Commit Graph

170 Commits

Author SHA1 Message Date
harrierpigeon
ea5c6776b3 Part 2.6: Add belt floor support clipping for all support types
- Fix support clipping z-shift calculation by removing coordinate-space
  mismatch and sync belt_floor_z_shift with global_z_offset; fix
  invalidation so posSupportMaterial no longer resets slicing params
- Add belt floor polygon clipping to non-organic tree support
  (slim/strong/hybrid) with collision surface integration in
  TreeSupportData, belt extension layers, and first-layer brim
  suppression
- Add belt floor clipping to organic tree support pipeline with virtual
  belt raft layers, per-layer polygons in TreeModelVolumes, and
  post-generation layer trimming; fix pre-existing processing_last_mesh
  bug in calculateCollision()

Fix belt floor support clipping: z-shift, invalidation, and global offset

- Fix support clipping z-shift calculation by removing coordinate-space
  mismatch (raw_bounding_box min.z vs trafo_centered m_belt_min_z) and
  sync belt_floor_z_shift with global_z_offset in global shear mode
- Fix invalidation so posSupportMaterial no longer resets slicing params,
  preventing the exact posSlice z-shift from being overwritten by the
  bounding-box approximation on support-only setting changes
- Remove double-counting of global z_offset on support layers — support
  already inherits the offset from object layers during generation

This Work Was Co-Authored-By Claude Opus 4.6 (1M context) <noreply@anthropic.com>

UI: gray out inactive belt sub-options, rename to mesh transforms, move to Advanced

Fix mesh clipping through build plate after belt shear/scale transform

Generalize G-code viewer designed-view toggle for full belt transform

Clip support layers to transformed belt floor plane

Supports below the tilted build plate (Z = shear_factor * from_axis - min_z)
are now clipped via half-plane intersection after generation. Belt floor
parameters stored in SlicingParameters and populated in both update_slicing_parameters()
and the static slicing_parameters() overload.

Make belt G-code viewer toggle more prominent, add B keyboard shortcut

- Add separator + teal "Belt Printer" header in legend panel
- Append [B] hint to checkbox label
- Add B key shortcut in GLCanvas3D to toggle designed/machine view
- Read belt_printer_angle from loaded G-code headers to enable belt view

Add per-axis global transform option for belt printer shear

New belt_shear_{x,y,z}_global bool configs. When enabled, shear incorporates
instance shift so objects at different bed positions get position-aware
transform (Z += factor * instance_shift_on_from_axis).

Fix global shear: use layer Z offset instead of mesh transform, add config invalidation

- Global shear offset applied as post-slicing layer print_z adjustment
  instead of mesh transform (which was absorbed by min_z normalization
  or shifted mesh out of slice range)
- Register all belt transform options in Print::invalidate_state_by_config_options
  to trigger posSlice re-slicing (the fallback only invalidated Print steps,
  not PrintObject steps — belt changes had no effect without manual re-slice)
- Belt gcode remap options added to steps_gcode (gcode-export only)
- Skip empty-first-layer check for belt objects with global Z offset

WIP: split instances for global shear, relative Z offsets, debug logging

- PrintApply: when belt global mode active, prevent instance grouping by
  adding unique Z perturbation to trafo — each copy becomes its own
  PrintObject with independent layers
- PrintObjectSlice: compute global Z offset relative to minimum Y shift
  across all PrintObjects (lowest-Y object stays at Z=0)
- Debug logging (warning level) for belt global shift values and offsets

Known issues:
- Cached posSlice results cause stale offsets when mixing copies with
  individually-added objects — need to compute min baseline outside slice()
- Supports still generate to Z=0 instead of object's global Z offset

Fix global shear for copied objects: disable shared-object layer optimization

When belt global Z shear is active, each object needs unique layer Z
values based on its bed position. The shared-object optimization was
causing copies to reuse the source object's layers (and its Z offset)
instead of computing their own position-based offset.

started work on getting supports to work properly

one step forward, one step back

this version didn't quite work.  Getting somewhere though

about to add UI controllable tests

added configuration options for supports

tweak CLAUDE.md to be more aggressive for my machine.  This commit should probably be pulled out before contributing upstream

still chasing down some bugs

moving objects between slices no longer results in improper Z-height because of caching

added more data to the debug logs

Z offset is getting more global again

still not quite there, I think there's a fundamental logic flaw?

hunting for bugs

finally have a functional fix

Add belt floor clipping to tree supports (organic and non-organic)

- Add belt floor polygon clipping to non-organic tree support
  (slim/strong/hybrid) in draw_circles() and terminate nodes at the
  belt surface instead of the horizontal build plate
- Add belt floor clipping to organic tree support pipeline with virtual
  belt raft layers for sub-floor branch generation, per-layer belt
  floor polygons in TreeModelVolumes, and post-generation layer trimming
- Fix pre-existing processing_last_mesh bug in TreeModelVolumes that
  prevented m_anti_overhang (support blockers) from ever being applied;
  skip empty first layer check for belt printers

Commits:

current approach: make a face surface to build supports to

closer!

supports now terminate on shear plane, now need to get shear plane to correct Z height

nearly there

chasing down logic issues still

committing for checkpoint, this still does not work

still got logic problems...

cull support clipping

stashing changes for now.  Going to focus on getting the global shear OFF support generation dialed first.

beginning per object shear calcs

Local shear transform is on correct Z offset now

local shear finally works now and needs more testing

global shear works now, needs thorough testing

debugging non-45 degree angles

debugging part 2

supports at all angles work now

remove debug logging

Add belt floor collision to non-organic tree support pipeline

- Integrate belt floor as a collision surface in TreeSupportData so
  branches route around the belt naturally, replacing the explicit
  termination checks in drop_nodes()
- Add belt extension layers below the object after draw_circles() to
  allow support geometry to extend to the diagonal belt surface instead
  of terminating at a horizontal first layer
- Fix coordinate overflow in belt floor polygons (scale_(1e4) exceeds
  int32), skip first-layer brim expansion for belt printers, and
  extend empty first layer check bypass to all belt modes

add debug logging, Z translate for tree supports

still not seeing any cutoff surface yet

adding debug options

attempt #2 at trees

if hit Z buildplate stop but don't set to_buildplate true

getting closer

tree support almost there, just need to get rid of the circles at the beginning

getting closer

belt / shear plane clip works, need to figure out the buidlplate plane issues

more logic, added debugging logs

supports now extend somewhat below Z=0 in global shear mode

fix bad alloc, add 10mm below build plate

fully works now

shear transform + prusa tree support generation works now.

pull out debug logging
2026-04-09 23:07:07 -05:00
harrierpigeon
98f4d34dcb Part 2.5: Add global shear transform, support clipping, and belt UI improvements
- Implement per-object global shear transform in PrintObject with
  layer Z-offset calculation, config invalidation, and fix for
  shared-object layer optimization breaking copied objects
- Clip support layers to the transformed belt floor plane and begin
  work on tree support adaptation for sheared coordinate space
- Improve belt UI: gray out inactive sub-options, add B keyboard
  shortcut for G-code viewer design-view toggle, fix mesh clipping
  through build plate after shear/scale transform

y' = y + z·cot(α),
  while x' = x and z' = z

getting closer to customizable variant

getting closer

X/Y/Z shear initial

clean up UI

add 1/sin(a) transform, idea taken from blackbelt cura plugin

Things work now (turns out I've been using the wrong set of  transforms)
2026-04-09 23:07:07 -05:00
harrierpigeon
501aff7e53 Part 2: Replace belt rotation w/ per-axis shear transforms and G-code axis remap
- Replace monolithic belt rotation transform with independent per-axis
    shear controls (mode/angle/source-axis for X, Y, Z) and G-code axis
    remapping, giving full flexibility to match any belt printer's
    coordinate system
  - Remove all rotation mode logic and intermediate type+axes dropdowns,
    simplifying the pipeline to pure shear matrices while preserving the
    default behavior (Y += Z*cot(45deg) with identity remap)
  - Clean up GCodeWriter, GCodeProcessor, and GCodeViewer for the new
    shear-only model; expose 12 new settings in printer UI via
    Tab.cpp/Preset.cpp

Implement belt printer tilted slicing

Implement the core belt slicing pipeline that makes the slicer
tilt-aware:

Step 1: GCodeWriter::to_machine_coords() - R(+alpha, X) rotation
  from slicing frame to machine frame
Step 2: PrintObject - belt-rotated object height calculation
  (y*sin(a) + z*cos(a)) for correct layer count
Step 3: PrintObjectSlice - apply R(-alpha, X) rotation trafo so
  horizontal slice planes correspond to belt-parallel planes,
  with Z-shift computed from model volumes
Step 4: GCodeProcessor - machine-frame preview (no transform needed)
Step 5: 3DBed - rotate bed visualization about X by belt angle

Fix: belt surface IS the build plate, no mesh rotation

Currently still slicing perpendicular to the belt normal.  Need to figure out why.

Fix G-code Z sign: use R(-alpha, X) so Z+ is away from belt

The previous R(+alpha, X) transform produced negative Z values
(-y*sin(a) term dominated). Changed to R(-alpha, X) which gives
machine_z = y*sin(a) + z*cos(a), always positive for points
above the belt surface. Z increases with each layer as expected.

reverting and changing slice methodology

Add pink slicing direction arrow from origin

Shows the effective slicing direction (gantry normal) as a pink
arrow from the origin. Shorter and wider than the gravity arrow.
Direction: R(+alpha, X) * Z = (0, -sin(a), cos(a)), which is
the layer stacking direction in the original mesh frame.

Fix slicing arrow visibility and add raw G-code toggle

- Disable depth test for pink slicing arrow so it renders on top of
  the tilted bed geometry (was being occluded)
- Remove unnecessary 5mm Z-offset from arrow position
- Add m_belt_show_raw toggle to GCodeViewer
- Add "Show raw G-code (slicing frame)" checkbox in legend when
  belt mode is active

Implement to_machine_coords inverse rotation for belt printer G-code

The slicing pipeline rotates the mesh by R(-alpha, X) and shifts Z to
start at 0. The G-code output now undoes this transform via
to_machine_coords: R(+alpha, X) * T(0,0,+z_shift), recovering the
original machine-frame coordinates where Y is horizontal and Z is
vertical.

Changes:
- GCodeWriter: implement to_machine_coords with inverse rotation + Z-shift
- GCodeWriter: add belt_z_shift member and setter/getter
- GCode.cpp: compute Z-shift from print objects (same logic as
  PrintObjectSlice) and pass to writer; write z_shift to G-code header
- GCodeProcessor: parse belt_z_shift from G-code header
- GCodeViewer: store belt_z_shift from processor result

Wire raw G-code toggle to apply slicing-frame view transform

When "Show raw G-code (slicing frame)" is checked in the preview
legend, the view matrix is modified to apply R(-alpha, X) * T(0,0,-z_shift)
to the toolpath rendering. This shows the G-code as it was during
slicing: rotated part with horizontal layers.

Default (unchecked): machine-frame view — upright part with tilted layers.

Remove belt printer placeholder comment from GCodeProcessor

The preview now correctly displays machine-frame G-code with the
optional raw view toggle. No transform is needed in the processor.
2026-04-09 23:07:06 -05:00
harrierpigeon
c808653565 Add belt printer transform pipeline: slicing rotation, G-code coords, preview
- Implement core belt slicing pipeline: R(-alpha, X) mesh rotation in PrintObjectSlice with corrected object height calculation for proper layer count
Add to_machine_coords() in GCodeWriter to convert slicing-frame coordinates back to machine-frame, propagated through GCode,
GCodeProcessor, and GCodeViewer
Add belt-mode UI: tilted bed visualization, slicing-direction arrow, and raw G-code toggle to switch between machine-frame and slicing-frame views

This is a combination of 6 commits.

checkpoint 1: initial MVP.  Slicing functions, but rotates instead of skews are happening and a lot of other stuff too

getting somewhere, getting to the point where I need to figure out how to verify this stuff

this appears to be a dead end.

getting somewhere I think maybe

I'm pretty sure we've completely lost the plot at this point and need to restart this process...

remove slice logic in preparation for new, more invasive plan
2026-04-09 23:07:06 -05:00
Rodrigo Faselli
f27605eac1 3d honeycomb bug fix (with infill combination) improve bridge direction (#12062)
* fill 3d honeycomb bugfix

* fix bridges

Co-Authored-By: tome9111991 <57866234+tome9111991@users.noreply.github.com>

* Fix typo

* cleaning

* Remove bridging angle adjustment for ip3DHoneycomb

* Adjust layer height scaling for infill consistency

* PR comments

---------

Co-authored-by: tome9111991 <57866234+tome9111991@users.noreply.github.com>
2026-01-27 19:12:18 -03:00
Kiss Lorand
3dc80593bd Brim: optionally generate brim from Elephant Foot Compensation outline (#11760)
* Brim can follow EFC outline

* Optimization

* Update Spanish EFC brim description

Adopt reviewer-proposed wording from RF47.

Co-authored-by: RF47 <RF47@users.noreply.github.com>

* Tag Orca specific changes

Tag Orca specific changes vs. Bambu using the comment //ORCA: . This helps when reviewing merge commits from upstream Bambu so we don't end up causing regressions when pulling in commits from upstream

* Tooltip update

---------

Co-authored-by: RF47 <RF47@users.noreply.github.com>
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
2025-12-29 09:35:44 +08:00
Valerii Bokhan
790bb39783 Fix: The fix of the adaptive layer height logic for supports (#10697)
Fix: Fixing the logic of the adaptive layer height for supports

Removing `tree_support_adaptive_layer_height` because its logic duplicates `independent_support_layer_height`
2025-10-28 17:31:49 +08:00
Noisyfox
2cea19bdcd Fix build error caused by cyclic include 2025-09-21 13:48:03 +08:00
Noisyfox
2375ab860a Merge remote-tracking branch 'upstream/main' into dev/h2d
# Conflicts:
#	resources/profiles/BBL.json
#	src/slic3r/GUI/AmsMappingPopup.cpp
#	src/slic3r/GUI/MediaFilePanel.cpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/StatusPanel.cpp
2025-09-16 14:46:40 +08:00
SoftFever
d2eb007d57 Ignore the precise outer wall option when the wall sequence is not set to InnerOuter. (#10687) 2025-09-11 20:10:51 +08:00
xun.zhang
24c80fed57 ENH: enhance unprintable filament check in height
1. Detect unprintable filament for each extruder by printable height

jira:STUDIO-9630

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I7731196d96745af935d0a34961f035b458b27ec5
(cherry picked from commit 459671dcb687eb0640ac64fdb5f0dab1802a7eb4)
2025-09-09 15:41:39 +08:00
xun.zhang
f127846914 ENH: enhance extruder unprintable area detection
1. Detect unprintable area for extruder when slicing
2. Always do filament map again if object pos changed

jira:STUDIO-9473

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ic01b8be8e3b08ba6b34efb2d3c451c9e985a03e8
(cherry picked from commit f1445ff0477795e9baf3792348ff27d79ee2308c)
2025-09-07 18:24:59 +08:00
SoftFever
31869bfbd1 [Feature] Add a new feature that allow user to insert extra solid infills (#10611)
* refactor Infill rotation template

* clean up comments

* set default solid_infill_rotate_template to empty

* Fix an issue that infill_direction solid_infill_direction not working as expected

* Add Extra Solid Infill Feature
Introduced a new feature to insert extra solid infills at specific layers for enhanced strength in 3D prints.

* fix doc error

* fix image name

* support "#K" for Explicit Layer List

* update wiki
2025-09-03 22:16:31 +08:00
zhimin.zeng
57916c7452 FIX: Use the same api to get the extruder id
jira: none
Change-Id: I05b3040b176374deee3e95bc52364fe7b33bb257
(cherry picked from commit 8b2544df41456377b09719de15460b19b7c71e09)
2025-08-24 23:18:01 +08:00
SoftFever
6ae89f7d9b rename 2DHoneycomb and 2DLattice to LateralHoneycomb and LateralLattice (#10423)
* rename 2DHoneycomb and 2DLattice to LateralHoneycomb and LateralLattice

* more renaming
2025-08-17 23:49:06 +08:00
π²
1ef427f661 Add template metalanguage support for infill rotation template (#9996)
* Add some new non-overlapping functions for rotation surfaces/infills

I can't post the entire package of changes yet, but this is just the beginning. These features do not affect the latest changes to the pattern rotation system. They are merely adding new functionality.

* Added relative rotation of the infill according to the template.

* Update PrintConfig.cpp

* Update PrintConfig.cpp

* Update PrintConfig.cpp

* Add height limitation

* Both sparse and solid. +one-time instructions

* implementation v3

need for clean code in future

* + Multiply Instructions

* Add solid layers into sparse infill

* Update Layer.hpp

* Update PrintObject.cpp

* Update Tab.cpp

* Remove some bugs and increase quality

* rename apply_model_direction to align_infill_direction_to_model

* Change the data type of top_surface_direction and bottom_surface_direction to float so that they are consistent with other infill direction parameters.

* remove top_surface_direction and bottom surface_direction options

* clean code

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-07-25 20:29:08 +08:00
π²
3d16c7f4c8 Feature: Fuzzy Skin Extrusion Mode (#9878)
* Feature: Fuzzy Skin Extrusion Mode

This extension allows you to add new features to the fuzzy skin generator.

* Add auto switch to Arachne mode

* Move dialog to `update_print_fff_config` and update how `is_msg_dlg_already_exist` is used

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2025-07-25 15:36:18 +08:00
Rodrigo
a8141ef360 Infill Line Multiplier (#9432)
* Infill Line Multiplier

* Modular Offset Function

* Lightning multiline

* Crosshatch Multiline

ipCrosshatch

* cleaning

Cleaning

clean2

* 3d Honeycomb

cut poliline ends

* Fill Tpmsd Multiline

Fill Tpmsd Multiline

* Update Multiline function

multiline funcion simplify

* Update FillTpmsD

* FillHoneycomb

* Update src/libslic3r/PrintConfig.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fix Honeycomb Multiline

Simplify polylines in honeycomb infill generation

* Improve multiline infill support and pattern simplification

Moved multiline infill application after pattern translation and simplification in Fill3DHoneycomb, and added multiline support to FillAdaptive. Updated honeycomb and 3D honeycomb infill to simplify polylines to 5x line width. Extended GUI and config to support multiline for Adaptive Cubic infill pattern and clarified max value comment.

minimum changes

Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>

* Increase multiline fill spacing in honeycomb infill

Adjusts the spacing parameter in the multiline_fill function to 1.1 times the original spacing, potentially improving infill distribution or print quality.

* Refine fill_multiline tooltip and pattern support logic

Updated the tooltip for the 'fill_multiline' parameter to improve clarity and punctuation. Refactored the logic in ConfigManipulation.cpp to clarify which infill patterns support multiline infill.

* better management of non supported infill patterns

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
2025-06-30 23:07:33 +08:00
Jonathan Dyrekilde Sommerlund
51d844af2c Top/bottom surface pattern density (#9783)
* Create top surface density option

* Update tooltip

* Specify what 0% top infill means

* Add density for bottom layers

* Discourage users from using top/bottom density incorrectly

* Fix percent don't need translation

* Fix incorrect indentation

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2025-06-23 10:28:21 +08:00
SoftFever
88fb8187d9 Allow specifying rotation patterns for Sparse and Solid infill (#9924)
* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers.

This Zig Zag infill is inspired by the Zig Zag infill in Cura.

Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb
(cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98)

* Add Cross zag and locked-zag for shoes

Ported from BambuStudio

* wip

* sparse infill roratation template

* solid_infill_rotate_template

* remove rotate_solid_infill_direction

* hide sparse infill rotation template for non applicable infill pattern

* hide solid_infill_rotate_template for non supported solid infill patterns

* update icon

* support empty string for ConfigOptionFloats deserialize

* fix build errors

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
2025-06-22 23:10:35 +08:00
Noisyfox
7cbd0d2b74 Remove classic overhang speed code (#9934)
* Remove code related to classic overhang speed

* Remove `overhang_degree` and `curve_degree`
2025-06-20 23:01:09 +08:00
Noisyfox
b9cce6c179 Ironing support interfaces (#9548)
* Generate support interface iron extrusion

* Always ironing last

* Add options

* Move ironing speed to speed tab

* Don't iron places that are covered by upper support layers

* Disable support interface spacing settings when support ironing is enabled

* Update text
2025-06-19 15:19:05 +08:00
Noisyfox
fe4a72ec94 Upgrade clipper & improve multi-thread performance (#7177)
* Clipper: Verify range of int32 coordinates on input.

Cherry-picked from prusa3d/PrusaSlicer@fa7debf49d

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: Optimized PointInPolygon() to calculate cross products
 with int64s instead of doubles.

Cherry-picked from prusa3d/PrusaSlicer@9dca8403fe

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Reworked the ClipperLib / Polygon types to use
the tbb::scallable_allocator to better scale on multiple threads.

Cherry-picked from prusa3d/PrusaSlicer@9cde96993e

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* use tbb::scallable_allocator for Polygons and ExPolygon::holes
to better scale on multiple threads

Cherry-picked from prusa3d/PrusaSlicer@b67ad6434d

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed compilation on GCC and CLang

Cherry-picked from prusa3d/PrusaSlicer@b3b44681a9

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Remove clipper2 which is not used

* Removed shiny profiler from clipperlib

Cherry-picked from prusa3d/PrusaSlicer@7e77048593

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: Further optimization of memory allocation using scalable_allocator.
ClipperLib: SimplifyPolygon() - changed default winding number to positive,
      added strictly_simple parameter.
ClipperUtlis simplify_polygons() - removed "remove_collinear" parameter

Cherry-picked from prusa3d/PrusaSlicer@a7e17df25f

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* ClipperLib: emplace_back() instead of push_back().

Cherry-picked from prusa3d/PrusaSlicer@2e150795b1

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed issue in a 32bit clipper, where IntersectPoint() checked for
the Y coordinate of the calculated intersection point for validity,
but the Y coordinate was already rounded to 32bits, thus an overflow
may have in rare cases masked invalidity of the result.

Cherry-picked from prusa3d/PrusaSlicer@b39c33414f

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Fixed Vojtech's out of boundary assert in Clipper library.

Cherry-picked from prusa3d/PrusaSlicer@0a202dcff3

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>

* Update clipper to 6.4.2.

Cherry-picked from prusa3d/PrusaSlicer@b8b3cccb40

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>

* Try fix cmake opencv

---------

Co-authored-by: Vojtech Bubnik <bubnikv@gmail.com>
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
2025-06-18 17:50:44 +08:00
Henk
0010dc6bb4 Add 2D honeycomb infill pattern (#9483)
* Add 2D honeycomb infill pattern

* Reverted change of 2D lattice infill void area estimation

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2025-06-18 08:48:48 +08:00
Noisyfox
1aee8a0783 Don't split tiny cracks on first layer (#9917)
Don't split tiny cracks on first layer to get an uninterrupted bottom surface
2025-06-17 19:22:16 +08:00
Noisyfox
940800b059 Merge tiny cracks that is part of a large bottom surface into bottom surface (#9332)
* Merge tiny cracks that is part of a large bottom surface into bottom surface (SoftFever/OrcaSlicer#9329)

* Revert bottom offset

* Top surfaces will have perimeters around, which need to be removed from bottom surfaces so bridges not extended to visible areas
2025-04-29 22:19:30 +08:00
SoftFever
3a114a5d7f Avoid creating bridges on very tiny surface cracks (#9053)
Fix #8563

Before:
![image](https://github.com/user-attachments/assets/eba13eae-42f1-4249-865f-536a2a2af370)

After:
![image](https://github.com/user-attachments/assets/62f990a5-c6db-4f1e-ad31-93a250956ac1)
2025-04-01 22:44:19 +08:00
Noisyfox
a3984a706e FIX: enable circle fitting of tree support with larger threshold (#9038)
* FIX: enable circle fitting of tree support with larger threshold

jira: STUDIO-8588
Change-Id: Ia566fa14f7f786ff905fc3484885634811a6d686
(cherry picked from commit bambulab/BambuStudio@82c72b19bd)
2025-04-01 22:39:15 +08:00
Noisyfox
c2a1a8c39b Use different threshold for top & bottom surfaces 2025-03-30 00:08:26 +08:00
Noisyfox
6bd2355a69 Avoid creating bridges on very tiny surface cracks (SoftFever/OrcaSlicer#8563) 2025-03-30 00:08:26 +08:00
Noisyfox
a9a6f45f08 Merge branch 'main' into dev/support-paint-vertical 2025-02-23 15:50:21 +08:00
Ioannis Giannakas
b4a7721cc0 Enhancement: Additional controls over bridges (#8263)
* Additional control over bridges

* Label updates

* Detect and handle layers over external bridges

* Label updates

* To-Do placeholders

* Filter out small external bridges

* Apply safety offset for internal bridge polygon intersections

* code comments

* Increase bridge offsets to 3 perimeters total (1.5 perimeter in each dimension)

* Filter out bridges based on perimeter counts to focus bridge on areas where bridge infill is actually generated in the end.

* Fixing bugs

* Convert tick boxes to drop down menu

* Additional geometry checks for second internal bridge to ensure no small polygons are left over.

* Minor code refactor for clarity

* Further refinements in polygon logic

* Polygon logic refinements pt3

* Further union operations to ensure clean geometry

* Fix compile error

* Clean up constructors

* Only create bridges on stInternalSolid areas, not sparse infill.

* Refactor internal second bridge logic to stand alone parallel for loop to avoid thread deadlocks

* Revert change to only consider stInternalSolid areas for second internal bridge layer.

This resulted in partly unsupported solid infill areas above as the remainder was too narrow to generate sparse infill

* Updated beta statements and tooltip changes

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-02-12 22:10:57 +08:00
Eric Maglio
5145707801 Add "2D Lattice" fill pattern for lightweight aircraft structures (#8293)
* Add 2D lattice infill pattern

* Add state invalidation behavior for lattice infill angles

* Update SurfaceFillParams methods to account for lattice infill angles

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2025-02-12 08:39:29 +08:00
Ioannis Giannakas
229a826aa7 Enhancement: Internal Bridge angle override (#7908)
Internal Bridge angle override
2025-02-09 22:00:16 +08:00
Arthur
1c686b3c04 ENH: improve tree supports
1. speedup organic tree support by using parallel for intersection of bed area
jira: STUDIO-8451
2. add extra wall for hybrid tree support's tall branches
3. disable circle fitting for tree support. This feature produces inconsistent
   circles for tree supports.
4. expose the option tree_support_branch_diameter_angle. Tree supports'
   strength can be improved by increasing this value.

Change-Id: If3688ca895df98a77f6ca538077daf8fe94e53f1
(cherry picked from commit 7697eb3dc8f87204d28e6be9adaf55dfcdadbc74)
2025-02-08 11:34:46 +08:00
Arthur
3e7e4df7ce ENH: precise tree support wall count
Change the behavior of "tree support wall count" option, let it control precisely.
0 means auto.

jira: STUDIO-8068
github: 4780
Change-Id: I6d1a64cff9b121f5c0a3e910c5ddbfe6db198687
(cherry picked from commit a557bbe758cd352fa9bb48323995ed2c90737577)
2025-02-08 11:34:42 +08:00
Arthur
ae6fadda4d ENH: add vertical support enforcer
Previously painting support enforces on vertical faces doesn't work, as projecting the facets downwards will give empty polygons.
Now we use a different mechanism to enable vertical paint-on enforces, by directly adding contact nodes.
Note: this feature only works with tree support as only tree support has contact nodes.

jira: none
Change-Id: Id171b1665566d142a6427285baccb40c0aa00949
(cherry picked from commit 9c882f61eb37350a4486df58de48f0ae489f2d15)
(cherry picked from commit 68625a6e601e2feef8e56693da1f58372b27b560)
2025-02-08 11:34:40 +08:00
Arthur
5054ee8508 ENH: improve hybrid tree support
1. do not add interface for small overhangs so supports are easier to
   remove
2. calculate avoidance more accurately using real layer height
  jira: STUDIO-6285
3. hybrid nodes won't collide with lower layers
4. calculate max move more accurately
5. do not increase radius if next layer has collision
  jira: STUDIO-2296, STUDIO-7883
6. rewrite plan_layer_heights to prevent support layers overlap.
  Now the tree support layers are completely independent to object layers.
6. increase collision areas for interface. The top layers may be too
close to interface with adaptive layer heights and very small overhang angle

Change-Id: I052c3f66e68afb7663e2d70c846dd09ed7086071
(cherry picked from commit aca511caebfdeec270d4fc0ec6bbbadde77cddc9)
(cherry picked from commit f2fc996652b3b204b4e554f57afed8519feb0397)
2025-02-08 11:34:39 +08:00
Arthur
fd3ed419c2 NEW: add support_object_first_layer_gap option
jira: STUDIO-6202
github: #3521

Change-Id: I6f1ce9f5312e9482c0f5bf6ac3215861c501106c
(cherry picked from commit 83027d923a6e67fa0013e5d9f627283c68e996de)
(cherry picked from commit 29da3bc441a194d5b83ce267fe24ebf3f3811133)
2025-02-08 11:34:30 +08:00
Arthur
31a5f0d523 FIX: Checking support necessity not working
Only early stop detect_overhangs if support is disabled AND not checking support necessity.

jira: STUDIO-6158
Change-Id: I2d9662231d941827d6392d57344f7d911f641e09
(cherry picked from commit b811a6031d1afe0e7b1cb73050fe6391a65411ef)
(cherry picked from commit fa61ee6abdb4b04a2141b3f8ea9e2e8a789b7881)
2025-02-08 11:34:25 +08:00
Nick Johnson
fd0b2547f2 Add support for structured noise (perlin) fuzzy skin (#7678)
* Add support for perlin noise fuzzy skin

* Support multiple types of coherent noise

* Updated tooltips for more clarity.

* Reorder options as suggested by @discip

* Fix accidental removal of &

* Move libnoise to deps

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-01-27 22:45:16 +08:00
Vovodroid
7a5746b1ae Support threshold overlap (#6606)
* Support threshold overlap

* Update tooltip
2025-01-23 18:01:38 +08:00
Ioannis Giannakas
d7789282b9 Fixes for Xcode 16.0 debugger crashing (with relwithdebinfo) (#6932)
* Fixes for XCode 16.0

* Merge branch 'main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'SoftFever:main' into Xcode-16-debug-fixes

* Merge branch 'main' into Xcode-16-debug-fixes
2024-12-21 22:39:21 +08:00
Vasily Khoruzhick
16e532f73e libslic3r: include tbb/spin_mutex to fix compilation error (#7505)
PrintObject.cpp references tbb::spin_mutex, thus it needs to include
tbb/spin_mutex. Otherwise compilation fails with:

error: ‘spin_mutex’ is not a member of ‘tbb’

Supersedes #7057
2024-11-28 22:32:54 +08:00
Noisyfox
ff265745c6 Update PrintObject::_generate_support_material() to match BBS 2024-09-30 14:12:30 +08:00
Noisyfox
97d1745e5a Update files related to support to match BambuStudio's project structure 2024-09-30 14:12:29 +08:00
SoftFever
4e25217927 Fix bridge anchor when bridge is also the top surface (#6654)
Fixes #6642

Cherry picked from b133579126
Huge thanks for their excellent work!

![image](https://github.com/user-attachments/assets/8fc054bb-68da-4f8f-82bd-943bcf0b80c0)
2024-09-07 16:23:44 +08:00
Ioannis Giannakas
2c5478ee96 Combined infill max layer height (optional) parameter (#6401)
* Combined infill max layer height parameter

* Combine sparse infill - allow % over nozzle diameter too.

* Updated defaults and tooltips

* Update PrintConfig.cpp
2024-09-07 16:20:46 +08:00
Noisyfox
63ebebf4a0 Improve debugging output 2024-09-05 09:45:59 +08:00
Ioannis Giannakas
0ba4181a06 Ported filament shrinkage compensation for XY and independent Z from Prusa Slicer (fixing MMU painting, seam painting, support painting issues) (#6507)
* Ported filament shrinkage compensation from Prusa Slicer. Updated logic to be 100 = no shrinkage to be consistent with orca definitions

* Code comments update

* Merge branch 'main' into Filament-Shrinkage-compension---port-from-Prusa-slicer

* Merge remote-tracking branch 'upstream/main' into Filament-Shrinkage-compension---port-from-Prusa-slicer

* Merge branch 'main' into Filament-Shrinkage-compension---port-from-Prusa-slicer
2024-08-28 23:15:39 +08:00