Mirror of snaporca 2b3e890165 (DesignPanel.cpp applied as a patch; parity 30 / 16, shared
files byte-identical).
All 86 verbs now carry a hint: 55 extracted from the C++ tool definitions so the offer and
the armed-tool hint cannot drift, 31 written by hand. One wxEVT_MENU_HIGHLIGHT binding
shows the hovered verb's hint in the status line. The generator asserts that no wired verb
lacks one.
Also: all 200 status writes go through set_status(), which wraps instead of clipping at the
panel edge; and the empty-document hint is called from on_tab_shown() as well, since
after_tree_edit() never runs on a freshly opened tab.
Verified on the rig.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 033347d062 (parity 30 / 16).
Retiring the toolbar made ten hints untrue: each named an action whose door had moved to
the offer, or a button no longer on the bar. They now name the gesture. An empty document
blanked the status line entirely and now says how to start.
Known and not fixed here: m_status does not wrap, so long hints clip; and the 86 offer
verbs still have no per-verb hint of their own.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca b3d4cf85af (parity 30 / 16).
Hiding it with the drawing tools was wrong: Construction is a persistent MODE, not a tool —
the Bed checkbox, not the Line button. Q and the offer's Construction row kept toggling a
checkbox nobody could see, so you could not tell whether the next line would be construction
geometry.
Scoping unchanged and already correct: m_tb_sketch is shown only in UiMode::Sketch, so it
appears exactly while a sketch is open or being edited.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 809aa9df87 (DesignPanel.cpp applied as a patch; parity 30 / 16, shared
files byte-identical).
fadd() and sadd() now gate what reaches the bar: file operations, Bed, Undo/Redo, Delete
selected, Commit to Plate, Confirm/Cancel, plus Place on Face and Section view — the last
two because they are chrome_only in the atlas and have no offer row to fall back on.
The tool buttons are still built and then hidden, deliberately: their fly: addresses and
Shift+key bindings are registered inside the widget-building loops, so not building them
would silently drop 42 verbs from the offer while they still rendered. snaporca-7ih covers
hoisting the registrations so the construction can go too.
Four separators whose groups are now empty were dropped; they rendered as stray rules.
Verified on the rig in both modes.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca bcab67f8ce (DesignPanel.cpp applied as a patch; parity 30 / 16, shared
files byte-identical).
tool_atlas.json now names an icon for 80 of 86 verbs, derived from the toolbar's own
definitions rather than invented, and every one of the 54 distinct names was checked to
exist in resources/images first.
The first attempt drew nothing despite a green build: wxGTK builds the GtkMenuItem inside
Append() and reads GetBitmap() there, so setting the bitmap on the returned item is a
silent no-op. append_offer_item() constructs, sets, then appends — the same order Orca's
own append_menu_item() uses.
Verified on the rig.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 1fb7786d9a (DesignPanel.cpp and DesignCanvas.cpp applied as patches;
parity 30 / 16, shared files byte-identical).
With a sketch open, Text/SVG outlines become ordinary Line entities via push_closed_lines()
instead of a separate Sketch feature carrying rigid imported_regions — so the letters can
be constrained, trimmed and extruded like anything drawn by hand. The buttons and offer
actions arm Select first when in Sketch mode, since begin_sketch() does not run until a
tool is armed.
add_imported_regions() calls reset_autoedit(): without it the glyph contours entered the
draw-then-edit queue and opened a Length field on the first segment, which freezes the
canvas. Caught on the rig, not by reading.
No sketch open: unchanged — a new Sketch feature, still dropped on a picked face.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 6724ea27c5 (DesignPanel.cpp applied as a patch; parity 30, shared files
byte-identical).
chrome_only's rule is "acts on the DOCUMENT, not on a selection". Text and SVG both call
add_imported_sketch(), which drops the art on a picked solid face via
SketchPlane::from_face() — a selection-consuming profile creator, like Sketch. Now
sk_text / sk_svg in the sketch half's Create row, where their toolbar buttons already sit.
Verified on the rig: Create ends Point, Text, SVG.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca e5e223a794 (DesignPanel.cpp applied as a patch; parity 30, hpp
byte-identical).
Every body combo opened on index 0, so picking a body and pressing Mirror acted on a
different solid while the card showed that other body as the target. Nine sites now read
the viewport selection; Boolean takes the picked body as target and a different one as
tool, since defaulting both to the same body is a no-op.
Verified functionally on the rig: picked the 20x20 body, mirrored, and the new body
measures 20x20 — not the 80x50 one it would have used before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 3677937964 (DesignPanel.cpp applied as a patch; parity 30, shared
files byte-identical).
The card header read "Fillet 1" over a chamfer because the offer's Chamfer address opened
the tool before setting the type, and open_tool() titles the card from that combo. Choose
first, then open.
"Dress-up" removed from the offer row (-> "Fillet / chamfer"), the card field (-> "Type",
it was a label reading Dress-up whose value said Chamfer) and the toolbar tooltip.
Verified on the rig: header "Chamfer 1", field "Type: Chamfer", row "Fillet / chamfer".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 6d5510734b (DesignPanel.cpp applied as a patch; parity re-checked at
30 lines, shared files byte-identical).
Polygon's Sides/Circumscribed card is deleted — the choice is made in Create > Polygon,
which names the counts and the two fits, because the side count cannot be recovered after
drawing. Dress-up, Combine and Pattern were single verbs hiding several behind a combo
and now name each one in the offer. Fixes fillet and chamfer both carrying key:S+F, which
made the offer's Chamfer open a Fillet.
Built green and verified on the rig: the Dress-up card opened from Chamfer reads Chamfer.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca 0c83f59f13 (DesignPanel.cpp applied as a patch, not copied, so this
fork's 30 permitted divergent lines survive; parity re-checked at 30/16 with the shared
files byte-identical).
The sketch dropdown never registered "fly:<family>#<row>" addresses the way
feat_dropdown does for model verbs, so the offer could name a family but only ever arm
its first tool — Rectangle always gave a corner rectangle. Adds the registration, 14
atlas verbs (including the entire array family, which was absent, and rotate/scale), an
action for the sk_move row that previously did nothing when picked, and a second submenu
level so variants nest under their family instead of flattening 19 create tools.
Built green and verified on the rig: Oblique rectangle arms oblique, not corner.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Mirror of snaporca ac85277bac..0e7cb3ec78 (six changes, applied as a patch to
DesignPanel.cpp rather than copied, so this fork's 30 permitted divergent lines survive
— parity re-checked afterwards: the five shared files are byte-identical, DesignCanvas.cpp
and DesignPanel.cpp differ by exactly 16 and 30 lines).
- The straight slot's inline field says Radius, which is what it sets. It stores the
half-width and passed the typed number through unchanged, so 30 produced a 60 mm slot.
- The offer opens from the keyboard (Menu, Shift+F10), anchored on the viewport rather
than wherever the pointer happens to be. The card hint names the new route.
- The sketch card's Plane combo is gone; the plane comes from the viewport. Also stops
build_candidate collapsing a face plane to a base plane while editing.
- Mass properties and the dead Edit row are wired into the offer; DesignOffer.hpp is
regenerated from tool_atlas.json, verified by re-running the generator and diffing.
- docs/rig_build_traps.md + scripts/rig-build.sh, which derives its fork identity from
project() so it cannot be pointed at the other fork's image or volume.
- docs/design_tab.md refreshed (44 commits stale) + a PR description, with this fork's
own merge-base and diff shape rather than snaporca's.
Built green in the deps container with the new script and verified on the rig: Menu and
Shift+F10 both open the offer at the viewport centre with the pointer parked off-canvas,
and the sketch card shows no Plane row.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Selecting a committed sketch line lit the right tree row and then told the user
to go and press Edit in the panel. That is the side-panel dependency this tab
exists to remove, and it made "selectable" true while "editable from the
geometry" stayed false.
on_edit_feature already does the whole job — re-open the entities in the sketch
UI with handles and live quotes — and was only ever reachable from a tree row.
A double-click on a committed stroke now calls it for that feature. Double-click
on empty space still fits the view, so nothing is taken away.
The stroke hit test is now one hit_display_sketch() shared by the click and the
double-click. Two copies of "what is under the pointer" drift, and a double-click
acting on a different entity than the click before it is a miserable thing to
chase. It also reports the entity index, which the tracer prints, so a pick that
lands on the wrong stroke can be seen rather than inferred.
Verified on :11 end to end: draw an open line, commit, double-click it. The
tracer prints "double-click -> edit sketch feature 0 (entity 0)", the panel
reads "Editing sketch — drag a handle or click a quote to edit", and a click
inside the session selects the line with endpoint handles, live quotes and
"1 selected — Delete removes them".
NOT delivered by this commit, found while verifying it: typing a new value into
a length quote is accepted and displayed but the geometry does not move and the
solver drops to "Conflicting constraints". Filed separately — it lives in the
constraint layer, not in selection, and nothing here touches it.
Refs snaporca-e1p.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
contradicting itself about the plane
Reported from the rig: pick a plane, press Sketch, and you are told to pick a
plane. The app prescribed a sequence and then refused to acknowledge that you
had followed it. Right-click did nothing, so there was no way to reach a
drawing tool except the toolbar this tab exists to retire.
act_sketch was two lines: set the mode, then print "Click a face or a reference
plane in the viewport, then a sketch tool" — unconditionally, without ever
asking whether a plane was already chosen. The plane was never lost; m_ref_plane
held it and begin_sketch captures it when the first tool is armed. The sentence
was simply false.
It now asks. sketch_plane_target() is a companion to sketch_plane_from_selection
that distinguishes "the user chose XZ" from "nothing chosen, falling back to XY"
— a distinction m_ref_plane cannot express on its own, being always a valid
index, so m_plane_picked carries it. With a target the readout names it and the
offer opens on the Create row; without one the old prompt stands, because then
it is true. The card above the status line was a local wxStaticText that nothing
could update, so it went on asking for a plane two inches from a line saying the
plane was chosen. It is a member now and the two are written together.
Right-click inside a sketch was excluded wholesale so that it could end a
polyline chain, abandon an anchor, exit a tool. That made every sketch row in
the atlas unreachable. The honest test is not which mode we are in but whether
the tool actually USED this right-click, and only the tool knows: on_mouse now
wraps on_mouse_impl and records that once, for every terminator, instead of
threading a flag through the twenty-odd sites that consume a RightDown. The
canvas read-and-clears it on the matching release.
Underneath all of it was one confusion — MODE versus SESSION — at four sites.
begin_sketch does not run until the first tool is armed, so is_sketching() is
false for exactly the interval between "press Sketch" and "pick a tool", which
is precisely when the drawing tools must be on offer. The keyboard learned this
once already (snaporca-0ud, whose comment states the rule) and I reintroduced it
in offer_selection_kind and again in show_offer_menu, where the offer built from
the FEATURE map and rendered nine rows that all refused the sketch selection.
Both now call sketch_map_applies(), so they cannot drift apart again. The
keyboard keeps its own split: its "sketching" gates undo and delete-last-entity,
which genuinely need a live session.
Verified on :11 against a fresh build. Pick XZ, press Sketch: card reads
"Drawing on XZ", status reads "Sketching on XZ — pick a tool", offer opens with
Create and Reference live and the six rows needing geometry greyed. Right-click
while idle opens the offer. Right-click as a terminator does NOT — the chain
ends, the line lands on XZ, its length field arms at 49.36 mm. That last one is
the regression the blanket exclusion was buying and the reason this shape of fix
was chosen over a mode test.
Refs snaporca-6vs.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
The pick cycle died two commits ago and left no viewport route to a whole
body at all: one click resolves vertex, edge or face, double-click is
already zoom-to-fit, and the only way to take a body was the Bodies list —
a geometry-first violation for as long as it stood. The rubber band is that
route.
Left-drag is the gesture, as asked. That button was orbit, so this canvas
now maps the mouse the way every CAD the user already knows does: left
selects, middle orbits, right pans. The change is a single flag on
GLCanvas3D set only by DesignCanvas, so Prepare and Preview keep the mouse
their users learned. Sketch mode inherits the same mapping, which is the
consistent reading — Design is one modality, not two.
Past an 8 px budget a press becomes a sweep, anchored at the ORIGINAL press
point rather than at the frame where the threshold was crossed, so the
first few pixels are not lost. Below the budget it is still a click and the
existing vertex/edge/face pick runs untouched. Sampling is the display
mesh's triangle vertices plus centroids — the same points the ray pick
tests, already in world coordinates — and the body with the most samples
inside wins, because the selection callback downstream carries one body.
Crossing semantics: touching selects. Enclosed-only for left-to-right and
crossing for right-to-left is the fuller CAD convention and is deferred,
not forgotten; with one selectable body it would have bought nothing.
Two defects fixed on the way, both found by exercising this:
Right-drag pans, and every pan ended by popping the offer over wherever the
camera stopped — the context menu arriving as the reward for moving the
view. The offer is now the release of a STATIONARY right-click, at the same
8 px budget the pick uses.
The selection handler wrote m_status twice. Only the later write ever
reached the screen, so the earlier block had been dead since it was
written, and its labels drifted out of step with the live ones unnoticed —
including a vertex fix I made this morning in the branch that never
renders. Deleted, with a note saying why, rather than left as two writers
for the next person to pick the wrong one.
Verified on :11 against a fresh build: click takes face 5; left-drag across
the body reports "selected (whole body)" with the whole solid tinted and
the camera unmoved; left-drag over empty space clears; stationary
right-click opens the offer; right-drag pans with no menu; middle-drag
orbits. Precedence re-checked after the deletion — face at 25 px from the
corner, vertex from 10 px in.
Refs snaporca-9xw.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LyRwbuq6fjn3VV9U9UvhBM
Completes the precedence Tommaso asked for: vertex, then edge, then face, all
from ONE click, all decided in screen pixels. Verified on :11 by sweeping into
the right corner of a plate — x=1250 and 1290 report "face 5 selected", x=1308,
1318 and 1323 report "vertex selected" — and the cyan marker lands exactly on
the corner in the render.
The vertex tolerance (11 px) is deliberately LARGER than the edge one (8 px). A
corner lies ON its edges, so equal radii would make vertices unreachable: every
click near one would resolve to the edge underneath. Bigger-wins-first is what
makes the smallest entity actually pickable.
Vertices come from the sampled edge polylines' endpoints rather than a separate
topology walk — every corner of a face is the end of one of its edges, so the
data was already in hand.
The highlight is a camera-facing square scaled by 1/zoom, the same trick the
edge ribbon uses, so it reads as a constant dot at any zoom. This is why vertex
picking did not ship with the previous commit: the Edge render path billboards
a ribbon and degenerates on a two-point input, and a selection you cannot see
is not a selection (L5). Better to add the primitive than to fake the feature.
DesignPanel now distinguishes level 4: a picked corner sets neither face nor
edge, because a corner is not its face, and the offer classifies it as
OfferSel::Vertex — where Plane, Axis and Coord Sys already accept it.
snaporca-9xw (rubber band still open — see the issue).
Tommaso, correctly: fix selection before building on it. I had taken the
whole→face→edge click cycle as terrain and hung the tool offer off it, when §10
of the charter already listed that cycle as an L5 violation. An offer can only
ever be as truthful as the selection beneath it, so this is the foundation and
it should have come first.
NOW: one click selects the SMALLEST thing under the pointer — the edge if the
cursor is within tolerance of one, otherwise the face. No repeat clicks, no
state, no memory of what was picked before. Verified by sweeping a column of
single clicks down a plate on :11: y=800..915 all report "face 5 selected", and
y=925/935 — within a few pixels of the front edge — report "edge 3 selected".
One gesture, one deterministic result, which is what L5 asks for.
TOLERANCE IS IN SCREEN PIXELS. The old edge step compared a ray-to-segment
distance in millimetres, so the same gesture meant different things at
different zoom levels. The pointer is a screen object; its tolerance has to be
one too. 8 px, measured against the edge polyline projected through the camera.
WHAT IS NOT HERE, AND WHY IT IS NOT FAKED. Whole-body selection has no viewport
gesture in this commit. Double-click is ALREADY zoom-to-fit, bound earlier in
the same on_mouse, and this pick runs on LeftUp where LeftDClick() can never be
true — so a double-click branch here would have been dead code that reads like
a working feature. I wrote one, found it unreachable, and deleted it rather
than leave it. The body gesture is the rubber band, which is its own piece of
work; until it lands bodies are selected from the Bodies list, and the hole is
named in a comment at the site instead of being left for someone to trip over.
Six status strings that promised the cycle ("click again for a face", "click
again for an edge", "click again to reset") are gone — they described a
behaviour that no longer exists, and a hint that lies is worse than none.
Both forks build. Parity: DesignSketchTool.cpp byte-identical, DesignPanel.cpp
30 divergent lines — the invariant exactly.
snaporca-6vs.
Row order is RATIFIED (charter 4.1, 2026-07-31) and this is the first working
implementation of it: right-click in the Design viewport and a vertical list
opens at the pointer with the eight families in their fixed order, the verbs
that apply live, and the ones that do not disabled IN PLACE carrying their
reason.
THE MAP EXISTS ONCE. DesignOffer.hpp is GENERATED from docs/ux/tool_atlas.json
by docs/ux/mockups/gen_offer_table.py — the same file the 113 mockups are drawn
from. A drawing and the product therefore cannot drift apart, which is the only
way row constancy survives contact with a codebase. Never hand-edit the header.
NOTHING IS RE-IMPLEMENTED. Each row routes to the code that already runs that
verb: "key:S+E" through m_keys_feature, "key:L" through m_keys_sketch,
"fly:material#4" through the feature flyout's own action, "btn:colour" through
the standalone button. The offer is a second door onto the same room, so the
toolbar, the shortcuts and the menu cannot drift into three behaviours. The 8
verbs with kernel support but no GUI path show disabled, which is honest and
matches section 10 of the charter.
Right-click only fires the offer when the canvas is IDLE. Right-click already
ends a polyline chain and finishes the move gizmo; taking those over would
break two working interactions to add a third.
Two things the running build corrected, both found by looking at screenshots:
- THE REASON MUST BE TRUE FOR WHAT IS IN FRONT OF THE USER. Taking the first
refusal in a family printed "Transform needs a body — add or import one
first" on a document that HAS a body, because the real obstacle was that
nothing was selected. Now the reason comes from a verb that accepts the
current selection and fails only on document state; if no verb in the family
accepts this selection at all, it says "select something first" or says
nothing. A menu whose whole value is telling the truth cannot ship a lie.
- Classification follows the level the pick cycle has REACHED, not the face the
ray happened to hit, so the header cannot name a face while the whole body is
lit. Sketching on the face you merely clicked is untouched — that path is
sketch_plane_from_selection (snaporca-3a2).
Verified on :11 end to end: nothing selected shows Sketch live with Shift+S and
seven greyed rows each explaining itself; a selected solid shows Move directly
with Shift+Y (one applicable verb, so no submenu and no extra click) and five
families as submenus. Both forks compile and link.
Fork parity re-checked after the port: DesignPanel.cpp 30 divergent lines,
DesignCanvas.cpp 16, every other CAD file byte-identical — the invariant exactly.
snaporca-96r.
The plane combo is gone. A sketch takes its plane from what is picked in
the viewport: a face on a solid, or one of the reference-plane ghosts,
clicked in 3D. The card is now a single line of instruction instead of a
control.
The combo had become worse than redundant. Once a picked face could be
the plane it displayed a row that CONTRADICTED the actual target — it
still said XY while the sketch went onto the face — so the one place a
user could look to confirm where they were drawing was the one place
guaranteed to be wrong.
What replaces it is state, not UI: m_ref_plane records which reference
plane was last clicked in 3D (0/1/2 = XY/XZ/YZ, >=3 indexes the datums)
and ref_plane_name() turns it into text for the on-geometry hint. Clicking
a ghost plane while a session is live re-planes it immediately, which the
combo's own handler used to do; that behaviour is kept, just driven from
the geometry instead of the widget. A plane click also drops a stale face
pick, so last pick wins in both directions.
populate_plane_choices() stays — seven other pickers use it (Plane base,
Axis A/B, Helix, Project, Mirror, Cut). Those are the next candidates,
tracked on snaporca-e1p; this commit only removes the one that had become
actively misleading.
Also: tessellation now matches Orca's OWN STEP importer, linear deflection
0.003 instead of 0.01 (Format/STEP.hpp default; angular was already 0.5
rad and unchanged). The Design viewport was never using a different
rendering technique — it hosts a real GLCanvas3D, builds a real
Model/ModelVolume and goes through the same reload/GLVolume path and the
same shaders as Prepare and Preview. What differed was the mesh handed to
it: 3.3x coarser than anything else in the application, which is why a
curved face read as faceted beside an imported part. Suite unaffected at
154 cases / 2125 assertions, so nothing depended on the old density.
Verified on :10: the card shows no dropdown, one click on a face then a
sketch tool still reports "on the picked face", and the circle is drawn in
that face's plane (artifacts/shots/h3a2-02-sketch.png, h3a2-03-drawn.png).
snaporca-e1p, snaporca-3a2.
The previous commit made a picked face the sketch plane and I verified it
by clicking the face TWICE. That was the wrong test. handle_solid_click
cycles whole -> face -> edge, and "First click on a (new) body/face
selects the WHOLE solid; refine on repeat clicks" — so at level 1
m_sel_solid_face is -1, and one click on a face, which is what selecting
a face means to anyone, still fell through to the plane combo. The fix
was real and unreachable, which from the outside is indistinguishable
from no fix at all.
The face id was never missing. handle_solid_click resolves it by ray on
the FIRST click and passes it to on_solid_selection_changed regardless of
the cycle level; the panel simply discarded it whenever level < 2. Keep
it in m_pick_face/m_pick_face_body and let a sketch use it, preferring an
explicit face-level selection when there is one. Nothing about the cycle
changes, so body operations that rely on whole-body selection are
untouched.
The new state is dropped wherever the existing picks are, so a stale face
cannot come back: choosing a body from the Bodies list (an explicit
choice with nothing pointed at), picking a committed sketch loop (last
pick wins), undo/redo (recompute invalidates topology ids), and when a
sketch consumes the face.
Verified on :10 with ONE click, which is the flow that was broken: build
a box, single-click its top face, S then C, and the hint reads "Circle —
click center, then radius · on the picked face" with the circle drawn in
that face's plane (artifacts/shots/g3a2-01-one-click.png,
g3a2-02-sketch.png, g3a2-03-drawn.png).
GUI-only, so the kernel suite is unaffected — plane_of_face and its 154
cases / 2125 assertions are unchanged from the previous commit.
snaporca-3a2.
Selecting a face and sketching on it is the most common gesture in solid
modelling, and it was impossible. The plane came from a combo holding
XY/XZ/YZ plus datums, and plane_from_choice had no face branch at all, so
the only route onto a face was to build a Coincident datum plane on it
first, confirm that, reopen the sketch and find the datum in the
dropdown. Three extra steps and a junk feature in the tree.
The fix is not another combo row. A new sketch now takes its plane from
what is SELECTED IN THE VIEWPORT: a picked planar face wins outright, and
only when nothing is picked does it fall back to the reference plane —
which is itself normally set by clicking one of the ghost planes in 3D,
not by opening the combo. The tool hint names the target ("Circle — click
center, then radius · on the picked face") so the choice is visible on the
geometry side rather than needing a control to read back.
CadDocument::plane_of_face is the shared derivation, so the sketch path
and the Coincident datum method cannot drift apart. It refuses
non-planar faces: face_normal_world evaluates at the mid parameter, which
on a cylinder or a fillet is a tangent plane at one arbitrary point —
fine for offsetting a datum, wrong as a sketch plane, and silently
sketching on a tangent is worse than declining.
Picking the face also CONSUMES it. Leaving the pick live meant the next
Extrude saw a selected face and push/pulled it instead of extruding the
sketch just drawn — the same trap the imported-art path already guards
against.
Verified on :10 end to end with no combo interaction: build a box, click
its top face twice to cycle whole -> face, press S then C, and the circle
is drawn in the plane of that face with its Radius tab on the geometry
(artifacts/shots/f3a2-03-face.png, f3a2-04-sketch-on-face.png,
f3a2-05-circle-drawn.png). Kernel side: 154 cases / 2125 assertions green
on both forks, including that a cylinder resolves exactly its two flat
caps and refuses the barrel.
Still side-panel-shaped and to be dealt with separately: the Plane combo
remains on the card and now merely displays a stale row when a face is
the real target. It should show the actual target or go away.
snaporca-3a2.
All 17 single-letter sketch shortcuts were dead. The dispatch gate was
circular: the sketch key map was consulted only when
m_viewport->is_sketching() was already true, but is_sketching() is a
whole-session flag whose only riser is begin_sketch(), called from
select_tool() -- which is precisely what every sketch key closure calls.
So the first letter after entering sketch mode fell through to the
feature map, where the keys are Shift+letter, matched nothing, and did
nothing. The mouse worked only because the toolbar flyout row reaches
select_tool() directly, bypassing the gate.
Which key MAP applies is a question about the mode. Split the flag:
'sketching' (live session) still drives undo/redo, Delete and the
section-view branch, where a session genuinely has to exist; a new
'sketch_mode' (m_ui_mode == UiMode::Sketch alone) drives the map choice.
Verified headless end to end, keyboard only: Shift+S, then R draws a
143.4 x 133.7 rectangle on XY reporting 4 degrees of freedom, then F and
L arm Fillet and Line (artifacts/shots/0udb-01..03). Note the toolbar
strip does NOT change when a tool is armed by keyboard -- the family
buttons are flyouts and only show their own pressed state -- so the
pixel diff on that strip, which is how this was originally measured,
reads 0 for a tool that is live. The status line is the surface that
actually reflects the armed tool.
Also fixed, from snaporca-d9i's list: the plane-pick status line said
"press Sketch to draw on it", naming a button that exists only in
Feature mode. It is now mode-aware.
Adds a SNAPORCA_KEYTRACE=1 trace in the CHAR_HOOK printing key, ui mode,
is_sketching, in_text and the focused window's class. It is what
separated "the fix does not work" from "the surface being measured never
moves", and it costs a full GUI build to re-add, so it stays.
snaporca-0ud, partial snaporca-d9i.
The card decides between a single picked edge and a whole face-group from a
viewport pick it never mentioned. With no edge picked the user saw only the
group combo and concluded per-edge rounding did not exist; with an edge picked
the combo still read "All" — the opposite of what Confirm would do.
Adds a Target row that names the actual target and greys the group combo out
while an edge is picked, wired at the same three points Shell already uses:
the selection-changed handler, the re-edit load, and open_tool.
Ported from the Snapmaker fork (33771a0e95). snaporca-40d
The CAD sources are meant to be byte-identical across the two forks, with exactly
two permitted divergences: DesignPanel.cpp's flyout plumbing (30 lines — mainline's
DropDown is Item-based where the other fork takes three parallel vectors) and
DesignCanvas.cpp's Bed3D::set_shape signature (16 lines). DesignPanel.cpp had drifted
to 105.
Nothing failed to announce this. The kernel suite does not compile the GUI, and all
four defects are interaction-level, so both forks stayed green while only one of them
had the fixes. The parity diff is what found it.
* combo_append_index and its five call sites. Orca's ComboBox keeps client data in
its own vector, so Append()'s clientData argument never reaches wxItemContainer
and m_clientDataItemsType stays wxClientData_None. GetClientData() opens with a
wxCHECK_MSG, which is an early return — so every read came back NULL and every
caller resolved it to index 0, silently, because 0 is a legal answer. Affects the
rib sketch picker, the sheet-body picker, both mate coordinate-system pickers and
the sweep path picker.
* Wrap(240) over the card labels. wxStaticText never wraps itself, so a one-sentence
hint sets its card's minimum width to the width of the whole sentence and every
control in that card is clipped at the sidebar's right edge.
* Shell and Draft face-label initialisation in open_tool. Both read the face from the
live pick at Confirm time, but only the pick handler wrote their labels, so picking
a face and then opening the card left the card describing one operation while
Confirm performed another.
* SurfaceOffset and ThickenSurface added to build_candidate's negative list. Both read
a sheet body from their own combo and both had it overwritten by the picked solid's
index. The list is a negative one, so a tool that picks its own body breaks by
omission — noted in a comment now.
Also drops a stray <cstdio> left behind by a debug probe.
Verified by building the GUI here for the first time since these landed: 461/461,
liblibslic3r_gui.a links. DesignPanel.cpp is back to exactly 30 divergent lines and
every other CAD file is byte-identical again.
snaporca-7xx snaporca-aqu snaporca-gu9 snaporca-c03 snaporca-5pl
Found by sweeping the index-space defect class deliberately rather than by
hitting it: that class produced 4 of the 8 defects found by hand yesterday, so
it was worth auditing every combo in the panel that maps a row selection onto
a document index.
Most of it came back clean — the loft sidecar vectors are consistent at all
four read sites, the sheet-body pickers go through the helper everywhere, mate
connectors carry client data. Six did not. A stored target_body indexes the
body list AS IT WAS just before that feature ran during replay, but Transform,
Mirror, Thicken, Rib, Project and DeleteFace all populated their combo from
the live m_doc.bodies. Boolean and Cut already replayed to the right slot.
The failure is concrete: model a body, Thicken it, then Cut something later in
the tree. A Cut replaces one body with two, so every index at or after it
shifts. Reopen the Thicken and the combo lists the post-cut bodies while
selecting the pre-cut index — showing, and on confirm re-targeting, a
different body than the feature actually used. A Boolean that consumes its
tool body shifts them the other way for the same result.
fill_body_choice() does the truncated replay populate_body_choices() already
did, for the single-combo tools. Six call sites, and 60 lines of duplicated
population loops go with them.
Visible change when testing: re-editing an early feature now lists FEWER
bodies, because it lists only those that existed then. That is correct — you
cannot target a body that did not exist yet — and it is what Boolean and Cut
have always done.
The new kernel test pins the invariant the GUI now leans on: a Cut turns one
body into two, and replaying to just before it yields the earlier, shorter
list. If body ordering after a split ever changes, that assumption fails
loudly here instead of silently in a dialog.
NOT click-tested — GUI wiring, compile-verified only. Filed as snaporca-oz7
and added to snaporca-cfi.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
on_edit_feature had two types falling into default: with "This feature type
can't be edited yet". Boolean was already handled, so the follow-up note was
stale on that point; the real gap was Cut and Import.
Cut now re-edits like any other feature: plane, offset and target body are
restored and the generic replace_feature path commits the change. The body
list is rebuilt with populate_body_choices(m_edit_index) for the same reason
Boolean does it — a Cut splits one body into two, so the live body list no
longer matches the one this feature's target index was recorded against.
Replaying to just before the feature makes the stored index land on the right
entry.
Import deliberately gets no dialog. An imported solid has no parameters to
re-edit: its geometry is rigid data read from a file, not something rebuilt
from numbers, and moving it is what the Transform feature already does.
Building an "edit" for it would duplicate Transform behind a second name. So
it now says that instead — the previous message implied a dialog was coming
that should not.
Imported 2D Text/SVG art is a different thing and stays re-editable; it
arrives as a Sketch feature carrying imported_regions and is handled above.
The default: arm is kept as a guard so a feature type added later announces
itself rather than silently swallowing the click.
NOT click-tested — GUI wiring, compile-verified only. Added to snaporca-cfi.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DesignPanel.cpp was never listed in localization/i18n/list.txt, and xgettext
extracts only what that file names. All 934 of the Design tab's _L() calls
were therefore invisible to every translator in every language — not merely
untranslated, unextractable. Adding the one line is the actual fix; the rest
follows from it.
Regenerating the .pot brings the catalogue from 6007 to 6536 msgids. 549 of
the new ones are now translated into Italian: 5230 to 5779 translated
messages. Verified no existing work was destroyed — every msgid that survived
into the new .pot kept its translation, and the 36 that lost one are genuinely
gone from the sources. msgfmt --check-format passes, which matters here
because a large share of these carry %d / %s / %zu.
CAD terms follow Italian CAD convention rather than literal glosses: Fillet ->
Raccordo, Chamfer -> Smusso, Draft -> Sformo, Rib -> Nervatura, Mate ->
Accoppiamento, Shell -> Svuotamento, Pattern -> Serie, Sheet body -> Corpo
superficie. Strings identical in both languages are deliberately left
untranslated so gettext falls back to the msgid.
The long mixed-filament / Local-Z dithering tooltips are left untranslated on
purpose: slicer internals, outside a Design i18n task, and untranslated before
this commit too.
One string changed rather than translated. The Coord Sys hint read "Without an
edge the frame's rotation about its normal follows world X, not the body" —
that described the defect fixed in 1726e93760, so it was a lie as of that
commit. It now says X comes from the face's first edge.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Rib guarded with `sk.type != CadFeatureType::Sketch`, while every other
sketch consumer — Extrude, SurfaceExtrude, SurfaceRevolve, the loft paths —
tests `!= Sketch && != Project`. A Project feature carries a plane and Line
entities, which is all a rib reads, so the guard blocked "project a body
edge, then rib along it" for no stated reason.
The picker in the Design tab offered Sketch features only, so it is widened
to match: a kernel that accepts Project refs and a GUI that never lists them
would have left the path unreachable anyway.
Worth recording for whoever hits this next: Rib also needs a sketch carrying
EXPLICIT entities. A parametric Rectangle sketch (add_sketch with
width/height) has an empty entities vector — build_sketch_wire synthesises
its profile on demand — so rib_entity 0 is out of range there and it fails
with "rib: bad entity". That is why Rib could not be driven headlessly at
all before this change; a Project feature is now the one programmatic way to
produce a ribbable line.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Six of the surface entries, both Thicken variants, Rib, Axis, Coord Sys,
Mate and Delete Face all reused a sibling's glyph, so a drawer opened as a
column of identical faces and the card that opened rarely matched the entry
clicked. Fixed both halves: entry icons are now unique within their drawer,
and each card header uses the icon of the entry that opens it.
Two new glyphs, design_thicken and design_rib, are the only ones added —
everywhere else an existing icon already carried the right meaning
(design_revolve, design_offset, design_line, design_point,
design_c_coincident, design_delete).
The Surface drawer BUTTON deliberately keeps design_surface; only its
entries may reuse the solid glyphs, because a menu row carries its own
text label while two adjacent toolbar buttons do not.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
refresh_preview() exempted only Sketch and Plane from the ghost-preview path.
Axis, CoordSys, Helix and Project produce no solid either, so they fell through
to it, found nothing, and reported "invalid: preview produced no geometry" —
which also DISABLED Confirm, so all four tools were unusable rather than merely
noisy. Guaranteed on an empty document; with a body present the ghost path
finds something and masks it, which is why it survived until the tools were
tried on a fresh project.
All six non-solid tools are now exempt, each with its own ready message. The
list is not a guess: recompute() skips Sketch, Helix, Plane, Axis and CoordSys
outright and routes Project through apply_project(), which emits sketch entities
and no solid — so the panel and the kernel now agree on exactly what is not a
solid. Mate already had its own branch, since it needs Confirm gated on having
two distinct CoordSys features.
Introduced when Axis/CoordSys (batch 1) and Helix/Project (batch 3) were wired
without extending this exemption. Confirmed fixed on hardware: Axis ->
Plane Intersection with XY and XZ now resolves on an empty document, which also
exercises 60b04feea1.
Compiles clean; kernel untouched, suite unaffected at 143 cases / 1980
assertions.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The Surface drawer used design_extrude, the same face as the Add-material
drawer, so the two buttons were indistinguishable in the feature bar.
design_surface.svg is a draped patch — deliberately unlike design_plane (a flat
parallelogram) and design_extrude (a box with an up-arrow) — with a faint
interior rule so it reads as a skin rather than a solid face. Same visual
language as the other 71: 24x24, no fill, #b6b6b6, stroke-width 0.85, round
caps and joins.
The five surface ENTRIES that also used design_extrude now use it too. That is
not cosmetic tidying: a flyout button's face follows the last-picked entry
(SetBitmap_(icon_names[i])), so changing only the drawer's default icon would
have been undone the moment the user picked anything. Surface Loft keeps
design_loft, which already suits it.
The six rows still share one glyph between them, so they are told apart by
label alone inside the flyout. Per-entry icons belong with snaporca-vrg
(Draft/Shell reusing design_dressup), not here.
Compiles clean; kernel untouched. Icon confirmed legible on hardware.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
checkpoint() snapshotted `features` and undo() restored `features`, but
`variables` is a separate member of CadDocument. Every caller of the documented
checkpoint -> mutate -> recompute -> undo-on-failure pattern therefore failed to
roll a variable back: the bad value stayed in the document and every later
recompute failed, which is exactly the corruption the pattern exists to prevent.
Feature `expr` bindings were unaffected only because expr lives inside
CadFeature and rode along in the features snapshot — which is why the feature
side appeared to work.
This was a kernel gap, not a GUI one: McpControl::action_set_variable has the
same sequence and was equally broken.
The undo/redo stacks now hold a {features, variables} Snapshot. Nothing here is
serialized, so no recipe version change and no golden-fixture regeneration.
Two tests, both verified to FAIL against a faithful reproduction of the bug
(undo() leaving `variables` untouched) at test_caddocument.cpp:4420 and :4441:
one covers restoring a variable's previous value, the other covers removing a
variable that did not exist before the checkpoint. Worth recording that the
first mutation attempt was NOT faithful — it dropped the restore but kept
std::move(variables) into the redo stack, which empties the map as a side effect
and made the second test pass for the wrong reason. A mutation has to reproduce
the original defect, not merely break the code.
Second defect, same area: undo() calls recompute(), which succeeds and clears
doc.error, so the reason an edit was rejected was destroyed before anything
could display it. Six sites — four in DesignPanel, two in McpControl — now carry
the message across the rollback. on_remove_variable additionally asserted
"referenced by a feature expression" as fact; it now offers that as the likely
cause and appends the real error, since that diagnosis is wrong for any other
failure.
Suite 141 cases / 1972 assertions (was 139/1960). GUI compiles clean.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The sheet-only pickers filtered correctly and then threw the filtering away. Their
rows are the SHEET bodies, but GetSelection() was passed straight through as an
index into m_doc.bodies. With a solid at 0 and a sheet at 1 — the normal order,
since you extrude a solid before making a surface — the single row is row 0 but
body 1, so Surface Offset and Thicken Surface targeted the SOLID. The kernel then
refused with "target is not a sheet", which reads as a kernel bug rather than a
picker bug, and the row's own label ("Body 2") disagreed with what was targeted.
Four sites per tool were wrong, including the re-edit path, which compared a body
index against the sheet-only row count and so restored the wrong row.
populate_sheet_body_choices() now carries the real body index in client data, and
two helpers make the row/body distinction hard to get wrong again:
sheet_choice_body() reads it back, select_sheet_choice() finds the row holding a
given body. No caller touches GetSelection()/SetSelection() on these pickers.
This is the third instance of the same index-space confusion in this file, after
the 0-based body labels in the interference report and the Rib sketch picker. The
kernel suite cannot catch any of them: the kernel receives whatever index the GUI
computed, and its own tests pass correct ones.
Delete Face was structurally right — its picker uses the all-bodies populate, so
its indices genuinely match, and accumulation appends with a running list. Two
gaps closed: clicking "Add picked face" with nothing picked was a silent no-op,
indistinguishable from a broken button, and the same face could be added twice,
putting a duplicate id into delete_faces that the defeaturing has no reason to
cope with. Re-adding is now a no-op with a message, not an error.
Both confirmed working on hardware. Kernel untouched: 139 cases / 1960 assertions.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Port of snaporca ca25352d74. Hand-applied rather than cherry-picked: unlike the
Phase B commits, which only touched DesignPanel.{cpp,hpp} and transfer verbatim,
this one reaches into GLCanvas3D and DesignCanvas, where the forks genuinely
differ — mainline passes m_show_world_axes to _render_bed where Snapmaker passes
a local show_axes, and the surrounding code sits ~90 lines further down. git am
refused, correctly; the six edits were applied against mainline's own context and
the DesignPanel half came across as a patch.
Bed toggle: a "Bed" checkbox in the document/view row, on by default, in that row
rather than in a card because a view option must stay reachable with no tool open.
It drives GLCanvas3D::m_show_bed (default true, so Prepare and Preview are
untouched) and gates _render_platelist as well as _render_bed — hiding the bed
while leaving its grid and outline floating would read as a rendering fault.
Bound to wxEVT_TOGGLEBUTTON, not wxEVT_CHECKBOX: Orca's CheckBox derives from
wxBitmapToggleButton, so a wxEVT_CHECKBOX handler never fires.
Also gives the Placement drawer its own "placement" toolbar slot. put("place")
already holds the Place-on-Face button, and put() formats slot item 0 as the
control and later items as its chevron, so sharing the slot bottom-aligned the
drawer's button like a chevron.
196/196 targets, 0 compile errors, orca-slicer links (165 MB). The build script
still exits non-zero at the AppImage bundling step on libpython3.12.so.1.0 —
that is snaporca-96t, packaging only, and does not affect the binary.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The sidebar opened with eight tool cards stacked in it — Transform, Mirror,
Thicken, Rib, Project, Delete Face, Helix and Mate. A card added to the cards
sizer is visible until something hides it, and close_tool()'s hide-all only
runs on a tool SWITCH, so anything missing from the construction-time hide
block is on screen from the moment the tab opens. Those eight were wired into
close_tool() but never added here. All 37 cards are now hidden at startup.
Worth stating because it invalidates a check I ran while diagnosing this: every
card IS hidden somewhere in the file, so grepping for "hidden anywhere" says
nothing. The block that matters is the one in the constructor.
Second, the drawers mixed unrelated operations, and two group tooltips no
longer described their contents — Dress-up listed eight tools spanning three
different kinds of operation, and Add material still claimed to hold only
extrude/revolve/sweep/loft after Thicken and Rib were added to it.
One concept per drawer now:
Add material extrude, revolve, sweep, loft, thicken, rib
-> grows new solid material, whether from a profile, a face or
a line
Surface unchanged; already coherent
Datum / Curve plane, axis, coord sys, helix, PROJECT
-> reference geometry and derived curves. Project consumes a
body but PRODUCES sketch entities, so it is curve creation,
not a finishing operation
Placement TRANSFORM, MIRROR, MATE (new)
-> moves a body without changing its shape; a mate places one
body relative to another
Dress-up fillet/chamfer, draft, shell, delete face
-> finishing on the faces and edges of an existing solid
Hole / thread unchanged
The new drawer costs no toolbar width: the layout order already contained an
empty put("place") slot between "material" and "plane" with nothing registered
to it. Shift+Y and Shift+Z follow Transform and Mirror; every tool still
appears exactly once.
Compiles clean; kernel untouched, so the suite is unaffected at 139 cases /
1960 assertions.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
M6 landed the kernel side as two plain public maps — CadDocument::variables and
CadFeature::expr — reachable only through MCP's set_variable / set_feature_expr.
Nothing in the GUI could create a variable, so the parametric layer was
unreachable from the Design tab.
Variables get a wxListCtrl (name, expression) with add/edit/remove below the
feature tree, since they are document-scope and must not live in a card that
only exists while a tool is open. Expression bindings get one generic row in the
feature-edit path — a field-name combo plus an expression box — rather than an
extra control on each of 32 cards.
Every mutation copies McpControl's sequence exactly, and the rollback is the
part that matters: checkpoint, mutate, recompute, undo() on failure. Without it
one typo leaves the recipe permanently unrecomputable, since load() replays the
whole list. Removing a variable a feature still references fails that recompute,
so it reports the reference rather than a bare evaluation error.
The field-name combo is deliberately editable: only 11 feature types get a
curated field list, and free text is what makes the other 21 reachable. That is
safe because assign_field() throws "unknown parameter: <name>" for anything it
does not know, inside recompute()'s try block — so a wrong name gives a clear
message and a rollback, never a silently dead binding.
Two fixes on top of the generated wiring:
- make_combo() passes wxCB_READONLY, under which Orca's ComboBox HIDES its text
ctrl (ComboBox.cpp:51). There is no SetEditable() to undo that, so the field
combo is constructed directly with style 0; that shows the ctrl with
wxTE_PROCESS_ENTER and makes GetValue() return typed text.
- the field-list helper had been made a file-static function taking
DesignPanel::Tool, which required moving Tool out of private and into the
public API. It is now a private static member instead: 32 values of internal
card state should not be published to satisfy a signature.
Compiles clean (0 errors); kernel suite unchanged at 139 cases / 1960
assertions. Phase B is complete on this fork — all 16 previously GUI-less tools
plus the variables panel. Not yet exercised on a display.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Mate completes the set: every CadDocument feature type now has a card. It is the
one that needed CoordSys wired first, since a mate connector IS a CoordSys
feature and cs_a/cs_b are feature indices into the recipe.
The card states what each kind constrains rather than just naming it, because
the five kinds are not distinguishable from their labels — the useful fact is
which DOF each PRESERVES: Fastened fixes all six, Planar leaves in-plane
sliding, Revolute leaves spin, Slider leaves axial travel, Cylindrical leaves
both. The offset/angle spins retitle per kind, since offset is a plane distance
for Planar and a position along the axis for the three joint kinds.
Confirm is blocked, with the reason in the status line, when fewer than two
CoordSys features exist or when A and B are the same one: a mate with cs_a ==
cs_b is meaningless and a dangling index recomputes to nothing useful.
check_interference() gets a button in the feature-tree header behind a rule, not
a tool card — it adds no feature, so it must not checkpoint(), recompute(), or
touch the undo stack, and a card would imply it does. Results go to the status
line as count + worst volume, with the per-pair list in a message box, named as
the parts tree names them.
Fixes on top of the generated wiring:
- the button's sizer adds sat after the closing brace of the block declaring
trow, so trow was out of scope ("'trow' was not declared in this scope");
- the CoordSys client data was typed const void*, which Append rejects;
- the report labelled bodies 0-based while all 28 other body labels in this
panel (and the parts tree) are 1-based, so it would have called the tree's
"Body 2" an interference on "Body 1" — and it was the only unlocalised label.
Compiles clean (0 errors); kernel suite unchanged at 139 cases / 1960
assertions. Still to come: the M6 variables panel. The GUI has not yet been
exercised on a display.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Every CAD feature added across M1-M8 got a kernel API and an MCP method, and
almost none got a card. The MCP path was the only way to reach them, so from
the Design tab these features did not exist: add_axis and add_coordsys have
been callable since M1 with no UI at all.
Wired here, in three batches:
datum Axis (5 construction types), CoordSys
surface Surface Extrude / Revolve / Loft / Fill / Offset / Thicken Surface
body Transform, Mirror, Thicken, Rib, Project, Delete Face, Helix
Grouped into existing dropdowns rather than widening the 16-slot toolbar:
surfaces get one new "Surface" dropdown, body ops join Dress-up, Thicken/Rib
join Add-material, Helix joins Datum (renamed "Datum / Curve"). Shift+Y and
Shift+Z went to Transform and Mirror; the remaining five are shortcut-less
rather than getting invented chords.
Three places where the UI has to encode a kernel distinction, not just expose
a field:
- Surface Offset and Thicken Surface consume a SHEET body and fail with "target
is not a sheet" on a solid, so their pickers filter on
CadDocument::is_sheet_shape() and say so when no sheet exists. Thicken (solid
face -> plate) is a different tool and is kept visibly separate.
- delete_faces is a vector, so Delete Face accumulates picks via "Add picked
face" and shows the running list. Supporting one face would have been a
silent downgrade of the kernel field.
- CoordSys labels its edge pick with the consequence of omitting it: without an
edge, datum_frame() takes x from coordsys_x_hint (world constant) and the
frame cannot express rotation about its own normal — which is snaporca-en4,
and is why a Fastened mate built on a face-only connector cannot fix spin.
The Rib sketch picker needed the 3-arg Append(text, wxNullBitmap, clientdata):
ComboBox's own Append(text, bitmap) hides wxItemContainer's (text, void*), so
the 2-arg call resolves to the bitmap overload and fails with "conversion from
void* to const wxBitmap is ambiguous". The Sweep picker already documents this;
Rib now matches it.
Compiles clean (0 errors) against snaporca-deps; kernel suite unchanged at
139 cases / 1960 assertions. Mate, the interference report and the M6 variables
panel are still to come; the GUI itself has not been exercised on a display yet.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Ports snaporca-cad f5c7e74e9b.
The LeftUp pick discarded anything moving more than 4 px total since the
press. A hand-held mouse drifts that much during an ordinary click, so
real clicks were thrown away as drags and it read as "selection does not
work". Use 8 px per axis, GTK's own drag threshold.
Also report the pick on the status line (body / face / edge). A solid
pick previously set no text at all, so its only feedback was the viewport
highlight, and a pick that registers but draws faintly looked identical
to one that never fired.
DesignSketchTool.cpp copied verbatim (identical between the forks apart
from this change). DesignPanel.cpp took the status hunk only, since this
fork keeps mainline's Item-based DropDown in feat_dropdown/ToolFlyout.
Not confirmed on hardware yet, on either fork; this fork remains
uncompiled (needs Eigen 5.0.1).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Mirrors snaporca-cad a016dffb48 + 4b828c4798 so the two forks do not drift:
- Sidebar on Orca's widget set: ComboBox for all 25 pickers, StaticBox
frames for the tool cards / feature tree / bodies list, framed double
spins, and no stack of full-width action buttons (Prepare's left panel
is parameters only).
- Toolbar: document group + undo/redo + mode-gated tools, commit far
right, ordered via keyed slots, at Prepare's 40 px / 4 px geometry.
- Polygon options and a new Move/Rotate card (distance, axis, angle) in
the sidebar instead of inline in the toolbar row.
- DesignSketchTool: stop consuming the LeftDown over a solid. Orca starts
a rotate drag on the press, so swallowing it killed orbit/pan whenever a
body was on screen. The pick now resolves on LeftUp within 4 px.
DesignSketchTool.{cpp,hpp} were byte-identical across the forks and are
copied verbatim. DesignPanel.cpp needed one hand-merge: mainline's
DropDown is Item-based (DropDown::Item{text,tip,icon}, DropDown(items&))
where snaporca passes parallel vectors, so feat_dropdown/ToolFlyout keep
the mainline form. Checked field-by-field against this fork's
Widgets/DropDown.hpp.
scripts/docker-iter-build.sh: mount the root CMakeLists.txt and cmake/
rather than inheriting the baked copies, which silently drops the
SLIC3R_CAD gate, and stop defaulting to snaporca's build volume - sharing
it made the two forks overwrite each other's cache and binary.
NOT COMPILED. This fork needs Eigen 5.0.1 (find_package(Eigen3 5.0.1
REQUIRED)) while the available snaporca-deps image supplies 3.3, so it
needs its own deps build to verify. The behaviour above was verified only
on the snaporca side.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Design drew raw OS wxCheckBoxes (grey square + inline text) where Prepare shows
Orca's teal check, one of the most visible reasons the two panels looked
unrelated. The six sidebar checkboxes (extrude flip, hole through, thread
internal, revolve flip, boolean keep-tool, loft ruled) now use Widgets/CheckBox:
the widget carries no text, so each label moves into the row's left column,
which is also Prepare's row idiom and matches the label/control grids.
CheckBox is a wxBitmapToggleButton, so its per-control Binds and the panel-wide
preview refresh listen for wxEVT_TOGGLEBUTTON as well; boolean/loft get a
label+control row instead of a bare full-width control. Checkboxes align to the
left edge of the control column, as Prepare aligns its own.
The two sketch-toolbar checkboxes are left alone — they live in the top toolbar,
not the left panel.
Verified on :10: Flip direction renders as a teal check with a white tick and
toggles correctly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Second half of the Prepare alignment. The 14 tool forms were plain 2-column
wxFlexGridSizers whose control column never grew, so every control sat at its
natural width right next to its label — nothing lined up, and it looked nothing
like Prepare's "label ......... [value]" rows.
- two_col_form() builds the grid with a growable control column; all 14 forms use
it and their 56 controls are added with wxEXPAND, so controls fill one aligned
column at the panel edge.
- The sketch-session Plane row is a box sizer, not a grid, so it gets a stretch
spacer for the same effect.
- The DoF readout collapses when empty, and the Bodies block starts hidden — both
reserved a blank line on a fresh document, leaving dead space above the action
buttons that Prepare does not have.
Verified on :10: Extrude edit shows Extrude dist / End / 2nd dist / Taper /
Result as aligned label+control rows; Plane row right-aligns; no Bodies box on an
empty document.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
The two tabs used different idioms for the same concepts, which reads as two
different apps: Design was 264 px against Prepare's ~467 (the canvas edge jumped
on every tab switch), used bare micro-labels where Prepare uses icon + Head_14
card headers with a rule, hung its row actions on a loose strip under the tree
instead of in the section header, and drew raw OS-default wxButtons next to
Prepare's Orca-styled ones.
- Width now tracks Prepare's sidebar at runtime (sync_sidebar_width() reads the
live width on tab activation) rather than being hardcoded, so the two cannot
drift apart if Orca changes its sidebar.
- "Feature tree" and "Bodies" use the card_header() helper the panel already had
(icon + Label::Head_14) plus a wxStaticLine, exactly as the tool cards do.
- The six row actions moved into the Feature tree header, Prepare-style, at
header weight (24 px) instead of 36 px control weight.
- Buttons are Orca Buttons (ButtonType::Expanded, full width); Commit to Plate
gets ButtonStyle::Confirm as the tab's primary action.
- Margins/spacing come from SidebarProps (ContentMargin/TitlebarMargin/
ElementSpacing) instead of hardcoded 12/6/4.
Verified on :10: sidebars are the same width and share the header idiom.
Still to do: label-left/control-right rows inside the tool dialogs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Bodies were appended INSIDE the feature tree, after the features, and only when
there was more than one body. Two consequences:
- With a single body — sketch + extrude, the common case — no body row existed
at all, so the solid could not be selected from the tree. That also blocked
Move (it requires a selected body), the show/hide eye and every body-targeted
op; the viewport was the only way to select.
- With several features the Bodies group was pushed past the tree's auto-sized
height (capped at 9 rows) and clipped out of view, so bodies became
unreachable as history grew.
Bodies now live in their own list under the feature tree, mirroring Onshape's
Features + Parts split that the rest of the tab already follows. The list is
hidden while empty, sizes to its content (scrolls past 6), keeps the selected
row across a recompute, and greys hidden bodies as before. Selecting in either
list clears the other, so only one thing is ever "the target".
Verified on :10: single body -> Body 1 listed, selectable, Move opens the gizmo
on it (previously impossible); two imported solids -> both listed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
The Design gizmo already had both move arrows and rotation rings, but drew them
at a fixed 70 px arm regardless of the body: on a 40 mm cube everything
collapsed into a ~100 px tangle buried inside the solid, so the rings were
effectively invisible and the tool read as "move only, no rotate".
Orca's Prepare gizmos size themselves from the selection's bounding sphere
(GLGizmoRotate3D: m_radius = Offset + sphere radius) so the handles always clear
the object. Same rule here: DesignPanel passes the body's bounding-sphere radius
(scale-aware) into the gizmo, and move_gizmo_arm() returns
max(70 px, 1.25 * radius) — the screen-space floor keeps it grabbable on a tiny
body or when zoomed far out. Ring radius and BOTH hit-tests derive from that one
helper, so picking cannot drift from what is drawn.
Verified on a 40 mm cube: rings now encircle the body, arrow drag moves with a
live mm readout, ring drag rotates live.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
query_topology: indexing a body face-by-face was quadratic — face_by_index
re-walks the explorer and edge_by_index rebuilds the whole indexed map on every
single call. On a 15.7k-face / 25.6k-edge imported solid this blew past the
MCP 15 s main-thread timeout with the UI frozen throughout. GeometryEngine
gains faces_of()/edges_of(), which enumerate once in the very same order (ids
stay interchangeable with the _by_index accessors, so fillet/up_to_face targets
are unaffected). Measured on that body: 15 s timeout -> 0.46 s.
Feature ops: every commit-time m_doc.recompute() (fillet, cut, shell, boolean,
extrude, ...) now goes through recompute_guarded(), which runs the rebuild on a
worker thread. Live-preview/drag paths stay inline on purpose — yielding inside
a drag would be worse than the stall.
run_off_ui_thread(): the progress dialog is now created only after 300 ms, so a
fast op does not flash a dialog, while input stays blocked (wxWindowDisabler)
for the whole operation since the worker owns the document.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Viewport: GLCanvas3D::on_idle() cleared m_dirty even when
_refresh_if_shown_on_screen() rendered nothing because the canvas was not on
screen yet — a frame requested while the notebook was still showing a page got
silently swallowed and the viewport stayed blank until some later event dirtied
it again. _refresh_if_shown_on_screen() now reports whether it rendered, and
on_idle keeps the canvas dirty when it did not. Covers Design/Prepare/Preview.
Freeze: a big STEP (17.8 MB) spent ~40-50 s inside OCCT on the UI thread
(read_step_solids + recompute), so the window stopped repainting and the
compositor marked the app unresponsive. Both now run on a worker thread behind
an app-modal pulsing progress dialog: the UI keeps painting and the document
cannot be touched while the worker owns it. OCCT's Standard_Failure is not a
std::exception, so the worker catches it explicitly — an escaping exception
would terminate the process.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
request_repaint() only invalidates the canvas (Refresh()) on the hardware-GL
path and relies on a wxEVT_PAINT to follow. When the notebook re-shows the
Design page, that invalidation is issued mid-show and dropped: no paint event
arrives, the canvas never renders, and the pane stays blank until another tab
switch forces an expose. Software GL renders directly, so it never showed there.
force_repaint() defers past the show, then Refresh() + Update() for a
synchronous paint. Called from on_tab_shown().
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Opening an STL/OBJ in the Design pane now rebuilds it into a real OCCT B-rep
solid that the face/edge feature tools can operate on, instead of a print mesh.
GeometryEngine::mesh_to_brep is a native C++ port of mesh2step
(github.com/tommasobbianchi/mesh2step): vertices and edges are shared across
triangles at construction time (vertex cache by deduped index, edge cache by
unordered index pair), so no BRepBuilderAPI_Sewing pass is needed to rebuild the
topology afterwards, and watertightness falls out of the edge-usage counts for
free. An open mesh is returned as a shell and reported as such — never dressed up
as a fake solid.
It runs in-process on the OCCT kernel libslic3r already links, so no STEP file is
written or re-read. That is not an optimisation but the whole point: a faceted
STEP of a 62k-triangle mesh is ~149 MB and OCCT's STEPControl_Reader takes >300 s
to parse it back, so routing this through a file would hang the GUI.
Coplanar neighbours are merged (ShapeUpgrade_UnifySameDomain, 5° default) so the
body arrives with pickable CAD faces rather than one face per triangle — on the
20,656-triangle test part that is 20,614 faces down to 4,784. Without it the
import is technically a solid but nothing you can meaningfully fillet or extrude.
- Design pane: "Import mesh" button + Shift+M; warns above 50k triangles.
- MCP: import_mesh {path, tolerance, merge_angle_deg}, returning the full
conversion stats so a caller can tell an honest solid from an open shell.
- Catch2: cube round-trip (exact volume, 12 faceted faces, 6 after merge), open
mesh stays a shell, and the scale-independent sliver rule that a naive
area < tolerance^2 test would get wrong.
Verified end-to-end on the real 20,656-triangle ir3v2 hotend STL: reproduces
mesh2step's Python run exactly (20,614 kept, 42 degenerate, 0 boundary edges,
2 non-manifold edges, not watertight) and the resulting body's bbox matches the
one FreeCAD reports for the same part.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
Hole: with no face explicitly picked, the tool fell back to the XY datum at
z=0 (the model's underside), so placing a hole from a top view read parallax-
shifted. Default to the solid's top face (top_face_index_of) so the footprint
sits on the surface being viewed; the XY/XZ/YZ dropdown still overrides.
Internal thread: the bore was re-cut at the nominal radius, which coincides
with an existing hole's wall — the coincident faces fouled the groove boolean
so it removed ~nothing (invisible thread). Cut the bore at the minor diameter
(radius - depth) instead: strictly inside any existing wall, leaving it clean
for the groove; on solid stock it forms the tap-drill.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q