* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy
Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.
* Ignore minilzo's Config Headers in clang-tidy
lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.
* Add Missing Includes Across the Remaining Sources and Tests
Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.
* Make the GUI and Test Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.
* Keep Windows and nanosvg Setup Ahead of the Added Includes
OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.
* Add the GUI Includes the First Pass Missed
Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.
* Keep the Added Test Includes Below the NOMINMAX Guard
test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
The filament-group golden harness landed with H2C/A2L support (#14685). Its
"FilamentGroup golden regression" / stress_66 case fails intermittently on
Windows x64, on main and on unrelated PRs alike. The test depends on how fast the
runner is.
The k-medoids clustering these goldens exercise is an anytime search bounded by a
3 second wall clock. Every restart is seeded from its own index, so nothing about
it is random. What varies is how many restarts fit in the budget, and the best
cost is a minimum over completed restarts, so a slower runner is never better.
Grading a score produced that way measures the machine as much as the code.
Add a ClusteringBudget struct and let the tests set it. The defaults are the
current 3 seconds and 30 restarts, so slicing behavior is unchanged. A
non-positive timeout removes the wall clock and bounds the search by restart
count alone.
The goldens are then graded under a fixed budget of four restarts, where every
one of them reaches the BambuStudio reference within 3%, so the score becomes a
property of the code. This retires the machine-specific 125103 lock on stress_66.
The default wall-clock path keeps its own test, asserting the grouping is valid
and the search does not run away. It makes no score assertion, because under a
wall clock that number is not a property of the code.
The golden test also checks the run fits in ten times the default wall clock.
Slicing quality depends on how many restarts fit in the budget, so a search an
order of magnitude slower would degrade real groupings while a fixed-budget score
gate stayed green.
The 3% tolerance stays as the parity allowance against the goldens. It also
covers a small spread across standard libraries: the k-medoids search seeds each
restart with std::shuffle, whose algorithm the C++ standard leaves unspecified,
so libstdc++, libc++ and the MSVC STL permute the same seed differently, start
from different medoids, and settle on slightly different groupings, about 3e-4
apart and only on the goldens heavy enough to reach the k-medoids search.
The FilamentGroup property/golden harness checked a per-extruder
max_group_size cap unconditionally in check_constraints. That cap is an
invariant of the flush-partition solvers only (calc_group_by_enum /
calc_group_by_kmedoids, reached via calc_filament_group_for_flush), which
partition filaments subject to each extruder's capacity.
MatchMode (calc_filament_group_for_match) does not partition by capacity:
it maps every filament to the extruder holding the nearest-color loaded
AMS filament, and its solver capacity is the used-filament count, not
max_group_size (FilamentGroup.cpp:1067). So a legitimate MatchMode result
can place more than max_group_size filaments on one extruder.
The prop_a/b/c_mode_match specs run MatchMode, and their scenarios are
generated with std::uniform_int_distribution / std::shuffle, which are
implementation-defined. For a fixed mt19937 seed, libc++ (macOS), libstdc++
(Linux) and MSVC (Windows) draw different scenarios, so the CI failure only
surfaced on Linux/Windows while macOS passed. Verified locally: 248/600
config-A MatchMode seeds exceed the cap under libc++ — it is reachable
everywhere; seed 90400 just isn't an exceeding draw on macOS.
Gate section 3 on FGMode != MatchMode. No test case is removed or skipped:
all 57 FlushMode specs still assert the cap, MatchMode still asserts the
unprintable-filament/volume correctness constraints (which it honors), and
MatchMode grouping regressions are still caught by the golden score gate at
3% tolerance. Test-only change; slicing behavior and g-code are unaffected.