selection standing. A
rubber band swept over empty space has always cleared it (pick_bodies_in_rectangle),
and the two gestures cannot disagree about the same outcome. The visible cost was in
the escalation that landed last commit: "click the face, click away, click the face
again" arrived as the SECOND click on the same face and took the whole body, when the
click away was the user letting go of it. Now the miss clears and says so.
This gives up something real, deliberately: Thicken / Shell / Draft hold their input
face in the panel's selection, so a stray click on empty canvas with one of those
cards open hands that face back. Their handlers already write the "(pick a solid
face)" placeholder and rebuild the ghost when the selection empties, so the card SAYS
it lost the pick rather than confirming against a face the viewport has stopped
highlighting. An orbit drag never reaches this branch — it exits at the 8px budget —
so panning the view still does not deselect.
snaporca-dlj. The status line is a wxPopupWindow, which is a TOP-LEVEL window: hiding
the Design page does not hide it. Select a face, switch to Prepare, and the chip was
still there reading "selected (whole body) — right-click for what applies to it" on a
tab with no such selection and no such menu. Same cause, second symptom: a status
update arriving while the page is hidden anchored against a client size that is not
the size the page will have, and parked the chip on the tab bar. So: an
IsShownOnScreen guard in place_status_hud, show_status_hud(bool) to take it down and
bring it back with its text intact, driven from the page-changed handler.
Verified on both rigs, not by reasoning about it: face 5 selected -> click bed ->
"Nothing selected", tint gone -> click the same face -> face 5 again, NOT the body ->
click it again with no click away -> whole body, so snaporca-gem is intact. Prepare ->
chip gone; back to Design -> chip returns. KEYTRACE across the round trip shows
shift+S then R still reaching the canvas (ui_mode 0 -> 1, Rectangle armed), which is
the focus theft this popup replaced a wxFrame to avoid.
Fork parity unchanged: DesignPanel.cpp 30, DesignCanvas.cpp 16, headers and
DesignSketchTool.cpp 0. MainFrame.cpp is outside that set and was edited per fork.
* Remove titlebar from splash screen on Wayland
* Broadly check for window decorations and added explanatory description
* Fixed hiding title bar on Wayland for all desktop environments
* Update format
---------
Co-authored-by: noisyfox <timemanager.rick@gmail.com>
A click could point at a face, an edge or a vertex, but never at the body those
belong to: offer_selection_kind() can only return BodySolid when all three are
clear, which a viewport click never produces. The rubber band was the only door,
and the status line said "face 5 selected" while the user believed they had taken
the body. A second click on the SAME sub-element now escalates to it (snaporca-gem).
Not the pick cycle that was removed in bc2b741ce9 -- that one was silent and three
deep, so no click had a predictable meaning. Here the status line names the next
click before you make it, and a further click just takes the face under the cursor
again, which needs no teaching. Double-click is untouched: wx sends Down/Up/DClick/Up
and only the first Up carries a pending press, so a fast double-click still zooms to
fit and picks once.
The status line itself moved to the base of the viewport. In the side panel it was
clipped at ~73 characters with no warning and no wrap -- set_status()'s Wrap() never
took effect (snaporca-8cc) -- which silently length-limited every hint in the tab; the
first version of this change lost a clause to it. m_status is kept, hidden, as the
owner of the text and its colour, and the line is drawn in a bottom-left twin of the
readout HUD where there is a whole window's width.
Three defects found driving it on the rig, none of which the build could see:
* the HUD as a wxFrame took the WM's keyboard focus every time it was raised, and
the canvas then received NO key events -- every sketch shortcut silently dead.
Caught with SNAPORCA_KEYTRACE: shift+S logged a line, the following R logged
nothing. It is a wxPopupWindow now, which cannot be focused. SetFocus() on the
canvas does not fix it: focus was on another toplevel.
* zero vertical padding fits the popup tighter than the font's line box and clips
the glyphs; 6 (what the readout uses) reads as a two-line box. 3 is right.
* "has a caller chosen a colour?" compared the label's foreground against its
PARENT's, which differ by default, so every line counted as chosen and the
neutral text came out the panel's dark grey -- invisible on a dark chip. Compare
against the colour the label was created with, captured before any caller writes.
Verified on both rigs against fresh binaries: sketch -> extrude -> click face ->
click again -> whole body tinted, offer opens with the body rows live and Create /
Add material correctly greyed. Keyboard drives the whole sequence.
Filed and NOT fixed here: snaporca-od0 -- a bare-plate click does not deselect the
solid, so "click away, click back" escalates. Pre-existing; clearing there would also
drop the face the Thicken/Shell/Draft cards hold, which needs its own pass.
Refs: snaporca-gem, snaporca-8cc, snaporca-od0
The third door onto the offer, after the viewport right-click and the Menu key. A body ROW is
an unambiguous body, so the offer reports BodySolid and the body verbs act on the row you can
see highlighted — the confirmation a face pick cannot give, since pointing at a face lights the
face and never the body the verb will change. The status line has been promising exactly this
("Body N selected — right-click for what applies to it") since before any handler existed on
that list; the product was advertising a gesture that did nothing.
WHAT THE RIG CAUGHT THAT THE BUILD DID NOT. The first version hung the state normalisation off
wxEVT_TREE_SEL_CHANGED. But SelectItem() on a row that is ALREADY selected fires no selection
event, so a stale vertex from an earlier viewport pick survived — and offer_selection_kind()
tests vertex FIRST, so right-clicking the body row served the VERTEX offer while the row sat
highlighted: Fillet/chamfer/draft greyed, Mirror standing where Repeat belongs, "vertex
selected" still in the status line and the cyan marker still on screen. The happy path (fresh
row, nothing else picked) looked perfect, which is why only the deliberate stale-state sequence
exposed it. Reading the code would not have shown it — SelectItem looks like it selects.
So the normalisation is no longer a selection handler. apply_body_row() is called
UNCONDITIONALLY by both doors, because taking a body from the list means the same state change
however it was asked for. It also clears m_sel_solid_vertex, which the original handler never
did — latent while nothing opened the offer from that list, and immediately fatal once
something did.
Verified on both rigs with the failing sequence itself: pick a vertex, then right-click the
already-selected row. Fillet/chamfer/draft enabled, Repeat back in place, status reads "Body 1
selected", vertex marker gone.
Does NOT touch the feature tree. That needs new selection kinds (offer_selection_kind has no
notion of "a feature is selected") plus verbs the atlas does not contain — Suppress, Rename,
Reorder, Roll back — and is filed separately.
Tommaso: "i deleted a body using rubber band selection, but this is not intuitive as all
the ux revolves around clicking". Correct on both counts, and a correction to what I said
last round: the rubber band IS implemented and shipping (pick_bodies_in_rectangle, m_rubber,
the drag branch in on_mouse). What is unbound is whole-body picking via CLICK; I read the
comment about the click path and wrongly generalised it to the gesture as a whole.
The handlers were never the problem either. Move, Mirror, Cut, Mass and Colour all resolve
their target through selected_body_default() / m_sel_solid_body, and that is already set when
you click a FACE — level >= 1 records the body. They would have worked from a click all
along. The only thing keeping them out was the atlas gate: accepts listed body_solid and no
face kind, so offer_selection_kind() returning FacePlanar filtered the rows away. This is
therefore an atlas-only change, no handler edits.
Cut, Split, Mirror, Transform, Mass and Colour now accept face/edge/vertex as well, matching
what Delete Body already did. Edges and vertices are included deliberately, not just faces: a
click resolves to a vertex, an edge or a face depending on where inside the pixel it lands,
so accepting only faces would make Move vanish whenever you clicked near a corner — a flicker
that reads as a bug and gets reported as "sometimes it works".
NOT widened: Extrude on a face means push/pull THAT face, and Thicken consumes the face you
point at. Both have genuine face-specific meaning, so widening them would change what they
do rather than where they can be reached from.
The rubber band keeps its job — it is still the only way to take a body without also naming
one of its faces. It just stops being the only door.
Verified on both rigs from a plain face click: Transform > Move opens with Body = Extrude2
(resolved from the face pick), Modify > Edit / Delete Face / Colour / Delete Body, and
Reference > Mass.
Reported by Tommaso: select a body, and there is no Delete in the offer. Two independent
faults stacked behind that.
FIRST, clicking a body never selects the body. Whole-body picking is deliberately unbound
(DesignSketchTool.cpp) pending the rubber band, so a viewport click only ever yields
Face/Edge/Vertex. The offer therefore saw face_planar, and "delete" accepted body_solid but
no face kind, so the row was filtered out entirely — while the status line read "Body 1
face 0 selected", which actively teaches the wrong model.
SECOND, even selecting the body from the Bodies list, Delete refused in red: "Select the
FEATURE that created this body". CadBody had no link back to its maker, so the offer was
advertising a verb it could not perform — worse than the action:null rows fixed earlier this
session, because this one is ENABLED and its refusal reads like user error.
CadBody::source_feature fixes the second. It is stamped in ONE place, the recompute loop,
and the rule is just "still unset?". That is sufficient because of an invariant worth
stating: no feature ever replaces a whole CadBody. Every in-place op writes only .shape
(boolean, cut, mirror-fuse, transform, dress-up — all 8 sites checked), so a body keeps the
stamp it was born with; a consumed body is erased outright, taking its stamp with it; and
the only bodies still at -1 are the ones the current feature just pushed. A feature type
added later needs no change here as long as it keeps to that invariant.
"Delete Body" fixes the first, sitting beside "Delete Face" in Modify and reachable by
pointing at any face/edge/vertex. The two names cannot be confused, and "delete" gave up the
body kinds so both can never appear for one selection. Deleting a body removes the feature
that made it, which is a real edit to the recipe, so it asks first and NAMES the feature — a
body vanishing from the viewport is not evidence of which feature went, and this is the one
action here that cannot be eyeballed.
Multi-body delete is NOT offered. bodies_2 was in the first draft of the verb; the handler
deletes exactly one body, so a two-body selection would have silently deleted whichever was
m_sel_solid_body. Caught before it reached a binary, at the cost of one rebuild.
Verified on BOTH rigs, full round trip: click a face -> Modify > Delete Body -> "Delete
Extrude2?" -> body gone, Sketch1 correctly left behind, panel falls back to the idle hint ->
Undo -> Extrude2 and Body 1 restored.
The previous commit cites snaporca-y7q, which does not exist — I wrote the ID from memory
instead of reading it back from the bug I had just filed. The real one is snaporca-kgx,
"Offer: Thicken (and peers) open with the picked face discarded". The comment is corrected
here; the commit message above it cannot be, so this note is the pointer.
snaporca-y7q. Thicken's opener cleared m_sel_solid_face outright. That was right when the
only door was a toolbar button — a button carries no selection, so pressing Thicken had to
clear and ask you to point at something. The offer inverted it: the verb is now invoked ON
a face, and the same line threw away the only thing the user had said. The card opened
reading "(pick a solid face)" over an immediate "thicken: face not found" — you pointed at
the face and were told none could be found.
Keep the pick when the body combo landed on the body it came from (the index is per-body,
and selected_body_default() returns exactly that body when it is valid).
Two neighbours had the mirror-image flaw, both invisible for the same reason — the value
was right and the ghost updated, so only the label lied:
- Thicken had NO live label update at all. Nothing outside the opener ever wrote
m_thicken_face_label, so while the card was open you could pick face after face and it
still read "(pick a solid face)".
- Shell and Draft wrote theirs ONLY from the pick handler, which runs while a card is
already open — so opened from a selection they showed the previous pick, or the
placeholder over a face they were about to use.
So the label is now written once in open_tool(), which every door goes through. The
edit-feature path already restores m_sel_solid_face from the stored feature BEFORE calling
open_tool, so it agrees rather than fights.
Verified on the snaporca rig: face 4 of an extruded plate, offer > Add material > Thicken
now opens "Face: Face 4" with "Preview — 24 triangles" and confirms to a real Body 2. Draft
opened from a face shows "Face 3" and previews the taper. This fork is code-identical here
bar the two permitted DropDown divergences; it still owes a build of its own (snaporca-5pl).
Project keeps its clear: there "(all edges)" is a legitimate default mode rather than a
failure, so changing it would alter behaviour with no reported problem behind it.
snaporca-7ih's remaining half. Both flyout factories registered their verbs INSIDE the
widget-building loop, so the ~40 retired tool buttons had to be constructed and then
Hide()n: skipping construction would have deleted 42 offer verbs (26 fly:<family>#<row>
+ 16 Shift+keys) while their rows still rendered and did nothing when picked.
Register first, build second. The addresses are pure data; the widget is one door onto
them, not their owner. A family absent from kBarKeep now returns before any wxWindow is
made. The keep-list stays a one-line data decision, not a structural one.
And close the class of bug for good: the constructor now verifies, once, that every verb
the atlas marks wired resolves to a real registration, logging each break and asserting in
debug. Rows that render and do nothing have shipped three times (edit_feature and sk_move
with action:null, then this) and are invisible from either side alone.
Verified on the snaporca rig by walking the offer, not by reading the code — all four
at-risk address kinds run with no widget behind them: fly:design_rect#2 drew an OBLIQUE
rectangle (the third variant, not the family's first), key:S+E opened Extrude with its
10 mm gizmo, fly:material#4 opened Thicken. Hover hints, icons and nesting intact. This
fork is code-identical here bar the two permitted DropDown divergences; it still owes a
build of its own (snaporca-5pl).
Two hints were wrong and are fixed: Cut said "Split the body with a plane", colliding with
the Split verb one row away and pointing at a card for a value the canvas already offers as
a draggable arrow; Split never said its plane comes from a picked face.
Also, because it blocked the verification and will block the next one: gui-session.sh
killed by full path while its own app_pid() matched by basename, so a differently-pathed
instance survived, held the single-instance lock, and got reported as a healthy session —
a Jul-30 binary nearly passed as this build. It now kills by basename and prints which
binary is actually on screen. Traps 6 and 7 documented.
Mirror of snaporca 2b3e890165 (DesignPanel.cpp applied as a patch; parity 30 / 16, shared
files byte-identical).
All 86 verbs now carry a hint: 55 extracted from the C++ tool definitions so the offer and
the armed-tool hint cannot drift, 31 written by hand. One wxEVT_MENU_HIGHLIGHT binding
shows the hovered verb's hint in the status line. The generator asserts that no wired verb
lacks one.
Also: all 200 status writes go through set_status(), which wraps instead of clipping at the
panel edge; and the empty-document hint is called from on_tab_shown() as well, since
after_tree_edit() never runs on a freshly opened tab.
Verified on the rig.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 033347d062 (parity 30 / 16).
Retiring the toolbar made ten hints untrue: each named an action whose door had moved to
the offer, or a button no longer on the bar. They now name the gesture. An empty document
blanked the status line entirely and now says how to start.
Known and not fixed here: m_status does not wrap, so long hints clip; and the 86 offer
verbs still have no per-verb hint of their own.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca b3d4cf85af (parity 30 / 16).
Hiding it with the drawing tools was wrong: Construction is a persistent MODE, not a tool —
the Bed checkbox, not the Line button. Q and the offer's Construction row kept toggling a
checkbox nobody could see, so you could not tell whether the next line would be construction
geometry.
Scoping unchanged and already correct: m_tb_sketch is shown only in UiMode::Sketch, so it
appears exactly while a sketch is open or being edited.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 809aa9df87 (DesignPanel.cpp applied as a patch; parity 30 / 16, shared
files byte-identical).
fadd() and sadd() now gate what reaches the bar: file operations, Bed, Undo/Redo, Delete
selected, Commit to Plate, Confirm/Cancel, plus Place on Face and Section view — the last
two because they are chrome_only in the atlas and have no offer row to fall back on.
The tool buttons are still built and then hidden, deliberately: their fly: addresses and
Shift+key bindings are registered inside the widget-building loops, so not building them
would silently drop 42 verbs from the offer while they still rendered. snaporca-7ih covers
hoisting the registrations so the construction can go too.
Four separators whose groups are now empty were dropped; they rendered as stray rules.
Verified on the rig in both modes.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca bcab67f8ce (DesignPanel.cpp applied as a patch; parity 30 / 16, shared
files byte-identical).
tool_atlas.json now names an icon for 80 of 86 verbs, derived from the toolbar's own
definitions rather than invented, and every one of the 54 distinct names was checked to
exist in resources/images first.
The first attempt drew nothing despite a green build: wxGTK builds the GtkMenuItem inside
Append() and reads GetBitmap() there, so setting the bitmap on the returned item is a
silent no-op. append_offer_item() constructs, sets, then appends — the same order Orca's
own append_menu_item() uses.
Verified on the rig.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 1fb7786d9a (DesignPanel.cpp and DesignCanvas.cpp applied as patches;
parity 30 / 16, shared files byte-identical).
With a sketch open, Text/SVG outlines become ordinary Line entities via push_closed_lines()
instead of a separate Sketch feature carrying rigid imported_regions — so the letters can
be constrained, trimmed and extruded like anything drawn by hand. The buttons and offer
actions arm Select first when in Sketch mode, since begin_sketch() does not run until a
tool is armed.
add_imported_regions() calls reset_autoedit(): without it the glyph contours entered the
draw-then-edit queue and opened a Length field on the first segment, which freezes the
canvas. Caught on the rig, not by reading.
No sketch open: unchanged — a new Sketch feature, still dropped on a picked face.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 6724ea27c5 (DesignPanel.cpp applied as a patch; parity 30, shared files
byte-identical).
chrome_only's rule is "acts on the DOCUMENT, not on a selection". Text and SVG both call
add_imported_sketch(), which drops the art on a picked solid face via
SketchPlane::from_face() — a selection-consuming profile creator, like Sketch. Now
sk_text / sk_svg in the sketch half's Create row, where their toolbar buttons already sit.
Verified on the rig: Create ends Point, Text, SVG.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca e5e223a794 (DesignPanel.cpp applied as a patch; parity 30, hpp
byte-identical).
Every body combo opened on index 0, so picking a body and pressing Mirror acted on a
different solid while the card showed that other body as the target. Nine sites now read
the viewport selection; Boolean takes the picked body as target and a different one as
tool, since defaulting both to the same body is a no-op.
Verified functionally on the rig: picked the 20x20 body, mirrored, and the new body
measures 20x20 — not the 80x50 one it would have used before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 352cf1c259 (data only — tool_atlas.json + the regenerated
DesignOffer.hpp; both byte-identical across the forks).
"Fillet / chamfer / draft" rather than naming shell too: Shell is in Remove and Delete
Face in Modify. Only the toolbar's dressup dropdown groups all five.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 3677937964 (DesignPanel.cpp applied as a patch; parity 30, shared
files byte-identical).
The card header read "Fillet 1" over a chamfer because the offer's Chamfer address opened
the tool before setting the type, and open_tool() titles the card from that combo. Choose
first, then open.
"Dress-up" removed from the offer row (-> "Fillet / chamfer"), the card field (-> "Type",
it was a label reading Dress-up whose value said Chamfer) and the toolbar tooltip.
Verified on the rig: header "Chamfer 1", field "Type: Chamfer", row "Fillet / chamfer".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 6d5510734b (DesignPanel.cpp applied as a patch; parity re-checked at
30 lines, shared files byte-identical).
Polygon's Sides/Circumscribed card is deleted — the choice is made in Create > Polygon,
which names the counts and the two fits, because the side count cannot be recovered after
drawing. Dress-up, Combine and Pattern were single verbs hiding several behind a combo
and now name each one in the offer. Fixes fillet and chamfer both carrying key:S+F, which
made the offer's Chamfer open a Fillet.
Built green and verified on the rig: the Dress-up card opened from Chamfer reads Chamfer.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 0c83f59f13 (DesignPanel.cpp applied as a patch, not copied, so this
fork's 30 permitted divergent lines survive; parity re-checked at 30/16 with the shared
files byte-identical).
The sketch dropdown never registered "fly:<family>#<row>" addresses the way
feat_dropdown does for model verbs, so the offer could name a family but only ever arm
its first tool — Rectangle always gave a corner rectangle. Adds the registration, 14
atlas verbs (including the entire array family, which was absent, and rotate/scale), an
action for the sk_move row that previously did nothing when picked, and a second submenu
level so variants nest under their family instead of flattening 19 create tools.
Built green and verified on the rig: Oblique rectangle arms oblique, not corner.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca ac85277bac..0e7cb3ec78 (six changes, applied as a patch to
DesignPanel.cpp rather than copied, so this fork's 30 permitted divergent lines survive
— parity re-checked afterwards: the five shared files are byte-identical, DesignCanvas.cpp
and DesignPanel.cpp differ by exactly 16 and 30 lines).
- The straight slot's inline field says Radius, which is what it sets. It stores the
half-width and passed the typed number through unchanged, so 30 produced a 60 mm slot.
- The offer opens from the keyboard (Menu, Shift+F10), anchored on the viewport rather
than wherever the pointer happens to be. The card hint names the new route.
- The sketch card's Plane combo is gone; the plane comes from the viewport. Also stops
build_candidate collapsing a face plane to a base plane while editing.
- Mass properties and the dead Edit row are wired into the offer; DesignOffer.hpp is
regenerated from tool_atlas.json, verified by re-running the generator and diffing.
- docs/rig_build_traps.md + scripts/rig-build.sh, which derives its fork identity from
project() so it cannot be pointed at the other fork's image or volume.
- docs/design_tab.md refreshed (44 commits stale) + a PR description, with this fork's
own merge-base and diff shape rather than snaporca's.
Built green in the deps container with the new script and verified on the rig: Menu and
Shift+F10 both open the offer at the viewport centre with the pointer parked off-canvas,
and the sketch card shows no Plane row.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Confirming a sketch while an inline value field was open left the field behind. The
editor is a top-level frame, so it survived the session that owned it, and inline_busy
stayed set with it — on_mouse_impl then returned true at its first branch for every
later click and the viewport was simply dead. No refusal, no message: exactly the
"click the geometry, nothing happens" the pick bugs above it were mistaken for.
finish() and cancel() now call close_session_chrome(): dismiss the open field
(keep-as-drawn, the same contract the polyline terminators already use), drop the
queue of fields behind it, and clear the corner readout — which had the same defect
for the same reason, sitting on 336.8° over a committed sketch because nothing redraws
the HUD once the tool stops.
Verified on the rig on the exact reported sequence: line on XZ, Return to accept the
length, Confirm with the Angle field still open. The field goes, the sketch commits,
and the next click reaches the pick (pick trace shows down/up consumed) and selects
Sketch1.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Type a new length into a sketch quote and the number changed while the geometry
sat still, with the solver dropping to "Conflicting constraints" — a broken
constraint state the user never asked for, arrived at by doing the one thing the
status line invited.
An experiment separated the two candidate causes. Same gesture, one variable:
a line committed WITH a driving length refused the edit and conflicted; a line
committed with none (Esc keeps it as drawn) accepted it and visibly shrank. So
the value was never the problem and the solver was not wrong — it was being
handed two contradicting constraints and correctly declining to choose.
The quote-edit path appended unconditionally:
a.con = int(m_constraints.size());
m_constraints.push_back(constraint_for(a));
Accepting the length at draw time creates Distance(P0,P1) = 64.9. Clicking the
quote later creates a SECOND Distance on the same two points asking for 30. Over
-constrained by construction. A line with no dimension yet only ever gets one
constraint, which is exactly why this looked intermittent rather than total.
upsert_constraint() finds an existing constraint with the same type and operands,
overwrites its value and returns its index; it appends only when there is none.
Operand order is ignored — a Distance from A to B is the same constraint as B to
A, and so is an Angle. Returning the index matters as much as the update: it
keeps the annotation's `con` pointing at the constraint that is actually live, so
the NEXT edit is an update too rather than reverting to appending after one good
round. upsert_dimension() applies the same rule to the visible quote, which had
been stacking labels reading different values on the same pixel, and keeps the
existing label position so a placed quote does not teleport.
set_dimension_value already did the right thing through a.con. The machinery
existed; these two call sites never consulted it.
Verified on :11 on the exact failing case — draw a line, Return to lock the
length, Confirm, double-click to re-open, click the line, type 30 into the quote:
the line shrinks, the quote reads 30.0 mm, one label not two, and the solver
stays at "3 degrees of freedom" with no conflict.
NOT included: record_dimension_constraint() has the same unconditional push_back
in all six of its branches. It belongs to the legacy Constrain mode with
different selection semantics and I could not exercise it, so it is flagged
rather than changed blind.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Selecting a committed sketch line lit the right tree row and then told the user
to go and press Edit in the panel. That is the side-panel dependency this tab
exists to remove, and it made "selectable" true while "editable from the
geometry" stayed false.
on_edit_feature already does the whole job — re-open the entities in the sketch
UI with handles and live quotes — and was only ever reachable from a tree row.
A double-click on a committed stroke now calls it for that feature. Double-click
on empty space still fits the view, so nothing is taken away.
The stroke hit test is now one hit_display_sketch() shared by the click and the
double-click. Two copies of "what is under the pointer" drift, and a double-click
acting on a different entity than the click before it is a miserable thing to
chase. It also reports the entity index, which the tracer prints, so a pick that
lands on the wrong stroke can be seen rather than inferred.
Verified on :11 end to end: draw an open line, commit, double-click it. The
tracer prints "double-click -> edit sketch feature 0 (entity 0)", the panel
reads "Editing sketch — drag a handle or click a quote to edit", and a click
inside the session selects the line with endpoint handles, live quotes and
"1 selected — Delete removes them".
NOT delivered by this commit, found while verifying it: typing a new value into
a length quote is accepted and displayed but the geometry does not move and the
solver drops to "Conflicting constraints". Filed separately — it lives in the
constraint layer, not in selection, and nothing here touches it.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Reported from the rig: a committed sketch holding a single open line rendered on
the plate and could not be selected, so it could not be edited or deleted from
the viewport at all.
The viewport pick for committed sketches iterated region_loops(). That function
exists to find EXTRUDABLE regions and, as its own walk comment says, an open
chain "stalls" and is discarded. So for a sketch of open entities it returns an
empty list, the pick loop has nothing to iterate, and every click falls through
to bare plate. Not a tolerance problem and not a focus problem: there was no
candidate geometry to test against.
Whether a stroke bounds a closed region has nothing to do with whether the user
can point at it. The stroke test now covers every non-construction entity, and a
separate entity->region map preserves what a hit REPORTS, so a click inside a
closed loop still names that loop exactly as before. Region membership decides
the report, not whether the hit can happen.
The rest of the path was already written and simply unreachable: the panel's
handler has a region < 0 branch that selects the feature, highlights it in the
tree and says "Sketch selected — Extrude it, or Edit / Delete from the tree".
This makes existing behaviour reachable rather than adding new behaviour.
Verified on :11 with the pick tracer (SNAPORCA_PICK_TRACE=1), which is what
distinguished the two failure modes: before, the click reached the handler and
fell through to handle_solid_click ("no solid data"); after, it is consumed by
the display-sketch test and never reaches it, and the panel reads "Sketch
selected" with Sketch1 lit in the tree.
Construction geometry stays unpickable, matching region_loops' own filter. It is
the same class of bug — a construction line cannot be selected to delete it —
but including it risks construction stealing picks from real geometry, so it is
left as a separate decision.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM